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v5.4
   1// SPDX-License-Identifier: GPL-2.0-or-later
   2/*
   3 * NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux
   4 *
   5 *  Copyright (c) 1999-2004	Vojtech Pavlik <vojtech@suse.cz>
   6 *  Copyright (c) 2004		Peter Nelson <rufus-kernel@hackish.org>
   7 *
   8 *  Based on the work of:
   9 *	Andree Borrmann		John Dahlstrom
  10 *	David Kuder		Nathan Hand
  11 *	Raphael Assenat
  12 */
  13
  14/*
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  15 */
  16
  17#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
  18
  19#include <linux/kernel.h>
  20#include <linux/delay.h>
  21#include <linux/module.h>
  22#include <linux/init.h>
  23#include <linux/parport.h>
  24#include <linux/input.h>
  25#include <linux/mutex.h>
  26#include <linux/slab.h>
  27
  28MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
  29MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver");
  30MODULE_LICENSE("GPL");
  31
  32#define GC_MAX_PORTS		3
  33#define GC_MAX_DEVICES		5
  34
  35struct gc_config {
  36	int args[GC_MAX_DEVICES + 1];
  37	unsigned int nargs;
  38};
  39
  40static struct gc_config gc_cfg[GC_MAX_PORTS];
  41
  42module_param_array_named(map, gc_cfg[0].args, int, &gc_cfg[0].nargs, 0);
  43MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)");
  44module_param_array_named(map2, gc_cfg[1].args, int, &gc_cfg[1].nargs, 0);
  45MODULE_PARM_DESC(map2, "Describes second set of devices");
  46module_param_array_named(map3, gc_cfg[2].args, int, &gc_cfg[2].nargs, 0);
  47MODULE_PARM_DESC(map3, "Describes third set of devices");
  48
  49/* see also gs_psx_delay parameter in PSX support section */
  50
  51enum gc_type {
  52	GC_NONE = 0,
  53	GC_SNES,
  54	GC_NES,
  55	GC_NES4,
  56	GC_MULTI,
  57	GC_MULTI2,
  58	GC_N64,
  59	GC_PSX,
  60	GC_DDR,
  61	GC_SNESMOUSE,
  62	GC_MAX
  63};
  64
  65#define GC_REFRESH_TIME	HZ/100
  66
  67struct gc_pad {
  68	struct input_dev *dev;
  69	enum gc_type type;
  70	char phys[32];
  71};
  72
  73struct gc {
  74	struct pardevice *pd;
  75	struct gc_pad pads[GC_MAX_DEVICES];
  76	struct timer_list timer;
  77	int pad_count[GC_MAX];
  78	int used;
  79	int parportno;
  80	struct mutex mutex;
  81};
  82
  83struct gc_subdev {
  84	unsigned int idx;
  85};
  86
  87static struct gc *gc_base[3];
  88
  89static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
  90
  91static const char *gc_names[] = {
  92	NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
  93	"Multisystem 2-button joystick", "N64 controller", "PSX controller",
  94	"PSX DDR controller", "SNES mouse"
  95};
  96
  97/*
  98 * N64 support.
  99 */
 100
 101static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
 102static const short gc_n64_btn[] = {
 103	BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,
 104	BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START
 105};
 106
 107#define GC_N64_LENGTH		32		/* N64 bit length, not including stop bit */
 108#define GC_N64_STOP_LENGTH	5		/* Length of encoded stop bit */
 109#define GC_N64_CMD_00		0x11111111UL
 110#define GC_N64_CMD_01		0xd1111111UL
 111#define GC_N64_CMD_03		0xdd111111UL
 112#define GC_N64_CMD_1b		0xdd1dd111UL
 113#define GC_N64_CMD_c0		0x111111ddUL
 114#define GC_N64_CMD_80		0x1111111dUL
 115#define GC_N64_STOP_BIT		0x1d		/* Encoded stop bit */
 116#define GC_N64_REQUEST_DATA	GC_N64_CMD_01	/* the request data command */
 117#define GC_N64_DELAY		133		/* delay between transmit request, and response ready (us) */
 118#define GC_N64_DWS		3		/* delay between write segments (required for sound playback because of ISA DMA) */
 119						/* GC_N64_DWS > 24 is known to fail */
 120#define GC_N64_POWER_W		0xe2		/* power during write (transmit request) */
 121#define GC_N64_POWER_R		0xfd		/* power during read */
 122#define GC_N64_OUT		0x1d		/* output bits to the 4 pads */
 123						/* Reading the main axes of any N64 pad is known to fail if the corresponding bit */
 124						/* in GC_N64_OUT is pulled low on the output port (by any routine) for more */
 125						/* than 123 us */
 126#define GC_N64_CLOCK		0x02		/* clock bits for read */
 127
 128/*
 129 * Used for rumble code.
 130 */
 131
 132/* Send encoded command */
 133static void gc_n64_send_command(struct gc *gc, unsigned long cmd,
 134				unsigned char target)
 135{
 136	struct parport *port = gc->pd->port;
 137	int i;
 138
 139	for (i = 0; i < GC_N64_LENGTH; i++) {
 140		unsigned char data = (cmd >> i) & 1 ? target : 0;
 141		parport_write_data(port, GC_N64_POWER_W | data);
 142		udelay(GC_N64_DWS);
 143	}
 144}
 145
 146/* Send stop bit */
 147static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target)
 148{
 149	struct parport *port = gc->pd->port;
 150	int i;
 151
 152	for (i = 0; i < GC_N64_STOP_LENGTH; i++) {
 153		unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0;
 154		parport_write_data(port, GC_N64_POWER_W | data);
 155		udelay(GC_N64_DWS);
 156	}
 157}
 158
 159/*
 160 * gc_n64_read_packet() reads an N64 packet.
 161 * Each pad uses one bit per byte. So all pads connected to this port
 162 * are read in parallel.
 163 */
 164
 165static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
 166{
 167	int i;
 168	unsigned long flags;
 169
 170/*
 171 * Request the pad to transmit data
 172 */
 173
 174	local_irq_save(flags);
 175	gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT);
 176	gc_n64_send_stop_bit(gc, GC_N64_OUT);
 177	local_irq_restore(flags);
 178
 179/*
 180 * Wait for the pad response to be loaded into the 33-bit register
 181 * of the adapter.
 182 */
 183
 184	udelay(GC_N64_DELAY);
 185
 186/*
 187 * Grab data (ignoring the last bit, which is a stop bit)
 188 */
 189
 190	for (i = 0; i < GC_N64_LENGTH; i++) {
 191		parport_write_data(gc->pd->port, GC_N64_POWER_R);
 192		udelay(2);
 193		data[i] = parport_read_status(gc->pd->port);
 194		parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK);
 195	 }
 196
 197/*
 198 * We must wait 200 ms here for the controller to reinitialize before
 199 * the next read request. No worries as long as gc_read is polled less
 200 * frequently than this.
 201 */
 202
 203}
 204
 205static void gc_n64_process_packet(struct gc *gc)
 206{
 207	unsigned char data[GC_N64_LENGTH];
 208	struct input_dev *dev;
 209	int i, j, s;
 210	signed char x, y;
 211
 212	gc_n64_read_packet(gc, data);
 213
 214	for (i = 0; i < GC_MAX_DEVICES; i++) {
 215
 216		if (gc->pads[i].type != GC_N64)
 217			continue;
 218
 219		dev = gc->pads[i].dev;
 220		s = gc_status_bit[i];
 221
 222		if (s & ~(data[8] | data[9])) {
 223
 224			x = y = 0;
 225
 226			for (j = 0; j < 8; j++) {
 227				if (data[23 - j] & s)
 228					x |= 1 << j;
 229				if (data[31 - j] & s)
 230					y |= 1 << j;
 231			}
 232
 233			input_report_abs(dev, ABS_X,  x);
 234			input_report_abs(dev, ABS_Y, -y);
 235
 236			input_report_abs(dev, ABS_HAT0X,
 237					 !(s & data[6]) - !(s & data[7]));
 238			input_report_abs(dev, ABS_HAT0Y,
 239					 !(s & data[4]) - !(s & data[5]));
 240
 241			for (j = 0; j < 10; j++)
 242				input_report_key(dev, gc_n64_btn[j],
 243						 s & data[gc_n64_bytes[j]]);
 244
 245			input_sync(dev);
 246		}
 247	}
 248}
 249
 250static int gc_n64_play_effect(struct input_dev *dev, void *data,
 251			      struct ff_effect *effect)
 252{
 253	int i;
 254	unsigned long flags;
 255	struct gc *gc = input_get_drvdata(dev);
 256	struct gc_subdev *sdev = data;
 257	unsigned char target = 1 << sdev->idx; /* select desired pin */
 258
 259	if (effect->type == FF_RUMBLE) {
 260		struct ff_rumble_effect *rumble = &effect->u.rumble;
 261		unsigned int cmd =
 262			rumble->strong_magnitude || rumble->weak_magnitude ?
 263			GC_N64_CMD_01 : GC_N64_CMD_00;
 264
 265		local_irq_save(flags);
 266
 267		/* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */
 268		gc_n64_send_command(gc, GC_N64_CMD_03, target);
 269		gc_n64_send_command(gc, GC_N64_CMD_80, target);
 270		gc_n64_send_command(gc, GC_N64_CMD_01, target);
 271		for (i = 0; i < 32; i++)
 272			gc_n64_send_command(gc, GC_N64_CMD_80, target);
 273		gc_n64_send_stop_bit(gc, target);
 274
 275		udelay(GC_N64_DELAY);
 276
 277		/* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */
 278		gc_n64_send_command(gc, GC_N64_CMD_03, target);
 279		gc_n64_send_command(gc, GC_N64_CMD_c0, target);
 280		gc_n64_send_command(gc, GC_N64_CMD_1b, target);
 281		for (i = 0; i < 32; i++)
 282			gc_n64_send_command(gc, cmd, target);
 283		gc_n64_send_stop_bit(gc, target);
 284
 285		local_irq_restore(flags);
 286
 287	}
 288
 289	return 0;
 290}
 291
 292static int gc_n64_init_ff(struct input_dev *dev, int i)
 293{
 294	struct gc_subdev *sdev;
 295	int err;
 296
 297	sdev = kmalloc(sizeof(*sdev), GFP_KERNEL);
 298	if (!sdev)
 299		return -ENOMEM;
 300
 301	sdev->idx = i;
 302
 303	input_set_capability(dev, EV_FF, FF_RUMBLE);
 304
 305	err = input_ff_create_memless(dev, sdev, gc_n64_play_effect);
 306	if (err) {
 307		kfree(sdev);
 308		return err;
 309	}
 310
 311	return 0;
 312}
 313
 314/*
 315 * NES/SNES support.
 316 */
 317
 318#define GC_NES_DELAY		6	/* Delay between bits - 6us */
 319#define GC_NES_LENGTH		8	/* The NES pads use 8 bits of data */
 320#define GC_SNES_LENGTH		12	/* The SNES true length is 16, but the
 321					   last 4 bits are unused */
 322#define GC_SNESMOUSE_LENGTH	32	/* The SNES mouse uses 32 bits, the first
 323					   16 bits are equivalent to a gamepad */
 324
 325#define GC_NES_POWER	0xfc
 326#define GC_NES_CLOCK	0x01
 327#define GC_NES_LATCH	0x02
 328
 329static const unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 };
 330static const unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 };
 331static const short gc_snes_btn[] = {
 332	BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR
 333};
 334
 335/*
 336 * gc_nes_read_packet() reads a NES/SNES packet.
 337 * Each pad uses one bit per byte. So all pads connected to
 338 * this port are read in parallel.
 339 */
 340
 341static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data)
 342{
 343	int i;
 344
 345	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH);
 346	udelay(GC_NES_DELAY * 2);
 347	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
 348
 349	for (i = 0; i < length; i++) {
 350		udelay(GC_NES_DELAY);
 351		parport_write_data(gc->pd->port, GC_NES_POWER);
 352		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
 353		udelay(GC_NES_DELAY);
 354		parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
 355	}
 356}
 357
 358static void gc_nes_process_packet(struct gc *gc)
 359{
 360	unsigned char data[GC_SNESMOUSE_LENGTH];
 361	struct gc_pad *pad;
 362	struct input_dev *dev;
 363	int i, j, s, len;
 364	char x_rel, y_rel;
 365
 366	len = gc->pad_count[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH :
 367			(gc->pad_count[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH);
 368
 369	gc_nes_read_packet(gc, len, data);
 370
 371	for (i = 0; i < GC_MAX_DEVICES; i++) {
 372
 373		pad = &gc->pads[i];
 374		dev = pad->dev;
 375		s = gc_status_bit[i];
 376
 377		switch (pad->type) {
 378
 379		case GC_NES:
 380
 381			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
 382			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
 383
 384			for (j = 0; j < 4; j++)
 385				input_report_key(dev, gc_snes_btn[j],
 386						 s & data[gc_nes_bytes[j]]);
 387			input_sync(dev);
 388			break;
 389
 390		case GC_SNES:
 391
 392			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
 393			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
 394
 395			for (j = 0; j < 8; j++)
 396				input_report_key(dev, gc_snes_btn[j],
 397						 s & data[gc_snes_bytes[j]]);
 398			input_sync(dev);
 399			break;
 400
 401		case GC_SNESMOUSE:
 402			/*
 403			 * The 4 unused bits from SNES controllers appear
 404			 * to be ID bits so use them to make sure we are
 405			 * dealing with a mouse.
 406			 * gamepad is connected. This is important since
 407			 * my SNES gamepad sends 1's for bits 16-31, which
 408			 * cause the mouse pointer to quickly move to the
 409			 * upper left corner of the screen.
 410			 */
 411			if (!(s & data[12]) && !(s & data[13]) &&
 412			    !(s & data[14]) && (s & data[15])) {
 413				input_report_key(dev, BTN_LEFT, s & data[9]);
 414				input_report_key(dev, BTN_RIGHT, s & data[8]);
 415
 416				x_rel = y_rel = 0;
 417				for (j = 0; j < 7; j++) {
 418					x_rel <<= 1;
 419					if (data[25 + j] & s)
 420						x_rel |= 1;
 421
 422					y_rel <<= 1;
 423					if (data[17 + j] & s)
 424						y_rel |= 1;
 425				}
 426
 427				if (x_rel) {
 428					if (data[24] & s)
 429						x_rel = -x_rel;
 430					input_report_rel(dev, REL_X, x_rel);
 431				}
 432
 433				if (y_rel) {
 434					if (data[16] & s)
 435						y_rel = -y_rel;
 436					input_report_rel(dev, REL_Y, y_rel);
 437				}
 438
 439				input_sync(dev);
 440			}
 441			break;
 442
 443		default:
 444			break;
 445		}
 446	}
 447}
 448
 449/*
 450 * Multisystem joystick support
 451 */
 452
 453#define GC_MULTI_LENGTH		5	/* Multi system joystick packet length is 5 */
 454#define GC_MULTI2_LENGTH	6	/* One more bit for one more button */
 455
 456/*
 457 * gc_multi_read_packet() reads a Multisystem joystick packet.
 458 */
 459
 460static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data)
 461{
 462	int i;
 463
 464	for (i = 0; i < length; i++) {
 465		parport_write_data(gc->pd->port, ~(1 << i));
 466		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
 467	}
 468}
 469
 470static void gc_multi_process_packet(struct gc *gc)
 471{
 472	unsigned char data[GC_MULTI2_LENGTH];
 473	int data_len = gc->pad_count[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH;
 474	struct gc_pad *pad;
 475	struct input_dev *dev;
 476	int i, s;
 477
 478	gc_multi_read_packet(gc, data_len, data);
 479
 480	for (i = 0; i < GC_MAX_DEVICES; i++) {
 481		pad = &gc->pads[i];
 482		dev = pad->dev;
 483		s = gc_status_bit[i];
 484
 485		switch (pad->type) {
 486		case GC_MULTI2:
 487			input_report_key(dev, BTN_THUMB, s & data[5]);
 488			/* fall through */
 489
 490		case GC_MULTI:
 491			input_report_abs(dev, ABS_X,
 492					 !(s & data[2]) - !(s & data[3]));
 493			input_report_abs(dev, ABS_Y,
 494					 !(s & data[0]) - !(s & data[1]));
 495			input_report_key(dev, BTN_TRIGGER, s & data[4]);
 496			input_sync(dev);
 497			break;
 498
 499		default:
 500			break;
 501		}
 502	}
 503}
 504
 505/*
 506 * PSX support
 507 *
 508 * See documentation at:
 509 *	http://www.geocities.co.jp/Playtown/2004/psx/ps_eng.txt	
 510 *	http://www.gamesx.com/controldata/psxcont/psxcont.htm
 511 *
 512 */
 513
 514#define GC_PSX_DELAY	25		/* 25 usec */
 515#define GC_PSX_LENGTH	8		/* talk to the controller in bits */
 516#define GC_PSX_BYTES	6		/* the maximum number of bytes to read off the controller */
 517
 518#define GC_PSX_MOUSE	1		/* Mouse */
 519#define GC_PSX_NEGCON	2		/* NegCon */
 520#define GC_PSX_NORMAL	4		/* Digital / Analog or Rumble in Digital mode  */
 521#define GC_PSX_ANALOG	5		/* Analog in Analog mode / Rumble in Green mode */
 522#define GC_PSX_RUMBLE	7		/* Rumble in Red mode */
 523
 524#define GC_PSX_CLOCK	0x04		/* Pin 4 */
 525#define GC_PSX_COMMAND	0x01		/* Pin 2 */
 526#define GC_PSX_POWER	0xf8		/* Pins 5-9 */
 527#define GC_PSX_SELECT	0x02		/* Pin 3 */
 528
 529#define GC_PSX_ID(x)	((x) >> 4)	/* High nibble is device type */
 530#define GC_PSX_LEN(x)	(((x) & 0xf) << 1)	/* Low nibble is length in bytes/2 */
 531
 532static int gc_psx_delay = GC_PSX_DELAY;
 533module_param_named(psx_delay, gc_psx_delay, uint, 0);
 534MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)");
 535
 536static const short gc_psx_abs[] = {
 537	ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y
 538};
 539static const short gc_psx_btn[] = {
 540	BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y,
 541	BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR
 542};
 543static const short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 };
 544
 545/*
 546 * gc_psx_command() writes 8bit command and reads 8bit data from
 547 * the psx pad.
 548 */
 549
 550static void gc_psx_command(struct gc *gc, int b, unsigned char *data)
 551{
 552	struct parport *port = gc->pd->port;
 553	int i, j, cmd, read;
 554
 555	memset(data, 0, GC_MAX_DEVICES);
 556
 557	for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) {
 558		cmd = (b & 1) ? GC_PSX_COMMAND : 0;
 559		parport_write_data(port, cmd | GC_PSX_POWER);
 560		udelay(gc_psx_delay);
 561
 562		read = parport_read_status(port) ^ 0x80;
 563
 564		for (j = 0; j < GC_MAX_DEVICES; j++) {
 565			struct gc_pad *pad = &gc->pads[j];
 566
 567			if (pad->type == GC_PSX || pad->type == GC_DDR)
 568				data[j] |= (read & gc_status_bit[j]) ? (1 << i) : 0;
 569		}
 570
 571		parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER);
 572		udelay(gc_psx_delay);
 573	}
 574}
 575
 576/*
 577 * gc_psx_read_packet() reads a whole psx packet and returns
 578 * device identifier code.
 579 */
 580
 581static void gc_psx_read_packet(struct gc *gc,
 582			       unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES],
 583			       unsigned char id[GC_MAX_DEVICES])
 584{
 585	int i, j, max_len = 0;
 586	unsigned long flags;
 587	unsigned char data2[GC_MAX_DEVICES];
 588
 589	/* Select pad */
 590	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
 591	udelay(gc_psx_delay);
 592	/* Deselect, begin command */
 593	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER);
 594	udelay(gc_psx_delay);
 595
 596	local_irq_save(flags);
 597
 598	gc_psx_command(gc, 0x01, data2);	/* Access pad */
 599	gc_psx_command(gc, 0x42, id);		/* Get device ids */
 600	gc_psx_command(gc, 0, data2);		/* Dump status */
 601
 602	/* Find the longest pad */
 603	for (i = 0; i < GC_MAX_DEVICES; i++) {
 604		struct gc_pad *pad = &gc->pads[i];
 605
 606		if ((pad->type == GC_PSX || pad->type == GC_DDR) &&
 607		    GC_PSX_LEN(id[i]) > max_len &&
 608		    GC_PSX_LEN(id[i]) <= GC_PSX_BYTES) {
 609			max_len = GC_PSX_LEN(id[i]);
 610		}
 611	}
 612
 613	/* Read in all the data */
 614	for (i = 0; i < max_len; i++) {
 615		gc_psx_command(gc, 0, data2);
 616		for (j = 0; j < GC_MAX_DEVICES; j++)
 617			data[j][i] = data2[j];
 618	}
 619
 620	local_irq_restore(flags);
 621
 622	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
 623
 624	/* Set id's to the real value */
 625	for (i = 0; i < GC_MAX_DEVICES; i++)
 626		id[i] = GC_PSX_ID(id[i]);
 627}
 628
 629static void gc_psx_report_one(struct gc_pad *pad, unsigned char psx_type,
 630			      unsigned char *data)
 631{
 632	struct input_dev *dev = pad->dev;
 633	int i;
 634
 635	switch (psx_type) {
 636
 637	case GC_PSX_RUMBLE:
 638
 639		input_report_key(dev, BTN_THUMBL, ~data[0] & 0x04);
 640		input_report_key(dev, BTN_THUMBR, ~data[0] & 0x02);
 641		/* fall through */
 642
 643	case GC_PSX_NEGCON:
 644	case GC_PSX_ANALOG:
 645
 646		if (pad->type == GC_DDR) {
 647			for (i = 0; i < 4; i++)
 648				input_report_key(dev, gc_psx_ddr_btn[i],
 649						 ~data[0] & (0x10 << i));
 650		} else {
 651			for (i = 0; i < 4; i++)
 652				input_report_abs(dev, gc_psx_abs[i + 2],
 653						 data[i + 2]);
 654
 655			input_report_abs(dev, ABS_X,
 656				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
 657			input_report_abs(dev, ABS_Y,
 658				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
 659		}
 660
 661		for (i = 0; i < 8; i++)
 662			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
 663
 664		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
 665		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
 666
 667		input_sync(dev);
 668
 669		break;
 670
 671	case GC_PSX_NORMAL:
 672
 673		if (pad->type == GC_DDR) {
 674			for (i = 0; i < 4; i++)
 675				input_report_key(dev, gc_psx_ddr_btn[i],
 676						 ~data[0] & (0x10 << i));
 677		} else {
 678			input_report_abs(dev, ABS_X,
 679				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
 680			input_report_abs(dev, ABS_Y,
 681				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
 682
 683			/*
 684			 * For some reason if the extra axes are left unset
 685			 * they drift.
 686			 * for (i = 0; i < 4; i++)
 687				input_report_abs(dev, gc_psx_abs[i + 2], 128);
 688			 * This needs to be debugged properly,
 689			 * maybe fuzz processing needs to be done
 690			 * in input_sync()
 691			 *				 --vojtech
 692			 */
 693		}
 694
 695		for (i = 0; i < 8; i++)
 696			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
 697
 698		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
 699		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
 700
 701		input_sync(dev);
 702
 703		break;
 704
 705	default: /* not a pad, ignore */
 706		break;
 707	}
 708}
 709
 710static void gc_psx_process_packet(struct gc *gc)
 711{
 712	unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES];
 713	unsigned char id[GC_MAX_DEVICES];
 714	struct gc_pad *pad;
 715	int i;
 716
 717	gc_psx_read_packet(gc, data, id);
 718
 719	for (i = 0; i < GC_MAX_DEVICES; i++) {
 720		pad = &gc->pads[i];
 721		if (pad->type == GC_PSX || pad->type == GC_DDR)
 722			gc_psx_report_one(pad, id[i], data[i]);
 723	}
 724}
 725
 726/*
 727 * gc_timer() initiates reads of console pads data.
 728 */
 729
 730static void gc_timer(struct timer_list *t)
 731{
 732	struct gc *gc = from_timer(gc, t, timer);
 733
 734/*
 735 * N64 pads - must be read first, any read confuses them for 200 us
 736 */
 737
 738	if (gc->pad_count[GC_N64])
 739		gc_n64_process_packet(gc);
 740
 741/*
 742 * NES and SNES pads or mouse
 743 */
 744
 745	if (gc->pad_count[GC_NES] ||
 746	    gc->pad_count[GC_SNES] ||
 747	    gc->pad_count[GC_SNESMOUSE]) {
 748		gc_nes_process_packet(gc);
 749	}
 750
 751/*
 752 * Multi and Multi2 joysticks
 753 */
 754
 755	if (gc->pad_count[GC_MULTI] || gc->pad_count[GC_MULTI2])
 756		gc_multi_process_packet(gc);
 757
 758/*
 759 * PSX controllers
 760 */
 761
 762	if (gc->pad_count[GC_PSX] || gc->pad_count[GC_DDR])
 763		gc_psx_process_packet(gc);
 764
 765	mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
 766}
 767
 768static int gc_open(struct input_dev *dev)
 769{
 770	struct gc *gc = input_get_drvdata(dev);
 771	int err;
 772
 773	err = mutex_lock_interruptible(&gc->mutex);
 774	if (err)
 775		return err;
 776
 777	if (!gc->used++) {
 778		parport_claim(gc->pd);
 779		parport_write_control(gc->pd->port, 0x04);
 780		mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
 781	}
 782
 783	mutex_unlock(&gc->mutex);
 784	return 0;
 785}
 786
 787static void gc_close(struct input_dev *dev)
 788{
 789	struct gc *gc = input_get_drvdata(dev);
 790
 791	mutex_lock(&gc->mutex);
 792	if (!--gc->used) {
 793		del_timer_sync(&gc->timer);
 794		parport_write_control(gc->pd->port, 0x00);
 795		parport_release(gc->pd);
 796	}
 797	mutex_unlock(&gc->mutex);
 798}
 799
 800static int gc_setup_pad(struct gc *gc, int idx, int pad_type)
 801{
 802	struct gc_pad *pad = &gc->pads[idx];
 803	struct input_dev *input_dev;
 804	int i;
 805	int err;
 806
 807	if (pad_type < 1 || pad_type >= GC_MAX) {
 808		pr_err("Pad type %d unknown\n", pad_type);
 809		return -EINVAL;
 810	}
 811
 812	pad->dev = input_dev = input_allocate_device();
 813	if (!input_dev) {
 814		pr_err("Not enough memory for input device\n");
 815		return -ENOMEM;
 816	}
 817
 818	pad->type = pad_type;
 819
 820	snprintf(pad->phys, sizeof(pad->phys),
 821		 "%s/input%d", gc->pd->port->name, idx);
 822
 823	input_dev->name = gc_names[pad_type];
 824	input_dev->phys = pad->phys;
 825	input_dev->id.bustype = BUS_PARPORT;
 826	input_dev->id.vendor = 0x0001;
 827	input_dev->id.product = pad_type;
 828	input_dev->id.version = 0x0100;
 829
 830	input_set_drvdata(input_dev, gc);
 831
 832	input_dev->open = gc_open;
 833	input_dev->close = gc_close;
 834
 835	if (pad_type != GC_SNESMOUSE) {
 836		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
 837
 838		for (i = 0; i < 2; i++)
 839			input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0);
 840	} else
 841		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL);
 842
 843	gc->pad_count[pad_type]++;
 844
 845	switch (pad_type) {
 846
 847	case GC_N64:
 848		for (i = 0; i < 10; i++)
 849			input_set_capability(input_dev, EV_KEY, gc_n64_btn[i]);
 850
 851		for (i = 0; i < 2; i++) {
 852			input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2);
 853			input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
 854		}
 855
 856		err = gc_n64_init_ff(input_dev, idx);
 857		if (err) {
 858			pr_warn("Failed to initiate rumble for N64 device %d\n",
 859				idx);
 860			goto err_free_dev;
 861		}
 862
 863		break;
 864
 865	case GC_SNESMOUSE:
 866		input_set_capability(input_dev, EV_KEY, BTN_LEFT);
 867		input_set_capability(input_dev, EV_KEY, BTN_RIGHT);
 868		input_set_capability(input_dev, EV_REL, REL_X);
 869		input_set_capability(input_dev, EV_REL, REL_Y);
 870		break;
 871
 872	case GC_SNES:
 873		for (i = 4; i < 8; i++)
 874			input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]);
 875		/* fall through */
 876	case GC_NES:
 877		for (i = 0; i < 4; i++)
 878			input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]);
 879		break;
 880
 881	case GC_MULTI2:
 882		input_set_capability(input_dev, EV_KEY, BTN_THUMB);
 883		/* fall through */
 884	case GC_MULTI:
 885		input_set_capability(input_dev, EV_KEY, BTN_TRIGGER);
 886		/* fall through */
 887		break;
 888
 889	case GC_PSX:
 890		for (i = 0; i < 6; i++)
 891			input_set_abs_params(input_dev,
 892					     gc_psx_abs[i], 4, 252, 0, 2);
 893		for (i = 0; i < 12; i++)
 894			input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]);
 895		break;
 896
 897		break;
 898
 899	case GC_DDR:
 900		for (i = 0; i < 4; i++)
 901			input_set_capability(input_dev, EV_KEY,
 902					     gc_psx_ddr_btn[i]);
 903		for (i = 0; i < 12; i++)
 904			input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]);
 905
 906		break;
 907	}
 908
 909	err = input_register_device(pad->dev);
 910	if (err)
 911		goto err_free_dev;
 912
 913	return 0;
 914
 915err_free_dev:
 916	input_free_device(pad->dev);
 917	pad->dev = NULL;
 918	return err;
 919}
 920
 921static void gc_attach(struct parport *pp)
 922{
 923	struct gc *gc;
 
 924	struct pardevice *pd;
 925	int i, port_idx;
 926	int count = 0;
 927	int *pads, n_pads;
 928	struct pardev_cb gc_parport_cb;
 929
 930	for (port_idx = 0; port_idx < GC_MAX_PORTS; port_idx++) {
 931		if (gc_cfg[port_idx].nargs == 0 || gc_cfg[port_idx].args[0] < 0)
 932			continue;
 933
 934		if (gc_cfg[port_idx].args[0] == pp->number)
 935			break;
 936	}
 937
 938	if (port_idx == GC_MAX_PORTS) {
 939		pr_debug("Not using parport%d.\n", pp->number);
 940		return;
 
 
 941	}
 942	pads = gc_cfg[port_idx].args + 1;
 943	n_pads = gc_cfg[port_idx].nargs - 1;
 944
 945	memset(&gc_parport_cb, 0, sizeof(gc_parport_cb));
 946	gc_parport_cb.flags = PARPORT_FLAG_EXCL;
 947
 948	pd = parport_register_dev_model(pp, "gamecon", &gc_parport_cb,
 949					port_idx);
 950	if (!pd) {
 951		pr_err("parport busy already - lp.o loaded?\n");
 952		return;
 
 953	}
 954
 955	gc = kzalloc(sizeof(struct gc), GFP_KERNEL);
 956	if (!gc) {
 957		pr_err("Not enough memory\n");
 
 958		goto err_unreg_pardev;
 959	}
 960
 961	mutex_init(&gc->mutex);
 962	gc->pd = pd;
 963	gc->parportno = pp->number;
 964	timer_setup(&gc->timer, gc_timer, 0);
 965
 966	for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) {
 967		if (!pads[i])
 968			continue;
 969
 970		if (gc_setup_pad(gc, i, pads[i]))
 
 971			goto err_unreg_devs;
 972
 973		count++;
 974	}
 975
 976	if (count == 0) {
 977		pr_err("No valid devices specified\n");
 
 978		goto err_free_gc;
 979	}
 980
 981	gc_base[port_idx] = gc;
 982	return;
 983
 984 err_unreg_devs:
 985	while (--i >= 0)
 986		if (gc->pads[i].dev)
 987			input_unregister_device(gc->pads[i].dev);
 988 err_free_gc:
 989	kfree(gc);
 990 err_unreg_pardev:
 991	parport_unregister_device(pd);
 
 
 
 
 992}
 993
 994static void gc_detach(struct parport *port)
 995{
 996	int i;
 997	struct gc *gc;
 998
 999	for (i = 0; i < GC_MAX_PORTS; i++) {
1000		if (gc_base[i] && gc_base[i]->parportno == port->number)
1001			break;
1002	}
1003
1004	if (i == GC_MAX_PORTS)
1005		return;
1006
1007	gc = gc_base[i];
1008	gc_base[i] = NULL;
1009
1010	for (i = 0; i < GC_MAX_DEVICES; i++)
1011		if (gc->pads[i].dev)
1012			input_unregister_device(gc->pads[i].dev);
1013	parport_unregister_device(gc->pd);
1014	kfree(gc);
1015}
1016
1017static struct parport_driver gc_parport_driver = {
1018	.name = "gamecon",
1019	.match_port = gc_attach,
1020	.detach = gc_detach,
1021	.devmodel = true,
1022};
1023
1024static int __init gc_init(void)
1025{
1026	int i;
1027	int have_dev = 0;
 
1028
1029	for (i = 0; i < GC_MAX_PORTS; i++) {
1030		if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0)
1031			continue;
1032
1033		if (gc_cfg[i].nargs < 2) {
1034			pr_err("at least one device must be specified\n");
1035			return -EINVAL;
 
 
 
 
 
 
 
 
1036		}
1037
1038		have_dev = 1;
1039	}
1040
1041	if (!have_dev)
1042		return -ENODEV;
 
 
 
 
1043
1044	return parport_register_driver(&gc_parport_driver);
1045}
1046
1047static void __exit gc_exit(void)
1048{
1049	parport_unregister_driver(&gc_parport_driver);
 
 
 
 
1050}
1051
1052module_init(gc_init);
1053module_exit(gc_exit);
v3.1
 
   1/*
   2 * NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux
   3 *
   4 *  Copyright (c) 1999-2004	Vojtech Pavlik <vojtech@suse.cz>
   5 *  Copyright (c) 2004		Peter Nelson <rufus-kernel@hackish.org>
   6 *
   7 *  Based on the work of:
   8 *	Andree Borrmann		John Dahlstrom
   9 *	David Kuder		Nathan Hand
  10 *	Raphael Assenat
  11 */
  12
  13/*
  14 * This program is free software; you can redistribute it and/or modify
  15 * it under the terms of the GNU General Public License as published by
  16 * the Free Software Foundation; either version 2 of the License, or
  17 * (at your option) any later version.
  18 *
  19 * This program is distributed in the hope that it will be useful,
  20 * but WITHOUT ANY WARRANTY; without even the implied warranty of
  21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  22 * GNU General Public License for more details.
  23 *
  24 * You should have received a copy of the GNU General Public License
  25 * along with this program; if not, write to the Free Software
  26 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  27 *
  28 * Should you need to contact me, the author, you can do so either by
  29 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
  30 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
  31 */
  32
  33#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
  34
  35#include <linux/kernel.h>
  36#include <linux/delay.h>
  37#include <linux/module.h>
  38#include <linux/init.h>
  39#include <linux/parport.h>
  40#include <linux/input.h>
  41#include <linux/mutex.h>
  42#include <linux/slab.h>
  43
  44MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
  45MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver");
  46MODULE_LICENSE("GPL");
  47
  48#define GC_MAX_PORTS		3
  49#define GC_MAX_DEVICES		5
  50
  51struct gc_config {
  52	int args[GC_MAX_DEVICES + 1];
  53	unsigned int nargs;
  54};
  55
  56static struct gc_config gc_cfg[GC_MAX_PORTS] __initdata;
  57
  58module_param_array_named(map, gc_cfg[0].args, int, &gc_cfg[0].nargs, 0);
  59MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)");
  60module_param_array_named(map2, gc_cfg[1].args, int, &gc_cfg[1].nargs, 0);
  61MODULE_PARM_DESC(map2, "Describes second set of devices");
  62module_param_array_named(map3, gc_cfg[2].args, int, &gc_cfg[2].nargs, 0);
  63MODULE_PARM_DESC(map3, "Describes third set of devices");
  64
  65/* see also gs_psx_delay parameter in PSX support section */
  66
  67enum gc_type {
  68	GC_NONE = 0,
  69	GC_SNES,
  70	GC_NES,
  71	GC_NES4,
  72	GC_MULTI,
  73	GC_MULTI2,
  74	GC_N64,
  75	GC_PSX,
  76	GC_DDR,
  77	GC_SNESMOUSE,
  78	GC_MAX
  79};
  80
  81#define GC_REFRESH_TIME	HZ/100
  82
  83struct gc_pad {
  84	struct input_dev *dev;
  85	enum gc_type type;
  86	char phys[32];
  87};
  88
  89struct gc {
  90	struct pardevice *pd;
  91	struct gc_pad pads[GC_MAX_DEVICES];
  92	struct timer_list timer;
  93	int pad_count[GC_MAX];
  94	int used;
 
  95	struct mutex mutex;
  96};
  97
  98struct gc_subdev {
  99	unsigned int idx;
 100};
 101
 102static struct gc *gc_base[3];
 103
 104static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
 105
 106static const char *gc_names[] = {
 107	NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
 108	"Multisystem 2-button joystick", "N64 controller", "PSX controller",
 109	"PSX DDR controller", "SNES mouse"
 110};
 111
 112/*
 113 * N64 support.
 114 */
 115
 116static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
 117static const short gc_n64_btn[] = {
 118	BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,
 119	BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START
 120};
 121
 122#define GC_N64_LENGTH		32		/* N64 bit length, not including stop bit */
 123#define GC_N64_STOP_LENGTH	5		/* Length of encoded stop bit */
 124#define GC_N64_CMD_00		0x11111111UL
 125#define GC_N64_CMD_01		0xd1111111UL
 126#define GC_N64_CMD_03		0xdd111111UL
 127#define GC_N64_CMD_1b		0xdd1dd111UL
 128#define GC_N64_CMD_c0		0x111111ddUL
 129#define GC_N64_CMD_80		0x1111111dUL
 130#define GC_N64_STOP_BIT		0x1d		/* Encoded stop bit */
 131#define GC_N64_REQUEST_DATA	GC_N64_CMD_01	/* the request data command */
 132#define GC_N64_DELAY		133		/* delay between transmit request, and response ready (us) */
 133#define GC_N64_DWS		3		/* delay between write segments (required for sound playback because of ISA DMA) */
 134						/* GC_N64_DWS > 24 is known to fail */
 135#define GC_N64_POWER_W		0xe2		/* power during write (transmit request) */
 136#define GC_N64_POWER_R		0xfd		/* power during read */
 137#define GC_N64_OUT		0x1d		/* output bits to the 4 pads */
 138						/* Reading the main axes of any N64 pad is known to fail if the corresponding bit */
 139						/* in GC_N64_OUT is pulled low on the output port (by any routine) for more */
 140						/* than 123 us */
 141#define GC_N64_CLOCK		0x02		/* clock bits for read */
 142
 143/*
 144 * Used for rumble code.
 145 */
 146
 147/* Send encoded command */
 148static void gc_n64_send_command(struct gc *gc, unsigned long cmd,
 149				unsigned char target)
 150{
 151	struct parport *port = gc->pd->port;
 152	int i;
 153
 154	for (i = 0; i < GC_N64_LENGTH; i++) {
 155		unsigned char data = (cmd >> i) & 1 ? target : 0;
 156		parport_write_data(port, GC_N64_POWER_W | data);
 157		udelay(GC_N64_DWS);
 158	}
 159}
 160
 161/* Send stop bit */
 162static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target)
 163{
 164	struct parport *port = gc->pd->port;
 165	int i;
 166
 167	for (i = 0; i < GC_N64_STOP_LENGTH; i++) {
 168		unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0;
 169		parport_write_data(port, GC_N64_POWER_W | data);
 170		udelay(GC_N64_DWS);
 171	}
 172}
 173
 174/*
 175 * gc_n64_read_packet() reads an N64 packet.
 176 * Each pad uses one bit per byte. So all pads connected to this port
 177 * are read in parallel.
 178 */
 179
 180static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
 181{
 182	int i;
 183	unsigned long flags;
 184
 185/*
 186 * Request the pad to transmit data
 187 */
 188
 189	local_irq_save(flags);
 190	gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT);
 191	gc_n64_send_stop_bit(gc, GC_N64_OUT);
 192	local_irq_restore(flags);
 193
 194/*
 195 * Wait for the pad response to be loaded into the 33-bit register
 196 * of the adapter.
 197 */
 198
 199	udelay(GC_N64_DELAY);
 200
 201/*
 202 * Grab data (ignoring the last bit, which is a stop bit)
 203 */
 204
 205	for (i = 0; i < GC_N64_LENGTH; i++) {
 206		parport_write_data(gc->pd->port, GC_N64_POWER_R);
 207		udelay(2);
 208		data[i] = parport_read_status(gc->pd->port);
 209		parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK);
 210	 }
 211
 212/*
 213 * We must wait 200 ms here for the controller to reinitialize before
 214 * the next read request. No worries as long as gc_read is polled less
 215 * frequently than this.
 216 */
 217
 218}
 219
 220static void gc_n64_process_packet(struct gc *gc)
 221{
 222	unsigned char data[GC_N64_LENGTH];
 223	struct input_dev *dev;
 224	int i, j, s;
 225	signed char x, y;
 226
 227	gc_n64_read_packet(gc, data);
 228
 229	for (i = 0; i < GC_MAX_DEVICES; i++) {
 230
 231		if (gc->pads[i].type != GC_N64)
 232			continue;
 233
 234		dev = gc->pads[i].dev;
 235		s = gc_status_bit[i];
 236
 237		if (s & ~(data[8] | data[9])) {
 238
 239			x = y = 0;
 240
 241			for (j = 0; j < 8; j++) {
 242				if (data[23 - j] & s)
 243					x |= 1 << j;
 244				if (data[31 - j] & s)
 245					y |= 1 << j;
 246			}
 247
 248			input_report_abs(dev, ABS_X,  x);
 249			input_report_abs(dev, ABS_Y, -y);
 250
 251			input_report_abs(dev, ABS_HAT0X,
 252					 !(s & data[6]) - !(s & data[7]));
 253			input_report_abs(dev, ABS_HAT0Y,
 254					 !(s & data[4]) - !(s & data[5]));
 255
 256			for (j = 0; j < 10; j++)
 257				input_report_key(dev, gc_n64_btn[j],
 258						 s & data[gc_n64_bytes[j]]);
 259
 260			input_sync(dev);
 261		}
 262	}
 263}
 264
 265static int gc_n64_play_effect(struct input_dev *dev, void *data,
 266			      struct ff_effect *effect)
 267{
 268	int i;
 269	unsigned long flags;
 270	struct gc *gc = input_get_drvdata(dev);
 271	struct gc_subdev *sdev = data;
 272	unsigned char target = 1 << sdev->idx; /* select desired pin */
 273
 274	if (effect->type == FF_RUMBLE) {
 275		struct ff_rumble_effect *rumble = &effect->u.rumble;
 276		unsigned int cmd =
 277			rumble->strong_magnitude || rumble->weak_magnitude ?
 278			GC_N64_CMD_01 : GC_N64_CMD_00;
 279
 280		local_irq_save(flags);
 281
 282		/* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */
 283		gc_n64_send_command(gc, GC_N64_CMD_03, target);
 284		gc_n64_send_command(gc, GC_N64_CMD_80, target);
 285		gc_n64_send_command(gc, GC_N64_CMD_01, target);
 286		for (i = 0; i < 32; i++)
 287			gc_n64_send_command(gc, GC_N64_CMD_80, target);
 288		gc_n64_send_stop_bit(gc, target);
 289
 290		udelay(GC_N64_DELAY);
 291
 292		/* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */
 293		gc_n64_send_command(gc, GC_N64_CMD_03, target);
 294		gc_n64_send_command(gc, GC_N64_CMD_c0, target);
 295		gc_n64_send_command(gc, GC_N64_CMD_1b, target);
 296		for (i = 0; i < 32; i++)
 297			gc_n64_send_command(gc, cmd, target);
 298		gc_n64_send_stop_bit(gc, target);
 299
 300		local_irq_restore(flags);
 301
 302	}
 303
 304	return 0;
 305}
 306
 307static int __init gc_n64_init_ff(struct input_dev *dev, int i)
 308{
 309	struct gc_subdev *sdev;
 310	int err;
 311
 312	sdev = kmalloc(sizeof(*sdev), GFP_KERNEL);
 313	if (!sdev)
 314		return -ENOMEM;
 315
 316	sdev->idx = i;
 317
 318	input_set_capability(dev, EV_FF, FF_RUMBLE);
 319
 320	err = input_ff_create_memless(dev, sdev, gc_n64_play_effect);
 321	if (err) {
 322		kfree(sdev);
 323		return err;
 324	}
 325
 326	return 0;
 327}
 328
 329/*
 330 * NES/SNES support.
 331 */
 332
 333#define GC_NES_DELAY		6	/* Delay between bits - 6us */
 334#define GC_NES_LENGTH		8	/* The NES pads use 8 bits of data */
 335#define GC_SNES_LENGTH		12	/* The SNES true length is 16, but the
 336					   last 4 bits are unused */
 337#define GC_SNESMOUSE_LENGTH	32	/* The SNES mouse uses 32 bits, the first
 338					   16 bits are equivalent to a gamepad */
 339
 340#define GC_NES_POWER	0xfc
 341#define GC_NES_CLOCK	0x01
 342#define GC_NES_LATCH	0x02
 343
 344static const unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 };
 345static const unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 };
 346static const short gc_snes_btn[] = {
 347	BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR
 348};
 349
 350/*
 351 * gc_nes_read_packet() reads a NES/SNES packet.
 352 * Each pad uses one bit per byte. So all pads connected to
 353 * this port are read in parallel.
 354 */
 355
 356static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data)
 357{
 358	int i;
 359
 360	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH);
 361	udelay(GC_NES_DELAY * 2);
 362	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
 363
 364	for (i = 0; i < length; i++) {
 365		udelay(GC_NES_DELAY);
 366		parport_write_data(gc->pd->port, GC_NES_POWER);
 367		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
 368		udelay(GC_NES_DELAY);
 369		parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
 370	}
 371}
 372
 373static void gc_nes_process_packet(struct gc *gc)
 374{
 375	unsigned char data[GC_SNESMOUSE_LENGTH];
 376	struct gc_pad *pad;
 377	struct input_dev *dev;
 378	int i, j, s, len;
 379	char x_rel, y_rel;
 380
 381	len = gc->pad_count[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH :
 382			(gc->pad_count[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH);
 383
 384	gc_nes_read_packet(gc, len, data);
 385
 386	for (i = 0; i < GC_MAX_DEVICES; i++) {
 387
 388		pad = &gc->pads[i];
 389		dev = pad->dev;
 390		s = gc_status_bit[i];
 391
 392		switch (pad->type) {
 393
 394		case GC_NES:
 395
 396			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
 397			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
 398
 399			for (j = 0; j < 4; j++)
 400				input_report_key(dev, gc_snes_btn[j],
 401						 s & data[gc_nes_bytes[j]]);
 402			input_sync(dev);
 403			break;
 404
 405		case GC_SNES:
 406
 407			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
 408			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
 409
 410			for (j = 0; j < 8; j++)
 411				input_report_key(dev, gc_snes_btn[j],
 412						 s & data[gc_snes_bytes[j]]);
 413			input_sync(dev);
 414			break;
 415
 416		case GC_SNESMOUSE:
 417			/*
 418			 * The 4 unused bits from SNES controllers appear
 419			 * to be ID bits so use them to make sure we are
 420			 * dealing with a mouse.
 421			 * gamepad is connected. This is important since
 422			 * my SNES gamepad sends 1's for bits 16-31, which
 423			 * cause the mouse pointer to quickly move to the
 424			 * upper left corner of the screen.
 425			 */
 426			if (!(s & data[12]) && !(s & data[13]) &&
 427			    !(s & data[14]) && (s & data[15])) {
 428				input_report_key(dev, BTN_LEFT, s & data[9]);
 429				input_report_key(dev, BTN_RIGHT, s & data[8]);
 430
 431				x_rel = y_rel = 0;
 432				for (j = 0; j < 7; j++) {
 433					x_rel <<= 1;
 434					if (data[25 + j] & s)
 435						x_rel |= 1;
 436
 437					y_rel <<= 1;
 438					if (data[17 + j] & s)
 439						y_rel |= 1;
 440				}
 441
 442				if (x_rel) {
 443					if (data[24] & s)
 444						x_rel = -x_rel;
 445					input_report_rel(dev, REL_X, x_rel);
 446				}
 447
 448				if (y_rel) {
 449					if (data[16] & s)
 450						y_rel = -y_rel;
 451					input_report_rel(dev, REL_Y, y_rel);
 452				}
 453
 454				input_sync(dev);
 455			}
 456			break;
 457
 458		default:
 459			break;
 460		}
 461	}
 462}
 463
 464/*
 465 * Multisystem joystick support
 466 */
 467
 468#define GC_MULTI_LENGTH		5	/* Multi system joystick packet length is 5 */
 469#define GC_MULTI2_LENGTH	6	/* One more bit for one more button */
 470
 471/*
 472 * gc_multi_read_packet() reads a Multisystem joystick packet.
 473 */
 474
 475static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data)
 476{
 477	int i;
 478
 479	for (i = 0; i < length; i++) {
 480		parport_write_data(gc->pd->port, ~(1 << i));
 481		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
 482	}
 483}
 484
 485static void gc_multi_process_packet(struct gc *gc)
 486{
 487	unsigned char data[GC_MULTI2_LENGTH];
 488	int data_len = gc->pad_count[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH;
 489	struct gc_pad *pad;
 490	struct input_dev *dev;
 491	int i, s;
 492
 493	gc_multi_read_packet(gc, data_len, data);
 494
 495	for (i = 0; i < GC_MAX_DEVICES; i++) {
 496		pad = &gc->pads[i];
 497		dev = pad->dev;
 498		s = gc_status_bit[i];
 499
 500		switch (pad->type) {
 501		case GC_MULTI2:
 502			input_report_key(dev, BTN_THUMB, s & data[5]);
 503			/* fall through */
 504
 505		case GC_MULTI:
 506			input_report_abs(dev, ABS_X,
 507					 !(s & data[2]) - !(s & data[3]));
 508			input_report_abs(dev, ABS_Y,
 509					 !(s & data[0]) - !(s & data[1]));
 510			input_report_key(dev, BTN_TRIGGER, s & data[4]);
 511			input_sync(dev);
 512			break;
 513
 514		default:
 515			break;
 516		}
 517	}
 518}
 519
 520/*
 521 * PSX support
 522 *
 523 * See documentation at:
 524 *	http://www.geocities.co.jp/Playtown/2004/psx/ps_eng.txt	
 525 *	http://www.gamesx.com/controldata/psxcont/psxcont.htm
 526 *
 527 */
 528
 529#define GC_PSX_DELAY	25		/* 25 usec */
 530#define GC_PSX_LENGTH	8		/* talk to the controller in bits */
 531#define GC_PSX_BYTES	6		/* the maximum number of bytes to read off the controller */
 532
 533#define GC_PSX_MOUSE	1		/* Mouse */
 534#define GC_PSX_NEGCON	2		/* NegCon */
 535#define GC_PSX_NORMAL	4		/* Digital / Analog or Rumble in Digital mode  */
 536#define GC_PSX_ANALOG	5		/* Analog in Analog mode / Rumble in Green mode */
 537#define GC_PSX_RUMBLE	7		/* Rumble in Red mode */
 538
 539#define GC_PSX_CLOCK	0x04		/* Pin 4 */
 540#define GC_PSX_COMMAND	0x01		/* Pin 2 */
 541#define GC_PSX_POWER	0xf8		/* Pins 5-9 */
 542#define GC_PSX_SELECT	0x02		/* Pin 3 */
 543
 544#define GC_PSX_ID(x)	((x) >> 4)	/* High nibble is device type */
 545#define GC_PSX_LEN(x)	(((x) & 0xf) << 1)	/* Low nibble is length in bytes/2 */
 546
 547static int gc_psx_delay = GC_PSX_DELAY;
 548module_param_named(psx_delay, gc_psx_delay, uint, 0);
 549MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)");
 550
 551static const short gc_psx_abs[] = {
 552	ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y
 553};
 554static const short gc_psx_btn[] = {
 555	BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y,
 556	BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR
 557};
 558static const short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 };
 559
 560/*
 561 * gc_psx_command() writes 8bit command and reads 8bit data from
 562 * the psx pad.
 563 */
 564
 565static void gc_psx_command(struct gc *gc, int b, unsigned char *data)
 566{
 567	struct parport *port = gc->pd->port;
 568	int i, j, cmd, read;
 569
 570	memset(data, 0, GC_MAX_DEVICES);
 571
 572	for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) {
 573		cmd = (b & 1) ? GC_PSX_COMMAND : 0;
 574		parport_write_data(port, cmd | GC_PSX_POWER);
 575		udelay(gc_psx_delay);
 576
 577		read = parport_read_status(port) ^ 0x80;
 578
 579		for (j = 0; j < GC_MAX_DEVICES; j++) {
 580			struct gc_pad *pad = &gc->pads[j];
 581
 582			if (pad->type == GC_PSX || pad->type == GC_DDR)
 583				data[j] |= (read & gc_status_bit[j]) ? (1 << i) : 0;
 584		}
 585
 586		parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER);
 587		udelay(gc_psx_delay);
 588	}
 589}
 590
 591/*
 592 * gc_psx_read_packet() reads a whole psx packet and returns
 593 * device identifier code.
 594 */
 595
 596static void gc_psx_read_packet(struct gc *gc,
 597			       unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES],
 598			       unsigned char id[GC_MAX_DEVICES])
 599{
 600	int i, j, max_len = 0;
 601	unsigned long flags;
 602	unsigned char data2[GC_MAX_DEVICES];
 603
 604	/* Select pad */
 605	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
 606	udelay(gc_psx_delay);
 607	/* Deselect, begin command */
 608	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER);
 609	udelay(gc_psx_delay);
 610
 611	local_irq_save(flags);
 612
 613	gc_psx_command(gc, 0x01, data2);	/* Access pad */
 614	gc_psx_command(gc, 0x42, id);		/* Get device ids */
 615	gc_psx_command(gc, 0, data2);		/* Dump status */
 616
 617	/* Find the longest pad */
 618	for (i = 0; i < GC_MAX_DEVICES; i++) {
 619		struct gc_pad *pad = &gc->pads[i];
 620
 621		if ((pad->type == GC_PSX || pad->type == GC_DDR) &&
 622		    GC_PSX_LEN(id[i]) > max_len &&
 623		    GC_PSX_LEN(id[i]) <= GC_PSX_BYTES) {
 624			max_len = GC_PSX_LEN(id[i]);
 625		}
 626	}
 627
 628	/* Read in all the data */
 629	for (i = 0; i < max_len; i++) {
 630		gc_psx_command(gc, 0, data2);
 631		for (j = 0; j < GC_MAX_DEVICES; j++)
 632			data[j][i] = data2[j];
 633	}
 634
 635	local_irq_restore(flags);
 636
 637	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
 638
 639	/* Set id's to the real value */
 640	for (i = 0; i < GC_MAX_DEVICES; i++)
 641		id[i] = GC_PSX_ID(id[i]);
 642}
 643
 644static void gc_psx_report_one(struct gc_pad *pad, unsigned char psx_type,
 645			      unsigned char *data)
 646{
 647	struct input_dev *dev = pad->dev;
 648	int i;
 649
 650	switch (psx_type) {
 651
 652	case GC_PSX_RUMBLE:
 653
 654		input_report_key(dev, BTN_THUMBL, ~data[0] & 0x04);
 655		input_report_key(dev, BTN_THUMBR, ~data[0] & 0x02);
 
 656
 657	case GC_PSX_NEGCON:
 658	case GC_PSX_ANALOG:
 659
 660		if (pad->type == GC_DDR) {
 661			for (i = 0; i < 4; i++)
 662				input_report_key(dev, gc_psx_ddr_btn[i],
 663						 ~data[0] & (0x10 << i));
 664		} else {
 665			for (i = 0; i < 4; i++)
 666				input_report_abs(dev, gc_psx_abs[i + 2],
 667						 data[i + 2]);
 668
 669			input_report_abs(dev, ABS_X,
 670				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
 671			input_report_abs(dev, ABS_Y,
 672				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
 673		}
 674
 675		for (i = 0; i < 8; i++)
 676			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
 677
 678		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
 679		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
 680
 681		input_sync(dev);
 682
 683		break;
 684
 685	case GC_PSX_NORMAL:
 686
 687		if (pad->type == GC_DDR) {
 688			for (i = 0; i < 4; i++)
 689				input_report_key(dev, gc_psx_ddr_btn[i],
 690						 ~data[0] & (0x10 << i));
 691		} else {
 692			input_report_abs(dev, ABS_X,
 693				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
 694			input_report_abs(dev, ABS_Y,
 695				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
 696
 697			/*
 698			 * For some reason if the extra axes are left unset
 699			 * they drift.
 700			 * for (i = 0; i < 4; i++)
 701				input_report_abs(dev, gc_psx_abs[i + 2], 128);
 702			 * This needs to be debugged properly,
 703			 * maybe fuzz processing needs to be done
 704			 * in input_sync()
 705			 *				 --vojtech
 706			 */
 707		}
 708
 709		for (i = 0; i < 8; i++)
 710			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
 711
 712		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
 713		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
 714
 715		input_sync(dev);
 716
 717		break;
 718
 719	default: /* not a pad, ignore */
 720		break;
 721	}
 722}
 723
 724static void gc_psx_process_packet(struct gc *gc)
 725{
 726	unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES];
 727	unsigned char id[GC_MAX_DEVICES];
 728	struct gc_pad *pad;
 729	int i;
 730
 731	gc_psx_read_packet(gc, data, id);
 732
 733	for (i = 0; i < GC_MAX_DEVICES; i++) {
 734		pad = &gc->pads[i];
 735		if (pad->type == GC_PSX || pad->type == GC_DDR)
 736			gc_psx_report_one(pad, id[i], data[i]);
 737	}
 738}
 739
 740/*
 741 * gc_timer() initiates reads of console pads data.
 742 */
 743
 744static void gc_timer(unsigned long private)
 745{
 746	struct gc *gc = (void *) private;
 747
 748/*
 749 * N64 pads - must be read first, any read confuses them for 200 us
 750 */
 751
 752	if (gc->pad_count[GC_N64])
 753		gc_n64_process_packet(gc);
 754
 755/*
 756 * NES and SNES pads or mouse
 757 */
 758
 759	if (gc->pad_count[GC_NES] ||
 760	    gc->pad_count[GC_SNES] ||
 761	    gc->pad_count[GC_SNESMOUSE]) {
 762		gc_nes_process_packet(gc);
 763	}
 764
 765/*
 766 * Multi and Multi2 joysticks
 767 */
 768
 769	if (gc->pad_count[GC_MULTI] || gc->pad_count[GC_MULTI2])
 770		gc_multi_process_packet(gc);
 771
 772/*
 773 * PSX controllers
 774 */
 775
 776	if (gc->pad_count[GC_PSX] || gc->pad_count[GC_DDR])
 777		gc_psx_process_packet(gc);
 778
 779	mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
 780}
 781
 782static int gc_open(struct input_dev *dev)
 783{
 784	struct gc *gc = input_get_drvdata(dev);
 785	int err;
 786
 787	err = mutex_lock_interruptible(&gc->mutex);
 788	if (err)
 789		return err;
 790
 791	if (!gc->used++) {
 792		parport_claim(gc->pd);
 793		parport_write_control(gc->pd->port, 0x04);
 794		mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
 795	}
 796
 797	mutex_unlock(&gc->mutex);
 798	return 0;
 799}
 800
 801static void gc_close(struct input_dev *dev)
 802{
 803	struct gc *gc = input_get_drvdata(dev);
 804
 805	mutex_lock(&gc->mutex);
 806	if (!--gc->used) {
 807		del_timer_sync(&gc->timer);
 808		parport_write_control(gc->pd->port, 0x00);
 809		parport_release(gc->pd);
 810	}
 811	mutex_unlock(&gc->mutex);
 812}
 813
 814static int __init gc_setup_pad(struct gc *gc, int idx, int pad_type)
 815{
 816	struct gc_pad *pad = &gc->pads[idx];
 817	struct input_dev *input_dev;
 818	int i;
 819	int err;
 820
 821	if (pad_type < 1 || pad_type >= GC_MAX) {
 822		pr_err("Pad type %d unknown\n", pad_type);
 823		return -EINVAL;
 824	}
 825
 826	pad->dev = input_dev = input_allocate_device();
 827	if (!input_dev) {
 828		pr_err("Not enough memory for input device\n");
 829		return -ENOMEM;
 830	}
 831
 832	pad->type = pad_type;
 833
 834	snprintf(pad->phys, sizeof(pad->phys),
 835		 "%s/input%d", gc->pd->port->name, idx);
 836
 837	input_dev->name = gc_names[pad_type];
 838	input_dev->phys = pad->phys;
 839	input_dev->id.bustype = BUS_PARPORT;
 840	input_dev->id.vendor = 0x0001;
 841	input_dev->id.product = pad_type;
 842	input_dev->id.version = 0x0100;
 843
 844	input_set_drvdata(input_dev, gc);
 845
 846	input_dev->open = gc_open;
 847	input_dev->close = gc_close;
 848
 849	if (pad_type != GC_SNESMOUSE) {
 850		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
 851
 852		for (i = 0; i < 2; i++)
 853			input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0);
 854	} else
 855		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL);
 856
 857	gc->pad_count[pad_type]++;
 858
 859	switch (pad_type) {
 860
 861	case GC_N64:
 862		for (i = 0; i < 10; i++)
 863			__set_bit(gc_n64_btn[i], input_dev->keybit);
 864
 865		for (i = 0; i < 2; i++) {
 866			input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2);
 867			input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
 868		}
 869
 870		err = gc_n64_init_ff(input_dev, idx);
 871		if (err) {
 872			pr_warning("Failed to initiate rumble for N64 device %d\n", idx);
 
 873			goto err_free_dev;
 874		}
 875
 876		break;
 877
 878	case GC_SNESMOUSE:
 879		__set_bit(BTN_LEFT, input_dev->keybit);
 880		__set_bit(BTN_RIGHT, input_dev->keybit);
 881		__set_bit(REL_X, input_dev->relbit);
 882		__set_bit(REL_Y, input_dev->relbit);
 883		break;
 884
 885	case GC_SNES:
 886		for (i = 4; i < 8; i++)
 887			__set_bit(gc_snes_btn[i], input_dev->keybit);
 
 888	case GC_NES:
 889		for (i = 0; i < 4; i++)
 890			__set_bit(gc_snes_btn[i], input_dev->keybit);
 891		break;
 892
 893	case GC_MULTI2:
 894		__set_bit(BTN_THUMB, input_dev->keybit);
 
 895	case GC_MULTI:
 896		__set_bit(BTN_TRIGGER, input_dev->keybit);
 
 897		break;
 898
 899	case GC_PSX:
 900		for (i = 0; i < 6; i++)
 901			input_set_abs_params(input_dev,
 902					     gc_psx_abs[i], 4, 252, 0, 2);
 903		for (i = 0; i < 12; i++)
 904			__set_bit(gc_psx_btn[i], input_dev->keybit);
 
 905
 906		break;
 907
 908	case GC_DDR:
 909		for (i = 0; i < 4; i++)
 910			__set_bit(gc_psx_ddr_btn[i], input_dev->keybit);
 
 911		for (i = 0; i < 12; i++)
 912			__set_bit(gc_psx_btn[i], input_dev->keybit);
 913
 914		break;
 915	}
 916
 917	err = input_register_device(pad->dev);
 918	if (err)
 919		goto err_free_dev;
 920
 921	return 0;
 922
 923err_free_dev:
 924	input_free_device(pad->dev);
 925	pad->dev = NULL;
 926	return err;
 927}
 928
 929static struct gc __init *gc_probe(int parport, int *pads, int n_pads)
 930{
 931	struct gc *gc;
 932	struct parport *pp;
 933	struct pardevice *pd;
 934	int i;
 935	int count = 0;
 936	int err;
 
 
 
 
 
 
 
 
 
 937
 938	pp = parport_find_number(parport);
 939	if (!pp) {
 940		pr_err("no such parport %d\n", parport);
 941		err = -EINVAL;
 942		goto err_out;
 943	}
 
 
 
 
 
 944
 945	pd = parport_register_device(pp, "gamecon", NULL, NULL, NULL, PARPORT_DEV_EXCL, NULL);
 
 946	if (!pd) {
 947		pr_err("parport busy already - lp.o loaded?\n");
 948		err = -EBUSY;
 949		goto err_put_pp;
 950	}
 951
 952	gc = kzalloc(sizeof(struct gc), GFP_KERNEL);
 953	if (!gc) {
 954		pr_err("Not enough memory\n");
 955		err = -ENOMEM;
 956		goto err_unreg_pardev;
 957	}
 958
 959	mutex_init(&gc->mutex);
 960	gc->pd = pd;
 961	setup_timer(&gc->timer, gc_timer, (long) gc);
 
 962
 963	for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) {
 964		if (!pads[i])
 965			continue;
 966
 967		err = gc_setup_pad(gc, i, pads[i]);
 968		if (err)
 969			goto err_unreg_devs;
 970
 971		count++;
 972	}
 973
 974	if (count == 0) {
 975		pr_err("No valid devices specified\n");
 976		err = -EINVAL;
 977		goto err_free_gc;
 978	}
 979
 980	parport_put_port(pp);
 981	return gc;
 982
 983 err_unreg_devs:
 984	while (--i >= 0)
 985		if (gc->pads[i].dev)
 986			input_unregister_device(gc->pads[i].dev);
 987 err_free_gc:
 988	kfree(gc);
 989 err_unreg_pardev:
 990	parport_unregister_device(pd);
 991 err_put_pp:
 992	parport_put_port(pp);
 993 err_out:
 994	return ERR_PTR(err);
 995}
 996
 997static void gc_remove(struct gc *gc)
 998{
 999	int i;
 
 
 
 
 
 
 
 
 
 
 
 
1000
1001	for (i = 0; i < GC_MAX_DEVICES; i++)
1002		if (gc->pads[i].dev)
1003			input_unregister_device(gc->pads[i].dev);
1004	parport_unregister_device(gc->pd);
1005	kfree(gc);
1006}
1007
 
 
 
 
 
 
 
1008static int __init gc_init(void)
1009{
1010	int i;
1011	int have_dev = 0;
1012	int err = 0;
1013
1014	for (i = 0; i < GC_MAX_PORTS; i++) {
1015		if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0)
1016			continue;
1017
1018		if (gc_cfg[i].nargs < 2) {
1019			pr_err("at least one device must be specified\n");
1020			err = -EINVAL;
1021			break;
1022		}
1023
1024		gc_base[i] = gc_probe(gc_cfg[i].args[0],
1025				      gc_cfg[i].args + 1, gc_cfg[i].nargs - 1);
1026		if (IS_ERR(gc_base[i])) {
1027			err = PTR_ERR(gc_base[i]);
1028			break;
1029		}
1030
1031		have_dev = 1;
1032	}
1033
1034	if (err) {
1035		while (--i >= 0)
1036			if (gc_base[i])
1037				gc_remove(gc_base[i]);
1038		return err;
1039	}
1040
1041	return have_dev ? 0 : -ENODEV;
1042}
1043
1044static void __exit gc_exit(void)
1045{
1046	int i;
1047
1048	for (i = 0; i < GC_MAX_PORTS; i++)
1049		if (gc_base[i])
1050			gc_remove(gc_base[i]);
1051}
1052
1053module_init(gc_init);
1054module_exit(gc_exit);