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   1// SPDX-License-Identifier: GPL-2.0-or-later
   2/*
   3 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing
   4 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O
   5 * scheduler schedules generic entities. The latter can represent
   6 * either single bfq queues (associated with processes) or groups of
   7 * bfq queues (associated with cgroups).
   8 */
   9#include "bfq-iosched.h"
  10
  11/**
  12 * bfq_gt - compare two timestamps.
  13 * @a: first ts.
  14 * @b: second ts.
  15 *
  16 * Return @a > @b, dealing with wrapping correctly.
  17 */
  18static int bfq_gt(u64 a, u64 b)
  19{
  20	return (s64)(a - b) > 0;
  21}
  22
  23static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree)
  24{
  25	struct rb_node *node = tree->rb_node;
  26
  27	return rb_entry(node, struct bfq_entity, rb_node);
  28}
  29
  30static unsigned int bfq_class_idx(struct bfq_entity *entity)
  31{
  32	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
  33
  34	return bfqq ? bfqq->ioprio_class - 1 :
  35		BFQ_DEFAULT_GRP_CLASS - 1;
  36}
  37
  38unsigned int bfq_tot_busy_queues(struct bfq_data *bfqd)
  39{
  40	return bfqd->busy_queues[0] + bfqd->busy_queues[1] +
  41		bfqd->busy_queues[2];
  42}
  43
  44static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
  45						 bool expiration);
  46
  47static bool bfq_update_parent_budget(struct bfq_entity *next_in_service);
  48
  49/**
  50 * bfq_update_next_in_service - update sd->next_in_service
  51 * @sd: sched_data for which to perform the update.
  52 * @new_entity: if not NULL, pointer to the entity whose activation,
  53 *		requeueing or repositioning triggered the invocation of
  54 *		this function.
  55 * @expiration: id true, this function is being invoked after the
  56 *             expiration of the in-service entity
  57 *
  58 * This function is called to update sd->next_in_service, which, in
  59 * its turn, may change as a consequence of the insertion or
  60 * extraction of an entity into/from one of the active trees of
  61 * sd. These insertions/extractions occur as a consequence of
  62 * activations/deactivations of entities, with some activations being
  63 * 'true' activations, and other activations being requeueings (i.e.,
  64 * implementing the second, requeueing phase of the mechanism used to
  65 * reposition an entity in its active tree; see comments on
  66 * __bfq_activate_entity and __bfq_requeue_entity for details). In
  67 * both the last two activation sub-cases, new_entity points to the
  68 * just activated or requeued entity.
  69 *
  70 * Returns true if sd->next_in_service changes in such a way that
  71 * entity->parent may become the next_in_service for its parent
  72 * entity.
  73 */
  74static bool bfq_update_next_in_service(struct bfq_sched_data *sd,
  75				       struct bfq_entity *new_entity,
  76				       bool expiration)
  77{
  78	struct bfq_entity *next_in_service = sd->next_in_service;
  79	bool parent_sched_may_change = false;
  80	bool change_without_lookup = false;
  81
  82	/*
  83	 * If this update is triggered by the activation, requeueing
  84	 * or repositioning of an entity that does not coincide with
  85	 * sd->next_in_service, then a full lookup in the active tree
  86	 * can be avoided. In fact, it is enough to check whether the
  87	 * just-modified entity has the same priority as
  88	 * sd->next_in_service, is eligible and has a lower virtual
  89	 * finish time than sd->next_in_service. If this compound
  90	 * condition holds, then the new entity becomes the new
  91	 * next_in_service. Otherwise no change is needed.
  92	 */
  93	if (new_entity && new_entity != sd->next_in_service) {
  94		/*
  95		 * Flag used to decide whether to replace
  96		 * sd->next_in_service with new_entity. Tentatively
  97		 * set to true, and left as true if
  98		 * sd->next_in_service is NULL.
  99		 */
 100		change_without_lookup = true;
 101
 102		/*
 103		 * If there is already a next_in_service candidate
 104		 * entity, then compare timestamps to decide whether
 105		 * to replace sd->service_tree with new_entity.
 106		 */
 107		if (next_in_service) {
 108			unsigned int new_entity_class_idx =
 109				bfq_class_idx(new_entity);
 110			struct bfq_service_tree *st =
 111				sd->service_tree + new_entity_class_idx;
 112
 113			change_without_lookup =
 114				(new_entity_class_idx ==
 115				 bfq_class_idx(next_in_service)
 116				 &&
 117				 !bfq_gt(new_entity->start, st->vtime)
 118				 &&
 119				 bfq_gt(next_in_service->finish,
 120					new_entity->finish));
 121		}
 122
 123		if (change_without_lookup)
 124			next_in_service = new_entity;
 125	}
 126
 127	if (!change_without_lookup) /* lookup needed */
 128		next_in_service = bfq_lookup_next_entity(sd, expiration);
 129
 130	if (next_in_service) {
 131		bool new_budget_triggers_change =
 132			bfq_update_parent_budget(next_in_service);
 133
 134		parent_sched_may_change = !sd->next_in_service ||
 135			new_budget_triggers_change;
 136	}
 137
 138	sd->next_in_service = next_in_service;
 139
 140	return parent_sched_may_change;
 141}
 142
 143#ifdef CONFIG_BFQ_GROUP_IOSCHED
 144
 145/*
 146 * Returns true if this budget changes may let next_in_service->parent
 147 * become the next_in_service entity for its parent entity.
 148 */
 149static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
 150{
 151	struct bfq_entity *bfqg_entity;
 152	struct bfq_group *bfqg;
 153	struct bfq_sched_data *group_sd;
 154	bool ret = false;
 155
 156	group_sd = next_in_service->sched_data;
 157
 158	bfqg = container_of(group_sd, struct bfq_group, sched_data);
 159	/*
 160	 * bfq_group's my_entity field is not NULL only if the group
 161	 * is not the root group. We must not touch the root entity
 162	 * as it must never become an in-service entity.
 163	 */
 164	bfqg_entity = bfqg->my_entity;
 165	if (bfqg_entity) {
 166		if (bfqg_entity->budget > next_in_service->budget)
 167			ret = true;
 168		bfqg_entity->budget = next_in_service->budget;
 169	}
 170
 171	return ret;
 172}
 173
 174/*
 175 * This function tells whether entity stops being a candidate for next
 176 * service, according to the restrictive definition of the field
 177 * next_in_service. In particular, this function is invoked for an
 178 * entity that is about to be set in service.
 179 *
 180 * If entity is a queue, then the entity is no longer a candidate for
 181 * next service according to the that definition, because entity is
 182 * about to become the in-service queue. This function then returns
 183 * true if entity is a queue.
 184 *
 185 * In contrast, entity could still be a candidate for next service if
 186 * it is not a queue, and has more than one active child. In fact,
 187 * even if one of its children is about to be set in service, other
 188 * active children may still be the next to serve, for the parent
 189 * entity, even according to the above definition. As a consequence, a
 190 * non-queue entity is not a candidate for next-service only if it has
 191 * only one active child. And only if this condition holds, then this
 192 * function returns true for a non-queue entity.
 193 */
 194static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
 195{
 196	struct bfq_group *bfqg;
 197
 198	if (bfq_entity_to_bfqq(entity))
 199		return true;
 200
 201	bfqg = container_of(entity, struct bfq_group, entity);
 202
 203	/*
 204	 * The field active_entities does not always contain the
 205	 * actual number of active children entities: it happens to
 206	 * not account for the in-service entity in case the latter is
 207	 * removed from its active tree (which may get done after
 208	 * invoking the function bfq_no_longer_next_in_service in
 209	 * bfq_get_next_queue). Fortunately, here, i.e., while
 210	 * bfq_no_longer_next_in_service is not yet completed in
 211	 * bfq_get_next_queue, bfq_active_extract has not yet been
 212	 * invoked, and thus active_entities still coincides with the
 213	 * actual number of active entities.
 214	 */
 215	if (bfqg->active_entities == 1)
 216		return true;
 217
 218	return false;
 219}
 220
 221static void bfq_inc_active_entities(struct bfq_entity *entity)
 222{
 223	struct bfq_sched_data *sd = entity->sched_data;
 224	struct bfq_group *bfqg = container_of(sd, struct bfq_group, sched_data);
 225
 226	if (bfqg != bfqg->bfqd->root_group)
 227		bfqg->active_entities++;
 228}
 229
 230static void bfq_dec_active_entities(struct bfq_entity *entity)
 231{
 232	struct bfq_sched_data *sd = entity->sched_data;
 233	struct bfq_group *bfqg = container_of(sd, struct bfq_group, sched_data);
 234
 235	if (bfqg != bfqg->bfqd->root_group)
 236		bfqg->active_entities--;
 237}
 238
 239#else /* CONFIG_BFQ_GROUP_IOSCHED */
 240
 241static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
 242{
 243	return false;
 244}
 245
 246static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
 247{
 248	return true;
 249}
 250
 251static void bfq_inc_active_entities(struct bfq_entity *entity)
 252{
 253}
 254
 255static void bfq_dec_active_entities(struct bfq_entity *entity)
 256{
 257}
 258
 259#endif /* CONFIG_BFQ_GROUP_IOSCHED */
 260
 261/*
 262 * Shift for timestamp calculations.  This actually limits the maximum
 263 * service allowed in one timestamp delta (small shift values increase it),
 264 * the maximum total weight that can be used for the queues in the system
 265 * (big shift values increase it), and the period of virtual time
 266 * wraparounds.
 267 */
 268#define WFQ_SERVICE_SHIFT	22
 269
 270struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity)
 271{
 272	struct bfq_queue *bfqq = NULL;
 273
 274	if (!entity->my_sched_data)
 275		bfqq = container_of(entity, struct bfq_queue, entity);
 276
 277	return bfqq;
 278}
 279
 280
 281/**
 282 * bfq_delta - map service into the virtual time domain.
 283 * @service: amount of service.
 284 * @weight: scale factor (weight of an entity or weight sum).
 285 */
 286static u64 bfq_delta(unsigned long service, unsigned long weight)
 287{
 288	return div64_ul((u64)service << WFQ_SERVICE_SHIFT, weight);
 289}
 290
 291/**
 292 * bfq_calc_finish - assign the finish time to an entity.
 293 * @entity: the entity to act upon.
 294 * @service: the service to be charged to the entity.
 295 */
 296static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service)
 297{
 298	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
 299
 300	entity->finish = entity->start +
 301		bfq_delta(service, entity->weight);
 302
 303	if (bfqq) {
 304		bfq_log_bfqq(bfqq->bfqd, bfqq,
 305			"calc_finish: serv %lu, w %d",
 306			service, entity->weight);
 307		bfq_log_bfqq(bfqq->bfqd, bfqq,
 308			"calc_finish: start %llu, finish %llu, delta %llu",
 309			entity->start, entity->finish,
 310			bfq_delta(service, entity->weight));
 311	}
 312}
 313
 314/**
 315 * bfq_entity_of - get an entity from a node.
 316 * @node: the node field of the entity.
 317 *
 318 * Convert a node pointer to the relative entity.  This is used only
 319 * to simplify the logic of some functions and not as the generic
 320 * conversion mechanism because, e.g., in the tree walking functions,
 321 * the check for a %NULL value would be redundant.
 322 */
 323struct bfq_entity *bfq_entity_of(struct rb_node *node)
 324{
 325	struct bfq_entity *entity = NULL;
 326
 327	if (node)
 328		entity = rb_entry(node, struct bfq_entity, rb_node);
 329
 330	return entity;
 331}
 332
 333/**
 334 * bfq_extract - remove an entity from a tree.
 335 * @root: the tree root.
 336 * @entity: the entity to remove.
 337 */
 338static void bfq_extract(struct rb_root *root, struct bfq_entity *entity)
 339{
 340	entity->tree = NULL;
 341	rb_erase(&entity->rb_node, root);
 342}
 343
 344/**
 345 * bfq_idle_extract - extract an entity from the idle tree.
 346 * @st: the service tree of the owning @entity.
 347 * @entity: the entity being removed.
 348 */
 349static void bfq_idle_extract(struct bfq_service_tree *st,
 350			     struct bfq_entity *entity)
 351{
 352	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
 353	struct rb_node *next;
 354
 355	if (entity == st->first_idle) {
 356		next = rb_next(&entity->rb_node);
 357		st->first_idle = bfq_entity_of(next);
 358	}
 359
 360	if (entity == st->last_idle) {
 361		next = rb_prev(&entity->rb_node);
 362		st->last_idle = bfq_entity_of(next);
 363	}
 364
 365	bfq_extract(&st->idle, entity);
 366
 367	if (bfqq)
 368		list_del(&bfqq->bfqq_list);
 369}
 370
 371/**
 372 * bfq_insert - generic tree insertion.
 373 * @root: tree root.
 374 * @entity: entity to insert.
 375 *
 376 * This is used for the idle and the active tree, since they are both
 377 * ordered by finish time.
 378 */
 379static void bfq_insert(struct rb_root *root, struct bfq_entity *entity)
 380{
 381	struct bfq_entity *entry;
 382	struct rb_node **node = &root->rb_node;
 383	struct rb_node *parent = NULL;
 384
 385	while (*node) {
 386		parent = *node;
 387		entry = rb_entry(parent, struct bfq_entity, rb_node);
 388
 389		if (bfq_gt(entry->finish, entity->finish))
 390			node = &parent->rb_left;
 391		else
 392			node = &parent->rb_right;
 393	}
 394
 395	rb_link_node(&entity->rb_node, parent, node);
 396	rb_insert_color(&entity->rb_node, root);
 397
 398	entity->tree = root;
 399}
 400
 401/**
 402 * bfq_update_min - update the min_start field of a entity.
 403 * @entity: the entity to update.
 404 * @node: one of its children.
 405 *
 406 * This function is called when @entity may store an invalid value for
 407 * min_start due to updates to the active tree.  The function  assumes
 408 * that the subtree rooted at @node (which may be its left or its right
 409 * child) has a valid min_start value.
 410 */
 411static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node)
 412{
 413	struct bfq_entity *child;
 414
 415	if (node) {
 416		child = rb_entry(node, struct bfq_entity, rb_node);
 417		if (bfq_gt(entity->min_start, child->min_start))
 418			entity->min_start = child->min_start;
 419	}
 420}
 421
 422/**
 423 * bfq_update_active_node - recalculate min_start.
 424 * @node: the node to update.
 425 *
 426 * @node may have changed position or one of its children may have moved,
 427 * this function updates its min_start value.  The left and right subtrees
 428 * are assumed to hold a correct min_start value.
 429 */
 430static void bfq_update_active_node(struct rb_node *node)
 431{
 432	struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node);
 433
 434	entity->min_start = entity->start;
 435	bfq_update_min(entity, node->rb_right);
 436	bfq_update_min(entity, node->rb_left);
 437}
 438
 439/**
 440 * bfq_update_active_tree - update min_start for the whole active tree.
 441 * @node: the starting node.
 442 *
 443 * @node must be the deepest modified node after an update.  This function
 444 * updates its min_start using the values held by its children, assuming
 445 * that they did not change, and then updates all the nodes that may have
 446 * changed in the path to the root.  The only nodes that may have changed
 447 * are the ones in the path or their siblings.
 448 */
 449static void bfq_update_active_tree(struct rb_node *node)
 450{
 451	struct rb_node *parent;
 452
 453up:
 454	bfq_update_active_node(node);
 455
 456	parent = rb_parent(node);
 457	if (!parent)
 458		return;
 459
 460	if (node == parent->rb_left && parent->rb_right)
 461		bfq_update_active_node(parent->rb_right);
 462	else if (parent->rb_left)
 463		bfq_update_active_node(parent->rb_left);
 464
 465	node = parent;
 466	goto up;
 467}
 468
 469/**
 470 * bfq_active_insert - insert an entity in the active tree of its
 471 *                     group/device.
 472 * @st: the service tree of the entity.
 473 * @entity: the entity being inserted.
 474 *
 475 * The active tree is ordered by finish time, but an extra key is kept
 476 * per each node, containing the minimum value for the start times of
 477 * its children (and the node itself), so it's possible to search for
 478 * the eligible node with the lowest finish time in logarithmic time.
 479 */
 480static void bfq_active_insert(struct bfq_service_tree *st,
 481			      struct bfq_entity *entity)
 482{
 483	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
 484	struct rb_node *node = &entity->rb_node;
 485
 486	bfq_insert(&st->active, entity);
 487
 488	if (node->rb_left)
 489		node = node->rb_left;
 490	else if (node->rb_right)
 491		node = node->rb_right;
 492
 493	bfq_update_active_tree(node);
 494
 495	if (bfqq)
 496		list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list[bfqq->actuator_idx]);
 497
 498	bfq_inc_active_entities(entity);
 499}
 500
 501/**
 502 * bfq_ioprio_to_weight - calc a weight from an ioprio.
 503 * @ioprio: the ioprio value to convert.
 504 */
 505unsigned short bfq_ioprio_to_weight(int ioprio)
 506{
 507	return (IOPRIO_NR_LEVELS - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF;
 508}
 509
 510/**
 511 * bfq_weight_to_ioprio - calc an ioprio from a weight.
 512 * @weight: the weight value to convert.
 513 *
 514 * To preserve as much as possible the old only-ioprio user interface,
 515 * 0 is used as an escape ioprio value for weights (numerically) equal or
 516 * larger than IOPRIO_NR_LEVELS * BFQ_WEIGHT_CONVERSION_COEFF.
 517 */
 518static unsigned short bfq_weight_to_ioprio(int weight)
 519{
 520	return max_t(int, 0,
 521		     IOPRIO_NR_LEVELS - weight / BFQ_WEIGHT_CONVERSION_COEFF);
 522}
 523
 524static void bfq_get_entity(struct bfq_entity *entity)
 525{
 526	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
 527
 528	if (bfqq) {
 529		bfqq->ref++;
 530		bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d",
 531			     bfqq, bfqq->ref);
 532	}
 533}
 534
 535/**
 536 * bfq_find_deepest - find the deepest node that an extraction can modify.
 537 * @node: the node being removed.
 538 *
 539 * Do the first step of an extraction in an rb tree, looking for the
 540 * node that will replace @node, and returning the deepest node that
 541 * the following modifications to the tree can touch.  If @node is the
 542 * last node in the tree return %NULL.
 543 */
 544static struct rb_node *bfq_find_deepest(struct rb_node *node)
 545{
 546	struct rb_node *deepest;
 547
 548	if (!node->rb_right && !node->rb_left)
 549		deepest = rb_parent(node);
 550	else if (!node->rb_right)
 551		deepest = node->rb_left;
 552	else if (!node->rb_left)
 553		deepest = node->rb_right;
 554	else {
 555		deepest = rb_next(node);
 556		if (deepest->rb_right)
 557			deepest = deepest->rb_right;
 558		else if (rb_parent(deepest) != node)
 559			deepest = rb_parent(deepest);
 560	}
 561
 562	return deepest;
 563}
 564
 565/**
 566 * bfq_active_extract - remove an entity from the active tree.
 567 * @st: the service_tree containing the tree.
 568 * @entity: the entity being removed.
 569 */
 570static void bfq_active_extract(struct bfq_service_tree *st,
 571			       struct bfq_entity *entity)
 572{
 573	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
 574	struct rb_node *node;
 575
 576	node = bfq_find_deepest(&entity->rb_node);
 577	bfq_extract(&st->active, entity);
 578
 579	if (node)
 580		bfq_update_active_tree(node);
 581	if (bfqq)
 582		list_del(&bfqq->bfqq_list);
 583
 584	bfq_dec_active_entities(entity);
 585}
 586
 587/**
 588 * bfq_idle_insert - insert an entity into the idle tree.
 589 * @st: the service tree containing the tree.
 590 * @entity: the entity to insert.
 591 */
 592static void bfq_idle_insert(struct bfq_service_tree *st,
 593			    struct bfq_entity *entity)
 594{
 595	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
 596	struct bfq_entity *first_idle = st->first_idle;
 597	struct bfq_entity *last_idle = st->last_idle;
 598
 599	if (!first_idle || bfq_gt(first_idle->finish, entity->finish))
 600		st->first_idle = entity;
 601	if (!last_idle || bfq_gt(entity->finish, last_idle->finish))
 602		st->last_idle = entity;
 603
 604	bfq_insert(&st->idle, entity);
 605
 606	if (bfqq)
 607		list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list);
 608}
 609
 610/**
 611 * bfq_forget_entity - do not consider entity any longer for scheduling
 612 * @st: the service tree.
 613 * @entity: the entity being removed.
 614 * @is_in_service: true if entity is currently the in-service entity.
 615 *
 616 * Forget everything about @entity. In addition, if entity represents
 617 * a queue, and the latter is not in service, then release the service
 618 * reference to the queue (the one taken through bfq_get_entity). In
 619 * fact, in this case, there is really no more service reference to
 620 * the queue, as the latter is also outside any service tree. If,
 621 * instead, the queue is in service, then __bfq_bfqd_reset_in_service
 622 * will take care of putting the reference when the queue finally
 623 * stops being served.
 624 */
 625static void bfq_forget_entity(struct bfq_service_tree *st,
 626			      struct bfq_entity *entity,
 627			      bool is_in_service)
 628{
 629	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
 630
 631	entity->on_st_or_in_serv = false;
 632	st->wsum -= entity->weight;
 633	if (bfqq && !is_in_service)
 634		bfq_put_queue(bfqq);
 635}
 636
 637/**
 638 * bfq_put_idle_entity - release the idle tree ref of an entity.
 639 * @st: service tree for the entity.
 640 * @entity: the entity being released.
 641 */
 642void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity)
 643{
 644	bfq_idle_extract(st, entity);
 645	bfq_forget_entity(st, entity,
 646			  entity == entity->sched_data->in_service_entity);
 647}
 648
 649/**
 650 * bfq_forget_idle - update the idle tree if necessary.
 651 * @st: the service tree to act upon.
 652 *
 653 * To preserve the global O(log N) complexity we only remove one entry here;
 654 * as the idle tree will not grow indefinitely this can be done safely.
 655 */
 656static void bfq_forget_idle(struct bfq_service_tree *st)
 657{
 658	struct bfq_entity *first_idle = st->first_idle;
 659	struct bfq_entity *last_idle = st->last_idle;
 660
 661	if (RB_EMPTY_ROOT(&st->active) && last_idle &&
 662	    !bfq_gt(last_idle->finish, st->vtime)) {
 663		/*
 664		 * Forget the whole idle tree, increasing the vtime past
 665		 * the last finish time of idle entities.
 666		 */
 667		st->vtime = last_idle->finish;
 668	}
 669
 670	if (first_idle && !bfq_gt(first_idle->finish, st->vtime))
 671		bfq_put_idle_entity(st, first_idle);
 672}
 673
 674struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity)
 675{
 676	struct bfq_sched_data *sched_data = entity->sched_data;
 677	unsigned int idx = bfq_class_idx(entity);
 678
 679	return sched_data->service_tree + idx;
 680}
 681
 682/*
 683 * Update weight and priority of entity. If update_class_too is true,
 684 * then update the ioprio_class of entity too.
 685 *
 686 * The reason why the update of ioprio_class is controlled through the
 687 * last parameter is as follows. Changing the ioprio class of an
 688 * entity implies changing the destination service trees for that
 689 * entity. If such a change occurred when the entity is already on one
 690 * of the service trees for its previous class, then the state of the
 691 * entity would become more complex: none of the new possible service
 692 * trees for the entity, according to bfq_entity_service_tree(), would
 693 * match any of the possible service trees on which the entity
 694 * is. Complex operations involving these trees, such as entity
 695 * activations and deactivations, should take into account this
 696 * additional complexity.  To avoid this issue, this function is
 697 * invoked with update_class_too unset in the points in the code where
 698 * entity may happen to be on some tree.
 699 */
 700struct bfq_service_tree *
 701__bfq_entity_update_weight_prio(struct bfq_service_tree *old_st,
 702				struct bfq_entity *entity,
 703				bool update_class_too)
 704{
 705	struct bfq_service_tree *new_st = old_st;
 706
 707	if (entity->prio_changed) {
 708		struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
 709		unsigned int prev_weight, new_weight;
 710
 711		/* Matches the smp_wmb() in bfq_group_set_weight. */
 712		smp_rmb();
 713		old_st->wsum -= entity->weight;
 714
 715		if (entity->new_weight != entity->orig_weight) {
 716			if (entity->new_weight < BFQ_MIN_WEIGHT ||
 717			    entity->new_weight > BFQ_MAX_WEIGHT) {
 718				pr_crit("update_weight_prio: new_weight %d\n",
 719					entity->new_weight);
 720				if (entity->new_weight < BFQ_MIN_WEIGHT)
 721					entity->new_weight = BFQ_MIN_WEIGHT;
 722				else
 723					entity->new_weight = BFQ_MAX_WEIGHT;
 724			}
 725			entity->orig_weight = entity->new_weight;
 726			if (bfqq)
 727				bfqq->ioprio =
 728				  bfq_weight_to_ioprio(entity->orig_weight);
 729		}
 730
 731		if (bfqq && update_class_too)
 732			bfqq->ioprio_class = bfqq->new_ioprio_class;
 733
 734		/*
 735		 * Reset prio_changed only if the ioprio_class change
 736		 * is not pending any longer.
 737		 */
 738		if (!bfqq || bfqq->ioprio_class == bfqq->new_ioprio_class)
 739			entity->prio_changed = 0;
 740
 741		/*
 742		 * NOTE: here we may be changing the weight too early,
 743		 * this will cause unfairness.  The correct approach
 744		 * would have required additional complexity to defer
 745		 * weight changes to the proper time instants (i.e.,
 746		 * when entity->finish <= old_st->vtime).
 747		 */
 748		new_st = bfq_entity_service_tree(entity);
 749
 750		prev_weight = entity->weight;
 751		new_weight = entity->orig_weight *
 752			     (bfqq ? bfqq->wr_coeff : 1);
 753		/*
 754		 * If the weight of the entity changes, and the entity is a
 755		 * queue, remove the entity from its old weight counter (if
 756		 * there is a counter associated with the entity).
 757		 */
 758		if (prev_weight != new_weight && bfqq)
 759			bfq_weights_tree_remove(bfqq);
 760		entity->weight = new_weight;
 761		/*
 762		 * Add the entity, if it is not a weight-raised queue,
 763		 * to the counter associated with its new weight.
 764		 */
 765		if (prev_weight != new_weight && bfqq && bfqq->wr_coeff == 1)
 766			bfq_weights_tree_add(bfqq);
 767
 768		new_st->wsum += entity->weight;
 769
 770		if (new_st != old_st)
 771			entity->start = new_st->vtime;
 772	}
 773
 774	return new_st;
 775}
 776
 777/**
 778 * bfq_bfqq_served - update the scheduler status after selection for
 779 *                   service.
 780 * @bfqq: the queue being served.
 781 * @served: bytes to transfer.
 782 *
 783 * NOTE: this can be optimized, as the timestamps of upper level entities
 784 * are synchronized every time a new bfqq is selected for service.  By now,
 785 * we keep it to better check consistency.
 786 */
 787void bfq_bfqq_served(struct bfq_queue *bfqq, int served)
 788{
 789	struct bfq_entity *entity = &bfqq->entity;
 790	struct bfq_service_tree *st;
 791
 792	if (!bfqq->service_from_backlogged)
 793		bfqq->first_IO_time = jiffies;
 794
 795	if (bfqq->wr_coeff > 1)
 796		bfqq->service_from_wr += served;
 797
 798	bfqq->service_from_backlogged += served;
 799	for_each_entity(entity) {
 800		st = bfq_entity_service_tree(entity);
 801
 802		entity->service += served;
 803
 804		st->vtime += bfq_delta(served, st->wsum);
 805		bfq_forget_idle(st);
 806	}
 807	bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served);
 808}
 809
 810/**
 811 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length
 812 *			  of the time interval during which bfqq has been in
 813 *			  service.
 814 * @bfqd: the device
 815 * @bfqq: the queue that needs a service update.
 816 * @time_ms: the amount of time during which the queue has received service
 817 *
 818 * If a queue does not consume its budget fast enough, then providing
 819 * the queue with service fairness may impair throughput, more or less
 820 * severely. For this reason, queues that consume their budget slowly
 821 * are provided with time fairness instead of service fairness. This
 822 * goal is achieved through the BFQ scheduling engine, even if such an
 823 * engine works in the service, and not in the time domain. The trick
 824 * is charging these queues with an inflated amount of service, equal
 825 * to the amount of service that they would have received during their
 826 * service slot if they had been fast, i.e., if their requests had
 827 * been dispatched at a rate equal to the estimated peak rate.
 828 *
 829 * It is worth noting that time fairness can cause important
 830 * distortions in terms of bandwidth distribution, on devices with
 831 * internal queueing. The reason is that I/O requests dispatched
 832 * during the service slot of a queue may be served after that service
 833 * slot is finished, and may have a total processing time loosely
 834 * correlated with the duration of the service slot. This is
 835 * especially true for short service slots.
 836 */
 837void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq,
 838			  unsigned long time_ms)
 839{
 840	struct bfq_entity *entity = &bfqq->entity;
 841	unsigned long timeout_ms = jiffies_to_msecs(bfq_timeout);
 842	unsigned long bounded_time_ms = min(time_ms, timeout_ms);
 843	int serv_to_charge_for_time =
 844		(bfqd->bfq_max_budget * bounded_time_ms) / timeout_ms;
 845	int tot_serv_to_charge = max(serv_to_charge_for_time, entity->service);
 846
 847	/* Increase budget to avoid inconsistencies */
 848	if (tot_serv_to_charge > entity->budget)
 849		entity->budget = tot_serv_to_charge;
 850
 851	bfq_bfqq_served(bfqq,
 852			max_t(int, 0, tot_serv_to_charge - entity->service));
 853}
 854
 855static void bfq_update_fin_time_enqueue(struct bfq_entity *entity,
 856					struct bfq_service_tree *st,
 857					bool backshifted)
 858{
 859	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
 860
 861	/*
 862	 * When this function is invoked, entity is not in any service
 863	 * tree, then it is safe to invoke next function with the last
 864	 * parameter set (see the comments on the function).
 865	 */
 866	st = __bfq_entity_update_weight_prio(st, entity, true);
 867	bfq_calc_finish(entity, entity->budget);
 868
 869	/*
 870	 * If some queues enjoy backshifting for a while, then their
 871	 * (virtual) finish timestamps may happen to become lower and
 872	 * lower than the system virtual time.	In particular, if
 873	 * these queues often happen to be idle for short time
 874	 * periods, and during such time periods other queues with
 875	 * higher timestamps happen to be busy, then the backshifted
 876	 * timestamps of the former queues can become much lower than
 877	 * the system virtual time. In fact, to serve the queues with
 878	 * higher timestamps while the ones with lower timestamps are
 879	 * idle, the system virtual time may be pushed-up to much
 880	 * higher values than the finish timestamps of the idle
 881	 * queues. As a consequence, the finish timestamps of all new
 882	 * or newly activated queues may end up being much larger than
 883	 * those of lucky queues with backshifted timestamps. The
 884	 * latter queues may then monopolize the device for a lot of
 885	 * time. This would simply break service guarantees.
 886	 *
 887	 * To reduce this problem, push up a little bit the
 888	 * backshifted timestamps of the queue associated with this
 889	 * entity (only a queue can happen to have the backshifted
 890	 * flag set): just enough to let the finish timestamp of the
 891	 * queue be equal to the current value of the system virtual
 892	 * time. This may introduce a little unfairness among queues
 893	 * with backshifted timestamps, but it does not break
 894	 * worst-case fairness guarantees.
 895	 *
 896	 * As a special case, if bfqq is weight-raised, push up
 897	 * timestamps much less, to keep very low the probability that
 898	 * this push up causes the backshifted finish timestamps of
 899	 * weight-raised queues to become higher than the backshifted
 900	 * finish timestamps of non weight-raised queues.
 901	 */
 902	if (backshifted && bfq_gt(st->vtime, entity->finish)) {
 903		unsigned long delta = st->vtime - entity->finish;
 904
 905		if (bfqq)
 906			delta /= bfqq->wr_coeff;
 907
 908		entity->start += delta;
 909		entity->finish += delta;
 910	}
 911
 912	bfq_active_insert(st, entity);
 913}
 914
 915/**
 916 * __bfq_activate_entity - handle activation of entity.
 917 * @entity: the entity being activated.
 918 * @non_blocking_wait_rq: true if entity was waiting for a request
 919 *
 920 * Called for a 'true' activation, i.e., if entity is not active and
 921 * one of its children receives a new request.
 922 *
 923 * Basically, this function updates the timestamps of entity and
 924 * inserts entity into its active tree, after possibly extracting it
 925 * from its idle tree.
 926 */
 927static void __bfq_activate_entity(struct bfq_entity *entity,
 928				  bool non_blocking_wait_rq)
 929{
 930	struct bfq_service_tree *st = bfq_entity_service_tree(entity);
 931	bool backshifted = false;
 932	unsigned long long min_vstart;
 933
 934	/* See comments on bfq_fqq_update_budg_for_activation */
 935	if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) {
 936		backshifted = true;
 937		min_vstart = entity->finish;
 938	} else
 939		min_vstart = st->vtime;
 940
 941	if (entity->tree == &st->idle) {
 942		/*
 943		 * Must be on the idle tree, bfq_idle_extract() will
 944		 * check for that.
 945		 */
 946		bfq_idle_extract(st, entity);
 947		entity->start = bfq_gt(min_vstart, entity->finish) ?
 948			min_vstart : entity->finish;
 949	} else {
 950		/*
 951		 * The finish time of the entity may be invalid, and
 952		 * it is in the past for sure, otherwise the queue
 953		 * would have been on the idle tree.
 954		 */
 955		entity->start = min_vstart;
 956		st->wsum += entity->weight;
 957		/*
 958		 * entity is about to be inserted into a service tree,
 959		 * and then set in service: get a reference to make
 960		 * sure entity does not disappear until it is no
 961		 * longer in service or scheduled for service.
 962		 */
 963		bfq_get_entity(entity);
 964
 965		entity->on_st_or_in_serv = true;
 966	}
 967
 968	bfq_update_fin_time_enqueue(entity, st, backshifted);
 969}
 970
 971/**
 972 * __bfq_requeue_entity - handle requeueing or repositioning of an entity.
 973 * @entity: the entity being requeued or repositioned.
 974 *
 975 * Requeueing is needed if this entity stops being served, which
 976 * happens if a leaf descendant entity has expired. On the other hand,
 977 * repositioning is needed if the next_inservice_entity for the child
 978 * entity has changed. See the comments inside the function for
 979 * details.
 980 *
 981 * Basically, this function: 1) removes entity from its active tree if
 982 * present there, 2) updates the timestamps of entity and 3) inserts
 983 * entity back into its active tree (in the new, right position for
 984 * the new values of the timestamps).
 985 */
 986static void __bfq_requeue_entity(struct bfq_entity *entity)
 987{
 988	struct bfq_sched_data *sd = entity->sched_data;
 989	struct bfq_service_tree *st = bfq_entity_service_tree(entity);
 990
 991	if (entity == sd->in_service_entity) {
 992		/*
 993		 * We are requeueing the current in-service entity,
 994		 * which may have to be done for one of the following
 995		 * reasons:
 996		 * - entity represents the in-service queue, and the
 997		 *   in-service queue is being requeued after an
 998		 *   expiration;
 999		 * - entity represents a group, and its budget has
1000		 *   changed because one of its child entities has
1001		 *   just been either activated or requeued for some
1002		 *   reason; the timestamps of the entity need then to
1003		 *   be updated, and the entity needs to be enqueued
1004		 *   or repositioned accordingly.
1005		 *
1006		 * In particular, before requeueing, the start time of
1007		 * the entity must be moved forward to account for the
1008		 * service that the entity has received while in
1009		 * service. This is done by the next instructions. The
1010		 * finish time will then be updated according to this
1011		 * new value of the start time, and to the budget of
1012		 * the entity.
1013		 */
1014		bfq_calc_finish(entity, entity->service);
1015		entity->start = entity->finish;
1016		/*
1017		 * In addition, if the entity had more than one child
1018		 * when set in service, then it was not extracted from
1019		 * the active tree. This implies that the position of
1020		 * the entity in the active tree may need to be
1021		 * changed now, because we have just updated the start
1022		 * time of the entity, and we will update its finish
1023		 * time in a moment (the requeueing is then, more
1024		 * precisely, a repositioning in this case). To
1025		 * implement this repositioning, we: 1) dequeue the
1026		 * entity here, 2) update the finish time and requeue
1027		 * the entity according to the new timestamps below.
1028		 */
1029		if (entity->tree)
1030			bfq_active_extract(st, entity);
1031	} else { /* The entity is already active, and not in service */
1032		/*
1033		 * In this case, this function gets called only if the
1034		 * next_in_service entity below this entity has
1035		 * changed, and this change has caused the budget of
1036		 * this entity to change, which, finally implies that
1037		 * the finish time of this entity must be
1038		 * updated. Such an update may cause the scheduling,
1039		 * i.e., the position in the active tree, of this
1040		 * entity to change. We handle this change by: 1)
1041		 * dequeueing the entity here, 2) updating the finish
1042		 * time and requeueing the entity according to the new
1043		 * timestamps below. This is the same approach as the
1044		 * non-extracted-entity sub-case above.
1045		 */
1046		bfq_active_extract(st, entity);
1047	}
1048
1049	bfq_update_fin_time_enqueue(entity, st, false);
1050}
1051
1052static void __bfq_activate_requeue_entity(struct bfq_entity *entity,
1053					  bool non_blocking_wait_rq)
1054{
1055	struct bfq_service_tree *st = bfq_entity_service_tree(entity);
1056
1057	if (entity->sched_data->in_service_entity == entity ||
1058	    entity->tree == &st->active)
1059		 /*
1060		  * in service or already queued on the active tree,
1061		  * requeue or reposition
1062		  */
1063		__bfq_requeue_entity(entity);
1064	else
1065		/*
1066		 * Not in service and not queued on its active tree:
1067		 * the activity is idle and this is a true activation.
1068		 */
1069		__bfq_activate_entity(entity, non_blocking_wait_rq);
1070}
1071
1072
1073/**
1074 * bfq_activate_requeue_entity - activate or requeue an entity representing a
1075 *				 bfq_queue, and activate, requeue or reposition
1076 *				 all ancestors for which such an update becomes
1077 *				 necessary.
1078 * @entity: the entity to activate.
1079 * @non_blocking_wait_rq: true if this entity was waiting for a request
1080 * @requeue: true if this is a requeue, which implies that bfqq is
1081 *	     being expired; thus ALL its ancestors stop being served and must
1082 *	     therefore be requeued
1083 * @expiration: true if this function is being invoked in the expiration path
1084 *             of the in-service queue
1085 */
1086static void bfq_activate_requeue_entity(struct bfq_entity *entity,
1087					bool non_blocking_wait_rq,
1088					bool requeue, bool expiration)
1089{
1090	for_each_entity(entity) {
1091		__bfq_activate_requeue_entity(entity, non_blocking_wait_rq);
1092		if (!bfq_update_next_in_service(entity->sched_data, entity,
1093						expiration) && !requeue)
1094			break;
1095	}
1096}
1097
1098/**
1099 * __bfq_deactivate_entity - update sched_data and service trees for
1100 * entity, so as to represent entity as inactive
1101 * @entity: the entity being deactivated.
1102 * @ins_into_idle_tree: if false, the entity will not be put into the
1103 *			idle tree.
1104 *
1105 * If necessary and allowed, puts entity into the idle tree. NOTE:
1106 * entity may be on no tree if in service.
1107 */
1108bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree)
1109{
1110	struct bfq_sched_data *sd = entity->sched_data;
1111	struct bfq_service_tree *st;
1112	bool is_in_service;
1113
1114	if (!entity->on_st_or_in_serv) /*
1115					* entity never activated, or
1116					* already inactive
1117					*/
1118		return false;
1119
1120	/*
1121	 * If we get here, then entity is active, which implies that
1122	 * bfq_group_set_parent has already been invoked for the group
1123	 * represented by entity. Therefore, the field
1124	 * entity->sched_data has been set, and we can safely use it.
1125	 */
1126	st = bfq_entity_service_tree(entity);
1127	is_in_service = entity == sd->in_service_entity;
1128
1129	bfq_calc_finish(entity, entity->service);
1130
1131	if (is_in_service)
1132		sd->in_service_entity = NULL;
1133	else
1134		/*
1135		 * Non in-service entity: nobody will take care of
1136		 * resetting its service counter on expiration. Do it
1137		 * now.
1138		 */
1139		entity->service = 0;
1140
1141	if (entity->tree == &st->active)
1142		bfq_active_extract(st, entity);
1143	else if (!is_in_service && entity->tree == &st->idle)
1144		bfq_idle_extract(st, entity);
1145
1146	if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime))
1147		bfq_forget_entity(st, entity, is_in_service);
1148	else
1149		bfq_idle_insert(st, entity);
1150
1151	return true;
1152}
1153
1154/**
1155 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue.
1156 * @entity: the entity to deactivate.
1157 * @ins_into_idle_tree: true if the entity can be put into the idle tree
1158 * @expiration: true if this function is being invoked in the expiration path
1159 *             of the in-service queue
1160 */
1161static void bfq_deactivate_entity(struct bfq_entity *entity,
1162				  bool ins_into_idle_tree,
1163				  bool expiration)
1164{
1165	struct bfq_sched_data *sd;
1166	struct bfq_entity *parent = NULL;
1167
1168	for_each_entity_safe(entity, parent) {
1169		sd = entity->sched_data;
1170
1171		if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) {
1172			/*
1173			 * entity is not in any tree any more, so
1174			 * this deactivation is a no-op, and there is
1175			 * nothing to change for upper-level entities
1176			 * (in case of expiration, this can never
1177			 * happen).
1178			 */
1179			return;
1180		}
1181
1182		if (sd->next_in_service == entity)
1183			/*
1184			 * entity was the next_in_service entity,
1185			 * then, since entity has just been
1186			 * deactivated, a new one must be found.
1187			 */
1188			bfq_update_next_in_service(sd, NULL, expiration);
1189
1190		if (sd->next_in_service || sd->in_service_entity) {
1191			/*
1192			 * The parent entity is still active, because
1193			 * either next_in_service or in_service_entity
1194			 * is not NULL. So, no further upwards
1195			 * deactivation must be performed.  Yet,
1196			 * next_in_service has changed.	Then the
1197			 * schedule does need to be updated upwards.
1198			 *
1199			 * NOTE If in_service_entity is not NULL, then
1200			 * next_in_service may happen to be NULL,
1201			 * although the parent entity is evidently
1202			 * active. This happens if 1) the entity
1203			 * pointed by in_service_entity is the only
1204			 * active entity in the parent entity, and 2)
1205			 * according to the definition of
1206			 * next_in_service, the in_service_entity
1207			 * cannot be considered as
1208			 * next_in_service. See the comments on the
1209			 * definition of next_in_service for details.
1210			 */
1211			break;
1212		}
1213
1214		/*
1215		 * If we get here, then the parent is no more
1216		 * backlogged and we need to propagate the
1217		 * deactivation upwards. Thus let the loop go on.
1218		 */
1219
1220		/*
1221		 * Also let parent be queued into the idle tree on
1222		 * deactivation, to preserve service guarantees, and
1223		 * assuming that who invoked this function does not
1224		 * need parent entities too to be removed completely.
1225		 */
1226		ins_into_idle_tree = true;
1227	}
1228
1229	/*
1230	 * If the deactivation loop is fully executed, then there are
1231	 * no more entities to touch and next loop is not executed at
1232	 * all. Otherwise, requeue remaining entities if they are
1233	 * about to stop receiving service, or reposition them if this
1234	 * is not the case.
1235	 */
1236	entity = parent;
1237	for_each_entity(entity) {
1238		/*
1239		 * Invoke __bfq_requeue_entity on entity, even if
1240		 * already active, to requeue/reposition it in the
1241		 * active tree (because sd->next_in_service has
1242		 * changed)
1243		 */
1244		__bfq_requeue_entity(entity);
1245
1246		sd = entity->sched_data;
1247		if (!bfq_update_next_in_service(sd, entity, expiration) &&
1248		    !expiration)
1249			/*
1250			 * next_in_service unchanged or not causing
1251			 * any change in entity->parent->sd, and no
1252			 * requeueing needed for expiration: stop
1253			 * here.
1254			 */
1255			break;
1256	}
1257}
1258
1259/**
1260 * bfq_calc_vtime_jump - compute the value to which the vtime should jump,
1261 *                       if needed, to have at least one entity eligible.
1262 * @st: the service tree to act upon.
1263 *
1264 * Assumes that st is not empty.
1265 */
1266static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st)
1267{
1268	struct bfq_entity *root_entity = bfq_root_active_entity(&st->active);
1269
1270	if (bfq_gt(root_entity->min_start, st->vtime))
1271		return root_entity->min_start;
1272
1273	return st->vtime;
1274}
1275
1276static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value)
1277{
1278	if (new_value > st->vtime) {
1279		st->vtime = new_value;
1280		bfq_forget_idle(st);
1281	}
1282}
1283
1284/**
1285 * bfq_first_active_entity - find the eligible entity with
1286 *                           the smallest finish time
1287 * @st: the service tree to select from.
1288 * @vtime: the system virtual to use as a reference for eligibility
1289 *
1290 * This function searches the first schedulable entity, starting from the
1291 * root of the tree and going on the left every time on this side there is
1292 * a subtree with at least one eligible (start <= vtime) entity. The path on
1293 * the right is followed only if a) the left subtree contains no eligible
1294 * entities and b) no eligible entity has been found yet.
1295 */
1296static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st,
1297						  u64 vtime)
1298{
1299	struct bfq_entity *entry, *first = NULL;
1300	struct rb_node *node = st->active.rb_node;
1301
1302	while (node) {
1303		entry = rb_entry(node, struct bfq_entity, rb_node);
1304left:
1305		if (!bfq_gt(entry->start, vtime))
1306			first = entry;
1307
1308		if (node->rb_left) {
1309			entry = rb_entry(node->rb_left,
1310					 struct bfq_entity, rb_node);
1311			if (!bfq_gt(entry->min_start, vtime)) {
1312				node = node->rb_left;
1313				goto left;
1314			}
1315		}
1316		if (first)
1317			break;
1318		node = node->rb_right;
1319	}
1320
1321	return first;
1322}
1323
1324/**
1325 * __bfq_lookup_next_entity - return the first eligible entity in @st.
1326 * @st: the service tree.
1327 * @in_service: whether or not there is an in-service entity for the sched_data
1328 *	this active tree belongs to.
1329 *
1330 * If there is no in-service entity for the sched_data st belongs to,
1331 * then return the entity that will be set in service if:
1332 * 1) the parent entity this st belongs to is set in service;
1333 * 2) no entity belonging to such parent entity undergoes a state change
1334 * that would influence the timestamps of the entity (e.g., becomes idle,
1335 * becomes backlogged, changes its budget, ...).
1336 *
1337 * In this first case, update the virtual time in @st too (see the
1338 * comments on this update inside the function).
1339 *
1340 * In contrast, if there is an in-service entity, then return the
1341 * entity that would be set in service if not only the above
1342 * conditions, but also the next one held true: the currently
1343 * in-service entity, on expiration,
1344 * 1) gets a finish time equal to the current one, or
1345 * 2) is not eligible any more, or
1346 * 3) is idle.
1347 */
1348static struct bfq_entity *
1349__bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service)
1350{
1351	struct bfq_entity *entity;
1352	u64 new_vtime;
1353
1354	if (RB_EMPTY_ROOT(&st->active))
1355		return NULL;
1356
1357	/*
1358	 * Get the value of the system virtual time for which at
1359	 * least one entity is eligible.
1360	 */
1361	new_vtime = bfq_calc_vtime_jump(st);
1362
1363	/*
1364	 * If there is no in-service entity for the sched_data this
1365	 * active tree belongs to, then push the system virtual time
1366	 * up to the value that guarantees that at least one entity is
1367	 * eligible. If, instead, there is an in-service entity, then
1368	 * do not make any such update, because there is already an
1369	 * eligible entity, namely the in-service one (even if the
1370	 * entity is not on st, because it was extracted when set in
1371	 * service).
1372	 */
1373	if (!in_service)
1374		bfq_update_vtime(st, new_vtime);
1375
1376	entity = bfq_first_active_entity(st, new_vtime);
1377
1378	return entity;
1379}
1380
1381/**
1382 * bfq_lookup_next_entity - return the first eligible entity in @sd.
1383 * @sd: the sched_data.
1384 * @expiration: true if we are on the expiration path of the in-service queue
1385 *
1386 * This function is invoked when there has been a change in the trees
1387 * for sd, and we need to know what is the new next entity to serve
1388 * after this change.
1389 */
1390static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
1391						 bool expiration)
1392{
1393	struct bfq_service_tree *st = sd->service_tree;
1394	struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1);
1395	struct bfq_entity *entity = NULL;
1396	int class_idx = 0;
1397
1398	/*
1399	 * Choose from idle class, if needed to guarantee a minimum
1400	 * bandwidth to this class (and if there is some active entity
1401	 * in idle class). This should also mitigate
1402	 * priority-inversion problems in case a low priority task is
1403	 * holding file system resources.
1404	 */
1405	if (time_is_before_jiffies(sd->bfq_class_idle_last_service +
1406				   BFQ_CL_IDLE_TIMEOUT)) {
1407		if (!RB_EMPTY_ROOT(&idle_class_st->active))
1408			class_idx = BFQ_IOPRIO_CLASSES - 1;
1409		/* About to be served if backlogged, or not yet backlogged */
1410		sd->bfq_class_idle_last_service = jiffies;
1411	}
1412
1413	/*
1414	 * Find the next entity to serve for the highest-priority
1415	 * class, unless the idle class needs to be served.
1416	 */
1417	for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) {
1418		/*
1419		 * If expiration is true, then bfq_lookup_next_entity
1420		 * is being invoked as a part of the expiration path
1421		 * of the in-service queue. In this case, even if
1422		 * sd->in_service_entity is not NULL,
1423		 * sd->in_service_entity at this point is actually not
1424		 * in service any more, and, if needed, has already
1425		 * been properly queued or requeued into the right
1426		 * tree. The reason why sd->in_service_entity is still
1427		 * not NULL here, even if expiration is true, is that
1428		 * sd->in_service_entity is reset as a last step in the
1429		 * expiration path. So, if expiration is true, tell
1430		 * __bfq_lookup_next_entity that there is no
1431		 * sd->in_service_entity.
1432		 */
1433		entity = __bfq_lookup_next_entity(st + class_idx,
1434						  sd->in_service_entity &&
1435						  !expiration);
1436
1437		if (entity)
1438			break;
1439	}
1440
1441	return entity;
1442}
1443
1444bool next_queue_may_preempt(struct bfq_data *bfqd)
1445{
1446	struct bfq_sched_data *sd = &bfqd->root_group->sched_data;
1447
1448	return sd->next_in_service != sd->in_service_entity;
1449}
1450
1451/*
1452 * Get next queue for service.
1453 */
1454struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd)
1455{
1456	struct bfq_entity *entity = NULL;
1457	struct bfq_sched_data *sd;
1458	struct bfq_queue *bfqq;
1459
1460	if (bfq_tot_busy_queues(bfqd) == 0)
1461		return NULL;
1462
1463	/*
1464	 * Traverse the path from the root to the leaf entity to
1465	 * serve. Set in service all the entities visited along the
1466	 * way.
1467	 */
1468	sd = &bfqd->root_group->sched_data;
1469	for (; sd ; sd = entity->my_sched_data) {
1470		/*
1471		 * WARNING. We are about to set the in-service entity
1472		 * to sd->next_in_service, i.e., to the (cached) value
1473		 * returned by bfq_lookup_next_entity(sd) the last
1474		 * time it was invoked, i.e., the last time when the
1475		 * service order in sd changed as a consequence of the
1476		 * activation or deactivation of an entity. In this
1477		 * respect, if we execute bfq_lookup_next_entity(sd)
1478		 * in this very moment, it may, although with low
1479		 * probability, yield a different entity than that
1480		 * pointed to by sd->next_in_service. This rare event
1481		 * happens in case there was no CLASS_IDLE entity to
1482		 * serve for sd when bfq_lookup_next_entity(sd) was
1483		 * invoked for the last time, while there is now one
1484		 * such entity.
1485		 *
1486		 * If the above event happens, then the scheduling of
1487		 * such entity in CLASS_IDLE is postponed until the
1488		 * service of the sd->next_in_service entity
1489		 * finishes. In fact, when the latter is expired,
1490		 * bfq_lookup_next_entity(sd) gets called again,
1491		 * exactly to update sd->next_in_service.
1492		 */
1493
1494		/* Make next_in_service entity become in_service_entity */
1495		entity = sd->next_in_service;
1496		sd->in_service_entity = entity;
1497
1498		/*
1499		 * If entity is no longer a candidate for next
1500		 * service, then it must be extracted from its active
1501		 * tree, so as to make sure that it won't be
1502		 * considered when computing next_in_service. See the
1503		 * comments on the function
1504		 * bfq_no_longer_next_in_service() for details.
1505		 */
1506		if (bfq_no_longer_next_in_service(entity))
1507			bfq_active_extract(bfq_entity_service_tree(entity),
1508					   entity);
1509
1510		/*
1511		 * Even if entity is not to be extracted according to
1512		 * the above check, a descendant entity may get
1513		 * extracted in one of the next iterations of this
1514		 * loop. Such an event could cause a change in
1515		 * next_in_service for the level of the descendant
1516		 * entity, and thus possibly back to this level.
1517		 *
1518		 * However, we cannot perform the resulting needed
1519		 * update of next_in_service for this level before the
1520		 * end of the whole loop, because, to know which is
1521		 * the correct next-to-serve candidate entity for each
1522		 * level, we need first to find the leaf entity to set
1523		 * in service. In fact, only after we know which is
1524		 * the next-to-serve leaf entity, we can discover
1525		 * whether the parent entity of the leaf entity
1526		 * becomes the next-to-serve, and so on.
1527		 */
1528	}
1529
1530	bfqq = bfq_entity_to_bfqq(entity);
1531
1532	/*
1533	 * We can finally update all next-to-serve entities along the
1534	 * path from the leaf entity just set in service to the root.
1535	 */
1536	for_each_entity(entity) {
1537		struct bfq_sched_data *sd = entity->sched_data;
1538
1539		if (!bfq_update_next_in_service(sd, NULL, false))
1540			break;
1541	}
1542
1543	return bfqq;
1544}
1545
1546/* returns true if the in-service queue gets freed */
1547bool __bfq_bfqd_reset_in_service(struct bfq_data *bfqd)
1548{
1549	struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue;
1550	struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity;
1551	struct bfq_entity *entity = in_serv_entity;
1552
1553	bfq_clear_bfqq_wait_request(in_serv_bfqq);
1554	hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
1555	bfqd->in_service_queue = NULL;
1556
1557	/*
1558	 * When this function is called, all in-service entities have
1559	 * been properly deactivated or requeued, so we can safely
1560	 * execute the final step: reset in_service_entity along the
1561	 * path from entity to the root.
1562	 */
1563	for_each_entity(entity)
1564		entity->sched_data->in_service_entity = NULL;
1565
1566	/*
1567	 * in_serv_entity is no longer in service, so, if it is in no
1568	 * service tree either, then release the service reference to
1569	 * the queue it represents (taken with bfq_get_entity).
1570	 */
1571	if (!in_serv_entity->on_st_or_in_serv) {
1572		/*
1573		 * If no process is referencing in_serv_bfqq any
1574		 * longer, then the service reference may be the only
1575		 * reference to the queue. If this is the case, then
1576		 * bfqq gets freed here.
1577		 */
1578		int ref = in_serv_bfqq->ref;
1579		bfq_put_queue(in_serv_bfqq);
1580		if (ref == 1)
1581			return true;
1582	}
1583
1584	return false;
1585}
1586
1587void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
1588			 bool ins_into_idle_tree, bool expiration)
1589{
1590	struct bfq_entity *entity = &bfqq->entity;
1591
1592	bfq_deactivate_entity(entity, ins_into_idle_tree, expiration);
1593}
1594
1595void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1596{
1597	struct bfq_entity *entity = &bfqq->entity;
1598
1599	bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq),
1600				    false, false);
1601	bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
1602}
1603
1604void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
1605		      bool expiration)
1606{
1607	struct bfq_entity *entity = &bfqq->entity;
1608
1609	bfq_activate_requeue_entity(entity, false,
1610				    bfqq == bfqd->in_service_queue, expiration);
1611}
1612
1613void bfq_add_bfqq_in_groups_with_pending_reqs(struct bfq_queue *bfqq)
1614{
1615#ifdef CONFIG_BFQ_GROUP_IOSCHED
1616	struct bfq_entity *entity = &bfqq->entity;
1617
1618	if (!entity->in_groups_with_pending_reqs) {
1619		entity->in_groups_with_pending_reqs = true;
1620		if (!(bfqq_group(bfqq)->num_queues_with_pending_reqs++))
1621			bfqq->bfqd->num_groups_with_pending_reqs++;
1622	}
1623#endif
1624}
1625
1626void bfq_del_bfqq_in_groups_with_pending_reqs(struct bfq_queue *bfqq)
1627{
1628#ifdef CONFIG_BFQ_GROUP_IOSCHED
1629	struct bfq_entity *entity = &bfqq->entity;
1630
1631	if (entity->in_groups_with_pending_reqs) {
1632		entity->in_groups_with_pending_reqs = false;
1633		if (!(--bfqq_group(bfqq)->num_queues_with_pending_reqs))
1634			bfqq->bfqd->num_groups_with_pending_reqs--;
1635	}
1636#endif
1637}
1638
1639/*
1640 * Called when the bfqq no longer has requests pending, remove it from
1641 * the service tree. As a special case, it can be invoked during an
1642 * expiration.
1643 */
1644void bfq_del_bfqq_busy(struct bfq_queue *bfqq, bool expiration)
1645{
1646	struct bfq_data *bfqd = bfqq->bfqd;
1647
1648	bfq_log_bfqq(bfqd, bfqq, "del from busy");
1649
1650	bfq_clear_bfqq_busy(bfqq);
1651
1652	bfqd->busy_queues[bfqq->ioprio_class - 1]--;
1653
1654	if (bfqq->wr_coeff > 1)
1655		bfqd->wr_busy_queues--;
1656
1657	bfqg_stats_update_dequeue(bfqq_group(bfqq));
1658
1659	bfq_deactivate_bfqq(bfqd, bfqq, true, expiration);
1660
1661	if (!bfqq->dispatched) {
1662		bfq_del_bfqq_in_groups_with_pending_reqs(bfqq);
1663		/*
1664		 * Next function is invoked last, because it causes bfqq to be
1665		 * freed. DO NOT use bfqq after the next function invocation.
1666		 */
1667		bfq_weights_tree_remove(bfqq);
1668	}
1669}
1670
1671/*
1672 * Called when an inactive queue receives a new request.
1673 */
1674void bfq_add_bfqq_busy(struct bfq_queue *bfqq)
1675{
1676	struct bfq_data *bfqd = bfqq->bfqd;
1677
1678	bfq_log_bfqq(bfqd, bfqq, "add to busy");
1679
1680	bfq_activate_bfqq(bfqd, bfqq);
1681
1682	bfq_mark_bfqq_busy(bfqq);
1683	bfqd->busy_queues[bfqq->ioprio_class - 1]++;
1684
1685	if (!bfqq->dispatched) {
1686		bfq_add_bfqq_in_groups_with_pending_reqs(bfqq);
1687		if (bfqq->wr_coeff == 1)
1688			bfq_weights_tree_add(bfqq);
1689	}
1690
1691	if (bfqq->wr_coeff > 1)
1692		bfqd->wr_busy_queues++;
1693
1694	/* Move bfqq to the head of the woken list of its waker */
1695	if (!hlist_unhashed(&bfqq->woken_list_node) &&
1696	    &bfqq->woken_list_node != bfqq->waker_bfqq->woken_list.first) {
1697		hlist_del_init(&bfqq->woken_list_node);
1698		hlist_add_head(&bfqq->woken_list_node,
1699			       &bfqq->waker_bfqq->woken_list);
1700	}
1701}