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  1/*
  2 * Copyright (C) 2013 Red Hat
  3 * Author: Rob Clark <robdclark@gmail.com>
  4 *
  5 * Permission is hereby granted, free of charge, to any person obtaining a
  6 * copy of this software and associated documentation files (the "Software"),
  7 * to deal in the Software without restriction, including without limitation
  8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  9 * and/or sell copies of the Software, and to permit persons to whom the
 10 * Software is furnished to do so, subject to the following conditions:
 11 *
 12 * The above copyright notice and this permission notice (including the next
 13 * paragraph) shall be included in all copies or substantial portions of the
 14 * Software.
 15 *
 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 22 * SOFTWARE.
 23 */
 24
 25#ifndef __MSM_DRM_H__
 26#define __MSM_DRM_H__
 27
 28#include "drm.h"
 29
 30#if defined(__cplusplus)
 31extern "C" {
 32#endif
 33
 34/* Please note that modifications to all structs defined here are
 35 * subject to backwards-compatibility constraints:
 36 *  1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
 37 *     user/kernel compatibility
 38 *  2) Keep fields aligned to their size
 39 *  3) Because of how drm_ioctl() works, we can add new fields at
 40 *     the end of an ioctl if some care is taken: drm_ioctl() will
 41 *     zero out the new fields at the tail of the ioctl, so a zero
 42 *     value should have a backwards compatible meaning.  And for
 43 *     output params, userspace won't see the newly added output
 44 *     fields.. so that has to be somehow ok.
 45 */
 46
 47#define MSM_PIPE_NONE        0x00
 48#define MSM_PIPE_2D0         0x01
 49#define MSM_PIPE_2D1         0x02
 50#define MSM_PIPE_3D0         0x10
 51
 52/* The pipe-id just uses the lower bits, so can be OR'd with flags in
 53 * the upper 16 bits (which could be extended further, if needed, maybe
 54 * we extend/overload the pipe-id some day to deal with multiple rings,
 55 * but even then I don't think we need the full lower 16 bits).
 56 */
 57#define MSM_PIPE_ID_MASK     0xffff
 58#define MSM_PIPE_ID(x)       ((x) & MSM_PIPE_ID_MASK)
 59#define MSM_PIPE_FLAGS(x)    ((x) & ~MSM_PIPE_ID_MASK)
 60
 61/* timeouts are specified in clock-monotonic absolute times (to simplify
 62 * restarting interrupted ioctls).  The following struct is logically the
 63 * same as 'struct timespec' but 32/64b ABI safe.
 64 */
 65struct drm_msm_timespec {
 66	__s64 tv_sec;          /* seconds */
 67	__s64 tv_nsec;         /* nanoseconds */
 68};
 69
 70#define MSM_PARAM_GPU_ID     0x01
 71#define MSM_PARAM_GMEM_SIZE  0x02
 72#define MSM_PARAM_CHIP_ID    0x03
 73#define MSM_PARAM_MAX_FREQ   0x04
 74#define MSM_PARAM_TIMESTAMP  0x05
 75#define MSM_PARAM_GMEM_BASE  0x06
 76#define MSM_PARAM_NR_RINGS   0x07
 77#define MSM_PARAM_PP_PGTABLE 0x08  /* => 1 for per-process pagetables, else 0 */
 78#define MSM_PARAM_FAULTS     0x09
 79#define MSM_PARAM_SUSPENDS   0x0a
 80
 81struct drm_msm_param {
 82	__u32 pipe;           /* in, MSM_PIPE_x */
 83	__u32 param;          /* in, MSM_PARAM_x */
 84	__u64 value;          /* out (get_param) or in (set_param) */
 85};
 86
 87/*
 88 * GEM buffers:
 89 */
 90
 91#define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
 92#define MSM_BO_GPU_READONLY  0x00000002
 93#define MSM_BO_CACHE_MASK    0x000f0000
 94/* cache modes */
 95#define MSM_BO_CACHED        0x00010000
 96#define MSM_BO_WC            0x00020000
 97#define MSM_BO_UNCACHED      0x00040000 /* deprecated, use MSM_BO_WC */
 98#define MSM_BO_CACHED_COHERENT 0x080000
 99
100#define MSM_BO_FLAGS         (MSM_BO_SCANOUT | \
101                              MSM_BO_GPU_READONLY | \
102                              MSM_BO_CACHE_MASK)
103
104struct drm_msm_gem_new {
105	__u64 size;           /* in */
106	__u32 flags;          /* in, mask of MSM_BO_x */
107	__u32 handle;         /* out */
108};
109
110/* Get or set GEM buffer info.  The requested value can be passed
111 * directly in 'value', or for data larger than 64b 'value' is a
112 * pointer to userspace buffer, with 'len' specifying the number of
113 * bytes copied into that buffer.  For info returned by pointer,
114 * calling the GEM_INFO ioctl with null 'value' will return the
115 * required buffer size in 'len'
116 */
117#define MSM_INFO_GET_OFFSET	0x00   /* get mmap() offset, returned by value */
118#define MSM_INFO_GET_IOVA	0x01   /* get iova, returned by value */
119#define MSM_INFO_SET_NAME	0x02   /* set the debug name (by pointer) */
120#define MSM_INFO_GET_NAME	0x03   /* get debug name, returned by pointer */
121
122struct drm_msm_gem_info {
123	__u32 handle;         /* in */
124	__u32 info;           /* in - one of MSM_INFO_* */
125	__u64 value;          /* in or out */
126	__u32 len;            /* in or out */
127	__u32 pad;
128};
129
130#define MSM_PREP_READ        0x01
131#define MSM_PREP_WRITE       0x02
132#define MSM_PREP_NOSYNC      0x04
133
134#define MSM_PREP_FLAGS       (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
135
136struct drm_msm_gem_cpu_prep {
137	__u32 handle;         /* in */
138	__u32 op;             /* in, mask of MSM_PREP_x */
139	struct drm_msm_timespec timeout;   /* in */
140};
141
142struct drm_msm_gem_cpu_fini {
143	__u32 handle;         /* in */
144};
145
146/*
147 * Cmdstream Submission:
148 */
149
150/* The value written into the cmdstream is logically:
151 *
152 *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
153 *
154 * When we have GPU's w/ >32bit ptrs, it should be possible to deal
155 * with this by emit'ing two reloc entries with appropriate shift
156 * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
157 *
158 * NOTE that reloc's must be sorted by order of increasing submit_offset,
159 * otherwise EINVAL.
160 */
161struct drm_msm_gem_submit_reloc {
162	__u32 submit_offset;  /* in, offset from submit_bo */
163	__u32 or;             /* in, value OR'd with result */
164	__s32 shift;          /* in, amount of left shift (can be negative) */
165	__u32 reloc_idx;      /* in, index of reloc_bo buffer */
166	__u64 reloc_offset;   /* in, offset from start of reloc_bo */
167};
168
169/* submit-types:
170 *   BUF - this cmd buffer is executed normally.
171 *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
172 *      processed normally, but the kernel does not setup an IB to
173 *      this buffer in the first-level ringbuffer
174 *   CTX_RESTORE_BUF - only executed if there has been a GPU context
175 *      switch since the last SUBMIT ioctl
176 */
177#define MSM_SUBMIT_CMD_BUF             0x0001
178#define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
179#define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
180struct drm_msm_gem_submit_cmd {
181	__u32 type;           /* in, one of MSM_SUBMIT_CMD_x */
182	__u32 submit_idx;     /* in, index of submit_bo cmdstream buffer */
183	__u32 submit_offset;  /* in, offset into submit_bo */
184	__u32 size;           /* in, cmdstream size */
185	__u32 pad;
186	__u32 nr_relocs;      /* in, number of submit_reloc's */
187	__u64 relocs;         /* in, ptr to array of submit_reloc's */
188};
189
190/* Each buffer referenced elsewhere in the cmdstream submit (ie. the
191 * cmdstream buffer(s) themselves or reloc entries) has one (and only
192 * one) entry in the submit->bos[] table.
193 *
194 * As a optimization, the current buffer (gpu virtual address) can be
195 * passed back through the 'presumed' field.  If on a subsequent reloc,
196 * userspace passes back a 'presumed' address that is still valid,
197 * then patching the cmdstream for this entry is skipped.  This can
198 * avoid kernel needing to map/access the cmdstream bo in the common
199 * case.
200 */
201#define MSM_SUBMIT_BO_READ             0x0001
202#define MSM_SUBMIT_BO_WRITE            0x0002
203#define MSM_SUBMIT_BO_DUMP             0x0004
204
205#define MSM_SUBMIT_BO_FLAGS            (MSM_SUBMIT_BO_READ | \
206					MSM_SUBMIT_BO_WRITE | \
207					MSM_SUBMIT_BO_DUMP)
208
209struct drm_msm_gem_submit_bo {
210	__u32 flags;          /* in, mask of MSM_SUBMIT_BO_x */
211	__u32 handle;         /* in, GEM handle */
212	__u64 presumed;       /* in/out, presumed buffer address */
213};
214
215/* Valid submit ioctl flags: */
216#define MSM_SUBMIT_NO_IMPLICIT   0x80000000 /* disable implicit sync */
217#define MSM_SUBMIT_FENCE_FD_IN   0x40000000 /* enable input fence_fd */
218#define MSM_SUBMIT_FENCE_FD_OUT  0x20000000 /* enable output fence_fd */
219#define MSM_SUBMIT_SUDO          0x10000000 /* run submitted cmds from RB */
220#define MSM_SUBMIT_SYNCOBJ_IN    0x08000000 /* enable input syncobj */
221#define MSM_SUBMIT_SYNCOBJ_OUT   0x04000000 /* enable output syncobj */
222#define MSM_SUBMIT_FLAGS                ( \
223		MSM_SUBMIT_NO_IMPLICIT   | \
224		MSM_SUBMIT_FENCE_FD_IN   | \
225		MSM_SUBMIT_FENCE_FD_OUT  | \
226		MSM_SUBMIT_SUDO          | \
227		MSM_SUBMIT_SYNCOBJ_IN    | \
228		MSM_SUBMIT_SYNCOBJ_OUT   | \
229		0)
230
231#define MSM_SUBMIT_SYNCOBJ_RESET 0x00000001 /* Reset syncobj after wait. */
232#define MSM_SUBMIT_SYNCOBJ_FLAGS        ( \
233		MSM_SUBMIT_SYNCOBJ_RESET | \
234		0)
235
236struct drm_msm_gem_submit_syncobj {
237	__u32 handle;     /* in, syncobj handle. */
238	__u32 flags;      /* in, from MSM_SUBMIT_SYNCOBJ_FLAGS */
239	__u64 point;      /* in, timepoint for timeline syncobjs. */
240};
241
242/* Each cmdstream submit consists of a table of buffers involved, and
243 * one or more cmdstream buffers.  This allows for conditional execution
244 * (context-restore), and IB buffers needed for per tile/bin draw cmds.
245 */
246struct drm_msm_gem_submit {
247	__u32 flags;          /* MSM_PIPE_x | MSM_SUBMIT_x */
248	__u32 fence;          /* out */
249	__u32 nr_bos;         /* in, number of submit_bo's */
250	__u32 nr_cmds;        /* in, number of submit_cmd's */
251	__u64 bos;            /* in, ptr to array of submit_bo's */
252	__u64 cmds;           /* in, ptr to array of submit_cmd's */
253	__s32 fence_fd;       /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
254	__u32 queueid;        /* in, submitqueue id */
255	__u64 in_syncobjs;    /* in, ptr to array of drm_msm_gem_submit_syncobj */
256	__u64 out_syncobjs;   /* in, ptr to array of drm_msm_gem_submit_syncobj */
257	__u32 nr_in_syncobjs; /* in, number of entries in in_syncobj */
258	__u32 nr_out_syncobjs; /* in, number of entries in out_syncobj. */
259	__u32 syncobj_stride; /* in, stride of syncobj arrays. */
260	__u32 pad;            /*in, reserved for future use, always 0. */
261
262};
263
264/* The normal way to synchronize with the GPU is just to CPU_PREP on
265 * a buffer if you need to access it from the CPU (other cmdstream
266 * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
267 * handle the required synchronization under the hood).  This ioctl
268 * mainly just exists as a way to implement the gallium pipe_fence
269 * APIs without requiring a dummy bo to synchronize on.
270 */
271struct drm_msm_wait_fence {
272	__u32 fence;          /* in */
273	__u32 pad;
274	struct drm_msm_timespec timeout;   /* in */
275	__u32 queueid;         /* in, submitqueue id */
276};
277
278/* madvise provides a way to tell the kernel in case a buffers contents
279 * can be discarded under memory pressure, which is useful for userspace
280 * bo cache where we want to optimistically hold on to buffer allocate
281 * and potential mmap, but allow the pages to be discarded under memory
282 * pressure.
283 *
284 * Typical usage would involve madvise(DONTNEED) when buffer enters BO
285 * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache.
286 * In the WILLNEED case, 'retained' indicates to userspace whether the
287 * backing pages still exist.
288 */
289#define MSM_MADV_WILLNEED 0       /* backing pages are needed, status returned in 'retained' */
290#define MSM_MADV_DONTNEED 1       /* backing pages not needed */
291#define __MSM_MADV_PURGED 2       /* internal state */
292
293struct drm_msm_gem_madvise {
294	__u32 handle;         /* in, GEM handle */
295	__u32 madv;           /* in, MSM_MADV_x */
296	__u32 retained;       /* out, whether backing store still exists */
297};
298
299/*
300 * Draw queues allow the user to set specific submission parameter. Command
301 * submissions specify a specific submitqueue to use.  ID 0 is reserved for
302 * backwards compatibility as a "default" submitqueue
303 */
304
305#define MSM_SUBMITQUEUE_FLAGS (0)
306
307struct drm_msm_submitqueue {
308	__u32 flags;   /* in, MSM_SUBMITQUEUE_x */
309	__u32 prio;    /* in, Priority level */
310	__u32 id;      /* out, identifier */
311};
312
313#define MSM_SUBMITQUEUE_PARAM_FAULTS   0
314
315struct drm_msm_submitqueue_query {
316	__u64 data;
317	__u32 id;
318	__u32 param;
319	__u32 len;
320	__u32 pad;
321};
322
323#define DRM_MSM_GET_PARAM              0x00
324/* placeholder:
325#define DRM_MSM_SET_PARAM              0x01
326 */
327#define DRM_MSM_GEM_NEW                0x02
328#define DRM_MSM_GEM_INFO               0x03
329#define DRM_MSM_GEM_CPU_PREP           0x04
330#define DRM_MSM_GEM_CPU_FINI           0x05
331#define DRM_MSM_GEM_SUBMIT             0x06
332#define DRM_MSM_WAIT_FENCE             0x07
333#define DRM_MSM_GEM_MADVISE            0x08
334/* placeholder:
335#define DRM_MSM_GEM_SVM_NEW            0x09
336 */
337#define DRM_MSM_SUBMITQUEUE_NEW        0x0A
338#define DRM_MSM_SUBMITQUEUE_CLOSE      0x0B
339#define DRM_MSM_SUBMITQUEUE_QUERY      0x0C
340
341#define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
342#define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
343#define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
344#define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
345#define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
346#define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
347#define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
348#define DRM_IOCTL_MSM_GEM_MADVISE      DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise)
349#define DRM_IOCTL_MSM_SUBMITQUEUE_NEW    DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_NEW, struct drm_msm_submitqueue)
350#define DRM_IOCTL_MSM_SUBMITQUEUE_CLOSE  DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_CLOSE, __u32)
351#define DRM_IOCTL_MSM_SUBMITQUEUE_QUERY  DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_QUERY, struct drm_msm_submitqueue_query)
352
353#if defined(__cplusplus)
354}
355#endif
356
357#endif /* __MSM_DRM_H__ */