Linux Audio

Check our new training course

Loading...
Note: File does not exist in v5.14.15.
  1/*
  2 * Copyright © 2008-2015 Intel Corporation
  3 *
  4 * Permission is hereby granted, free of charge, to any person obtaining a
  5 * copy of this software and associated documentation files (the "Software"),
  6 * to deal in the Software without restriction, including without limitation
  7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8 * and/or sell copies of the Software, and to permit persons to whom the
  9 * Software is furnished to do so, subject to the following conditions:
 10 *
 11 * The above copyright notice and this permission notice (including the next
 12 * paragraph) shall be included in all copies or substantial portions of the
 13 * Software.
 14 *
 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 21 * IN THE SOFTWARE.
 22 */
 23
 24#include <drm/drmP.h>
 25#include <drm/i915_drm.h>
 26#include "i915_drv.h"
 27
 28/**
 29 * DOC: fence register handling
 30 *
 31 * Important to avoid confusions: "fences" in the i915 driver are not execution
 32 * fences used to track command completion but hardware detiler objects which
 33 * wrap a given range of the global GTT. Each platform has only a fairly limited
 34 * set of these objects.
 35 *
 36 * Fences are used to detile GTT memory mappings. They're also connected to the
 37 * hardware frontbuffer render tracking and hence interact with frontbuffer
 38 * compression. Furthermore on older platforms fences are required for tiled
 39 * objects used by the display engine. They can also be used by the render
 40 * engine - they're required for blitter commands and are optional for render
 41 * commands. But on gen4+ both display (with the exception of fbc) and rendering
 42 * have their own tiling state bits and don't need fences.
 43 *
 44 * Also note that fences only support X and Y tiling and hence can't be used for
 45 * the fancier new tiling formats like W, Ys and Yf.
 46 *
 47 * Finally note that because fences are such a restricted resource they're
 48 * dynamically associated with objects. Furthermore fence state is committed to
 49 * the hardware lazily to avoid unnecessary stalls on gen2/3. Therefore code must
 50 * explicitly call i915_gem_object_get_fence() to synchronize fencing status
 51 * for cpu access. Also note that some code wants an unfenced view, for those
 52 * cases the fence can be removed forcefully with i915_gem_object_put_fence().
 53 *
 54 * Internally these functions will synchronize with userspace access by removing
 55 * CPU ptes into GTT mmaps (not the GTT ptes themselves) as needed.
 56 */
 57
 58#define pipelined 0
 59
 60static void i965_write_fence_reg(struct drm_i915_fence_reg *fence,
 61				 struct i915_vma *vma)
 62{
 63	i915_reg_t fence_reg_lo, fence_reg_hi;
 64	int fence_pitch_shift;
 65	u64 val;
 66
 67	if (INTEL_INFO(fence->i915)->gen >= 6) {
 68		fence_reg_lo = FENCE_REG_GEN6_LO(fence->id);
 69		fence_reg_hi = FENCE_REG_GEN6_HI(fence->id);
 70		fence_pitch_shift = GEN6_FENCE_PITCH_SHIFT;
 71
 72	} else {
 73		fence_reg_lo = FENCE_REG_965_LO(fence->id);
 74		fence_reg_hi = FENCE_REG_965_HI(fence->id);
 75		fence_pitch_shift = I965_FENCE_PITCH_SHIFT;
 76	}
 77
 78	val = 0;
 79	if (vma) {
 80		unsigned int tiling = i915_gem_object_get_tiling(vma->obj);
 81		bool is_y_tiled = tiling == I915_TILING_Y;
 82		unsigned int stride = i915_gem_object_get_stride(vma->obj);
 83		u32 row_size = stride * (is_y_tiled ? 32 : 8);
 84		u32 size = rounddown((u32)vma->node.size, row_size);
 85
 86		val = ((vma->node.start + size - 4096) & 0xfffff000) << 32;
 87		val |= vma->node.start & 0xfffff000;
 88		val |= (u64)((stride / 128) - 1) << fence_pitch_shift;
 89		if (is_y_tiled)
 90			val |= BIT(I965_FENCE_TILING_Y_SHIFT);
 91		val |= I965_FENCE_REG_VALID;
 92	}
 93
 94	if (!pipelined) {
 95		struct drm_i915_private *dev_priv = fence->i915;
 96
 97		/* To w/a incoherency with non-atomic 64-bit register updates,
 98		 * we split the 64-bit update into two 32-bit writes. In order
 99		 * for a partial fence not to be evaluated between writes, we
100		 * precede the update with write to turn off the fence register,
101		 * and only enable the fence as the last step.
102		 *
103		 * For extra levels of paranoia, we make sure each step lands
104		 * before applying the next step.
105		 */
106		I915_WRITE(fence_reg_lo, 0);
107		POSTING_READ(fence_reg_lo);
108
109		I915_WRITE(fence_reg_hi, upper_32_bits(val));
110		I915_WRITE(fence_reg_lo, lower_32_bits(val));
111		POSTING_READ(fence_reg_lo);
112	}
113}
114
115static void i915_write_fence_reg(struct drm_i915_fence_reg *fence,
116				 struct i915_vma *vma)
117{
118	u32 val;
119
120	val = 0;
121	if (vma) {
122		unsigned int tiling = i915_gem_object_get_tiling(vma->obj);
123		bool is_y_tiled = tiling == I915_TILING_Y;
124		unsigned int stride = i915_gem_object_get_stride(vma->obj);
125		int pitch_val;
126		int tile_width;
127
128		WARN((vma->node.start & ~I915_FENCE_START_MASK) ||
129		     !is_power_of_2(vma->node.size) ||
130		     (vma->node.start & (vma->node.size - 1)),
131		     "object 0x%08llx [fenceable? %d] not 1M or pot-size (0x%08llx) aligned\n",
132		     vma->node.start,
133		     i915_vma_is_map_and_fenceable(vma),
134		     vma->node.size);
135
136		if (is_y_tiled && HAS_128_BYTE_Y_TILING(fence->i915))
137			tile_width = 128;
138		else
139			tile_width = 512;
140
141		/* Note: pitch better be a power of two tile widths */
142		pitch_val = stride / tile_width;
143		pitch_val = ffs(pitch_val) - 1;
144
145		val = vma->node.start;
146		if (is_y_tiled)
147			val |= BIT(I830_FENCE_TILING_Y_SHIFT);
148		val |= I915_FENCE_SIZE_BITS(vma->node.size);
149		val |= pitch_val << I830_FENCE_PITCH_SHIFT;
150		val |= I830_FENCE_REG_VALID;
151	}
152
153	if (!pipelined) {
154		struct drm_i915_private *dev_priv = fence->i915;
155		i915_reg_t reg = FENCE_REG(fence->id);
156
157		I915_WRITE(reg, val);
158		POSTING_READ(reg);
159	}
160}
161
162static void i830_write_fence_reg(struct drm_i915_fence_reg *fence,
163				 struct i915_vma *vma)
164{
165	u32 val;
166
167	val = 0;
168	if (vma) {
169		unsigned int tiling = i915_gem_object_get_tiling(vma->obj);
170		bool is_y_tiled = tiling == I915_TILING_Y;
171		unsigned int stride = i915_gem_object_get_stride(vma->obj);
172		u32 pitch_val;
173
174		WARN((vma->node.start & ~I830_FENCE_START_MASK) ||
175		     !is_power_of_2(vma->node.size) ||
176		     (vma->node.start & (vma->node.size - 1)),
177		     "object 0x%08llx not 512K or pot-size 0x%08llx aligned\n",
178		     vma->node.start, vma->node.size);
179
180		pitch_val = stride / 128;
181		pitch_val = ffs(pitch_val) - 1;
182
183		val = vma->node.start;
184		if (is_y_tiled)
185			val |= BIT(I830_FENCE_TILING_Y_SHIFT);
186		val |= I830_FENCE_SIZE_BITS(vma->node.size);
187		val |= pitch_val << I830_FENCE_PITCH_SHIFT;
188		val |= I830_FENCE_REG_VALID;
189	}
190
191	if (!pipelined) {
192		struct drm_i915_private *dev_priv = fence->i915;
193		i915_reg_t reg = FENCE_REG(fence->id);
194
195		I915_WRITE(reg, val);
196		POSTING_READ(reg);
197	}
198}
199
200static void fence_write(struct drm_i915_fence_reg *fence,
201			struct i915_vma *vma)
202{
203	/* Previous access through the fence register is marshalled by
204	 * the mb() inside the fault handlers (i915_gem_release_mmaps)
205	 * and explicitly managed for internal users.
206	 */
207
208	if (IS_GEN2(fence->i915))
209		i830_write_fence_reg(fence, vma);
210	else if (IS_GEN3(fence->i915))
211		i915_write_fence_reg(fence, vma);
212	else
213		i965_write_fence_reg(fence, vma);
214
215	/* Access through the fenced region afterwards is
216	 * ordered by the posting reads whilst writing the registers.
217	 */
218
219	fence->dirty = false;
220}
221
222static int fence_update(struct drm_i915_fence_reg *fence,
223			struct i915_vma *vma)
224{
225	int ret;
226
227	if (vma) {
228		if (!i915_vma_is_map_and_fenceable(vma))
229			return -EINVAL;
230
231		if (WARN(!i915_gem_object_get_stride(vma->obj) ||
232			 !i915_gem_object_get_tiling(vma->obj),
233			 "bogus fence setup with stride: 0x%x, tiling mode: %i\n",
234			 i915_gem_object_get_stride(vma->obj),
235			 i915_gem_object_get_tiling(vma->obj)))
236			return -EINVAL;
237
238		ret = i915_gem_active_retire(&vma->last_fence,
239					     &vma->obj->base.dev->struct_mutex);
240		if (ret)
241			return ret;
242	}
243
244	if (fence->vma) {
245		ret = i915_gem_active_retire(&fence->vma->last_fence,
246				      &fence->vma->obj->base.dev->struct_mutex);
247		if (ret)
248			return ret;
249	}
250
251	if (fence->vma && fence->vma != vma) {
252		/* Ensure that all userspace CPU access is completed before
253		 * stealing the fence.
254		 */
255		i915_gem_release_mmap(fence->vma->obj);
256
257		fence->vma->fence = NULL;
258		fence->vma = NULL;
259
260		list_move(&fence->link, &fence->i915->mm.fence_list);
261	}
262
263	fence_write(fence, vma);
264
265	if (vma) {
266		if (fence->vma != vma) {
267			vma->fence = fence;
268			fence->vma = vma;
269		}
270
271		list_move_tail(&fence->link, &fence->i915->mm.fence_list);
272	}
273
274	return 0;
275}
276
277/**
278 * i915_vma_put_fence - force-remove fence for a VMA
279 * @vma: vma to map linearly (not through a fence reg)
280 *
281 * This function force-removes any fence from the given object, which is useful
282 * if the kernel wants to do untiled GTT access.
283 *
284 * Returns:
285 *
286 * 0 on success, negative error code on failure.
287 */
288int
289i915_vma_put_fence(struct i915_vma *vma)
290{
291	struct drm_i915_fence_reg *fence = vma->fence;
292
293	assert_rpm_wakelock_held(to_i915(vma->vm->dev));
294
295	if (!fence)
296		return 0;
297
298	if (fence->pin_count)
299		return -EBUSY;
300
301	return fence_update(fence, NULL);
302}
303
304static struct drm_i915_fence_reg *fence_find(struct drm_i915_private *dev_priv)
305{
306	struct drm_i915_fence_reg *fence;
307
308	list_for_each_entry(fence, &dev_priv->mm.fence_list, link) {
309		if (fence->pin_count)
310			continue;
311
312		return fence;
313	}
314
315	/* Wait for completion of pending flips which consume fences */
316	if (intel_has_pending_fb_unpin(&dev_priv->drm))
317		return ERR_PTR(-EAGAIN);
318
319	return ERR_PTR(-EDEADLK);
320}
321
322/**
323 * i915_vma_get_fence - set up fencing for a vma
324 * @vma: vma to map through a fence reg
325 *
326 * When mapping objects through the GTT, userspace wants to be able to write
327 * to them without having to worry about swizzling if the object is tiled.
328 * This function walks the fence regs looking for a free one for @obj,
329 * stealing one if it can't find any.
330 *
331 * It then sets up the reg based on the object's properties: address, pitch
332 * and tiling format.
333 *
334 * For an untiled surface, this removes any existing fence.
335 *
336 * Returns:
337 *
338 * 0 on success, negative error code on failure.
339 */
340int
341i915_vma_get_fence(struct i915_vma *vma)
342{
343	struct drm_i915_fence_reg *fence;
344	struct i915_vma *set = i915_gem_object_is_tiled(vma->obj) ? vma : NULL;
345
346	/* Note that we revoke fences on runtime suspend. Therefore the user
347	 * must keep the device awake whilst using the fence.
348	 */
349	assert_rpm_wakelock_held(to_i915(vma->vm->dev));
350
351	/* Just update our place in the LRU if our fence is getting reused. */
352	if (vma->fence) {
353		fence = vma->fence;
354		if (!fence->dirty) {
355			list_move_tail(&fence->link,
356				       &fence->i915->mm.fence_list);
357			return 0;
358		}
359	} else if (set) {
360		fence = fence_find(to_i915(vma->vm->dev));
361		if (IS_ERR(fence))
362			return PTR_ERR(fence);
363	} else
364		return 0;
365
366	return fence_update(fence, set);
367}
368
369/**
370 * i915_gem_restore_fences - restore fence state
371 * @dev_priv: i915 device private
372 *
373 * Restore the hw fence state to match the software tracking again, to be called
374 * after a gpu reset and on resume. Note that on runtime suspend we only cancel
375 * the fences, to be reacquired by the user later.
376 */
377void i915_gem_restore_fences(struct drm_i915_private *dev_priv)
378{
379	int i;
380
381	for (i = 0; i < dev_priv->num_fence_regs; i++) {
382		struct drm_i915_fence_reg *reg = &dev_priv->fence_regs[i];
383		struct i915_vma *vma = reg->vma;
384
385		/*
386		 * Commit delayed tiling changes if we have an object still
387		 * attached to the fence, otherwise just clear the fence.
388		 */
389		if (vma && !i915_gem_object_is_tiled(vma->obj)) {
390			GEM_BUG_ON(!reg->dirty);
391			GEM_BUG_ON(!list_empty(&vma->obj->userfault_link));
392
393			list_move(&reg->link, &dev_priv->mm.fence_list);
394			vma->fence = NULL;
395			vma = NULL;
396		}
397
398		fence_write(reg, vma);
399		reg->vma = vma;
400	}
401}
402
403/**
404 * DOC: tiling swizzling details
405 *
406 * The idea behind tiling is to increase cache hit rates by rearranging
407 * pixel data so that a group of pixel accesses are in the same cacheline.
408 * Performance improvement from doing this on the back/depth buffer are on
409 * the order of 30%.
410 *
411 * Intel architectures make this somewhat more complicated, though, by
412 * adjustments made to addressing of data when the memory is in interleaved
413 * mode (matched pairs of DIMMS) to improve memory bandwidth.
414 * For interleaved memory, the CPU sends every sequential 64 bytes
415 * to an alternate memory channel so it can get the bandwidth from both.
416 *
417 * The GPU also rearranges its accesses for increased bandwidth to interleaved
418 * memory, and it matches what the CPU does for non-tiled.  However, when tiled
419 * it does it a little differently, since one walks addresses not just in the
420 * X direction but also Y.  So, along with alternating channels when bit
421 * 6 of the address flips, it also alternates when other bits flip --  Bits 9
422 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
423 * are common to both the 915 and 965-class hardware.
424 *
425 * The CPU also sometimes XORs in higher bits as well, to improve
426 * bandwidth doing strided access like we do so frequently in graphics.  This
427 * is called "Channel XOR Randomization" in the MCH documentation.  The result
428 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
429 * decode.
430 *
431 * All of this bit 6 XORing has an effect on our memory management,
432 * as we need to make sure that the 3d driver can correctly address object
433 * contents.
434 *
435 * If we don't have interleaved memory, all tiling is safe and no swizzling is
436 * required.
437 *
438 * When bit 17 is XORed in, we simply refuse to tile at all.  Bit
439 * 17 is not just a page offset, so as we page an object out and back in,
440 * individual pages in it will have different bit 17 addresses, resulting in
441 * each 64 bytes being swapped with its neighbor!
442 *
443 * Otherwise, if interleaved, we have to tell the 3d driver what the address
444 * swizzling it needs to do is, since it's writing with the CPU to the pages
445 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
446 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
447 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
448 * to match what the GPU expects.
449 */
450
451/**
452 * i915_gem_detect_bit_6_swizzle - detect bit 6 swizzling pattern
453 * @dev_priv: i915 device private
454 *
455 * Detects bit 6 swizzling of address lookup between IGD access and CPU
456 * access through main memory.
457 */
458void
459i915_gem_detect_bit_6_swizzle(struct drm_i915_private *dev_priv)
460{
461	uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
462	uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
463
464	if (INTEL_GEN(dev_priv) >= 8 || IS_VALLEYVIEW(dev_priv)) {
465		/*
466		 * On BDW+, swizzling is not used. We leave the CPU memory
467		 * controller in charge of optimizing memory accesses without
468		 * the extra address manipulation GPU side.
469		 *
470		 * VLV and CHV don't have GPU swizzling.
471		 */
472		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
473		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
474	} else if (INTEL_GEN(dev_priv) >= 6) {
475		if (dev_priv->preserve_bios_swizzle) {
476			if (I915_READ(DISP_ARB_CTL) &
477			    DISP_TILE_SURFACE_SWIZZLING) {
478				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
479				swizzle_y = I915_BIT_6_SWIZZLE_9;
480			} else {
481				swizzle_x = I915_BIT_6_SWIZZLE_NONE;
482				swizzle_y = I915_BIT_6_SWIZZLE_NONE;
483			}
484		} else {
485			uint32_t dimm_c0, dimm_c1;
486			dimm_c0 = I915_READ(MAD_DIMM_C0);
487			dimm_c1 = I915_READ(MAD_DIMM_C1);
488			dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
489			dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
490			/* Enable swizzling when the channels are populated
491			 * with identically sized dimms. We don't need to check
492			 * the 3rd channel because no cpu with gpu attached
493			 * ships in that configuration. Also, swizzling only
494			 * makes sense for 2 channels anyway. */
495			if (dimm_c0 == dimm_c1) {
496				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
497				swizzle_y = I915_BIT_6_SWIZZLE_9;
498			} else {
499				swizzle_x = I915_BIT_6_SWIZZLE_NONE;
500				swizzle_y = I915_BIT_6_SWIZZLE_NONE;
501			}
502		}
503	} else if (IS_GEN5(dev_priv)) {
504		/* On Ironlake whatever DRAM config, GPU always do
505		 * same swizzling setup.
506		 */
507		swizzle_x = I915_BIT_6_SWIZZLE_9_10;
508		swizzle_y = I915_BIT_6_SWIZZLE_9;
509	} else if (IS_GEN2(dev_priv)) {
510		/* As far as we know, the 865 doesn't have these bit 6
511		 * swizzling issues.
512		 */
513		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
514		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
515	} else if (IS_MOBILE(dev_priv) || (IS_GEN3(dev_priv) &&
516		   !IS_G33(dev_priv))) {
517		uint32_t dcc;
518
519		/* On 9xx chipsets, channel interleave by the CPU is
520		 * determined by DCC.  For single-channel, neither the CPU
521		 * nor the GPU do swizzling.  For dual channel interleaved,
522		 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
523		 * 9 for Y tiled.  The CPU's interleave is independent, and
524		 * can be based on either bit 11 (haven't seen this yet) or
525		 * bit 17 (common).
526		 */
527		dcc = I915_READ(DCC);
528		switch (dcc & DCC_ADDRESSING_MODE_MASK) {
529		case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
530		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
531			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
532			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
533			break;
534		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
535			if (dcc & DCC_CHANNEL_XOR_DISABLE) {
536				/* This is the base swizzling by the GPU for
537				 * tiled buffers.
538				 */
539				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
540				swizzle_y = I915_BIT_6_SWIZZLE_9;
541			} else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
542				/* Bit 11 swizzling by the CPU in addition. */
543				swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
544				swizzle_y = I915_BIT_6_SWIZZLE_9_11;
545			} else {
546				/* Bit 17 swizzling by the CPU in addition. */
547				swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
548				swizzle_y = I915_BIT_6_SWIZZLE_9_17;
549			}
550			break;
551		}
552
553		/* check for L-shaped memory aka modified enhanced addressing */
554		if (IS_GEN4(dev_priv) &&
555		    !(I915_READ(DCC2) & DCC2_MODIFIED_ENHANCED_DISABLE)) {
556			swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
557			swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
558		}
559
560		if (dcc == 0xffffffff) {
561			DRM_ERROR("Couldn't read from MCHBAR.  "
562				  "Disabling tiling.\n");
563			swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
564			swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
565		}
566	} else {
567		/* The 965, G33, and newer, have a very flexible memory
568		 * configuration.  It will enable dual-channel mode
569		 * (interleaving) on as much memory as it can, and the GPU
570		 * will additionally sometimes enable different bit 6
571		 * swizzling for tiled objects from the CPU.
572		 *
573		 * Here's what I found on the G965:
574		 *    slot fill         memory size  swizzling
575		 * 0A   0B   1A   1B    1-ch   2-ch
576		 * 512  0    0    0     512    0     O
577		 * 512  0    512  0     16     1008  X
578		 * 512  0    0    512   16     1008  X
579		 * 0    512  0    512   16     1008  X
580		 * 1024 1024 1024 0     2048   1024  O
581		 *
582		 * We could probably detect this based on either the DRB
583		 * matching, which was the case for the swizzling required in
584		 * the table above, or from the 1-ch value being less than
585		 * the minimum size of a rank.
586		 *
587		 * Reports indicate that the swizzling actually
588		 * varies depending upon page placement inside the
589		 * channels, i.e. we see swizzled pages where the
590		 * banks of memory are paired and unswizzled on the
591		 * uneven portion, so leave that as unknown.
592		 */
593		if (I915_READ16(C0DRB3) == I915_READ16(C1DRB3)) {
594			swizzle_x = I915_BIT_6_SWIZZLE_9_10;
595			swizzle_y = I915_BIT_6_SWIZZLE_9;
596		}
597	}
598
599	if (swizzle_x == I915_BIT_6_SWIZZLE_UNKNOWN ||
600	    swizzle_y == I915_BIT_6_SWIZZLE_UNKNOWN) {
601		/* Userspace likes to explode if it sees unknown swizzling,
602		 * so lie. We will finish the lie when reporting through
603		 * the get-tiling-ioctl by reporting the physical swizzle
604		 * mode as unknown instead.
605		 *
606		 * As we don't strictly know what the swizzling is, it may be
607		 * bit17 dependent, and so we need to also prevent the pages
608		 * from being moved.
609		 */
610		dev_priv->quirks |= QUIRK_PIN_SWIZZLED_PAGES;
611		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
612		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
613	}
614
615	dev_priv->mm.bit_6_swizzle_x = swizzle_x;
616	dev_priv->mm.bit_6_swizzle_y = swizzle_y;
617}
618
619/*
620 * Swap every 64 bytes of this page around, to account for it having a new
621 * bit 17 of its physical address and therefore being interpreted differently
622 * by the GPU.
623 */
624static void
625i915_gem_swizzle_page(struct page *page)
626{
627	char temp[64];
628	char *vaddr;
629	int i;
630
631	vaddr = kmap(page);
632
633	for (i = 0; i < PAGE_SIZE; i += 128) {
634		memcpy(temp, &vaddr[i], 64);
635		memcpy(&vaddr[i], &vaddr[i + 64], 64);
636		memcpy(&vaddr[i + 64], temp, 64);
637	}
638
639	kunmap(page);
640}
641
642/**
643 * i915_gem_object_do_bit_17_swizzle - fixup bit 17 swizzling
644 * @obj: i915 GEM buffer object
645 * @pages: the scattergather list of physical pages
646 *
647 * This function fixes up the swizzling in case any page frame number for this
648 * object has changed in bit 17 since that state has been saved with
649 * i915_gem_object_save_bit_17_swizzle().
650 *
651 * This is called when pinning backing storage again, since the kernel is free
652 * to move unpinned backing storage around (either by directly moving pages or
653 * by swapping them out and back in again).
654 */
655void
656i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj,
657				  struct sg_table *pages)
658{
659	struct sgt_iter sgt_iter;
660	struct page *page;
661	int i;
662
663	if (obj->bit_17 == NULL)
664		return;
665
666	i = 0;
667	for_each_sgt_page(page, sgt_iter, pages) {
668		char new_bit_17 = page_to_phys(page) >> 17;
669		if ((new_bit_17 & 0x1) != (test_bit(i, obj->bit_17) != 0)) {
670			i915_gem_swizzle_page(page);
671			set_page_dirty(page);
672		}
673		i++;
674	}
675}
676
677/**
678 * i915_gem_object_save_bit_17_swizzle - save bit 17 swizzling
679 * @obj: i915 GEM buffer object
680 * @pages: the scattergather list of physical pages
681 *
682 * This function saves the bit 17 of each page frame number so that swizzling
683 * can be fixed up later on with i915_gem_object_do_bit_17_swizzle(). This must
684 * be called before the backing storage can be unpinned.
685 */
686void
687i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj,
688				    struct sg_table *pages)
689{
690	const unsigned int page_count = obj->base.size >> PAGE_SHIFT;
691	struct sgt_iter sgt_iter;
692	struct page *page;
693	int i;
694
695	if (obj->bit_17 == NULL) {
696		obj->bit_17 = kcalloc(BITS_TO_LONGS(page_count),
697				      sizeof(long), GFP_KERNEL);
698		if (obj->bit_17 == NULL) {
699			DRM_ERROR("Failed to allocate memory for bit 17 "
700				  "record\n");
701			return;
702		}
703	}
704
705	i = 0;
706
707	for_each_sgt_page(page, sgt_iter, pages) {
708		if (page_to_phys(page) & (1 << 17))
709			__set_bit(i, obj->bit_17);
710		else
711			__clear_bit(i, obj->bit_17);
712		i++;
713	}
714}