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   1// SPDX-License-Identifier: GPL-2.0-or-later
   2/*
   3 * Budget Fair Queueing (BFQ) I/O scheduler.
   4 *
   5 * Based on ideas and code from CFQ:
   6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
   7 *
   8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
   9 *		      Paolo Valente <paolo.valente@unimore.it>
  10 *
  11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it>
  12 *                    Arianna Avanzini <avanzini@google.com>
  13 *
  14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org>
  15 *
  16 * BFQ is a proportional-share I/O scheduler, with some extra
  17 * low-latency capabilities. BFQ also supports full hierarchical
  18 * scheduling through cgroups. Next paragraphs provide an introduction
  19 * on BFQ inner workings. Details on BFQ benefits, usage and
  20 * limitations can be found in Documentation/block/bfq-iosched.rst.
  21 *
  22 * BFQ is a proportional-share storage-I/O scheduling algorithm based
  23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns
  24 * budgets, measured in number of sectors, to processes instead of
  25 * time slices. The device is not granted to the in-service process
  26 * for a given time slice, but until it has exhausted its assigned
  27 * budget. This change from the time to the service domain enables BFQ
  28 * to distribute the device throughput among processes as desired,
  29 * without any distortion due to throughput fluctuations, or to device
  30 * internal queueing. BFQ uses an ad hoc internal scheduler, called
  31 * B-WF2Q+, to schedule processes according to their budgets. More
  32 * precisely, BFQ schedules queues associated with processes. Each
  33 * process/queue is assigned a user-configurable weight, and B-WF2Q+
  34 * guarantees that each queue receives a fraction of the throughput
  35 * proportional to its weight. Thanks to the accurate policy of
  36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound
  37 * processes issuing sequential requests (to boost the throughput),
  38 * and yet guarantee a low latency to interactive and soft real-time
  39 * applications.
  40 *
  41 * In particular, to provide these low-latency guarantees, BFQ
  42 * explicitly privileges the I/O of two classes of time-sensitive
  43 * applications: interactive and soft real-time. In more detail, BFQ
  44 * behaves this way if the low_latency parameter is set (default
  45 * configuration). This feature enables BFQ to provide applications in
  46 * these classes with a very low latency.
  47 *
  48 * To implement this feature, BFQ constantly tries to detect whether
  49 * the I/O requests in a bfq_queue come from an interactive or a soft
  50 * real-time application. For brevity, in these cases, the queue is
  51 * said to be interactive or soft real-time. In both cases, BFQ
  52 * privileges the service of the queue, over that of non-interactive
  53 * and non-soft-real-time queues. This privileging is performed,
  54 * mainly, by raising the weight of the queue. So, for brevity, we
  55 * call just weight-raising periods the time periods during which a
  56 * queue is privileged, because deemed interactive or soft real-time.
  57 *
  58 * The detection of soft real-time queues/applications is described in
  59 * detail in the comments on the function
  60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an
  61 * interactive queue works as follows: a queue is deemed interactive
  62 * if it is constantly non empty only for a limited time interval,
  63 * after which it does become empty. The queue may be deemed
  64 * interactive again (for a limited time), if it restarts being
  65 * constantly non empty, provided that this happens only after the
  66 * queue has remained empty for a given minimum idle time.
  67 *
  68 * By default, BFQ computes automatically the above maximum time
  69 * interval, i.e., the time interval after which a constantly
  70 * non-empty queue stops being deemed interactive. Since a queue is
  71 * weight-raised while it is deemed interactive, this maximum time
  72 * interval happens to coincide with the (maximum) duration of the
  73 * weight-raising for interactive queues.
  74 *
  75 * Finally, BFQ also features additional heuristics for
  76 * preserving both a low latency and a high throughput on NCQ-capable,
  77 * rotational or flash-based devices, and to get the job done quickly
  78 * for applications consisting in many I/O-bound processes.
  79 *
  80 * NOTE: if the main or only goal, with a given device, is to achieve
  81 * the maximum-possible throughput at all times, then do switch off
  82 * all low-latency heuristics for that device, by setting low_latency
  83 * to 0.
  84 *
  85 * BFQ is described in [1], where also a reference to the initial,
  86 * more theoretical paper on BFQ can be found. The interested reader
  87 * can find in the latter paper full details on the main algorithm, as
  88 * well as formulas of the guarantees and formal proofs of all the
  89 * properties.  With respect to the version of BFQ presented in these
  90 * papers, this implementation adds a few more heuristics, such as the
  91 * ones that guarantee a low latency to interactive and soft real-time
  92 * applications, and a hierarchical extension based on H-WF2Q+.
  93 *
  94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with
  95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+
  96 * with O(log N) complexity derives from the one introduced with EEVDF
  97 * in [3].
  98 *
  99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
 100 *     Scheduler", Proceedings of the First Workshop on Mobile System
 101 *     Technologies (MST-2015), May 2015.
 102 *     http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
 103 *
 104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing
 105 *     Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689,
 106 *     Oct 1997.
 107 *
 108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
 109 *
 110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline
 111 *     First: A Flexible and Accurate Mechanism for Proportional Share
 112 *     Resource Allocation", technical report.
 113 *
 114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
 115 */
 116#include <linux/module.h>
 117#include <linux/slab.h>
 118#include <linux/blkdev.h>
 119#include <linux/cgroup.h>
 120#include <linux/ktime.h>
 121#include <linux/rbtree.h>
 122#include <linux/ioprio.h>
 123#include <linux/sbitmap.h>
 124#include <linux/delay.h>
 125#include <linux/backing-dev.h>
 126
 127#include <trace/events/block.h>
 128
 129#include "elevator.h"
 130#include "blk.h"
 131#include "blk-mq.h"
 132#include "blk-mq-sched.h"
 133#include "bfq-iosched.h"
 134#include "blk-wbt.h"
 135
 136#define BFQ_BFQQ_FNS(name)						\
 137void bfq_mark_bfqq_##name(struct bfq_queue *bfqq)			\
 138{									\
 139	__set_bit(BFQQF_##name, &(bfqq)->flags);			\
 140}									\
 141void bfq_clear_bfqq_##name(struct bfq_queue *bfqq)			\
 142{									\
 143	__clear_bit(BFQQF_##name, &(bfqq)->flags);		\
 144}									\
 145int bfq_bfqq_##name(const struct bfq_queue *bfqq)			\
 146{									\
 147	return test_bit(BFQQF_##name, &(bfqq)->flags);		\
 148}
 149
 150BFQ_BFQQ_FNS(just_created);
 151BFQ_BFQQ_FNS(busy);
 152BFQ_BFQQ_FNS(wait_request);
 153BFQ_BFQQ_FNS(non_blocking_wait_rq);
 154BFQ_BFQQ_FNS(fifo_expire);
 155BFQ_BFQQ_FNS(has_short_ttime);
 156BFQ_BFQQ_FNS(sync);
 157BFQ_BFQQ_FNS(IO_bound);
 158BFQ_BFQQ_FNS(in_large_burst);
 159BFQ_BFQQ_FNS(coop);
 160BFQ_BFQQ_FNS(split_coop);
 161BFQ_BFQQ_FNS(softrt_update);
 162#undef BFQ_BFQQ_FNS						\
 163
 164/* Expiration time of async (0) and sync (1) requests, in ns. */
 165static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 };
 166
 167/* Maximum backwards seek (magic number lifted from CFQ), in KiB. */
 168static const int bfq_back_max = 16 * 1024;
 169
 170/* Penalty of a backwards seek, in number of sectors. */
 171static const int bfq_back_penalty = 2;
 172
 173/* Idling period duration, in ns. */
 174static u64 bfq_slice_idle = NSEC_PER_SEC / 125;
 175
 176/* Minimum number of assigned budgets for which stats are safe to compute. */
 177static const int bfq_stats_min_budgets = 194;
 178
 179/* Default maximum budget values, in sectors and number of requests. */
 180static const int bfq_default_max_budget = 16 * 1024;
 181
 182/*
 183 * When a sync request is dispatched, the queue that contains that
 184 * request, and all the ancestor entities of that queue, are charged
 185 * with the number of sectors of the request. In contrast, if the
 186 * request is async, then the queue and its ancestor entities are
 187 * charged with the number of sectors of the request, multiplied by
 188 * the factor below. This throttles the bandwidth for async I/O,
 189 * w.r.t. to sync I/O, and it is done to counter the tendency of async
 190 * writes to steal I/O throughput to reads.
 191 *
 192 * The current value of this parameter is the result of a tuning with
 193 * several hardware and software configurations. We tried to find the
 194 * lowest value for which writes do not cause noticeable problems to
 195 * reads. In fact, the lower this parameter, the stabler I/O control,
 196 * in the following respect.  The lower this parameter is, the less
 197 * the bandwidth enjoyed by a group decreases
 198 * - when the group does writes, w.r.t. to when it does reads;
 199 * - when other groups do reads, w.r.t. to when they do writes.
 200 */
 201static const int bfq_async_charge_factor = 3;
 202
 203/* Default timeout values, in jiffies, approximating CFQ defaults. */
 204const int bfq_timeout = HZ / 8;
 205
 206/*
 207 * Time limit for merging (see comments in bfq_setup_cooperator). Set
 208 * to the slowest value that, in our tests, proved to be effective in
 209 * removing false positives, while not causing true positives to miss
 210 * queue merging.
 211 *
 212 * As can be deduced from the low time limit below, queue merging, if
 213 * successful, happens at the very beginning of the I/O of the involved
 214 * cooperating processes, as a consequence of the arrival of the very
 215 * first requests from each cooperator.  After that, there is very
 216 * little chance to find cooperators.
 217 */
 218static const unsigned long bfq_merge_time_limit = HZ/10;
 219
 220static struct kmem_cache *bfq_pool;
 221
 222/* Below this threshold (in ns), we consider thinktime immediate. */
 223#define BFQ_MIN_TT		(2 * NSEC_PER_MSEC)
 224
 225/* hw_tag detection: parallel requests threshold and min samples needed. */
 226#define BFQ_HW_QUEUE_THRESHOLD	3
 227#define BFQ_HW_QUEUE_SAMPLES	32
 228
 229#define BFQQ_SEEK_THR		(sector_t)(8 * 100)
 230#define BFQQ_SECT_THR_NONROT	(sector_t)(2 * 32)
 231#define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \
 232	(get_sdist(last_pos, rq) >			\
 233	 BFQQ_SEEK_THR &&				\
 234	 (!blk_queue_nonrot(bfqd->queue) ||		\
 235	  blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT))
 236#define BFQQ_CLOSE_THR		(sector_t)(8 * 1024)
 237#define BFQQ_SEEKY(bfqq)	(hweight32(bfqq->seek_history) > 19)
 238/*
 239 * Sync random I/O is likely to be confused with soft real-time I/O,
 240 * because it is characterized by limited throughput and apparently
 241 * isochronous arrival pattern. To avoid false positives, queues
 242 * containing only random (seeky) I/O are prevented from being tagged
 243 * as soft real-time.
 244 */
 245#define BFQQ_TOTALLY_SEEKY(bfqq)	(bfqq->seek_history == -1)
 246
 247/* Min number of samples required to perform peak-rate update */
 248#define BFQ_RATE_MIN_SAMPLES	32
 249/* Min observation time interval required to perform a peak-rate update (ns) */
 250#define BFQ_RATE_MIN_INTERVAL	(300*NSEC_PER_MSEC)
 251/* Target observation time interval for a peak-rate update (ns) */
 252#define BFQ_RATE_REF_INTERVAL	NSEC_PER_SEC
 253
 254/*
 255 * Shift used for peak-rate fixed precision calculations.
 256 * With
 257 * - the current shift: 16 positions
 258 * - the current type used to store rate: u32
 259 * - the current unit of measure for rate: [sectors/usec], or, more precisely,
 260 *   [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift,
 261 * the range of rates that can be stored is
 262 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec =
 263 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec =
 264 * [15, 65G] sectors/sec
 265 * Which, assuming a sector size of 512B, corresponds to a range of
 266 * [7.5K, 33T] B/sec
 267 */
 268#define BFQ_RATE_SHIFT		16
 269
 270/*
 271 * When configured for computing the duration of the weight-raising
 272 * for interactive queues automatically (see the comments at the
 273 * beginning of this file), BFQ does it using the following formula:
 274 * duration = (ref_rate / r) * ref_wr_duration,
 275 * where r is the peak rate of the device, and ref_rate and
 276 * ref_wr_duration are two reference parameters.  In particular,
 277 * ref_rate is the peak rate of the reference storage device (see
 278 * below), and ref_wr_duration is about the maximum time needed, with
 279 * BFQ and while reading two files in parallel, to load typical large
 280 * applications on the reference device (see the comments on
 281 * max_service_from_wr below, for more details on how ref_wr_duration
 282 * is obtained).  In practice, the slower/faster the device at hand
 283 * is, the more/less it takes to load applications with respect to the
 284 * reference device.  Accordingly, the longer/shorter BFQ grants
 285 * weight raising to interactive applications.
 286 *
 287 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration),
 288 * depending on whether the device is rotational or non-rotational.
 289 *
 290 * In the following definitions, ref_rate[0] and ref_wr_duration[0]
 291 * are the reference values for a rotational device, whereas
 292 * ref_rate[1] and ref_wr_duration[1] are the reference values for a
 293 * non-rotational device. The reference rates are not the actual peak
 294 * rates of the devices used as a reference, but slightly lower
 295 * values. The reason for using slightly lower values is that the
 296 * peak-rate estimator tends to yield slightly lower values than the
 297 * actual peak rate (it can yield the actual peak rate only if there
 298 * is only one process doing I/O, and the process does sequential
 299 * I/O).
 300 *
 301 * The reference peak rates are measured in sectors/usec, left-shifted
 302 * by BFQ_RATE_SHIFT.
 303 */
 304static int ref_rate[2] = {14000, 33000};
 305/*
 306 * To improve readability, a conversion function is used to initialize
 307 * the following array, which entails that the array can be
 308 * initialized only in a function.
 309 */
 310static int ref_wr_duration[2];
 311
 312/*
 313 * BFQ uses the above-detailed, time-based weight-raising mechanism to
 314 * privilege interactive tasks. This mechanism is vulnerable to the
 315 * following false positives: I/O-bound applications that will go on
 316 * doing I/O for much longer than the duration of weight
 317 * raising. These applications have basically no benefit from being
 318 * weight-raised at the beginning of their I/O. On the opposite end,
 319 * while being weight-raised, these applications
 320 * a) unjustly steal throughput to applications that may actually need
 321 * low latency;
 322 * b) make BFQ uselessly perform device idling; device idling results
 323 * in loss of device throughput with most flash-based storage, and may
 324 * increase latencies when used purposelessly.
 325 *
 326 * BFQ tries to reduce these problems, by adopting the following
 327 * countermeasure. To introduce this countermeasure, we need first to
 328 * finish explaining how the duration of weight-raising for
 329 * interactive tasks is computed.
 330 *
 331 * For a bfq_queue deemed as interactive, the duration of weight
 332 * raising is dynamically adjusted, as a function of the estimated
 333 * peak rate of the device, so as to be equal to the time needed to
 334 * execute the 'largest' interactive task we benchmarked so far. By
 335 * largest task, we mean the task for which each involved process has
 336 * to do more I/O than for any of the other tasks we benchmarked. This
 337 * reference interactive task is the start-up of LibreOffice Writer,
 338 * and in this task each process/bfq_queue needs to have at most ~110K
 339 * sectors transferred.
 340 *
 341 * This last piece of information enables BFQ to reduce the actual
 342 * duration of weight-raising for at least one class of I/O-bound
 343 * applications: those doing sequential or quasi-sequential I/O. An
 344 * example is file copy. In fact, once started, the main I/O-bound
 345 * processes of these applications usually consume the above 110K
 346 * sectors in much less time than the processes of an application that
 347 * is starting, because these I/O-bound processes will greedily devote
 348 * almost all their CPU cycles only to their target,
 349 * throughput-friendly I/O operations. This is even more true if BFQ
 350 * happens to be underestimating the device peak rate, and thus
 351 * overestimating the duration of weight raising. But, according to
 352 * our measurements, once transferred 110K sectors, these processes
 353 * have no right to be weight-raised any longer.
 354 *
 355 * Basing on the last consideration, BFQ ends weight-raising for a
 356 * bfq_queue if the latter happens to have received an amount of
 357 * service at least equal to the following constant. The constant is
 358 * set to slightly more than 110K, to have a minimum safety margin.
 359 *
 360 * This early ending of weight-raising reduces the amount of time
 361 * during which interactive false positives cause the two problems
 362 * described at the beginning of these comments.
 363 */
 364static const unsigned long max_service_from_wr = 120000;
 365
 366/*
 367 * Maximum time between the creation of two queues, for stable merge
 368 * to be activated (in ms)
 369 */
 370static const unsigned long bfq_activation_stable_merging = 600;
 371/*
 372 * Minimum time to be waited before evaluating delayed stable merge (in ms)
 373 */
 374static const unsigned long bfq_late_stable_merging = 600;
 375
 376#define RQ_BIC(rq)		((struct bfq_io_cq *)((rq)->elv.priv[0]))
 377#define RQ_BFQQ(rq)		((rq)->elv.priv[1])
 378
 379struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync,
 380			      unsigned int actuator_idx)
 381{
 382	if (is_sync)
 383		return bic->bfqq[1][actuator_idx];
 384
 385	return bic->bfqq[0][actuator_idx];
 386}
 387
 388static void bfq_put_stable_ref(struct bfq_queue *bfqq);
 389
 390void bic_set_bfqq(struct bfq_io_cq *bic,
 391		  struct bfq_queue *bfqq,
 392		  bool is_sync,
 393		  unsigned int actuator_idx)
 394{
 395	struct bfq_queue *old_bfqq = bic->bfqq[is_sync][actuator_idx];
 396
 397	/*
 398	 * If bfqq != NULL, then a non-stable queue merge between
 399	 * bic->bfqq and bfqq is happening here. This causes troubles
 400	 * in the following case: bic->bfqq has also been scheduled
 401	 * for a possible stable merge with bic->stable_merge_bfqq,
 402	 * and bic->stable_merge_bfqq == bfqq happens to
 403	 * hold. Troubles occur because bfqq may then undergo a split,
 404	 * thereby becoming eligible for a stable merge. Yet, if
 405	 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq
 406	 * would be stably merged with itself. To avoid this anomaly,
 407	 * we cancel the stable merge if
 408	 * bic->stable_merge_bfqq == bfqq.
 409	 */
 410	struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[actuator_idx];
 411
 412	/* Clear bic pointer if bfqq is detached from this bic */
 413	if (old_bfqq && old_bfqq->bic == bic)
 414		old_bfqq->bic = NULL;
 415
 416	if (is_sync)
 417		bic->bfqq[1][actuator_idx] = bfqq;
 418	else
 419		bic->bfqq[0][actuator_idx] = bfqq;
 420
 421	if (bfqq && bfqq_data->stable_merge_bfqq == bfqq) {
 422		/*
 423		 * Actually, these same instructions are executed also
 424		 * in bfq_setup_cooperator, in case of abort or actual
 425		 * execution of a stable merge. We could avoid
 426		 * repeating these instructions there too, but if we
 427		 * did so, we would nest even more complexity in this
 428		 * function.
 429		 */
 430		bfq_put_stable_ref(bfqq_data->stable_merge_bfqq);
 431
 432		bfqq_data->stable_merge_bfqq = NULL;
 433	}
 434}
 435
 436struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
 437{
 438	return bic->icq.q->elevator->elevator_data;
 439}
 440
 441/**
 442 * icq_to_bic - convert iocontext queue structure to bfq_io_cq.
 443 * @icq: the iocontext queue.
 444 */
 445static struct bfq_io_cq *icq_to_bic(struct io_cq *icq)
 446{
 447	/* bic->icq is the first member, %NULL will convert to %NULL */
 448	return container_of(icq, struct bfq_io_cq, icq);
 449}
 450
 451/**
 452 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd.
 453 * @q: the request queue.
 454 */
 455static struct bfq_io_cq *bfq_bic_lookup(struct request_queue *q)
 456{
 457	struct bfq_io_cq *icq;
 458	unsigned long flags;
 459
 460	if (!current->io_context)
 461		return NULL;
 462
 463	spin_lock_irqsave(&q->queue_lock, flags);
 464	icq = icq_to_bic(ioc_lookup_icq(q));
 465	spin_unlock_irqrestore(&q->queue_lock, flags);
 466
 467	return icq;
 468}
 469
 470/*
 471 * Scheduler run of queue, if there are requests pending and no one in the
 472 * driver that will restart queueing.
 473 */
 474void bfq_schedule_dispatch(struct bfq_data *bfqd)
 475{
 476	lockdep_assert_held(&bfqd->lock);
 477
 478	if (bfqd->queued != 0) {
 479		bfq_log(bfqd, "schedule dispatch");
 480		blk_mq_run_hw_queues(bfqd->queue, true);
 481	}
 482}
 483
 484#define bfq_class_idle(bfqq)	((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE)
 485
 486#define bfq_sample_valid(samples)	((samples) > 80)
 487
 488/*
 489 * Lifted from AS - choose which of rq1 and rq2 that is best served now.
 490 * We choose the request that is closer to the head right now.  Distance
 491 * behind the head is penalized and only allowed to a certain extent.
 492 */
 493static struct request *bfq_choose_req(struct bfq_data *bfqd,
 494				      struct request *rq1,
 495				      struct request *rq2,
 496				      sector_t last)
 497{
 498	sector_t s1, s2, d1 = 0, d2 = 0;
 499	unsigned long back_max;
 500#define BFQ_RQ1_WRAP	0x01 /* request 1 wraps */
 501#define BFQ_RQ2_WRAP	0x02 /* request 2 wraps */
 502	unsigned int wrap = 0; /* bit mask: requests behind the disk head? */
 503
 504	if (!rq1 || rq1 == rq2)
 505		return rq2;
 506	if (!rq2)
 507		return rq1;
 508
 509	if (rq_is_sync(rq1) && !rq_is_sync(rq2))
 510		return rq1;
 511	else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
 512		return rq2;
 513	if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
 514		return rq1;
 515	else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
 516		return rq2;
 517
 518	s1 = blk_rq_pos(rq1);
 519	s2 = blk_rq_pos(rq2);
 520
 521	/*
 522	 * By definition, 1KiB is 2 sectors.
 523	 */
 524	back_max = bfqd->bfq_back_max * 2;
 525
 526	/*
 527	 * Strict one way elevator _except_ in the case where we allow
 528	 * short backward seeks which are biased as twice the cost of a
 529	 * similar forward seek.
 530	 */
 531	if (s1 >= last)
 532		d1 = s1 - last;
 533	else if (s1 + back_max >= last)
 534		d1 = (last - s1) * bfqd->bfq_back_penalty;
 535	else
 536		wrap |= BFQ_RQ1_WRAP;
 537
 538	if (s2 >= last)
 539		d2 = s2 - last;
 540	else if (s2 + back_max >= last)
 541		d2 = (last - s2) * bfqd->bfq_back_penalty;
 542	else
 543		wrap |= BFQ_RQ2_WRAP;
 544
 545	/* Found required data */
 546
 547	/*
 548	 * By doing switch() on the bit mask "wrap" we avoid having to
 549	 * check two variables for all permutations: --> faster!
 550	 */
 551	switch (wrap) {
 552	case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
 553		if (d1 < d2)
 554			return rq1;
 555		else if (d2 < d1)
 556			return rq2;
 557
 558		if (s1 >= s2)
 559			return rq1;
 560		else
 561			return rq2;
 562
 563	case BFQ_RQ2_WRAP:
 564		return rq1;
 565	case BFQ_RQ1_WRAP:
 566		return rq2;
 567	case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */
 568	default:
 569		/*
 570		 * Since both rqs are wrapped,
 571		 * start with the one that's further behind head
 572		 * (--> only *one* back seek required),
 573		 * since back seek takes more time than forward.
 574		 */
 575		if (s1 <= s2)
 576			return rq1;
 577		else
 578			return rq2;
 579	}
 580}
 581
 582#define BFQ_LIMIT_INLINE_DEPTH 16
 583
 584#ifdef CONFIG_BFQ_GROUP_IOSCHED
 585static bool bfqq_request_over_limit(struct bfq_data *bfqd,
 586				    struct bfq_io_cq *bic, blk_opf_t opf,
 587				    unsigned int act_idx, int limit)
 588{
 589	struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH];
 590	struct bfq_entity **entities = inline_entities;
 591	int alloc_depth = BFQ_LIMIT_INLINE_DEPTH;
 592	struct bfq_sched_data *sched_data;
 593	struct bfq_entity *entity;
 594	struct bfq_queue *bfqq;
 595	unsigned long wsum;
 596	bool ret = false;
 597	int depth;
 598	int level;
 599
 600retry:
 601	spin_lock_irq(&bfqd->lock);
 602	bfqq = bic_to_bfqq(bic, op_is_sync(opf), act_idx);
 603	if (!bfqq)
 604		goto out;
 605
 606	entity = &bfqq->entity;
 607	if (!entity->on_st_or_in_serv)
 608		goto out;
 609
 610	/* +1 for bfqq entity, root cgroup not included */
 611	depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1;
 612	if (depth > alloc_depth) {
 613		spin_unlock_irq(&bfqd->lock);
 614		if (entities != inline_entities)
 615			kfree(entities);
 616		entities = kmalloc_array(depth, sizeof(*entities), GFP_NOIO);
 617		if (!entities)
 618			return false;
 619		alloc_depth = depth;
 620		goto retry;
 621	}
 622
 623	sched_data = entity->sched_data;
 624	/* Gather our ancestors as we need to traverse them in reverse order */
 625	level = 0;
 626	for_each_entity(entity) {
 627		/*
 628		 * If at some level entity is not even active, allow request
 629		 * queueing so that BFQ knows there's work to do and activate
 630		 * entities.
 631		 */
 632		if (!entity->on_st_or_in_serv)
 633			goto out;
 634		/* Uh, more parents than cgroup subsystem thinks? */
 635		if (WARN_ON_ONCE(level >= depth))
 636			break;
 637		entities[level++] = entity;
 638	}
 639	WARN_ON_ONCE(level != depth);
 640	for (level--; level >= 0; level--) {
 641		entity = entities[level];
 642		if (level > 0) {
 643			wsum = bfq_entity_service_tree(entity)->wsum;
 644		} else {
 645			int i;
 646			/*
 647			 * For bfqq itself we take into account service trees
 648			 * of all higher priority classes and multiply their
 649			 * weights so that low prio queue from higher class
 650			 * gets more requests than high prio queue from lower
 651			 * class.
 652			 */
 653			wsum = 0;
 654			for (i = 0; i <= bfqq->ioprio_class - 1; i++) {
 655				wsum = wsum * IOPRIO_BE_NR +
 656					sched_data->service_tree[i].wsum;
 657			}
 658		}
 659		if (!wsum)
 660			continue;
 661		limit = DIV_ROUND_CLOSEST(limit * entity->weight, wsum);
 662		if (entity->allocated >= limit) {
 663			bfq_log_bfqq(bfqq->bfqd, bfqq,
 664				"too many requests: allocated %d limit %d level %d",
 665				entity->allocated, limit, level);
 666			ret = true;
 667			break;
 668		}
 669	}
 670out:
 671	spin_unlock_irq(&bfqd->lock);
 672	if (entities != inline_entities)
 673		kfree(entities);
 674	return ret;
 675}
 676#else
 677static bool bfqq_request_over_limit(struct bfq_data *bfqd,
 678				    struct bfq_io_cq *bic, blk_opf_t opf,
 679				    unsigned int act_idx, int limit)
 680{
 681	return false;
 682}
 683#endif
 684
 685/*
 686 * Async I/O can easily starve sync I/O (both sync reads and sync
 687 * writes), by consuming all tags. Similarly, storms of sync writes,
 688 * such as those that sync(2) may trigger, can starve sync reads.
 689 * Limit depths of async I/O and sync writes so as to counter both
 690 * problems.
 691 *
 692 * Also if a bfq queue or its parent cgroup consume more tags than would be
 693 * appropriate for their weight, we trim the available tag depth to 1. This
 694 * avoids a situation where one cgroup can starve another cgroup from tags and
 695 * thus block service differentiation among cgroups. Note that because the
 696 * queue / cgroup already has many requests allocated and queued, this does not
 697 * significantly affect service guarantees coming from the BFQ scheduling
 698 * algorithm.
 699 */
 700static void bfq_limit_depth(blk_opf_t opf, struct blk_mq_alloc_data *data)
 701{
 702	struct bfq_data *bfqd = data->q->elevator->elevator_data;
 703	struct bfq_io_cq *bic = bfq_bic_lookup(data->q);
 704	int depth;
 705	unsigned limit = data->q->nr_requests;
 706	unsigned int act_idx;
 707
 708	/* Sync reads have full depth available */
 709	if (op_is_sync(opf) && !op_is_write(opf)) {
 710		depth = 0;
 711	} else {
 712		depth = bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(opf)];
 713		limit = (limit * depth) >> bfqd->full_depth_shift;
 714	}
 715
 716	for (act_idx = 0; bic && act_idx < bfqd->num_actuators; act_idx++) {
 717		/* Fast path to check if bfqq is already allocated. */
 718		if (!bic_to_bfqq(bic, op_is_sync(opf), act_idx))
 719			continue;
 720
 721		/*
 722		 * Does queue (or any parent entity) exceed number of
 723		 * requests that should be available to it? Heavily
 724		 * limit depth so that it cannot consume more
 725		 * available requests and thus starve other entities.
 726		 */
 727		if (bfqq_request_over_limit(bfqd, bic, opf, act_idx, limit)) {
 728			depth = 1;
 729			break;
 730		}
 731	}
 732	bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u",
 733		__func__, bfqd->wr_busy_queues, op_is_sync(opf), depth);
 734	if (depth)
 735		data->shallow_depth = depth;
 736}
 737
 738static struct bfq_queue *
 739bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root,
 740		     sector_t sector, struct rb_node **ret_parent,
 741		     struct rb_node ***rb_link)
 742{
 743	struct rb_node **p, *parent;
 744	struct bfq_queue *bfqq = NULL;
 745
 746	parent = NULL;
 747	p = &root->rb_node;
 748	while (*p) {
 749		struct rb_node **n;
 750
 751		parent = *p;
 752		bfqq = rb_entry(parent, struct bfq_queue, pos_node);
 753
 754		/*
 755		 * Sort strictly based on sector. Smallest to the left,
 756		 * largest to the right.
 757		 */
 758		if (sector > blk_rq_pos(bfqq->next_rq))
 759			n = &(*p)->rb_right;
 760		else if (sector < blk_rq_pos(bfqq->next_rq))
 761			n = &(*p)->rb_left;
 762		else
 763			break;
 764		p = n;
 765		bfqq = NULL;
 766	}
 767
 768	*ret_parent = parent;
 769	if (rb_link)
 770		*rb_link = p;
 771
 772	bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d",
 773		(unsigned long long)sector,
 774		bfqq ? bfqq->pid : 0);
 775
 776	return bfqq;
 777}
 778
 779static bool bfq_too_late_for_merging(struct bfq_queue *bfqq)
 780{
 781	return bfqq->service_from_backlogged > 0 &&
 782		time_is_before_jiffies(bfqq->first_IO_time +
 783				       bfq_merge_time_limit);
 784}
 785
 786/*
 787 * The following function is not marked as __cold because it is
 788 * actually cold, but for the same performance goal described in the
 789 * comments on the likely() at the beginning of
 790 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower
 791 * execution time for the case where this function is not invoked, we
 792 * had to add an unlikely() in each involved if().
 793 */
 794void __cold
 795bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq)
 796{
 797	struct rb_node **p, *parent;
 798	struct bfq_queue *__bfqq;
 799
 800	if (bfqq->pos_root) {
 801		rb_erase(&bfqq->pos_node, bfqq->pos_root);
 802		bfqq->pos_root = NULL;
 803	}
 804
 805	/* oom_bfqq does not participate in queue merging */
 806	if (bfqq == &bfqd->oom_bfqq)
 807		return;
 808
 809	/*
 810	 * bfqq cannot be merged any longer (see comments in
 811	 * bfq_setup_cooperator): no point in adding bfqq into the
 812	 * position tree.
 813	 */
 814	if (bfq_too_late_for_merging(bfqq))
 815		return;
 816
 817	if (bfq_class_idle(bfqq))
 818		return;
 819	if (!bfqq->next_rq)
 820		return;
 821
 822	bfqq->pos_root = &bfqq_group(bfqq)->rq_pos_tree;
 823	__bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root,
 824			blk_rq_pos(bfqq->next_rq), &parent, &p);
 825	if (!__bfqq) {
 826		rb_link_node(&bfqq->pos_node, parent, p);
 827		rb_insert_color(&bfqq->pos_node, bfqq->pos_root);
 828	} else
 829		bfqq->pos_root = NULL;
 830}
 831
 832/*
 833 * The following function returns false either if every active queue
 834 * must receive the same share of the throughput (symmetric scenario),
 835 * or, as a special case, if bfqq must receive a share of the
 836 * throughput lower than or equal to the share that every other active
 837 * queue must receive.  If bfqq does sync I/O, then these are the only
 838 * two cases where bfqq happens to be guaranteed its share of the
 839 * throughput even if I/O dispatching is not plugged when bfqq remains
 840 * temporarily empty (for more details, see the comments in the
 841 * function bfq_better_to_idle()). For this reason, the return value
 842 * of this function is used to check whether I/O-dispatch plugging can
 843 * be avoided.
 844 *
 845 * The above first case (symmetric scenario) occurs when:
 846 * 1) all active queues have the same weight,
 847 * 2) all active queues belong to the same I/O-priority class,
 848 * 3) all active groups at the same level in the groups tree have the same
 849 *    weight,
 850 * 4) all active groups at the same level in the groups tree have the same
 851 *    number of children.
 852 *
 853 * Unfortunately, keeping the necessary state for evaluating exactly
 854 * the last two symmetry sub-conditions above would be quite complex
 855 * and time consuming. Therefore this function evaluates, instead,
 856 * only the following stronger three sub-conditions, for which it is
 857 * much easier to maintain the needed state:
 858 * 1) all active queues have the same weight,
 859 * 2) all active queues belong to the same I/O-priority class,
 860 * 3) there is at most one active group.
 861 * In particular, the last condition is always true if hierarchical
 862 * support or the cgroups interface are not enabled, thus no state
 863 * needs to be maintained in this case.
 864 */
 865static bool bfq_asymmetric_scenario(struct bfq_data *bfqd,
 866				   struct bfq_queue *bfqq)
 867{
 868	bool smallest_weight = bfqq &&
 869		bfqq->weight_counter &&
 870		bfqq->weight_counter ==
 871		container_of(
 872			rb_first_cached(&bfqd->queue_weights_tree),
 873			struct bfq_weight_counter,
 874			weights_node);
 875
 876	/*
 877	 * For queue weights to differ, queue_weights_tree must contain
 878	 * at least two nodes.
 879	 */
 880	bool varied_queue_weights = !smallest_weight &&
 881		!RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) &&
 882		(bfqd->queue_weights_tree.rb_root.rb_node->rb_left ||
 883		 bfqd->queue_weights_tree.rb_root.rb_node->rb_right);
 884
 885	bool multiple_classes_busy =
 886		(bfqd->busy_queues[0] && bfqd->busy_queues[1]) ||
 887		(bfqd->busy_queues[0] && bfqd->busy_queues[2]) ||
 888		(bfqd->busy_queues[1] && bfqd->busy_queues[2]);
 889
 890	return varied_queue_weights || multiple_classes_busy
 891#ifdef CONFIG_BFQ_GROUP_IOSCHED
 892	       || bfqd->num_groups_with_pending_reqs > 1
 893#endif
 894		;
 895}
 896
 897/*
 898 * If the weight-counter tree passed as input contains no counter for
 899 * the weight of the input queue, then add that counter; otherwise just
 900 * increment the existing counter.
 901 *
 902 * Note that weight-counter trees contain few nodes in mostly symmetric
 903 * scenarios. For example, if all queues have the same weight, then the
 904 * weight-counter tree for the queues may contain at most one node.
 905 * This holds even if low_latency is on, because weight-raised queues
 906 * are not inserted in the tree.
 907 * In most scenarios, the rate at which nodes are created/destroyed
 908 * should be low too.
 909 */
 910void bfq_weights_tree_add(struct bfq_queue *bfqq)
 911{
 912	struct rb_root_cached *root = &bfqq->bfqd->queue_weights_tree;
 913	struct bfq_entity *entity = &bfqq->entity;
 914	struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL;
 915	bool leftmost = true;
 916
 917	/*
 918	 * Do not insert if the queue is already associated with a
 919	 * counter, which happens if:
 920	 *   1) a request arrival has caused the queue to become both
 921	 *      non-weight-raised, and hence change its weight, and
 922	 *      backlogged; in this respect, each of the two events
 923	 *      causes an invocation of this function,
 924	 *   2) this is the invocation of this function caused by the
 925	 *      second event. This second invocation is actually useless,
 926	 *      and we handle this fact by exiting immediately. More
 927	 *      efficient or clearer solutions might possibly be adopted.
 928	 */
 929	if (bfqq->weight_counter)
 930		return;
 931
 932	while (*new) {
 933		struct bfq_weight_counter *__counter = container_of(*new,
 934						struct bfq_weight_counter,
 935						weights_node);
 936		parent = *new;
 937
 938		if (entity->weight == __counter->weight) {
 939			bfqq->weight_counter = __counter;
 940			goto inc_counter;
 941		}
 942		if (entity->weight < __counter->weight)
 943			new = &((*new)->rb_left);
 944		else {
 945			new = &((*new)->rb_right);
 946			leftmost = false;
 947		}
 948	}
 949
 950	bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter),
 951				       GFP_ATOMIC);
 952
 953	/*
 954	 * In the unlucky event of an allocation failure, we just
 955	 * exit. This will cause the weight of queue to not be
 956	 * considered in bfq_asymmetric_scenario, which, in its turn,
 957	 * causes the scenario to be deemed wrongly symmetric in case
 958	 * bfqq's weight would have been the only weight making the
 959	 * scenario asymmetric.  On the bright side, no unbalance will
 960	 * however occur when bfqq becomes inactive again (the
 961	 * invocation of this function is triggered by an activation
 962	 * of queue).  In fact, bfq_weights_tree_remove does nothing
 963	 * if !bfqq->weight_counter.
 964	 */
 965	if (unlikely(!bfqq->weight_counter))
 966		return;
 967
 968	bfqq->weight_counter->weight = entity->weight;
 969	rb_link_node(&bfqq->weight_counter->weights_node, parent, new);
 970	rb_insert_color_cached(&bfqq->weight_counter->weights_node, root,
 971				leftmost);
 972
 973inc_counter:
 974	bfqq->weight_counter->num_active++;
 975	bfqq->ref++;
 976}
 977
 978/*
 979 * Decrement the weight counter associated with the queue, and, if the
 980 * counter reaches 0, remove the counter from the tree.
 981 * See the comments to the function bfq_weights_tree_add() for considerations
 982 * about overhead.
 983 */
 984void bfq_weights_tree_remove(struct bfq_queue *bfqq)
 985{
 986	struct rb_root_cached *root;
 987
 988	if (!bfqq->weight_counter)
 989		return;
 990
 991	root = &bfqq->bfqd->queue_weights_tree;
 992	bfqq->weight_counter->num_active--;
 993	if (bfqq->weight_counter->num_active > 0)
 994		goto reset_entity_pointer;
 995
 996	rb_erase_cached(&bfqq->weight_counter->weights_node, root);
 997	kfree(bfqq->weight_counter);
 998
 999reset_entity_pointer:
1000	bfqq->weight_counter = NULL;
1001	bfq_put_queue(bfqq);
1002}
1003
1004/*
1005 * Return expired entry, or NULL to just start from scratch in rbtree.
1006 */
1007static struct request *bfq_check_fifo(struct bfq_queue *bfqq,
1008				      struct request *last)
1009{
1010	struct request *rq;
1011
1012	if (bfq_bfqq_fifo_expire(bfqq))
1013		return NULL;
1014
1015	bfq_mark_bfqq_fifo_expire(bfqq);
1016
1017	rq = rq_entry_fifo(bfqq->fifo.next);
1018
1019	if (rq == last || blk_time_get_ns() < rq->fifo_time)
1020		return NULL;
1021
1022	bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq);
1023	return rq;
1024}
1025
1026static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
1027					struct bfq_queue *bfqq,
1028					struct request *last)
1029{
1030	struct rb_node *rbnext = rb_next(&last->rb_node);
1031	struct rb_node *rbprev = rb_prev(&last->rb_node);
1032	struct request *next, *prev = NULL;
1033
1034	/* Follow expired path, else get first next available. */
1035	next = bfq_check_fifo(bfqq, last);
1036	if (next)
1037		return next;
1038
1039	if (rbprev)
1040		prev = rb_entry_rq(rbprev);
1041
1042	if (rbnext)
1043		next = rb_entry_rq(rbnext);
1044	else {
1045		rbnext = rb_first(&bfqq->sort_list);
1046		if (rbnext && rbnext != &last->rb_node)
1047			next = rb_entry_rq(rbnext);
1048	}
1049
1050	return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
1051}
1052
1053/* see the definition of bfq_async_charge_factor for details */
1054static unsigned long bfq_serv_to_charge(struct request *rq,
1055					struct bfq_queue *bfqq)
1056{
1057	if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 ||
1058	    bfq_asymmetric_scenario(bfqq->bfqd, bfqq))
1059		return blk_rq_sectors(rq);
1060
1061	return blk_rq_sectors(rq) * bfq_async_charge_factor;
1062}
1063
1064/**
1065 * bfq_updated_next_req - update the queue after a new next_rq selection.
1066 * @bfqd: the device data the queue belongs to.
1067 * @bfqq: the queue to update.
1068 *
1069 * If the first request of a queue changes we make sure that the queue
1070 * has enough budget to serve at least its first request (if the
1071 * request has grown).  We do this because if the queue has not enough
1072 * budget for its first request, it has to go through two dispatch
1073 * rounds to actually get it dispatched.
1074 */
1075static void bfq_updated_next_req(struct bfq_data *bfqd,
1076				 struct bfq_queue *bfqq)
1077{
1078	struct bfq_entity *entity = &bfqq->entity;
1079	struct request *next_rq = bfqq->next_rq;
1080	unsigned long new_budget;
1081
1082	if (!next_rq)
1083		return;
1084
1085	if (bfqq == bfqd->in_service_queue)
1086		/*
1087		 * In order not to break guarantees, budgets cannot be
1088		 * changed after an entity has been selected.
1089		 */
1090		return;
1091
1092	new_budget = max_t(unsigned long,
1093			   max_t(unsigned long, bfqq->max_budget,
1094				 bfq_serv_to_charge(next_rq, bfqq)),
1095			   entity->service);
1096	if (entity->budget != new_budget) {
1097		entity->budget = new_budget;
1098		bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
1099					 new_budget);
1100		bfq_requeue_bfqq(bfqd, bfqq, false);
1101	}
1102}
1103
1104static unsigned int bfq_wr_duration(struct bfq_data *bfqd)
1105{
1106	u64 dur;
1107
1108	dur = bfqd->rate_dur_prod;
1109	do_div(dur, bfqd->peak_rate);
1110
1111	/*
1112	 * Limit duration between 3 and 25 seconds. The upper limit
1113	 * has been conservatively set after the following worst case:
1114	 * on a QEMU/KVM virtual machine
1115	 * - running in a slow PC
1116	 * - with a virtual disk stacked on a slow low-end 5400rpm HDD
1117	 * - serving a heavy I/O workload, such as the sequential reading
1118	 *   of several files
1119	 * mplayer took 23 seconds to start, if constantly weight-raised.
1120	 *
1121	 * As for higher values than that accommodating the above bad
1122	 * scenario, tests show that higher values would often yield
1123	 * the opposite of the desired result, i.e., would worsen
1124	 * responsiveness by allowing non-interactive applications to
1125	 * preserve weight raising for too long.
1126	 *
1127	 * On the other end, lower values than 3 seconds make it
1128	 * difficult for most interactive tasks to complete their jobs
1129	 * before weight-raising finishes.
1130	 */
1131	return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000));
1132}
1133
1134/* switch back from soft real-time to interactive weight raising */
1135static void switch_back_to_interactive_wr(struct bfq_queue *bfqq,
1136					  struct bfq_data *bfqd)
1137{
1138	bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1139	bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1140	bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt;
1141}
1142
1143static void
1144bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd,
1145		      struct bfq_io_cq *bic, bool bfq_already_existing)
1146{
1147	unsigned int old_wr_coeff = 1;
1148	bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq);
1149	unsigned int a_idx = bfqq->actuator_idx;
1150	struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
1151
1152	if (bfqq_data->saved_has_short_ttime)
1153		bfq_mark_bfqq_has_short_ttime(bfqq);
1154	else
1155		bfq_clear_bfqq_has_short_ttime(bfqq);
1156
1157	if (bfqq_data->saved_IO_bound)
1158		bfq_mark_bfqq_IO_bound(bfqq);
1159	else
1160		bfq_clear_bfqq_IO_bound(bfqq);
1161
1162	bfqq->last_serv_time_ns = bfqq_data->saved_last_serv_time_ns;
1163	bfqq->inject_limit = bfqq_data->saved_inject_limit;
1164	bfqq->decrease_time_jif = bfqq_data->saved_decrease_time_jif;
1165
1166	bfqq->entity.new_weight = bfqq_data->saved_weight;
1167	bfqq->ttime = bfqq_data->saved_ttime;
1168	bfqq->io_start_time = bfqq_data->saved_io_start_time;
1169	bfqq->tot_idle_time = bfqq_data->saved_tot_idle_time;
1170	/*
1171	 * Restore weight coefficient only if low_latency is on
1172	 */
1173	if (bfqd->low_latency) {
1174		old_wr_coeff = bfqq->wr_coeff;
1175		bfqq->wr_coeff = bfqq_data->saved_wr_coeff;
1176	}
1177	bfqq->service_from_wr = bfqq_data->saved_service_from_wr;
1178	bfqq->wr_start_at_switch_to_srt =
1179		bfqq_data->saved_wr_start_at_switch_to_srt;
1180	bfqq->last_wr_start_finish = bfqq_data->saved_last_wr_start_finish;
1181	bfqq->wr_cur_max_time = bfqq_data->saved_wr_cur_max_time;
1182
1183	if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) ||
1184	    time_is_before_jiffies(bfqq->last_wr_start_finish +
1185				   bfqq->wr_cur_max_time))) {
1186		if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
1187		    !bfq_bfqq_in_large_burst(bfqq) &&
1188		    time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt +
1189					     bfq_wr_duration(bfqd))) {
1190			switch_back_to_interactive_wr(bfqq, bfqd);
1191		} else {
1192			bfqq->wr_coeff = 1;
1193			bfq_log_bfqq(bfqq->bfqd, bfqq,
1194				     "resume state: switching off wr");
1195		}
1196	}
1197
1198	/* make sure weight will be updated, however we got here */
1199	bfqq->entity.prio_changed = 1;
1200
1201	if (likely(!busy))
1202		return;
1203
1204	if (old_wr_coeff == 1 && bfqq->wr_coeff > 1)
1205		bfqd->wr_busy_queues++;
1206	else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1)
1207		bfqd->wr_busy_queues--;
1208}
1209
1210static int bfqq_process_refs(struct bfq_queue *bfqq)
1211{
1212	return bfqq->ref - bfqq->entity.allocated -
1213		bfqq->entity.on_st_or_in_serv -
1214		(bfqq->weight_counter != NULL) - bfqq->stable_ref;
1215}
1216
1217/* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */
1218static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1219{
1220	struct bfq_queue *item;
1221	struct hlist_node *n;
1222
1223	hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node)
1224		hlist_del_init(&item->burst_list_node);
1225
1226	/*
1227	 * Start the creation of a new burst list only if there is no
1228	 * active queue. See comments on the conditional invocation of
1229	 * bfq_handle_burst().
1230	 */
1231	if (bfq_tot_busy_queues(bfqd) == 0) {
1232		hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1233		bfqd->burst_size = 1;
1234	} else
1235		bfqd->burst_size = 0;
1236
1237	bfqd->burst_parent_entity = bfqq->entity.parent;
1238}
1239
1240/* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */
1241static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1242{
1243	/* Increment burst size to take into account also bfqq */
1244	bfqd->burst_size++;
1245
1246	if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) {
1247		struct bfq_queue *pos, *bfqq_item;
1248		struct hlist_node *n;
1249
1250		/*
1251		 * Enough queues have been activated shortly after each
1252		 * other to consider this burst as large.
1253		 */
1254		bfqd->large_burst = true;
1255
1256		/*
1257		 * We can now mark all queues in the burst list as
1258		 * belonging to a large burst.
1259		 */
1260		hlist_for_each_entry(bfqq_item, &bfqd->burst_list,
1261				     burst_list_node)
1262			bfq_mark_bfqq_in_large_burst(bfqq_item);
1263		bfq_mark_bfqq_in_large_burst(bfqq);
1264
1265		/*
1266		 * From now on, and until the current burst finishes, any
1267		 * new queue being activated shortly after the last queue
1268		 * was inserted in the burst can be immediately marked as
1269		 * belonging to a large burst. So the burst list is not
1270		 * needed any more. Remove it.
1271		 */
1272		hlist_for_each_entry_safe(pos, n, &bfqd->burst_list,
1273					  burst_list_node)
1274			hlist_del_init(&pos->burst_list_node);
1275	} else /*
1276		* Burst not yet large: add bfqq to the burst list. Do
1277		* not increment the ref counter for bfqq, because bfqq
1278		* is removed from the burst list before freeing bfqq
1279		* in put_queue.
1280		*/
1281		hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1282}
1283
1284/*
1285 * If many queues belonging to the same group happen to be created
1286 * shortly after each other, then the processes associated with these
1287 * queues have typically a common goal. In particular, bursts of queue
1288 * creations are usually caused by services or applications that spawn
1289 * many parallel threads/processes. Examples are systemd during boot,
1290 * or git grep. To help these processes get their job done as soon as
1291 * possible, it is usually better to not grant either weight-raising
1292 * or device idling to their queues, unless these queues must be
1293 * protected from the I/O flowing through other active queues.
1294 *
1295 * In this comment we describe, firstly, the reasons why this fact
1296 * holds, and, secondly, the next function, which implements the main
1297 * steps needed to properly mark these queues so that they can then be
1298 * treated in a different way.
1299 *
1300 * The above services or applications benefit mostly from a high
1301 * throughput: the quicker the requests of the activated queues are
1302 * cumulatively served, the sooner the target job of these queues gets
1303 * completed. As a consequence, weight-raising any of these queues,
1304 * which also implies idling the device for it, is almost always
1305 * counterproductive, unless there are other active queues to isolate
1306 * these new queues from. If there no other active queues, then
1307 * weight-raising these new queues just lowers throughput in most
1308 * cases.
1309 *
1310 * On the other hand, a burst of queue creations may be caused also by
1311 * the start of an application that does not consist of a lot of
1312 * parallel I/O-bound threads. In fact, with a complex application,
1313 * several short processes may need to be executed to start-up the
1314 * application. In this respect, to start an application as quickly as
1315 * possible, the best thing to do is in any case to privilege the I/O
1316 * related to the application with respect to all other
1317 * I/O. Therefore, the best strategy to start as quickly as possible
1318 * an application that causes a burst of queue creations is to
1319 * weight-raise all the queues created during the burst. This is the
1320 * exact opposite of the best strategy for the other type of bursts.
1321 *
1322 * In the end, to take the best action for each of the two cases, the
1323 * two types of bursts need to be distinguished. Fortunately, this
1324 * seems relatively easy, by looking at the sizes of the bursts. In
1325 * particular, we found a threshold such that only bursts with a
1326 * larger size than that threshold are apparently caused by
1327 * services or commands such as systemd or git grep. For brevity,
1328 * hereafter we call just 'large' these bursts. BFQ *does not*
1329 * weight-raise queues whose creation occurs in a large burst. In
1330 * addition, for each of these queues BFQ performs or does not perform
1331 * idling depending on which choice boosts the throughput more. The
1332 * exact choice depends on the device and request pattern at
1333 * hand.
1334 *
1335 * Unfortunately, false positives may occur while an interactive task
1336 * is starting (e.g., an application is being started). The
1337 * consequence is that the queues associated with the task do not
1338 * enjoy weight raising as expected. Fortunately these false positives
1339 * are very rare. They typically occur if some service happens to
1340 * start doing I/O exactly when the interactive task starts.
1341 *
1342 * Turning back to the next function, it is invoked only if there are
1343 * no active queues (apart from active queues that would belong to the
1344 * same, possible burst bfqq would belong to), and it implements all
1345 * the steps needed to detect the occurrence of a large burst and to
1346 * properly mark all the queues belonging to it (so that they can then
1347 * be treated in a different way). This goal is achieved by
1348 * maintaining a "burst list" that holds, temporarily, the queues that
1349 * belong to the burst in progress. The list is then used to mark
1350 * these queues as belonging to a large burst if the burst does become
1351 * large. The main steps are the following.
1352 *
1353 * . when the very first queue is created, the queue is inserted into the
1354 *   list (as it could be the first queue in a possible burst)
1355 *
1356 * . if the current burst has not yet become large, and a queue Q that does
1357 *   not yet belong to the burst is activated shortly after the last time
1358 *   at which a new queue entered the burst list, then the function appends
1359 *   Q to the burst list
1360 *
1361 * . if, as a consequence of the previous step, the burst size reaches
1362 *   the large-burst threshold, then
1363 *
1364 *     . all the queues in the burst list are marked as belonging to a
1365 *       large burst
1366 *
1367 *     . the burst list is deleted; in fact, the burst list already served
1368 *       its purpose (keeping temporarily track of the queues in a burst,
1369 *       so as to be able to mark them as belonging to a large burst in the
1370 *       previous sub-step), and now is not needed any more
1371 *
1372 *     . the device enters a large-burst mode
1373 *
1374 * . if a queue Q that does not belong to the burst is created while
1375 *   the device is in large-burst mode and shortly after the last time
1376 *   at which a queue either entered the burst list or was marked as
1377 *   belonging to the current large burst, then Q is immediately marked
1378 *   as belonging to a large burst.
1379 *
1380 * . if a queue Q that does not belong to the burst is created a while
1381 *   later, i.e., not shortly after, than the last time at which a queue
1382 *   either entered the burst list or was marked as belonging to the
1383 *   current large burst, then the current burst is deemed as finished and:
1384 *
1385 *        . the large-burst mode is reset if set
1386 *
1387 *        . the burst list is emptied
1388 *
1389 *        . Q is inserted in the burst list, as Q may be the first queue
1390 *          in a possible new burst (then the burst list contains just Q
1391 *          after this step).
1392 */
1393static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1394{
1395	/*
1396	 * If bfqq is already in the burst list or is part of a large
1397	 * burst, or finally has just been split, then there is
1398	 * nothing else to do.
1399	 */
1400	if (!hlist_unhashed(&bfqq->burst_list_node) ||
1401	    bfq_bfqq_in_large_burst(bfqq) ||
1402	    time_is_after_eq_jiffies(bfqq->split_time +
1403				     msecs_to_jiffies(10)))
1404		return;
1405
1406	/*
1407	 * If bfqq's creation happens late enough, or bfqq belongs to
1408	 * a different group than the burst group, then the current
1409	 * burst is finished, and related data structures must be
1410	 * reset.
1411	 *
1412	 * In this respect, consider the special case where bfqq is
1413	 * the very first queue created after BFQ is selected for this
1414	 * device. In this case, last_ins_in_burst and
1415	 * burst_parent_entity are not yet significant when we get
1416	 * here. But it is easy to verify that, whether or not the
1417	 * following condition is true, bfqq will end up being
1418	 * inserted into the burst list. In particular the list will
1419	 * happen to contain only bfqq. And this is exactly what has
1420	 * to happen, as bfqq may be the first queue of the first
1421	 * burst.
1422	 */
1423	if (time_is_before_jiffies(bfqd->last_ins_in_burst +
1424	    bfqd->bfq_burst_interval) ||
1425	    bfqq->entity.parent != bfqd->burst_parent_entity) {
1426		bfqd->large_burst = false;
1427		bfq_reset_burst_list(bfqd, bfqq);
1428		goto end;
1429	}
1430
1431	/*
1432	 * If we get here, then bfqq is being activated shortly after the
1433	 * last queue. So, if the current burst is also large, we can mark
1434	 * bfqq as belonging to this large burst immediately.
1435	 */
1436	if (bfqd->large_burst) {
1437		bfq_mark_bfqq_in_large_burst(bfqq);
1438		goto end;
1439	}
1440
1441	/*
1442	 * If we get here, then a large-burst state has not yet been
1443	 * reached, but bfqq is being activated shortly after the last
1444	 * queue. Then we add bfqq to the burst.
1445	 */
1446	bfq_add_to_burst(bfqd, bfqq);
1447end:
1448	/*
1449	 * At this point, bfqq either has been added to the current
1450	 * burst or has caused the current burst to terminate and a
1451	 * possible new burst to start. In particular, in the second
1452	 * case, bfqq has become the first queue in the possible new
1453	 * burst.  In both cases last_ins_in_burst needs to be moved
1454	 * forward.
1455	 */
1456	bfqd->last_ins_in_burst = jiffies;
1457}
1458
1459static int bfq_bfqq_budget_left(struct bfq_queue *bfqq)
1460{
1461	struct bfq_entity *entity = &bfqq->entity;
1462
1463	return entity->budget - entity->service;
1464}
1465
1466/*
1467 * If enough samples have been computed, return the current max budget
1468 * stored in bfqd, which is dynamically updated according to the
1469 * estimated disk peak rate; otherwise return the default max budget
1470 */
1471static int bfq_max_budget(struct bfq_data *bfqd)
1472{
1473	if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1474		return bfq_default_max_budget;
1475	else
1476		return bfqd->bfq_max_budget;
1477}
1478
1479/*
1480 * Return min budget, which is a fraction of the current or default
1481 * max budget (trying with 1/32)
1482 */
1483static int bfq_min_budget(struct bfq_data *bfqd)
1484{
1485	if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1486		return bfq_default_max_budget / 32;
1487	else
1488		return bfqd->bfq_max_budget / 32;
1489}
1490
1491/*
1492 * The next function, invoked after the input queue bfqq switches from
1493 * idle to busy, updates the budget of bfqq. The function also tells
1494 * whether the in-service queue should be expired, by returning
1495 * true. The purpose of expiring the in-service queue is to give bfqq
1496 * the chance to possibly preempt the in-service queue, and the reason
1497 * for preempting the in-service queue is to achieve one of the two
1498 * goals below.
1499 *
1500 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has
1501 * expired because it has remained idle. In particular, bfqq may have
1502 * expired for one of the following two reasons:
1503 *
1504 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling
1505 *   and did not make it to issue a new request before its last
1506 *   request was served;
1507 *
1508 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue
1509 *   a new request before the expiration of the idling-time.
1510 *
1511 * Even if bfqq has expired for one of the above reasons, the process
1512 * associated with the queue may be however issuing requests greedily,
1513 * and thus be sensitive to the bandwidth it receives (bfqq may have
1514 * remained idle for other reasons: CPU high load, bfqq not enjoying
1515 * idling, I/O throttling somewhere in the path from the process to
1516 * the I/O scheduler, ...). But if, after every expiration for one of
1517 * the above two reasons, bfqq has to wait for the service of at least
1518 * one full budget of another queue before being served again, then
1519 * bfqq is likely to get a much lower bandwidth or resource time than
1520 * its reserved ones. To address this issue, two countermeasures need
1521 * to be taken.
1522 *
1523 * First, the budget and the timestamps of bfqq need to be updated in
1524 * a special way on bfqq reactivation: they need to be updated as if
1525 * bfqq did not remain idle and did not expire. In fact, if they are
1526 * computed as if bfqq expired and remained idle until reactivation,
1527 * then the process associated with bfqq is treated as if, instead of
1528 * being greedy, it stopped issuing requests when bfqq remained idle,
1529 * and restarts issuing requests only on this reactivation. In other
1530 * words, the scheduler does not help the process recover the "service
1531 * hole" between bfqq expiration and reactivation. As a consequence,
1532 * the process receives a lower bandwidth than its reserved one. In
1533 * contrast, to recover this hole, the budget must be updated as if
1534 * bfqq was not expired at all before this reactivation, i.e., it must
1535 * be set to the value of the remaining budget when bfqq was
1536 * expired. Along the same line, timestamps need to be assigned the
1537 * value they had the last time bfqq was selected for service, i.e.,
1538 * before last expiration. Thus timestamps need to be back-shifted
1539 * with respect to their normal computation (see [1] for more details
1540 * on this tricky aspect).
1541 *
1542 * Secondly, to allow the process to recover the hole, the in-service
1543 * queue must be expired too, to give bfqq the chance to preempt it
1544 * immediately. In fact, if bfqq has to wait for a full budget of the
1545 * in-service queue to be completed, then it may become impossible to
1546 * let the process recover the hole, even if the back-shifted
1547 * timestamps of bfqq are lower than those of the in-service queue. If
1548 * this happens for most or all of the holes, then the process may not
1549 * receive its reserved bandwidth. In this respect, it is worth noting
1550 * that, being the service of outstanding requests unpreemptible, a
1551 * little fraction of the holes may however be unrecoverable, thereby
1552 * causing a little loss of bandwidth.
1553 *
1554 * The last important point is detecting whether bfqq does need this
1555 * bandwidth recovery. In this respect, the next function deems the
1556 * process associated with bfqq greedy, and thus allows it to recover
1557 * the hole, if: 1) the process is waiting for the arrival of a new
1558 * request (which implies that bfqq expired for one of the above two
1559 * reasons), and 2) such a request has arrived soon. The first
1560 * condition is controlled through the flag non_blocking_wait_rq,
1561 * while the second through the flag arrived_in_time. If both
1562 * conditions hold, then the function computes the budget in the
1563 * above-described special way, and signals that the in-service queue
1564 * should be expired. Timestamp back-shifting is done later in
1565 * __bfq_activate_entity.
1566 *
1567 * 2. Reduce latency. Even if timestamps are not backshifted to let
1568 * the process associated with bfqq recover a service hole, bfqq may
1569 * however happen to have, after being (re)activated, a lower finish
1570 * timestamp than the in-service queue.	 That is, the next budget of
1571 * bfqq may have to be completed before the one of the in-service
1572 * queue. If this is the case, then preempting the in-service queue
1573 * allows this goal to be achieved, apart from the unpreemptible,
1574 * outstanding requests mentioned above.
1575 *
1576 * Unfortunately, regardless of which of the above two goals one wants
1577 * to achieve, service trees need first to be updated to know whether
1578 * the in-service queue must be preempted. To have service trees
1579 * correctly updated, the in-service queue must be expired and
1580 * rescheduled, and bfqq must be scheduled too. This is one of the
1581 * most costly operations (in future versions, the scheduling
1582 * mechanism may be re-designed in such a way to make it possible to
1583 * know whether preemption is needed without needing to update service
1584 * trees). In addition, queue preemptions almost always cause random
1585 * I/O, which may in turn cause loss of throughput. Finally, there may
1586 * even be no in-service queue when the next function is invoked (so,
1587 * no queue to compare timestamps with). Because of these facts, the
1588 * next function adopts the following simple scheme to avoid costly
1589 * operations, too frequent preemptions and too many dependencies on
1590 * the state of the scheduler: it requests the expiration of the
1591 * in-service queue (unconditionally) only for queues that need to
1592 * recover a hole. Then it delegates to other parts of the code the
1593 * responsibility of handling the above case 2.
1594 */
1595static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd,
1596						struct bfq_queue *bfqq,
1597						bool arrived_in_time)
1598{
1599	struct bfq_entity *entity = &bfqq->entity;
1600
1601	/*
1602	 * In the next compound condition, we check also whether there
1603	 * is some budget left, because otherwise there is no point in
1604	 * trying to go on serving bfqq with this same budget: bfqq
1605	 * would be expired immediately after being selected for
1606	 * service. This would only cause useless overhead.
1607	 */
1608	if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time &&
1609	    bfq_bfqq_budget_left(bfqq) > 0) {
1610		/*
1611		 * We do not clear the flag non_blocking_wait_rq here, as
1612		 * the latter is used in bfq_activate_bfqq to signal
1613		 * that timestamps need to be back-shifted (and is
1614		 * cleared right after).
1615		 */
1616
1617		/*
1618		 * In next assignment we rely on that either
1619		 * entity->service or entity->budget are not updated
1620		 * on expiration if bfqq is empty (see
1621		 * __bfq_bfqq_recalc_budget). Thus both quantities
1622		 * remain unchanged after such an expiration, and the
1623		 * following statement therefore assigns to
1624		 * entity->budget the remaining budget on such an
1625		 * expiration.
1626		 */
1627		entity->budget = min_t(unsigned long,
1628				       bfq_bfqq_budget_left(bfqq),
1629				       bfqq->max_budget);
1630
1631		/*
1632		 * At this point, we have used entity->service to get
1633		 * the budget left (needed for updating
1634		 * entity->budget). Thus we finally can, and have to,
1635		 * reset entity->service. The latter must be reset
1636		 * because bfqq would otherwise be charged again for
1637		 * the service it has received during its previous
1638		 * service slot(s).
1639		 */
1640		entity->service = 0;
1641
1642		return true;
1643	}
1644
1645	/*
1646	 * We can finally complete expiration, by setting service to 0.
1647	 */
1648	entity->service = 0;
1649	entity->budget = max_t(unsigned long, bfqq->max_budget,
1650			       bfq_serv_to_charge(bfqq->next_rq, bfqq));
1651	bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
1652	return false;
1653}
1654
1655/*
1656 * Return the farthest past time instant according to jiffies
1657 * macros.
1658 */
1659static unsigned long bfq_smallest_from_now(void)
1660{
1661	return jiffies - MAX_JIFFY_OFFSET;
1662}
1663
1664static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd,
1665					     struct bfq_queue *bfqq,
1666					     unsigned int old_wr_coeff,
1667					     bool wr_or_deserves_wr,
1668					     bool interactive,
1669					     bool in_burst,
1670					     bool soft_rt)
1671{
1672	if (old_wr_coeff == 1 && wr_or_deserves_wr) {
1673		/* start a weight-raising period */
1674		if (interactive) {
1675			bfqq->service_from_wr = 0;
1676			bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1677			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1678		} else {
1679			/*
1680			 * No interactive weight raising in progress
1681			 * here: assign minus infinity to
1682			 * wr_start_at_switch_to_srt, to make sure
1683			 * that, at the end of the soft-real-time
1684			 * weight raising periods that is starting
1685			 * now, no interactive weight-raising period
1686			 * may be wrongly considered as still in
1687			 * progress (and thus actually started by
1688			 * mistake).
1689			 */
1690			bfqq->wr_start_at_switch_to_srt =
1691				bfq_smallest_from_now();
1692			bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1693				BFQ_SOFTRT_WEIGHT_FACTOR;
1694			bfqq->wr_cur_max_time =
1695				bfqd->bfq_wr_rt_max_time;
1696		}
1697
1698		/*
1699		 * If needed, further reduce budget to make sure it is
1700		 * close to bfqq's backlog, so as to reduce the
1701		 * scheduling-error component due to a too large
1702		 * budget. Do not care about throughput consequences,
1703		 * but only about latency. Finally, do not assign a
1704		 * too small budget either, to avoid increasing
1705		 * latency by causing too frequent expirations.
1706		 */
1707		bfqq->entity.budget = min_t(unsigned long,
1708					    bfqq->entity.budget,
1709					    2 * bfq_min_budget(bfqd));
1710	} else if (old_wr_coeff > 1) {
1711		if (interactive) { /* update wr coeff and duration */
1712			bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1713			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1714		} else if (in_burst)
1715			bfqq->wr_coeff = 1;
1716		else if (soft_rt) {
1717			/*
1718			 * The application is now or still meeting the
1719			 * requirements for being deemed soft rt.  We
1720			 * can then correctly and safely (re)charge
1721			 * the weight-raising duration for the
1722			 * application with the weight-raising
1723			 * duration for soft rt applications.
1724			 *
1725			 * In particular, doing this recharge now, i.e.,
1726			 * before the weight-raising period for the
1727			 * application finishes, reduces the probability
1728			 * of the following negative scenario:
1729			 * 1) the weight of a soft rt application is
1730			 *    raised at startup (as for any newly
1731			 *    created application),
1732			 * 2) since the application is not interactive,
1733			 *    at a certain time weight-raising is
1734			 *    stopped for the application,
1735			 * 3) at that time the application happens to
1736			 *    still have pending requests, and hence
1737			 *    is destined to not have a chance to be
1738			 *    deemed soft rt before these requests are
1739			 *    completed (see the comments to the
1740			 *    function bfq_bfqq_softrt_next_start()
1741			 *    for details on soft rt detection),
1742			 * 4) these pending requests experience a high
1743			 *    latency because the application is not
1744			 *    weight-raised while they are pending.
1745			 */
1746			if (bfqq->wr_cur_max_time !=
1747				bfqd->bfq_wr_rt_max_time) {
1748				bfqq->wr_start_at_switch_to_srt =
1749					bfqq->last_wr_start_finish;
1750
1751				bfqq->wr_cur_max_time =
1752					bfqd->bfq_wr_rt_max_time;
1753				bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1754					BFQ_SOFTRT_WEIGHT_FACTOR;
1755			}
1756			bfqq->last_wr_start_finish = jiffies;
1757		}
1758	}
1759}
1760
1761static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd,
1762					struct bfq_queue *bfqq)
1763{
1764	return bfqq->dispatched == 0 &&
1765		time_is_before_jiffies(
1766			bfqq->budget_timeout +
1767			bfqd->bfq_wr_min_idle_time);
1768}
1769
1770
1771/*
1772 * Return true if bfqq is in a higher priority class, or has a higher
1773 * weight than the in-service queue.
1774 */
1775static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq,
1776					    struct bfq_queue *in_serv_bfqq)
1777{
1778	int bfqq_weight, in_serv_weight;
1779
1780	if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class)
1781		return true;
1782
1783	if (in_serv_bfqq->entity.parent == bfqq->entity.parent) {
1784		bfqq_weight = bfqq->entity.weight;
1785		in_serv_weight = in_serv_bfqq->entity.weight;
1786	} else {
1787		if (bfqq->entity.parent)
1788			bfqq_weight = bfqq->entity.parent->weight;
1789		else
1790			bfqq_weight = bfqq->entity.weight;
1791		if (in_serv_bfqq->entity.parent)
1792			in_serv_weight = in_serv_bfqq->entity.parent->weight;
1793		else
1794			in_serv_weight = in_serv_bfqq->entity.weight;
1795	}
1796
1797	return bfqq_weight > in_serv_weight;
1798}
1799
1800/*
1801 * Get the index of the actuator that will serve bio.
1802 */
1803static unsigned int bfq_actuator_index(struct bfq_data *bfqd, struct bio *bio)
1804{
1805	unsigned int i;
1806	sector_t end;
1807
1808	/* no search needed if one or zero ranges present */
1809	if (bfqd->num_actuators == 1)
1810		return 0;
1811
1812	/* bio_end_sector(bio) gives the sector after the last one */
1813	end = bio_end_sector(bio) - 1;
1814
1815	for (i = 0; i < bfqd->num_actuators; i++) {
1816		if (end >= bfqd->sector[i] &&
1817		    end < bfqd->sector[i] + bfqd->nr_sectors[i])
1818			return i;
1819	}
1820
1821	WARN_ONCE(true,
1822		  "bfq_actuator_index: bio sector out of ranges: end=%llu\n",
1823		  end);
1824	return 0;
1825}
1826
1827static bool bfq_better_to_idle(struct bfq_queue *bfqq);
1828
1829static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
1830					     struct bfq_queue *bfqq,
1831					     int old_wr_coeff,
1832					     struct request *rq,
1833					     bool *interactive)
1834{
1835	bool soft_rt, in_burst,	wr_or_deserves_wr,
1836		bfqq_wants_to_preempt,
1837		idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq),
1838		/*
1839		 * See the comments on
1840		 * bfq_bfqq_update_budg_for_activation for
1841		 * details on the usage of the next variable.
1842		 */
1843		arrived_in_time =  blk_time_get_ns() <=
1844			bfqq->ttime.last_end_request +
1845			bfqd->bfq_slice_idle * 3;
1846	unsigned int act_idx = bfq_actuator_index(bfqd, rq->bio);
1847	bool bfqq_non_merged_or_stably_merged =
1848		bfqq->bic || RQ_BIC(rq)->bfqq_data[act_idx].stably_merged;
1849
1850	/*
1851	 * bfqq deserves to be weight-raised if:
1852	 * - it is sync,
1853	 * - it does not belong to a large burst,
1854	 * - it has been idle for enough time or is soft real-time,
1855	 * - is linked to a bfq_io_cq (it is not shared in any sense),
1856	 * - has a default weight (otherwise we assume the user wanted
1857	 *   to control its weight explicitly)
1858	 */
1859	in_burst = bfq_bfqq_in_large_burst(bfqq);
1860	soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 &&
1861		!BFQQ_TOTALLY_SEEKY(bfqq) &&
1862		!in_burst &&
1863		time_is_before_jiffies(bfqq->soft_rt_next_start) &&
1864		bfqq->dispatched == 0 &&
1865		bfqq->entity.new_weight == 40;
1866	*interactive = !in_burst && idle_for_long_time &&
1867		bfqq->entity.new_weight == 40;
1868	/*
1869	 * Merged bfq_queues are kept out of weight-raising
1870	 * (low-latency) mechanisms. The reason is that these queues
1871	 * are usually created for non-interactive and
1872	 * non-soft-real-time tasks. Yet this is not the case for
1873	 * stably-merged queues. These queues are merged just because
1874	 * they are created shortly after each other. So they may
1875	 * easily serve the I/O of an interactive or soft-real time
1876	 * application, if the application happens to spawn multiple
1877	 * processes. So let also stably-merged queued enjoy weight
1878	 * raising.
1879	 */
1880	wr_or_deserves_wr = bfqd->low_latency &&
1881		(bfqq->wr_coeff > 1 ||
1882		 (bfq_bfqq_sync(bfqq) && bfqq_non_merged_or_stably_merged &&
1883		  (*interactive || soft_rt)));
1884
1885	/*
1886	 * Using the last flag, update budget and check whether bfqq
1887	 * may want to preempt the in-service queue.
1888	 */
1889	bfqq_wants_to_preempt =
1890		bfq_bfqq_update_budg_for_activation(bfqd, bfqq,
1891						    arrived_in_time);
1892
1893	/*
1894	 * If bfqq happened to be activated in a burst, but has been
1895	 * idle for much more than an interactive queue, then we
1896	 * assume that, in the overall I/O initiated in the burst, the
1897	 * I/O associated with bfqq is finished. So bfqq does not need
1898	 * to be treated as a queue belonging to a burst
1899	 * anymore. Accordingly, we reset bfqq's in_large_burst flag
1900	 * if set, and remove bfqq from the burst list if it's
1901	 * there. We do not decrement burst_size, because the fact
1902	 * that bfqq does not need to belong to the burst list any
1903	 * more does not invalidate the fact that bfqq was created in
1904	 * a burst.
1905	 */
1906	if (likely(!bfq_bfqq_just_created(bfqq)) &&
1907	    idle_for_long_time &&
1908	    time_is_before_jiffies(
1909		    bfqq->budget_timeout +
1910		    msecs_to_jiffies(10000))) {
1911		hlist_del_init(&bfqq->burst_list_node);
1912		bfq_clear_bfqq_in_large_burst(bfqq);
1913	}
1914
1915	bfq_clear_bfqq_just_created(bfqq);
1916
1917	if (bfqd->low_latency) {
1918		if (unlikely(time_is_after_jiffies(bfqq->split_time)))
1919			/* wraparound */
1920			bfqq->split_time =
1921				jiffies - bfqd->bfq_wr_min_idle_time - 1;
1922
1923		if (time_is_before_jiffies(bfqq->split_time +
1924					   bfqd->bfq_wr_min_idle_time)) {
1925			bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq,
1926							 old_wr_coeff,
1927							 wr_or_deserves_wr,
1928							 *interactive,
1929							 in_burst,
1930							 soft_rt);
1931
1932			if (old_wr_coeff != bfqq->wr_coeff)
1933				bfqq->entity.prio_changed = 1;
1934		}
1935	}
1936
1937	bfqq->last_idle_bklogged = jiffies;
1938	bfqq->service_from_backlogged = 0;
1939	bfq_clear_bfqq_softrt_update(bfqq);
1940
1941	bfq_add_bfqq_busy(bfqq);
1942
1943	/*
1944	 * Expire in-service queue if preemption may be needed for
1945	 * guarantees or throughput. As for guarantees, we care
1946	 * explicitly about two cases. The first is that bfqq has to
1947	 * recover a service hole, as explained in the comments on
1948	 * bfq_bfqq_update_budg_for_activation(), i.e., that
1949	 * bfqq_wants_to_preempt is true. However, if bfqq does not
1950	 * carry time-critical I/O, then bfqq's bandwidth is less
1951	 * important than that of queues that carry time-critical I/O.
1952	 * So, as a further constraint, we consider this case only if
1953	 * bfqq is at least as weight-raised, i.e., at least as time
1954	 * critical, as the in-service queue.
1955	 *
1956	 * The second case is that bfqq is in a higher priority class,
1957	 * or has a higher weight than the in-service queue. If this
1958	 * condition does not hold, we don't care because, even if
1959	 * bfqq does not start to be served immediately, the resulting
1960	 * delay for bfqq's I/O is however lower or much lower than
1961	 * the ideal completion time to be guaranteed to bfqq's I/O.
1962	 *
1963	 * In both cases, preemption is needed only if, according to
1964	 * the timestamps of both bfqq and of the in-service queue,
1965	 * bfqq actually is the next queue to serve. So, to reduce
1966	 * useless preemptions, the return value of
1967	 * next_queue_may_preempt() is considered in the next compound
1968	 * condition too. Yet next_queue_may_preempt() just checks a
1969	 * simple, necessary condition for bfqq to be the next queue
1970	 * to serve. In fact, to evaluate a sufficient condition, the
1971	 * timestamps of the in-service queue would need to be
1972	 * updated, and this operation is quite costly (see the
1973	 * comments on bfq_bfqq_update_budg_for_activation()).
1974	 *
1975	 * As for throughput, we ask bfq_better_to_idle() whether we
1976	 * still need to plug I/O dispatching. If bfq_better_to_idle()
1977	 * says no, then plugging is not needed any longer, either to
1978	 * boost throughput or to perserve service guarantees. Then
1979	 * the best option is to stop plugging I/O, as not doing so
1980	 * would certainly lower throughput. We may end up in this
1981	 * case if: (1) upon a dispatch attempt, we detected that it
1982	 * was better to plug I/O dispatch, and to wait for a new
1983	 * request to arrive for the currently in-service queue, but
1984	 * (2) this switch of bfqq to busy changes the scenario.
1985	 */
1986	if (bfqd->in_service_queue &&
1987	    ((bfqq_wants_to_preempt &&
1988	      bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) ||
1989	     bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) ||
1990	     !bfq_better_to_idle(bfqd->in_service_queue)) &&
1991	    next_queue_may_preempt(bfqd))
1992		bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
1993				false, BFQQE_PREEMPTED);
1994}
1995
1996static void bfq_reset_inject_limit(struct bfq_data *bfqd,
1997				   struct bfq_queue *bfqq)
1998{
1999	/* invalidate baseline total service time */
2000	bfqq->last_serv_time_ns = 0;
2001
2002	/*
2003	 * Reset pointer in case we are waiting for
2004	 * some request completion.
2005	 */
2006	bfqd->waited_rq = NULL;
2007
2008	/*
2009	 * If bfqq has a short think time, then start by setting the
2010	 * inject limit to 0 prudentially, because the service time of
2011	 * an injected I/O request may be higher than the think time
2012	 * of bfqq, and therefore, if one request was injected when
2013	 * bfqq remains empty, this injected request might delay the
2014	 * service of the next I/O request for bfqq significantly. In
2015	 * case bfqq can actually tolerate some injection, then the
2016	 * adaptive update will however raise the limit soon. This
2017	 * lucky circumstance holds exactly because bfqq has a short
2018	 * think time, and thus, after remaining empty, is likely to
2019	 * get new I/O enqueued---and then completed---before being
2020	 * expired. This is the very pattern that gives the
2021	 * limit-update algorithm the chance to measure the effect of
2022	 * injection on request service times, and then to update the
2023	 * limit accordingly.
2024	 *
2025	 * However, in the following special case, the inject limit is
2026	 * left to 1 even if the think time is short: bfqq's I/O is
2027	 * synchronized with that of some other queue, i.e., bfqq may
2028	 * receive new I/O only after the I/O of the other queue is
2029	 * completed. Keeping the inject limit to 1 allows the
2030	 * blocking I/O to be served while bfqq is in service. And
2031	 * this is very convenient both for bfqq and for overall
2032	 * throughput, as explained in detail in the comments in
2033	 * bfq_update_has_short_ttime().
2034	 *
2035	 * On the opposite end, if bfqq has a long think time, then
2036	 * start directly by 1, because:
2037	 * a) on the bright side, keeping at most one request in
2038	 * service in the drive is unlikely to cause any harm to the
2039	 * latency of bfqq's requests, as the service time of a single
2040	 * request is likely to be lower than the think time of bfqq;
2041	 * b) on the downside, after becoming empty, bfqq is likely to
2042	 * expire before getting its next request. With this request
2043	 * arrival pattern, it is very hard to sample total service
2044	 * times and update the inject limit accordingly (see comments
2045	 * on bfq_update_inject_limit()). So the limit is likely to be
2046	 * never, or at least seldom, updated.  As a consequence, by
2047	 * setting the limit to 1, we avoid that no injection ever
2048	 * occurs with bfqq. On the downside, this proactive step
2049	 * further reduces chances to actually compute the baseline
2050	 * total service time. Thus it reduces chances to execute the
2051	 * limit-update algorithm and possibly raise the limit to more
2052	 * than 1.
2053	 */
2054	if (bfq_bfqq_has_short_ttime(bfqq))
2055		bfqq->inject_limit = 0;
2056	else
2057		bfqq->inject_limit = 1;
2058
2059	bfqq->decrease_time_jif = jiffies;
2060}
2061
2062static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns)
2063{
2064	u64 tot_io_time = now_ns - bfqq->io_start_time;
2065
2066	if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0)
2067		bfqq->tot_idle_time +=
2068			now_ns - bfqq->ttime.last_end_request;
2069
2070	if (unlikely(bfq_bfqq_just_created(bfqq)))
2071		return;
2072
2073	/*
2074	 * Must be busy for at least about 80% of the time to be
2075	 * considered I/O bound.
2076	 */
2077	if (bfqq->tot_idle_time * 5 > tot_io_time)
2078		bfq_clear_bfqq_IO_bound(bfqq);
2079	else
2080		bfq_mark_bfqq_IO_bound(bfqq);
2081
2082	/*
2083	 * Keep an observation window of at most 200 ms in the past
2084	 * from now.
2085	 */
2086	if (tot_io_time > 200 * NSEC_PER_MSEC) {
2087		bfqq->io_start_time = now_ns - (tot_io_time>>1);
2088		bfqq->tot_idle_time >>= 1;
2089	}
2090}
2091
2092/*
2093 * Detect whether bfqq's I/O seems synchronized with that of some
2094 * other queue, i.e., whether bfqq, after remaining empty, happens to
2095 * receive new I/O only right after some I/O request of the other
2096 * queue has been completed. We call waker queue the other queue, and
2097 * we assume, for simplicity, that bfqq may have at most one waker
2098 * queue.
2099 *
2100 * A remarkable throughput boost can be reached by unconditionally
2101 * injecting the I/O of the waker queue, every time a new
2102 * bfq_dispatch_request happens to be invoked while I/O is being
2103 * plugged for bfqq.  In addition to boosting throughput, this
2104 * unblocks bfqq's I/O, thereby improving bandwidth and latency for
2105 * bfqq. Note that these same results may be achieved with the general
2106 * injection mechanism, but less effectively. For details on this
2107 * aspect, see the comments on the choice of the queue for injection
2108 * in bfq_select_queue().
2109 *
2110 * Turning back to the detection of a waker queue, a queue Q is deemed as a
2111 * waker queue for bfqq if, for three consecutive times, bfqq happens to become
2112 * non empty right after a request of Q has been completed within given
2113 * timeout. In this respect, even if bfqq is empty, we do not check for a waker
2114 * if it still has some in-flight I/O. In fact, in this case bfqq is actually
2115 * still being served by the drive, and may receive new I/O on the completion
2116 * of some of the in-flight requests. In particular, on the first time, Q is
2117 * tentatively set as a candidate waker queue, while on the third consecutive
2118 * time that Q is detected, the field waker_bfqq is set to Q, to confirm that Q
2119 * is a waker queue for bfqq. These detection steps are performed only if bfqq
2120 * has a long think time, so as to make it more likely that bfqq's I/O is
2121 * actually being blocked by a synchronization. This last filter, plus the
2122 * above three-times requirement and time limit for detection, make false
2123 * positives less likely.
2124 *
2125 * NOTE
2126 *
2127 * The sooner a waker queue is detected, the sooner throughput can be
2128 * boosted by injecting I/O from the waker queue. Fortunately,
2129 * detection is likely to be actually fast, for the following
2130 * reasons. While blocked by synchronization, bfqq has a long think
2131 * time. This implies that bfqq's inject limit is at least equal to 1
2132 * (see the comments in bfq_update_inject_limit()). So, thanks to
2133 * injection, the waker queue is likely to be served during the very
2134 * first I/O-plugging time interval for bfqq. This triggers the first
2135 * step of the detection mechanism. Thanks again to injection, the
2136 * candidate waker queue is then likely to be confirmed no later than
2137 * during the next I/O-plugging interval for bfqq.
2138 *
2139 * ISSUE
2140 *
2141 * On queue merging all waker information is lost.
2142 */
2143static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2144			    u64 now_ns)
2145{
2146	char waker_name[MAX_BFQQ_NAME_LENGTH];
2147
2148	if (!bfqd->last_completed_rq_bfqq ||
2149	    bfqd->last_completed_rq_bfqq == bfqq ||
2150	    bfq_bfqq_has_short_ttime(bfqq) ||
2151	    now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC ||
2152	    bfqd->last_completed_rq_bfqq == &bfqd->oom_bfqq ||
2153	    bfqq == &bfqd->oom_bfqq)
2154		return;
2155
2156	/*
2157	 * We reset waker detection logic also if too much time has passed
2158 	 * since the first detection. If wakeups are rare, pointless idling
2159	 * doesn't hurt throughput that much. The condition below makes sure
2160	 * we do not uselessly idle blocking waker in more than 1/64 cases.
2161	 */
2162	if (bfqd->last_completed_rq_bfqq !=
2163	    bfqq->tentative_waker_bfqq ||
2164	    now_ns > bfqq->waker_detection_started +
2165					128 * (u64)bfqd->bfq_slice_idle) {
2166		/*
2167		 * First synchronization detected with a
2168		 * candidate waker queue, or with a different
2169		 * candidate waker queue from the current one.
2170		 */
2171		bfqq->tentative_waker_bfqq =
2172			bfqd->last_completed_rq_bfqq;
2173		bfqq->num_waker_detections = 1;
2174		bfqq->waker_detection_started = now_ns;
2175		bfq_bfqq_name(bfqq->tentative_waker_bfqq, waker_name,
2176			      MAX_BFQQ_NAME_LENGTH);
2177		bfq_log_bfqq(bfqd, bfqq, "set tentative waker %s", waker_name);
2178	} else /* Same tentative waker queue detected again */
2179		bfqq->num_waker_detections++;
2180
2181	if (bfqq->num_waker_detections == 3) {
2182		bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq;
2183		bfqq->tentative_waker_bfqq = NULL;
2184		bfq_bfqq_name(bfqq->waker_bfqq, waker_name,
2185			      MAX_BFQQ_NAME_LENGTH);
2186		bfq_log_bfqq(bfqd, bfqq, "set waker %s", waker_name);
2187
2188		/*
2189		 * If the waker queue disappears, then
2190		 * bfqq->waker_bfqq must be reset. To
2191		 * this goal, we maintain in each
2192		 * waker queue a list, woken_list, of
2193		 * all the queues that reference the
2194		 * waker queue through their
2195		 * waker_bfqq pointer. When the waker
2196		 * queue exits, the waker_bfqq pointer
2197		 * of all the queues in the woken_list
2198		 * is reset.
2199		 *
2200		 * In addition, if bfqq is already in
2201		 * the woken_list of a waker queue,
2202		 * then, before being inserted into
2203		 * the woken_list of a new waker
2204		 * queue, bfqq must be removed from
2205		 * the woken_list of the old waker
2206		 * queue.
2207		 */
2208		if (!hlist_unhashed(&bfqq->woken_list_node))
2209			hlist_del_init(&bfqq->woken_list_node);
2210		hlist_add_head(&bfqq->woken_list_node,
2211			       &bfqd->last_completed_rq_bfqq->woken_list);
2212	}
2213}
2214
2215static void bfq_add_request(struct request *rq)
2216{
2217	struct bfq_queue *bfqq = RQ_BFQQ(rq);
2218	struct bfq_data *bfqd = bfqq->bfqd;
2219	struct request *next_rq, *prev;
2220	unsigned int old_wr_coeff = bfqq->wr_coeff;
2221	bool interactive = false;
2222	u64 now_ns = blk_time_get_ns();
2223
2224	bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
2225	bfqq->queued[rq_is_sync(rq)]++;
2226	/*
2227	 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it
2228	 * may be read without holding the lock in bfq_has_work().
2229	 */
2230	WRITE_ONCE(bfqd->queued, bfqd->queued + 1);
2231
2232	if (bfq_bfqq_sync(bfqq) && RQ_BIC(rq)->requests <= 1) {
2233		bfq_check_waker(bfqd, bfqq, now_ns);
2234
2235		/*
2236		 * Periodically reset inject limit, to make sure that
2237		 * the latter eventually drops in case workload
2238		 * changes, see step (3) in the comments on
2239		 * bfq_update_inject_limit().
2240		 */
2241		if (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2242					     msecs_to_jiffies(1000)))
2243			bfq_reset_inject_limit(bfqd, bfqq);
2244
2245		/*
2246		 * The following conditions must hold to setup a new
2247		 * sampling of total service time, and then a new
2248		 * update of the inject limit:
2249		 * - bfqq is in service, because the total service
2250		 *   time is evaluated only for the I/O requests of
2251		 *   the queues in service;
2252		 * - this is the right occasion to compute or to
2253		 *   lower the baseline total service time, because
2254		 *   there are actually no requests in the drive,
2255		 *   or
2256		 *   the baseline total service time is available, and
2257		 *   this is the right occasion to compute the other
2258		 *   quantity needed to update the inject limit, i.e.,
2259		 *   the total service time caused by the amount of
2260		 *   injection allowed by the current value of the
2261		 *   limit. It is the right occasion because injection
2262		 *   has actually been performed during the service
2263		 *   hole, and there are still in-flight requests,
2264		 *   which are very likely to be exactly the injected
2265		 *   requests, or part of them;
2266		 * - the minimum interval for sampling the total
2267		 *   service time and updating the inject limit has
2268		 *   elapsed.
2269		 */
2270		if (bfqq == bfqd->in_service_queue &&
2271		    (bfqd->tot_rq_in_driver == 0 ||
2272		     (bfqq->last_serv_time_ns > 0 &&
2273		      bfqd->rqs_injected && bfqd->tot_rq_in_driver > 0)) &&
2274		    time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2275					      msecs_to_jiffies(10))) {
2276			bfqd->last_empty_occupied_ns = blk_time_get_ns();
2277			/*
2278			 * Start the state machine for measuring the
2279			 * total service time of rq: setting
2280			 * wait_dispatch will cause bfqd->waited_rq to
2281			 * be set when rq will be dispatched.
2282			 */
2283			bfqd->wait_dispatch = true;
2284			/*
2285			 * If there is no I/O in service in the drive,
2286			 * then possible injection occurred before the
2287			 * arrival of rq will not affect the total
2288			 * service time of rq. So the injection limit
2289			 * must not be updated as a function of such
2290			 * total service time, unless new injection
2291			 * occurs before rq is completed. To have the
2292			 * injection limit updated only in the latter
2293			 * case, reset rqs_injected here (rqs_injected
2294			 * will be set in case injection is performed
2295			 * on bfqq before rq is completed).
2296			 */
2297			if (bfqd->tot_rq_in_driver == 0)
2298				bfqd->rqs_injected = false;
2299		}
2300	}
2301
2302	if (bfq_bfqq_sync(bfqq))
2303		bfq_update_io_intensity(bfqq, now_ns);
2304
2305	elv_rb_add(&bfqq->sort_list, rq);
2306
2307	/*
2308	 * Check if this request is a better next-serve candidate.
2309	 */
2310	prev = bfqq->next_rq;
2311	next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
2312	bfqq->next_rq = next_rq;
2313
2314	/*
2315	 * Adjust priority tree position, if next_rq changes.
2316	 * See comments on bfq_pos_tree_add_move() for the unlikely().
2317	 */
2318	if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq))
2319		bfq_pos_tree_add_move(bfqd, bfqq);
2320
2321	if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */
2322		bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff,
2323						 rq, &interactive);
2324	else {
2325		if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) &&
2326		    time_is_before_jiffies(
2327				bfqq->last_wr_start_finish +
2328				bfqd->bfq_wr_min_inter_arr_async)) {
2329			bfqq->wr_coeff = bfqd->bfq_wr_coeff;
2330			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
2331
2332			bfqd->wr_busy_queues++;
2333			bfqq->entity.prio_changed = 1;
2334		}
2335		if (prev != bfqq->next_rq)
2336			bfq_updated_next_req(bfqd, bfqq);
2337	}
2338
2339	/*
2340	 * Assign jiffies to last_wr_start_finish in the following
2341	 * cases:
2342	 *
2343	 * . if bfqq is not going to be weight-raised, because, for
2344	 *   non weight-raised queues, last_wr_start_finish stores the
2345	 *   arrival time of the last request; as of now, this piece
2346	 *   of information is used only for deciding whether to
2347	 *   weight-raise async queues
2348	 *
2349	 * . if bfqq is not weight-raised, because, if bfqq is now
2350	 *   switching to weight-raised, then last_wr_start_finish
2351	 *   stores the time when weight-raising starts
2352	 *
2353	 * . if bfqq is interactive, because, regardless of whether
2354	 *   bfqq is currently weight-raised, the weight-raising
2355	 *   period must start or restart (this case is considered
2356	 *   separately because it is not detected by the above
2357	 *   conditions, if bfqq is already weight-raised)
2358	 *
2359	 * last_wr_start_finish has to be updated also if bfqq is soft
2360	 * real-time, because the weight-raising period is constantly
2361	 * restarted on idle-to-busy transitions for these queues, but
2362	 * this is already done in bfq_bfqq_handle_idle_busy_switch if
2363	 * needed.
2364	 */
2365	if (bfqd->low_latency &&
2366		(old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive))
2367		bfqq->last_wr_start_finish = jiffies;
2368}
2369
2370static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
2371					  struct bio *bio,
2372					  struct request_queue *q)
2373{
2374	struct bfq_queue *bfqq = bfqd->bio_bfqq;
2375
2376
2377	if (bfqq)
2378		return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));
2379
2380	return NULL;
2381}
2382
2383static sector_t get_sdist(sector_t last_pos, struct request *rq)
2384{
2385	if (last_pos)
2386		return abs(blk_rq_pos(rq) - last_pos);
2387
2388	return 0;
2389}
2390
2391static void bfq_remove_request(struct request_queue *q,
2392			       struct request *rq)
2393{
2394	struct bfq_queue *bfqq = RQ_BFQQ(rq);
2395	struct bfq_data *bfqd = bfqq->bfqd;
2396	const int sync = rq_is_sync(rq);
2397
2398	if (bfqq->next_rq == rq) {
2399		bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
2400		bfq_updated_next_req(bfqd, bfqq);
2401	}
2402
2403	if (rq->queuelist.prev != &rq->queuelist)
2404		list_del_init(&rq->queuelist);
2405	bfqq->queued[sync]--;
2406	/*
2407	 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it
2408	 * may be read without holding the lock in bfq_has_work().
2409	 */
2410	WRITE_ONCE(bfqd->queued, bfqd->queued - 1);
2411	elv_rb_del(&bfqq->sort_list, rq);
2412
2413	elv_rqhash_del(q, rq);
2414	if (q->last_merge == rq)
2415		q->last_merge = NULL;
2416
2417	if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
2418		bfqq->next_rq = NULL;
2419
2420		if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) {
2421			bfq_del_bfqq_busy(bfqq, false);
2422			/*
2423			 * bfqq emptied. In normal operation, when
2424			 * bfqq is empty, bfqq->entity.service and
2425			 * bfqq->entity.budget must contain,
2426			 * respectively, the service received and the
2427			 * budget used last time bfqq emptied. These
2428			 * facts do not hold in this case, as at least
2429			 * this last removal occurred while bfqq is
2430			 * not in service. To avoid inconsistencies,
2431			 * reset both bfqq->entity.service and
2432			 * bfqq->entity.budget, if bfqq has still a
2433			 * process that may issue I/O requests to it.
2434			 */
2435			bfqq->entity.budget = bfqq->entity.service = 0;
2436		}
2437
2438		/*
2439		 * Remove queue from request-position tree as it is empty.
2440		 */
2441		if (bfqq->pos_root) {
2442			rb_erase(&bfqq->pos_node, bfqq->pos_root);
2443			bfqq->pos_root = NULL;
2444		}
2445	} else {
2446		/* see comments on bfq_pos_tree_add_move() for the unlikely() */
2447		if (unlikely(!bfqd->nonrot_with_queueing))
2448			bfq_pos_tree_add_move(bfqd, bfqq);
2449	}
2450
2451	if (rq->cmd_flags & REQ_META)
2452		bfqq->meta_pending--;
2453
2454}
2455
2456static bool bfq_bio_merge(struct request_queue *q, struct bio *bio,
2457		unsigned int nr_segs)
2458{
2459	struct bfq_data *bfqd = q->elevator->elevator_data;
2460	struct request *free = NULL;
2461	/*
2462	 * bfq_bic_lookup grabs the queue_lock: invoke it now and
2463	 * store its return value for later use, to avoid nesting
2464	 * queue_lock inside the bfqd->lock. We assume that the bic
2465	 * returned by bfq_bic_lookup does not go away before
2466	 * bfqd->lock is taken.
2467	 */
2468	struct bfq_io_cq *bic = bfq_bic_lookup(q);
2469	bool ret;
2470
2471	spin_lock_irq(&bfqd->lock);
2472
2473	if (bic) {
2474		/*
2475		 * Make sure cgroup info is uptodate for current process before
2476		 * considering the merge.
2477		 */
2478		bfq_bic_update_cgroup(bic, bio);
2479
2480		bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf),
2481					     bfq_actuator_index(bfqd, bio));
2482	} else {
2483		bfqd->bio_bfqq = NULL;
2484	}
2485	bfqd->bio_bic = bic;
2486
2487	ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free);
2488
2489	spin_unlock_irq(&bfqd->lock);
2490	if (free)
2491		blk_mq_free_request(free);
2492
2493	return ret;
2494}
2495
2496static int bfq_request_merge(struct request_queue *q, struct request **req,
2497			     struct bio *bio)
2498{
2499	struct bfq_data *bfqd = q->elevator->elevator_data;
2500	struct request *__rq;
2501
2502	__rq = bfq_find_rq_fmerge(bfqd, bio, q);
2503	if (__rq && elv_bio_merge_ok(__rq, bio)) {
2504		*req = __rq;
2505
2506		if (blk_discard_mergable(__rq))
2507			return ELEVATOR_DISCARD_MERGE;
2508		return ELEVATOR_FRONT_MERGE;
2509	}
2510
2511	return ELEVATOR_NO_MERGE;
2512}
2513
2514static void bfq_request_merged(struct request_queue *q, struct request *req,
2515			       enum elv_merge type)
2516{
2517	if (type == ELEVATOR_FRONT_MERGE &&
2518	    rb_prev(&req->rb_node) &&
2519	    blk_rq_pos(req) <
2520	    blk_rq_pos(container_of(rb_prev(&req->rb_node),
2521				    struct request, rb_node))) {
2522		struct bfq_queue *bfqq = RQ_BFQQ(req);
2523		struct bfq_data *bfqd;
2524		struct request *prev, *next_rq;
2525
2526		if (!bfqq)
2527			return;
2528
2529		bfqd = bfqq->bfqd;
2530
2531		/* Reposition request in its sort_list */
2532		elv_rb_del(&bfqq->sort_list, req);
2533		elv_rb_add(&bfqq->sort_list, req);
2534
2535		/* Choose next request to be served for bfqq */
2536		prev = bfqq->next_rq;
2537		next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
2538					 bfqd->last_position);
2539		bfqq->next_rq = next_rq;
2540		/*
2541		 * If next_rq changes, update both the queue's budget to
2542		 * fit the new request and the queue's position in its
2543		 * rq_pos_tree.
2544		 */
2545		if (prev != bfqq->next_rq) {
2546			bfq_updated_next_req(bfqd, bfqq);
2547			/*
2548			 * See comments on bfq_pos_tree_add_move() for
2549			 * the unlikely().
2550			 */
2551			if (unlikely(!bfqd->nonrot_with_queueing))
2552				bfq_pos_tree_add_move(bfqd, bfqq);
2553		}
2554	}
2555}
2556
2557/*
2558 * This function is called to notify the scheduler that the requests
2559 * rq and 'next' have been merged, with 'next' going away.  BFQ
2560 * exploits this hook to address the following issue: if 'next' has a
2561 * fifo_time lower that rq, then the fifo_time of rq must be set to
2562 * the value of 'next', to not forget the greater age of 'next'.
2563 *
2564 * NOTE: in this function we assume that rq is in a bfq_queue, basing
2565 * on that rq is picked from the hash table q->elevator->hash, which,
2566 * in its turn, is filled only with I/O requests present in
2567 * bfq_queues, while BFQ is in use for the request queue q. In fact,
2568 * the function that fills this hash table (elv_rqhash_add) is called
2569 * only by bfq_insert_request.
2570 */
2571static void bfq_requests_merged(struct request_queue *q, struct request *rq,
2572				struct request *next)
2573{
2574	struct bfq_queue *bfqq = RQ_BFQQ(rq),
2575		*next_bfqq = RQ_BFQQ(next);
2576
2577	if (!bfqq)
2578		goto remove;
2579
2580	/*
2581	 * If next and rq belong to the same bfq_queue and next is older
2582	 * than rq, then reposition rq in the fifo (by substituting next
2583	 * with rq). Otherwise, if next and rq belong to different
2584	 * bfq_queues, never reposition rq: in fact, we would have to
2585	 * reposition it with respect to next's position in its own fifo,
2586	 * which would most certainly be too expensive with respect to
2587	 * the benefits.
2588	 */
2589	if (bfqq == next_bfqq &&
2590	    !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
2591	    next->fifo_time < rq->fifo_time) {
2592		list_del_init(&rq->queuelist);
2593		list_replace_init(&next->queuelist, &rq->queuelist);
2594		rq->fifo_time = next->fifo_time;
2595	}
2596
2597	if (bfqq->next_rq == next)
2598		bfqq->next_rq = rq;
2599
2600	bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags);
2601remove:
2602	/* Merged request may be in the IO scheduler. Remove it. */
2603	if (!RB_EMPTY_NODE(&next->rb_node)) {
2604		bfq_remove_request(next->q, next);
2605		if (next_bfqq)
2606			bfqg_stats_update_io_remove(bfqq_group(next_bfqq),
2607						    next->cmd_flags);
2608	}
2609}
2610
2611/* Must be called with bfqq != NULL */
2612static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
2613{
2614	/*
2615	 * If bfqq has been enjoying interactive weight-raising, then
2616	 * reset soft_rt_next_start. We do it for the following
2617	 * reason. bfqq may have been conveying the I/O needed to load
2618	 * a soft real-time application. Such an application actually
2619	 * exhibits a soft real-time I/O pattern after it finishes
2620	 * loading, and finally starts doing its job. But, if bfqq has
2621	 * been receiving a lot of bandwidth so far (likely to happen
2622	 * on a fast device), then soft_rt_next_start now contains a
2623	 * high value that. So, without this reset, bfqq would be
2624	 * prevented from being possibly considered as soft_rt for a
2625	 * very long time.
2626	 */
2627
2628	if (bfqq->wr_cur_max_time !=
2629	    bfqq->bfqd->bfq_wr_rt_max_time)
2630		bfqq->soft_rt_next_start = jiffies;
2631
2632	if (bfq_bfqq_busy(bfqq))
2633		bfqq->bfqd->wr_busy_queues--;
2634	bfqq->wr_coeff = 1;
2635	bfqq->wr_cur_max_time = 0;
2636	bfqq->last_wr_start_finish = jiffies;
2637	/*
2638	 * Trigger a weight change on the next invocation of
2639	 * __bfq_entity_update_weight_prio.
2640	 */
2641	bfqq->entity.prio_changed = 1;
2642}
2643
2644void bfq_end_wr_async_queues(struct bfq_data *bfqd,
2645			     struct bfq_group *bfqg)
2646{
2647	int i, j, k;
2648
2649	for (k = 0; k < bfqd->num_actuators; k++) {
2650		for (i = 0; i < 2; i++)
2651			for (j = 0; j < IOPRIO_NR_LEVELS; j++)
2652				if (bfqg->async_bfqq[i][j][k])
2653					bfq_bfqq_end_wr(bfqg->async_bfqq[i][j][k]);
2654		if (bfqg->async_idle_bfqq[k])
2655			bfq_bfqq_end_wr(bfqg->async_idle_bfqq[k]);
2656	}
2657}
2658
2659static void bfq_end_wr(struct bfq_data *bfqd)
2660{
2661	struct bfq_queue *bfqq;
2662	int i;
2663
2664	spin_lock_irq(&bfqd->lock);
2665
2666	for (i = 0; i < bfqd->num_actuators; i++) {
2667		list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list)
2668			bfq_bfqq_end_wr(bfqq);
2669	}
2670	list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list)
2671		bfq_bfqq_end_wr(bfqq);
2672	bfq_end_wr_async(bfqd);
2673
2674	spin_unlock_irq(&bfqd->lock);
2675}
2676
2677static sector_t bfq_io_struct_pos(void *io_struct, bool request)
2678{
2679	if (request)
2680		return blk_rq_pos(io_struct);
2681	else
2682		return ((struct bio *)io_struct)->bi_iter.bi_sector;
2683}
2684
2685static int bfq_rq_close_to_sector(void *io_struct, bool request,
2686				  sector_t sector)
2687{
2688	return abs(bfq_io_struct_pos(io_struct, request) - sector) <=
2689	       BFQQ_CLOSE_THR;
2690}
2691
2692static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd,
2693					 struct bfq_queue *bfqq,
2694					 sector_t sector)
2695{
2696	struct rb_root *root = &bfqq_group(bfqq)->rq_pos_tree;
2697	struct rb_node *parent, *node;
2698	struct bfq_queue *__bfqq;
2699
2700	if (RB_EMPTY_ROOT(root))
2701		return NULL;
2702
2703	/*
2704	 * First, if we find a request starting at the end of the last
2705	 * request, choose it.
2706	 */
2707	__bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL);
2708	if (__bfqq)
2709		return __bfqq;
2710
2711	/*
2712	 * If the exact sector wasn't found, the parent of the NULL leaf
2713	 * will contain the closest sector (rq_pos_tree sorted by
2714	 * next_request position).
2715	 */
2716	__bfqq = rb_entry(parent, struct bfq_queue, pos_node);
2717	if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2718		return __bfqq;
2719
2720	if (blk_rq_pos(__bfqq->next_rq) < sector)
2721		node = rb_next(&__bfqq->pos_node);
2722	else
2723		node = rb_prev(&__bfqq->pos_node);
2724	if (!node)
2725		return NULL;
2726
2727	__bfqq = rb_entry(node, struct bfq_queue, pos_node);
2728	if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2729		return __bfqq;
2730
2731	return NULL;
2732}
2733
2734static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd,
2735						   struct bfq_queue *cur_bfqq,
2736						   sector_t sector)
2737{
2738	struct bfq_queue *bfqq;
2739
2740	/*
2741	 * We shall notice if some of the queues are cooperating,
2742	 * e.g., working closely on the same area of the device. In
2743	 * that case, we can group them together and: 1) don't waste
2744	 * time idling, and 2) serve the union of their requests in
2745	 * the best possible order for throughput.
2746	 */
2747	bfqq = bfqq_find_close(bfqd, cur_bfqq, sector);
2748	if (!bfqq || bfqq == cur_bfqq)
2749		return NULL;
2750
2751	return bfqq;
2752}
2753
2754static struct bfq_queue *
2755bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
2756{
2757	int process_refs, new_process_refs;
2758	struct bfq_queue *__bfqq;
2759
2760	/*
2761	 * If there are no process references on the new_bfqq, then it is
2762	 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain
2763	 * may have dropped their last reference (not just their last process
2764	 * reference).
2765	 */
2766	if (!bfqq_process_refs(new_bfqq))
2767		return NULL;
2768
2769	/* Avoid a circular list and skip interim queue merges. */
2770	while ((__bfqq = new_bfqq->new_bfqq)) {
2771		if (__bfqq == bfqq)
2772			return NULL;
2773		new_bfqq = __bfqq;
2774	}
2775
2776	process_refs = bfqq_process_refs(bfqq);
2777	new_process_refs = bfqq_process_refs(new_bfqq);
2778	/*
2779	 * If the process for the bfqq has gone away, there is no
2780	 * sense in merging the queues.
2781	 */
2782	if (process_refs == 0 || new_process_refs == 0)
2783		return NULL;
2784
2785	/*
2786	 * Make sure merged queues belong to the same parent. Parents could
2787	 * have changed since the time we decided the two queues are suitable
2788	 * for merging.
2789	 */
2790	if (new_bfqq->entity.parent != bfqq->entity.parent)
2791		return NULL;
2792
2793	bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d",
2794		new_bfqq->pid);
2795
2796	/*
2797	 * Merging is just a redirection: the requests of the process
2798	 * owning one of the two queues are redirected to the other queue.
2799	 * The latter queue, in its turn, is set as shared if this is the
2800	 * first time that the requests of some process are redirected to
2801	 * it.
2802	 *
2803	 * We redirect bfqq to new_bfqq and not the opposite, because
2804	 * we are in the context of the process owning bfqq, thus we
2805	 * have the io_cq of this process. So we can immediately
2806	 * configure this io_cq to redirect the requests of the
2807	 * process to new_bfqq. In contrast, the io_cq of new_bfqq is
2808	 * not available any more (new_bfqq->bic == NULL).
2809	 *
2810	 * Anyway, even in case new_bfqq coincides with the in-service
2811	 * queue, redirecting requests the in-service queue is the
2812	 * best option, as we feed the in-service queue with new
2813	 * requests close to the last request served and, by doing so,
2814	 * are likely to increase the throughput.
2815	 */
2816	bfqq->new_bfqq = new_bfqq;
2817	/*
2818	 * The above assignment schedules the following redirections:
2819	 * each time some I/O for bfqq arrives, the process that
2820	 * generated that I/O is disassociated from bfqq and
2821	 * associated with new_bfqq. Here we increases new_bfqq->ref
2822	 * in advance, adding the number of processes that are
2823	 * expected to be associated with new_bfqq as they happen to
2824	 * issue I/O.
2825	 */
2826	new_bfqq->ref += process_refs;
2827	return new_bfqq;
2828}
2829
2830static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq,
2831					struct bfq_queue *new_bfqq)
2832{
2833	if (bfq_too_late_for_merging(new_bfqq))
2834		return false;
2835
2836	if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) ||
2837	    (bfqq->ioprio_class != new_bfqq->ioprio_class))
2838		return false;
2839
2840	/*
2841	 * If either of the queues has already been detected as seeky,
2842	 * then merging it with the other queue is unlikely to lead to
2843	 * sequential I/O.
2844	 */
2845	if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq))
2846		return false;
2847
2848	/*
2849	 * Interleaved I/O is known to be done by (some) applications
2850	 * only for reads, so it does not make sense to merge async
2851	 * queues.
2852	 */
2853	if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq))
2854		return false;
2855
2856	return true;
2857}
2858
2859static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
2860					     struct bfq_queue *bfqq);
2861
2862static struct bfq_queue *
2863bfq_setup_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2864		       struct bfq_queue *stable_merge_bfqq,
2865		       struct bfq_iocq_bfqq_data *bfqq_data)
2866{
2867	int proc_ref = min(bfqq_process_refs(bfqq),
2868			   bfqq_process_refs(stable_merge_bfqq));
2869	struct bfq_queue *new_bfqq = NULL;
2870
2871	bfqq_data->stable_merge_bfqq = NULL;
2872	if (idling_boosts_thr_without_issues(bfqd, bfqq) || proc_ref == 0)
2873		goto out;
2874
2875	/* next function will take at least one ref */
2876	new_bfqq = bfq_setup_merge(bfqq, stable_merge_bfqq);
2877
2878	if (new_bfqq) {
2879		bfqq_data->stably_merged = true;
2880		if (new_bfqq->bic) {
2881			unsigned int new_a_idx = new_bfqq->actuator_idx;
2882			struct bfq_iocq_bfqq_data *new_bfqq_data =
2883				&new_bfqq->bic->bfqq_data[new_a_idx];
2884
2885			new_bfqq_data->stably_merged = true;
2886		}
2887	}
2888
2889out:
2890	/* deschedule stable merge, because done or aborted here */
2891	bfq_put_stable_ref(stable_merge_bfqq);
2892
2893	return new_bfqq;
2894}
2895
2896/*
2897 * Attempt to schedule a merge of bfqq with the currently in-service
2898 * queue or with a close queue among the scheduled queues.  Return
2899 * NULL if no merge was scheduled, a pointer to the shared bfq_queue
2900 * structure otherwise.
2901 *
2902 * The OOM queue is not allowed to participate to cooperation: in fact, since
2903 * the requests temporarily redirected to the OOM queue could be redirected
2904 * again to dedicated queues at any time, the state needed to correctly
2905 * handle merging with the OOM queue would be quite complex and expensive
2906 * to maintain. Besides, in such a critical condition as an out of memory,
2907 * the benefits of queue merging may be little relevant, or even negligible.
2908 *
2909 * WARNING: queue merging may impair fairness among non-weight raised
2910 * queues, for at least two reasons: 1) the original weight of a
2911 * merged queue may change during the merged state, 2) even being the
2912 * weight the same, a merged queue may be bloated with many more
2913 * requests than the ones produced by its originally-associated
2914 * process.
2915 */
2916static struct bfq_queue *
2917bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2918		     void *io_struct, bool request, struct bfq_io_cq *bic)
2919{
2920	struct bfq_queue *in_service_bfqq, *new_bfqq;
2921	unsigned int a_idx = bfqq->actuator_idx;
2922	struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
2923
2924	/* if a merge has already been setup, then proceed with that first */
2925	new_bfqq = bfqq->new_bfqq;
2926	if (new_bfqq) {
2927		while (new_bfqq->new_bfqq)
2928			new_bfqq = new_bfqq->new_bfqq;
2929		return new_bfqq;
2930	}
2931
2932	/*
2933	 * Check delayed stable merge for rotational or non-queueing
2934	 * devs. For this branch to be executed, bfqq must not be
2935	 * currently merged with some other queue (i.e., bfqq->bic
2936	 * must be non null). If we considered also merged queues,
2937	 * then we should also check whether bfqq has already been
2938	 * merged with bic->stable_merge_bfqq. But this would be
2939	 * costly and complicated.
2940	 */
2941	if (unlikely(!bfqd->nonrot_with_queueing)) {
2942		/*
2943		 * Make sure also that bfqq is sync, because
2944		 * bic->stable_merge_bfqq may point to some queue (for
2945		 * stable merging) also if bic is associated with a
2946		 * sync queue, but this bfqq is async
2947		 */
2948		if (bfq_bfqq_sync(bfqq) && bfqq_data->stable_merge_bfqq &&
2949		    !bfq_bfqq_just_created(bfqq) &&
2950		    time_is_before_jiffies(bfqq->split_time +
2951					  msecs_to_jiffies(bfq_late_stable_merging)) &&
2952		    time_is_before_jiffies(bfqq->creation_time +
2953					   msecs_to_jiffies(bfq_late_stable_merging))) {
2954			struct bfq_queue *stable_merge_bfqq =
2955				bfqq_data->stable_merge_bfqq;
2956
2957			return bfq_setup_stable_merge(bfqd, bfqq,
2958						      stable_merge_bfqq,
2959						      bfqq_data);
2960		}
2961	}
2962
2963	/*
2964	 * Do not perform queue merging if the device is non
2965	 * rotational and performs internal queueing. In fact, such a
2966	 * device reaches a high speed through internal parallelism
2967	 * and pipelining. This means that, to reach a high
2968	 * throughput, it must have many requests enqueued at the same
2969	 * time. But, in this configuration, the internal scheduling
2970	 * algorithm of the device does exactly the job of queue
2971	 * merging: it reorders requests so as to obtain as much as
2972	 * possible a sequential I/O pattern. As a consequence, with
2973	 * the workload generated by processes doing interleaved I/O,
2974	 * the throughput reached by the device is likely to be the
2975	 * same, with and without queue merging.
2976	 *
2977	 * Disabling merging also provides a remarkable benefit in
2978	 * terms of throughput. Merging tends to make many workloads
2979	 * artificially more uneven, because of shared queues
2980	 * remaining non empty for incomparably more time than
2981	 * non-merged queues. This may accentuate workload
2982	 * asymmetries. For example, if one of the queues in a set of
2983	 * merged queues has a higher weight than a normal queue, then
2984	 * the shared queue may inherit such a high weight and, by
2985	 * staying almost always active, may force BFQ to perform I/O
2986	 * plugging most of the time. This evidently makes it harder
2987	 * for BFQ to let the device reach a high throughput.
2988	 *
2989	 * Finally, the likely() macro below is not used because one
2990	 * of the two branches is more likely than the other, but to
2991	 * have the code path after the following if() executed as
2992	 * fast as possible for the case of a non rotational device
2993	 * with queueing. We want it because this is the fastest kind
2994	 * of device. On the opposite end, the likely() may lengthen
2995	 * the execution time of BFQ for the case of slower devices
2996	 * (rotational or at least without queueing). But in this case
2997	 * the execution time of BFQ matters very little, if not at
2998	 * all.
2999	 */
3000	if (likely(bfqd->nonrot_with_queueing))
3001		return NULL;
3002
3003	/*
3004	 * Prevent bfqq from being merged if it has been created too
3005	 * long ago. The idea is that true cooperating processes, and
3006	 * thus their associated bfq_queues, are supposed to be
3007	 * created shortly after each other. This is the case, e.g.,
3008	 * for KVM/QEMU and dump I/O threads. Basing on this
3009	 * assumption, the following filtering greatly reduces the
3010	 * probability that two non-cooperating processes, which just
3011	 * happen to do close I/O for some short time interval, have
3012	 * their queues merged by mistake.
3013	 */
3014	if (bfq_too_late_for_merging(bfqq))
3015		return NULL;
3016
3017	if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq))
3018		return NULL;
3019
3020	/* If there is only one backlogged queue, don't search. */
3021	if (bfq_tot_busy_queues(bfqd) == 1)
3022		return NULL;
3023
3024	in_service_bfqq = bfqd->in_service_queue;
3025
3026	if (in_service_bfqq && in_service_bfqq != bfqq &&
3027	    likely(in_service_bfqq != &bfqd->oom_bfqq) &&
3028	    bfq_rq_close_to_sector(io_struct, request,
3029				   bfqd->in_serv_last_pos) &&
3030	    bfqq->entity.parent == in_service_bfqq->entity.parent &&
3031	    bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) {
3032		new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq);
3033		if (new_bfqq)
3034			return new_bfqq;
3035	}
3036	/*
3037	 * Check whether there is a cooperator among currently scheduled
3038	 * queues. The only thing we need is that the bio/request is not
3039	 * NULL, as we need it to establish whether a cooperator exists.
3040	 */
3041	new_bfqq = bfq_find_close_cooperator(bfqd, bfqq,
3042			bfq_io_struct_pos(io_struct, request));
3043
3044	if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) &&
3045	    bfq_may_be_close_cooperator(bfqq, new_bfqq))
3046		return bfq_setup_merge(bfqq, new_bfqq);
3047
3048	return NULL;
3049}
3050
3051static void bfq_bfqq_save_state(struct bfq_queue *bfqq)
3052{
3053	struct bfq_io_cq *bic = bfqq->bic;
3054	unsigned int a_idx = bfqq->actuator_idx;
3055	struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
3056
3057	/*
3058	 * If !bfqq->bic, the queue is already shared or its requests
3059	 * have already been redirected to a shared queue; both idle window
3060	 * and weight raising state have already been saved. Do nothing.
3061	 */
3062	if (!bic)
3063		return;
3064
3065	bfqq_data->saved_last_serv_time_ns = bfqq->last_serv_time_ns;
3066	bfqq_data->saved_inject_limit =	bfqq->inject_limit;
3067	bfqq_data->saved_decrease_time_jif = bfqq->decrease_time_jif;
3068
3069	bfqq_data->saved_weight = bfqq->entity.orig_weight;
3070	bfqq_data->saved_ttime = bfqq->ttime;
3071	bfqq_data->saved_has_short_ttime =
3072		bfq_bfqq_has_short_ttime(bfqq);
3073	bfqq_data->saved_IO_bound = bfq_bfqq_IO_bound(bfqq);
3074	bfqq_data->saved_io_start_time = bfqq->io_start_time;
3075	bfqq_data->saved_tot_idle_time = bfqq->tot_idle_time;
3076	bfqq_data->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq);
3077	bfqq_data->was_in_burst_list =
3078		!hlist_unhashed(&bfqq->burst_list_node);
3079
3080	if (unlikely(bfq_bfqq_just_created(bfqq) &&
3081		     !bfq_bfqq_in_large_burst(bfqq) &&
3082		     bfqq->bfqd->low_latency)) {
3083		/*
3084		 * bfqq being merged right after being created: bfqq
3085		 * would have deserved interactive weight raising, but
3086		 * did not make it to be set in a weight-raised state,
3087		 * because of this early merge.	Store directly the
3088		 * weight-raising state that would have been assigned
3089		 * to bfqq, so that to avoid that bfqq unjustly fails
3090		 * to enjoy weight raising if split soon.
3091		 */
3092		bfqq_data->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff;
3093		bfqq_data->saved_wr_start_at_switch_to_srt =
3094			bfq_smallest_from_now();
3095		bfqq_data->saved_wr_cur_max_time =
3096			bfq_wr_duration(bfqq->bfqd);
3097		bfqq_data->saved_last_wr_start_finish = jiffies;
3098	} else {
3099		bfqq_data->saved_wr_coeff = bfqq->wr_coeff;
3100		bfqq_data->saved_wr_start_at_switch_to_srt =
3101			bfqq->wr_start_at_switch_to_srt;
3102		bfqq_data->saved_service_from_wr =
3103			bfqq->service_from_wr;
3104		bfqq_data->saved_last_wr_start_finish =
3105			bfqq->last_wr_start_finish;
3106		bfqq_data->saved_wr_cur_max_time = bfqq->wr_cur_max_time;
3107	}
3108}
3109
3110
3111void bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq,
3112			    struct bfq_queue *new_bfqq)
3113{
3114	if (cur_bfqq->entity.parent &&
3115	    cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq)
3116		cur_bfqq->entity.parent->last_bfqq_created = new_bfqq;
3117	else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq)
3118		cur_bfqq->bfqd->last_bfqq_created = new_bfqq;
3119}
3120
3121void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq)
3122{
3123	/*
3124	 * To prevent bfqq's service guarantees from being violated,
3125	 * bfqq may be left busy, i.e., queued for service, even if
3126	 * empty (see comments in __bfq_bfqq_expire() for
3127	 * details). But, if no process will send requests to bfqq any
3128	 * longer, then there is no point in keeping bfqq queued for
3129	 * service. In addition, keeping bfqq queued for service, but
3130	 * with no process ref any longer, may have caused bfqq to be
3131	 * freed when dequeued from service. But this is assumed to
3132	 * never happen.
3133	 */
3134	if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) &&
3135	    bfqq != bfqd->in_service_queue)
3136		bfq_del_bfqq_busy(bfqq, false);
3137
3138	bfq_reassign_last_bfqq(bfqq, NULL);
3139
3140	bfq_put_queue(bfqq);
3141}
3142
3143static struct bfq_queue *bfq_merge_bfqqs(struct bfq_data *bfqd,
3144					 struct bfq_io_cq *bic,
3145					 struct bfq_queue *bfqq)
3146{
3147	struct bfq_queue *new_bfqq = bfqq->new_bfqq;
3148
3149	bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu",
3150		(unsigned long)new_bfqq->pid);
3151	/* Save weight raising and idle window of the merged queues */
3152	bfq_bfqq_save_state(bfqq);
3153	bfq_bfqq_save_state(new_bfqq);
3154	if (bfq_bfqq_IO_bound(bfqq))
3155		bfq_mark_bfqq_IO_bound(new_bfqq);
3156	bfq_clear_bfqq_IO_bound(bfqq);
3157
3158	/*
3159	 * The processes associated with bfqq are cooperators of the
3160	 * processes associated with new_bfqq. So, if bfqq has a
3161	 * waker, then assume that all these processes will be happy
3162	 * to let bfqq's waker freely inject I/O when they have no
3163	 * I/O.
3164	 */
3165	if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq &&
3166	    bfqq->waker_bfqq != new_bfqq) {
3167		new_bfqq->waker_bfqq = bfqq->waker_bfqq;
3168		new_bfqq->tentative_waker_bfqq = NULL;
3169
3170		/*
3171		 * If the waker queue disappears, then
3172		 * new_bfqq->waker_bfqq must be reset. So insert
3173		 * new_bfqq into the woken_list of the waker. See
3174		 * bfq_check_waker for details.
3175		 */
3176		hlist_add_head(&new_bfqq->woken_list_node,
3177			       &new_bfqq->waker_bfqq->woken_list);
3178
3179	}
3180
3181	/*
3182	 * If bfqq is weight-raised, then let new_bfqq inherit
3183	 * weight-raising. To reduce false positives, neglect the case
3184	 * where bfqq has just been created, but has not yet made it
3185	 * to be weight-raised (which may happen because EQM may merge
3186	 * bfqq even before bfq_add_request is executed for the first
3187	 * time for bfqq). Handling this case would however be very
3188	 * easy, thanks to the flag just_created.
3189	 */
3190	if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) {
3191		new_bfqq->wr_coeff = bfqq->wr_coeff;
3192		new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time;
3193		new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish;
3194		new_bfqq->wr_start_at_switch_to_srt =
3195			bfqq->wr_start_at_switch_to_srt;
3196		if (bfq_bfqq_busy(new_bfqq))
3197			bfqd->wr_busy_queues++;
3198		new_bfqq->entity.prio_changed = 1;
3199	}
3200
3201	if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */
3202		bfqq->wr_coeff = 1;
3203		bfqq->entity.prio_changed = 1;
3204		if (bfq_bfqq_busy(bfqq))
3205			bfqd->wr_busy_queues--;
3206	}
3207
3208	bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d",
3209		     bfqd->wr_busy_queues);
3210
3211	/*
3212	 * Merge queues (that is, let bic redirect its requests to new_bfqq)
3213	 */
3214	bic_set_bfqq(bic, new_bfqq, true, bfqq->actuator_idx);
3215	bfq_mark_bfqq_coop(new_bfqq);
3216	/*
3217	 * new_bfqq now belongs to at least two bics (it is a shared queue):
3218	 * set new_bfqq->bic to NULL. bfqq either:
3219	 * - does not belong to any bic any more, and hence bfqq->bic must
3220	 *   be set to NULL, or
3221	 * - is a queue whose owning bics have already been redirected to a
3222	 *   different queue, hence the queue is destined to not belong to
3223	 *   any bic soon and bfqq->bic is already NULL (therefore the next
3224	 *   assignment causes no harm).
3225	 */
3226	new_bfqq->bic = NULL;
3227	/*
3228	 * If the queue is shared, the pid is the pid of one of the associated
3229	 * processes. Which pid depends on the exact sequence of merge events
3230	 * the queue underwent. So printing such a pid is useless and confusing
3231	 * because it reports a random pid between those of the associated
3232	 * processes.
3233	 * We mark such a queue with a pid -1, and then print SHARED instead of
3234	 * a pid in logging messages.
3235	 */
3236	new_bfqq->pid = -1;
3237	bfqq->bic = NULL;
3238
3239	bfq_reassign_last_bfqq(bfqq, new_bfqq);
3240
3241	bfq_release_process_ref(bfqd, bfqq);
3242
3243	return new_bfqq;
3244}
3245
3246static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq,
3247				struct bio *bio)
3248{
3249	struct bfq_data *bfqd = q->elevator->elevator_data;
3250	bool is_sync = op_is_sync(bio->bi_opf);
3251	struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq;
3252
3253	/*
3254	 * Disallow merge of a sync bio into an async request.
3255	 */
3256	if (is_sync && !rq_is_sync(rq))
3257		return false;
3258
3259	/*
3260	 * Lookup the bfqq that this bio will be queued with. Allow
3261	 * merge only if rq is queued there.
3262	 */
3263	if (!bfqq)
3264		return false;
3265
3266	/*
3267	 * We take advantage of this function to perform an early merge
3268	 * of the queues of possible cooperating processes.
3269	 */
3270	new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic);
3271	if (new_bfqq) {
3272		/*
3273		 * bic still points to bfqq, then it has not yet been
3274		 * redirected to some other bfq_queue, and a queue
3275		 * merge between bfqq and new_bfqq can be safely
3276		 * fulfilled, i.e., bic can be redirected to new_bfqq
3277		 * and bfqq can be put.
3278		 */
3279		while (bfqq != new_bfqq)
3280			bfqq = bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq);
3281
3282		/*
3283		 * Change also bqfd->bio_bfqq, as
3284		 * bfqd->bio_bic now points to new_bfqq, and
3285		 * this function may be invoked again (and then may
3286		 * use again bqfd->bio_bfqq).
3287		 */
3288		bfqd->bio_bfqq = bfqq;
3289	}
3290
3291	return bfqq == RQ_BFQQ(rq);
3292}
3293
3294/*
3295 * Set the maximum time for the in-service queue to consume its
3296 * budget. This prevents seeky processes from lowering the throughput.
3297 * In practice, a time-slice service scheme is used with seeky
3298 * processes.
3299 */
3300static void bfq_set_budget_timeout(struct bfq_data *bfqd,
3301				   struct bfq_queue *bfqq)
3302{
3303	unsigned int timeout_coeff;
3304
3305	if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time)
3306		timeout_coeff = 1;
3307	else
3308		timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight;
3309
3310	bfqd->last_budget_start = blk_time_get();
3311
3312	bfqq->budget_timeout = jiffies +
3313		bfqd->bfq_timeout * timeout_coeff;
3314}
3315
3316static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
3317				       struct bfq_queue *bfqq)
3318{
3319	if (bfqq) {
3320		bfq_clear_bfqq_fifo_expire(bfqq);
3321
3322		bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8;
3323
3324		if (time_is_before_jiffies(bfqq->last_wr_start_finish) &&
3325		    bfqq->wr_coeff > 1 &&
3326		    bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
3327		    time_is_before_jiffies(bfqq->budget_timeout)) {
3328			/*
3329			 * For soft real-time queues, move the start
3330			 * of the weight-raising period forward by the
3331			 * time the queue has not received any
3332			 * service. Otherwise, a relatively long
3333			 * service delay is likely to cause the
3334			 * weight-raising period of the queue to end,
3335			 * because of the short duration of the
3336			 * weight-raising period of a soft real-time
3337			 * queue.  It is worth noting that this move
3338			 * is not so dangerous for the other queues,
3339			 * because soft real-time queues are not
3340			 * greedy.
3341			 *
3342			 * To not add a further variable, we use the
3343			 * overloaded field budget_timeout to
3344			 * determine for how long the queue has not
3345			 * received service, i.e., how much time has
3346			 * elapsed since the queue expired. However,
3347			 * this is a little imprecise, because
3348			 * budget_timeout is set to jiffies if bfqq
3349			 * not only expires, but also remains with no
3350			 * request.
3351			 */
3352			if (time_after(bfqq->budget_timeout,
3353				       bfqq->last_wr_start_finish))
3354				bfqq->last_wr_start_finish +=
3355					jiffies - bfqq->budget_timeout;
3356			else
3357				bfqq->last_wr_start_finish = jiffies;
3358		}
3359
3360		bfq_set_budget_timeout(bfqd, bfqq);
3361		bfq_log_bfqq(bfqd, bfqq,
3362			     "set_in_service_queue, cur-budget = %d",
3363			     bfqq->entity.budget);
3364	}
3365
3366	bfqd->in_service_queue = bfqq;
3367	bfqd->in_serv_last_pos = 0;
3368}
3369
3370/*
3371 * Get and set a new queue for service.
3372 */
3373static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
3374{
3375	struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);
3376
3377	__bfq_set_in_service_queue(bfqd, bfqq);
3378	return bfqq;
3379}
3380
3381static void bfq_arm_slice_timer(struct bfq_data *bfqd)
3382{
3383	struct bfq_queue *bfqq = bfqd->in_service_queue;
3384	u32 sl;
3385
3386	bfq_mark_bfqq_wait_request(bfqq);
3387
3388	/*
3389	 * We don't want to idle for seeks, but we do want to allow
3390	 * fair distribution of slice time for a process doing back-to-back
3391	 * seeks. So allow a little bit of time for him to submit a new rq.
3392	 */
3393	sl = bfqd->bfq_slice_idle;
3394	/*
3395	 * Unless the queue is being weight-raised or the scenario is
3396	 * asymmetric, grant only minimum idle time if the queue
3397	 * is seeky. A long idling is preserved for a weight-raised
3398	 * queue, or, more in general, in an asymmetric scenario,
3399	 * because a long idling is needed for guaranteeing to a queue
3400	 * its reserved share of the throughput (in particular, it is
3401	 * needed if the queue has a higher weight than some other
3402	 * queue).
3403	 */
3404	if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 &&
3405	    !bfq_asymmetric_scenario(bfqd, bfqq))
3406		sl = min_t(u64, sl, BFQ_MIN_TT);
3407	else if (bfqq->wr_coeff > 1)
3408		sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC);
3409
3410	bfqd->last_idling_start = blk_time_get();
3411	bfqd->last_idling_start_jiffies = jiffies;
3412
3413	hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl),
3414		      HRTIMER_MODE_REL);
3415	bfqg_stats_set_start_idle_time(bfqq_group(bfqq));
3416}
3417
3418/*
3419 * In autotuning mode, max_budget is dynamically recomputed as the
3420 * amount of sectors transferred in timeout at the estimated peak
3421 * rate. This enables BFQ to utilize a full timeslice with a full
3422 * budget, even if the in-service queue is served at peak rate. And
3423 * this maximises throughput with sequential workloads.
3424 */
3425static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd)
3426{
3427	return (u64)bfqd->peak_rate * USEC_PER_MSEC *
3428		jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT;
3429}
3430
3431/*
3432 * Update parameters related to throughput and responsiveness, as a
3433 * function of the estimated peak rate. See comments on
3434 * bfq_calc_max_budget(), and on the ref_wr_duration array.
3435 */
3436static void update_thr_responsiveness_params(struct bfq_data *bfqd)
3437{
3438	if (bfqd->bfq_user_max_budget == 0) {
3439		bfqd->bfq_max_budget =
3440			bfq_calc_max_budget(bfqd);
3441		bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget);
3442	}
3443}
3444
3445static void bfq_reset_rate_computation(struct bfq_data *bfqd,
3446				       struct request *rq)
3447{
3448	if (rq != NULL) { /* new rq dispatch now, reset accordingly */
3449		bfqd->last_dispatch = bfqd->first_dispatch = blk_time_get_ns();
3450		bfqd->peak_rate_samples = 1;
3451		bfqd->sequential_samples = 0;
3452		bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size =
3453			blk_rq_sectors(rq);
3454	} else /* no new rq dispatched, just reset the number of samples */
3455		bfqd->peak_rate_samples = 0; /* full re-init on next disp. */
3456
3457	bfq_log(bfqd,
3458		"reset_rate_computation at end, sample %u/%u tot_sects %llu",
3459		bfqd->peak_rate_samples, bfqd->sequential_samples,
3460		bfqd->tot_sectors_dispatched);
3461}
3462
3463static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq)
3464{
3465	u32 rate, weight, divisor;
3466
3467	/*
3468	 * For the convergence property to hold (see comments on
3469	 * bfq_update_peak_rate()) and for the assessment to be
3470	 * reliable, a minimum number of samples must be present, and
3471	 * a minimum amount of time must have elapsed. If not so, do
3472	 * not compute new rate. Just reset parameters, to get ready
3473	 * for a new evaluation attempt.
3474	 */
3475	if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES ||
3476	    bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL)
3477		goto reset_computation;
3478
3479	/*
3480	 * If a new request completion has occurred after last
3481	 * dispatch, then, to approximate the rate at which requests
3482	 * have been served by the device, it is more precise to
3483	 * extend the observation interval to the last completion.
3484	 */
3485	bfqd->delta_from_first =
3486		max_t(u64, bfqd->delta_from_first,
3487		      bfqd->last_completion - bfqd->first_dispatch);
3488
3489	/*
3490	 * Rate computed in sects/usec, and not sects/nsec, for
3491	 * precision issues.
3492	 */
3493	rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT,
3494			div_u64(bfqd->delta_from_first, NSEC_PER_USEC));
3495
3496	/*
3497	 * Peak rate not updated if:
3498	 * - the percentage of sequential dispatches is below 3/4 of the
3499	 *   total, and rate is below the current estimated peak rate
3500	 * - rate is unreasonably high (> 20M sectors/sec)
3501	 */
3502	if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 &&
3503	     rate <= bfqd->peak_rate) ||
3504		rate > 20<<BFQ_RATE_SHIFT)
3505		goto reset_computation;
3506
3507	/*
3508	 * We have to update the peak rate, at last! To this purpose,
3509	 * we use a low-pass filter. We compute the smoothing constant
3510	 * of the filter as a function of the 'weight' of the new
3511	 * measured rate.
3512	 *
3513	 * As can be seen in next formulas, we define this weight as a
3514	 * quantity proportional to how sequential the workload is,
3515	 * and to how long the observation time interval is.
3516	 *
3517	 * The weight runs from 0 to 8. The maximum value of the
3518	 * weight, 8, yields the minimum value for the smoothing
3519	 * constant. At this minimum value for the smoothing constant,
3520	 * the measured rate contributes for half of the next value of
3521	 * the estimated peak rate.
3522	 *
3523	 * So, the first step is to compute the weight as a function
3524	 * of how sequential the workload is. Note that the weight
3525	 * cannot reach 9, because bfqd->sequential_samples cannot
3526	 * become equal to bfqd->peak_rate_samples, which, in its
3527	 * turn, holds true because bfqd->sequential_samples is not
3528	 * incremented for the first sample.
3529	 */
3530	weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples;
3531
3532	/*
3533	 * Second step: further refine the weight as a function of the
3534	 * duration of the observation interval.
3535	 */
3536	weight = min_t(u32, 8,
3537		       div_u64(weight * bfqd->delta_from_first,
3538			       BFQ_RATE_REF_INTERVAL));
3539
3540	/*
3541	 * Divisor ranging from 10, for minimum weight, to 2, for
3542	 * maximum weight.
3543	 */
3544	divisor = 10 - weight;
3545
3546	/*
3547	 * Finally, update peak rate:
3548	 *
3549	 * peak_rate = peak_rate * (divisor-1) / divisor  +  rate / divisor
3550	 */
3551	bfqd->peak_rate *= divisor-1;
3552	bfqd->peak_rate /= divisor;
3553	rate /= divisor; /* smoothing constant alpha = 1/divisor */
3554
3555	bfqd->peak_rate += rate;
3556
3557	/*
3558	 * For a very slow device, bfqd->peak_rate can reach 0 (see
3559	 * the minimum representable values reported in the comments
3560	 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid
3561	 * divisions by zero where bfqd->peak_rate is used as a
3562	 * divisor.
3563	 */
3564	bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate);
3565
3566	update_thr_responsiveness_params(bfqd);
3567
3568reset_computation:
3569	bfq_reset_rate_computation(bfqd, rq);
3570}
3571
3572/*
3573 * Update the read/write peak rate (the main quantity used for
3574 * auto-tuning, see update_thr_responsiveness_params()).
3575 *
3576 * It is not trivial to estimate the peak rate (correctly): because of
3577 * the presence of sw and hw queues between the scheduler and the
3578 * device components that finally serve I/O requests, it is hard to
3579 * say exactly when a given dispatched request is served inside the
3580 * device, and for how long. As a consequence, it is hard to know
3581 * precisely at what rate a given set of requests is actually served
3582 * by the device.
3583 *
3584 * On the opposite end, the dispatch time of any request is trivially
3585 * available, and, from this piece of information, the "dispatch rate"
3586 * of requests can be immediately computed. So, the idea in the next
3587 * function is to use what is known, namely request dispatch times
3588 * (plus, when useful, request completion times), to estimate what is
3589 * unknown, namely in-device request service rate.
3590 *
3591 * The main issue is that, because of the above facts, the rate at
3592 * which a certain set of requests is dispatched over a certain time
3593 * interval can vary greatly with respect to the rate at which the
3594 * same requests are then served. But, since the size of any
3595 * intermediate queue is limited, and the service scheme is lossless
3596 * (no request is silently dropped), the following obvious convergence
3597 * property holds: the number of requests dispatched MUST become
3598 * closer and closer to the number of requests completed as the
3599 * observation interval grows. This is the key property used in
3600 * the next function to estimate the peak service rate as a function
3601 * of the observed dispatch rate. The function assumes to be invoked
3602 * on every request dispatch.
3603 */
3604static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq)
3605{
3606	u64 now_ns = blk_time_get_ns();
3607
3608	if (bfqd->peak_rate_samples == 0) { /* first dispatch */
3609		bfq_log(bfqd, "update_peak_rate: goto reset, samples %d",
3610			bfqd->peak_rate_samples);
3611		bfq_reset_rate_computation(bfqd, rq);
3612		goto update_last_values; /* will add one sample */
3613	}
3614
3615	/*
3616	 * Device idle for very long: the observation interval lasting
3617	 * up to this dispatch cannot be a valid observation interval
3618	 * for computing a new peak rate (similarly to the late-
3619	 * completion event in bfq_completed_request()). Go to
3620	 * update_rate_and_reset to have the following three steps
3621	 * taken:
3622	 * - close the observation interval at the last (previous)
3623	 *   request dispatch or completion
3624	 * - compute rate, if possible, for that observation interval
3625	 * - start a new observation interval with this dispatch
3626	 */
3627	if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC &&
3628	    bfqd->tot_rq_in_driver == 0)
3629		goto update_rate_and_reset;
3630
3631	/* Update sampling information */
3632	bfqd->peak_rate_samples++;
3633
3634	if ((bfqd->tot_rq_in_driver > 0 ||
3635		now_ns - bfqd->last_completion < BFQ_MIN_TT)
3636	    && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq))
3637		bfqd->sequential_samples++;
3638
3639	bfqd->tot_sectors_dispatched += blk_rq_sectors(rq);
3640
3641	/* Reset max observed rq size every 32 dispatches */
3642	if (likely(bfqd->peak_rate_samples % 32))
3643		bfqd->last_rq_max_size =
3644			max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size);
3645	else
3646		bfqd->last_rq_max_size = blk_rq_sectors(rq);
3647
3648	bfqd->delta_from_first = now_ns - bfqd->first_dispatch;
3649
3650	/* Target observation interval not yet reached, go on sampling */
3651	if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL)
3652		goto update_last_values;
3653
3654update_rate_and_reset:
3655	bfq_update_rate_reset(bfqd, rq);
3656update_last_values:
3657	bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
3658	if (RQ_BFQQ(rq) == bfqd->in_service_queue)
3659		bfqd->in_serv_last_pos = bfqd->last_position;
3660	bfqd->last_dispatch = now_ns;
3661}
3662
3663/*
3664 * Remove request from internal lists.
3665 */
3666static void bfq_dispatch_remove(struct request_queue *q, struct request *rq)
3667{
3668	struct bfq_queue *bfqq = RQ_BFQQ(rq);
3669
3670	/*
3671	 * For consistency, the next instruction should have been
3672	 * executed after removing the request from the queue and
3673	 * dispatching it.  We execute instead this instruction before
3674	 * bfq_remove_request() (and hence introduce a temporary
3675	 * inconsistency), for efficiency.  In fact, should this
3676	 * dispatch occur for a non in-service bfqq, this anticipated
3677	 * increment prevents two counters related to bfqq->dispatched
3678	 * from risking to be, first, uselessly decremented, and then
3679	 * incremented again when the (new) value of bfqq->dispatched
3680	 * happens to be taken into account.
3681	 */
3682	bfqq->dispatched++;
3683	bfq_update_peak_rate(q->elevator->elevator_data, rq);
3684
3685	bfq_remove_request(q, rq);
3686}
3687
3688/*
3689 * There is a case where idling does not have to be performed for
3690 * throughput concerns, but to preserve the throughput share of
3691 * the process associated with bfqq.
3692 *
3693 * To introduce this case, we can note that allowing the drive
3694 * to enqueue more than one request at a time, and hence
3695 * delegating de facto final scheduling decisions to the
3696 * drive's internal scheduler, entails loss of control on the
3697 * actual request service order. In particular, the critical
3698 * situation is when requests from different processes happen
3699 * to be present, at the same time, in the internal queue(s)
3700 * of the drive. In such a situation, the drive, by deciding
3701 * the service order of the internally-queued requests, does
3702 * determine also the actual throughput distribution among
3703 * these processes. But the drive typically has no notion or
3704 * concern about per-process throughput distribution, and
3705 * makes its decisions only on a per-request basis. Therefore,
3706 * the service distribution enforced by the drive's internal
3707 * scheduler is likely to coincide with the desired throughput
3708 * distribution only in a completely symmetric, or favorably
3709 * skewed scenario where:
3710 * (i-a) each of these processes must get the same throughput as
3711 *	 the others,
3712 * (i-b) in case (i-a) does not hold, it holds that the process
3713 *       associated with bfqq must receive a lower or equal
3714 *	 throughput than any of the other processes;
3715 * (ii)  the I/O of each process has the same properties, in
3716 *       terms of locality (sequential or random), direction
3717 *       (reads or writes), request sizes, greediness
3718 *       (from I/O-bound to sporadic), and so on;
3719
3720 * In fact, in such a scenario, the drive tends to treat the requests
3721 * of each process in about the same way as the requests of the
3722 * others, and thus to provide each of these processes with about the
3723 * same throughput.  This is exactly the desired throughput
3724 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an
3725 * even more convenient distribution for (the process associated with)
3726 * bfqq.
3727 *
3728 * In contrast, in any asymmetric or unfavorable scenario, device
3729 * idling (I/O-dispatch plugging) is certainly needed to guarantee
3730 * that bfqq receives its assigned fraction of the device throughput
3731 * (see [1] for details).
3732 *
3733 * The problem is that idling may significantly reduce throughput with
3734 * certain combinations of types of I/O and devices. An important
3735 * example is sync random I/O on flash storage with command
3736 * queueing. So, unless bfqq falls in cases where idling also boosts
3737 * throughput, it is important to check conditions (i-a), i(-b) and
3738 * (ii) accurately, so as to avoid idling when not strictly needed for
3739 * service guarantees.
3740 *
3741 * Unfortunately, it is extremely difficult to thoroughly check
3742 * condition (ii). And, in case there are active groups, it becomes
3743 * very difficult to check conditions (i-a) and (i-b) too.  In fact,
3744 * if there are active groups, then, for conditions (i-a) or (i-b) to
3745 * become false 'indirectly', it is enough that an active group
3746 * contains more active processes or sub-groups than some other active
3747 * group. More precisely, for conditions (i-a) or (i-b) to become
3748 * false because of such a group, it is not even necessary that the
3749 * group is (still) active: it is sufficient that, even if the group
3750 * has become inactive, some of its descendant processes still have
3751 * some request already dispatched but still waiting for
3752 * completion. In fact, requests have still to be guaranteed their
3753 * share of the throughput even after being dispatched. In this
3754 * respect, it is easy to show that, if a group frequently becomes
3755 * inactive while still having in-flight requests, and if, when this
3756 * happens, the group is not considered in the calculation of whether
3757 * the scenario is asymmetric, then the group may fail to be
3758 * guaranteed its fair share of the throughput (basically because
3759 * idling may not be performed for the descendant processes of the
3760 * group, but it had to be).  We address this issue with the following
3761 * bi-modal behavior, implemented in the function
3762 * bfq_asymmetric_scenario().
3763 *
3764 * If there are groups with requests waiting for completion
3765 * (as commented above, some of these groups may even be
3766 * already inactive), then the scenario is tagged as
3767 * asymmetric, conservatively, without checking any of the
3768 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq.
3769 * This behavior matches also the fact that groups are created
3770 * exactly if controlling I/O is a primary concern (to
3771 * preserve bandwidth and latency guarantees).
3772 *
3773 * On the opposite end, if there are no groups with requests waiting
3774 * for completion, then only conditions (i-a) and (i-b) are actually
3775 * controlled, i.e., provided that conditions (i-a) or (i-b) holds,
3776 * idling is not performed, regardless of whether condition (ii)
3777 * holds.  In other words, only if conditions (i-a) and (i-b) do not
3778 * hold, then idling is allowed, and the device tends to be prevented
3779 * from queueing many requests, possibly of several processes. Since
3780 * there are no groups with requests waiting for completion, then, to
3781 * control conditions (i-a) and (i-b) it is enough to check just
3782 * whether all the queues with requests waiting for completion also
3783 * have the same weight.
3784 *
3785 * Not checking condition (ii) evidently exposes bfqq to the
3786 * risk of getting less throughput than its fair share.
3787 * However, for queues with the same weight, a further
3788 * mechanism, preemption, mitigates or even eliminates this
3789 * problem. And it does so without consequences on overall
3790 * throughput. This mechanism and its benefits are explained
3791 * in the next three paragraphs.
3792 *
3793 * Even if a queue, say Q, is expired when it remains idle, Q
3794 * can still preempt the new in-service queue if the next
3795 * request of Q arrives soon (see the comments on
3796 * bfq_bfqq_update_budg_for_activation). If all queues and
3797 * groups have the same weight, this form of preemption,
3798 * combined with the hole-recovery heuristic described in the
3799 * comments on function bfq_bfqq_update_budg_for_activation,
3800 * are enough to preserve a correct bandwidth distribution in
3801 * the mid term, even without idling. In fact, even if not
3802 * idling allows the internal queues of the device to contain
3803 * many requests, and thus to reorder requests, we can rather
3804 * safely assume that the internal scheduler still preserves a
3805 * minimum of mid-term fairness.
3806 *
3807 * More precisely, this preemption-based, idleless approach
3808 * provides fairness in terms of IOPS, and not sectors per
3809 * second. This can be seen with a simple example. Suppose
3810 * that there are two queues with the same weight, but that
3811 * the first queue receives requests of 8 sectors, while the
3812 * second queue receives requests of 1024 sectors. In
3813 * addition, suppose that each of the two queues contains at
3814 * most one request at a time, which implies that each queue
3815 * always remains idle after it is served. Finally, after
3816 * remaining idle, each queue receives very quickly a new
3817 * request. It follows that the two queues are served
3818 * alternatively, preempting each other if needed. This
3819 * implies that, although both queues have the same weight,
3820 * the queue with large requests receives a service that is
3821 * 1024/8 times as high as the service received by the other
3822 * queue.
3823 *
3824 * The motivation for using preemption instead of idling (for
3825 * queues with the same weight) is that, by not idling,
3826 * service guarantees are preserved (completely or at least in
3827 * part) without minimally sacrificing throughput. And, if
3828 * there is no active group, then the primary expectation for
3829 * this device is probably a high throughput.
3830 *
3831 * We are now left only with explaining the two sub-conditions in the
3832 * additional compound condition that is checked below for deciding
3833 * whether the scenario is asymmetric. To explain the first
3834 * sub-condition, we need to add that the function
3835 * bfq_asymmetric_scenario checks the weights of only
3836 * non-weight-raised queues, for efficiency reasons (see comments on
3837 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised
3838 * is checked explicitly here. More precisely, the compound condition
3839 * below takes into account also the fact that, even if bfqq is being
3840 * weight-raised, the scenario is still symmetric if all queues with
3841 * requests waiting for completion happen to be
3842 * weight-raised. Actually, we should be even more precise here, and
3843 * differentiate between interactive weight raising and soft real-time
3844 * weight raising.
3845 *
3846 * The second sub-condition checked in the compound condition is
3847 * whether there is a fair amount of already in-flight I/O not
3848 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the
3849 * following reason. The drive may decide to serve in-flight
3850 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the
3851 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If
3852 * I/O-dispatching is not plugged, then, while bfqq remains empty, a
3853 * basically uncontrolled amount of I/O from other queues may be
3854 * dispatched too, possibly causing the service of bfqq's I/O to be
3855 * delayed even longer in the drive. This problem gets more and more
3856 * serious as the speed and the queue depth of the drive grow,
3857 * because, as these two quantities grow, the probability to find no
3858 * queue busy but many requests in flight grows too. By contrast,
3859 * plugging I/O dispatching minimizes the delay induced by already
3860 * in-flight I/O, and enables bfqq to recover the bandwidth it may
3861 * lose because of this delay.
3862 *
3863 * As a side note, it is worth considering that the above
3864 * device-idling countermeasures may however fail in the following
3865 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled
3866 * in a time period during which all symmetry sub-conditions hold, and
3867 * therefore the device is allowed to enqueue many requests, but at
3868 * some later point in time some sub-condition stops to hold, then it
3869 * may become impossible to make requests be served in the desired
3870 * order until all the requests already queued in the device have been
3871 * served. The last sub-condition commented above somewhat mitigates
3872 * this problem for weight-raised queues.
3873 *
3874 * However, as an additional mitigation for this problem, we preserve
3875 * plugging for a special symmetric case that may suddenly turn into
3876 * asymmetric: the case where only bfqq is busy. In this case, not
3877 * expiring bfqq does not cause any harm to any other queues in terms
3878 * of service guarantees. In contrast, it avoids the following unlucky
3879 * sequence of events: (1) bfqq is expired, (2) a new queue with a
3880 * lower weight than bfqq becomes busy (or more queues), (3) the new
3881 * queue is served until a new request arrives for bfqq, (4) when bfqq
3882 * is finally served, there are so many requests of the new queue in
3883 * the drive that the pending requests for bfqq take a lot of time to
3884 * be served. In particular, event (2) may case even already
3885 * dispatched requests of bfqq to be delayed, inside the drive. So, to
3886 * avoid this series of events, the scenario is preventively declared
3887 * as asymmetric also if bfqq is the only busy queues
3888 */
3889static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd,
3890						 struct bfq_queue *bfqq)
3891{
3892	int tot_busy_queues = bfq_tot_busy_queues(bfqd);
3893
3894	/* No point in idling for bfqq if it won't get requests any longer */
3895	if (unlikely(!bfqq_process_refs(bfqq)))
3896		return false;
3897
3898	return (bfqq->wr_coeff > 1 &&
3899		(bfqd->wr_busy_queues < tot_busy_queues ||
3900		 bfqd->tot_rq_in_driver >= bfqq->dispatched + 4)) ||
3901		bfq_asymmetric_scenario(bfqd, bfqq) ||
3902		tot_busy_queues == 1;
3903}
3904
3905static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq,
3906			      enum bfqq_expiration reason)
3907{
3908	/*
3909	 * If this bfqq is shared between multiple processes, check
3910	 * to make sure that those processes are still issuing I/Os
3911	 * within the mean seek distance. If not, it may be time to
3912	 * break the queues apart again.
3913	 */
3914	if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq))
3915		bfq_mark_bfqq_split_coop(bfqq);
3916
3917	/*
3918	 * Consider queues with a higher finish virtual time than
3919	 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns
3920	 * true, then bfqq's bandwidth would be violated if an
3921	 * uncontrolled amount of I/O from these queues were
3922	 * dispatched while bfqq is waiting for its new I/O to
3923	 * arrive. This is exactly what may happen if this is a forced
3924	 * expiration caused by a preemption attempt, and if bfqq is
3925	 * not re-scheduled. To prevent this from happening, re-queue
3926	 * bfqq if it needs I/O-dispatch plugging, even if it is
3927	 * empty. By doing so, bfqq is granted to be served before the
3928	 * above queues (provided that bfqq is of course eligible).
3929	 */
3930	if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
3931	    !(reason == BFQQE_PREEMPTED &&
3932	      idling_needed_for_service_guarantees(bfqd, bfqq))) {
3933		if (bfqq->dispatched == 0)
3934			/*
3935			 * Overloading budget_timeout field to store
3936			 * the time at which the queue remains with no
3937			 * backlog and no outstanding request; used by
3938			 * the weight-raising mechanism.
3939			 */
3940			bfqq->budget_timeout = jiffies;
3941
3942		bfq_del_bfqq_busy(bfqq, true);
3943	} else {
3944		bfq_requeue_bfqq(bfqd, bfqq, true);
3945		/*
3946		 * Resort priority tree of potential close cooperators.
3947		 * See comments on bfq_pos_tree_add_move() for the unlikely().
3948		 */
3949		if (unlikely(!bfqd->nonrot_with_queueing &&
3950			     !RB_EMPTY_ROOT(&bfqq->sort_list)))
3951			bfq_pos_tree_add_move(bfqd, bfqq);
3952	}
3953
3954	/*
3955	 * All in-service entities must have been properly deactivated
3956	 * or requeued before executing the next function, which
3957	 * resets all in-service entities as no more in service. This
3958	 * may cause bfqq to be freed. If this happens, the next
3959	 * function returns true.
3960	 */
3961	return __bfq_bfqd_reset_in_service(bfqd);
3962}
3963
3964/**
3965 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior.
3966 * @bfqd: device data.
3967 * @bfqq: queue to update.
3968 * @reason: reason for expiration.
3969 *
3970 * Handle the feedback on @bfqq budget at queue expiration.
3971 * See the body for detailed comments.
3972 */
3973static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
3974				     struct bfq_queue *bfqq,
3975				     enum bfqq_expiration reason)
3976{
3977	struct request *next_rq;
3978	int budget, min_budget;
3979
3980	min_budget = bfq_min_budget(bfqd);
3981
3982	if (bfqq->wr_coeff == 1)
3983		budget = bfqq->max_budget;
3984	else /*
3985	      * Use a constant, low budget for weight-raised queues,
3986	      * to help achieve a low latency. Keep it slightly higher
3987	      * than the minimum possible budget, to cause a little
3988	      * bit fewer expirations.
3989	      */
3990		budget = 2 * min_budget;
3991
3992	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d",
3993		bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
3994	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d",
3995		budget, bfq_min_budget(bfqd));
3996	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
3997		bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));
3998
3999	if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) {
4000		switch (reason) {
4001		/*
4002		 * Caveat: in all the following cases we trade latency
4003		 * for throughput.
4004		 */
4005		case BFQQE_TOO_IDLE:
4006			/*
4007			 * This is the only case where we may reduce
4008			 * the budget: if there is no request of the
4009			 * process still waiting for completion, then
4010			 * we assume (tentatively) that the timer has
4011			 * expired because the batch of requests of
4012			 * the process could have been served with a
4013			 * smaller budget.  Hence, betting that
4014			 * process will behave in the same way when it
4015			 * becomes backlogged again, we reduce its
4016			 * next budget.  As long as we guess right,
4017			 * this budget cut reduces the latency
4018			 * experienced by the process.
4019			 *
4020			 * However, if there are still outstanding
4021			 * requests, then the process may have not yet
4022			 * issued its next request just because it is
4023			 * still waiting for the completion of some of
4024			 * the still outstanding ones.  So in this
4025			 * subcase we do not reduce its budget, on the
4026			 * contrary we increase it to possibly boost
4027			 * the throughput, as discussed in the
4028			 * comments to the BUDGET_TIMEOUT case.
4029			 */
4030			if (bfqq->dispatched > 0) /* still outstanding reqs */
4031				budget = min(budget * 2, bfqd->bfq_max_budget);
4032			else {
4033				if (budget > 5 * min_budget)
4034					budget -= 4 * min_budget;
4035				else
4036					budget = min_budget;
4037			}
4038			break;
4039		case BFQQE_BUDGET_TIMEOUT:
4040			/*
4041			 * We double the budget here because it gives
4042			 * the chance to boost the throughput if this
4043			 * is not a seeky process (and has bumped into
4044			 * this timeout because of, e.g., ZBR).
4045			 */
4046			budget = min(budget * 2, bfqd->bfq_max_budget);
4047			break;
4048		case BFQQE_BUDGET_EXHAUSTED:
4049			/*
4050			 * The process still has backlog, and did not
4051			 * let either the budget timeout or the disk
4052			 * idling timeout expire. Hence it is not
4053			 * seeky, has a short thinktime and may be
4054			 * happy with a higher budget too. So
4055			 * definitely increase the budget of this good
4056			 * candidate to boost the disk throughput.
4057			 */
4058			budget = min(budget * 4, bfqd->bfq_max_budget);
4059			break;
4060		case BFQQE_NO_MORE_REQUESTS:
4061			/*
4062			 * For queues that expire for this reason, it
4063			 * is particularly important to keep the
4064			 * budget close to the actual service they
4065			 * need. Doing so reduces the timestamp
4066			 * misalignment problem described in the
4067			 * comments in the body of
4068			 * __bfq_activate_entity. In fact, suppose
4069			 * that a queue systematically expires for
4070			 * BFQQE_NO_MORE_REQUESTS and presents a
4071			 * new request in time to enjoy timestamp
4072			 * back-shifting. The larger the budget of the
4073			 * queue is with respect to the service the
4074			 * queue actually requests in each service
4075			 * slot, the more times the queue can be
4076			 * reactivated with the same virtual finish
4077			 * time. It follows that, even if this finish
4078			 * time is pushed to the system virtual time
4079			 * to reduce the consequent timestamp
4080			 * misalignment, the queue unjustly enjoys for
4081			 * many re-activations a lower finish time
4082			 * than all newly activated queues.
4083			 *
4084			 * The service needed by bfqq is measured
4085			 * quite precisely by bfqq->entity.service.
4086			 * Since bfqq does not enjoy device idling,
4087			 * bfqq->entity.service is equal to the number
4088			 * of sectors that the process associated with
4089			 * bfqq requested to read/write before waiting
4090			 * for request completions, or blocking for
4091			 * other reasons.
4092			 */
4093			budget = max_t(int, bfqq->entity.service, min_budget);
4094			break;
4095		default:
4096			return;
4097		}
4098	} else if (!bfq_bfqq_sync(bfqq)) {
4099		/*
4100		 * Async queues get always the maximum possible
4101		 * budget, as for them we do not care about latency
4102		 * (in addition, their ability to dispatch is limited
4103		 * by the charging factor).
4104		 */
4105		budget = bfqd->bfq_max_budget;
4106	}
4107
4108	bfqq->max_budget = budget;
4109
4110	if (bfqd->budgets_assigned >= bfq_stats_min_budgets &&
4111	    !bfqd->bfq_user_max_budget)
4112		bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget);
4113
4114	/*
4115	 * If there is still backlog, then assign a new budget, making
4116	 * sure that it is large enough for the next request.  Since
4117	 * the finish time of bfqq must be kept in sync with the
4118	 * budget, be sure to call __bfq_bfqq_expire() *after* this
4119	 * update.
4120	 *
4121	 * If there is no backlog, then no need to update the budget;
4122	 * it will be updated on the arrival of a new request.
4123	 */
4124	next_rq = bfqq->next_rq;
4125	if (next_rq)
4126		bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
4127					    bfq_serv_to_charge(next_rq, bfqq));
4128
4129	bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d",
4130			next_rq ? blk_rq_sectors(next_rq) : 0,
4131			bfqq->entity.budget);
4132}
4133
4134/*
4135 * Return true if the process associated with bfqq is "slow". The slow
4136 * flag is used, in addition to the budget timeout, to reduce the
4137 * amount of service provided to seeky processes, and thus reduce
4138 * their chances to lower the throughput. More details in the comments
4139 * on the function bfq_bfqq_expire().
4140 *
4141 * An important observation is in order: as discussed in the comments
4142 * on the function bfq_update_peak_rate(), with devices with internal
4143 * queues, it is hard if ever possible to know when and for how long
4144 * an I/O request is processed by the device (apart from the trivial
4145 * I/O pattern where a new request is dispatched only after the
4146 * previous one has been completed). This makes it hard to evaluate
4147 * the real rate at which the I/O requests of each bfq_queue are
4148 * served.  In fact, for an I/O scheduler like BFQ, serving a
4149 * bfq_queue means just dispatching its requests during its service
4150 * slot (i.e., until the budget of the queue is exhausted, or the
4151 * queue remains idle, or, finally, a timeout fires). But, during the
4152 * service slot of a bfq_queue, around 100 ms at most, the device may
4153 * be even still processing requests of bfq_queues served in previous
4154 * service slots. On the opposite end, the requests of the in-service
4155 * bfq_queue may be completed after the service slot of the queue
4156 * finishes.
4157 *
4158 * Anyway, unless more sophisticated solutions are used
4159 * (where possible), the sum of the sizes of the requests dispatched
4160 * during the service slot of a bfq_queue is probably the only
4161 * approximation available for the service received by the bfq_queue
4162 * during its service slot. And this sum is the quantity used in this
4163 * function to evaluate the I/O speed of a process.
4164 */
4165static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq,
4166				 bool compensate, unsigned long *delta_ms)
4167{
4168	ktime_t delta_ktime;
4169	u32 delta_usecs;
4170	bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */
4171
4172	if (!bfq_bfqq_sync(bfqq))
4173		return false;
4174
4175	if (compensate)
4176		delta_ktime = bfqd->last_idling_start;
4177	else
4178		delta_ktime = blk_time_get();
4179	delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start);
4180	delta_usecs = ktime_to_us(delta_ktime);
4181
4182	/* don't use too short time intervals */
4183	if (delta_usecs < 1000) {
4184		if (blk_queue_nonrot(bfqd->queue))
4185			 /*
4186			  * give same worst-case guarantees as idling
4187			  * for seeky
4188			  */
4189			*delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC;
4190		else /* charge at least one seek */
4191			*delta_ms = bfq_slice_idle / NSEC_PER_MSEC;
4192
4193		return slow;
4194	}
4195
4196	*delta_ms = delta_usecs / USEC_PER_MSEC;
4197
4198	/*
4199	 * Use only long (> 20ms) intervals to filter out excessive
4200	 * spikes in service rate estimation.
4201	 */
4202	if (delta_usecs > 20000) {
4203		/*
4204		 * Caveat for rotational devices: processes doing I/O
4205		 * in the slower disk zones tend to be slow(er) even
4206		 * if not seeky. In this respect, the estimated peak
4207		 * rate is likely to be an average over the disk
4208		 * surface. Accordingly, to not be too harsh with
4209		 * unlucky processes, a process is deemed slow only if
4210		 * its rate has been lower than half of the estimated
4211		 * peak rate.
4212		 */
4213		slow = bfqq->entity.service < bfqd->bfq_max_budget / 2;
4214	}
4215
4216	bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow);
4217
4218	return slow;
4219}
4220
4221/*
4222 * To be deemed as soft real-time, an application must meet two
4223 * requirements. First, the application must not require an average
4224 * bandwidth higher than the approximate bandwidth required to playback or
4225 * record a compressed high-definition video.
4226 * The next function is invoked on the completion of the last request of a
4227 * batch, to compute the next-start time instant, soft_rt_next_start, such
4228 * that, if the next request of the application does not arrive before
4229 * soft_rt_next_start, then the above requirement on the bandwidth is met.
4230 *
4231 * The second requirement is that the request pattern of the application is
4232 * isochronous, i.e., that, after issuing a request or a batch of requests,
4233 * the application stops issuing new requests until all its pending requests
4234 * have been completed. After that, the application may issue a new batch,
4235 * and so on.
4236 * For this reason the next function is invoked to compute
4237 * soft_rt_next_start only for applications that meet this requirement,
4238 * whereas soft_rt_next_start is set to infinity for applications that do
4239 * not.
4240 *
4241 * Unfortunately, even a greedy (i.e., I/O-bound) application may
4242 * happen to meet, occasionally or systematically, both the above
4243 * bandwidth and isochrony requirements. This may happen at least in
4244 * the following circumstances. First, if the CPU load is high. The
4245 * application may stop issuing requests while the CPUs are busy
4246 * serving other processes, then restart, then stop again for a while,
4247 * and so on. The other circumstances are related to the storage
4248 * device: the storage device is highly loaded or reaches a low-enough
4249 * throughput with the I/O of the application (e.g., because the I/O
4250 * is random and/or the device is slow). In all these cases, the
4251 * I/O of the application may be simply slowed down enough to meet
4252 * the bandwidth and isochrony requirements. To reduce the probability
4253 * that greedy applications are deemed as soft real-time in these
4254 * corner cases, a further rule is used in the computation of
4255 * soft_rt_next_start: the return value of this function is forced to
4256 * be higher than the maximum between the following two quantities.
4257 *
4258 * (a) Current time plus: (1) the maximum time for which the arrival
4259 *     of a request is waited for when a sync queue becomes idle,
4260 *     namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We
4261 *     postpone for a moment the reason for adding a few extra
4262 *     jiffies; we get back to it after next item (b).  Lower-bounding
4263 *     the return value of this function with the current time plus
4264 *     bfqd->bfq_slice_idle tends to filter out greedy applications,
4265 *     because the latter issue their next request as soon as possible
4266 *     after the last one has been completed. In contrast, a soft
4267 *     real-time application spends some time processing data, after a
4268 *     batch of its requests has been completed.
4269 *
4270 * (b) Current value of bfqq->soft_rt_next_start. As pointed out
4271 *     above, greedy applications may happen to meet both the
4272 *     bandwidth and isochrony requirements under heavy CPU or
4273 *     storage-device load. In more detail, in these scenarios, these
4274 *     applications happen, only for limited time periods, to do I/O
4275 *     slowly enough to meet all the requirements described so far,
4276 *     including the filtering in above item (a). These slow-speed
4277 *     time intervals are usually interspersed between other time
4278 *     intervals during which these applications do I/O at a very high
4279 *     speed. Fortunately, exactly because of the high speed of the
4280 *     I/O in the high-speed intervals, the values returned by this
4281 *     function happen to be so high, near the end of any such
4282 *     high-speed interval, to be likely to fall *after* the end of
4283 *     the low-speed time interval that follows. These high values are
4284 *     stored in bfqq->soft_rt_next_start after each invocation of
4285 *     this function. As a consequence, if the last value of
4286 *     bfqq->soft_rt_next_start is constantly used to lower-bound the
4287 *     next value that this function may return, then, from the very
4288 *     beginning of a low-speed interval, bfqq->soft_rt_next_start is
4289 *     likely to be constantly kept so high that any I/O request
4290 *     issued during the low-speed interval is considered as arriving
4291 *     to soon for the application to be deemed as soft
4292 *     real-time. Then, in the high-speed interval that follows, the
4293 *     application will not be deemed as soft real-time, just because
4294 *     it will do I/O at a high speed. And so on.
4295 *
4296 * Getting back to the filtering in item (a), in the following two
4297 * cases this filtering might be easily passed by a greedy
4298 * application, if the reference quantity was just
4299 * bfqd->bfq_slice_idle:
4300 * 1) HZ is so low that the duration of a jiffy is comparable to or
4301 *    higher than bfqd->bfq_slice_idle. This happens, e.g., on slow
4302 *    devices with HZ=100. The time granularity may be so coarse
4303 *    that the approximation, in jiffies, of bfqd->bfq_slice_idle
4304 *    is rather lower than the exact value.
4305 * 2) jiffies, instead of increasing at a constant rate, may stop increasing
4306 *    for a while, then suddenly 'jump' by several units to recover the lost
4307 *    increments. This seems to happen, e.g., inside virtual machines.
4308 * To address this issue, in the filtering in (a) we do not use as a
4309 * reference time interval just bfqd->bfq_slice_idle, but
4310 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the
4311 * minimum number of jiffies for which the filter seems to be quite
4312 * precise also in embedded systems and KVM/QEMU virtual machines.
4313 */
4314static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd,
4315						struct bfq_queue *bfqq)
4316{
4317	return max3(bfqq->soft_rt_next_start,
4318		    bfqq->last_idle_bklogged +
4319		    HZ * bfqq->service_from_backlogged /
4320		    bfqd->bfq_wr_max_softrt_rate,
4321		    jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4);
4322}
4323
4324/**
4325 * bfq_bfqq_expire - expire a queue.
4326 * @bfqd: device owning the queue.
4327 * @bfqq: the queue to expire.
4328 * @compensate: if true, compensate for the time spent idling.
4329 * @reason: the reason causing the expiration.
4330 *
4331 * If the process associated with bfqq does slow I/O (e.g., because it
4332 * issues random requests), we charge bfqq with the time it has been
4333 * in service instead of the service it has received (see
4334 * bfq_bfqq_charge_time for details on how this goal is achieved). As
4335 * a consequence, bfqq will typically get higher timestamps upon
4336 * reactivation, and hence it will be rescheduled as if it had
4337 * received more service than what it has actually received. In the
4338 * end, bfqq receives less service in proportion to how slowly its
4339 * associated process consumes its budgets (and hence how seriously it
4340 * tends to lower the throughput). In addition, this time-charging
4341 * strategy guarantees time fairness among slow processes. In
4342 * contrast, if the process associated with bfqq is not slow, we
4343 * charge bfqq exactly with the service it has received.
4344 *
4345 * Charging time to the first type of queues and the exact service to
4346 * the other has the effect of using the WF2Q+ policy to schedule the
4347 * former on a timeslice basis, without violating service domain
4348 * guarantees among the latter.
4349 */
4350void bfq_bfqq_expire(struct bfq_data *bfqd,
4351		     struct bfq_queue *bfqq,
4352		     bool compensate,
4353		     enum bfqq_expiration reason)
4354{
4355	bool slow;
4356	unsigned long delta = 0;
4357	struct bfq_entity *entity = &bfqq->entity;
4358
4359	/*
4360	 * Check whether the process is slow (see bfq_bfqq_is_slow).
4361	 */
4362	slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, &delta);
4363
4364	/*
4365	 * As above explained, charge slow (typically seeky) and
4366	 * timed-out queues with the time and not the service
4367	 * received, to favor sequential workloads.
4368	 *
4369	 * Processes doing I/O in the slower disk zones will tend to
4370	 * be slow(er) even if not seeky. Therefore, since the
4371	 * estimated peak rate is actually an average over the disk
4372	 * surface, these processes may timeout just for bad luck. To
4373	 * avoid punishing them, do not charge time to processes that
4374	 * succeeded in consuming at least 2/3 of their budget. This
4375	 * allows BFQ to preserve enough elasticity to still perform
4376	 * bandwidth, and not time, distribution with little unlucky
4377	 * or quasi-sequential processes.
4378	 */
4379	if (bfqq->wr_coeff == 1 &&
4380	    (slow ||
4381	     (reason == BFQQE_BUDGET_TIMEOUT &&
4382	      bfq_bfqq_budget_left(bfqq) >=  entity->budget / 3)))
4383		bfq_bfqq_charge_time(bfqd, bfqq, delta);
4384
4385	if (bfqd->low_latency && bfqq->wr_coeff == 1)
4386		bfqq->last_wr_start_finish = jiffies;
4387
4388	if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 &&
4389	    RB_EMPTY_ROOT(&bfqq->sort_list)) {
4390		/*
4391		 * If we get here, and there are no outstanding
4392		 * requests, then the request pattern is isochronous
4393		 * (see the comments on the function
4394		 * bfq_bfqq_softrt_next_start()). Therefore we can
4395		 * compute soft_rt_next_start.
4396		 *
4397		 * If, instead, the queue still has outstanding
4398		 * requests, then we have to wait for the completion
4399		 * of all the outstanding requests to discover whether
4400		 * the request pattern is actually isochronous.
4401		 */
4402		if (bfqq->dispatched == 0)
4403			bfqq->soft_rt_next_start =
4404				bfq_bfqq_softrt_next_start(bfqd, bfqq);
4405		else if (bfqq->dispatched > 0) {
4406			/*
4407			 * Schedule an update of soft_rt_next_start to when
4408			 * the task may be discovered to be isochronous.
4409			 */
4410			bfq_mark_bfqq_softrt_update(bfqq);
4411		}
4412	}
4413
4414	bfq_log_bfqq(bfqd, bfqq,
4415		"expire (%d, slow %d, num_disp %d, short_ttime %d)", reason,
4416		slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq));
4417
4418	/*
4419	 * bfqq expired, so no total service time needs to be computed
4420	 * any longer: reset state machine for measuring total service
4421	 * times.
4422	 */
4423	bfqd->rqs_injected = bfqd->wait_dispatch = false;
4424	bfqd->waited_rq = NULL;
4425
4426	/*
4427	 * Increase, decrease or leave budget unchanged according to
4428	 * reason.
4429	 */
4430	__bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
4431	if (__bfq_bfqq_expire(bfqd, bfqq, reason))
4432		/* bfqq is gone, no more actions on it */
4433		return;
4434
4435	/* mark bfqq as waiting a request only if a bic still points to it */
4436	if (!bfq_bfqq_busy(bfqq) &&
4437	    reason != BFQQE_BUDGET_TIMEOUT &&
4438	    reason != BFQQE_BUDGET_EXHAUSTED) {
4439		bfq_mark_bfqq_non_blocking_wait_rq(bfqq);
4440		/*
4441		 * Not setting service to 0, because, if the next rq
4442		 * arrives in time, the queue will go on receiving
4443		 * service with this same budget (as if it never expired)
4444		 */
4445	} else
4446		entity->service = 0;
4447
4448	/*
4449	 * Reset the received-service counter for every parent entity.
4450	 * Differently from what happens with bfqq->entity.service,
4451	 * the resetting of this counter never needs to be postponed
4452	 * for parent entities. In fact, in case bfqq may have a
4453	 * chance to go on being served using the last, partially
4454	 * consumed budget, bfqq->entity.service needs to be kept,
4455	 * because if bfqq then actually goes on being served using
4456	 * the same budget, the last value of bfqq->entity.service is
4457	 * needed to properly decrement bfqq->entity.budget by the
4458	 * portion already consumed. In contrast, it is not necessary
4459	 * to keep entity->service for parent entities too, because
4460	 * the bubble up of the new value of bfqq->entity.budget will
4461	 * make sure that the budgets of parent entities are correct,
4462	 * even in case bfqq and thus parent entities go on receiving
4463	 * service with the same budget.
4464	 */
4465	entity = entity->parent;
4466	for_each_entity(entity)
4467		entity->service = 0;
4468}
4469
4470/*
4471 * Budget timeout is not implemented through a dedicated timer, but
4472 * just checked on request arrivals and completions, as well as on
4473 * idle timer expirations.
4474 */
4475static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
4476{
4477	return time_is_before_eq_jiffies(bfqq->budget_timeout);
4478}
4479
4480/*
4481 * If we expire a queue that is actively waiting (i.e., with the
4482 * device idled) for the arrival of a new request, then we may incur
4483 * the timestamp misalignment problem described in the body of the
4484 * function __bfq_activate_entity. Hence we return true only if this
4485 * condition does not hold, or if the queue is slow enough to deserve
4486 * only to be kicked off for preserving a high throughput.
4487 */
4488static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
4489{
4490	bfq_log_bfqq(bfqq->bfqd, bfqq,
4491		"may_budget_timeout: wait_request %d left %d timeout %d",
4492		bfq_bfqq_wait_request(bfqq),
4493			bfq_bfqq_budget_left(bfqq) >=  bfqq->entity.budget / 3,
4494		bfq_bfqq_budget_timeout(bfqq));
4495
4496	return (!bfq_bfqq_wait_request(bfqq) ||
4497		bfq_bfqq_budget_left(bfqq) >=  bfqq->entity.budget / 3)
4498		&&
4499		bfq_bfqq_budget_timeout(bfqq);
4500}
4501
4502static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
4503					     struct bfq_queue *bfqq)
4504{
4505	bool rot_without_queueing =
4506		!blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag,
4507		bfqq_sequential_and_IO_bound,
4508		idling_boosts_thr;
4509
4510	/* No point in idling for bfqq if it won't get requests any longer */
4511	if (unlikely(!bfqq_process_refs(bfqq)))
4512		return false;
4513
4514	bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) &&
4515		bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq);
4516
4517	/*
4518	 * The next variable takes into account the cases where idling
4519	 * boosts the throughput.
4520	 *
4521	 * The value of the variable is computed considering, first, that
4522	 * idling is virtually always beneficial for the throughput if:
4523	 * (a) the device is not NCQ-capable and rotational, or
4524	 * (b) regardless of the presence of NCQ, the device is rotational and
4525	 *     the request pattern for bfqq is I/O-bound and sequential, or
4526	 * (c) regardless of whether it is rotational, the device is
4527	 *     not NCQ-capable and the request pattern for bfqq is
4528	 *     I/O-bound and sequential.
4529	 *
4530	 * Secondly, and in contrast to the above item (b), idling an
4531	 * NCQ-capable flash-based device would not boost the
4532	 * throughput even with sequential I/O; rather it would lower
4533	 * the throughput in proportion to how fast the device
4534	 * is. Accordingly, the next variable is true if any of the
4535	 * above conditions (a), (b) or (c) is true, and, in
4536	 * particular, happens to be false if bfqd is an NCQ-capable
4537	 * flash-based device.
4538	 */
4539	idling_boosts_thr = rot_without_queueing ||
4540		((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) &&
4541		 bfqq_sequential_and_IO_bound);
4542
4543	/*
4544	 * The return value of this function is equal to that of
4545	 * idling_boosts_thr, unless a special case holds. In this
4546	 * special case, described below, idling may cause problems to
4547	 * weight-raised queues.
4548	 *
4549	 * When the request pool is saturated (e.g., in the presence
4550	 * of write hogs), if the processes associated with
4551	 * non-weight-raised queues ask for requests at a lower rate,
4552	 * then processes associated with weight-raised queues have a
4553	 * higher probability to get a request from the pool
4554	 * immediately (or at least soon) when they need one. Thus
4555	 * they have a higher probability to actually get a fraction
4556	 * of the device throughput proportional to their high
4557	 * weight. This is especially true with NCQ-capable drives,
4558	 * which enqueue several requests in advance, and further
4559	 * reorder internally-queued requests.
4560	 *
4561	 * For this reason, we force to false the return value if
4562	 * there are weight-raised busy queues. In this case, and if
4563	 * bfqq is not weight-raised, this guarantees that the device
4564	 * is not idled for bfqq (if, instead, bfqq is weight-raised,
4565	 * then idling will be guaranteed by another variable, see
4566	 * below). Combined with the timestamping rules of BFQ (see
4567	 * [1] for details), this behavior causes bfqq, and hence any
4568	 * sync non-weight-raised queue, to get a lower number of
4569	 * requests served, and thus to ask for a lower number of
4570	 * requests from the request pool, before the busy
4571	 * weight-raised queues get served again. This often mitigates
4572	 * starvation problems in the presence of heavy write
4573	 * workloads and NCQ, thereby guaranteeing a higher
4574	 * application and system responsiveness in these hostile
4575	 * scenarios.
4576	 */
4577	return idling_boosts_thr &&
4578		bfqd->wr_busy_queues == 0;
4579}
4580
4581/*
4582 * For a queue that becomes empty, device idling is allowed only if
4583 * this function returns true for that queue. As a consequence, since
4584 * device idling plays a critical role for both throughput boosting
4585 * and service guarantees, the return value of this function plays a
4586 * critical role as well.
4587 *
4588 * In a nutshell, this function returns true only if idling is
4589 * beneficial for throughput or, even if detrimental for throughput,
4590 * idling is however necessary to preserve service guarantees (low
4591 * latency, desired throughput distribution, ...). In particular, on
4592 * NCQ-capable devices, this function tries to return false, so as to
4593 * help keep the drives' internal queues full, whenever this helps the
4594 * device boost the throughput without causing any service-guarantee
4595 * issue.
4596 *
4597 * Most of the issues taken into account to get the return value of
4598 * this function are not trivial. We discuss these issues in the two
4599 * functions providing the main pieces of information needed by this
4600 * function.
4601 */
4602static bool bfq_better_to_idle(struct bfq_queue *bfqq)
4603{
4604	struct bfq_data *bfqd = bfqq->bfqd;
4605	bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar;
4606
4607	/* No point in idling for bfqq if it won't get requests any longer */
4608	if (unlikely(!bfqq_process_refs(bfqq)))
4609		return false;
4610
4611	if (unlikely(bfqd->strict_guarantees))
4612		return true;
4613
4614	/*
4615	 * Idling is performed only if slice_idle > 0. In addition, we
4616	 * do not idle if
4617	 * (a) bfqq is async
4618	 * (b) bfqq is in the idle io prio class: in this case we do
4619	 * not idle because we want to minimize the bandwidth that
4620	 * queues in this class can steal to higher-priority queues
4621	 */
4622	if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) ||
4623	   bfq_class_idle(bfqq))
4624		return false;
4625
4626	idling_boosts_thr_with_no_issue =
4627		idling_boosts_thr_without_issues(bfqd, bfqq);
4628
4629	idling_needed_for_service_guar =
4630		idling_needed_for_service_guarantees(bfqd, bfqq);
4631
4632	/*
4633	 * We have now the two components we need to compute the
4634	 * return value of the function, which is true only if idling
4635	 * either boosts the throughput (without issues), or is
4636	 * necessary to preserve service guarantees.
4637	 */
4638	return idling_boosts_thr_with_no_issue ||
4639		idling_needed_for_service_guar;
4640}
4641
4642/*
4643 * If the in-service queue is empty but the function bfq_better_to_idle
4644 * returns true, then:
4645 * 1) the queue must remain in service and cannot be expired, and
4646 * 2) the device must be idled to wait for the possible arrival of a new
4647 *    request for the queue.
4648 * See the comments on the function bfq_better_to_idle for the reasons
4649 * why performing device idling is the best choice to boost the throughput
4650 * and preserve service guarantees when bfq_better_to_idle itself
4651 * returns true.
4652 */
4653static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
4654{
4655	return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq);
4656}
4657
4658/*
4659 * This function chooses the queue from which to pick the next extra
4660 * I/O request to inject, if it finds a compatible queue. See the
4661 * comments on bfq_update_inject_limit() for details on the injection
4662 * mechanism, and for the definitions of the quantities mentioned
4663 * below.
4664 */
4665static struct bfq_queue *
4666bfq_choose_bfqq_for_injection(struct bfq_data *bfqd)
4667{
4668	struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue;
4669	unsigned int limit = in_serv_bfqq->inject_limit;
4670	int i;
4671
4672	/*
4673	 * If
4674	 * - bfqq is not weight-raised and therefore does not carry
4675	 *   time-critical I/O,
4676	 * or
4677	 * - regardless of whether bfqq is weight-raised, bfqq has
4678	 *   however a long think time, during which it can absorb the
4679	 *   effect of an appropriate number of extra I/O requests
4680	 *   from other queues (see bfq_update_inject_limit for
4681	 *   details on the computation of this number);
4682	 * then injection can be performed without restrictions.
4683	 */
4684	bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 ||
4685		!bfq_bfqq_has_short_ttime(in_serv_bfqq);
4686
4687	/*
4688	 * If
4689	 * - the baseline total service time could not be sampled yet,
4690	 *   so the inject limit happens to be still 0, and
4691	 * - a lot of time has elapsed since the plugging of I/O
4692	 *   dispatching started, so drive speed is being wasted
4693	 *   significantly;
4694	 * then temporarily raise inject limit to one request.
4695	 */
4696	if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 &&
4697	    bfq_bfqq_wait_request(in_serv_bfqq) &&
4698	    time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies +
4699				      bfqd->bfq_slice_idle)
4700		)
4701		limit = 1;
4702
4703	if (bfqd->tot_rq_in_driver >= limit)
4704		return NULL;
4705
4706	/*
4707	 * Linear search of the source queue for injection; but, with
4708	 * a high probability, very few steps are needed to find a
4709	 * candidate queue, i.e., a queue with enough budget left for
4710	 * its next request. In fact:
4711	 * - BFQ dynamically updates the budget of every queue so as
4712	 *   to accommodate the expected backlog of the queue;
4713	 * - if a queue gets all its requests dispatched as injected
4714	 *   service, then the queue is removed from the active list
4715	 *   (and re-added only if it gets new requests, but then it
4716	 *   is assigned again enough budget for its new backlog).
4717	 */
4718	for (i = 0; i < bfqd->num_actuators; i++) {
4719		list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list)
4720			if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
4721				(in_serv_always_inject || bfqq->wr_coeff > 1) &&
4722				bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
4723				bfq_bfqq_budget_left(bfqq)) {
4724			/*
4725			 * Allow for only one large in-flight request
4726			 * on non-rotational devices, for the
4727			 * following reason. On non-rotationl drives,
4728			 * large requests take much longer than
4729			 * smaller requests to be served. In addition,
4730			 * the drive prefers to serve large requests
4731			 * w.r.t. to small ones, if it can choose. So,
4732			 * having more than one large requests queued
4733			 * in the drive may easily make the next first
4734			 * request of the in-service queue wait for so
4735			 * long to break bfqq's service guarantees. On
4736			 * the bright side, large requests let the
4737			 * drive reach a very high throughput, even if
4738			 * there is only one in-flight large request
4739			 * at a time.
4740			 */
4741			if (blk_queue_nonrot(bfqd->queue) &&
4742			    blk_rq_sectors(bfqq->next_rq) >=
4743			    BFQQ_SECT_THR_NONROT &&
4744			    bfqd->tot_rq_in_driver >= 1)
4745				continue;
4746			else {
4747				bfqd->rqs_injected = true;
4748				return bfqq;
4749			}
4750		}
4751	}
4752
4753	return NULL;
4754}
4755
4756static struct bfq_queue *
4757bfq_find_active_bfqq_for_actuator(struct bfq_data *bfqd, int idx)
4758{
4759	struct bfq_queue *bfqq;
4760
4761	if (bfqd->in_service_queue &&
4762	    bfqd->in_service_queue->actuator_idx == idx)
4763		return bfqd->in_service_queue;
4764
4765	list_for_each_entry(bfqq, &bfqd->active_list[idx], bfqq_list) {
4766		if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
4767			bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
4768				bfq_bfqq_budget_left(bfqq)) {
4769			return bfqq;
4770		}
4771	}
4772
4773	return NULL;
4774}
4775
4776/*
4777 * Perform a linear scan of each actuator, until an actuator is found
4778 * for which the following three conditions hold: the load of the
4779 * actuator is below the threshold (see comments on
4780 * actuator_load_threshold for details) and lower than that of the
4781 * next actuator (comments on this extra condition below), and there
4782 * is a queue that contains I/O for that actuator. On success, return
4783 * that queue.
4784 *
4785 * Performing a plain linear scan entails a prioritization among
4786 * actuators. The extra condition above breaks this prioritization and
4787 * tends to distribute injection uniformly across actuators.
4788 */
4789static struct bfq_queue *
4790bfq_find_bfqq_for_underused_actuator(struct bfq_data *bfqd)
4791{
4792	int i;
4793
4794	for (i = 0 ; i < bfqd->num_actuators; i++) {
4795		if (bfqd->rq_in_driver[i] < bfqd->actuator_load_threshold &&
4796		    (i == bfqd->num_actuators - 1 ||
4797		     bfqd->rq_in_driver[i] < bfqd->rq_in_driver[i+1])) {
4798			struct bfq_queue *bfqq =
4799				bfq_find_active_bfqq_for_actuator(bfqd, i);
4800
4801			if (bfqq)
4802				return bfqq;
4803		}
4804	}
4805
4806	return NULL;
4807}
4808
4809
4810/*
4811 * Select a queue for service.  If we have a current queue in service,
4812 * check whether to continue servicing it, or retrieve and set a new one.
4813 */
4814static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
4815{
4816	struct bfq_queue *bfqq, *inject_bfqq;
4817	struct request *next_rq;
4818	enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT;
4819
4820	bfqq = bfqd->in_service_queue;
4821	if (!bfqq)
4822		goto new_queue;
4823
4824	bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");
4825
4826	/*
4827	 * Do not expire bfqq for budget timeout if bfqq may be about
4828	 * to enjoy device idling. The reason why, in this case, we
4829	 * prevent bfqq from expiring is the same as in the comments
4830	 * on the case where bfq_bfqq_must_idle() returns true, in
4831	 * bfq_completed_request().
4832	 */
4833	if (bfq_may_expire_for_budg_timeout(bfqq) &&
4834	    !bfq_bfqq_must_idle(bfqq))
4835		goto expire;
4836
4837check_queue:
4838	/*
4839	 *  If some actuator is underutilized, but the in-service
4840	 *  queue does not contain I/O for that actuator, then try to
4841	 *  inject I/O for that actuator.
4842	 */
4843	inject_bfqq = bfq_find_bfqq_for_underused_actuator(bfqd);
4844	if (inject_bfqq && inject_bfqq != bfqq)
4845		return inject_bfqq;
4846
4847	/*
4848	 * This loop is rarely executed more than once. Even when it
4849	 * happens, it is much more convenient to re-execute this loop
4850	 * than to return NULL and trigger a new dispatch to get a
4851	 * request served.
4852	 */
4853	next_rq = bfqq->next_rq;
4854	/*
4855	 * If bfqq has requests queued and it has enough budget left to
4856	 * serve them, keep the queue, otherwise expire it.
4857	 */
4858	if (next_rq) {
4859		if (bfq_serv_to_charge(next_rq, bfqq) >
4860			bfq_bfqq_budget_left(bfqq)) {
4861			/*
4862			 * Expire the queue for budget exhaustion,
4863			 * which makes sure that the next budget is
4864			 * enough to serve the next request, even if
4865			 * it comes from the fifo expired path.
4866			 */
4867			reason = BFQQE_BUDGET_EXHAUSTED;
4868			goto expire;
4869		} else {
4870			/*
4871			 * The idle timer may be pending because we may
4872			 * not disable disk idling even when a new request
4873			 * arrives.
4874			 */
4875			if (bfq_bfqq_wait_request(bfqq)) {
4876				/*
4877				 * If we get here: 1) at least a new request
4878				 * has arrived but we have not disabled the
4879				 * timer because the request was too small,
4880				 * 2) then the block layer has unplugged
4881				 * the device, causing the dispatch to be
4882				 * invoked.
4883				 *
4884				 * Since the device is unplugged, now the
4885				 * requests are probably large enough to
4886				 * provide a reasonable throughput.
4887				 * So we disable idling.
4888				 */
4889				bfq_clear_bfqq_wait_request(bfqq);
4890				hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
4891			}
4892			goto keep_queue;
4893		}
4894	}
4895
4896	/*
4897	 * No requests pending. However, if the in-service queue is idling
4898	 * for a new request, or has requests waiting for a completion and
4899	 * may idle after their completion, then keep it anyway.
4900	 *
4901	 * Yet, inject service from other queues if it boosts
4902	 * throughput and is possible.
4903	 */
4904	if (bfq_bfqq_wait_request(bfqq) ||
4905	    (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) {
4906		unsigned int act_idx = bfqq->actuator_idx;
4907		struct bfq_queue *async_bfqq = NULL;
4908		struct bfq_queue *blocked_bfqq =
4909			!hlist_empty(&bfqq->woken_list) ?
4910			container_of(bfqq->woken_list.first,
4911				     struct bfq_queue,
4912				     woken_list_node)
4913			: NULL;
4914
4915		if (bfqq->bic && bfqq->bic->bfqq[0][act_idx] &&
4916		    bfq_bfqq_busy(bfqq->bic->bfqq[0][act_idx]) &&
4917		    bfqq->bic->bfqq[0][act_idx]->next_rq)
4918			async_bfqq = bfqq->bic->bfqq[0][act_idx];
4919		/*
4920		 * The next four mutually-exclusive ifs decide
4921		 * whether to try injection, and choose the queue to
4922		 * pick an I/O request from.
4923		 *
4924		 * The first if checks whether the process associated
4925		 * with bfqq has also async I/O pending. If so, it
4926		 * injects such I/O unconditionally. Injecting async
4927		 * I/O from the same process can cause no harm to the
4928		 * process. On the contrary, it can only increase
4929		 * bandwidth and reduce latency for the process.
4930		 *
4931		 * The second if checks whether there happens to be a
4932		 * non-empty waker queue for bfqq, i.e., a queue whose
4933		 * I/O needs to be completed for bfqq to receive new
4934		 * I/O. This happens, e.g., if bfqq is associated with
4935		 * a process that does some sync. A sync generates
4936		 * extra blocking I/O, which must be completed before
4937		 * the process associated with bfqq can go on with its
4938		 * I/O. If the I/O of the waker queue is not served,
4939		 * then bfqq remains empty, and no I/O is dispatched,
4940		 * until the idle timeout fires for bfqq. This is
4941		 * likely to result in lower bandwidth and higher
4942		 * latencies for bfqq, and in a severe loss of total
4943		 * throughput. The best action to take is therefore to
4944		 * serve the waker queue as soon as possible. So do it
4945		 * (without relying on the third alternative below for
4946		 * eventually serving waker_bfqq's I/O; see the last
4947		 * paragraph for further details). This systematic
4948		 * injection of I/O from the waker queue does not
4949		 * cause any delay to bfqq's I/O. On the contrary,
4950		 * next bfqq's I/O is brought forward dramatically,
4951		 * for it is not blocked for milliseconds.
4952		 *
4953		 * The third if checks whether there is a queue woken
4954		 * by bfqq, and currently with pending I/O. Such a
4955		 * woken queue does not steal bandwidth from bfqq,
4956		 * because it remains soon without I/O if bfqq is not
4957		 * served. So there is virtually no risk of loss of
4958		 * bandwidth for bfqq if this woken queue has I/O
4959		 * dispatched while bfqq is waiting for new I/O.
4960		 *
4961		 * The fourth if checks whether bfqq is a queue for
4962		 * which it is better to avoid injection. It is so if
4963		 * bfqq delivers more throughput when served without
4964		 * any further I/O from other queues in the middle, or
4965		 * if the service times of bfqq's I/O requests both
4966		 * count more than overall throughput, and may be
4967		 * easily increased by injection (this happens if bfqq
4968		 * has a short think time). If none of these
4969		 * conditions holds, then a candidate queue for
4970		 * injection is looked for through
4971		 * bfq_choose_bfqq_for_injection(). Note that the
4972		 * latter may return NULL (for example if the inject
4973		 * limit for bfqq is currently 0).
4974		 *
4975		 * NOTE: motivation for the second alternative
4976		 *
4977		 * Thanks to the way the inject limit is updated in
4978		 * bfq_update_has_short_ttime(), it is rather likely
4979		 * that, if I/O is being plugged for bfqq and the
4980		 * waker queue has pending I/O requests that are
4981		 * blocking bfqq's I/O, then the fourth alternative
4982		 * above lets the waker queue get served before the
4983		 * I/O-plugging timeout fires. So one may deem the
4984		 * second alternative superfluous. It is not, because
4985		 * the fourth alternative may be way less effective in
4986		 * case of a synchronization. For two main
4987		 * reasons. First, throughput may be low because the
4988		 * inject limit may be too low to guarantee the same
4989		 * amount of injected I/O, from the waker queue or
4990		 * other queues, that the second alternative
4991		 * guarantees (the second alternative unconditionally
4992		 * injects a pending I/O request of the waker queue
4993		 * for each bfq_dispatch_request()). Second, with the
4994		 * fourth alternative, the duration of the plugging,
4995		 * i.e., the time before bfqq finally receives new I/O,
4996		 * may not be minimized, because the waker queue may
4997		 * happen to be served only after other queues.
4998		 */
4999		if (async_bfqq &&
5000		    icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic &&
5001		    bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <=
5002		    bfq_bfqq_budget_left(async_bfqq))
5003			bfqq = async_bfqq;
5004		else if (bfqq->waker_bfqq &&
5005			   bfq_bfqq_busy(bfqq->waker_bfqq) &&
5006			   bfqq->waker_bfqq->next_rq &&
5007			   bfq_serv_to_charge(bfqq->waker_bfqq->next_rq,
5008					      bfqq->waker_bfqq) <=
5009			   bfq_bfqq_budget_left(bfqq->waker_bfqq)
5010			)
5011			bfqq = bfqq->waker_bfqq;
5012		else if (blocked_bfqq &&
5013			   bfq_bfqq_busy(blocked_bfqq) &&
5014			   blocked_bfqq->next_rq &&
5015			   bfq_serv_to_charge(blocked_bfqq->next_rq,
5016					      blocked_bfqq) <=
5017			   bfq_bfqq_budget_left(blocked_bfqq)
5018			)
5019			bfqq = blocked_bfqq;
5020		else if (!idling_boosts_thr_without_issues(bfqd, bfqq) &&
5021			 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 ||
5022			  !bfq_bfqq_has_short_ttime(bfqq)))
5023			bfqq = bfq_choose_bfqq_for_injection(bfqd);
5024		else
5025			bfqq = NULL;
5026
5027		goto keep_queue;
5028	}
5029
5030	reason = BFQQE_NO_MORE_REQUESTS;
5031expire:
5032	bfq_bfqq_expire(bfqd, bfqq, false, reason);
5033new_queue:
5034	bfqq = bfq_set_in_service_queue(bfqd);
5035	if (bfqq) {
5036		bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue");
5037		goto check_queue;
5038	}
5039keep_queue:
5040	if (bfqq)
5041		bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue");
5042	else
5043		bfq_log(bfqd, "select_queue: no queue returned");
5044
5045	return bfqq;
5046}
5047
5048static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq)
5049{
5050	struct bfq_entity *entity = &bfqq->entity;
5051
5052	if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */
5053		bfq_log_bfqq(bfqd, bfqq,
5054			"raising period dur %u/%u msec, old coeff %u, w %d(%d)",
5055			jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
5056			jiffies_to_msecs(bfqq->wr_cur_max_time),
5057			bfqq->wr_coeff,
5058			bfqq->entity.weight, bfqq->entity.orig_weight);
5059
5060		if (entity->prio_changed)
5061			bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change");
5062
5063		/*
5064		 * If the queue was activated in a burst, or too much
5065		 * time has elapsed from the beginning of this
5066		 * weight-raising period, then end weight raising.
5067		 */
5068		if (bfq_bfqq_in_large_burst(bfqq))
5069			bfq_bfqq_end_wr(bfqq);
5070		else if (time_is_before_jiffies(bfqq->last_wr_start_finish +
5071						bfqq->wr_cur_max_time)) {
5072			if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time ||
5073			time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
5074					       bfq_wr_duration(bfqd))) {
5075				/*
5076				 * Either in interactive weight
5077				 * raising, or in soft_rt weight
5078				 * raising with the
5079				 * interactive-weight-raising period
5080				 * elapsed (so no switch back to
5081				 * interactive weight raising).
5082				 */
5083				bfq_bfqq_end_wr(bfqq);
5084			} else { /*
5085				  * soft_rt finishing while still in
5086				  * interactive period, switch back to
5087				  * interactive weight raising
5088				  */
5089				switch_back_to_interactive_wr(bfqq, bfqd);
5090				bfqq->entity.prio_changed = 1;
5091			}
5092		}
5093		if (bfqq->wr_coeff > 1 &&
5094		    bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time &&
5095		    bfqq->service_from_wr > max_service_from_wr) {
5096			/* see comments on max_service_from_wr */
5097			bfq_bfqq_end_wr(bfqq);
5098		}
5099	}
5100	/*
5101	 * To improve latency (for this or other queues), immediately
5102	 * update weight both if it must be raised and if it must be
5103	 * lowered. Since, entity may be on some active tree here, and
5104	 * might have a pending change of its ioprio class, invoke
5105	 * next function with the last parameter unset (see the
5106	 * comments on the function).
5107	 */
5108	if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1))
5109		__bfq_entity_update_weight_prio(bfq_entity_service_tree(entity),
5110						entity, false);
5111}
5112
5113/*
5114 * Dispatch next request from bfqq.
5115 */
5116static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd,
5117						 struct bfq_queue *bfqq)
5118{
5119	struct request *rq = bfqq->next_rq;
5120	unsigned long service_to_charge;
5121
5122	service_to_charge = bfq_serv_to_charge(rq, bfqq);
5123
5124	bfq_bfqq_served(bfqq, service_to_charge);
5125
5126	if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) {
5127		bfqd->wait_dispatch = false;
5128		bfqd->waited_rq = rq;
5129	}
5130
5131	bfq_dispatch_remove(bfqd->queue, rq);
5132
5133	if (bfqq != bfqd->in_service_queue)
5134		return rq;
5135
5136	/*
5137	 * If weight raising has to terminate for bfqq, then next
5138	 * function causes an immediate update of bfqq's weight,
5139	 * without waiting for next activation. As a consequence, on
5140	 * expiration, bfqq will be timestamped as if has never been
5141	 * weight-raised during this service slot, even if it has
5142	 * received part or even most of the service as a
5143	 * weight-raised queue. This inflates bfqq's timestamps, which
5144	 * is beneficial, as bfqq is then more willing to leave the
5145	 * device immediately to possible other weight-raised queues.
5146	 */
5147	bfq_update_wr_data(bfqd, bfqq);
5148
5149	/*
5150	 * Expire bfqq, pretending that its budget expired, if bfqq
5151	 * belongs to CLASS_IDLE and other queues are waiting for
5152	 * service.
5153	 */
5154	if (bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq))
5155		bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED);
5156
5157	return rq;
5158}
5159
5160static bool bfq_has_work(struct blk_mq_hw_ctx *hctx)
5161{
5162	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5163
5164	/*
5165	 * Avoiding lock: a race on bfqd->queued should cause at
5166	 * most a call to dispatch for nothing
5167	 */
5168	return !list_empty_careful(&bfqd->dispatch) ||
5169		READ_ONCE(bfqd->queued);
5170}
5171
5172static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
5173{
5174	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5175	struct request *rq = NULL;
5176	struct bfq_queue *bfqq = NULL;
5177
5178	if (!list_empty(&bfqd->dispatch)) {
5179		rq = list_first_entry(&bfqd->dispatch, struct request,
5180				      queuelist);
5181		list_del_init(&rq->queuelist);
5182
5183		bfqq = RQ_BFQQ(rq);
5184
5185		if (bfqq) {
5186			/*
5187			 * Increment counters here, because this
5188			 * dispatch does not follow the standard
5189			 * dispatch flow (where counters are
5190			 * incremented)
5191			 */
5192			bfqq->dispatched++;
5193
5194			goto inc_in_driver_start_rq;
5195		}
5196
5197		/*
5198		 * We exploit the bfq_finish_requeue_request hook to
5199		 * decrement tot_rq_in_driver, but
5200		 * bfq_finish_requeue_request will not be invoked on
5201		 * this request. So, to avoid unbalance, just start
5202		 * this request, without incrementing tot_rq_in_driver. As
5203		 * a negative consequence, tot_rq_in_driver is deceptively
5204		 * lower than it should be while this request is in
5205		 * service. This may cause bfq_schedule_dispatch to be
5206		 * invoked uselessly.
5207		 *
5208		 * As for implementing an exact solution, the
5209		 * bfq_finish_requeue_request hook, if defined, is
5210		 * probably invoked also on this request. So, by
5211		 * exploiting this hook, we could 1) increment
5212		 * tot_rq_in_driver here, and 2) decrement it in
5213		 * bfq_finish_requeue_request. Such a solution would
5214		 * let the value of the counter be always accurate,
5215		 * but it would entail using an extra interface
5216		 * function. This cost seems higher than the benefit,
5217		 * being the frequency of non-elevator-private
5218		 * requests very low.
5219		 */
5220		goto start_rq;
5221	}
5222
5223	bfq_log(bfqd, "dispatch requests: %d busy queues",
5224		bfq_tot_busy_queues(bfqd));
5225
5226	if (bfq_tot_busy_queues(bfqd) == 0)
5227		goto exit;
5228
5229	/*
5230	 * Force device to serve one request at a time if
5231	 * strict_guarantees is true. Forcing this service scheme is
5232	 * currently the ONLY way to guarantee that the request
5233	 * service order enforced by the scheduler is respected by a
5234	 * queueing device. Otherwise the device is free even to make
5235	 * some unlucky request wait for as long as the device
5236	 * wishes.
5237	 *
5238	 * Of course, serving one request at a time may cause loss of
5239	 * throughput.
5240	 */
5241	if (bfqd->strict_guarantees && bfqd->tot_rq_in_driver > 0)
5242		goto exit;
5243
5244	bfqq = bfq_select_queue(bfqd);
5245	if (!bfqq)
5246		goto exit;
5247
5248	rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq);
5249
5250	if (rq) {
5251inc_in_driver_start_rq:
5252		bfqd->rq_in_driver[bfqq->actuator_idx]++;
5253		bfqd->tot_rq_in_driver++;
5254start_rq:
5255		rq->rq_flags |= RQF_STARTED;
5256	}
5257exit:
5258	return rq;
5259}
5260
5261#ifdef CONFIG_BFQ_CGROUP_DEBUG
5262static void bfq_update_dispatch_stats(struct request_queue *q,
5263				      struct request *rq,
5264				      struct bfq_queue *in_serv_queue,
5265				      bool idle_timer_disabled)
5266{
5267	struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL;
5268
5269	if (!idle_timer_disabled && !bfqq)
5270		return;
5271
5272	/*
5273	 * rq and bfqq are guaranteed to exist until this function
5274	 * ends, for the following reasons. First, rq can be
5275	 * dispatched to the device, and then can be completed and
5276	 * freed, only after this function ends. Second, rq cannot be
5277	 * merged (and thus freed because of a merge) any longer,
5278	 * because it has already started. Thus rq cannot be freed
5279	 * before this function ends, and, since rq has a reference to
5280	 * bfqq, the same guarantee holds for bfqq too.
5281	 *
5282	 * In addition, the following queue lock guarantees that
5283	 * bfqq_group(bfqq) exists as well.
5284	 */
5285	spin_lock_irq(&q->queue_lock);
5286	if (idle_timer_disabled)
5287		/*
5288		 * Since the idle timer has been disabled,
5289		 * in_serv_queue contained some request when
5290		 * __bfq_dispatch_request was invoked above, which
5291		 * implies that rq was picked exactly from
5292		 * in_serv_queue. Thus in_serv_queue == bfqq, and is
5293		 * therefore guaranteed to exist because of the above
5294		 * arguments.
5295		 */
5296		bfqg_stats_update_idle_time(bfqq_group(in_serv_queue));
5297	if (bfqq) {
5298		struct bfq_group *bfqg = bfqq_group(bfqq);
5299
5300		bfqg_stats_update_avg_queue_size(bfqg);
5301		bfqg_stats_set_start_empty_time(bfqg);
5302		bfqg_stats_update_io_remove(bfqg, rq->cmd_flags);
5303	}
5304	spin_unlock_irq(&q->queue_lock);
5305}
5306#else
5307static inline void bfq_update_dispatch_stats(struct request_queue *q,
5308					     struct request *rq,
5309					     struct bfq_queue *in_serv_queue,
5310					     bool idle_timer_disabled) {}
5311#endif /* CONFIG_BFQ_CGROUP_DEBUG */
5312
5313static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
5314{
5315	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5316	struct request *rq;
5317	struct bfq_queue *in_serv_queue;
5318	bool waiting_rq, idle_timer_disabled = false;
5319
5320	spin_lock_irq(&bfqd->lock);
5321
5322	in_serv_queue = bfqd->in_service_queue;
5323	waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue);
5324
5325	rq = __bfq_dispatch_request(hctx);
5326	if (in_serv_queue == bfqd->in_service_queue) {
5327		idle_timer_disabled =
5328			waiting_rq && !bfq_bfqq_wait_request(in_serv_queue);
5329	}
5330
5331	spin_unlock_irq(&bfqd->lock);
5332	bfq_update_dispatch_stats(hctx->queue, rq,
5333			idle_timer_disabled ? in_serv_queue : NULL,
5334				idle_timer_disabled);
5335
5336	return rq;
5337}
5338
5339/*
5340 * Task holds one reference to the queue, dropped when task exits.  Each rq
5341 * in-flight on this queue also holds a reference, dropped when rq is freed.
5342 *
5343 * Scheduler lock must be held here. Recall not to use bfqq after calling
5344 * this function on it.
5345 */
5346void bfq_put_queue(struct bfq_queue *bfqq)
5347{
5348	struct bfq_queue *item;
5349	struct hlist_node *n;
5350	struct bfq_group *bfqg = bfqq_group(bfqq);
5351
5352	bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", bfqq, bfqq->ref);
5353
5354	bfqq->ref--;
5355	if (bfqq->ref)
5356		return;
5357
5358	if (!hlist_unhashed(&bfqq->burst_list_node)) {
5359		hlist_del_init(&bfqq->burst_list_node);
5360		/*
5361		 * Decrement also burst size after the removal, if the
5362		 * process associated with bfqq is exiting, and thus
5363		 * does not contribute to the burst any longer. This
5364		 * decrement helps filter out false positives of large
5365		 * bursts, when some short-lived process (often due to
5366		 * the execution of commands by some service) happens
5367		 * to start and exit while a complex application is
5368		 * starting, and thus spawning several processes that
5369		 * do I/O (and that *must not* be treated as a large
5370		 * burst, see comments on bfq_handle_burst).
5371		 *
5372		 * In particular, the decrement is performed only if:
5373		 * 1) bfqq is not a merged queue, because, if it is,
5374		 * then this free of bfqq is not triggered by the exit
5375		 * of the process bfqq is associated with, but exactly
5376		 * by the fact that bfqq has just been merged.
5377		 * 2) burst_size is greater than 0, to handle
5378		 * unbalanced decrements. Unbalanced decrements may
5379		 * happen in te following case: bfqq is inserted into
5380		 * the current burst list--without incrementing
5381		 * bust_size--because of a split, but the current
5382		 * burst list is not the burst list bfqq belonged to
5383		 * (see comments on the case of a split in
5384		 * bfq_set_request).
5385		 */
5386		if (bfqq->bic && bfqq->bfqd->burst_size > 0)
5387			bfqq->bfqd->burst_size--;
5388	}
5389
5390	/*
5391	 * bfqq does not exist any longer, so it cannot be woken by
5392	 * any other queue, and cannot wake any other queue. Then bfqq
5393	 * must be removed from the woken list of its possible waker
5394	 * queue, and all queues in the woken list of bfqq must stop
5395	 * having a waker queue. Strictly speaking, these updates
5396	 * should be performed when bfqq remains with no I/O source
5397	 * attached to it, which happens before bfqq gets freed. In
5398	 * particular, this happens when the last process associated
5399	 * with bfqq exits or gets associated with a different
5400	 * queue. However, both events lead to bfqq being freed soon,
5401	 * and dangling references would come out only after bfqq gets
5402	 * freed. So these updates are done here, as a simple and safe
5403	 * way to handle all cases.
5404	 */
5405	/* remove bfqq from woken list */
5406	if (!hlist_unhashed(&bfqq->woken_list_node))
5407		hlist_del_init(&bfqq->woken_list_node);
5408
5409	/* reset waker for all queues in woken list */
5410	hlist_for_each_entry_safe(item, n, &bfqq->woken_list,
5411				  woken_list_node) {
5412		item->waker_bfqq = NULL;
5413		hlist_del_init(&item->woken_list_node);
5414	}
5415
5416	if (bfqq->bfqd->last_completed_rq_bfqq == bfqq)
5417		bfqq->bfqd->last_completed_rq_bfqq = NULL;
5418
5419	WARN_ON_ONCE(!list_empty(&bfqq->fifo));
5420	WARN_ON_ONCE(!RB_EMPTY_ROOT(&bfqq->sort_list));
5421	WARN_ON_ONCE(bfqq->dispatched);
5422
5423	kmem_cache_free(bfq_pool, bfqq);
5424	bfqg_and_blkg_put(bfqg);
5425}
5426
5427static void bfq_put_stable_ref(struct bfq_queue *bfqq)
5428{
5429	bfqq->stable_ref--;
5430	bfq_put_queue(bfqq);
5431}
5432
5433void bfq_put_cooperator(struct bfq_queue *bfqq)
5434{
5435	struct bfq_queue *__bfqq, *next;
5436
5437	/*
5438	 * If this queue was scheduled to merge with another queue, be
5439	 * sure to drop the reference taken on that queue (and others in
5440	 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs.
5441	 */
5442	__bfqq = bfqq->new_bfqq;
5443	while (__bfqq) {
5444		next = __bfqq->new_bfqq;
5445		bfq_put_queue(__bfqq);
5446		__bfqq = next;
5447	}
5448}
5449
5450static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
5451{
5452	if (bfqq == bfqd->in_service_queue) {
5453		__bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT);
5454		bfq_schedule_dispatch(bfqd);
5455	}
5456
5457	bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref);
5458
5459	bfq_put_cooperator(bfqq);
5460
5461	bfq_release_process_ref(bfqd, bfqq);
5462}
5463
5464static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync,
5465			      unsigned int actuator_idx)
5466{
5467	struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, actuator_idx);
5468	struct bfq_data *bfqd;
5469
5470	if (bfqq)
5471		bfqd = bfqq->bfqd; /* NULL if scheduler already exited */
5472
5473	if (bfqq && bfqd) {
5474		bic_set_bfqq(bic, NULL, is_sync, actuator_idx);
5475		bfq_exit_bfqq(bfqd, bfqq);
5476	}
5477}
5478
5479static void _bfq_exit_icq(struct bfq_io_cq *bic, unsigned int num_actuators)
5480{
5481	struct bfq_iocq_bfqq_data *bfqq_data = bic->bfqq_data;
5482	unsigned int act_idx;
5483
5484	for (act_idx = 0; act_idx < num_actuators; act_idx++) {
5485		if (bfqq_data[act_idx].stable_merge_bfqq)
5486			bfq_put_stable_ref(bfqq_data[act_idx].stable_merge_bfqq);
5487
5488		bfq_exit_icq_bfqq(bic, true, act_idx);
5489		bfq_exit_icq_bfqq(bic, false, act_idx);
5490	}
5491}
5492
5493static void bfq_exit_icq(struct io_cq *icq)
5494{
5495	struct bfq_io_cq *bic = icq_to_bic(icq);
5496	struct bfq_data *bfqd = bic_to_bfqd(bic);
5497	unsigned long flags;
5498
5499	/*
5500	 * If bfqd and thus bfqd->num_actuators is not available any
5501	 * longer, then cycle over all possible per-actuator bfqqs in
5502	 * next loop. We rely on bic being zeroed on creation, and
5503	 * therefore on its unused per-actuator fields being NULL.
5504	 *
5505	 * bfqd is NULL if scheduler already exited, and in that case
5506	 * this is the last time these queues are accessed.
5507	 */
5508	if (bfqd) {
5509		spin_lock_irqsave(&bfqd->lock, flags);
5510		_bfq_exit_icq(bic, bfqd->num_actuators);
5511		spin_unlock_irqrestore(&bfqd->lock, flags);
5512	} else {
5513		_bfq_exit_icq(bic, BFQ_MAX_ACTUATORS);
5514	}
5515}
5516
5517/*
5518 * Update the entity prio values; note that the new values will not
5519 * be used until the next (re)activation.
5520 */
5521static void
5522bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
5523{
5524	struct task_struct *tsk = current;
5525	int ioprio_class;
5526	struct bfq_data *bfqd = bfqq->bfqd;
5527
5528	if (!bfqd)
5529		return;
5530
5531	ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5532	switch (ioprio_class) {
5533	default:
5534		pr_err("bdi %s: bfq: bad prio class %d\n",
5535			bdi_dev_name(bfqq->bfqd->queue->disk->bdi),
5536			ioprio_class);
5537		fallthrough;
5538	case IOPRIO_CLASS_NONE:
5539		/*
5540		 * No prio set, inherit CPU scheduling settings.
5541		 */
5542		bfqq->new_ioprio = task_nice_ioprio(tsk);
5543		bfqq->new_ioprio_class = task_nice_ioclass(tsk);
5544		break;
5545	case IOPRIO_CLASS_RT:
5546		bfqq->new_ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio);
5547		bfqq->new_ioprio_class = IOPRIO_CLASS_RT;
5548		break;
5549	case IOPRIO_CLASS_BE:
5550		bfqq->new_ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio);
5551		bfqq->new_ioprio_class = IOPRIO_CLASS_BE;
5552		break;
5553	case IOPRIO_CLASS_IDLE:
5554		bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE;
5555		bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1;
5556		break;
5557	}
5558
5559	if (bfqq->new_ioprio >= IOPRIO_NR_LEVELS) {
5560		pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n",
5561			bfqq->new_ioprio);
5562		bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1;
5563	}
5564
5565	bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio);
5566	bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d",
5567		     bfqq->new_ioprio, bfqq->entity.new_weight);
5568	bfqq->entity.prio_changed = 1;
5569}
5570
5571static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5572				       struct bio *bio, bool is_sync,
5573				       struct bfq_io_cq *bic,
5574				       bool respawn);
5575
5576static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio)
5577{
5578	struct bfq_data *bfqd = bic_to_bfqd(bic);
5579	struct bfq_queue *bfqq;
5580	int ioprio = bic->icq.ioc->ioprio;
5581
5582	/*
5583	 * This condition may trigger on a newly created bic, be sure to
5584	 * drop the lock before returning.
5585	 */
5586	if (unlikely(!bfqd) || likely(bic->ioprio == ioprio))
5587		return;
5588
5589	bic->ioprio = ioprio;
5590
5591	bfqq = bic_to_bfqq(bic, false, bfq_actuator_index(bfqd, bio));
5592	if (bfqq) {
5593		struct bfq_queue *old_bfqq = bfqq;
5594
5595		bfqq = bfq_get_queue(bfqd, bio, false, bic, true);
5596		bic_set_bfqq(bic, bfqq, false, bfq_actuator_index(bfqd, bio));
5597		bfq_release_process_ref(bfqd, old_bfqq);
5598	}
5599
5600	bfqq = bic_to_bfqq(bic, true, bfq_actuator_index(bfqd, bio));
5601	if (bfqq)
5602		bfq_set_next_ioprio_data(bfqq, bic);
5603}
5604
5605static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5606			  struct bfq_io_cq *bic, pid_t pid, int is_sync,
5607			  unsigned int act_idx)
5608{
5609	u64 now_ns = blk_time_get_ns();
5610
5611	bfqq->actuator_idx = act_idx;
5612	RB_CLEAR_NODE(&bfqq->entity.rb_node);
5613	INIT_LIST_HEAD(&bfqq->fifo);
5614	INIT_HLIST_NODE(&bfqq->burst_list_node);
5615	INIT_HLIST_NODE(&bfqq->woken_list_node);
5616	INIT_HLIST_HEAD(&bfqq->woken_list);
5617
5618	bfqq->ref = 0;
5619	bfqq->bfqd = bfqd;
5620
5621	if (bic)
5622		bfq_set_next_ioprio_data(bfqq, bic);
5623
5624	if (is_sync) {
5625		/*
5626		 * No need to mark as has_short_ttime if in
5627		 * idle_class, because no device idling is performed
5628		 * for queues in idle class
5629		 */
5630		if (!bfq_class_idle(bfqq))
5631			/* tentatively mark as has_short_ttime */
5632			bfq_mark_bfqq_has_short_ttime(bfqq);
5633		bfq_mark_bfqq_sync(bfqq);
5634		bfq_mark_bfqq_just_created(bfqq);
5635	} else
5636		bfq_clear_bfqq_sync(bfqq);
5637
5638	/* set end request to minus infinity from now */
5639	bfqq->ttime.last_end_request = now_ns + 1;
5640
5641	bfqq->creation_time = jiffies;
5642
5643	bfqq->io_start_time = now_ns;
5644
5645	bfq_mark_bfqq_IO_bound(bfqq);
5646
5647	bfqq->pid = pid;
5648
5649	/* Tentative initial value to trade off between thr and lat */
5650	bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3;
5651	bfqq->budget_timeout = bfq_smallest_from_now();
5652
5653	bfqq->wr_coeff = 1;
5654	bfqq->last_wr_start_finish = jiffies;
5655	bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now();
5656	bfqq->split_time = bfq_smallest_from_now();
5657
5658	/*
5659	 * To not forget the possibly high bandwidth consumed by a
5660	 * process/queue in the recent past,
5661	 * bfq_bfqq_softrt_next_start() returns a value at least equal
5662	 * to the current value of bfqq->soft_rt_next_start (see
5663	 * comments on bfq_bfqq_softrt_next_start).  Set
5664	 * soft_rt_next_start to now, to mean that bfqq has consumed
5665	 * no bandwidth so far.
5666	 */
5667	bfqq->soft_rt_next_start = jiffies;
5668
5669	/* first request is almost certainly seeky */
5670	bfqq->seek_history = 1;
5671
5672	bfqq->decrease_time_jif = jiffies;
5673}
5674
5675static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
5676					       struct bfq_group *bfqg,
5677					       int ioprio_class, int ioprio, int act_idx)
5678{
5679	switch (ioprio_class) {
5680	case IOPRIO_CLASS_RT:
5681		return &bfqg->async_bfqq[0][ioprio][act_idx];
5682	case IOPRIO_CLASS_NONE:
5683		ioprio = IOPRIO_BE_NORM;
5684		fallthrough;
5685	case IOPRIO_CLASS_BE:
5686		return &bfqg->async_bfqq[1][ioprio][act_idx];
5687	case IOPRIO_CLASS_IDLE:
5688		return &bfqg->async_idle_bfqq[act_idx];
5689	default:
5690		return NULL;
5691	}
5692}
5693
5694static struct bfq_queue *
5695bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5696			  struct bfq_io_cq *bic,
5697			  struct bfq_queue *last_bfqq_created)
5698{
5699	unsigned int a_idx = last_bfqq_created->actuator_idx;
5700	struct bfq_queue *new_bfqq =
5701		bfq_setup_merge(bfqq, last_bfqq_created);
5702
5703	if (!new_bfqq)
5704		return bfqq;
5705
5706	if (new_bfqq->bic)
5707		new_bfqq->bic->bfqq_data[a_idx].stably_merged = true;
5708	bic->bfqq_data[a_idx].stably_merged = true;
5709
5710	/*
5711	 * Reusing merge functions. This implies that
5712	 * bfqq->bic must be set too, for
5713	 * bfq_merge_bfqqs to correctly save bfqq's
5714	 * state before killing it.
5715	 */
5716	bfqq->bic = bic;
5717	return bfq_merge_bfqqs(bfqd, bic, bfqq);
5718}
5719
5720/*
5721 * Many throughput-sensitive workloads are made of several parallel
5722 * I/O flows, with all flows generated by the same application, or
5723 * more generically by the same task (e.g., system boot). The most
5724 * counterproductive action with these workloads is plugging I/O
5725 * dispatch when one of the bfq_queues associated with these flows
5726 * remains temporarily empty.
5727 *
5728 * To avoid this plugging, BFQ has been using a burst-handling
5729 * mechanism for years now. This mechanism has proven effective for
5730 * throughput, and not detrimental for service guarantees. The
5731 * following function pushes this mechanism a little bit further,
5732 * basing on the following two facts.
5733 *
5734 * First, all the I/O flows of a the same application or task
5735 * contribute to the execution/completion of that common application
5736 * or task. So the performance figures that matter are total
5737 * throughput of the flows and task-wide I/O latency.  In particular,
5738 * these flows do not need to be protected from each other, in terms
5739 * of individual bandwidth or latency.
5740 *
5741 * Second, the above fact holds regardless of the number of flows.
5742 *
5743 * Putting these two facts together, this commits merges stably the
5744 * bfq_queues associated with these I/O flows, i.e., with the
5745 * processes that generate these IO/ flows, regardless of how many the
5746 * involved processes are.
5747 *
5748 * To decide whether a set of bfq_queues is actually associated with
5749 * the I/O flows of a common application or task, and to merge these
5750 * queues stably, this function operates as follows: given a bfq_queue,
5751 * say Q2, currently being created, and the last bfq_queue, say Q1,
5752 * created before Q2, Q2 is merged stably with Q1 if
5753 * - very little time has elapsed since when Q1 was created
5754 * - Q2 has the same ioprio as Q1
5755 * - Q2 belongs to the same group as Q1
5756 *
5757 * Merging bfq_queues also reduces scheduling overhead. A fio test
5758 * with ten random readers on /dev/nullb shows a throughput boost of
5759 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of
5760 * the total per-request processing time, the above throughput boost
5761 * implies that BFQ's overhead is reduced by more than 50%.
5762 *
5763 * This new mechanism most certainly obsoletes the current
5764 * burst-handling heuristics. We keep those heuristics for the moment.
5765 */
5766static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd,
5767						      struct bfq_queue *bfqq,
5768						      struct bfq_io_cq *bic)
5769{
5770	struct bfq_queue **source_bfqq = bfqq->entity.parent ?
5771		&bfqq->entity.parent->last_bfqq_created :
5772		&bfqd->last_bfqq_created;
5773
5774	struct bfq_queue *last_bfqq_created = *source_bfqq;
5775
5776	/*
5777	 * If last_bfqq_created has not been set yet, then init it. If
5778	 * it has been set already, but too long ago, then move it
5779	 * forward to bfqq. Finally, move also if bfqq belongs to a
5780	 * different group than last_bfqq_created, or if bfqq has a
5781	 * different ioprio, ioprio_class or actuator_idx. If none of
5782	 * these conditions holds true, then try an early stable merge
5783	 * or schedule a delayed stable merge. As for the condition on
5784	 * actuator_idx, the reason is that, if queues associated with
5785	 * different actuators are merged, then control is lost on
5786	 * each actuator. Therefore some actuator may be
5787	 * underutilized, and throughput may decrease.
5788	 *
5789	 * A delayed merge is scheduled (instead of performing an
5790	 * early merge), in case bfqq might soon prove to be more
5791	 * throughput-beneficial if not merged. Currently this is
5792	 * possible only if bfqd is rotational with no queueing. For
5793	 * such a drive, not merging bfqq is better for throughput if
5794	 * bfqq happens to contain sequential I/O. So, we wait a
5795	 * little bit for enough I/O to flow through bfqq. After that,
5796	 * if such an I/O is sequential, then the merge is
5797	 * canceled. Otherwise the merge is finally performed.
5798	 */
5799	if (!last_bfqq_created ||
5800	    time_before(last_bfqq_created->creation_time +
5801			msecs_to_jiffies(bfq_activation_stable_merging),
5802			bfqq->creation_time) ||
5803		bfqq->entity.parent != last_bfqq_created->entity.parent ||
5804		bfqq->ioprio != last_bfqq_created->ioprio ||
5805		bfqq->ioprio_class != last_bfqq_created->ioprio_class ||
5806		bfqq->actuator_idx != last_bfqq_created->actuator_idx)
5807		*source_bfqq = bfqq;
5808	else if (time_after_eq(last_bfqq_created->creation_time +
5809				 bfqd->bfq_burst_interval,
5810				 bfqq->creation_time)) {
5811		if (likely(bfqd->nonrot_with_queueing))
5812			/*
5813			 * With this type of drive, leaving
5814			 * bfqq alone may provide no
5815			 * throughput benefits compared with
5816			 * merging bfqq. So merge bfqq now.
5817			 */
5818			bfqq = bfq_do_early_stable_merge(bfqd, bfqq,
5819							 bic,
5820							 last_bfqq_created);
5821		else { /* schedule tentative stable merge */
5822			/*
5823			 * get reference on last_bfqq_created,
5824			 * to prevent it from being freed,
5825			 * until we decide whether to merge
5826			 */
5827			last_bfqq_created->ref++;
5828			/*
5829			 * need to keep track of stable refs, to
5830			 * compute process refs correctly
5831			 */
5832			last_bfqq_created->stable_ref++;
5833			/*
5834			 * Record the bfqq to merge to.
5835			 */
5836			bic->bfqq_data[last_bfqq_created->actuator_idx].stable_merge_bfqq =
5837				last_bfqq_created;
5838		}
5839	}
5840
5841	return bfqq;
5842}
5843
5844
5845static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5846				       struct bio *bio, bool is_sync,
5847				       struct bfq_io_cq *bic,
5848				       bool respawn)
5849{
5850	const int ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio);
5851	const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5852	struct bfq_queue **async_bfqq = NULL;
5853	struct bfq_queue *bfqq;
5854	struct bfq_group *bfqg;
5855
5856	bfqg = bfq_bio_bfqg(bfqd, bio);
5857	if (!is_sync) {
5858		async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class,
5859						  ioprio,
5860						  bfq_actuator_index(bfqd, bio));
5861		bfqq = *async_bfqq;
5862		if (bfqq)
5863			goto out;
5864	}
5865
5866	bfqq = kmem_cache_alloc_node(bfq_pool,
5867				     GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN,
5868				     bfqd->queue->node);
5869
5870	if (bfqq) {
5871		bfq_init_bfqq(bfqd, bfqq, bic, current->pid,
5872			      is_sync, bfq_actuator_index(bfqd, bio));
5873		bfq_init_entity(&bfqq->entity, bfqg);
5874		bfq_log_bfqq(bfqd, bfqq, "allocated");
5875	} else {
5876		bfqq = &bfqd->oom_bfqq;
5877		bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
5878		goto out;
5879	}
5880
5881	/*
5882	 * Pin the queue now that it's allocated, scheduler exit will
5883	 * prune it.
5884	 */
5885	if (async_bfqq) {
5886		bfqq->ref++; /*
5887			      * Extra group reference, w.r.t. sync
5888			      * queue. This extra reference is removed
5889			      * only if bfqq->bfqg disappears, to
5890			      * guarantee that this queue is not freed
5891			      * until its group goes away.
5892			      */
5893		bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
5894			     bfqq, bfqq->ref);
5895		*async_bfqq = bfqq;
5896	}
5897
5898out:
5899	bfqq->ref++; /* get a process reference to this queue */
5900
5901	if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn)
5902		bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic);
5903	return bfqq;
5904}
5905
5906static void bfq_update_io_thinktime(struct bfq_data *bfqd,
5907				    struct bfq_queue *bfqq)
5908{
5909	struct bfq_ttime *ttime = &bfqq->ttime;
5910	u64 elapsed;
5911
5912	/*
5913	 * We are really interested in how long it takes for the queue to
5914	 * become busy when there is no outstanding IO for this queue. So
5915	 * ignore cases when the bfq queue has already IO queued.
5916	 */
5917	if (bfqq->dispatched || bfq_bfqq_busy(bfqq))
5918		return;
5919	elapsed = blk_time_get_ns() - bfqq->ttime.last_end_request;
5920	elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle);
5921
5922	ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8;
5923	ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed,  8);
5924	ttime->ttime_mean = div64_ul(ttime->ttime_total + 128,
5925				     ttime->ttime_samples);
5926}
5927
5928static void
5929bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5930		       struct request *rq)
5931{
5932	bfqq->seek_history <<= 1;
5933	bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq);
5934
5935	if (bfqq->wr_coeff > 1 &&
5936	    bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
5937	    BFQQ_TOTALLY_SEEKY(bfqq)) {
5938		if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
5939					   bfq_wr_duration(bfqd))) {
5940			/*
5941			 * In soft_rt weight raising with the
5942			 * interactive-weight-raising period
5943			 * elapsed (so no switch back to
5944			 * interactive weight raising).
5945			 */
5946			bfq_bfqq_end_wr(bfqq);
5947		} else { /*
5948			  * stopping soft_rt weight raising
5949			  * while still in interactive period,
5950			  * switch back to interactive weight
5951			  * raising
5952			  */
5953			switch_back_to_interactive_wr(bfqq, bfqd);
5954			bfqq->entity.prio_changed = 1;
5955		}
5956	}
5957}
5958
5959static void bfq_update_has_short_ttime(struct bfq_data *bfqd,
5960				       struct bfq_queue *bfqq,
5961				       struct bfq_io_cq *bic)
5962{
5963	bool has_short_ttime = true, state_changed;
5964
5965	/*
5966	 * No need to update has_short_ttime if bfqq is async or in
5967	 * idle io prio class, or if bfq_slice_idle is zero, because
5968	 * no device idling is performed for bfqq in this case.
5969	 */
5970	if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) ||
5971	    bfqd->bfq_slice_idle == 0)
5972		return;
5973
5974	/* Idle window just restored, statistics are meaningless. */
5975	if (time_is_after_eq_jiffies(bfqq->split_time +
5976				     bfqd->bfq_wr_min_idle_time))
5977		return;
5978
5979	/* Think time is infinite if no process is linked to
5980	 * bfqq. Otherwise check average think time to decide whether
5981	 * to mark as has_short_ttime. To this goal, compare average
5982	 * think time with half the I/O-plugging timeout.
5983	 */
5984	if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
5985	    (bfq_sample_valid(bfqq->ttime.ttime_samples) &&
5986	     bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1))
5987		has_short_ttime = false;
5988
5989	state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq);
5990
5991	if (has_short_ttime)
5992		bfq_mark_bfqq_has_short_ttime(bfqq);
5993	else
5994		bfq_clear_bfqq_has_short_ttime(bfqq);
5995
5996	/*
5997	 * Until the base value for the total service time gets
5998	 * finally computed for bfqq, the inject limit does depend on
5999	 * the think-time state (short|long). In particular, the limit
6000	 * is 0 or 1 if the think time is deemed, respectively, as
6001	 * short or long (details in the comments in
6002	 * bfq_update_inject_limit()). Accordingly, the next
6003	 * instructions reset the inject limit if the think-time state
6004	 * has changed and the above base value is still to be
6005	 * computed.
6006	 *
6007	 * However, the reset is performed only if more than 100 ms
6008	 * have elapsed since the last update of the inject limit, or
6009	 * (inclusive) if the change is from short to long think
6010	 * time. The reason for this waiting is as follows.
6011	 *
6012	 * bfqq may have a long think time because of a
6013	 * synchronization with some other queue, i.e., because the
6014	 * I/O of some other queue may need to be completed for bfqq
6015	 * to receive new I/O. Details in the comments on the choice
6016	 * of the queue for injection in bfq_select_queue().
6017	 *
6018	 * As stressed in those comments, if such a synchronization is
6019	 * actually in place, then, without injection on bfqq, the
6020	 * blocking I/O cannot happen to served while bfqq is in
6021	 * service. As a consequence, if bfqq is granted
6022	 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O
6023	 * is dispatched, until the idle timeout fires. This is likely
6024	 * to result in lower bandwidth and higher latencies for bfqq,
6025	 * and in a severe loss of total throughput.
6026	 *
6027	 * On the opposite end, a non-zero inject limit may allow the
6028	 * I/O that blocks bfqq to be executed soon, and therefore
6029	 * bfqq to receive new I/O soon.
6030	 *
6031	 * But, if the blocking gets actually eliminated, then the
6032	 * next think-time sample for bfqq may be very low. This in
6033	 * turn may cause bfqq's think time to be deemed
6034	 * short. Without the 100 ms barrier, this new state change
6035	 * would cause the body of the next if to be executed
6036	 * immediately. But this would set to 0 the inject
6037	 * limit. Without injection, the blocking I/O would cause the
6038	 * think time of bfqq to become long again, and therefore the
6039	 * inject limit to be raised again, and so on. The only effect
6040	 * of such a steady oscillation between the two think-time
6041	 * states would be to prevent effective injection on bfqq.
6042	 *
6043	 * In contrast, if the inject limit is not reset during such a
6044	 * long time interval as 100 ms, then the number of short
6045	 * think time samples can grow significantly before the reset
6046	 * is performed. As a consequence, the think time state can
6047	 * become stable before the reset. Therefore there will be no
6048	 * state change when the 100 ms elapse, and no reset of the
6049	 * inject limit. The inject limit remains steadily equal to 1
6050	 * both during and after the 100 ms. So injection can be
6051	 * performed at all times, and throughput gets boosted.
6052	 *
6053	 * An inject limit equal to 1 is however in conflict, in
6054	 * general, with the fact that the think time of bfqq is
6055	 * short, because injection may be likely to delay bfqq's I/O
6056	 * (as explained in the comments in
6057	 * bfq_update_inject_limit()). But this does not happen in
6058	 * this special case, because bfqq's low think time is due to
6059	 * an effective handling of a synchronization, through
6060	 * injection. In this special case, bfqq's I/O does not get
6061	 * delayed by injection; on the contrary, bfqq's I/O is
6062	 * brought forward, because it is not blocked for
6063	 * milliseconds.
6064	 *
6065	 * In addition, serving the blocking I/O much sooner, and much
6066	 * more frequently than once per I/O-plugging timeout, makes
6067	 * it much quicker to detect a waker queue (the concept of
6068	 * waker queue is defined in the comments in
6069	 * bfq_add_request()). This makes it possible to start sooner
6070	 * to boost throughput more effectively, by injecting the I/O
6071	 * of the waker queue unconditionally on every
6072	 * bfq_dispatch_request().
6073	 *
6074	 * One last, important benefit of not resetting the inject
6075	 * limit before 100 ms is that, during this time interval, the
6076	 * base value for the total service time is likely to get
6077	 * finally computed for bfqq, freeing the inject limit from
6078	 * its relation with the think time.
6079	 */
6080	if (state_changed && bfqq->last_serv_time_ns == 0 &&
6081	    (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
6082				      msecs_to_jiffies(100)) ||
6083	     !has_short_ttime))
6084		bfq_reset_inject_limit(bfqd, bfqq);
6085}
6086
6087/*
6088 * Called when a new fs request (rq) is added to bfqq.  Check if there's
6089 * something we should do about it.
6090 */
6091static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
6092			    struct request *rq)
6093{
6094	if (rq->cmd_flags & REQ_META)
6095		bfqq->meta_pending++;
6096
6097	bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);
6098
6099	if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
6100		bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
6101				 blk_rq_sectors(rq) < 32;
6102		bool budget_timeout = bfq_bfqq_budget_timeout(bfqq);
6103
6104		/*
6105		 * There is just this request queued: if
6106		 * - the request is small, and
6107		 * - we are idling to boost throughput, and
6108		 * - the queue is not to be expired,
6109		 * then just exit.
6110		 *
6111		 * In this way, if the device is being idled to wait
6112		 * for a new request from the in-service queue, we
6113		 * avoid unplugging the device and committing the
6114		 * device to serve just a small request. In contrast
6115		 * we wait for the block layer to decide when to
6116		 * unplug the device: hopefully, new requests will be
6117		 * merged to this one quickly, then the device will be
6118		 * unplugged and larger requests will be dispatched.
6119		 */
6120		if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) &&
6121		    !budget_timeout)
6122			return;
6123
6124		/*
6125		 * A large enough request arrived, or idling is being
6126		 * performed to preserve service guarantees, or
6127		 * finally the queue is to be expired: in all these
6128		 * cases disk idling is to be stopped, so clear
6129		 * wait_request flag and reset timer.
6130		 */
6131		bfq_clear_bfqq_wait_request(bfqq);
6132		hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
6133
6134		/*
6135		 * The queue is not empty, because a new request just
6136		 * arrived. Hence we can safely expire the queue, in
6137		 * case of budget timeout, without risking that the
6138		 * timestamps of the queue are not updated correctly.
6139		 * See [1] for more details.
6140		 */
6141		if (budget_timeout)
6142			bfq_bfqq_expire(bfqd, bfqq, false,
6143					BFQQE_BUDGET_TIMEOUT);
6144	}
6145}
6146
6147static void bfqq_request_allocated(struct bfq_queue *bfqq)
6148{
6149	struct bfq_entity *entity = &bfqq->entity;
6150
6151	for_each_entity(entity)
6152		entity->allocated++;
6153}
6154
6155static void bfqq_request_freed(struct bfq_queue *bfqq)
6156{
6157	struct bfq_entity *entity = &bfqq->entity;
6158
6159	for_each_entity(entity)
6160		entity->allocated--;
6161}
6162
6163/* returns true if it causes the idle timer to be disabled */
6164static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq)
6165{
6166	struct bfq_queue *bfqq = RQ_BFQQ(rq),
6167		*new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true,
6168						 RQ_BIC(rq));
6169	bool waiting, idle_timer_disabled = false;
6170
6171	if (new_bfqq) {
6172		struct bfq_queue *old_bfqq = bfqq;
6173		/*
6174		 * Release the request's reference to the old bfqq
6175		 * and make sure one is taken to the shared queue.
6176		 */
6177		bfqq_request_allocated(new_bfqq);
6178		bfqq_request_freed(bfqq);
6179		new_bfqq->ref++;
6180		/*
6181		 * If the bic associated with the process
6182		 * issuing this request still points to bfqq
6183		 * (and thus has not been already redirected
6184		 * to new_bfqq or even some other bfq_queue),
6185		 * then complete the merge and redirect it to
6186		 * new_bfqq.
6187		 */
6188		if (bic_to_bfqq(RQ_BIC(rq), true,
6189				bfq_actuator_index(bfqd, rq->bio)) == bfqq) {
6190			while (bfqq != new_bfqq)
6191				bfqq = bfq_merge_bfqqs(bfqd, RQ_BIC(rq), bfqq);
6192		}
6193
6194		bfq_clear_bfqq_just_created(old_bfqq);
6195		/*
6196		 * rq is about to be enqueued into new_bfqq,
6197		 * release rq reference on bfqq
6198		 */
6199		bfq_put_queue(old_bfqq);
6200		rq->elv.priv[1] = new_bfqq;
6201	}
6202
6203	bfq_update_io_thinktime(bfqd, bfqq);
6204	bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq));
6205	bfq_update_io_seektime(bfqd, bfqq, rq);
6206
6207	waiting = bfqq && bfq_bfqq_wait_request(bfqq);
6208	bfq_add_request(rq);
6209	idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq);
6210
6211	rq->fifo_time = blk_time_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
6212	list_add_tail(&rq->queuelist, &bfqq->fifo);
6213
6214	bfq_rq_enqueued(bfqd, bfqq, rq);
6215
6216	return idle_timer_disabled;
6217}
6218
6219#ifdef CONFIG_BFQ_CGROUP_DEBUG
6220static void bfq_update_insert_stats(struct request_queue *q,
6221				    struct bfq_queue *bfqq,
6222				    bool idle_timer_disabled,
6223				    blk_opf_t cmd_flags)
6224{
6225	if (!bfqq)
6226		return;
6227
6228	/*
6229	 * bfqq still exists, because it can disappear only after
6230	 * either it is merged with another queue, or the process it
6231	 * is associated with exits. But both actions must be taken by
6232	 * the same process currently executing this flow of
6233	 * instructions.
6234	 *
6235	 * In addition, the following queue lock guarantees that
6236	 * bfqq_group(bfqq) exists as well.
6237	 */
6238	spin_lock_irq(&q->queue_lock);
6239	bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags);
6240	if (idle_timer_disabled)
6241		bfqg_stats_update_idle_time(bfqq_group(bfqq));
6242	spin_unlock_irq(&q->queue_lock);
6243}
6244#else
6245static inline void bfq_update_insert_stats(struct request_queue *q,
6246					   struct bfq_queue *bfqq,
6247					   bool idle_timer_disabled,
6248					   blk_opf_t cmd_flags) {}
6249#endif /* CONFIG_BFQ_CGROUP_DEBUG */
6250
6251static struct bfq_queue *bfq_init_rq(struct request *rq);
6252
6253static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq,
6254			       blk_insert_t flags)
6255{
6256	struct request_queue *q = hctx->queue;
6257	struct bfq_data *bfqd = q->elevator->elevator_data;
6258	struct bfq_queue *bfqq;
6259	bool idle_timer_disabled = false;
6260	blk_opf_t cmd_flags;
6261	LIST_HEAD(free);
6262
6263#ifdef CONFIG_BFQ_GROUP_IOSCHED
6264	if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio)
6265		bfqg_stats_update_legacy_io(q, rq);
6266#endif
6267	spin_lock_irq(&bfqd->lock);
6268	bfqq = bfq_init_rq(rq);
6269	if (blk_mq_sched_try_insert_merge(q, rq, &free)) {
6270		spin_unlock_irq(&bfqd->lock);
6271		blk_mq_free_requests(&free);
6272		return;
6273	}
6274
6275	trace_block_rq_insert(rq);
6276
6277	if (flags & BLK_MQ_INSERT_AT_HEAD) {
6278		list_add(&rq->queuelist, &bfqd->dispatch);
6279	} else if (!bfqq) {
6280		list_add_tail(&rq->queuelist, &bfqd->dispatch);
6281	} else {
6282		idle_timer_disabled = __bfq_insert_request(bfqd, rq);
6283		/*
6284		 * Update bfqq, because, if a queue merge has occurred
6285		 * in __bfq_insert_request, then rq has been
6286		 * redirected into a new queue.
6287		 */
6288		bfqq = RQ_BFQQ(rq);
6289
6290		if (rq_mergeable(rq)) {
6291			elv_rqhash_add(q, rq);
6292			if (!q->last_merge)
6293				q->last_merge = rq;
6294		}
6295	}
6296
6297	/*
6298	 * Cache cmd_flags before releasing scheduler lock, because rq
6299	 * may disappear afterwards (for example, because of a request
6300	 * merge).
6301	 */
6302	cmd_flags = rq->cmd_flags;
6303	spin_unlock_irq(&bfqd->lock);
6304
6305	bfq_update_insert_stats(q, bfqq, idle_timer_disabled,
6306				cmd_flags);
6307}
6308
6309static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx,
6310				struct list_head *list,
6311				blk_insert_t flags)
6312{
6313	while (!list_empty(list)) {
6314		struct request *rq;
6315
6316		rq = list_first_entry(list, struct request, queuelist);
6317		list_del_init(&rq->queuelist);
6318		bfq_insert_request(hctx, rq, flags);
6319	}
6320}
6321
6322static void bfq_update_hw_tag(struct bfq_data *bfqd)
6323{
6324	struct bfq_queue *bfqq = bfqd->in_service_queue;
6325
6326	bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver,
6327				       bfqd->tot_rq_in_driver);
6328
6329	if (bfqd->hw_tag == 1)
6330		return;
6331
6332	/*
6333	 * This sample is valid if the number of outstanding requests
6334	 * is large enough to allow a queueing behavior.  Note that the
6335	 * sum is not exact, as it's not taking into account deactivated
6336	 * requests.
6337	 */
6338	if (bfqd->tot_rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD)
6339		return;
6340
6341	/*
6342	 * If active queue hasn't enough requests and can idle, bfq might not
6343	 * dispatch sufficient requests to hardware. Don't zero hw_tag in this
6344	 * case
6345	 */
6346	if (bfqq && bfq_bfqq_has_short_ttime(bfqq) &&
6347	    bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] <
6348	    BFQ_HW_QUEUE_THRESHOLD &&
6349	    bfqd->tot_rq_in_driver < BFQ_HW_QUEUE_THRESHOLD)
6350		return;
6351
6352	if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
6353		return;
6354
6355	bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
6356	bfqd->max_rq_in_driver = 0;
6357	bfqd->hw_tag_samples = 0;
6358
6359	bfqd->nonrot_with_queueing =
6360		blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag;
6361}
6362
6363static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd)
6364{
6365	u64 now_ns;
6366	u32 delta_us;
6367
6368	bfq_update_hw_tag(bfqd);
6369
6370	bfqd->rq_in_driver[bfqq->actuator_idx]--;
6371	bfqd->tot_rq_in_driver--;
6372	bfqq->dispatched--;
6373
6374	if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) {
6375		/*
6376		 * Set budget_timeout (which we overload to store the
6377		 * time at which the queue remains with no backlog and
6378		 * no outstanding request; used by the weight-raising
6379		 * mechanism).
6380		 */
6381		bfqq->budget_timeout = jiffies;
6382
6383		bfq_del_bfqq_in_groups_with_pending_reqs(bfqq);
6384		bfq_weights_tree_remove(bfqq);
6385	}
6386
6387	now_ns = blk_time_get_ns();
6388
6389	bfqq->ttime.last_end_request = now_ns;
6390
6391	/*
6392	 * Using us instead of ns, to get a reasonable precision in
6393	 * computing rate in next check.
6394	 */
6395	delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC);
6396
6397	/*
6398	 * If the request took rather long to complete, and, according
6399	 * to the maximum request size recorded, this completion latency
6400	 * implies that the request was certainly served at a very low
6401	 * rate (less than 1M sectors/sec), then the whole observation
6402	 * interval that lasts up to this time instant cannot be a
6403	 * valid time interval for computing a new peak rate.  Invoke
6404	 * bfq_update_rate_reset to have the following three steps
6405	 * taken:
6406	 * - close the observation interval at the last (previous)
6407	 *   request dispatch or completion
6408	 * - compute rate, if possible, for that observation interval
6409	 * - reset to zero samples, which will trigger a proper
6410	 *   re-initialization of the observation interval on next
6411	 *   dispatch
6412	 */
6413	if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC &&
6414	   (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us <
6415			1UL<<(BFQ_RATE_SHIFT - 10))
6416		bfq_update_rate_reset(bfqd, NULL);
6417	bfqd->last_completion = now_ns;
6418	/*
6419	 * Shared queues are likely to receive I/O at a high
6420	 * rate. This may deceptively let them be considered as wakers
6421	 * of other queues. But a false waker will unjustly steal
6422	 * bandwidth to its supposedly woken queue. So considering
6423	 * also shared queues in the waking mechanism may cause more
6424	 * control troubles than throughput benefits. Then reset
6425	 * last_completed_rq_bfqq if bfqq is a shared queue.
6426	 */
6427	if (!bfq_bfqq_coop(bfqq))
6428		bfqd->last_completed_rq_bfqq = bfqq;
6429	else
6430		bfqd->last_completed_rq_bfqq = NULL;
6431
6432	/*
6433	 * If we are waiting to discover whether the request pattern
6434	 * of the task associated with the queue is actually
6435	 * isochronous, and both requisites for this condition to hold
6436	 * are now satisfied, then compute soft_rt_next_start (see the
6437	 * comments on the function bfq_bfqq_softrt_next_start()). We
6438	 * do not compute soft_rt_next_start if bfqq is in interactive
6439	 * weight raising (see the comments in bfq_bfqq_expire() for
6440	 * an explanation). We schedule this delayed update when bfqq
6441	 * expires, if it still has in-flight requests.
6442	 */
6443	if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 &&
6444	    RB_EMPTY_ROOT(&bfqq->sort_list) &&
6445	    bfqq->wr_coeff != bfqd->bfq_wr_coeff)
6446		bfqq->soft_rt_next_start =
6447			bfq_bfqq_softrt_next_start(bfqd, bfqq);
6448
6449	/*
6450	 * If this is the in-service queue, check if it needs to be expired,
6451	 * or if we want to idle in case it has no pending requests.
6452	 */
6453	if (bfqd->in_service_queue == bfqq) {
6454		if (bfq_bfqq_must_idle(bfqq)) {
6455			if (bfqq->dispatched == 0)
6456				bfq_arm_slice_timer(bfqd);
6457			/*
6458			 * If we get here, we do not expire bfqq, even
6459			 * if bfqq was in budget timeout or had no
6460			 * more requests (as controlled in the next
6461			 * conditional instructions). The reason for
6462			 * not expiring bfqq is as follows.
6463			 *
6464			 * Here bfqq->dispatched > 0 holds, but
6465			 * bfq_bfqq_must_idle() returned true. This
6466			 * implies that, even if no request arrives
6467			 * for bfqq before bfqq->dispatched reaches 0,
6468			 * bfqq will, however, not be expired on the
6469			 * completion event that causes bfqq->dispatch
6470			 * to reach zero. In contrast, on this event,
6471			 * bfqq will start enjoying device idling
6472			 * (I/O-dispatch plugging).
6473			 *
6474			 * But, if we expired bfqq here, bfqq would
6475			 * not have the chance to enjoy device idling
6476			 * when bfqq->dispatched finally reaches
6477			 * zero. This would expose bfqq to violation
6478			 * of its reserved service guarantees.
6479			 */
6480			return;
6481		} else if (bfq_may_expire_for_budg_timeout(bfqq))
6482			bfq_bfqq_expire(bfqd, bfqq, false,
6483					BFQQE_BUDGET_TIMEOUT);
6484		else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
6485			 (bfqq->dispatched == 0 ||
6486			  !bfq_better_to_idle(bfqq)))
6487			bfq_bfqq_expire(bfqd, bfqq, false,
6488					BFQQE_NO_MORE_REQUESTS);
6489	}
6490
6491	if (!bfqd->tot_rq_in_driver)
6492		bfq_schedule_dispatch(bfqd);
6493}
6494
6495/*
6496 * The processes associated with bfqq may happen to generate their
6497 * cumulative I/O at a lower rate than the rate at which the device
6498 * could serve the same I/O. This is rather probable, e.g., if only
6499 * one process is associated with bfqq and the device is an SSD. It
6500 * results in bfqq becoming often empty while in service. In this
6501 * respect, if BFQ is allowed to switch to another queue when bfqq
6502 * remains empty, then the device goes on being fed with I/O requests,
6503 * and the throughput is not affected. In contrast, if BFQ is not
6504 * allowed to switch to another queue---because bfqq is sync and
6505 * I/O-dispatch needs to be plugged while bfqq is temporarily
6506 * empty---then, during the service of bfqq, there will be frequent
6507 * "service holes", i.e., time intervals during which bfqq gets empty
6508 * and the device can only consume the I/O already queued in its
6509 * hardware queues. During service holes, the device may even get to
6510 * remaining idle. In the end, during the service of bfqq, the device
6511 * is driven at a lower speed than the one it can reach with the kind
6512 * of I/O flowing through bfqq.
6513 *
6514 * To counter this loss of throughput, BFQ implements a "request
6515 * injection mechanism", which tries to fill the above service holes
6516 * with I/O requests taken from other queues. The hard part in this
6517 * mechanism is finding the right amount of I/O to inject, so as to
6518 * both boost throughput and not break bfqq's bandwidth and latency
6519 * guarantees. In this respect, the mechanism maintains a per-queue
6520 * inject limit, computed as below. While bfqq is empty, the injection
6521 * mechanism dispatches extra I/O requests only until the total number
6522 * of I/O requests in flight---i.e., already dispatched but not yet
6523 * completed---remains lower than this limit.
6524 *
6525 * A first definition comes in handy to introduce the algorithm by
6526 * which the inject limit is computed.  We define as first request for
6527 * bfqq, an I/O request for bfqq that arrives while bfqq is in
6528 * service, and causes bfqq to switch from empty to non-empty. The
6529 * algorithm updates the limit as a function of the effect of
6530 * injection on the service times of only the first requests of
6531 * bfqq. The reason for this restriction is that these are the
6532 * requests whose service time is affected most, because they are the
6533 * first to arrive after injection possibly occurred.
6534 *
6535 * To evaluate the effect of injection, the algorithm measures the
6536 * "total service time" of first requests. We define as total service
6537 * time of an I/O request, the time that elapses since when the
6538 * request is enqueued into bfqq, to when it is completed. This
6539 * quantity allows the whole effect of injection to be measured. It is
6540 * easy to see why. Suppose that some requests of other queues are
6541 * actually injected while bfqq is empty, and that a new request R
6542 * then arrives for bfqq. If the device does start to serve all or
6543 * part of the injected requests during the service hole, then,
6544 * because of this extra service, it may delay the next invocation of
6545 * the dispatch hook of BFQ. Then, even after R gets eventually
6546 * dispatched, the device may delay the actual service of R if it is
6547 * still busy serving the extra requests, or if it decides to serve,
6548 * before R, some extra request still present in its queues. As a
6549 * conclusion, the cumulative extra delay caused by injection can be
6550 * easily evaluated by just comparing the total service time of first
6551 * requests with and without injection.
6552 *
6553 * The limit-update algorithm works as follows. On the arrival of a
6554 * first request of bfqq, the algorithm measures the total time of the
6555 * request only if one of the three cases below holds, and, for each
6556 * case, it updates the limit as described below:
6557 *
6558 * (1) If there is no in-flight request. This gives a baseline for the
6559 *     total service time of the requests of bfqq. If the baseline has
6560 *     not been computed yet, then, after computing it, the limit is
6561 *     set to 1, to start boosting throughput, and to prepare the
6562 *     ground for the next case. If the baseline has already been
6563 *     computed, then it is updated, in case it results to be lower
6564 *     than the previous value.
6565 *
6566 * (2) If the limit is higher than 0 and there are in-flight
6567 *     requests. By comparing the total service time in this case with
6568 *     the above baseline, it is possible to know at which extent the
6569 *     current value of the limit is inflating the total service
6570 *     time. If the inflation is below a certain threshold, then bfqq
6571 *     is assumed to be suffering from no perceivable loss of its
6572 *     service guarantees, and the limit is even tentatively
6573 *     increased. If the inflation is above the threshold, then the
6574 *     limit is decreased. Due to the lack of any hysteresis, this
6575 *     logic makes the limit oscillate even in steady workload
6576 *     conditions. Yet we opted for it, because it is fast in reaching
6577 *     the best value for the limit, as a function of the current I/O
6578 *     workload. To reduce oscillations, this step is disabled for a
6579 *     short time interval after the limit happens to be decreased.
6580 *
6581 * (3) Periodically, after resetting the limit, to make sure that the
6582 *     limit eventually drops in case the workload changes. This is
6583 *     needed because, after the limit has gone safely up for a
6584 *     certain workload, it is impossible to guess whether the
6585 *     baseline total service time may have changed, without measuring
6586 *     it again without injection. A more effective version of this
6587 *     step might be to just sample the baseline, by interrupting
6588 *     injection only once, and then to reset/lower the limit only if
6589 *     the total service time with the current limit does happen to be
6590 *     too large.
6591 *
6592 * More details on each step are provided in the comments on the
6593 * pieces of code that implement these steps: the branch handling the
6594 * transition from empty to non empty in bfq_add_request(), the branch
6595 * handling injection in bfq_select_queue(), and the function
6596 * bfq_choose_bfqq_for_injection(). These comments also explain some
6597 * exceptions, made by the injection mechanism in some special cases.
6598 */
6599static void bfq_update_inject_limit(struct bfq_data *bfqd,
6600				    struct bfq_queue *bfqq)
6601{
6602	u64 tot_time_ns = blk_time_get_ns() - bfqd->last_empty_occupied_ns;
6603	unsigned int old_limit = bfqq->inject_limit;
6604
6605	if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) {
6606		u64 threshold = (bfqq->last_serv_time_ns * 3)>>1;
6607
6608		if (tot_time_ns >= threshold && old_limit > 0) {
6609			bfqq->inject_limit--;
6610			bfqq->decrease_time_jif = jiffies;
6611		} else if (tot_time_ns < threshold &&
6612			   old_limit <= bfqd->max_rq_in_driver)
6613			bfqq->inject_limit++;
6614	}
6615
6616	/*
6617	 * Either we still have to compute the base value for the
6618	 * total service time, and there seem to be the right
6619	 * conditions to do it, or we can lower the last base value
6620	 * computed.
6621	 *
6622	 * NOTE: (bfqd->tot_rq_in_driver == 1) means that there is no I/O
6623	 * request in flight, because this function is in the code
6624	 * path that handles the completion of a request of bfqq, and,
6625	 * in particular, this function is executed before
6626	 * bfqd->tot_rq_in_driver is decremented in such a code path.
6627	 */
6628	if ((bfqq->last_serv_time_ns == 0 && bfqd->tot_rq_in_driver == 1) ||
6629	    tot_time_ns < bfqq->last_serv_time_ns) {
6630		if (bfqq->last_serv_time_ns == 0) {
6631			/*
6632			 * Now we certainly have a base value: make sure we
6633			 * start trying injection.
6634			 */
6635			bfqq->inject_limit = max_t(unsigned int, 1, old_limit);
6636		}
6637		bfqq->last_serv_time_ns = tot_time_ns;
6638	} else if (!bfqd->rqs_injected && bfqd->tot_rq_in_driver == 1)
6639		/*
6640		 * No I/O injected and no request still in service in
6641		 * the drive: these are the exact conditions for
6642		 * computing the base value of the total service time
6643		 * for bfqq. So let's update this value, because it is
6644		 * rather variable. For example, it varies if the size
6645		 * or the spatial locality of the I/O requests in bfqq
6646		 * change.
6647		 */
6648		bfqq->last_serv_time_ns = tot_time_ns;
6649
6650
6651	/* update complete, not waiting for any request completion any longer */
6652	bfqd->waited_rq = NULL;
6653	bfqd->rqs_injected = false;
6654}
6655
6656/*
6657 * Handle either a requeue or a finish for rq. The things to do are
6658 * the same in both cases: all references to rq are to be dropped. In
6659 * particular, rq is considered completed from the point of view of
6660 * the scheduler.
6661 */
6662static void bfq_finish_requeue_request(struct request *rq)
6663{
6664	struct bfq_queue *bfqq = RQ_BFQQ(rq);
6665	struct bfq_data *bfqd;
6666	unsigned long flags;
6667
6668	/*
6669	 * rq either is not associated with any icq, or is an already
6670	 * requeued request that has not (yet) been re-inserted into
6671	 * a bfq_queue.
6672	 */
6673	if (!rq->elv.icq || !bfqq)
6674		return;
6675
6676	bfqd = bfqq->bfqd;
6677
6678	if (rq->rq_flags & RQF_STARTED)
6679		bfqg_stats_update_completion(bfqq_group(bfqq),
6680					     rq->start_time_ns,
6681					     rq->io_start_time_ns,
6682					     rq->cmd_flags);
6683
6684	spin_lock_irqsave(&bfqd->lock, flags);
6685	if (likely(rq->rq_flags & RQF_STARTED)) {
6686		if (rq == bfqd->waited_rq)
6687			bfq_update_inject_limit(bfqd, bfqq);
6688
6689		bfq_completed_request(bfqq, bfqd);
6690	}
6691	bfqq_request_freed(bfqq);
6692	bfq_put_queue(bfqq);
6693	RQ_BIC(rq)->requests--;
6694	spin_unlock_irqrestore(&bfqd->lock, flags);
6695
6696	/*
6697	 * Reset private fields. In case of a requeue, this allows
6698	 * this function to correctly do nothing if it is spuriously
6699	 * invoked again on this same request (see the check at the
6700	 * beginning of the function). Probably, a better general
6701	 * design would be to prevent blk-mq from invoking the requeue
6702	 * or finish hooks of an elevator, for a request that is not
6703	 * referred by that elevator.
6704	 *
6705	 * Resetting the following fields would break the
6706	 * request-insertion logic if rq is re-inserted into a bfq
6707	 * internal queue, without a re-preparation. Here we assume
6708	 * that re-insertions of requeued requests, without
6709	 * re-preparation, can happen only for pass_through or at_head
6710	 * requests (which are not re-inserted into bfq internal
6711	 * queues).
6712	 */
6713	rq->elv.priv[0] = NULL;
6714	rq->elv.priv[1] = NULL;
6715}
6716
6717static void bfq_finish_request(struct request *rq)
6718{
6719	bfq_finish_requeue_request(rq);
6720
6721	if (rq->elv.icq) {
6722		put_io_context(rq->elv.icq->ioc);
6723		rq->elv.icq = NULL;
6724	}
6725}
6726
6727/*
6728 * Removes the association between the current task and bfqq, assuming
6729 * that bic points to the bfq iocontext of the task.
6730 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this
6731 * was the last process referring to that bfqq.
6732 */
6733static struct bfq_queue *
6734bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq)
6735{
6736	bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue");
6737
6738	if (bfqq_process_refs(bfqq) == 1 && !bfqq->new_bfqq) {
6739		bfqq->pid = current->pid;
6740		bfq_clear_bfqq_coop(bfqq);
6741		bfq_clear_bfqq_split_coop(bfqq);
6742		return bfqq;
6743	}
6744
6745	bic_set_bfqq(bic, NULL, true, bfqq->actuator_idx);
6746
6747	bfq_put_cooperator(bfqq);
6748
6749	bfq_release_process_ref(bfqq->bfqd, bfqq);
6750	return NULL;
6751}
6752
6753static struct bfq_queue *
6754__bfq_get_bfqq_handle_split(struct bfq_data *bfqd, struct bfq_io_cq *bic,
6755			    struct bio *bio, bool split, bool is_sync,
6756			    bool *new_queue)
6757{
6758	unsigned int act_idx = bfq_actuator_index(bfqd, bio);
6759	struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, act_idx);
6760	struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[act_idx];
6761
6762	if (likely(bfqq && bfqq != &bfqd->oom_bfqq))
6763		return bfqq;
6764
6765	if (new_queue)
6766		*new_queue = true;
6767
6768	if (bfqq)
6769		bfq_put_queue(bfqq);
6770	bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split);
6771
6772	bic_set_bfqq(bic, bfqq, is_sync, act_idx);
6773	if (split && is_sync) {
6774		if ((bfqq_data->was_in_burst_list && bfqd->large_burst) ||
6775		    bfqq_data->saved_in_large_burst)
6776			bfq_mark_bfqq_in_large_burst(bfqq);
6777		else {
6778			bfq_clear_bfqq_in_large_burst(bfqq);
6779			if (bfqq_data->was_in_burst_list)
6780				/*
6781				 * If bfqq was in the current
6782				 * burst list before being
6783				 * merged, then we have to add
6784				 * it back. And we do not need
6785				 * to increase burst_size, as
6786				 * we did not decrement
6787				 * burst_size when we removed
6788				 * bfqq from the burst list as
6789				 * a consequence of a merge
6790				 * (see comments in
6791				 * bfq_put_queue). In this
6792				 * respect, it would be rather
6793				 * costly to know whether the
6794				 * current burst list is still
6795				 * the same burst list from
6796				 * which bfqq was removed on
6797				 * the merge. To avoid this
6798				 * cost, if bfqq was in a
6799				 * burst list, then we add
6800				 * bfqq to the current burst
6801				 * list without any further
6802				 * check. This can cause
6803				 * inappropriate insertions,
6804				 * but rarely enough to not
6805				 * harm the detection of large
6806				 * bursts significantly.
6807				 */
6808				hlist_add_head(&bfqq->burst_list_node,
6809					       &bfqd->burst_list);
6810		}
6811		bfqq->split_time = jiffies;
6812	}
6813
6814	return bfqq;
6815}
6816
6817/*
6818 * Only reset private fields. The actual request preparation will be
6819 * performed by bfq_init_rq, when rq is either inserted or merged. See
6820 * comments on bfq_init_rq for the reason behind this delayed
6821 * preparation.
6822 */
6823static void bfq_prepare_request(struct request *rq)
6824{
6825	rq->elv.icq = ioc_find_get_icq(rq->q);
6826
6827	/*
6828	 * Regardless of whether we have an icq attached, we have to
6829	 * clear the scheduler pointers, as they might point to
6830	 * previously allocated bic/bfqq structs.
6831	 */
6832	rq->elv.priv[0] = rq->elv.priv[1] = NULL;
6833}
6834
6835static struct bfq_queue *bfq_waker_bfqq(struct bfq_queue *bfqq)
6836{
6837	struct bfq_queue *new_bfqq = bfqq->new_bfqq;
6838	struct bfq_queue *waker_bfqq = bfqq->waker_bfqq;
6839
6840	if (!waker_bfqq)
6841		return NULL;
6842
6843	while (new_bfqq) {
6844		if (new_bfqq == waker_bfqq) {
6845			/*
6846			 * If waker_bfqq is in the merge chain, and current
6847			 * is the only process, waker_bfqq can be freed.
6848			 */
6849			if (bfqq_process_refs(waker_bfqq) == 1)
6850				return NULL;
6851
6852			return waker_bfqq;
6853		}
6854
6855		new_bfqq = new_bfqq->new_bfqq;
6856	}
6857
6858	/*
6859	 * If waker_bfqq is not in the merge chain, and it's procress reference
6860	 * is 0, waker_bfqq can be freed.
6861	 */
6862	if (bfqq_process_refs(waker_bfqq) == 0)
6863		return NULL;
6864
6865	return waker_bfqq;
6866}
6867
6868static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd,
6869						   struct bfq_io_cq *bic,
6870						   struct bio *bio,
6871						   unsigned int idx,
6872						   bool is_sync)
6873{
6874	struct bfq_queue *waker_bfqq;
6875	struct bfq_queue *bfqq;
6876	bool new_queue = false;
6877
6878	bfqq = __bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync,
6879					   &new_queue);
6880	if (unlikely(new_queue))
6881		return bfqq;
6882
6883	/* If the queue was seeky for too long, break it apart. */
6884	if (!bfq_bfqq_coop(bfqq) || !bfq_bfqq_split_coop(bfqq) ||
6885	    bic->bfqq_data[idx].stably_merged)
6886		return bfqq;
6887
6888	waker_bfqq = bfq_waker_bfqq(bfqq);
6889
6890	/* Update bic before losing reference to bfqq */
6891	if (bfq_bfqq_in_large_burst(bfqq))
6892		bic->bfqq_data[idx].saved_in_large_burst = true;
6893
6894	bfqq = bfq_split_bfqq(bic, bfqq);
6895	if (bfqq) {
6896		bfq_bfqq_resume_state(bfqq, bfqd, bic, true);
6897		return bfqq;
6898	}
6899
6900	bfqq = __bfq_get_bfqq_handle_split(bfqd, bic, bio, true, is_sync, NULL);
6901	if (unlikely(bfqq == &bfqd->oom_bfqq))
6902		return bfqq;
6903
6904	bfq_bfqq_resume_state(bfqq, bfqd, bic, false);
6905	bfqq->waker_bfqq = waker_bfqq;
6906	bfqq->tentative_waker_bfqq = NULL;
6907
6908	/*
6909	 * If the waker queue disappears, then new_bfqq->waker_bfqq must be
6910	 * reset. So insert new_bfqq into the
6911	 * woken_list of the waker. See
6912	 * bfq_check_waker for details.
6913	 */
6914	if (waker_bfqq)
6915		hlist_add_head(&bfqq->woken_list_node,
6916			       &bfqq->waker_bfqq->woken_list);
6917
6918	return bfqq;
6919}
6920
6921/*
6922 * If needed, init rq, allocate bfq data structures associated with
6923 * rq, and increment reference counters in the destination bfq_queue
6924 * for rq. Return the destination bfq_queue for rq, or NULL is rq is
6925 * not associated with any bfq_queue.
6926 *
6927 * This function is invoked by the functions that perform rq insertion
6928 * or merging. One may have expected the above preparation operations
6929 * to be performed in bfq_prepare_request, and not delayed to when rq
6930 * is inserted or merged. The rationale behind this delayed
6931 * preparation is that, after the prepare_request hook is invoked for
6932 * rq, rq may still be transformed into a request with no icq, i.e., a
6933 * request not associated with any queue. No bfq hook is invoked to
6934 * signal this transformation. As a consequence, should these
6935 * preparation operations be performed when the prepare_request hook
6936 * is invoked, and should rq be transformed one moment later, bfq
6937 * would end up in an inconsistent state, because it would have
6938 * incremented some queue counters for an rq destined to
6939 * transformation, without any chance to correctly lower these
6940 * counters back. In contrast, no transformation can still happen for
6941 * rq after rq has been inserted or merged. So, it is safe to execute
6942 * these preparation operations when rq is finally inserted or merged.
6943 */
6944static struct bfq_queue *bfq_init_rq(struct request *rq)
6945{
6946	struct request_queue *q = rq->q;
6947	struct bio *bio = rq->bio;
6948	struct bfq_data *bfqd = q->elevator->elevator_data;
6949	struct bfq_io_cq *bic;
6950	const int is_sync = rq_is_sync(rq);
6951	struct bfq_queue *bfqq;
6952	unsigned int a_idx = bfq_actuator_index(bfqd, bio);
6953
6954	if (unlikely(!rq->elv.icq))
6955		return NULL;
6956
6957	/*
6958	 * Assuming that RQ_BFQQ(rq) is set only if everything is set
6959	 * for this rq. This holds true, because this function is
6960	 * invoked only for insertion or merging, and, after such
6961	 * events, a request cannot be manipulated any longer before
6962	 * being removed from bfq.
6963	 */
6964	if (RQ_BFQQ(rq))
6965		return RQ_BFQQ(rq);
6966
6967	bic = icq_to_bic(rq->elv.icq);
6968	bfq_check_ioprio_change(bic, bio);
6969	bfq_bic_update_cgroup(bic, bio);
6970	bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, a_idx, is_sync);
6971
6972	bfqq_request_allocated(bfqq);
6973	bfqq->ref++;
6974	bic->requests++;
6975	bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d",
6976		     rq, bfqq, bfqq->ref);
6977
6978	rq->elv.priv[0] = bic;
6979	rq->elv.priv[1] = bfqq;
6980
6981	/*
6982	 * If a bfq_queue has only one process reference, it is owned
6983	 * by only this bic: we can then set bfqq->bic = bic. in
6984	 * addition, if the queue has also just been split, we have to
6985	 * resume its state.
6986	 */
6987	if (likely(bfqq != &bfqd->oom_bfqq) && !bfqq->new_bfqq &&
6988	    bfqq_process_refs(bfqq) == 1)
6989		bfqq->bic = bic;
6990
6991	/*
6992	 * Consider bfqq as possibly belonging to a burst of newly
6993	 * created queues only if:
6994	 * 1) A burst is actually happening (bfqd->burst_size > 0)
6995	 * or
6996	 * 2) There is no other active queue. In fact, if, in
6997	 *    contrast, there are active queues not belonging to the
6998	 *    possible burst bfqq may belong to, then there is no gain
6999	 *    in considering bfqq as belonging to a burst, and
7000	 *    therefore in not weight-raising bfqq. See comments on
7001	 *    bfq_handle_burst().
7002	 *
7003	 * This filtering also helps eliminating false positives,
7004	 * occurring when bfqq does not belong to an actual large
7005	 * burst, but some background task (e.g., a service) happens
7006	 * to trigger the creation of new queues very close to when
7007	 * bfqq and its possible companion queues are created. See
7008	 * comments on bfq_handle_burst() for further details also on
7009	 * this issue.
7010	 */
7011	if (unlikely(bfq_bfqq_just_created(bfqq) &&
7012		     (bfqd->burst_size > 0 ||
7013		      bfq_tot_busy_queues(bfqd) == 0)))
7014		bfq_handle_burst(bfqd, bfqq);
7015
7016	return bfqq;
7017}
7018
7019static void
7020bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq)
7021{
7022	enum bfqq_expiration reason;
7023	unsigned long flags;
7024
7025	spin_lock_irqsave(&bfqd->lock, flags);
7026
7027	/*
7028	 * Considering that bfqq may be in race, we should firstly check
7029	 * whether bfqq is in service before doing something on it. If
7030	 * the bfqq in race is not in service, it has already been expired
7031	 * through __bfq_bfqq_expire func and its wait_request flags has
7032	 * been cleared in __bfq_bfqd_reset_in_service func.
7033	 */
7034	if (bfqq != bfqd->in_service_queue) {
7035		spin_unlock_irqrestore(&bfqd->lock, flags);
7036		return;
7037	}
7038
7039	bfq_clear_bfqq_wait_request(bfqq);
7040
7041	if (bfq_bfqq_budget_timeout(bfqq))
7042		/*
7043		 * Also here the queue can be safely expired
7044		 * for budget timeout without wasting
7045		 * guarantees
7046		 */
7047		reason = BFQQE_BUDGET_TIMEOUT;
7048	else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
7049		/*
7050		 * The queue may not be empty upon timer expiration,
7051		 * because we may not disable the timer when the
7052		 * first request of the in-service queue arrives
7053		 * during disk idling.
7054		 */
7055		reason = BFQQE_TOO_IDLE;
7056	else
7057		goto schedule_dispatch;
7058
7059	bfq_bfqq_expire(bfqd, bfqq, true, reason);
7060
7061schedule_dispatch:
7062	bfq_schedule_dispatch(bfqd);
7063	spin_unlock_irqrestore(&bfqd->lock, flags);
7064}
7065
7066/*
7067 * Handler of the expiration of the timer running if the in-service queue
7068 * is idling inside its time slice.
7069 */
7070static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer)
7071{
7072	struct bfq_data *bfqd = container_of(timer, struct bfq_data,
7073					     idle_slice_timer);
7074	struct bfq_queue *bfqq = bfqd->in_service_queue;
7075
7076	/*
7077	 * Theoretical race here: the in-service queue can be NULL or
7078	 * different from the queue that was idling if a new request
7079	 * arrives for the current queue and there is a full dispatch
7080	 * cycle that changes the in-service queue.  This can hardly
7081	 * happen, but in the worst case we just expire a queue too
7082	 * early.
7083	 */
7084	if (bfqq)
7085		bfq_idle_slice_timer_body(bfqd, bfqq);
7086
7087	return HRTIMER_NORESTART;
7088}
7089
7090static void __bfq_put_async_bfqq(struct bfq_data *bfqd,
7091				 struct bfq_queue **bfqq_ptr)
7092{
7093	struct bfq_queue *bfqq = *bfqq_ptr;
7094
7095	bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
7096	if (bfqq) {
7097		bfq_bfqq_move(bfqd, bfqq, bfqd->root_group);
7098
7099		bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
7100			     bfqq, bfqq->ref);
7101		bfq_put_queue(bfqq);
7102		*bfqq_ptr = NULL;
7103	}
7104}
7105
7106/*
7107 * Release all the bfqg references to its async queues.  If we are
7108 * deallocating the group these queues may still contain requests, so
7109 * we reparent them to the root cgroup (i.e., the only one that will
7110 * exist for sure until all the requests on a device are gone).
7111 */
7112void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
7113{
7114	int i, j, k;
7115
7116	for (k = 0; k < bfqd->num_actuators; k++) {
7117		for (i = 0; i < 2; i++)
7118			for (j = 0; j < IOPRIO_NR_LEVELS; j++)
7119				__bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j][k]);
7120
7121		__bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq[k]);
7122	}
7123}
7124
7125/*
7126 * See the comments on bfq_limit_depth for the purpose of
7127 * the depths set in the function. Return minimum shallow depth we'll use.
7128 */
7129static void bfq_update_depths(struct bfq_data *bfqd, struct sbitmap_queue *bt)
7130{
7131	unsigned int depth = 1U << bt->sb.shift;
7132
7133	bfqd->full_depth_shift = bt->sb.shift;
7134	/*
7135	 * In-word depths if no bfq_queue is being weight-raised:
7136	 * leaving 25% of tags only for sync reads.
7137	 *
7138	 * In next formulas, right-shift the value
7139	 * (1U<<bt->sb.shift), instead of computing directly
7140	 * (1U<<(bt->sb.shift - something)), to be robust against
7141	 * any possible value of bt->sb.shift, without having to
7142	 * limit 'something'.
7143	 */
7144	/* no more than 50% of tags for async I/O */
7145	bfqd->word_depths[0][0] = max(depth >> 1, 1U);
7146	/*
7147	 * no more than 75% of tags for sync writes (25% extra tags
7148	 * w.r.t. async I/O, to prevent async I/O from starving sync
7149	 * writes)
7150	 */
7151	bfqd->word_depths[0][1] = max((depth * 3) >> 2, 1U);
7152
7153	/*
7154	 * In-word depths in case some bfq_queue is being weight-
7155	 * raised: leaving ~63% of tags for sync reads. This is the
7156	 * highest percentage for which, in our tests, application
7157	 * start-up times didn't suffer from any regression due to tag
7158	 * shortage.
7159	 */
7160	/* no more than ~18% of tags for async I/O */
7161	bfqd->word_depths[1][0] = max((depth * 3) >> 4, 1U);
7162	/* no more than ~37% of tags for sync writes (~20% extra tags) */
7163	bfqd->word_depths[1][1] = max((depth * 6) >> 4, 1U);
7164}
7165
7166static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx)
7167{
7168	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
7169	struct blk_mq_tags *tags = hctx->sched_tags;
7170
7171	bfq_update_depths(bfqd, &tags->bitmap_tags);
7172	sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, 1);
7173}
7174
7175static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index)
7176{
7177	bfq_depth_updated(hctx);
7178	return 0;
7179}
7180
7181static void bfq_exit_queue(struct elevator_queue *e)
7182{
7183	struct bfq_data *bfqd = e->elevator_data;
7184	struct bfq_queue *bfqq, *n;
7185	unsigned int actuator;
7186
7187	hrtimer_cancel(&bfqd->idle_slice_timer);
7188
7189	spin_lock_irq(&bfqd->lock);
7190	list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
7191		bfq_deactivate_bfqq(bfqd, bfqq, false, false);
7192	spin_unlock_irq(&bfqd->lock);
7193
7194	for (actuator = 0; actuator < bfqd->num_actuators; actuator++)
7195		WARN_ON_ONCE(bfqd->rq_in_driver[actuator]);
7196	WARN_ON_ONCE(bfqd->tot_rq_in_driver);
7197
7198	hrtimer_cancel(&bfqd->idle_slice_timer);
7199
7200	/* release oom-queue reference to root group */
7201	bfqg_and_blkg_put(bfqd->root_group);
7202
7203#ifdef CONFIG_BFQ_GROUP_IOSCHED
7204	blkcg_deactivate_policy(bfqd->queue->disk, &blkcg_policy_bfq);
7205#else
7206	spin_lock_irq(&bfqd->lock);
7207	bfq_put_async_queues(bfqd, bfqd->root_group);
7208	kfree(bfqd->root_group);
7209	spin_unlock_irq(&bfqd->lock);
7210#endif
7211
7212	blk_stat_disable_accounting(bfqd->queue);
7213	clear_bit(ELEVATOR_FLAG_DISABLE_WBT, &e->flags);
7214	wbt_enable_default(bfqd->queue->disk);
7215
7216	kfree(bfqd);
7217}
7218
7219static void bfq_init_root_group(struct bfq_group *root_group,
7220				struct bfq_data *bfqd)
7221{
7222	int i;
7223
7224#ifdef CONFIG_BFQ_GROUP_IOSCHED
7225	root_group->entity.parent = NULL;
7226	root_group->my_entity = NULL;
7227	root_group->bfqd = bfqd;
7228#endif
7229	root_group->rq_pos_tree = RB_ROOT;
7230	for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
7231		root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
7232	root_group->sched_data.bfq_class_idle_last_service = jiffies;
7233}
7234
7235static int bfq_init_queue(struct request_queue *q, struct elevator_type *e)
7236{
7237	struct bfq_data *bfqd;
7238	struct elevator_queue *eq;
7239	unsigned int i;
7240	struct blk_independent_access_ranges *ia_ranges = q->disk->ia_ranges;
7241
7242	eq = elevator_alloc(q, e);
7243	if (!eq)
7244		return -ENOMEM;
7245
7246	bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
7247	if (!bfqd) {
7248		kobject_put(&eq->kobj);
7249		return -ENOMEM;
7250	}
7251	eq->elevator_data = bfqd;
7252
7253	spin_lock_irq(&q->queue_lock);
7254	q->elevator = eq;
7255	spin_unlock_irq(&q->queue_lock);
7256
7257	/*
7258	 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
7259	 * Grab a permanent reference to it, so that the normal code flow
7260	 * will not attempt to free it.
7261	 * Set zero as actuator index: we will pretend that
7262	 * all I/O requests are for the same actuator.
7263	 */
7264	bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0, 0);
7265	bfqd->oom_bfqq.ref++;
7266	bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO;
7267	bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE;
7268	bfqd->oom_bfqq.entity.new_weight =
7269		bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio);
7270
7271	/* oom_bfqq does not participate to bursts */
7272	bfq_clear_bfqq_just_created(&bfqd->oom_bfqq);
7273
7274	/*
7275	 * Trigger weight initialization, according to ioprio, at the
7276	 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio
7277	 * class won't be changed any more.
7278	 */
7279	bfqd->oom_bfqq.entity.prio_changed = 1;
7280
7281	bfqd->queue = q;
7282
7283	bfqd->num_actuators = 1;
7284	/*
7285	 * If the disk supports multiple actuators, copy independent
7286	 * access ranges from the request queue structure.
7287	 */
7288	spin_lock_irq(&q->queue_lock);
7289	if (ia_ranges) {
7290		/*
7291		 * Check if the disk ia_ranges size exceeds the current bfq
7292		 * actuator limit.
7293		 */
7294		if (ia_ranges->nr_ia_ranges > BFQ_MAX_ACTUATORS) {
7295			pr_crit("nr_ia_ranges higher than act limit: iars=%d, max=%d.\n",
7296				ia_ranges->nr_ia_ranges, BFQ_MAX_ACTUATORS);
7297			pr_crit("Falling back to single actuator mode.\n");
7298		} else {
7299			bfqd->num_actuators = ia_ranges->nr_ia_ranges;
7300
7301			for (i = 0; i < bfqd->num_actuators; i++) {
7302				bfqd->sector[i] = ia_ranges->ia_range[i].sector;
7303				bfqd->nr_sectors[i] =
7304					ia_ranges->ia_range[i].nr_sectors;
7305			}
7306		}
7307	}
7308
7309	/* Otherwise use single-actuator dev info */
7310	if (bfqd->num_actuators == 1) {
7311		bfqd->sector[0] = 0;
7312		bfqd->nr_sectors[0] = get_capacity(q->disk);
7313	}
7314	spin_unlock_irq(&q->queue_lock);
7315
7316	INIT_LIST_HEAD(&bfqd->dispatch);
7317
7318	hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC,
7319		     HRTIMER_MODE_REL);
7320	bfqd->idle_slice_timer.function = bfq_idle_slice_timer;
7321
7322	bfqd->queue_weights_tree = RB_ROOT_CACHED;
7323#ifdef CONFIG_BFQ_GROUP_IOSCHED
7324	bfqd->num_groups_with_pending_reqs = 0;
7325#endif
7326
7327	INIT_LIST_HEAD(&bfqd->active_list[0]);
7328	INIT_LIST_HEAD(&bfqd->active_list[1]);
7329	INIT_LIST_HEAD(&bfqd->idle_list);
7330	INIT_HLIST_HEAD(&bfqd->burst_list);
7331
7332	bfqd->hw_tag = -1;
7333	bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue);
7334
7335	bfqd->bfq_max_budget = bfq_default_max_budget;
7336
7337	bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
7338	bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
7339	bfqd->bfq_back_max = bfq_back_max;
7340	bfqd->bfq_back_penalty = bfq_back_penalty;
7341	bfqd->bfq_slice_idle = bfq_slice_idle;
7342	bfqd->bfq_timeout = bfq_timeout;
7343
7344	bfqd->bfq_large_burst_thresh = 8;
7345	bfqd->bfq_burst_interval = msecs_to_jiffies(180);
7346
7347	bfqd->low_latency = true;
7348
7349	/*
7350	 * Trade-off between responsiveness and fairness.
7351	 */
7352	bfqd->bfq_wr_coeff = 30;
7353	bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300);
7354	bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000);
7355	bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500);
7356	bfqd->bfq_wr_max_softrt_rate = 7000; /*
7357					      * Approximate rate required
7358					      * to playback or record a
7359					      * high-definition compressed
7360					      * video.
7361					      */
7362	bfqd->wr_busy_queues = 0;
7363
7364	/*
7365	 * Begin by assuming, optimistically, that the device peak
7366	 * rate is equal to 2/3 of the highest reference rate.
7367	 */
7368	bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] *
7369		ref_wr_duration[blk_queue_nonrot(bfqd->queue)];
7370	bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3;
7371
7372	/* see comments on the definition of next field inside bfq_data */
7373	bfqd->actuator_load_threshold = 4;
7374
7375	spin_lock_init(&bfqd->lock);
7376
7377	/*
7378	 * The invocation of the next bfq_create_group_hierarchy
7379	 * function is the head of a chain of function calls
7380	 * (bfq_create_group_hierarchy->blkcg_activate_policy->
7381	 * blk_mq_freeze_queue) that may lead to the invocation of the
7382	 * has_work hook function. For this reason,
7383	 * bfq_create_group_hierarchy is invoked only after all
7384	 * scheduler data has been initialized, apart from the fields
7385	 * that can be initialized only after invoking
7386	 * bfq_create_group_hierarchy. This, in particular, enables
7387	 * has_work to correctly return false. Of course, to avoid
7388	 * other inconsistencies, the blk-mq stack must then refrain
7389	 * from invoking further scheduler hooks before this init
7390	 * function is finished.
7391	 */
7392	bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node);
7393	if (!bfqd->root_group)
7394		goto out_free;
7395	bfq_init_root_group(bfqd->root_group, bfqd);
7396	bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group);
7397
7398	/* We dispatch from request queue wide instead of hw queue */
7399	blk_queue_flag_set(QUEUE_FLAG_SQ_SCHED, q);
7400
7401	set_bit(ELEVATOR_FLAG_DISABLE_WBT, &eq->flags);
7402	wbt_disable_default(q->disk);
7403	blk_stat_enable_accounting(q);
7404
7405	return 0;
7406
7407out_free:
7408	kfree(bfqd);
7409	kobject_put(&eq->kobj);
7410	return -ENOMEM;
7411}
7412
7413static void bfq_slab_kill(void)
7414{
7415	kmem_cache_destroy(bfq_pool);
7416}
7417
7418static int __init bfq_slab_setup(void)
7419{
7420	bfq_pool = KMEM_CACHE(bfq_queue, 0);
7421	if (!bfq_pool)
7422		return -ENOMEM;
7423	return 0;
7424}
7425
7426static ssize_t bfq_var_show(unsigned int var, char *page)
7427{
7428	return sprintf(page, "%u\n", var);
7429}
7430
7431static int bfq_var_store(unsigned long *var, const char *page)
7432{
7433	unsigned long new_val;
7434	int ret = kstrtoul(page, 10, &new_val);
7435
7436	if (ret)
7437		return ret;
7438	*var = new_val;
7439	return 0;
7440}
7441
7442#define SHOW_FUNCTION(__FUNC, __VAR, __CONV)				\
7443static ssize_t __FUNC(struct elevator_queue *e, char *page)		\
7444{									\
7445	struct bfq_data *bfqd = e->elevator_data;			\
7446	u64 __data = __VAR;						\
7447	if (__CONV == 1)						\
7448		__data = jiffies_to_msecs(__data);			\
7449	else if (__CONV == 2)						\
7450		__data = div_u64(__data, NSEC_PER_MSEC);		\
7451	return bfq_var_show(__data, (page));				\
7452}
7453SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2);
7454SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2);
7455SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0);
7456SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0);
7457SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2);
7458SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
7459SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1);
7460SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0);
7461SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0);
7462#undef SHOW_FUNCTION
7463
7464#define USEC_SHOW_FUNCTION(__FUNC, __VAR)				\
7465static ssize_t __FUNC(struct elevator_queue *e, char *page)		\
7466{									\
7467	struct bfq_data *bfqd = e->elevator_data;			\
7468	u64 __data = __VAR;						\
7469	__data = div_u64(__data, NSEC_PER_USEC);			\
7470	return bfq_var_show(__data, (page));				\
7471}
7472USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle);
7473#undef USEC_SHOW_FUNCTION
7474
7475#define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV)			\
7476static ssize_t								\
7477__FUNC(struct elevator_queue *e, const char *page, size_t count)	\
7478{									\
7479	struct bfq_data *bfqd = e->elevator_data;			\
7480	unsigned long __data, __min = (MIN), __max = (MAX);		\
7481	int ret;							\
7482									\
7483	ret = bfq_var_store(&__data, (page));				\
7484	if (ret)							\
7485		return ret;						\
7486	if (__data < __min)						\
7487		__data = __min;						\
7488	else if (__data > __max)					\
7489		__data = __max;						\
7490	if (__CONV == 1)						\
7491		*(__PTR) = msecs_to_jiffies(__data);			\
7492	else if (__CONV == 2)						\
7493		*(__PTR) = (u64)__data * NSEC_PER_MSEC;			\
7494	else								\
7495		*(__PTR) = __data;					\
7496	return count;							\
7497}
7498STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1,
7499		INT_MAX, 2);
7500STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1,
7501		INT_MAX, 2);
7502STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
7503STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1,
7504		INT_MAX, 0);
7505STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2);
7506#undef STORE_FUNCTION
7507
7508#define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX)			\
7509static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\
7510{									\
7511	struct bfq_data *bfqd = e->elevator_data;			\
7512	unsigned long __data, __min = (MIN), __max = (MAX);		\
7513	int ret;							\
7514									\
7515	ret = bfq_var_store(&__data, (page));				\
7516	if (ret)							\
7517		return ret;						\
7518	if (__data < __min)						\
7519		__data = __min;						\
7520	else if (__data > __max)					\
7521		__data = __max;						\
7522	*(__PTR) = (u64)__data * NSEC_PER_USEC;				\
7523	return count;							\
7524}
7525USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0,
7526		    UINT_MAX);
7527#undef USEC_STORE_FUNCTION
7528
7529static ssize_t bfq_max_budget_store(struct elevator_queue *e,
7530				    const char *page, size_t count)
7531{
7532	struct bfq_data *bfqd = e->elevator_data;
7533	unsigned long __data;
7534	int ret;
7535
7536	ret = bfq_var_store(&__data, (page));
7537	if (ret)
7538		return ret;
7539
7540	if (__data == 0)
7541		bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7542	else {
7543		if (__data > INT_MAX)
7544			__data = INT_MAX;
7545		bfqd->bfq_max_budget = __data;
7546	}
7547
7548	bfqd->bfq_user_max_budget = __data;
7549
7550	return count;
7551}
7552
7553/*
7554 * Leaving this name to preserve name compatibility with cfq
7555 * parameters, but this timeout is used for both sync and async.
7556 */
7557static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
7558				      const char *page, size_t count)
7559{
7560	struct bfq_data *bfqd = e->elevator_data;
7561	unsigned long __data;
7562	int ret;
7563
7564	ret = bfq_var_store(&__data, (page));
7565	if (ret)
7566		return ret;
7567
7568	if (__data < 1)
7569		__data = 1;
7570	else if (__data > INT_MAX)
7571		__data = INT_MAX;
7572
7573	bfqd->bfq_timeout = msecs_to_jiffies(__data);
7574	if (bfqd->bfq_user_max_budget == 0)
7575		bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7576
7577	return count;
7578}
7579
7580static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e,
7581				     const char *page, size_t count)
7582{
7583	struct bfq_data *bfqd = e->elevator_data;
7584	unsigned long __data;
7585	int ret;
7586
7587	ret = bfq_var_store(&__data, (page));
7588	if (ret)
7589		return ret;
7590
7591	if (__data > 1)
7592		__data = 1;
7593	if (!bfqd->strict_guarantees && __data == 1
7594	    && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC)
7595		bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC;
7596
7597	bfqd->strict_guarantees = __data;
7598
7599	return count;
7600}
7601
7602static ssize_t bfq_low_latency_store(struct elevator_queue *e,
7603				     const char *page, size_t count)
7604{
7605	struct bfq_data *bfqd = e->elevator_data;
7606	unsigned long __data;
7607	int ret;
7608
7609	ret = bfq_var_store(&__data, (page));
7610	if (ret)
7611		return ret;
7612
7613	if (__data > 1)
7614		__data = 1;
7615	if (__data == 0 && bfqd->low_latency != 0)
7616		bfq_end_wr(bfqd);
7617	bfqd->low_latency = __data;
7618
7619	return count;
7620}
7621
7622#define BFQ_ATTR(name) \
7623	__ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store)
7624
7625static struct elv_fs_entry bfq_attrs[] = {
7626	BFQ_ATTR(fifo_expire_sync),
7627	BFQ_ATTR(fifo_expire_async),
7628	BFQ_ATTR(back_seek_max),
7629	BFQ_ATTR(back_seek_penalty),
7630	BFQ_ATTR(slice_idle),
7631	BFQ_ATTR(slice_idle_us),
7632	BFQ_ATTR(max_budget),
7633	BFQ_ATTR(timeout_sync),
7634	BFQ_ATTR(strict_guarantees),
7635	BFQ_ATTR(low_latency),
7636	__ATTR_NULL
7637};
7638
7639static struct elevator_type iosched_bfq_mq = {
7640	.ops = {
7641		.limit_depth		= bfq_limit_depth,
7642		.prepare_request	= bfq_prepare_request,
7643		.requeue_request        = bfq_finish_requeue_request,
7644		.finish_request		= bfq_finish_request,
7645		.exit_icq		= bfq_exit_icq,
7646		.insert_requests	= bfq_insert_requests,
7647		.dispatch_request	= bfq_dispatch_request,
7648		.next_request		= elv_rb_latter_request,
7649		.former_request		= elv_rb_former_request,
7650		.allow_merge		= bfq_allow_bio_merge,
7651		.bio_merge		= bfq_bio_merge,
7652		.request_merge		= bfq_request_merge,
7653		.requests_merged	= bfq_requests_merged,
7654		.request_merged		= bfq_request_merged,
7655		.has_work		= bfq_has_work,
7656		.depth_updated		= bfq_depth_updated,
7657		.init_hctx		= bfq_init_hctx,
7658		.init_sched		= bfq_init_queue,
7659		.exit_sched		= bfq_exit_queue,
7660	},
7661
7662	.icq_size =		sizeof(struct bfq_io_cq),
7663	.icq_align =		__alignof__(struct bfq_io_cq),
7664	.elevator_attrs =	bfq_attrs,
7665	.elevator_name =	"bfq",
7666	.elevator_owner =	THIS_MODULE,
7667};
7668MODULE_ALIAS("bfq-iosched");
7669
7670static int __init bfq_init(void)
7671{
7672	int ret;
7673
7674#ifdef CONFIG_BFQ_GROUP_IOSCHED
7675	ret = blkcg_policy_register(&blkcg_policy_bfq);
7676	if (ret)
7677		return ret;
7678#endif
7679
7680	ret = -ENOMEM;
7681	if (bfq_slab_setup())
7682		goto err_pol_unreg;
7683
7684	/*
7685	 * Times to load large popular applications for the typical
7686	 * systems installed on the reference devices (see the
7687	 * comments before the definition of the next
7688	 * array). Actually, we use slightly lower values, as the
7689	 * estimated peak rate tends to be smaller than the actual
7690	 * peak rate.  The reason for this last fact is that estimates
7691	 * are computed over much shorter time intervals than the long
7692	 * intervals typically used for benchmarking. Why? First, to
7693	 * adapt more quickly to variations. Second, because an I/O
7694	 * scheduler cannot rely on a peak-rate-evaluation workload to
7695	 * be run for a long time.
7696	 */
7697	ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */
7698	ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */
7699
7700	ret = elv_register(&iosched_bfq_mq);
7701	if (ret)
7702		goto slab_kill;
7703
7704	return 0;
7705
7706slab_kill:
7707	bfq_slab_kill();
7708err_pol_unreg:
7709#ifdef CONFIG_BFQ_GROUP_IOSCHED
7710	blkcg_policy_unregister(&blkcg_policy_bfq);
7711#endif
7712	return ret;
7713}
7714
7715static void __exit bfq_exit(void)
7716{
7717	elv_unregister(&iosched_bfq_mq);
7718#ifdef CONFIG_BFQ_GROUP_IOSCHED
7719	blkcg_policy_unregister(&blkcg_policy_bfq);
7720#endif
7721	bfq_slab_kill();
7722}
7723
7724module_init(bfq_init);
7725module_exit(bfq_exit);
7726
7727MODULE_AUTHOR("Paolo Valente");
7728MODULE_LICENSE("GPL");
7729MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler");