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1/*
2 * Copyright (C) 2013 Red Hat
3 * Author: Rob Clark <robdclark@gmail.com>
4 *
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along with
15 * this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "msm_gpu.h"
19#include "msm_gem.h"
20#include "msm_mmu.h"
21
22
23/*
24 * Power Management:
25 */
26
27#ifdef DOWNSTREAM_CONFIG_MSM_BUS_SCALING
28#include <mach/board.h>
29static void bs_init(struct msm_gpu *gpu)
30{
31 if (gpu->bus_scale_table) {
32 gpu->bsc = msm_bus_scale_register_client(gpu->bus_scale_table);
33 DBG("bus scale client: %08x", gpu->bsc);
34 }
35}
36
37static void bs_fini(struct msm_gpu *gpu)
38{
39 if (gpu->bsc) {
40 msm_bus_scale_unregister_client(gpu->bsc);
41 gpu->bsc = 0;
42 }
43}
44
45static void bs_set(struct msm_gpu *gpu, int idx)
46{
47 if (gpu->bsc) {
48 DBG("set bus scaling: %d", idx);
49 msm_bus_scale_client_update_request(gpu->bsc, idx);
50 }
51}
52#else
53static void bs_init(struct msm_gpu *gpu) {}
54static void bs_fini(struct msm_gpu *gpu) {}
55static void bs_set(struct msm_gpu *gpu, int idx) {}
56#endif
57
58static int enable_pwrrail(struct msm_gpu *gpu)
59{
60 struct drm_device *dev = gpu->dev;
61 int ret = 0;
62
63 if (gpu->gpu_reg) {
64 ret = regulator_enable(gpu->gpu_reg);
65 if (ret) {
66 dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
67 return ret;
68 }
69 }
70
71 if (gpu->gpu_cx) {
72 ret = regulator_enable(gpu->gpu_cx);
73 if (ret) {
74 dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
75 return ret;
76 }
77 }
78
79 return 0;
80}
81
82static int disable_pwrrail(struct msm_gpu *gpu)
83{
84 if (gpu->gpu_cx)
85 regulator_disable(gpu->gpu_cx);
86 if (gpu->gpu_reg)
87 regulator_disable(gpu->gpu_reg);
88 return 0;
89}
90
91static int enable_clk(struct msm_gpu *gpu)
92{
93 struct clk *rate_clk = NULL;
94 int i;
95
96 /* NOTE: kgsl_pwrctrl_clk() ignores grp_clks[0].. */
97 for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--) {
98 if (gpu->grp_clks[i]) {
99 clk_prepare(gpu->grp_clks[i]);
100 rate_clk = gpu->grp_clks[i];
101 }
102 }
103
104 if (rate_clk && gpu->fast_rate)
105 clk_set_rate(rate_clk, gpu->fast_rate);
106
107 for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--)
108 if (gpu->grp_clks[i])
109 clk_enable(gpu->grp_clks[i]);
110
111 return 0;
112}
113
114static int disable_clk(struct msm_gpu *gpu)
115{
116 struct clk *rate_clk = NULL;
117 int i;
118
119 /* NOTE: kgsl_pwrctrl_clk() ignores grp_clks[0].. */
120 for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--) {
121 if (gpu->grp_clks[i]) {
122 clk_disable(gpu->grp_clks[i]);
123 rate_clk = gpu->grp_clks[i];
124 }
125 }
126
127 if (rate_clk && gpu->slow_rate)
128 clk_set_rate(rate_clk, gpu->slow_rate);
129
130 for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--)
131 if (gpu->grp_clks[i])
132 clk_unprepare(gpu->grp_clks[i]);
133
134 return 0;
135}
136
137static int enable_axi(struct msm_gpu *gpu)
138{
139 if (gpu->ebi1_clk)
140 clk_prepare_enable(gpu->ebi1_clk);
141 if (gpu->bus_freq)
142 bs_set(gpu, gpu->bus_freq);
143 return 0;
144}
145
146static int disable_axi(struct msm_gpu *gpu)
147{
148 if (gpu->ebi1_clk)
149 clk_disable_unprepare(gpu->ebi1_clk);
150 if (gpu->bus_freq)
151 bs_set(gpu, 0);
152 return 0;
153}
154
155int msm_gpu_pm_resume(struct msm_gpu *gpu)
156{
157 struct drm_device *dev = gpu->dev;
158 int ret;
159
160 DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
161
162 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
163
164 if (gpu->active_cnt++ > 0)
165 return 0;
166
167 if (WARN_ON(gpu->active_cnt <= 0))
168 return -EINVAL;
169
170 ret = enable_pwrrail(gpu);
171 if (ret)
172 return ret;
173
174 ret = enable_clk(gpu);
175 if (ret)
176 return ret;
177
178 ret = enable_axi(gpu);
179 if (ret)
180 return ret;
181
182 return 0;
183}
184
185int msm_gpu_pm_suspend(struct msm_gpu *gpu)
186{
187 struct drm_device *dev = gpu->dev;
188 int ret;
189
190 DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
191
192 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
193
194 if (--gpu->active_cnt > 0)
195 return 0;
196
197 if (WARN_ON(gpu->active_cnt < 0))
198 return -EINVAL;
199
200 ret = disable_axi(gpu);
201 if (ret)
202 return ret;
203
204 ret = disable_clk(gpu);
205 if (ret)
206 return ret;
207
208 ret = disable_pwrrail(gpu);
209 if (ret)
210 return ret;
211
212 return 0;
213}
214
215/*
216 * Inactivity detection (for suspend):
217 */
218
219static void inactive_worker(struct work_struct *work)
220{
221 struct msm_gpu *gpu = container_of(work, struct msm_gpu, inactive_work);
222 struct drm_device *dev = gpu->dev;
223
224 if (gpu->inactive)
225 return;
226
227 DBG("%s: inactive!\n", gpu->name);
228 mutex_lock(&dev->struct_mutex);
229 if (!(msm_gpu_active(gpu) || gpu->inactive)) {
230 disable_axi(gpu);
231 disable_clk(gpu);
232 gpu->inactive = true;
233 }
234 mutex_unlock(&dev->struct_mutex);
235}
236
237static void inactive_handler(unsigned long data)
238{
239 struct msm_gpu *gpu = (struct msm_gpu *)data;
240 struct msm_drm_private *priv = gpu->dev->dev_private;
241
242 queue_work(priv->wq, &gpu->inactive_work);
243}
244
245/* cancel inactive timer and make sure we are awake: */
246static void inactive_cancel(struct msm_gpu *gpu)
247{
248 DBG("%s", gpu->name);
249 del_timer(&gpu->inactive_timer);
250 if (gpu->inactive) {
251 enable_clk(gpu);
252 enable_axi(gpu);
253 gpu->inactive = false;
254 }
255}
256
257static void inactive_start(struct msm_gpu *gpu)
258{
259 DBG("%s", gpu->name);
260 mod_timer(&gpu->inactive_timer,
261 round_jiffies_up(jiffies + DRM_MSM_INACTIVE_JIFFIES));
262}
263
264/*
265 * Hangcheck detection for locked gpu:
266 */
267
268static void retire_submits(struct msm_gpu *gpu, uint32_t fence);
269
270static void recover_worker(struct work_struct *work)
271{
272 struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
273 struct drm_device *dev = gpu->dev;
274
275 dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name);
276
277 mutex_lock(&dev->struct_mutex);
278 if (msm_gpu_active(gpu)) {
279 struct msm_gem_submit *submit;
280 uint32_t fence = gpu->funcs->last_fence(gpu);
281
282 /* retire completed submits, plus the one that hung: */
283 retire_submits(gpu, fence + 1);
284
285 inactive_cancel(gpu);
286 gpu->funcs->recover(gpu);
287
288 /* replay the remaining submits after the one that hung: */
289 list_for_each_entry(submit, &gpu->submit_list, node) {
290 gpu->funcs->submit(gpu, submit, NULL);
291 }
292 }
293 mutex_unlock(&dev->struct_mutex);
294
295 msm_gpu_retire(gpu);
296}
297
298static void hangcheck_timer_reset(struct msm_gpu *gpu)
299{
300 DBG("%s", gpu->name);
301 mod_timer(&gpu->hangcheck_timer,
302 round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
303}
304
305static void hangcheck_handler(unsigned long data)
306{
307 struct msm_gpu *gpu = (struct msm_gpu *)data;
308 struct drm_device *dev = gpu->dev;
309 struct msm_drm_private *priv = dev->dev_private;
310 uint32_t fence = gpu->funcs->last_fence(gpu);
311
312 if (fence != gpu->hangcheck_fence) {
313 /* some progress has been made.. ya! */
314 gpu->hangcheck_fence = fence;
315 } else if (fence < gpu->submitted_fence) {
316 /* no progress and not done.. hung! */
317 gpu->hangcheck_fence = fence;
318 dev_err(dev->dev, "%s: hangcheck detected gpu lockup!\n",
319 gpu->name);
320 dev_err(dev->dev, "%s: completed fence: %u\n",
321 gpu->name, fence);
322 dev_err(dev->dev, "%s: submitted fence: %u\n",
323 gpu->name, gpu->submitted_fence);
324 queue_work(priv->wq, &gpu->recover_work);
325 }
326
327 /* if still more pending work, reset the hangcheck timer: */
328 if (gpu->submitted_fence > gpu->hangcheck_fence)
329 hangcheck_timer_reset(gpu);
330
331 /* workaround for missing irq: */
332 queue_work(priv->wq, &gpu->retire_work);
333}
334
335/*
336 * Performance Counters:
337 */
338
339/* called under perf_lock */
340static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
341{
342 uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
343 int i, n = min(ncntrs, gpu->num_perfcntrs);
344
345 /* read current values: */
346 for (i = 0; i < gpu->num_perfcntrs; i++)
347 current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
348
349 /* update cntrs: */
350 for (i = 0; i < n; i++)
351 cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
352
353 /* save current values: */
354 for (i = 0; i < gpu->num_perfcntrs; i++)
355 gpu->last_cntrs[i] = current_cntrs[i];
356
357 return n;
358}
359
360static void update_sw_cntrs(struct msm_gpu *gpu)
361{
362 ktime_t time;
363 uint32_t elapsed;
364 unsigned long flags;
365
366 spin_lock_irqsave(&gpu->perf_lock, flags);
367 if (!gpu->perfcntr_active)
368 goto out;
369
370 time = ktime_get();
371 elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
372
373 gpu->totaltime += elapsed;
374 if (gpu->last_sample.active)
375 gpu->activetime += elapsed;
376
377 gpu->last_sample.active = msm_gpu_active(gpu);
378 gpu->last_sample.time = time;
379
380out:
381 spin_unlock_irqrestore(&gpu->perf_lock, flags);
382}
383
384void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
385{
386 unsigned long flags;
387
388 spin_lock_irqsave(&gpu->perf_lock, flags);
389 /* we could dynamically enable/disable perfcntr registers too.. */
390 gpu->last_sample.active = msm_gpu_active(gpu);
391 gpu->last_sample.time = ktime_get();
392 gpu->activetime = gpu->totaltime = 0;
393 gpu->perfcntr_active = true;
394 update_hw_cntrs(gpu, 0, NULL);
395 spin_unlock_irqrestore(&gpu->perf_lock, flags);
396}
397
398void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
399{
400 gpu->perfcntr_active = false;
401}
402
403/* returns -errno or # of cntrs sampled */
404int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
405 uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
406{
407 unsigned long flags;
408 int ret;
409
410 spin_lock_irqsave(&gpu->perf_lock, flags);
411
412 if (!gpu->perfcntr_active) {
413 ret = -EINVAL;
414 goto out;
415 }
416
417 *activetime = gpu->activetime;
418 *totaltime = gpu->totaltime;
419
420 gpu->activetime = gpu->totaltime = 0;
421
422 ret = update_hw_cntrs(gpu, ncntrs, cntrs);
423
424out:
425 spin_unlock_irqrestore(&gpu->perf_lock, flags);
426
427 return ret;
428}
429
430/*
431 * Cmdstream submission/retirement:
432 */
433
434static void retire_submits(struct msm_gpu *gpu, uint32_t fence)
435{
436 struct drm_device *dev = gpu->dev;
437
438 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
439
440 while (!list_empty(&gpu->submit_list)) {
441 struct msm_gem_submit *submit;
442
443 submit = list_first_entry(&gpu->submit_list,
444 struct msm_gem_submit, node);
445
446 if (submit->fence <= fence) {
447 list_del(&submit->node);
448 kfree(submit);
449 } else {
450 break;
451 }
452 }
453}
454
455static void retire_worker(struct work_struct *work)
456{
457 struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
458 struct drm_device *dev = gpu->dev;
459 uint32_t fence = gpu->funcs->last_fence(gpu);
460
461 msm_update_fence(gpu->dev, fence);
462
463 mutex_lock(&dev->struct_mutex);
464
465 retire_submits(gpu, fence);
466
467 while (!list_empty(&gpu->active_list)) {
468 struct msm_gem_object *obj;
469
470 obj = list_first_entry(&gpu->active_list,
471 struct msm_gem_object, mm_list);
472
473 if ((obj->read_fence <= fence) &&
474 (obj->write_fence <= fence)) {
475 /* move to inactive: */
476 msm_gem_move_to_inactive(&obj->base);
477 msm_gem_put_iova(&obj->base, gpu->id);
478 drm_gem_object_unreference(&obj->base);
479 } else {
480 break;
481 }
482 }
483
484 mutex_unlock(&dev->struct_mutex);
485
486 if (!msm_gpu_active(gpu))
487 inactive_start(gpu);
488}
489
490/* call from irq handler to schedule work to retire bo's */
491void msm_gpu_retire(struct msm_gpu *gpu)
492{
493 struct msm_drm_private *priv = gpu->dev->dev_private;
494 queue_work(priv->wq, &gpu->retire_work);
495 update_sw_cntrs(gpu);
496}
497
498/* add bo's to gpu's ring, and kick gpu: */
499int msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
500 struct msm_file_private *ctx)
501{
502 struct drm_device *dev = gpu->dev;
503 struct msm_drm_private *priv = dev->dev_private;
504 int i, ret;
505
506 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
507
508 submit->fence = ++priv->next_fence;
509
510 gpu->submitted_fence = submit->fence;
511
512 inactive_cancel(gpu);
513
514 list_add_tail(&submit->node, &gpu->submit_list);
515
516 msm_rd_dump_submit(submit);
517
518 gpu->submitted_fence = submit->fence;
519
520 update_sw_cntrs(gpu);
521
522 for (i = 0; i < submit->nr_bos; i++) {
523 struct msm_gem_object *msm_obj = submit->bos[i].obj;
524
525 /* can't happen yet.. but when we add 2d support we'll have
526 * to deal w/ cross-ring synchronization:
527 */
528 WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
529
530 if (!is_active(msm_obj)) {
531 uint32_t iova;
532
533 /* ring takes a reference to the bo and iova: */
534 drm_gem_object_reference(&msm_obj->base);
535 msm_gem_get_iova_locked(&msm_obj->base,
536 submit->gpu->id, &iova);
537 }
538
539 if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
540 msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
541
542 if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
543 msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
544 }
545
546 ret = gpu->funcs->submit(gpu, submit, ctx);
547 priv->lastctx = ctx;
548
549 hangcheck_timer_reset(gpu);
550
551 return ret;
552}
553
554/*
555 * Init/Cleanup:
556 */
557
558static irqreturn_t irq_handler(int irq, void *data)
559{
560 struct msm_gpu *gpu = data;
561 return gpu->funcs->irq(gpu);
562}
563
564static const char *clk_names[] = {
565 "src_clk", "core_clk", "iface_clk", "mem_clk", "mem_iface_clk",
566 "alt_mem_iface_clk",
567};
568
569int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
570 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
571 const char *name, const char *ioname, const char *irqname, int ringsz)
572{
573 struct iommu_domain *iommu;
574 int i, ret;
575
576 if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
577 gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
578
579 gpu->dev = drm;
580 gpu->funcs = funcs;
581 gpu->name = name;
582 gpu->inactive = true;
583
584 INIT_LIST_HEAD(&gpu->active_list);
585 INIT_WORK(&gpu->retire_work, retire_worker);
586 INIT_WORK(&gpu->inactive_work, inactive_worker);
587 INIT_WORK(&gpu->recover_work, recover_worker);
588
589 INIT_LIST_HEAD(&gpu->submit_list);
590
591 setup_timer(&gpu->inactive_timer, inactive_handler,
592 (unsigned long)gpu);
593 setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
594 (unsigned long)gpu);
595
596 spin_lock_init(&gpu->perf_lock);
597
598 BUG_ON(ARRAY_SIZE(clk_names) != ARRAY_SIZE(gpu->grp_clks));
599
600 /* Map registers: */
601 gpu->mmio = msm_ioremap(pdev, ioname, name);
602 if (IS_ERR(gpu->mmio)) {
603 ret = PTR_ERR(gpu->mmio);
604 goto fail;
605 }
606
607 /* Get Interrupt: */
608 gpu->irq = platform_get_irq_byname(pdev, irqname);
609 if (gpu->irq < 0) {
610 ret = gpu->irq;
611 dev_err(drm->dev, "failed to get irq: %d\n", ret);
612 goto fail;
613 }
614
615 ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
616 IRQF_TRIGGER_HIGH, gpu->name, gpu);
617 if (ret) {
618 dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
619 goto fail;
620 }
621
622 /* Acquire clocks: */
623 for (i = 0; i < ARRAY_SIZE(clk_names); i++) {
624 gpu->grp_clks[i] = devm_clk_get(&pdev->dev, clk_names[i]);
625 DBG("grp_clks[%s]: %p", clk_names[i], gpu->grp_clks[i]);
626 if (IS_ERR(gpu->grp_clks[i]))
627 gpu->grp_clks[i] = NULL;
628 }
629
630 gpu->ebi1_clk = devm_clk_get(&pdev->dev, "bus_clk");
631 DBG("ebi1_clk: %p", gpu->ebi1_clk);
632 if (IS_ERR(gpu->ebi1_clk))
633 gpu->ebi1_clk = NULL;
634
635 /* Acquire regulators: */
636 gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
637 DBG("gpu_reg: %p", gpu->gpu_reg);
638 if (IS_ERR(gpu->gpu_reg))
639 gpu->gpu_reg = NULL;
640
641 gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
642 DBG("gpu_cx: %p", gpu->gpu_cx);
643 if (IS_ERR(gpu->gpu_cx))
644 gpu->gpu_cx = NULL;
645
646 /* Setup IOMMU.. eventually we will (I think) do this once per context
647 * and have separate page tables per context. For now, to keep things
648 * simple and to get something working, just use a single address space:
649 */
650 iommu = iommu_domain_alloc(&platform_bus_type);
651 if (iommu) {
652 dev_info(drm->dev, "%s: using IOMMU\n", name);
653 gpu->mmu = msm_iommu_new(&pdev->dev, iommu);
654 if (IS_ERR(gpu->mmu)) {
655 ret = PTR_ERR(gpu->mmu);
656 dev_err(drm->dev, "failed to init iommu: %d\n", ret);
657 gpu->mmu = NULL;
658 iommu_domain_free(iommu);
659 goto fail;
660 }
661
662 } else {
663 dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
664 }
665 gpu->id = msm_register_mmu(drm, gpu->mmu);
666
667
668 /* Create ringbuffer: */
669 mutex_lock(&drm->struct_mutex);
670 gpu->rb = msm_ringbuffer_new(gpu, ringsz);
671 mutex_unlock(&drm->struct_mutex);
672 if (IS_ERR(gpu->rb)) {
673 ret = PTR_ERR(gpu->rb);
674 gpu->rb = NULL;
675 dev_err(drm->dev, "could not create ringbuffer: %d\n", ret);
676 goto fail;
677 }
678
679 bs_init(gpu);
680
681 return 0;
682
683fail:
684 return ret;
685}
686
687void msm_gpu_cleanup(struct msm_gpu *gpu)
688{
689 DBG("%s", gpu->name);
690
691 WARN_ON(!list_empty(&gpu->active_list));
692
693 bs_fini(gpu);
694
695 if (gpu->rb) {
696 if (gpu->rb_iova)
697 msm_gem_put_iova(gpu->rb->bo, gpu->id);
698 msm_ringbuffer_destroy(gpu->rb);
699 }
700
701 if (gpu->mmu)
702 gpu->mmu->funcs->destroy(gpu->mmu);
703}
1// SPDX-License-Identifier: GPL-2.0-only
2/*
3 * Copyright (C) 2013 Red Hat
4 * Author: Rob Clark <robdclark@gmail.com>
5 */
6
7#include "drm/drm_drv.h"
8
9#include "msm_gpu.h"
10#include "msm_gem.h"
11#include "msm_mmu.h"
12#include "msm_fence.h"
13#include "msm_gpu_trace.h"
14//#include "adreno/adreno_gpu.h"
15
16#include <generated/utsrelease.h>
17#include <linux/string_helpers.h>
18#include <linux/devcoredump.h>
19#include <linux/sched/task.h>
20
21/*
22 * Power Management:
23 */
24
25static int enable_pwrrail(struct msm_gpu *gpu)
26{
27 struct drm_device *dev = gpu->dev;
28 int ret = 0;
29
30 if (gpu->gpu_reg) {
31 ret = regulator_enable(gpu->gpu_reg);
32 if (ret) {
33 DRM_DEV_ERROR(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
34 return ret;
35 }
36 }
37
38 if (gpu->gpu_cx) {
39 ret = regulator_enable(gpu->gpu_cx);
40 if (ret) {
41 DRM_DEV_ERROR(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
42 return ret;
43 }
44 }
45
46 return 0;
47}
48
49static int disable_pwrrail(struct msm_gpu *gpu)
50{
51 if (gpu->gpu_cx)
52 regulator_disable(gpu->gpu_cx);
53 if (gpu->gpu_reg)
54 regulator_disable(gpu->gpu_reg);
55 return 0;
56}
57
58static int enable_clk(struct msm_gpu *gpu)
59{
60 if (gpu->core_clk && gpu->fast_rate)
61 dev_pm_opp_set_rate(&gpu->pdev->dev, gpu->fast_rate);
62
63 /* Set the RBBM timer rate to 19.2Mhz */
64 if (gpu->rbbmtimer_clk)
65 clk_set_rate(gpu->rbbmtimer_clk, 19200000);
66
67 return clk_bulk_prepare_enable(gpu->nr_clocks, gpu->grp_clks);
68}
69
70static int disable_clk(struct msm_gpu *gpu)
71{
72 clk_bulk_disable_unprepare(gpu->nr_clocks, gpu->grp_clks);
73
74 /*
75 * Set the clock to a deliberately low rate. On older targets the clock
76 * speed had to be non zero to avoid problems. On newer targets this
77 * will be rounded down to zero anyway so it all works out.
78 */
79 if (gpu->core_clk)
80 dev_pm_opp_set_rate(&gpu->pdev->dev, 27000000);
81
82 if (gpu->rbbmtimer_clk)
83 clk_set_rate(gpu->rbbmtimer_clk, 0);
84
85 return 0;
86}
87
88static int enable_axi(struct msm_gpu *gpu)
89{
90 return clk_prepare_enable(gpu->ebi1_clk);
91}
92
93static int disable_axi(struct msm_gpu *gpu)
94{
95 clk_disable_unprepare(gpu->ebi1_clk);
96 return 0;
97}
98
99int msm_gpu_pm_resume(struct msm_gpu *gpu)
100{
101 int ret;
102
103 DBG("%s", gpu->name);
104 trace_msm_gpu_resume(0);
105
106 ret = enable_pwrrail(gpu);
107 if (ret)
108 return ret;
109
110 ret = enable_clk(gpu);
111 if (ret)
112 return ret;
113
114 ret = enable_axi(gpu);
115 if (ret)
116 return ret;
117
118 msm_devfreq_resume(gpu);
119
120 gpu->needs_hw_init = true;
121
122 return 0;
123}
124
125int msm_gpu_pm_suspend(struct msm_gpu *gpu)
126{
127 int ret;
128
129 DBG("%s", gpu->name);
130 trace_msm_gpu_suspend(0);
131
132 msm_devfreq_suspend(gpu);
133
134 ret = disable_axi(gpu);
135 if (ret)
136 return ret;
137
138 ret = disable_clk(gpu);
139 if (ret)
140 return ret;
141
142 ret = disable_pwrrail(gpu);
143 if (ret)
144 return ret;
145
146 gpu->suspend_count++;
147
148 return 0;
149}
150
151void msm_gpu_show_fdinfo(struct msm_gpu *gpu, struct msm_file_private *ctx,
152 struct drm_printer *p)
153{
154 drm_printf(p, "drm-engine-gpu:\t%llu ns\n", ctx->elapsed_ns);
155 drm_printf(p, "drm-cycles-gpu:\t%llu\n", ctx->cycles);
156 drm_printf(p, "drm-maxfreq-gpu:\t%u Hz\n", gpu->fast_rate);
157}
158
159int msm_gpu_hw_init(struct msm_gpu *gpu)
160{
161 int ret;
162
163 WARN_ON(!mutex_is_locked(&gpu->lock));
164
165 if (!gpu->needs_hw_init)
166 return 0;
167
168 disable_irq(gpu->irq);
169 ret = gpu->funcs->hw_init(gpu);
170 if (!ret)
171 gpu->needs_hw_init = false;
172 enable_irq(gpu->irq);
173
174 return ret;
175}
176
177#ifdef CONFIG_DEV_COREDUMP
178static ssize_t msm_gpu_devcoredump_read(char *buffer, loff_t offset,
179 size_t count, void *data, size_t datalen)
180{
181 struct msm_gpu *gpu = data;
182 struct drm_print_iterator iter;
183 struct drm_printer p;
184 struct msm_gpu_state *state;
185
186 state = msm_gpu_crashstate_get(gpu);
187 if (!state)
188 return 0;
189
190 iter.data = buffer;
191 iter.offset = 0;
192 iter.start = offset;
193 iter.remain = count;
194
195 p = drm_coredump_printer(&iter);
196
197 drm_printf(&p, "---\n");
198 drm_printf(&p, "kernel: " UTS_RELEASE "\n");
199 drm_printf(&p, "module: " KBUILD_MODNAME "\n");
200 drm_printf(&p, "time: %lld.%09ld\n",
201 state->time.tv_sec, state->time.tv_nsec);
202 if (state->comm)
203 drm_printf(&p, "comm: %s\n", state->comm);
204 if (state->cmd)
205 drm_printf(&p, "cmdline: %s\n", state->cmd);
206
207 gpu->funcs->show(gpu, state, &p);
208
209 msm_gpu_crashstate_put(gpu);
210
211 return count - iter.remain;
212}
213
214static void msm_gpu_devcoredump_free(void *data)
215{
216 struct msm_gpu *gpu = data;
217
218 msm_gpu_crashstate_put(gpu);
219}
220
221static void msm_gpu_crashstate_get_bo(struct msm_gpu_state *state,
222 struct drm_gem_object *obj, u64 iova, bool full)
223{
224 struct msm_gpu_state_bo *state_bo = &state->bos[state->nr_bos];
225 struct msm_gem_object *msm_obj = to_msm_bo(obj);
226
227 /* Don't record write only objects */
228 state_bo->size = obj->size;
229 state_bo->flags = msm_obj->flags;
230 state_bo->iova = iova;
231
232 BUILD_BUG_ON(sizeof(state_bo->name) != sizeof(msm_obj->name));
233
234 memcpy(state_bo->name, msm_obj->name, sizeof(state_bo->name));
235
236 if (full) {
237 void *ptr;
238
239 state_bo->data = kvmalloc(obj->size, GFP_KERNEL);
240 if (!state_bo->data)
241 goto out;
242
243 msm_gem_lock(obj);
244 ptr = msm_gem_get_vaddr_active(obj);
245 msm_gem_unlock(obj);
246 if (IS_ERR(ptr)) {
247 kvfree(state_bo->data);
248 state_bo->data = NULL;
249 goto out;
250 }
251
252 memcpy(state_bo->data, ptr, obj->size);
253 msm_gem_put_vaddr(obj);
254 }
255out:
256 state->nr_bos++;
257}
258
259static void msm_gpu_crashstate_capture(struct msm_gpu *gpu,
260 struct msm_gem_submit *submit, char *comm, char *cmd)
261{
262 struct msm_gpu_state *state;
263
264 /* Check if the target supports capturing crash state */
265 if (!gpu->funcs->gpu_state_get)
266 return;
267
268 /* Only save one crash state at a time */
269 if (gpu->crashstate)
270 return;
271
272 state = gpu->funcs->gpu_state_get(gpu);
273 if (IS_ERR_OR_NULL(state))
274 return;
275
276 /* Fill in the additional crash state information */
277 state->comm = kstrdup(comm, GFP_KERNEL);
278 state->cmd = kstrdup(cmd, GFP_KERNEL);
279 state->fault_info = gpu->fault_info;
280
281 if (submit) {
282 int i;
283
284 state->bos = kcalloc(submit->nr_bos,
285 sizeof(struct msm_gpu_state_bo), GFP_KERNEL);
286
287 for (i = 0; state->bos && i < submit->nr_bos; i++) {
288 msm_gpu_crashstate_get_bo(state, submit->bos[i].obj,
289 submit->bos[i].iova,
290 should_dump(submit, i));
291 }
292 }
293
294 /* Set the active crash state to be dumped on failure */
295 gpu->crashstate = state;
296
297 dev_coredumpm(&gpu->pdev->dev, THIS_MODULE, gpu, 0, GFP_KERNEL,
298 msm_gpu_devcoredump_read, msm_gpu_devcoredump_free);
299}
300#else
301static void msm_gpu_crashstate_capture(struct msm_gpu *gpu,
302 struct msm_gem_submit *submit, char *comm, char *cmd)
303{
304}
305#endif
306
307/*
308 * Hangcheck detection for locked gpu:
309 */
310
311static struct msm_gem_submit *
312find_submit(struct msm_ringbuffer *ring, uint32_t fence)
313{
314 struct msm_gem_submit *submit;
315 unsigned long flags;
316
317 spin_lock_irqsave(&ring->submit_lock, flags);
318 list_for_each_entry(submit, &ring->submits, node) {
319 if (submit->seqno == fence) {
320 spin_unlock_irqrestore(&ring->submit_lock, flags);
321 return submit;
322 }
323 }
324 spin_unlock_irqrestore(&ring->submit_lock, flags);
325
326 return NULL;
327}
328
329static void retire_submits(struct msm_gpu *gpu);
330
331static void get_comm_cmdline(struct msm_gem_submit *submit, char **comm, char **cmd)
332{
333 struct msm_file_private *ctx = submit->queue->ctx;
334 struct task_struct *task;
335
336 WARN_ON(!mutex_is_locked(&submit->gpu->lock));
337
338 /* Note that kstrdup will return NULL if argument is NULL: */
339 *comm = kstrdup(ctx->comm, GFP_KERNEL);
340 *cmd = kstrdup(ctx->cmdline, GFP_KERNEL);
341
342 task = get_pid_task(submit->pid, PIDTYPE_PID);
343 if (!task)
344 return;
345
346 if (!*comm)
347 *comm = kstrdup(task->comm, GFP_KERNEL);
348
349 if (!*cmd)
350 *cmd = kstrdup_quotable_cmdline(task, GFP_KERNEL);
351
352 put_task_struct(task);
353}
354
355static void recover_worker(struct kthread_work *work)
356{
357 struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
358 struct drm_device *dev = gpu->dev;
359 struct msm_drm_private *priv = dev->dev_private;
360 struct msm_gem_submit *submit;
361 struct msm_ringbuffer *cur_ring = gpu->funcs->active_ring(gpu);
362 char *comm = NULL, *cmd = NULL;
363 int i;
364
365 mutex_lock(&gpu->lock);
366
367 DRM_DEV_ERROR(dev->dev, "%s: hangcheck recover!\n", gpu->name);
368
369 submit = find_submit(cur_ring, cur_ring->memptrs->fence + 1);
370
371 /*
372 * If the submit retired while we were waiting for the worker to run,
373 * or waiting to acquire the gpu lock, then nothing more to do.
374 */
375 if (!submit)
376 goto out_unlock;
377
378 /* Increment the fault counts */
379 submit->queue->faults++;
380 if (submit->aspace)
381 submit->aspace->faults++;
382
383 get_comm_cmdline(submit, &comm, &cmd);
384
385 if (comm && cmd) {
386 DRM_DEV_ERROR(dev->dev, "%s: offending task: %s (%s)\n",
387 gpu->name, comm, cmd);
388
389 msm_rd_dump_submit(priv->hangrd, submit,
390 "offending task: %s (%s)", comm, cmd);
391 } else {
392 DRM_DEV_ERROR(dev->dev, "%s: offending task: unknown\n", gpu->name);
393
394 msm_rd_dump_submit(priv->hangrd, submit, NULL);
395 }
396
397 /* Record the crash state */
398 pm_runtime_get_sync(&gpu->pdev->dev);
399 msm_gpu_crashstate_capture(gpu, submit, comm, cmd);
400
401 kfree(cmd);
402 kfree(comm);
403
404 /*
405 * Update all the rings with the latest and greatest fence.. this
406 * needs to happen after msm_rd_dump_submit() to ensure that the
407 * bo's referenced by the offending submit are still around.
408 */
409 for (i = 0; i < gpu->nr_rings; i++) {
410 struct msm_ringbuffer *ring = gpu->rb[i];
411
412 uint32_t fence = ring->memptrs->fence;
413
414 /*
415 * For the current (faulting?) ring/submit advance the fence by
416 * one more to clear the faulting submit
417 */
418 if (ring == cur_ring)
419 ring->memptrs->fence = ++fence;
420
421 msm_update_fence(ring->fctx, fence);
422 }
423
424 if (msm_gpu_active(gpu)) {
425 /* retire completed submits, plus the one that hung: */
426 retire_submits(gpu);
427
428 gpu->funcs->recover(gpu);
429
430 /*
431 * Replay all remaining submits starting with highest priority
432 * ring
433 */
434 for (i = 0; i < gpu->nr_rings; i++) {
435 struct msm_ringbuffer *ring = gpu->rb[i];
436 unsigned long flags;
437
438 spin_lock_irqsave(&ring->submit_lock, flags);
439 list_for_each_entry(submit, &ring->submits, node)
440 gpu->funcs->submit(gpu, submit);
441 spin_unlock_irqrestore(&ring->submit_lock, flags);
442 }
443 }
444
445 pm_runtime_put(&gpu->pdev->dev);
446
447out_unlock:
448 mutex_unlock(&gpu->lock);
449
450 msm_gpu_retire(gpu);
451}
452
453static void fault_worker(struct kthread_work *work)
454{
455 struct msm_gpu *gpu = container_of(work, struct msm_gpu, fault_work);
456 struct msm_gem_submit *submit;
457 struct msm_ringbuffer *cur_ring = gpu->funcs->active_ring(gpu);
458 char *comm = NULL, *cmd = NULL;
459
460 mutex_lock(&gpu->lock);
461
462 submit = find_submit(cur_ring, cur_ring->memptrs->fence + 1);
463 if (submit && submit->fault_dumped)
464 goto resume_smmu;
465
466 if (submit) {
467 get_comm_cmdline(submit, &comm, &cmd);
468
469 /*
470 * When we get GPU iova faults, we can get 1000s of them,
471 * but we really only want to log the first one.
472 */
473 submit->fault_dumped = true;
474 }
475
476 /* Record the crash state */
477 pm_runtime_get_sync(&gpu->pdev->dev);
478 msm_gpu_crashstate_capture(gpu, submit, comm, cmd);
479 pm_runtime_put_sync(&gpu->pdev->dev);
480
481 kfree(cmd);
482 kfree(comm);
483
484resume_smmu:
485 memset(&gpu->fault_info, 0, sizeof(gpu->fault_info));
486 gpu->aspace->mmu->funcs->resume_translation(gpu->aspace->mmu);
487
488 mutex_unlock(&gpu->lock);
489}
490
491static void hangcheck_timer_reset(struct msm_gpu *gpu)
492{
493 struct msm_drm_private *priv = gpu->dev->dev_private;
494 mod_timer(&gpu->hangcheck_timer,
495 round_jiffies_up(jiffies + msecs_to_jiffies(priv->hangcheck_period)));
496}
497
498static bool made_progress(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
499{
500 if (ring->hangcheck_progress_retries >= DRM_MSM_HANGCHECK_PROGRESS_RETRIES)
501 return false;
502
503 if (!gpu->funcs->progress)
504 return false;
505
506 if (!gpu->funcs->progress(gpu, ring))
507 return false;
508
509 ring->hangcheck_progress_retries++;
510 return true;
511}
512
513static void hangcheck_handler(struct timer_list *t)
514{
515 struct msm_gpu *gpu = from_timer(gpu, t, hangcheck_timer);
516 struct drm_device *dev = gpu->dev;
517 struct msm_ringbuffer *ring = gpu->funcs->active_ring(gpu);
518 uint32_t fence = ring->memptrs->fence;
519
520 if (fence != ring->hangcheck_fence) {
521 /* some progress has been made.. ya! */
522 ring->hangcheck_fence = fence;
523 ring->hangcheck_progress_retries = 0;
524 } else if (fence_before(fence, ring->fctx->last_fence) &&
525 !made_progress(gpu, ring)) {
526 /* no progress and not done.. hung! */
527 ring->hangcheck_fence = fence;
528 ring->hangcheck_progress_retries = 0;
529 DRM_DEV_ERROR(dev->dev, "%s: hangcheck detected gpu lockup rb %d!\n",
530 gpu->name, ring->id);
531 DRM_DEV_ERROR(dev->dev, "%s: completed fence: %u\n",
532 gpu->name, fence);
533 DRM_DEV_ERROR(dev->dev, "%s: submitted fence: %u\n",
534 gpu->name, ring->fctx->last_fence);
535
536 kthread_queue_work(gpu->worker, &gpu->recover_work);
537 }
538
539 /* if still more pending work, reset the hangcheck timer: */
540 if (fence_after(ring->fctx->last_fence, ring->hangcheck_fence))
541 hangcheck_timer_reset(gpu);
542
543 /* workaround for missing irq: */
544 msm_gpu_retire(gpu);
545}
546
547/*
548 * Performance Counters:
549 */
550
551/* called under perf_lock */
552static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
553{
554 uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
555 int i, n = min(ncntrs, gpu->num_perfcntrs);
556
557 /* read current values: */
558 for (i = 0; i < gpu->num_perfcntrs; i++)
559 current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
560
561 /* update cntrs: */
562 for (i = 0; i < n; i++)
563 cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
564
565 /* save current values: */
566 for (i = 0; i < gpu->num_perfcntrs; i++)
567 gpu->last_cntrs[i] = current_cntrs[i];
568
569 return n;
570}
571
572static void update_sw_cntrs(struct msm_gpu *gpu)
573{
574 ktime_t time;
575 uint32_t elapsed;
576 unsigned long flags;
577
578 spin_lock_irqsave(&gpu->perf_lock, flags);
579 if (!gpu->perfcntr_active)
580 goto out;
581
582 time = ktime_get();
583 elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
584
585 gpu->totaltime += elapsed;
586 if (gpu->last_sample.active)
587 gpu->activetime += elapsed;
588
589 gpu->last_sample.active = msm_gpu_active(gpu);
590 gpu->last_sample.time = time;
591
592out:
593 spin_unlock_irqrestore(&gpu->perf_lock, flags);
594}
595
596void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
597{
598 unsigned long flags;
599
600 pm_runtime_get_sync(&gpu->pdev->dev);
601
602 spin_lock_irqsave(&gpu->perf_lock, flags);
603 /* we could dynamically enable/disable perfcntr registers too.. */
604 gpu->last_sample.active = msm_gpu_active(gpu);
605 gpu->last_sample.time = ktime_get();
606 gpu->activetime = gpu->totaltime = 0;
607 gpu->perfcntr_active = true;
608 update_hw_cntrs(gpu, 0, NULL);
609 spin_unlock_irqrestore(&gpu->perf_lock, flags);
610}
611
612void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
613{
614 gpu->perfcntr_active = false;
615 pm_runtime_put_sync(&gpu->pdev->dev);
616}
617
618/* returns -errno or # of cntrs sampled */
619int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
620 uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
621{
622 unsigned long flags;
623 int ret;
624
625 spin_lock_irqsave(&gpu->perf_lock, flags);
626
627 if (!gpu->perfcntr_active) {
628 ret = -EINVAL;
629 goto out;
630 }
631
632 *activetime = gpu->activetime;
633 *totaltime = gpu->totaltime;
634
635 gpu->activetime = gpu->totaltime = 0;
636
637 ret = update_hw_cntrs(gpu, ncntrs, cntrs);
638
639out:
640 spin_unlock_irqrestore(&gpu->perf_lock, flags);
641
642 return ret;
643}
644
645/*
646 * Cmdstream submission/retirement:
647 */
648
649static void retire_submit(struct msm_gpu *gpu, struct msm_ringbuffer *ring,
650 struct msm_gem_submit *submit)
651{
652 int index = submit->seqno % MSM_GPU_SUBMIT_STATS_COUNT;
653 volatile struct msm_gpu_submit_stats *stats;
654 u64 elapsed, clock = 0, cycles;
655 unsigned long flags;
656
657 stats = &ring->memptrs->stats[index];
658 /* Convert 19.2Mhz alwayson ticks to nanoseconds for elapsed time */
659 elapsed = (stats->alwayson_end - stats->alwayson_start) * 10000;
660 do_div(elapsed, 192);
661
662 cycles = stats->cpcycles_end - stats->cpcycles_start;
663
664 /* Calculate the clock frequency from the number of CP cycles */
665 if (elapsed) {
666 clock = cycles * 1000;
667 do_div(clock, elapsed);
668 }
669
670 submit->queue->ctx->elapsed_ns += elapsed;
671 submit->queue->ctx->cycles += cycles;
672
673 trace_msm_gpu_submit_retired(submit, elapsed, clock,
674 stats->alwayson_start, stats->alwayson_end);
675
676 msm_submit_retire(submit);
677
678 pm_runtime_mark_last_busy(&gpu->pdev->dev);
679
680 spin_lock_irqsave(&ring->submit_lock, flags);
681 list_del(&submit->node);
682 spin_unlock_irqrestore(&ring->submit_lock, flags);
683
684 /* Update devfreq on transition from active->idle: */
685 mutex_lock(&gpu->active_lock);
686 gpu->active_submits--;
687 WARN_ON(gpu->active_submits < 0);
688 if (!gpu->active_submits) {
689 msm_devfreq_idle(gpu);
690 pm_runtime_put_autosuspend(&gpu->pdev->dev);
691 }
692
693 mutex_unlock(&gpu->active_lock);
694
695 msm_gem_submit_put(submit);
696}
697
698static void retire_submits(struct msm_gpu *gpu)
699{
700 int i;
701
702 /* Retire the commits starting with highest priority */
703 for (i = 0; i < gpu->nr_rings; i++) {
704 struct msm_ringbuffer *ring = gpu->rb[i];
705
706 while (true) {
707 struct msm_gem_submit *submit = NULL;
708 unsigned long flags;
709
710 spin_lock_irqsave(&ring->submit_lock, flags);
711 submit = list_first_entry_or_null(&ring->submits,
712 struct msm_gem_submit, node);
713 spin_unlock_irqrestore(&ring->submit_lock, flags);
714
715 /*
716 * If no submit, we are done. If submit->fence hasn't
717 * been signalled, then later submits are not signalled
718 * either, so we are also done.
719 */
720 if (submit && dma_fence_is_signaled(submit->hw_fence)) {
721 retire_submit(gpu, ring, submit);
722 } else {
723 break;
724 }
725 }
726 }
727
728 wake_up_all(&gpu->retire_event);
729}
730
731static void retire_worker(struct kthread_work *work)
732{
733 struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
734
735 retire_submits(gpu);
736}
737
738/* call from irq handler to schedule work to retire bo's */
739void msm_gpu_retire(struct msm_gpu *gpu)
740{
741 int i;
742
743 for (i = 0; i < gpu->nr_rings; i++)
744 msm_update_fence(gpu->rb[i]->fctx, gpu->rb[i]->memptrs->fence);
745
746 kthread_queue_work(gpu->worker, &gpu->retire_work);
747 update_sw_cntrs(gpu);
748}
749
750/* add bo's to gpu's ring, and kick gpu: */
751void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
752{
753 struct msm_ringbuffer *ring = submit->ring;
754 unsigned long flags;
755
756 WARN_ON(!mutex_is_locked(&gpu->lock));
757
758 pm_runtime_get_sync(&gpu->pdev->dev);
759
760 msm_gpu_hw_init(gpu);
761
762 submit->seqno = submit->hw_fence->seqno;
763
764 update_sw_cntrs(gpu);
765
766 /*
767 * ring->submits holds a ref to the submit, to deal with the case
768 * that a submit completes before msm_ioctl_gem_submit() returns.
769 */
770 msm_gem_submit_get(submit);
771
772 spin_lock_irqsave(&ring->submit_lock, flags);
773 list_add_tail(&submit->node, &ring->submits);
774 spin_unlock_irqrestore(&ring->submit_lock, flags);
775
776 /* Update devfreq on transition from idle->active: */
777 mutex_lock(&gpu->active_lock);
778 if (!gpu->active_submits) {
779 pm_runtime_get(&gpu->pdev->dev);
780 msm_devfreq_active(gpu);
781 }
782 gpu->active_submits++;
783 mutex_unlock(&gpu->active_lock);
784
785 gpu->funcs->submit(gpu, submit);
786 submit->ring->cur_ctx_seqno = submit->queue->ctx->seqno;
787
788 pm_runtime_put(&gpu->pdev->dev);
789 hangcheck_timer_reset(gpu);
790}
791
792/*
793 * Init/Cleanup:
794 */
795
796static irqreturn_t irq_handler(int irq, void *data)
797{
798 struct msm_gpu *gpu = data;
799 return gpu->funcs->irq(gpu);
800}
801
802static int get_clocks(struct platform_device *pdev, struct msm_gpu *gpu)
803{
804 int ret = devm_clk_bulk_get_all(&pdev->dev, &gpu->grp_clks);
805
806 if (ret < 1) {
807 gpu->nr_clocks = 0;
808 return ret;
809 }
810
811 gpu->nr_clocks = ret;
812
813 gpu->core_clk = msm_clk_bulk_get_clock(gpu->grp_clks,
814 gpu->nr_clocks, "core");
815
816 gpu->rbbmtimer_clk = msm_clk_bulk_get_clock(gpu->grp_clks,
817 gpu->nr_clocks, "rbbmtimer");
818
819 return 0;
820}
821
822/* Return a new address space for a msm_drm_private instance */
823struct msm_gem_address_space *
824msm_gpu_create_private_address_space(struct msm_gpu *gpu, struct task_struct *task)
825{
826 struct msm_gem_address_space *aspace = NULL;
827 if (!gpu)
828 return NULL;
829
830 /*
831 * If the target doesn't support private address spaces then return
832 * the global one
833 */
834 if (gpu->funcs->create_private_address_space) {
835 aspace = gpu->funcs->create_private_address_space(gpu);
836 if (!IS_ERR(aspace))
837 aspace->pid = get_pid(task_pid(task));
838 }
839
840 if (IS_ERR_OR_NULL(aspace))
841 aspace = msm_gem_address_space_get(gpu->aspace);
842
843 return aspace;
844}
845
846int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
847 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
848 const char *name, struct msm_gpu_config *config)
849{
850 struct msm_drm_private *priv = drm->dev_private;
851 int i, ret, nr_rings = config->nr_rings;
852 void *memptrs;
853 uint64_t memptrs_iova;
854
855 if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
856 gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
857
858 gpu->dev = drm;
859 gpu->funcs = funcs;
860 gpu->name = name;
861
862 gpu->worker = kthread_create_worker(0, "gpu-worker");
863 if (IS_ERR(gpu->worker)) {
864 ret = PTR_ERR(gpu->worker);
865 gpu->worker = NULL;
866 goto fail;
867 }
868
869 sched_set_fifo_low(gpu->worker->task);
870
871 mutex_init(&gpu->active_lock);
872 mutex_init(&gpu->lock);
873 init_waitqueue_head(&gpu->retire_event);
874 kthread_init_work(&gpu->retire_work, retire_worker);
875 kthread_init_work(&gpu->recover_work, recover_worker);
876 kthread_init_work(&gpu->fault_work, fault_worker);
877
878 priv->hangcheck_period = DRM_MSM_HANGCHECK_DEFAULT_PERIOD;
879
880 /*
881 * If progress detection is supported, halve the hangcheck timer
882 * duration, as it takes two iterations of the hangcheck handler
883 * to detect a hang.
884 */
885 if (funcs->progress)
886 priv->hangcheck_period /= 2;
887
888 timer_setup(&gpu->hangcheck_timer, hangcheck_handler, 0);
889
890 spin_lock_init(&gpu->perf_lock);
891
892
893 /* Map registers: */
894 gpu->mmio = msm_ioremap(pdev, config->ioname);
895 if (IS_ERR(gpu->mmio)) {
896 ret = PTR_ERR(gpu->mmio);
897 goto fail;
898 }
899
900 /* Get Interrupt: */
901 gpu->irq = platform_get_irq(pdev, 0);
902 if (gpu->irq < 0) {
903 ret = gpu->irq;
904 goto fail;
905 }
906
907 ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
908 IRQF_TRIGGER_HIGH, "gpu-irq", gpu);
909 if (ret) {
910 DRM_DEV_ERROR(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
911 goto fail;
912 }
913
914 ret = get_clocks(pdev, gpu);
915 if (ret)
916 goto fail;
917
918 gpu->ebi1_clk = msm_clk_get(pdev, "bus");
919 DBG("ebi1_clk: %p", gpu->ebi1_clk);
920 if (IS_ERR(gpu->ebi1_clk))
921 gpu->ebi1_clk = NULL;
922
923 /* Acquire regulators: */
924 gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
925 DBG("gpu_reg: %p", gpu->gpu_reg);
926 if (IS_ERR(gpu->gpu_reg))
927 gpu->gpu_reg = NULL;
928
929 gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
930 DBG("gpu_cx: %p", gpu->gpu_cx);
931 if (IS_ERR(gpu->gpu_cx))
932 gpu->gpu_cx = NULL;
933
934 platform_set_drvdata(pdev, &gpu->adreno_smmu);
935
936 msm_devfreq_init(gpu);
937
938
939 gpu->aspace = gpu->funcs->create_address_space(gpu, pdev);
940
941 if (gpu->aspace == NULL)
942 DRM_DEV_INFO(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
943 else if (IS_ERR(gpu->aspace)) {
944 ret = PTR_ERR(gpu->aspace);
945 goto fail;
946 }
947
948 memptrs = msm_gem_kernel_new(drm,
949 sizeof(struct msm_rbmemptrs) * nr_rings,
950 check_apriv(gpu, MSM_BO_WC), gpu->aspace, &gpu->memptrs_bo,
951 &memptrs_iova);
952
953 if (IS_ERR(memptrs)) {
954 ret = PTR_ERR(memptrs);
955 DRM_DEV_ERROR(drm->dev, "could not allocate memptrs: %d\n", ret);
956 goto fail;
957 }
958
959 msm_gem_object_set_name(gpu->memptrs_bo, "memptrs");
960
961 if (nr_rings > ARRAY_SIZE(gpu->rb)) {
962 DRM_DEV_INFO_ONCE(drm->dev, "Only creating %zu ringbuffers\n",
963 ARRAY_SIZE(gpu->rb));
964 nr_rings = ARRAY_SIZE(gpu->rb);
965 }
966
967 /* Create ringbuffer(s): */
968 for (i = 0; i < nr_rings; i++) {
969 gpu->rb[i] = msm_ringbuffer_new(gpu, i, memptrs, memptrs_iova);
970
971 if (IS_ERR(gpu->rb[i])) {
972 ret = PTR_ERR(gpu->rb[i]);
973 DRM_DEV_ERROR(drm->dev,
974 "could not create ringbuffer %d: %d\n", i, ret);
975 goto fail;
976 }
977
978 memptrs += sizeof(struct msm_rbmemptrs);
979 memptrs_iova += sizeof(struct msm_rbmemptrs);
980 }
981
982 gpu->nr_rings = nr_rings;
983
984 refcount_set(&gpu->sysprof_active, 1);
985
986 return 0;
987
988fail:
989 for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
990 msm_ringbuffer_destroy(gpu->rb[i]);
991 gpu->rb[i] = NULL;
992 }
993
994 msm_gem_kernel_put(gpu->memptrs_bo, gpu->aspace);
995
996 platform_set_drvdata(pdev, NULL);
997 return ret;
998}
999
1000void msm_gpu_cleanup(struct msm_gpu *gpu)
1001{
1002 int i;
1003
1004 DBG("%s", gpu->name);
1005
1006 for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
1007 msm_ringbuffer_destroy(gpu->rb[i]);
1008 gpu->rb[i] = NULL;
1009 }
1010
1011 msm_gem_kernel_put(gpu->memptrs_bo, gpu->aspace);
1012
1013 if (!IS_ERR_OR_NULL(gpu->aspace)) {
1014 gpu->aspace->mmu->funcs->detach(gpu->aspace->mmu);
1015 msm_gem_address_space_put(gpu->aspace);
1016 }
1017
1018 if (gpu->worker) {
1019 kthread_destroy_worker(gpu->worker);
1020 }
1021
1022 msm_devfreq_cleanup(gpu);
1023
1024 platform_set_drvdata(gpu->pdev, NULL);
1025}