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v4.6
  1/*
  2 * Copyright 2011 Red Hat Inc.
  3 * All Rights Reserved.
  4 *
  5 * Permission is hereby granted, free of charge, to any person obtaining a
  6 * copy of this software and associated documentation files (the
  7 * "Software"), to deal in the Software without restriction, including
  8 * without limitation the rights to use, copy, modify, merge, publish,
  9 * distribute, sub license, and/or sell copies of the Software, and to
 10 * permit persons to whom the Software is furnished to do so, subject to
 11 * the following conditions:
 12 *
 13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 15 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 16 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
 17 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 18 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 19 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 20 *
 21 * The above copyright notice and this permission notice (including the
 22 * next paragraph) shall be included in all copies or substantial portions
 23 * of the Software.
 24 *
 25 */
 26/*
 27 * Authors:
 28 *    Jerome Glisse <glisse@freedesktop.org>
 29 */
 30/* Algorithm:
 31 *
 32 * We store the last allocated bo in "hole", we always try to allocate
 33 * after the last allocated bo. Principle is that in a linear GPU ring
 34 * progression was is after last is the oldest bo we allocated and thus
 35 * the first one that should no longer be in use by the GPU.
 36 *
 37 * If it's not the case we skip over the bo after last to the closest
 38 * done bo if such one exist. If none exist and we are not asked to
 39 * block we report failure to allocate.
 40 *
 41 * If we are asked to block we wait on all the oldest fence of all
 42 * rings. We just wait for any of those fence to complete.
 43 */
 44#include <drm/drmP.h>
 45#include "amdgpu.h"
 46
 47static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo);
 48static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager);
 49
 50int amdgpu_sa_bo_manager_init(struct amdgpu_device *adev,
 51			      struct amdgpu_sa_manager *sa_manager,
 52			      unsigned size, u32 align, u32 domain)
 53{
 54	int i, r;
 55
 56	init_waitqueue_head(&sa_manager->wq);
 57	sa_manager->bo = NULL;
 58	sa_manager->size = size;
 59	sa_manager->domain = domain;
 60	sa_manager->align = align;
 61	sa_manager->hole = &sa_manager->olist;
 62	INIT_LIST_HEAD(&sa_manager->olist);
 63	for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
 64		INIT_LIST_HEAD(&sa_manager->flist[i]);
 65
 66	r = amdgpu_bo_create(adev, size, align, true, domain,
 67			     0, NULL, NULL, &sa_manager->bo);
 68	if (r) {
 69		dev_err(adev->dev, "(%d) failed to allocate bo for manager\n", r);
 70		return r;
 71	}
 72
 
 73	return r;
 74}
 75
 76void amdgpu_sa_bo_manager_fini(struct amdgpu_device *adev,
 77			       struct amdgpu_sa_manager *sa_manager)
 78{
 79	struct amdgpu_sa_bo *sa_bo, *tmp;
 80
 
 
 
 
 
 81	if (!list_empty(&sa_manager->olist)) {
 82		sa_manager->hole = &sa_manager->olist,
 83		amdgpu_sa_bo_try_free(sa_manager);
 84		if (!list_empty(&sa_manager->olist)) {
 85			dev_err(adev->dev, "sa_manager is not empty, clearing anyway\n");
 86		}
 87	}
 88	list_for_each_entry_safe(sa_bo, tmp, &sa_manager->olist, olist) {
 89		amdgpu_sa_bo_remove_locked(sa_bo);
 90	}
 91	amdgpu_bo_unref(&sa_manager->bo);
 92	sa_manager->size = 0;
 93}
 94
 95int amdgpu_sa_bo_manager_start(struct amdgpu_device *adev,
 96			       struct amdgpu_sa_manager *sa_manager)
 97{
 98	int r;
 99
100	if (sa_manager->bo == NULL) {
101		dev_err(adev->dev, "no bo for sa manager\n");
102		return -EINVAL;
103	}
104
105	/* map the buffer */
106	r = amdgpu_bo_reserve(sa_manager->bo, false);
107	if (r) {
108		dev_err(adev->dev, "(%d) failed to reserve manager bo\n", r);
109		return r;
110	}
111	r = amdgpu_bo_pin(sa_manager->bo, sa_manager->domain, &sa_manager->gpu_addr);
112	if (r) {
113		amdgpu_bo_unreserve(sa_manager->bo);
114		dev_err(adev->dev, "(%d) failed to pin manager bo\n", r);
115		return r;
116	}
117	r = amdgpu_bo_kmap(sa_manager->bo, &sa_manager->cpu_ptr);
118	amdgpu_bo_unreserve(sa_manager->bo);
119	return r;
120}
121
122int amdgpu_sa_bo_manager_suspend(struct amdgpu_device *adev,
123				 struct amdgpu_sa_manager *sa_manager)
124{
125	int r;
126
127	if (sa_manager->bo == NULL) {
128		dev_err(adev->dev, "no bo for sa manager\n");
129		return -EINVAL;
130	}
131
132	r = amdgpu_bo_reserve(sa_manager->bo, false);
133	if (!r) {
134		amdgpu_bo_kunmap(sa_manager->bo);
135		amdgpu_bo_unpin(sa_manager->bo);
136		amdgpu_bo_unreserve(sa_manager->bo);
137	}
138	return r;
139}
140
141static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo)
142{
143	struct amdgpu_sa_manager *sa_manager = sa_bo->manager;
144	if (sa_manager->hole == &sa_bo->olist) {
145		sa_manager->hole = sa_bo->olist.prev;
146	}
147	list_del_init(&sa_bo->olist);
148	list_del_init(&sa_bo->flist);
149	fence_put(sa_bo->fence);
150	kfree(sa_bo);
151}
152
153static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager)
154{
155	struct amdgpu_sa_bo *sa_bo, *tmp;
156
157	if (sa_manager->hole->next == &sa_manager->olist)
158		return;
159
160	sa_bo = list_entry(sa_manager->hole->next, struct amdgpu_sa_bo, olist);
161	list_for_each_entry_safe_from(sa_bo, tmp, &sa_manager->olist, olist) {
162		if (sa_bo->fence == NULL ||
163		    !fence_is_signaled(sa_bo->fence)) {
164			return;
165		}
166		amdgpu_sa_bo_remove_locked(sa_bo);
167	}
168}
169
170static inline unsigned amdgpu_sa_bo_hole_soffset(struct amdgpu_sa_manager *sa_manager)
171{
172	struct list_head *hole = sa_manager->hole;
173
174	if (hole != &sa_manager->olist) {
175		return list_entry(hole, struct amdgpu_sa_bo, olist)->eoffset;
176	}
177	return 0;
178}
179
180static inline unsigned amdgpu_sa_bo_hole_eoffset(struct amdgpu_sa_manager *sa_manager)
181{
182	struct list_head *hole = sa_manager->hole;
183
184	if (hole->next != &sa_manager->olist) {
185		return list_entry(hole->next, struct amdgpu_sa_bo, olist)->soffset;
186	}
187	return sa_manager->size;
188}
189
190static bool amdgpu_sa_bo_try_alloc(struct amdgpu_sa_manager *sa_manager,
191				   struct amdgpu_sa_bo *sa_bo,
192				   unsigned size, unsigned align)
193{
194	unsigned soffset, eoffset, wasted;
195
196	soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
197	eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager);
198	wasted = (align - (soffset % align)) % align;
199
200	if ((eoffset - soffset) >= (size + wasted)) {
201		soffset += wasted;
202
203		sa_bo->manager = sa_manager;
204		sa_bo->soffset = soffset;
205		sa_bo->eoffset = soffset + size;
206		list_add(&sa_bo->olist, sa_manager->hole);
207		INIT_LIST_HEAD(&sa_bo->flist);
208		sa_manager->hole = &sa_bo->olist;
209		return true;
210	}
211	return false;
212}
213
214/**
215 * amdgpu_sa_event - Check if we can stop waiting
216 *
217 * @sa_manager: pointer to the sa_manager
218 * @size: number of bytes we want to allocate
219 * @align: alignment we need to match
220 *
221 * Check if either there is a fence we can wait for or
222 * enough free memory to satisfy the allocation directly
223 */
224static bool amdgpu_sa_event(struct amdgpu_sa_manager *sa_manager,
225			    unsigned size, unsigned align)
226{
227	unsigned soffset, eoffset, wasted;
228	int i;
229
230	for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
231		if (!list_empty(&sa_manager->flist[i]))
232			return true;
233
234	soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
235	eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager);
236	wasted = (align - (soffset % align)) % align;
237
238	if ((eoffset - soffset) >= (size + wasted)) {
239		return true;
240	}
241
242	return false;
243}
244
245static bool amdgpu_sa_bo_next_hole(struct amdgpu_sa_manager *sa_manager,
246				   struct fence **fences,
247				   unsigned *tries)
248{
249	struct amdgpu_sa_bo *best_bo = NULL;
250	unsigned i, soffset, best, tmp;
251
252	/* if hole points to the end of the buffer */
253	if (sa_manager->hole->next == &sa_manager->olist) {
254		/* try again with its beginning */
255		sa_manager->hole = &sa_manager->olist;
256		return true;
257	}
258
259	soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
260	/* to handle wrap around we add sa_manager->size */
261	best = sa_manager->size * 2;
262	/* go over all fence list and try to find the closest sa_bo
263	 * of the current last
264	 */
265	for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) {
266		struct amdgpu_sa_bo *sa_bo;
267
 
 
268		if (list_empty(&sa_manager->flist[i]))
269			continue;
270
271		sa_bo = list_first_entry(&sa_manager->flist[i],
272					 struct amdgpu_sa_bo, flist);
273
274		if (!fence_is_signaled(sa_bo->fence)) {
275			fences[i] = sa_bo->fence;
276			continue;
277		}
278
279		/* limit the number of tries each ring gets */
280		if (tries[i] > 2) {
281			continue;
282		}
283
284		tmp = sa_bo->soffset;
285		if (tmp < soffset) {
286			/* wrap around, pretend it's after */
287			tmp += sa_manager->size;
288		}
289		tmp -= soffset;
290		if (tmp < best) {
291			/* this sa bo is the closest one */
292			best = tmp;
293			best_bo = sa_bo;
294		}
295	}
296
297	if (best_bo) {
298		uint32_t idx = best_bo->fence->context;
299
300		idx %= AMDGPU_SA_NUM_FENCE_LISTS;
301		++tries[idx];
302		sa_manager->hole = best_bo->olist.prev;
303
304		/* we knew that this one is signaled,
305		   so it's save to remote it */
306		amdgpu_sa_bo_remove_locked(best_bo);
307		return true;
308	}
309	return false;
310}
311
312int amdgpu_sa_bo_new(struct amdgpu_sa_manager *sa_manager,
313		     struct amdgpu_sa_bo **sa_bo,
314		     unsigned size, unsigned align)
315{
316	struct fence *fences[AMDGPU_SA_NUM_FENCE_LISTS];
317	unsigned tries[AMDGPU_SA_NUM_FENCE_LISTS];
318	unsigned count;
319	int i, r;
320	signed long t;
321
322	if (WARN_ON_ONCE(align > sa_manager->align))
323		return -EINVAL;
324
325	if (WARN_ON_ONCE(size > sa_manager->size))
326		return -EINVAL;
327
328	*sa_bo = kmalloc(sizeof(struct amdgpu_sa_bo), GFP_KERNEL);
329	if ((*sa_bo) == NULL) {
330		return -ENOMEM;
331	}
332	(*sa_bo)->manager = sa_manager;
333	(*sa_bo)->fence = NULL;
334	INIT_LIST_HEAD(&(*sa_bo)->olist);
335	INIT_LIST_HEAD(&(*sa_bo)->flist);
336
337	spin_lock(&sa_manager->wq.lock);
338	do {
339		for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) {
340			fences[i] = NULL;
341			tries[i] = 0;
342		}
343
344		do {
345			amdgpu_sa_bo_try_free(sa_manager);
346
347			if (amdgpu_sa_bo_try_alloc(sa_manager, *sa_bo,
348						   size, align)) {
349				spin_unlock(&sa_manager->wq.lock);
350				return 0;
351			}
352
353			/* see if we can skip over some allocations */
354		} while (amdgpu_sa_bo_next_hole(sa_manager, fences, tries));
355
356		for (i = 0, count = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
357			if (fences[i])
358				fences[count++] = fence_get(fences[i]);
359
360		if (count) {
361			spin_unlock(&sa_manager->wq.lock);
362			t = fence_wait_any_timeout(fences, count, false,
363						   MAX_SCHEDULE_TIMEOUT);
 
364			for (i = 0; i < count; ++i)
365				fence_put(fences[i]);
366
367			r = (t > 0) ? 0 : t;
368			spin_lock(&sa_manager->wq.lock);
369		} else {
370			/* if we have nothing to wait for block */
371			r = wait_event_interruptible_locked(
372				sa_manager->wq,
373				amdgpu_sa_event(sa_manager, size, align)
374			);
375		}
376
377	} while (!r);
378
379	spin_unlock(&sa_manager->wq.lock);
380	kfree(*sa_bo);
381	*sa_bo = NULL;
382	return r;
383}
384
385void amdgpu_sa_bo_free(struct amdgpu_device *adev, struct amdgpu_sa_bo **sa_bo,
386		       struct fence *fence)
387{
388	struct amdgpu_sa_manager *sa_manager;
389
390	if (sa_bo == NULL || *sa_bo == NULL) {
391		return;
392	}
393
394	sa_manager = (*sa_bo)->manager;
395	spin_lock(&sa_manager->wq.lock);
396	if (fence && !fence_is_signaled(fence)) {
397		uint32_t idx;
398
399		(*sa_bo)->fence = fence_get(fence);
400		idx = fence->context % AMDGPU_SA_NUM_FENCE_LISTS;
401		list_add_tail(&(*sa_bo)->flist, &sa_manager->flist[idx]);
402	} else {
403		amdgpu_sa_bo_remove_locked(*sa_bo);
404	}
405	wake_up_all_locked(&sa_manager->wq);
406	spin_unlock(&sa_manager->wq.lock);
407	*sa_bo = NULL;
408}
409
410#if defined(CONFIG_DEBUG_FS)
411
412void amdgpu_sa_bo_dump_debug_info(struct amdgpu_sa_manager *sa_manager,
413				  struct seq_file *m)
414{
415	struct amdgpu_sa_bo *i;
416
417	spin_lock(&sa_manager->wq.lock);
418	list_for_each_entry(i, &sa_manager->olist, olist) {
419		uint64_t soffset = i->soffset + sa_manager->gpu_addr;
420		uint64_t eoffset = i->eoffset + sa_manager->gpu_addr;
421		if (&i->olist == sa_manager->hole) {
422			seq_printf(m, ">");
423		} else {
424			seq_printf(m, " ");
425		}
426		seq_printf(m, "[0x%010llx 0x%010llx] size %8lld",
427			   soffset, eoffset, eoffset - soffset);
428
429		if (i->fence)
430			seq_printf(m, " protected by 0x%08x on context %d",
431				   i->fence->seqno, i->fence->context);
432
433		seq_printf(m, "\n");
434	}
435	spin_unlock(&sa_manager->wq.lock);
436}
437#endif
v6.2
  1/*
  2 * Copyright 2011 Red Hat Inc.
  3 * All Rights Reserved.
  4 *
  5 * Permission is hereby granted, free of charge, to any person obtaining a
  6 * copy of this software and associated documentation files (the
  7 * "Software"), to deal in the Software without restriction, including
  8 * without limitation the rights to use, copy, modify, merge, publish,
  9 * distribute, sub license, and/or sell copies of the Software, and to
 10 * permit persons to whom the Software is furnished to do so, subject to
 11 * the following conditions:
 12 *
 13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 15 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 16 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
 17 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 18 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 19 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 20 *
 21 * The above copyright notice and this permission notice (including the
 22 * next paragraph) shall be included in all copies or substantial portions
 23 * of the Software.
 24 *
 25 */
 26/*
 27 * Authors:
 28 *    Jerome Glisse <glisse@freedesktop.org>
 29 */
 30/* Algorithm:
 31 *
 32 * We store the last allocated bo in "hole", we always try to allocate
 33 * after the last allocated bo. Principle is that in a linear GPU ring
 34 * progression was is after last is the oldest bo we allocated and thus
 35 * the first one that should no longer be in use by the GPU.
 36 *
 37 * If it's not the case we skip over the bo after last to the closest
 38 * done bo if such one exist. If none exist and we are not asked to
 39 * block we report failure to allocate.
 40 *
 41 * If we are asked to block we wait on all the oldest fence of all
 42 * rings. We just wait for any of those fence to complete.
 43 */
 44
 45#include "amdgpu.h"
 46
 47static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo);
 48static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager);
 49
 50int amdgpu_sa_bo_manager_init(struct amdgpu_device *adev,
 51			      struct amdgpu_sa_manager *sa_manager,
 52			      unsigned size, u32 align, u32 domain)
 53{
 54	int i, r;
 55
 56	init_waitqueue_head(&sa_manager->wq);
 57	sa_manager->bo = NULL;
 58	sa_manager->size = size;
 59	sa_manager->domain = domain;
 60	sa_manager->align = align;
 61	sa_manager->hole = &sa_manager->olist;
 62	INIT_LIST_HEAD(&sa_manager->olist);
 63	for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
 64		INIT_LIST_HEAD(&sa_manager->flist[i]);
 65
 66	r = amdgpu_bo_create_kernel(adev, size, align, domain, &sa_manager->bo,
 67				&sa_manager->gpu_addr, &sa_manager->cpu_ptr);
 68	if (r) {
 69		dev_err(adev->dev, "(%d) failed to allocate bo for manager\n", r);
 70		return r;
 71	}
 72
 73	memset(sa_manager->cpu_ptr, 0, sa_manager->size);
 74	return r;
 75}
 76
 77void amdgpu_sa_bo_manager_fini(struct amdgpu_device *adev,
 78			       struct amdgpu_sa_manager *sa_manager)
 79{
 80	struct amdgpu_sa_bo *sa_bo, *tmp;
 81
 82	if (sa_manager->bo == NULL) {
 83		dev_err(adev->dev, "no bo for sa manager\n");
 84		return;
 85	}
 86
 87	if (!list_empty(&sa_manager->olist)) {
 88		sa_manager->hole = &sa_manager->olist,
 89		amdgpu_sa_bo_try_free(sa_manager);
 90		if (!list_empty(&sa_manager->olist)) {
 91			dev_err(adev->dev, "sa_manager is not empty, clearing anyway\n");
 92		}
 93	}
 94	list_for_each_entry_safe(sa_bo, tmp, &sa_manager->olist, olist) {
 95		amdgpu_sa_bo_remove_locked(sa_bo);
 96	}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 97
 98	amdgpu_bo_free_kernel(&sa_manager->bo, &sa_manager->gpu_addr, &sa_manager->cpu_ptr);
 99	sa_manager->size = 0;
 
 
 
 
 
 
 
 
 
 
100}
101
102static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo)
103{
104	struct amdgpu_sa_manager *sa_manager = sa_bo->manager;
105	if (sa_manager->hole == &sa_bo->olist) {
106		sa_manager->hole = sa_bo->olist.prev;
107	}
108	list_del_init(&sa_bo->olist);
109	list_del_init(&sa_bo->flist);
110	dma_fence_put(sa_bo->fence);
111	kfree(sa_bo);
112}
113
114static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager)
115{
116	struct amdgpu_sa_bo *sa_bo, *tmp;
117
118	if (sa_manager->hole->next == &sa_manager->olist)
119		return;
120
121	sa_bo = list_entry(sa_manager->hole->next, struct amdgpu_sa_bo, olist);
122	list_for_each_entry_safe_from(sa_bo, tmp, &sa_manager->olist, olist) {
123		if (sa_bo->fence == NULL ||
124		    !dma_fence_is_signaled(sa_bo->fence)) {
125			return;
126		}
127		amdgpu_sa_bo_remove_locked(sa_bo);
128	}
129}
130
131static inline unsigned amdgpu_sa_bo_hole_soffset(struct amdgpu_sa_manager *sa_manager)
132{
133	struct list_head *hole = sa_manager->hole;
134
135	if (hole != &sa_manager->olist) {
136		return list_entry(hole, struct amdgpu_sa_bo, olist)->eoffset;
137	}
138	return 0;
139}
140
141static inline unsigned amdgpu_sa_bo_hole_eoffset(struct amdgpu_sa_manager *sa_manager)
142{
143	struct list_head *hole = sa_manager->hole;
144
145	if (hole->next != &sa_manager->olist) {
146		return list_entry(hole->next, struct amdgpu_sa_bo, olist)->soffset;
147	}
148	return sa_manager->size;
149}
150
151static bool amdgpu_sa_bo_try_alloc(struct amdgpu_sa_manager *sa_manager,
152				   struct amdgpu_sa_bo *sa_bo,
153				   unsigned size, unsigned align)
154{
155	unsigned soffset, eoffset, wasted;
156
157	soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
158	eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager);
159	wasted = (align - (soffset % align)) % align;
160
161	if ((eoffset - soffset) >= (size + wasted)) {
162		soffset += wasted;
163
164		sa_bo->manager = sa_manager;
165		sa_bo->soffset = soffset;
166		sa_bo->eoffset = soffset + size;
167		list_add(&sa_bo->olist, sa_manager->hole);
168		INIT_LIST_HEAD(&sa_bo->flist);
169		sa_manager->hole = &sa_bo->olist;
170		return true;
171	}
172	return false;
173}
174
175/**
176 * amdgpu_sa_event - Check if we can stop waiting
177 *
178 * @sa_manager: pointer to the sa_manager
179 * @size: number of bytes we want to allocate
180 * @align: alignment we need to match
181 *
182 * Check if either there is a fence we can wait for or
183 * enough free memory to satisfy the allocation directly
184 */
185static bool amdgpu_sa_event(struct amdgpu_sa_manager *sa_manager,
186			    unsigned size, unsigned align)
187{
188	unsigned soffset, eoffset, wasted;
189	int i;
190
191	for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
192		if (!list_empty(&sa_manager->flist[i]))
193			return true;
194
195	soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
196	eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager);
197	wasted = (align - (soffset % align)) % align;
198
199	if ((eoffset - soffset) >= (size + wasted)) {
200		return true;
201	}
202
203	return false;
204}
205
206static bool amdgpu_sa_bo_next_hole(struct amdgpu_sa_manager *sa_manager,
207				   struct dma_fence **fences,
208				   unsigned *tries)
209{
210	struct amdgpu_sa_bo *best_bo = NULL;
211	unsigned i, soffset, best, tmp;
212
213	/* if hole points to the end of the buffer */
214	if (sa_manager->hole->next == &sa_manager->olist) {
215		/* try again with its beginning */
216		sa_manager->hole = &sa_manager->olist;
217		return true;
218	}
219
220	soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
221	/* to handle wrap around we add sa_manager->size */
222	best = sa_manager->size * 2;
223	/* go over all fence list and try to find the closest sa_bo
224	 * of the current last
225	 */
226	for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) {
227		struct amdgpu_sa_bo *sa_bo;
228
229		fences[i] = NULL;
230
231		if (list_empty(&sa_manager->flist[i]))
232			continue;
233
234		sa_bo = list_first_entry(&sa_manager->flist[i],
235					 struct amdgpu_sa_bo, flist);
236
237		if (!dma_fence_is_signaled(sa_bo->fence)) {
238			fences[i] = sa_bo->fence;
239			continue;
240		}
241
242		/* limit the number of tries each ring gets */
243		if (tries[i] > 2) {
244			continue;
245		}
246
247		tmp = sa_bo->soffset;
248		if (tmp < soffset) {
249			/* wrap around, pretend it's after */
250			tmp += sa_manager->size;
251		}
252		tmp -= soffset;
253		if (tmp < best) {
254			/* this sa bo is the closest one */
255			best = tmp;
256			best_bo = sa_bo;
257		}
258	}
259
260	if (best_bo) {
261		uint32_t idx = best_bo->fence->context;
262
263		idx %= AMDGPU_SA_NUM_FENCE_LISTS;
264		++tries[idx];
265		sa_manager->hole = best_bo->olist.prev;
266
267		/* we knew that this one is signaled,
268		   so it's save to remote it */
269		amdgpu_sa_bo_remove_locked(best_bo);
270		return true;
271	}
272	return false;
273}
274
275int amdgpu_sa_bo_new(struct amdgpu_sa_manager *sa_manager,
276		     struct amdgpu_sa_bo **sa_bo,
277		     unsigned size, unsigned align)
278{
279	struct dma_fence *fences[AMDGPU_SA_NUM_FENCE_LISTS];
280	unsigned tries[AMDGPU_SA_NUM_FENCE_LISTS];
281	unsigned count;
282	int i, r;
283	signed long t;
284
285	if (WARN_ON_ONCE(align > sa_manager->align))
286		return -EINVAL;
287
288	if (WARN_ON_ONCE(size > sa_manager->size))
289		return -EINVAL;
290
291	*sa_bo = kmalloc(sizeof(struct amdgpu_sa_bo), GFP_KERNEL);
292	if (!(*sa_bo))
293		return -ENOMEM;
 
294	(*sa_bo)->manager = sa_manager;
295	(*sa_bo)->fence = NULL;
296	INIT_LIST_HEAD(&(*sa_bo)->olist);
297	INIT_LIST_HEAD(&(*sa_bo)->flist);
298
299	spin_lock(&sa_manager->wq.lock);
300	do {
301		for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
 
302			tries[i] = 0;
 
303
304		do {
305			amdgpu_sa_bo_try_free(sa_manager);
306
307			if (amdgpu_sa_bo_try_alloc(sa_manager, *sa_bo,
308						   size, align)) {
309				spin_unlock(&sa_manager->wq.lock);
310				return 0;
311			}
312
313			/* see if we can skip over some allocations */
314		} while (amdgpu_sa_bo_next_hole(sa_manager, fences, tries));
315
316		for (i = 0, count = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
317			if (fences[i])
318				fences[count++] = dma_fence_get(fences[i]);
319
320		if (count) {
321			spin_unlock(&sa_manager->wq.lock);
322			t = dma_fence_wait_any_timeout(fences, count, false,
323						       MAX_SCHEDULE_TIMEOUT,
324						       NULL);
325			for (i = 0; i < count; ++i)
326				dma_fence_put(fences[i]);
327
328			r = (t > 0) ? 0 : t;
329			spin_lock(&sa_manager->wq.lock);
330		} else {
331			/* if we have nothing to wait for block */
332			r = wait_event_interruptible_locked(
333				sa_manager->wq,
334				amdgpu_sa_event(sa_manager, size, align)
335			);
336		}
337
338	} while (!r);
339
340	spin_unlock(&sa_manager->wq.lock);
341	kfree(*sa_bo);
342	*sa_bo = NULL;
343	return r;
344}
345
346void amdgpu_sa_bo_free(struct amdgpu_device *adev, struct amdgpu_sa_bo **sa_bo,
347		       struct dma_fence *fence)
348{
349	struct amdgpu_sa_manager *sa_manager;
350
351	if (sa_bo == NULL || *sa_bo == NULL) {
352		return;
353	}
354
355	sa_manager = (*sa_bo)->manager;
356	spin_lock(&sa_manager->wq.lock);
357	if (fence && !dma_fence_is_signaled(fence)) {
358		uint32_t idx;
359
360		(*sa_bo)->fence = dma_fence_get(fence);
361		idx = fence->context % AMDGPU_SA_NUM_FENCE_LISTS;
362		list_add_tail(&(*sa_bo)->flist, &sa_manager->flist[idx]);
363	} else {
364		amdgpu_sa_bo_remove_locked(*sa_bo);
365	}
366	wake_up_all_locked(&sa_manager->wq);
367	spin_unlock(&sa_manager->wq.lock);
368	*sa_bo = NULL;
369}
370
371#if defined(CONFIG_DEBUG_FS)
372
373void amdgpu_sa_bo_dump_debug_info(struct amdgpu_sa_manager *sa_manager,
374				  struct seq_file *m)
375{
376	struct amdgpu_sa_bo *i;
377
378	spin_lock(&sa_manager->wq.lock);
379	list_for_each_entry(i, &sa_manager->olist, olist) {
380		uint64_t soffset = i->soffset + sa_manager->gpu_addr;
381		uint64_t eoffset = i->eoffset + sa_manager->gpu_addr;
382		if (&i->olist == sa_manager->hole) {
383			seq_printf(m, ">");
384		} else {
385			seq_printf(m, " ");
386		}
387		seq_printf(m, "[0x%010llx 0x%010llx] size %8lld",
388			   soffset, eoffset, eoffset - soffset);
389
390		if (i->fence)
391			seq_printf(m, " protected by 0x%016llx on context %llu",
392				   i->fence->seqno, i->fence->context);
393
394		seq_printf(m, "\n");
395	}
396	spin_unlock(&sa_manager->wq.lock);
397}
398#endif