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   1/*
   2 * Copyright 2015 Advanced Micro Devices, Inc.
   3 *
   4 * Permission is hereby granted, free of charge, to any person obtaining a
   5 * copy of this software and associated documentation files (the "Software"),
   6 * to deal in the Software without restriction, including without limitation
   7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
   8 * and/or sell copies of the Software, and to permit persons to whom the
   9 * Software is furnished to do so, subject to the following conditions:
  10 *
  11 * The above copyright notice and this permission notice shall be included in
  12 * all copies or substantial portions of the Software.
  13 *
  14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
  18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
  20 * OTHER DEALINGS IN THE SOFTWARE.
  21 *
  22 */
  23
  24/**
  25 * DOC: Overview
  26 *
  27 * The GPU scheduler provides entities which allow userspace to push jobs
  28 * into software queues which are then scheduled on a hardware run queue.
  29 * The software queues have a priority among them. The scheduler selects the entities
  30 * from the run queue using a FIFO. The scheduler provides dependency handling
  31 * features among jobs. The driver is supposed to provide callback functions for
  32 * backend operations to the scheduler like submitting a job to hardware run queue,
  33 * returning the dependencies of a job etc.
  34 *
  35 * The organisation of the scheduler is the following:
  36 *
  37 * 1. Each hw run queue has one scheduler
  38 * 2. Each scheduler has multiple run queues with different priorities
  39 *    (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL)
  40 * 3. Each scheduler run queue has a queue of entities to schedule
  41 * 4. Entities themselves maintain a queue of jobs that will be scheduled on
  42 *    the hardware.
  43 *
  44 * The jobs in a entity are always scheduled in the order that they were pushed.
  45 *
  46 * Note that once a job was taken from the entities queue and pushed to the
  47 * hardware, i.e. the pending queue, the entity must not be referenced anymore
  48 * through the jobs entity pointer.
  49 */
  50
  51/**
  52 * DOC: Flow Control
  53 *
  54 * The DRM GPU scheduler provides a flow control mechanism to regulate the rate
  55 * in which the jobs fetched from scheduler entities are executed.
  56 *
  57 * In this context the &drm_gpu_scheduler keeps track of a driver specified
  58 * credit limit representing the capacity of this scheduler and a credit count;
  59 * every &drm_sched_job carries a driver specified number of credits.
  60 *
  61 * Once a job is executed (but not yet finished), the job's credits contribute
  62 * to the scheduler's credit count until the job is finished. If by executing
  63 * one more job the scheduler's credit count would exceed the scheduler's
  64 * credit limit, the job won't be executed. Instead, the scheduler will wait
  65 * until the credit count has decreased enough to not overflow its credit limit.
  66 * This implies waiting for previously executed jobs.
  67 *
  68 * Optionally, drivers may register a callback (update_job_credits) provided by
  69 * struct drm_sched_backend_ops to update the job's credits dynamically. The
  70 * scheduler executes this callback every time the scheduler considers a job for
  71 * execution and subsequently checks whether the job fits the scheduler's credit
  72 * limit.
  73 */
  74
  75#include <linux/wait.h>
  76#include <linux/sched.h>
  77#include <linux/completion.h>
  78#include <linux/dma-resv.h>
  79#include <uapi/linux/sched/types.h>
  80
  81#include <drm/drm_print.h>
  82#include <drm/drm_gem.h>
  83#include <drm/drm_syncobj.h>
  84#include <drm/gpu_scheduler.h>
  85#include <drm/spsc_queue.h>
  86
  87#define CREATE_TRACE_POINTS
  88#include "gpu_scheduler_trace.h"
  89
  90#define to_drm_sched_job(sched_job)		\
  91		container_of((sched_job), struct drm_sched_job, queue_node)
  92
  93int drm_sched_policy = DRM_SCHED_POLICY_FIFO;
  94
  95/**
  96 * DOC: sched_policy (int)
  97 * Used to override default entities scheduling policy in a run queue.
  98 */
  99MODULE_PARM_DESC(sched_policy, "Specify the scheduling policy for entities on a run-queue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin, " __stringify(DRM_SCHED_POLICY_FIFO) " = FIFO (default).");
 100module_param_named(sched_policy, drm_sched_policy, int, 0444);
 101
 102static u32 drm_sched_available_credits(struct drm_gpu_scheduler *sched)
 103{
 104	u32 credits;
 105
 106	drm_WARN_ON(sched, check_sub_overflow(sched->credit_limit,
 107					      atomic_read(&sched->credit_count),
 108					      &credits));
 109
 110	return credits;
 111}
 112
 113/**
 114 * drm_sched_can_queue -- Can we queue more to the hardware?
 115 * @sched: scheduler instance
 116 * @entity: the scheduler entity
 117 *
 118 * Return true if we can push at least one more job from @entity, false
 119 * otherwise.
 120 */
 121static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched,
 122				struct drm_sched_entity *entity)
 123{
 124	struct drm_sched_job *s_job;
 125
 126	s_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
 127	if (!s_job)
 128		return false;
 129
 130	if (sched->ops->update_job_credits) {
 131		s_job->credits = sched->ops->update_job_credits(s_job);
 132
 133		drm_WARN(sched, !s_job->credits,
 134			 "Jobs with zero credits bypass job-flow control.\n");
 135	}
 136
 137	/* If a job exceeds the credit limit, truncate it to the credit limit
 138	 * itself to guarantee forward progress.
 139	 */
 140	if (drm_WARN(sched, s_job->credits > sched->credit_limit,
 141		     "Jobs may not exceed the credit limit, truncate.\n"))
 142		s_job->credits = sched->credit_limit;
 143
 144	return drm_sched_available_credits(sched) >= s_job->credits;
 145}
 146
 147static __always_inline bool drm_sched_entity_compare_before(struct rb_node *a,
 148							    const struct rb_node *b)
 149{
 150	struct drm_sched_entity *ent_a =  rb_entry((a), struct drm_sched_entity, rb_tree_node);
 151	struct drm_sched_entity *ent_b =  rb_entry((b), struct drm_sched_entity, rb_tree_node);
 152
 153	return ktime_before(ent_a->oldest_job_waiting, ent_b->oldest_job_waiting);
 154}
 155
 156static inline void drm_sched_rq_remove_fifo_locked(struct drm_sched_entity *entity)
 157{
 158	struct drm_sched_rq *rq = entity->rq;
 159
 160	if (!RB_EMPTY_NODE(&entity->rb_tree_node)) {
 161		rb_erase_cached(&entity->rb_tree_node, &rq->rb_tree_root);
 162		RB_CLEAR_NODE(&entity->rb_tree_node);
 163	}
 164}
 165
 166void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts)
 167{
 168	/*
 169	 * Both locks need to be grabbed, one to protect from entity->rq change
 170	 * for entity from within concurrent drm_sched_entity_select_rq and the
 171	 * other to update the rb tree structure.
 172	 */
 173	spin_lock(&entity->rq_lock);
 174	spin_lock(&entity->rq->lock);
 175
 176	drm_sched_rq_remove_fifo_locked(entity);
 177
 178	entity->oldest_job_waiting = ts;
 179
 180	rb_add_cached(&entity->rb_tree_node, &entity->rq->rb_tree_root,
 181		      drm_sched_entity_compare_before);
 182
 183	spin_unlock(&entity->rq->lock);
 184	spin_unlock(&entity->rq_lock);
 185}
 186
 187/**
 188 * drm_sched_rq_init - initialize a given run queue struct
 189 *
 190 * @sched: scheduler instance to associate with this run queue
 191 * @rq: scheduler run queue
 192 *
 193 * Initializes a scheduler runqueue.
 194 */
 195static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
 196			      struct drm_sched_rq *rq)
 197{
 198	spin_lock_init(&rq->lock);
 199	INIT_LIST_HEAD(&rq->entities);
 200	rq->rb_tree_root = RB_ROOT_CACHED;
 201	rq->current_entity = NULL;
 202	rq->sched = sched;
 203}
 204
 205/**
 206 * drm_sched_rq_add_entity - add an entity
 207 *
 208 * @rq: scheduler run queue
 209 * @entity: scheduler entity
 210 *
 211 * Adds a scheduler entity to the run queue.
 212 */
 213void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
 214			     struct drm_sched_entity *entity)
 215{
 216	if (!list_empty(&entity->list))
 217		return;
 218
 219	spin_lock(&rq->lock);
 220
 221	atomic_inc(rq->sched->score);
 222	list_add_tail(&entity->list, &rq->entities);
 223
 224	spin_unlock(&rq->lock);
 225}
 226
 227/**
 228 * drm_sched_rq_remove_entity - remove an entity
 229 *
 230 * @rq: scheduler run queue
 231 * @entity: scheduler entity
 232 *
 233 * Removes a scheduler entity from the run queue.
 234 */
 235void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
 236				struct drm_sched_entity *entity)
 237{
 238	if (list_empty(&entity->list))
 239		return;
 240
 241	spin_lock(&rq->lock);
 242
 243	atomic_dec(rq->sched->score);
 244	list_del_init(&entity->list);
 245
 246	if (rq->current_entity == entity)
 247		rq->current_entity = NULL;
 248
 249	if (drm_sched_policy == DRM_SCHED_POLICY_FIFO)
 250		drm_sched_rq_remove_fifo_locked(entity);
 251
 252	spin_unlock(&rq->lock);
 253}
 254
 255/**
 256 * drm_sched_rq_select_entity_rr - Select an entity which could provide a job to run
 257 *
 258 * @sched: the gpu scheduler
 259 * @rq: scheduler run queue to check.
 260 *
 261 * Try to find the next ready entity.
 262 *
 263 * Return an entity if one is found; return an error-pointer (!NULL) if an
 264 * entity was ready, but the scheduler had insufficient credits to accommodate
 265 * its job; return NULL, if no ready entity was found.
 266 */
 267static struct drm_sched_entity *
 268drm_sched_rq_select_entity_rr(struct drm_gpu_scheduler *sched,
 269			      struct drm_sched_rq *rq)
 270{
 271	struct drm_sched_entity *entity;
 272
 273	spin_lock(&rq->lock);
 274
 275	entity = rq->current_entity;
 276	if (entity) {
 277		list_for_each_entry_continue(entity, &rq->entities, list) {
 278			if (drm_sched_entity_is_ready(entity)) {
 279				/* If we can't queue yet, preserve the current
 280				 * entity in terms of fairness.
 281				 */
 282				if (!drm_sched_can_queue(sched, entity)) {
 283					spin_unlock(&rq->lock);
 284					return ERR_PTR(-ENOSPC);
 285				}
 286
 287				rq->current_entity = entity;
 288				reinit_completion(&entity->entity_idle);
 289				spin_unlock(&rq->lock);
 290				return entity;
 291			}
 292		}
 293	}
 294
 295	list_for_each_entry(entity, &rq->entities, list) {
 296		if (drm_sched_entity_is_ready(entity)) {
 297			/* If we can't queue yet, preserve the current entity in
 298			 * terms of fairness.
 299			 */
 300			if (!drm_sched_can_queue(sched, entity)) {
 301				spin_unlock(&rq->lock);
 302				return ERR_PTR(-ENOSPC);
 303			}
 304
 305			rq->current_entity = entity;
 306			reinit_completion(&entity->entity_idle);
 307			spin_unlock(&rq->lock);
 308			return entity;
 309		}
 310
 311		if (entity == rq->current_entity)
 312			break;
 313	}
 314
 315	spin_unlock(&rq->lock);
 316
 317	return NULL;
 318}
 319
 320/**
 321 * drm_sched_rq_select_entity_fifo - Select an entity which provides a job to run
 322 *
 323 * @sched: the gpu scheduler
 324 * @rq: scheduler run queue to check.
 325 *
 326 * Find oldest waiting ready entity.
 327 *
 328 * Return an entity if one is found; return an error-pointer (!NULL) if an
 329 * entity was ready, but the scheduler had insufficient credits to accommodate
 330 * its job; return NULL, if no ready entity was found.
 331 */
 332static struct drm_sched_entity *
 333drm_sched_rq_select_entity_fifo(struct drm_gpu_scheduler *sched,
 334				struct drm_sched_rq *rq)
 335{
 336	struct rb_node *rb;
 337
 338	spin_lock(&rq->lock);
 339	for (rb = rb_first_cached(&rq->rb_tree_root); rb; rb = rb_next(rb)) {
 340		struct drm_sched_entity *entity;
 341
 342		entity = rb_entry(rb, struct drm_sched_entity, rb_tree_node);
 343		if (drm_sched_entity_is_ready(entity)) {
 344			/* If we can't queue yet, preserve the current entity in
 345			 * terms of fairness.
 346			 */
 347			if (!drm_sched_can_queue(sched, entity)) {
 348				spin_unlock(&rq->lock);
 349				return ERR_PTR(-ENOSPC);
 350			}
 351
 352			rq->current_entity = entity;
 353			reinit_completion(&entity->entity_idle);
 354			break;
 355		}
 356	}
 357	spin_unlock(&rq->lock);
 358
 359	return rb ? rb_entry(rb, struct drm_sched_entity, rb_tree_node) : NULL;
 360}
 361
 362/**
 363 * drm_sched_run_job_queue - enqueue run-job work
 364 * @sched: scheduler instance
 365 */
 366static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched)
 367{
 368	if (!READ_ONCE(sched->pause_submit))
 369		queue_work(sched->submit_wq, &sched->work_run_job);
 370}
 371
 372/**
 373 * __drm_sched_run_free_queue - enqueue free-job work
 374 * @sched: scheduler instance
 375 */
 376static void __drm_sched_run_free_queue(struct drm_gpu_scheduler *sched)
 377{
 378	if (!READ_ONCE(sched->pause_submit))
 379		queue_work(sched->submit_wq, &sched->work_free_job);
 380}
 381
 382/**
 383 * drm_sched_run_free_queue - enqueue free-job work if ready
 384 * @sched: scheduler instance
 385 */
 386static void drm_sched_run_free_queue(struct drm_gpu_scheduler *sched)
 387{
 388	struct drm_sched_job *job;
 389
 390	spin_lock(&sched->job_list_lock);
 391	job = list_first_entry_or_null(&sched->pending_list,
 392				       struct drm_sched_job, list);
 393	if (job && dma_fence_is_signaled(&job->s_fence->finished))
 394		__drm_sched_run_free_queue(sched);
 395	spin_unlock(&sched->job_list_lock);
 396}
 397
 398/**
 399 * drm_sched_job_done - complete a job
 400 * @s_job: pointer to the job which is done
 401 *
 402 * Finish the job's fence and wake up the worker thread.
 403 */
 404static void drm_sched_job_done(struct drm_sched_job *s_job, int result)
 405{
 406	struct drm_sched_fence *s_fence = s_job->s_fence;
 407	struct drm_gpu_scheduler *sched = s_fence->sched;
 408
 409	atomic_sub(s_job->credits, &sched->credit_count);
 410	atomic_dec(sched->score);
 411
 412	trace_drm_sched_process_job(s_fence);
 413
 414	dma_fence_get(&s_fence->finished);
 415	drm_sched_fence_finished(s_fence, result);
 416	dma_fence_put(&s_fence->finished);
 417	__drm_sched_run_free_queue(sched);
 418}
 419
 420/**
 421 * drm_sched_job_done_cb - the callback for a done job
 422 * @f: fence
 423 * @cb: fence callbacks
 424 */
 425static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb)
 426{
 427	struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb);
 428
 429	drm_sched_job_done(s_job, f->error);
 430}
 431
 432/**
 433 * drm_sched_start_timeout - start timeout for reset worker
 434 *
 435 * @sched: scheduler instance to start the worker for
 436 *
 437 * Start the timeout for the given scheduler.
 438 */
 439static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched)
 440{
 441	lockdep_assert_held(&sched->job_list_lock);
 442
 443	if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
 444	    !list_empty(&sched->pending_list))
 445		mod_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout);
 446}
 447
 448static void drm_sched_start_timeout_unlocked(struct drm_gpu_scheduler *sched)
 449{
 450	spin_lock(&sched->job_list_lock);
 451	drm_sched_start_timeout(sched);
 452	spin_unlock(&sched->job_list_lock);
 453}
 454
 455/**
 456 * drm_sched_tdr_queue_imm: - immediately start job timeout handler
 457 *
 458 * @sched: scheduler for which the timeout handling should be started.
 459 *
 460 * Start timeout handling immediately for the named scheduler.
 461 */
 462void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched)
 463{
 464	spin_lock(&sched->job_list_lock);
 465	sched->timeout = 0;
 466	drm_sched_start_timeout(sched);
 467	spin_unlock(&sched->job_list_lock);
 468}
 469EXPORT_SYMBOL(drm_sched_tdr_queue_imm);
 470
 471/**
 472 * drm_sched_fault - immediately start timeout handler
 473 *
 474 * @sched: scheduler where the timeout handling should be started.
 475 *
 476 * Start timeout handling immediately when the driver detects a hardware fault.
 477 */
 478void drm_sched_fault(struct drm_gpu_scheduler *sched)
 479{
 480	if (sched->timeout_wq)
 481		mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0);
 482}
 483EXPORT_SYMBOL(drm_sched_fault);
 484
 485/**
 486 * drm_sched_suspend_timeout - Suspend scheduler job timeout
 487 *
 488 * @sched: scheduler instance for which to suspend the timeout
 489 *
 490 * Suspend the delayed work timeout for the scheduler. This is done by
 491 * modifying the delayed work timeout to an arbitrary large value,
 492 * MAX_SCHEDULE_TIMEOUT in this case.
 493 *
 494 * Returns the timeout remaining
 495 *
 496 */
 497unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched)
 498{
 499	unsigned long sched_timeout, now = jiffies;
 500
 501	sched_timeout = sched->work_tdr.timer.expires;
 502
 503	/*
 504	 * Modify the timeout to an arbitrarily large value. This also prevents
 505	 * the timeout to be restarted when new submissions arrive
 506	 */
 507	if (mod_delayed_work(sched->timeout_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT)
 508			&& time_after(sched_timeout, now))
 509		return sched_timeout - now;
 510	else
 511		return sched->timeout;
 512}
 513EXPORT_SYMBOL(drm_sched_suspend_timeout);
 514
 515/**
 516 * drm_sched_resume_timeout - Resume scheduler job timeout
 517 *
 518 * @sched: scheduler instance for which to resume the timeout
 519 * @remaining: remaining timeout
 520 *
 521 * Resume the delayed work timeout for the scheduler.
 522 */
 523void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
 524		unsigned long remaining)
 525{
 526	spin_lock(&sched->job_list_lock);
 527
 528	if (list_empty(&sched->pending_list))
 529		cancel_delayed_work(&sched->work_tdr);
 530	else
 531		mod_delayed_work(sched->timeout_wq, &sched->work_tdr, remaining);
 532
 533	spin_unlock(&sched->job_list_lock);
 534}
 535EXPORT_SYMBOL(drm_sched_resume_timeout);
 536
 537static void drm_sched_job_begin(struct drm_sched_job *s_job)
 538{
 539	struct drm_gpu_scheduler *sched = s_job->sched;
 540
 541	spin_lock(&sched->job_list_lock);
 542	list_add_tail(&s_job->list, &sched->pending_list);
 543	drm_sched_start_timeout(sched);
 544	spin_unlock(&sched->job_list_lock);
 545}
 546
 547static void drm_sched_job_timedout(struct work_struct *work)
 548{
 549	struct drm_gpu_scheduler *sched;
 550	struct drm_sched_job *job;
 551	enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_NOMINAL;
 552
 553	sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
 554
 555	/* Protects against concurrent deletion in drm_sched_get_finished_job */
 556	spin_lock(&sched->job_list_lock);
 557	job = list_first_entry_or_null(&sched->pending_list,
 558				       struct drm_sched_job, list);
 559
 560	if (job) {
 561		/*
 562		 * Remove the bad job so it cannot be freed by concurrent
 563		 * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread
 564		 * is parked at which point it's safe.
 565		 */
 566		list_del_init(&job->list);
 567		spin_unlock(&sched->job_list_lock);
 568
 569		status = job->sched->ops->timedout_job(job);
 570
 571		/*
 572		 * Guilty job did complete and hence needs to be manually removed
 573		 * See drm_sched_stop doc.
 574		 */
 575		if (sched->free_guilty) {
 576			job->sched->ops->free_job(job);
 577			sched->free_guilty = false;
 578		}
 579	} else {
 580		spin_unlock(&sched->job_list_lock);
 581	}
 582
 583	if (status != DRM_GPU_SCHED_STAT_ENODEV)
 584		drm_sched_start_timeout_unlocked(sched);
 585}
 586
 587/**
 588 * drm_sched_stop - stop the scheduler
 589 *
 590 * @sched: scheduler instance
 591 * @bad: job which caused the time out
 592 *
 593 * Stop the scheduler and also removes and frees all completed jobs.
 594 * Note: bad job will not be freed as it might be used later and so it's
 595 * callers responsibility to release it manually if it's not part of the
 596 * pending list any more.
 597 *
 598 */
 599void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
 600{
 601	struct drm_sched_job *s_job, *tmp;
 602
 603	drm_sched_wqueue_stop(sched);
 604
 605	/*
 606	 * Reinsert back the bad job here - now it's safe as
 607	 * drm_sched_get_finished_job cannot race against us and release the
 608	 * bad job at this point - we parked (waited for) any in progress
 609	 * (earlier) cleanups and drm_sched_get_finished_job will not be called
 610	 * now until the scheduler thread is unparked.
 611	 */
 612	if (bad && bad->sched == sched)
 613		/*
 614		 * Add at the head of the queue to reflect it was the earliest
 615		 * job extracted.
 616		 */
 617		list_add(&bad->list, &sched->pending_list);
 618
 619	/*
 620	 * Iterate the job list from later to  earlier one and either deactive
 621	 * their HW callbacks or remove them from pending list if they already
 622	 * signaled.
 623	 * This iteration is thread safe as sched thread is stopped.
 624	 */
 625	list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list,
 626					 list) {
 627		if (s_job->s_fence->parent &&
 628		    dma_fence_remove_callback(s_job->s_fence->parent,
 629					      &s_job->cb)) {
 630			dma_fence_put(s_job->s_fence->parent);
 631			s_job->s_fence->parent = NULL;
 632			atomic_sub(s_job->credits, &sched->credit_count);
 633		} else {
 634			/*
 635			 * remove job from pending_list.
 636			 * Locking here is for concurrent resume timeout
 637			 */
 638			spin_lock(&sched->job_list_lock);
 639			list_del_init(&s_job->list);
 640			spin_unlock(&sched->job_list_lock);
 641
 642			/*
 643			 * Wait for job's HW fence callback to finish using s_job
 644			 * before releasing it.
 645			 *
 646			 * Job is still alive so fence refcount at least 1
 647			 */
 648			dma_fence_wait(&s_job->s_fence->finished, false);
 649
 650			/*
 651			 * We must keep bad job alive for later use during
 652			 * recovery by some of the drivers but leave a hint
 653			 * that the guilty job must be released.
 654			 */
 655			if (bad != s_job)
 656				sched->ops->free_job(s_job);
 657			else
 658				sched->free_guilty = true;
 659		}
 660	}
 661
 662	/*
 663	 * Stop pending timer in flight as we rearm it in  drm_sched_start. This
 664	 * avoids the pending timeout work in progress to fire right away after
 665	 * this TDR finished and before the newly restarted jobs had a
 666	 * chance to complete.
 667	 */
 668	cancel_delayed_work(&sched->work_tdr);
 669}
 670
 671EXPORT_SYMBOL(drm_sched_stop);
 672
 673/**
 674 * drm_sched_start - recover jobs after a reset
 675 *
 676 * @sched: scheduler instance
 677 * @full_recovery: proceed with complete sched restart
 678 *
 679 */
 680void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery)
 681{
 682	struct drm_sched_job *s_job, *tmp;
 683	int r;
 684
 685	/*
 686	 * Locking the list is not required here as the sched thread is parked
 687	 * so no new jobs are being inserted or removed. Also concurrent
 688	 * GPU recovers can't run in parallel.
 689	 */
 690	list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
 691		struct dma_fence *fence = s_job->s_fence->parent;
 692
 693		atomic_add(s_job->credits, &sched->credit_count);
 694
 695		if (!full_recovery)
 696			continue;
 697
 698		if (fence) {
 699			r = dma_fence_add_callback(fence, &s_job->cb,
 700						   drm_sched_job_done_cb);
 701			if (r == -ENOENT)
 702				drm_sched_job_done(s_job, fence->error);
 703			else if (r)
 704				DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n",
 705					  r);
 706		} else
 707			drm_sched_job_done(s_job, -ECANCELED);
 708	}
 709
 710	if (full_recovery)
 711		drm_sched_start_timeout_unlocked(sched);
 712
 713	drm_sched_wqueue_start(sched);
 714}
 715EXPORT_SYMBOL(drm_sched_start);
 716
 717/**
 718 * drm_sched_resubmit_jobs - Deprecated, don't use in new code!
 719 *
 720 * @sched: scheduler instance
 721 *
 722 * Re-submitting jobs was a concept AMD came up as cheap way to implement
 723 * recovery after a job timeout.
 724 *
 725 * This turned out to be not working very well. First of all there are many
 726 * problem with the dma_fence implementation and requirements. Either the
 727 * implementation is risking deadlocks with core memory management or violating
 728 * documented implementation details of the dma_fence object.
 729 *
 730 * Drivers can still save and restore their state for recovery operations, but
 731 * we shouldn't make this a general scheduler feature around the dma_fence
 732 * interface.
 733 */
 734void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched)
 735{
 736	struct drm_sched_job *s_job, *tmp;
 737	uint64_t guilty_context;
 738	bool found_guilty = false;
 739	struct dma_fence *fence;
 740
 741	list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
 742		struct drm_sched_fence *s_fence = s_job->s_fence;
 743
 744		if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
 745			found_guilty = true;
 746			guilty_context = s_job->s_fence->scheduled.context;
 747		}
 748
 749		if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
 750			dma_fence_set_error(&s_fence->finished, -ECANCELED);
 751
 752		fence = sched->ops->run_job(s_job);
 753
 754		if (IS_ERR_OR_NULL(fence)) {
 755			if (IS_ERR(fence))
 756				dma_fence_set_error(&s_fence->finished, PTR_ERR(fence));
 757
 758			s_job->s_fence->parent = NULL;
 759		} else {
 760
 761			s_job->s_fence->parent = dma_fence_get(fence);
 762
 763			/* Drop for orignal kref_init */
 764			dma_fence_put(fence);
 765		}
 766	}
 767}
 768EXPORT_SYMBOL(drm_sched_resubmit_jobs);
 769
 770/**
 771 * drm_sched_job_init - init a scheduler job
 772 * @job: scheduler job to init
 773 * @entity: scheduler entity to use
 774 * @credits: the number of credits this job contributes to the schedulers
 775 * credit limit
 776 * @owner: job owner for debugging
 777 *
 778 * Refer to drm_sched_entity_push_job() documentation
 779 * for locking considerations.
 780 *
 781 * Drivers must make sure drm_sched_job_cleanup() if this function returns
 782 * successfully, even when @job is aborted before drm_sched_job_arm() is called.
 783 *
 784 * WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware
 785 * has died, which can mean that there's no valid runqueue for a @entity.
 786 * This function returns -ENOENT in this case (which probably should be -EIO as
 787 * a more meanigful return value).
 788 *
 789 * Returns 0 for success, negative error code otherwise.
 790 */
 791int drm_sched_job_init(struct drm_sched_job *job,
 792		       struct drm_sched_entity *entity,
 793		       u32 credits, void *owner)
 794{
 795	if (!entity->rq) {
 796		/* This will most likely be followed by missing frames
 797		 * or worse--a blank screen--leave a trail in the
 798		 * logs, so this can be debugged easier.
 799		 */
 800		drm_err(job->sched, "%s: entity has no rq!\n", __func__);
 801		return -ENOENT;
 802	}
 803
 804	if (unlikely(!credits)) {
 805		pr_err("*ERROR* %s: credits cannot be 0!\n", __func__);
 806		return -EINVAL;
 807	}
 808
 809	job->entity = entity;
 810	job->credits = credits;
 811	job->s_fence = drm_sched_fence_alloc(entity, owner);
 812	if (!job->s_fence)
 813		return -ENOMEM;
 814
 815	INIT_LIST_HEAD(&job->list);
 816
 817	xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC);
 818
 819	return 0;
 820}
 821EXPORT_SYMBOL(drm_sched_job_init);
 822
 823/**
 824 * drm_sched_job_arm - arm a scheduler job for execution
 825 * @job: scheduler job to arm
 826 *
 827 * This arms a scheduler job for execution. Specifically it initializes the
 828 * &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv
 829 * or other places that need to track the completion of this job.
 830 *
 831 * Refer to drm_sched_entity_push_job() documentation for locking
 832 * considerations.
 833 *
 834 * This can only be called if drm_sched_job_init() succeeded.
 835 */
 836void drm_sched_job_arm(struct drm_sched_job *job)
 837{
 838	struct drm_gpu_scheduler *sched;
 839	struct drm_sched_entity *entity = job->entity;
 840
 841	BUG_ON(!entity);
 842	drm_sched_entity_select_rq(entity);
 843	sched = entity->rq->sched;
 844
 845	job->sched = sched;
 846	job->s_priority = entity->priority;
 847	job->id = atomic64_inc_return(&sched->job_id_count);
 848
 849	drm_sched_fence_init(job->s_fence, job->entity);
 850}
 851EXPORT_SYMBOL(drm_sched_job_arm);
 852
 853/**
 854 * drm_sched_job_add_dependency - adds the fence as a job dependency
 855 * @job: scheduler job to add the dependencies to
 856 * @fence: the dma_fence to add to the list of dependencies.
 857 *
 858 * Note that @fence is consumed in both the success and error cases.
 859 *
 860 * Returns:
 861 * 0 on success, or an error on failing to expand the array.
 862 */
 863int drm_sched_job_add_dependency(struct drm_sched_job *job,
 864				 struct dma_fence *fence)
 865{
 866	struct dma_fence *entry;
 867	unsigned long index;
 868	u32 id = 0;
 869	int ret;
 870
 871	if (!fence)
 872		return 0;
 873
 874	/* Deduplicate if we already depend on a fence from the same context.
 875	 * This lets the size of the array of deps scale with the number of
 876	 * engines involved, rather than the number of BOs.
 877	 */
 878	xa_for_each(&job->dependencies, index, entry) {
 879		if (entry->context != fence->context)
 880			continue;
 881
 882		if (dma_fence_is_later(fence, entry)) {
 883			dma_fence_put(entry);
 884			xa_store(&job->dependencies, index, fence, GFP_KERNEL);
 885		} else {
 886			dma_fence_put(fence);
 887		}
 888		return 0;
 889	}
 890
 891	ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, GFP_KERNEL);
 892	if (ret != 0)
 893		dma_fence_put(fence);
 894
 895	return ret;
 896}
 897EXPORT_SYMBOL(drm_sched_job_add_dependency);
 898
 899/**
 900 * drm_sched_job_add_syncobj_dependency - adds a syncobj's fence as a job dependency
 901 * @job: scheduler job to add the dependencies to
 902 * @file: drm file private pointer
 903 * @handle: syncobj handle to lookup
 904 * @point: timeline point
 905 *
 906 * This adds the fence matching the given syncobj to @job.
 907 *
 908 * Returns:
 909 * 0 on success, or an error on failing to expand the array.
 910 */
 911int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job,
 912					 struct drm_file *file,
 913					 u32 handle,
 914					 u32 point)
 915{
 916	struct dma_fence *fence;
 917	int ret;
 918
 919	ret = drm_syncobj_find_fence(file, handle, point, 0, &fence);
 920	if (ret)
 921		return ret;
 922
 923	return drm_sched_job_add_dependency(job, fence);
 924}
 925EXPORT_SYMBOL(drm_sched_job_add_syncobj_dependency);
 926
 927/**
 928 * drm_sched_job_add_resv_dependencies - add all fences from the resv to the job
 929 * @job: scheduler job to add the dependencies to
 930 * @resv: the dma_resv object to get the fences from
 931 * @usage: the dma_resv_usage to use to filter the fences
 932 *
 933 * This adds all fences matching the given usage from @resv to @job.
 934 * Must be called with the @resv lock held.
 935 *
 936 * Returns:
 937 * 0 on success, or an error on failing to expand the array.
 938 */
 939int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job,
 940					struct dma_resv *resv,
 941					enum dma_resv_usage usage)
 942{
 943	struct dma_resv_iter cursor;
 944	struct dma_fence *fence;
 945	int ret;
 946
 947	dma_resv_assert_held(resv);
 948
 949	dma_resv_for_each_fence(&cursor, resv, usage, fence) {
 950		/* Make sure to grab an additional ref on the added fence */
 951		dma_fence_get(fence);
 952		ret = drm_sched_job_add_dependency(job, fence);
 953		if (ret) {
 954			dma_fence_put(fence);
 955			return ret;
 956		}
 957	}
 958	return 0;
 959}
 960EXPORT_SYMBOL(drm_sched_job_add_resv_dependencies);
 961
 962/**
 963 * drm_sched_job_add_implicit_dependencies - adds implicit dependencies as job
 964 *   dependencies
 965 * @job: scheduler job to add the dependencies to
 966 * @obj: the gem object to add new dependencies from.
 967 * @write: whether the job might write the object (so we need to depend on
 968 * shared fences in the reservation object).
 969 *
 970 * This should be called after drm_gem_lock_reservations() on your array of
 971 * GEM objects used in the job but before updating the reservations with your
 972 * own fences.
 973 *
 974 * Returns:
 975 * 0 on success, or an error on failing to expand the array.
 976 */
 977int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job,
 978					    struct drm_gem_object *obj,
 979					    bool write)
 980{
 981	return drm_sched_job_add_resv_dependencies(job, obj->resv,
 982						   dma_resv_usage_rw(write));
 983}
 984EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies);
 985
 986/**
 987 * drm_sched_job_cleanup - clean up scheduler job resources
 988 * @job: scheduler job to clean up
 989 *
 990 * Cleans up the resources allocated with drm_sched_job_init().
 991 *
 992 * Drivers should call this from their error unwind code if @job is aborted
 993 * before drm_sched_job_arm() is called.
 994 *
 995 * After that point of no return @job is committed to be executed by the
 996 * scheduler, and this function should be called from the
 997 * &drm_sched_backend_ops.free_job callback.
 998 */
 999void drm_sched_job_cleanup(struct drm_sched_job *job)
1000{
1001	struct dma_fence *fence;
1002	unsigned long index;
1003
1004	if (kref_read(&job->s_fence->finished.refcount)) {
1005		/* drm_sched_job_arm() has been called */
1006		dma_fence_put(&job->s_fence->finished);
1007	} else {
1008		/* aborted job before committing to run it */
1009		drm_sched_fence_free(job->s_fence);
1010	}
1011
1012	job->s_fence = NULL;
1013
1014	xa_for_each(&job->dependencies, index, fence) {
1015		dma_fence_put(fence);
1016	}
1017	xa_destroy(&job->dependencies);
1018
1019}
1020EXPORT_SYMBOL(drm_sched_job_cleanup);
1021
1022/**
1023 * drm_sched_wakeup - Wake up the scheduler if it is ready to queue
1024 * @sched: scheduler instance
1025 * @entity: the scheduler entity
1026 *
1027 * Wake up the scheduler if we can queue jobs.
1028 */
1029void drm_sched_wakeup(struct drm_gpu_scheduler *sched,
1030		      struct drm_sched_entity *entity)
1031{
1032	if (drm_sched_can_queue(sched, entity))
1033		drm_sched_run_job_queue(sched);
1034}
1035
1036/**
1037 * drm_sched_select_entity - Select next entity to process
1038 *
1039 * @sched: scheduler instance
1040 *
1041 * Return an entity to process or NULL if none are found.
1042 *
1043 * Note, that we break out of the for-loop when "entity" is non-null, which can
1044 * also be an error-pointer--this assures we don't process lower priority
1045 * run-queues. See comments in the respectively called functions.
1046 */
1047static struct drm_sched_entity *
1048drm_sched_select_entity(struct drm_gpu_scheduler *sched)
1049{
1050	struct drm_sched_entity *entity;
1051	int i;
1052
1053	/* Start with the highest priority.
1054	 */
1055	for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
1056		entity = drm_sched_policy == DRM_SCHED_POLICY_FIFO ?
1057			drm_sched_rq_select_entity_fifo(sched, sched->sched_rq[i]) :
1058			drm_sched_rq_select_entity_rr(sched, sched->sched_rq[i]);
1059		if (entity)
1060			break;
1061	}
1062
1063	return IS_ERR(entity) ? NULL : entity;
1064}
1065
1066/**
1067 * drm_sched_get_finished_job - fetch the next finished job to be destroyed
1068 *
1069 * @sched: scheduler instance
1070 *
1071 * Returns the next finished job from the pending list (if there is one)
1072 * ready for it to be destroyed.
1073 */
1074static struct drm_sched_job *
1075drm_sched_get_finished_job(struct drm_gpu_scheduler *sched)
1076{
1077	struct drm_sched_job *job, *next;
1078
1079	spin_lock(&sched->job_list_lock);
1080
1081	job = list_first_entry_or_null(&sched->pending_list,
1082				       struct drm_sched_job, list);
1083
1084	if (job && dma_fence_is_signaled(&job->s_fence->finished)) {
1085		/* remove job from pending_list */
1086		list_del_init(&job->list);
1087
1088		/* cancel this job's TO timer */
1089		cancel_delayed_work(&sched->work_tdr);
1090		/* make the scheduled timestamp more accurate */
1091		next = list_first_entry_or_null(&sched->pending_list,
1092						typeof(*next), list);
1093
1094		if (next) {
1095			if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT,
1096				     &next->s_fence->scheduled.flags))
1097				next->s_fence->scheduled.timestamp =
1098					dma_fence_timestamp(&job->s_fence->finished);
1099			/* start TO timer for next job */
1100			drm_sched_start_timeout(sched);
1101		}
1102	} else {
1103		job = NULL;
1104	}
1105
1106	spin_unlock(&sched->job_list_lock);
1107
1108	return job;
1109}
1110
1111/**
1112 * drm_sched_pick_best - Get a drm sched from a sched_list with the least load
1113 * @sched_list: list of drm_gpu_schedulers
1114 * @num_sched_list: number of drm_gpu_schedulers in the sched_list
1115 *
1116 * Returns pointer of the sched with the least load or NULL if none of the
1117 * drm_gpu_schedulers are ready
1118 */
1119struct drm_gpu_scheduler *
1120drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
1121		     unsigned int num_sched_list)
1122{
1123	struct drm_gpu_scheduler *sched, *picked_sched = NULL;
1124	int i;
1125	unsigned int min_score = UINT_MAX, num_score;
1126
1127	for (i = 0; i < num_sched_list; ++i) {
1128		sched = sched_list[i];
1129
1130		if (!sched->ready) {
1131			DRM_WARN("scheduler %s is not ready, skipping",
1132				 sched->name);
1133			continue;
1134		}
1135
1136		num_score = atomic_read(sched->score);
1137		if (num_score < min_score) {
1138			min_score = num_score;
1139			picked_sched = sched;
1140		}
1141	}
1142
1143	return picked_sched;
1144}
1145EXPORT_SYMBOL(drm_sched_pick_best);
1146
1147/**
1148 * drm_sched_free_job_work - worker to call free_job
1149 *
1150 * @w: free job work
1151 */
1152static void drm_sched_free_job_work(struct work_struct *w)
1153{
1154	struct drm_gpu_scheduler *sched =
1155		container_of(w, struct drm_gpu_scheduler, work_free_job);
1156	struct drm_sched_job *job;
1157
1158	if (READ_ONCE(sched->pause_submit))
1159		return;
1160
1161	job = drm_sched_get_finished_job(sched);
1162	if (job)
1163		sched->ops->free_job(job);
1164
1165	drm_sched_run_free_queue(sched);
1166	drm_sched_run_job_queue(sched);
1167}
1168
1169/**
1170 * drm_sched_run_job_work - worker to call run_job
1171 *
1172 * @w: run job work
1173 */
1174static void drm_sched_run_job_work(struct work_struct *w)
1175{
1176	struct drm_gpu_scheduler *sched =
1177		container_of(w, struct drm_gpu_scheduler, work_run_job);
1178	struct drm_sched_entity *entity;
1179	struct dma_fence *fence;
1180	struct drm_sched_fence *s_fence;
1181	struct drm_sched_job *sched_job;
1182	int r;
1183
1184	if (READ_ONCE(sched->pause_submit))
1185		return;
1186
1187	/* Find entity with a ready job */
1188	entity = drm_sched_select_entity(sched);
1189	if (!entity)
1190		return;	/* No more work */
1191
1192	sched_job = drm_sched_entity_pop_job(entity);
1193	if (!sched_job) {
1194		complete_all(&entity->entity_idle);
1195		drm_sched_run_job_queue(sched);
1196		return;
1197	}
1198
1199	s_fence = sched_job->s_fence;
1200
1201	atomic_add(sched_job->credits, &sched->credit_count);
1202	drm_sched_job_begin(sched_job);
1203
1204	trace_drm_run_job(sched_job, entity);
1205	fence = sched->ops->run_job(sched_job);
1206	complete_all(&entity->entity_idle);
1207	drm_sched_fence_scheduled(s_fence, fence);
1208
1209	if (!IS_ERR_OR_NULL(fence)) {
1210		/* Drop for original kref_init of the fence */
1211		dma_fence_put(fence);
1212
1213		r = dma_fence_add_callback(fence, &sched_job->cb,
1214					   drm_sched_job_done_cb);
1215		if (r == -ENOENT)
1216			drm_sched_job_done(sched_job, fence->error);
1217		else if (r)
1218			DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", r);
1219	} else {
1220		drm_sched_job_done(sched_job, IS_ERR(fence) ?
1221				   PTR_ERR(fence) : 0);
1222	}
1223
1224	wake_up(&sched->job_scheduled);
1225	drm_sched_run_job_queue(sched);
1226}
1227
1228/**
1229 * drm_sched_init - Init a gpu scheduler instance
1230 *
1231 * @sched: scheduler instance
1232 * @ops: backend operations for this scheduler
1233 * @submit_wq: workqueue to use for submission. If NULL, an ordered wq is
1234 *	       allocated and used
1235 * @num_rqs: number of runqueues, one for each priority, up to DRM_SCHED_PRIORITY_COUNT
1236 * @credit_limit: the number of credits this scheduler can hold from all jobs
1237 * @hang_limit: number of times to allow a job to hang before dropping it
1238 * @timeout: timeout value in jiffies for the scheduler
1239 * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is
1240 *		used
1241 * @score: optional score atomic shared with other schedulers
1242 * @name: name used for debugging
1243 * @dev: target &struct device
1244 *
1245 * Return 0 on success, otherwise error code.
1246 */
1247int drm_sched_init(struct drm_gpu_scheduler *sched,
1248		   const struct drm_sched_backend_ops *ops,
1249		   struct workqueue_struct *submit_wq,
1250		   u32 num_rqs, u32 credit_limit, unsigned int hang_limit,
1251		   long timeout, struct workqueue_struct *timeout_wq,
1252		   atomic_t *score, const char *name, struct device *dev)
1253{
1254	int i, ret;
1255
1256	sched->ops = ops;
1257	sched->credit_limit = credit_limit;
1258	sched->name = name;
1259	sched->timeout = timeout;
1260	sched->timeout_wq = timeout_wq ? : system_wq;
1261	sched->hang_limit = hang_limit;
1262	sched->score = score ? score : &sched->_score;
1263	sched->dev = dev;
1264
1265	if (num_rqs > DRM_SCHED_PRIORITY_COUNT) {
1266		/* This is a gross violation--tell drivers what the  problem is.
1267		 */
1268		drm_err(sched, "%s: num_rqs cannot be greater than DRM_SCHED_PRIORITY_COUNT\n",
1269			__func__);
1270		return -EINVAL;
1271	} else if (sched->sched_rq) {
1272		/* Not an error, but warn anyway so drivers can
1273		 * fine-tune their DRM calling order, and return all
1274		 * is good.
1275		 */
1276		drm_warn(sched, "%s: scheduler already initialized!\n", __func__);
1277		return 0;
1278	}
1279
1280	if (submit_wq) {
1281		sched->submit_wq = submit_wq;
1282		sched->own_submit_wq = false;
1283	} else {
1284		sched->submit_wq = alloc_ordered_workqueue(name, 0);
1285		if (!sched->submit_wq)
1286			return -ENOMEM;
1287
1288		sched->own_submit_wq = true;
1289	}
1290	ret = -ENOMEM;
1291	sched->sched_rq = kmalloc_array(num_rqs, sizeof(*sched->sched_rq),
1292					GFP_KERNEL | __GFP_ZERO);
1293	if (!sched->sched_rq)
1294		goto Out_free;
1295	sched->num_rqs = num_rqs;
1296	for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
1297		sched->sched_rq[i] = kzalloc(sizeof(*sched->sched_rq[i]), GFP_KERNEL);
1298		if (!sched->sched_rq[i])
1299			goto Out_unroll;
1300		drm_sched_rq_init(sched, sched->sched_rq[i]);
1301	}
1302
1303	init_waitqueue_head(&sched->job_scheduled);
1304	INIT_LIST_HEAD(&sched->pending_list);
1305	spin_lock_init(&sched->job_list_lock);
1306	atomic_set(&sched->credit_count, 0);
1307	INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
1308	INIT_WORK(&sched->work_run_job, drm_sched_run_job_work);
1309	INIT_WORK(&sched->work_free_job, drm_sched_free_job_work);
1310	atomic_set(&sched->_score, 0);
1311	atomic64_set(&sched->job_id_count, 0);
1312	sched->pause_submit = false;
1313
1314	sched->ready = true;
1315	return 0;
1316Out_unroll:
1317	for (--i ; i >= DRM_SCHED_PRIORITY_KERNEL; i--)
1318		kfree(sched->sched_rq[i]);
1319Out_free:
1320	kfree(sched->sched_rq);
1321	sched->sched_rq = NULL;
1322	if (sched->own_submit_wq)
1323		destroy_workqueue(sched->submit_wq);
1324	drm_err(sched, "%s: Failed to setup GPU scheduler--out of memory\n", __func__);
1325	return ret;
1326}
1327EXPORT_SYMBOL(drm_sched_init);
1328
1329/**
1330 * drm_sched_fini - Destroy a gpu scheduler
1331 *
1332 * @sched: scheduler instance
1333 *
1334 * Tears down and cleans up the scheduler.
1335 */
1336void drm_sched_fini(struct drm_gpu_scheduler *sched)
1337{
1338	struct drm_sched_entity *s_entity;
1339	int i;
1340
1341	drm_sched_wqueue_stop(sched);
1342
1343	for (i = DRM_SCHED_PRIORITY_KERNEL; i < sched->num_rqs; i++) {
1344		struct drm_sched_rq *rq = sched->sched_rq[i];
1345
1346		spin_lock(&rq->lock);
1347		list_for_each_entry(s_entity, &rq->entities, list)
1348			/*
1349			 * Prevents reinsertion and marks job_queue as idle,
1350			 * it will removed from rq in drm_sched_entity_fini
1351			 * eventually
1352			 */
1353			s_entity->stopped = true;
1354		spin_unlock(&rq->lock);
1355		kfree(sched->sched_rq[i]);
1356	}
1357
1358	/* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */
1359	wake_up_all(&sched->job_scheduled);
1360
1361	/* Confirm no work left behind accessing device structures */
1362	cancel_delayed_work_sync(&sched->work_tdr);
1363
1364	if (sched->own_submit_wq)
1365		destroy_workqueue(sched->submit_wq);
1366	sched->ready = false;
1367	kfree(sched->sched_rq);
1368	sched->sched_rq = NULL;
1369}
1370EXPORT_SYMBOL(drm_sched_fini);
1371
1372/**
1373 * drm_sched_increase_karma - Update sched_entity guilty flag
1374 *
1375 * @bad: The job guilty of time out
1376 *
1377 * Increment on every hang caused by the 'bad' job. If this exceeds the hang
1378 * limit of the scheduler then the respective sched entity is marked guilty and
1379 * jobs from it will not be scheduled further
1380 */
1381void drm_sched_increase_karma(struct drm_sched_job *bad)
1382{
1383	int i;
1384	struct drm_sched_entity *tmp;
1385	struct drm_sched_entity *entity;
1386	struct drm_gpu_scheduler *sched = bad->sched;
1387
1388	/* don't change @bad's karma if it's from KERNEL RQ,
1389	 * because sometimes GPU hang would cause kernel jobs (like VM updating jobs)
1390	 * corrupt but keep in mind that kernel jobs always considered good.
1391	 */
1392	if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
1393		atomic_inc(&bad->karma);
1394
1395		for (i = DRM_SCHED_PRIORITY_HIGH; i < sched->num_rqs; i++) {
1396			struct drm_sched_rq *rq = sched->sched_rq[i];
1397
1398			spin_lock(&rq->lock);
1399			list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
1400				if (bad->s_fence->scheduled.context ==
1401				    entity->fence_context) {
1402					if (entity->guilty)
1403						atomic_set(entity->guilty, 1);
1404					break;
1405				}
1406			}
1407			spin_unlock(&rq->lock);
1408			if (&entity->list != &rq->entities)
1409				break;
1410		}
1411	}
1412}
1413EXPORT_SYMBOL(drm_sched_increase_karma);
1414
1415/**
1416 * drm_sched_wqueue_ready - Is the scheduler ready for submission
1417 *
1418 * @sched: scheduler instance
1419 *
1420 * Returns true if submission is ready
1421 */
1422bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched)
1423{
1424	return sched->ready;
1425}
1426EXPORT_SYMBOL(drm_sched_wqueue_ready);
1427
1428/**
1429 * drm_sched_wqueue_stop - stop scheduler submission
1430 *
1431 * @sched: scheduler instance
1432 */
1433void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched)
1434{
1435	WRITE_ONCE(sched->pause_submit, true);
1436	cancel_work_sync(&sched->work_run_job);
1437	cancel_work_sync(&sched->work_free_job);
1438}
1439EXPORT_SYMBOL(drm_sched_wqueue_stop);
1440
1441/**
1442 * drm_sched_wqueue_start - start scheduler submission
1443 *
1444 * @sched: scheduler instance
1445 */
1446void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched)
1447{
1448	WRITE_ONCE(sched->pause_submit, false);
1449	queue_work(sched->submit_wq, &sched->work_run_job);
1450	queue_work(sched->submit_wq, &sched->work_free_job);
1451}
1452EXPORT_SYMBOL(drm_sched_wqueue_start);