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v5.4
 1// SPDX-License-Identifier: GPL-2.0
 2#include <linux/kernel.h>
 3#include "progress.h"
 
 
 
 4
 5static void null_progress__update(struct ui_progress *p __maybe_unused)
 6{
 7}
 8
 9static struct ui_progress_ops null_progress__ops =
10{
11	.update = null_progress__update,
12};
13
14struct ui_progress_ops *ui_progress__ops = &null_progress__ops;
15
16void ui_progress__update(struct ui_progress *p, u64 adv)
17{
18	u64 last = p->curr;
19
20	p->curr += adv;
21
22	if (p->curr >= p->next) {
23		u64 nr = DIV_ROUND_UP(p->curr - last, p->step);
24
25		p->next += nr * p->step;
26		ui_progress__ops->update(p);
27	}
28}
29
30void __ui_progress__init(struct ui_progress *p, u64 total,
31			 const char *title, bool size)
32{
33	p->curr = 0;
34	p->next = p->step = total / 16 ?: 1;
35	p->total = total;
36	p->title = title;
37	p->size  = size;
38
39	if (ui_progress__ops->init)
40		ui_progress__ops->init(p);
41}
42
43void ui_progress__finish(void)
44{
45	if (ui_progress__ops->finish)
46		ui_progress__ops->finish();
47}
v3.5.6
 1#include "../cache.h"
 
 2#include "progress.h"
 3#include "libslang.h"
 4#include "ui.h"
 5#include "browser.h"
 6
 7void ui_progress__update(u64 curr, u64 total, const char *title)
 8{
 9	int bar, y;
10	/*
11	 * FIXME: We should have a per UI backend way of showing progress,
12	 * stdio will just show a percentage as NN%, etc.
13	 */
14	if (use_browser <= 0)
15		return;
16
17	if (total == 0)
18		return;
19
20	ui__refresh_dimensions(true);
21	pthread_mutex_lock(&ui__lock);
22	y = SLtt_Screen_Rows / 2 - 2;
23	SLsmg_set_color(0);
24	SLsmg_draw_box(y, 0, 3, SLtt_Screen_Cols);
25	SLsmg_gotorc(y++, 1);
26	SLsmg_write_string((char *)title);
27	SLsmg_set_color(HE_COLORSET_SELECTED);
28	bar = ((SLtt_Screen_Cols - 2) * curr) / total;
29	SLsmg_fill_region(y, 1, 1, bar, ' ');
30	SLsmg_refresh();
31	pthread_mutex_unlock(&ui__lock);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
32}