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v4.6
 
 1/* System call table for i386. */
 2
 3#include <linux/linkage.h>
 4#include <linux/sys.h>
 5#include <linux/cache.h>
 6#include <asm/asm-offsets.h>
 7#include <asm/syscall.h>
 8
 9#define __SYSCALL_I386(nr, sym, qual) extern asmlinkage long sym(unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long) ;
10#include <asm/syscalls_32.h>
11#undef __SYSCALL_I386
 
 
 
 
12
13#define __SYSCALL_I386(nr, sym, qual) [nr] = sym,
 
14
15extern asmlinkage long sys_ni_syscall(unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long);
16
17__visible const sys_call_ptr_t ia32_sys_call_table[__NR_syscall_compat_max+1] = {
18	/*
19	 * Smells like a compiler bug -- it doesn't work
20	 * when the & below is removed.
21	 */
22	[0 ... __NR_syscall_compat_max] = &sys_ni_syscall,
23#include <asm/syscalls_32.h>
24};
v6.2
 1// SPDX-License-Identifier: GPL-2.0
 2/* System call table for i386. */
 3
 4#include <linux/linkage.h>
 5#include <linux/sys.h>
 6#include <linux/cache.h>
 7#include <linux/syscalls.h>
 8#include <asm/syscall.h>
 9
10#ifdef CONFIG_IA32_EMULATION
11#define __SYSCALL_WITH_COMPAT(nr, native, compat)	__SYSCALL(nr, compat)
12#else
13#define __SYSCALL_WITH_COMPAT(nr, native, compat)	__SYSCALL(nr, native)
14#endif
15
16#define __SYSCALL(nr, sym) extern long __ia32_##sym(const struct pt_regs *);
17
18#include <asm/syscalls_32.h>
19#undef __SYSCALL
20
21#define __SYSCALL(nr, sym) __ia32_##sym,
22
23__visible const sys_call_ptr_t ia32_sys_call_table[] = {
 
 
 
 
 
24#include <asm/syscalls_32.h>
25};