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v4.6
 
  1/**************************************************************************
  2 * Copyright © 2014-2015 VMware, Inc., Palo Alto, CA., USA
  3 * All Rights Reserved.
  4 *
  5 * Permission is hereby granted, free of charge, to any person obtaining a
  6 * copy of this software and associated documentation files (the
  7 * "Software"), to deal in the Software without restriction, including
  8 * without limitation the rights to use, copy, modify, merge, publish,
  9 * distribute, sub license, and/or sell copies of the Software, and to
 10 * permit persons to whom the Software is furnished to do so, subject to
 11 * the following conditions:
 12 *
 13 * The above copyright notice and this permission notice (including the
 14 * next paragraph) shall be included in all copies or substantial portions
 15 * of the Software.
 16 *
 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 20 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
 21 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 22 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 23 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 24 *
 25 **************************************************************************/
 26
 27#include "vmwgfx_drv.h"
 28#include "vmwgfx_resource_priv.h"
 29#include "vmwgfx_so.h"
 30#include "vmwgfx_binding.h"
 31
 32/*
 33 * The currently only reason we need to keep track of views is that if we
 34 * destroy a hardware surface, all views pointing to it must also be destroyed,
 35 * otherwise the device will error.
 36 * So in particuar if a surface is evicted, we must destroy all views pointing
 37 * to it, and all context bindings of that view. Similarly we must restore
 38 * the view bindings, views and surfaces pointed to by the views when a
 39 * context is referenced in the command stream.
 40 */
 41
 42/**
 43 * struct vmw_view - view metadata
 44 *
 45 * @res: The struct vmw_resource we derive from
 46 * @ctx: Non-refcounted pointer to the context this view belongs to.
 47 * @srf: Refcounted pointer to the surface pointed to by this view.
 48 * @cotable: Refcounted pointer to the cotable holding this view.
 49 * @srf_head: List head for the surface-to-view list.
 50 * @cotable_head: List head for the cotable-to_view list.
 51 * @view_type: View type.
 52 * @view_id: User-space per context view id. Currently used also as per
 53 * context device view id.
 54 * @cmd_size: Size of the SVGA3D define view command that we've copied from the
 55 * command stream.
 56 * @committed: Whether the view is actually created or pending creation at the
 57 * device level.
 58 * @cmd: The SVGA3D define view command copied from the command stream.
 59 */
 60struct vmw_view {
 61	struct rcu_head rcu;
 62	struct vmw_resource res;
 63	struct vmw_resource *ctx;      /* Immutable */
 64	struct vmw_resource *srf;      /* Immutable */
 65	struct vmw_resource *cotable;  /* Immutable */
 66	struct list_head srf_head;     /* Protected by binding_mutex */
 67	struct list_head cotable_head; /* Protected by binding_mutex */
 68	unsigned view_type;            /* Immutable */
 69	unsigned view_id;              /* Immutable */
 70	u32 cmd_size;                  /* Immutable */
 71	bool committed;                /* Protected by binding_mutex */
 72	u32 cmd[1];                    /* Immutable */
 73};
 74
 75static int vmw_view_create(struct vmw_resource *res);
 76static int vmw_view_destroy(struct vmw_resource *res);
 77static void vmw_hw_view_destroy(struct vmw_resource *res);
 78static void vmw_view_commit_notify(struct vmw_resource *res,
 79				   enum vmw_cmdbuf_res_state state);
 80
 81static const struct vmw_res_func vmw_view_func = {
 82	.res_type = vmw_res_view,
 83	.needs_backup = false,
 84	.may_evict = false,
 85	.type_name = "DX view",
 86	.backup_placement = NULL,
 87	.create = vmw_view_create,
 88	.commit_notify = vmw_view_commit_notify,
 89};
 90
 91/**
 92 * struct vmw_view - view define command body stub
 93 *
 94 * @view_id: The device id of the view being defined
 95 * @sid: The surface id of the view being defined
 96 *
 97 * This generic struct is used by the code to change @view_id and @sid of a
 98 * saved view define command.
 99 */
100struct vmw_view_define {
101	uint32 view_id;
102	uint32 sid;
103};
104
105/**
106 * vmw_view - Convert a struct vmw_resource to a struct vmw_view
107 *
108 * @res: Pointer to the resource to convert.
109 *
110 * Returns a pointer to a struct vmw_view.
111 */
112static struct vmw_view *vmw_view(struct vmw_resource *res)
113{
114	return container_of(res, struct vmw_view, res);
115}
116
117/**
118 * vmw_view_commit_notify - Notify that a view operation has been committed to
119 * hardware from a user-supplied command stream.
120 *
121 * @res: Pointer to the view resource.
122 * @state: Indicating whether a creation or removal has been committed.
123 *
124 */
125static void vmw_view_commit_notify(struct vmw_resource *res,
126				   enum vmw_cmdbuf_res_state state)
127{
128	struct vmw_view *view = vmw_view(res);
129	struct vmw_private *dev_priv = res->dev_priv;
130
131	mutex_lock(&dev_priv->binding_mutex);
132	if (state == VMW_CMDBUF_RES_ADD) {
133		struct vmw_surface *srf = vmw_res_to_srf(view->srf);
134
135		list_add_tail(&view->srf_head, &srf->view_list);
136		vmw_cotable_add_resource(view->cotable, &view->cotable_head);
137		view->committed = true;
138		res->id = view->view_id;
139
140	} else {
141		list_del_init(&view->cotable_head);
142		list_del_init(&view->srf_head);
143		view->committed = false;
144		res->id = -1;
145	}
146	mutex_unlock(&dev_priv->binding_mutex);
147}
148
149/**
150 * vmw_view_create - Create a hardware view.
151 *
152 * @res: Pointer to the view resource.
153 *
154 * Create a hardware view. Typically used if that view has previously been
155 * destroyed by an eviction operation.
156 */
157static int vmw_view_create(struct vmw_resource *res)
158{
159	struct vmw_view *view = vmw_view(res);
160	struct vmw_surface *srf = vmw_res_to_srf(view->srf);
161	struct vmw_private *dev_priv = res->dev_priv;
162	struct {
163		SVGA3dCmdHeader header;
164		struct vmw_view_define body;
165	} *cmd;
166
167	mutex_lock(&dev_priv->binding_mutex);
168	if (!view->committed) {
169		mutex_unlock(&dev_priv->binding_mutex);
170		return 0;
171	}
172
173	cmd = vmw_fifo_reserve_dx(res->dev_priv, view->cmd_size,
174				  view->ctx->id);
175	if (!cmd) {
176		DRM_ERROR("Failed reserving FIFO space for view creation.\n");
177		mutex_unlock(&dev_priv->binding_mutex);
178		return -ENOMEM;
179	}
 
180	memcpy(cmd, &view->cmd, view->cmd_size);
181	WARN_ON(cmd->body.view_id != view->view_id);
182	/* Sid may have changed due to surface eviction. */
183	WARN_ON(view->srf->id == SVGA3D_INVALID_ID);
184	cmd->body.sid = view->srf->id;
185	vmw_fifo_commit(res->dev_priv, view->cmd_size);
186	res->id = view->view_id;
187	list_add_tail(&view->srf_head, &srf->view_list);
188	vmw_cotable_add_resource(view->cotable, &view->cotable_head);
189	mutex_unlock(&dev_priv->binding_mutex);
190
191	return 0;
192}
193
194/**
195 * vmw_view_destroy - Destroy a hardware view.
196 *
197 * @res: Pointer to the view resource.
198 *
199 * Destroy a hardware view. Typically used on unexpected termination of the
200 * owning process or if the surface the view is pointing to is destroyed.
201 */
202static int vmw_view_destroy(struct vmw_resource *res)
203{
204	struct vmw_private *dev_priv = res->dev_priv;
205	struct vmw_view *view = vmw_view(res);
206	struct {
207		SVGA3dCmdHeader header;
208		union vmw_view_destroy body;
209	} *cmd;
210
211	WARN_ON_ONCE(!mutex_is_locked(&dev_priv->binding_mutex));
212	vmw_binding_res_list_scrub(&res->binding_head);
213
214	if (!view->committed || res->id == -1)
215		return 0;
216
217	cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), view->ctx->id);
218	if (!cmd) {
219		DRM_ERROR("Failed reserving FIFO space for view "
220			  "destruction.\n");
221		return -ENOMEM;
222	}
223
224	cmd->header.id = vmw_view_destroy_cmds[view->view_type];
225	cmd->header.size = sizeof(cmd->body);
226	cmd->body.view_id = view->view_id;
227	vmw_fifo_commit(dev_priv, sizeof(*cmd));
228	res->id = -1;
229	list_del_init(&view->cotable_head);
230	list_del_init(&view->srf_head);
231
232	return 0;
233}
234
235/**
236 * vmw_hw_view_destroy - Destroy a hardware view as part of resource cleanup.
237 *
238 * @res: Pointer to the view resource.
239 *
240 * Destroy a hardware view if it's still present.
241 */
242static void vmw_hw_view_destroy(struct vmw_resource *res)
243{
244	struct vmw_private *dev_priv = res->dev_priv;
245
246	mutex_lock(&dev_priv->binding_mutex);
247	WARN_ON(vmw_view_destroy(res));
248	res->id = -1;
249	mutex_unlock(&dev_priv->binding_mutex);
250}
251
252/**
253 * vmw_view_key - Compute a view key suitable for the cmdbuf resource manager
254 *
255 * @user_key: The user-space id used for the view.
256 * @view_type: The view type.
257 *
258 * Destroy a hardware view if it's still present.
259 */
260static u32 vmw_view_key(u32 user_key, enum vmw_view_type view_type)
261{
262	return user_key | (view_type << 20);
263}
264
265/**
266 * vmw_view_id_ok - Basic view id and type range checks.
267 *
268 * @user_key: The user-space id used for the view.
269 * @view_type: The view type.
270 *
271 * Checks that the view id and type (typically provided by user-space) is
272 * valid.
273 */
274static bool vmw_view_id_ok(u32 user_key, enum vmw_view_type view_type)
275{
276	return (user_key < SVGA_COTABLE_MAX_IDS &&
277		view_type < vmw_view_max);
278}
279
280/**
281 * vmw_view_res_free - resource res_free callback for view resources
282 *
283 * @res: Pointer to a struct vmw_resource
284 *
285 * Frees memory and memory accounting held by a struct vmw_view.
286 */
287static void vmw_view_res_free(struct vmw_resource *res)
288{
289	struct vmw_view *view = vmw_view(res);
290	size_t size = offsetof(struct vmw_view, cmd) + view->cmd_size;
291	struct vmw_private *dev_priv = res->dev_priv;
292
293	vmw_resource_unreference(&view->cotable);
294	vmw_resource_unreference(&view->srf);
295	kfree_rcu(view, rcu);
296	ttm_mem_global_free(vmw_mem_glob(dev_priv), size);
297}
298
299/**
300 * vmw_view_add - Create a view resource and stage it for addition
301 * as a command buffer managed resource.
302 *
303 * @man: Pointer to the compat shader manager identifying the shader namespace.
304 * @ctx: Pointer to a struct vmw_resource identifying the active context.
305 * @srf: Pointer to a struct vmw_resource identifying the surface the view
306 * points to.
307 * @view_type: The view type deduced from the view create command.
308 * @user_key: The key that is used to identify the shader. The key is
309 * unique to the view type and to the context.
310 * @cmd: Pointer to the view create command in the command stream.
311 * @cmd_size: Size of the view create command in the command stream.
312 * @list: Caller's list of staged command buffer resource actions.
313 */
314int vmw_view_add(struct vmw_cmdbuf_res_manager *man,
315		 struct vmw_resource *ctx,
316		 struct vmw_resource *srf,
317		 enum vmw_view_type view_type,
318		 u32 user_key,
319		 const void *cmd,
320		 size_t cmd_size,
321		 struct list_head *list)
322{
323	static const size_t vmw_view_define_sizes[] = {
324		[vmw_view_sr] = sizeof(SVGA3dCmdDXDefineShaderResourceView),
325		[vmw_view_rt] = sizeof(SVGA3dCmdDXDefineRenderTargetView),
326		[vmw_view_ds] = sizeof(SVGA3dCmdDXDefineDepthStencilView)
 
327	};
328
329	struct vmw_private *dev_priv = ctx->dev_priv;
330	struct vmw_resource *res;
331	struct vmw_view *view;
 
 
 
 
332	size_t size;
333	int ret;
334
335	if (cmd_size != vmw_view_define_sizes[view_type] +
336	    sizeof(SVGA3dCmdHeader)) {
337		DRM_ERROR("Illegal view create command size.\n");
338		return -EINVAL;
339	}
340
341	if (!vmw_view_id_ok(user_key, view_type)) {
342		DRM_ERROR("Illegal view add view id.\n");
343		return -EINVAL;
344	}
345
346	size = offsetof(struct vmw_view, cmd) + cmd_size;
347
348	ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), size, false, true);
349	if (ret) {
350		if (ret != -ERESTARTSYS)
351			DRM_ERROR("Out of graphics memory for view"
352				  " creation.\n");
353		return ret;
354	}
355
356	view = kmalloc(size, GFP_KERNEL);
357	if (!view) {
358		ttm_mem_global_free(vmw_mem_glob(dev_priv), size);
359		return -ENOMEM;
360	}
361
362	res = &view->res;
363	view->ctx = ctx;
364	view->srf = vmw_resource_reference(srf);
365	view->cotable = vmw_context_cotable(ctx, vmw_view_cotables[view_type]);
 
366	view->view_type = view_type;
367	view->view_id = user_key;
368	view->cmd_size = cmd_size;
369	view->committed = false;
370	INIT_LIST_HEAD(&view->srf_head);
371	INIT_LIST_HEAD(&view->cotable_head);
372	memcpy(&view->cmd, cmd, cmd_size);
373	ret = vmw_resource_init(dev_priv, res, true,
374				vmw_view_res_free, &vmw_view_func);
375	if (ret)
376		goto out_resource_init;
377
378	ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_view,
379				 vmw_view_key(user_key, view_type),
380				 res, list);
381	if (ret)
382		goto out_resource_init;
383
384	res->id = view->view_id;
385	vmw_resource_activate(res, vmw_hw_view_destroy);
386
387out_resource_init:
388	vmw_resource_unreference(&res);
389
390	return ret;
391}
392
393/**
394 * vmw_view_remove - Stage a view for removal.
395 *
396 * @man: Pointer to the view manager identifying the shader namespace.
397 * @user_key: The key that is used to identify the view. The key is
398 * unique to the view type.
399 * @view_type: View type
400 * @list: Caller's list of staged command buffer resource actions.
401 * @res_p: If the resource is in an already committed state, points to the
402 * struct vmw_resource on successful return. The pointer will be
403 * non ref-counted.
404 */
405int vmw_view_remove(struct vmw_cmdbuf_res_manager *man,
406		    u32 user_key, enum vmw_view_type view_type,
407		    struct list_head *list,
408		    struct vmw_resource **res_p)
409{
410	if (!vmw_view_id_ok(user_key, view_type)) {
411		DRM_ERROR("Illegal view remove view id.\n");
412		return -EINVAL;
413	}
414
415	return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_view,
416				     vmw_view_key(user_key, view_type),
417				     list, res_p);
418}
419
420/**
421 * vmw_view_cotable_list_destroy - Evict all views belonging to a cotable.
422 *
423 * @dev_priv: Pointer to a device private struct.
424 * @list: List of views belonging to a cotable.
425 * @readback: Unused. Needed for function interface only.
426 *
427 * This function evicts all views belonging to a cotable.
428 * It must be called with the binding_mutex held, and the caller must hold
429 * a reference to the view resource. This is typically called before the
430 * cotable is paged out.
431 */
432void vmw_view_cotable_list_destroy(struct vmw_private *dev_priv,
433				   struct list_head *list,
434				   bool readback)
435{
436	struct vmw_view *entry, *next;
437
438	WARN_ON_ONCE(!mutex_is_locked(&dev_priv->binding_mutex));
439
440	list_for_each_entry_safe(entry, next, list, cotable_head)
441		WARN_ON(vmw_view_destroy(&entry->res));
442}
443
444/**
445 * vmw_view_surface_list_destroy - Evict all views pointing to a surface
446 *
447 * @dev_priv: Pointer to a device private struct.
448 * @list: List of views pointing to a surface.
449 *
450 * This function evicts all views pointing to a surface. This is typically
451 * called before the surface is evicted.
452 */
453void vmw_view_surface_list_destroy(struct vmw_private *dev_priv,
454				   struct list_head *list)
455{
456	struct vmw_view *entry, *next;
457
458	WARN_ON_ONCE(!mutex_is_locked(&dev_priv->binding_mutex));
459
460	list_for_each_entry_safe(entry, next, list, srf_head)
461		WARN_ON(vmw_view_destroy(&entry->res));
462}
463
464/**
465 * vmw_view_srf - Return a non-refcounted pointer to the surface a view is
466 * pointing to.
467 *
468 * @res: pointer to a view resource.
469 *
470 * Note that the view itself is holding a reference, so as long
471 * the view resource is alive, the surface resource will be.
472 */
473struct vmw_resource *vmw_view_srf(struct vmw_resource *res)
474{
475	return vmw_view(res)->srf;
476}
477
478/**
479 * vmw_view_lookup - Look up a view.
480 *
481 * @man: The context's cmdbuf ref manager.
482 * @view_type: The view type.
483 * @user_key: The view user id.
484 *
485 * returns a refcounted pointer to a view or an error pointer if not found.
486 */
487struct vmw_resource *vmw_view_lookup(struct vmw_cmdbuf_res_manager *man,
488				     enum vmw_view_type view_type,
489				     u32 user_key)
490{
491	return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_view,
492				     vmw_view_key(user_key, view_type));
493}
494
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
495const u32 vmw_view_destroy_cmds[] = {
496	[vmw_view_sr] = SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
497	[vmw_view_rt] = SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
498	[vmw_view_ds] = SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
 
499};
500
501const SVGACOTableType vmw_view_cotables[] = {
502	[vmw_view_sr] = SVGA_COTABLE_SRVIEW,
503	[vmw_view_rt] = SVGA_COTABLE_RTVIEW,
504	[vmw_view_ds] = SVGA_COTABLE_DSVIEW,
 
505};
506
507const SVGACOTableType vmw_so_cotables[] = {
508	[vmw_so_el] = SVGA_COTABLE_ELEMENTLAYOUT,
509	[vmw_so_bs] = SVGA_COTABLE_BLENDSTATE,
510	[vmw_so_ds] = SVGA_COTABLE_DEPTHSTENCIL,
511	[vmw_so_rs] = SVGA_COTABLE_RASTERIZERSTATE,
512	[vmw_so_ss] = SVGA_COTABLE_SAMPLER,
513	[vmw_so_so] = SVGA_COTABLE_STREAMOUTPUT
514};
515
516
517/* To remove unused function warning */
518static void vmw_so_build_asserts(void) __attribute__((used));
519
520
521/*
522 * This function is unused at run-time, and only used to dump various build
523 * asserts important for code optimization assumptions.
524 */
525static void vmw_so_build_asserts(void)
526{
527	/* Assert that our vmw_view_cmd_to_type() function is correct. */
528	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW !=
529		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 1);
530	BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW !=
531		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 2);
532	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW !=
533		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 3);
534	BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW !=
535		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 4);
536	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW !=
537		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 5);
538
539	/* Assert that our "one body fits all" assumption is valid */
540	BUILD_BUG_ON(sizeof(union vmw_view_destroy) != sizeof(u32));
541
542	/* Assert that the view key space can hold all view ids. */
543	BUILD_BUG_ON(SVGA_COTABLE_MAX_IDS >= ((1 << 20) - 1));
544
545	/*
546	 * Assert that the offset of sid in all view define commands
547	 * is what we assume it to be.
548	 */
549	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
550		     offsetof(SVGA3dCmdDXDefineShaderResourceView, sid));
551	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
552		     offsetof(SVGA3dCmdDXDefineRenderTargetView, sid));
553	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
554		     offsetof(SVGA3dCmdDXDefineDepthStencilView, sid));
555}
v5.9
  1// SPDX-License-Identifier: GPL-2.0 OR MIT
  2/**************************************************************************
  3 * Copyright 2014-2015 VMware, Inc., Palo Alto, CA., USA
 
  4 *
  5 * Permission is hereby granted, free of charge, to any person obtaining a
  6 * copy of this software and associated documentation files (the
  7 * "Software"), to deal in the Software without restriction, including
  8 * without limitation the rights to use, copy, modify, merge, publish,
  9 * distribute, sub license, and/or sell copies of the Software, and to
 10 * permit persons to whom the Software is furnished to do so, subject to
 11 * the following conditions:
 12 *
 13 * The above copyright notice and this permission notice (including the
 14 * next paragraph) shall be included in all copies or substantial portions
 15 * of the Software.
 16 *
 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 20 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
 21 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 22 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 23 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 24 *
 25 **************************************************************************/
 26
 27#include "vmwgfx_drv.h"
 28#include "vmwgfx_resource_priv.h"
 29#include "vmwgfx_so.h"
 30#include "vmwgfx_binding.h"
 31
 32/*
 33 * The currently only reason we need to keep track of views is that if we
 34 * destroy a hardware surface, all views pointing to it must also be destroyed,
 35 * otherwise the device will error.
 36 * So in particuar if a surface is evicted, we must destroy all views pointing
 37 * to it, and all context bindings of that view. Similarly we must restore
 38 * the view bindings, views and surfaces pointed to by the views when a
 39 * context is referenced in the command stream.
 40 */
 41
 42/**
 43 * struct vmw_view - view metadata
 44 *
 45 * @res: The struct vmw_resource we derive from
 46 * @ctx: Non-refcounted pointer to the context this view belongs to.
 47 * @srf: Refcounted pointer to the surface pointed to by this view.
 48 * @cotable: Refcounted pointer to the cotable holding this view.
 49 * @srf_head: List head for the surface-to-view list.
 50 * @cotable_head: List head for the cotable-to_view list.
 51 * @view_type: View type.
 52 * @view_id: User-space per context view id. Currently used also as per
 53 * context device view id.
 54 * @cmd_size: Size of the SVGA3D define view command that we've copied from the
 55 * command stream.
 56 * @committed: Whether the view is actually created or pending creation at the
 57 * device level.
 58 * @cmd: The SVGA3D define view command copied from the command stream.
 59 */
 60struct vmw_view {
 61	struct rcu_head rcu;
 62	struct vmw_resource res;
 63	struct vmw_resource *ctx;      /* Immutable */
 64	struct vmw_resource *srf;      /* Immutable */
 65	struct vmw_resource *cotable;  /* Immutable */
 66	struct list_head srf_head;     /* Protected by binding_mutex */
 67	struct list_head cotable_head; /* Protected by binding_mutex */
 68	unsigned view_type;            /* Immutable */
 69	unsigned view_id;              /* Immutable */
 70	u32 cmd_size;                  /* Immutable */
 71	bool committed;                /* Protected by binding_mutex */
 72	u32 cmd[1];                    /* Immutable */
 73};
 74
 75static int vmw_view_create(struct vmw_resource *res);
 76static int vmw_view_destroy(struct vmw_resource *res);
 77static void vmw_hw_view_destroy(struct vmw_resource *res);
 78static void vmw_view_commit_notify(struct vmw_resource *res,
 79				   enum vmw_cmdbuf_res_state state);
 80
 81static const struct vmw_res_func vmw_view_func = {
 82	.res_type = vmw_res_view,
 83	.needs_backup = false,
 84	.may_evict = false,
 85	.type_name = "DX view",
 86	.backup_placement = NULL,
 87	.create = vmw_view_create,
 88	.commit_notify = vmw_view_commit_notify,
 89};
 90
 91/**
 92 * struct vmw_view - view define command body stub
 93 *
 94 * @view_id: The device id of the view being defined
 95 * @sid: The surface id of the view being defined
 96 *
 97 * This generic struct is used by the code to change @view_id and @sid of a
 98 * saved view define command.
 99 */
100struct vmw_view_define {
101	uint32 view_id;
102	uint32 sid;
103};
104
105/**
106 * vmw_view - Convert a struct vmw_resource to a struct vmw_view
107 *
108 * @res: Pointer to the resource to convert.
109 *
110 * Returns a pointer to a struct vmw_view.
111 */
112static struct vmw_view *vmw_view(struct vmw_resource *res)
113{
114	return container_of(res, struct vmw_view, res);
115}
116
117/**
118 * vmw_view_commit_notify - Notify that a view operation has been committed to
119 * hardware from a user-supplied command stream.
120 *
121 * @res: Pointer to the view resource.
122 * @state: Indicating whether a creation or removal has been committed.
123 *
124 */
125static void vmw_view_commit_notify(struct vmw_resource *res,
126				   enum vmw_cmdbuf_res_state state)
127{
128	struct vmw_view *view = vmw_view(res);
129	struct vmw_private *dev_priv = res->dev_priv;
130
131	mutex_lock(&dev_priv->binding_mutex);
132	if (state == VMW_CMDBUF_RES_ADD) {
133		struct vmw_surface *srf = vmw_res_to_srf(view->srf);
134
135		list_add_tail(&view->srf_head, &srf->view_list);
136		vmw_cotable_add_resource(view->cotable, &view->cotable_head);
137		view->committed = true;
138		res->id = view->view_id;
139
140	} else {
141		list_del_init(&view->cotable_head);
142		list_del_init(&view->srf_head);
143		view->committed = false;
144		res->id = -1;
145	}
146	mutex_unlock(&dev_priv->binding_mutex);
147}
148
149/**
150 * vmw_view_create - Create a hardware view.
151 *
152 * @res: Pointer to the view resource.
153 *
154 * Create a hardware view. Typically used if that view has previously been
155 * destroyed by an eviction operation.
156 */
157static int vmw_view_create(struct vmw_resource *res)
158{
159	struct vmw_view *view = vmw_view(res);
160	struct vmw_surface *srf = vmw_res_to_srf(view->srf);
161	struct vmw_private *dev_priv = res->dev_priv;
162	struct {
163		SVGA3dCmdHeader header;
164		struct vmw_view_define body;
165	} *cmd;
166
167	mutex_lock(&dev_priv->binding_mutex);
168	if (!view->committed) {
169		mutex_unlock(&dev_priv->binding_mutex);
170		return 0;
171	}
172
173	cmd = VMW_FIFO_RESERVE_DX(res->dev_priv, view->cmd_size, view->ctx->id);
 
174	if (!cmd) {
 
175		mutex_unlock(&dev_priv->binding_mutex);
176		return -ENOMEM;
177	}
178
179	memcpy(cmd, &view->cmd, view->cmd_size);
180	WARN_ON(cmd->body.view_id != view->view_id);
181	/* Sid may have changed due to surface eviction. */
182	WARN_ON(view->srf->id == SVGA3D_INVALID_ID);
183	cmd->body.sid = view->srf->id;
184	vmw_fifo_commit(res->dev_priv, view->cmd_size);
185	res->id = view->view_id;
186	list_add_tail(&view->srf_head, &srf->view_list);
187	vmw_cotable_add_resource(view->cotable, &view->cotable_head);
188	mutex_unlock(&dev_priv->binding_mutex);
189
190	return 0;
191}
192
193/**
194 * vmw_view_destroy - Destroy a hardware view.
195 *
196 * @res: Pointer to the view resource.
197 *
198 * Destroy a hardware view. Typically used on unexpected termination of the
199 * owning process or if the surface the view is pointing to is destroyed.
200 */
201static int vmw_view_destroy(struct vmw_resource *res)
202{
203	struct vmw_private *dev_priv = res->dev_priv;
204	struct vmw_view *view = vmw_view(res);
205	struct {
206		SVGA3dCmdHeader header;
207		union vmw_view_destroy body;
208	} *cmd;
209
210	lockdep_assert_held_once(&dev_priv->binding_mutex);
211	vmw_binding_res_list_scrub(&res->binding_head);
212
213	if (!view->committed || res->id == -1)
214		return 0;
215
216	cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), view->ctx->id);
217	if (!cmd)
 
 
218		return -ENOMEM;
 
219
220	cmd->header.id = vmw_view_destroy_cmds[view->view_type];
221	cmd->header.size = sizeof(cmd->body);
222	cmd->body.view_id = view->view_id;
223	vmw_fifo_commit(dev_priv, sizeof(*cmd));
224	res->id = -1;
225	list_del_init(&view->cotable_head);
226	list_del_init(&view->srf_head);
227
228	return 0;
229}
230
231/**
232 * vmw_hw_view_destroy - Destroy a hardware view as part of resource cleanup.
233 *
234 * @res: Pointer to the view resource.
235 *
236 * Destroy a hardware view if it's still present.
237 */
238static void vmw_hw_view_destroy(struct vmw_resource *res)
239{
240	struct vmw_private *dev_priv = res->dev_priv;
241
242	mutex_lock(&dev_priv->binding_mutex);
243	WARN_ON(vmw_view_destroy(res));
244	res->id = -1;
245	mutex_unlock(&dev_priv->binding_mutex);
246}
247
248/**
249 * vmw_view_key - Compute a view key suitable for the cmdbuf resource manager
250 *
251 * @user_key: The user-space id used for the view.
252 * @view_type: The view type.
253 *
254 * Destroy a hardware view if it's still present.
255 */
256static u32 vmw_view_key(u32 user_key, enum vmw_view_type view_type)
257{
258	return user_key | (view_type << 20);
259}
260
261/**
262 * vmw_view_id_ok - Basic view id and type range checks.
263 *
264 * @user_key: The user-space id used for the view.
265 * @view_type: The view type.
266 *
267 * Checks that the view id and type (typically provided by user-space) is
268 * valid.
269 */
270static bool vmw_view_id_ok(u32 user_key, enum vmw_view_type view_type)
271{
272	return (user_key < SVGA_COTABLE_MAX_IDS &&
273		view_type < vmw_view_max);
274}
275
276/**
277 * vmw_view_res_free - resource res_free callback for view resources
278 *
279 * @res: Pointer to a struct vmw_resource
280 *
281 * Frees memory and memory accounting held by a struct vmw_view.
282 */
283static void vmw_view_res_free(struct vmw_resource *res)
284{
285	struct vmw_view *view = vmw_view(res);
286	size_t size = offsetof(struct vmw_view, cmd) + view->cmd_size;
287	struct vmw_private *dev_priv = res->dev_priv;
288
289	vmw_resource_unreference(&view->cotable);
290	vmw_resource_unreference(&view->srf);
291	kfree_rcu(view, rcu);
292	ttm_mem_global_free(vmw_mem_glob(dev_priv), size);
293}
294
295/**
296 * vmw_view_add - Create a view resource and stage it for addition
297 * as a command buffer managed resource.
298 *
299 * @man: Pointer to the compat shader manager identifying the shader namespace.
300 * @ctx: Pointer to a struct vmw_resource identifying the active context.
301 * @srf: Pointer to a struct vmw_resource identifying the surface the view
302 * points to.
303 * @view_type: The view type deduced from the view create command.
304 * @user_key: The key that is used to identify the shader. The key is
305 * unique to the view type and to the context.
306 * @cmd: Pointer to the view create command in the command stream.
307 * @cmd_size: Size of the view create command in the command stream.
308 * @list: Caller's list of staged command buffer resource actions.
309 */
310int vmw_view_add(struct vmw_cmdbuf_res_manager *man,
311		 struct vmw_resource *ctx,
312		 struct vmw_resource *srf,
313		 enum vmw_view_type view_type,
314		 u32 user_key,
315		 const void *cmd,
316		 size_t cmd_size,
317		 struct list_head *list)
318{
319	static const size_t vmw_view_define_sizes[] = {
320		[vmw_view_sr] = sizeof(SVGA3dCmdDXDefineShaderResourceView),
321		[vmw_view_rt] = sizeof(SVGA3dCmdDXDefineRenderTargetView),
322		[vmw_view_ds] = sizeof(SVGA3dCmdDXDefineDepthStencilView),
323		[vmw_view_ua] = sizeof(SVGA3dCmdDXDefineUAView)
324	};
325
326	struct vmw_private *dev_priv = ctx->dev_priv;
327	struct vmw_resource *res;
328	struct vmw_view *view;
329	struct ttm_operation_ctx ttm_opt_ctx = {
330		.interruptible = true,
331		.no_wait_gpu = false
332	};
333	size_t size;
334	int ret;
335
336	if (cmd_size != vmw_view_define_sizes[view_type] +
337	    sizeof(SVGA3dCmdHeader)) {
338		VMW_DEBUG_USER("Illegal view create command size.\n");
339		return -EINVAL;
340	}
341
342	if (!vmw_view_id_ok(user_key, view_type)) {
343		VMW_DEBUG_USER("Illegal view add view id.\n");
344		return -EINVAL;
345	}
346
347	size = offsetof(struct vmw_view, cmd) + cmd_size;
348
349	ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), size, &ttm_opt_ctx);
350	if (ret) {
351		if (ret != -ERESTARTSYS)
352			DRM_ERROR("Out of graphics memory for view creation\n");
 
353		return ret;
354	}
355
356	view = kmalloc(size, GFP_KERNEL);
357	if (!view) {
358		ttm_mem_global_free(vmw_mem_glob(dev_priv), size);
359		return -ENOMEM;
360	}
361
362	res = &view->res;
363	view->ctx = ctx;
364	view->srf = vmw_resource_reference(srf);
365	view->cotable = vmw_resource_reference
366		(vmw_context_cotable(ctx, vmw_view_cotables[view_type]));
367	view->view_type = view_type;
368	view->view_id = user_key;
369	view->cmd_size = cmd_size;
370	view->committed = false;
371	INIT_LIST_HEAD(&view->srf_head);
372	INIT_LIST_HEAD(&view->cotable_head);
373	memcpy(&view->cmd, cmd, cmd_size);
374	ret = vmw_resource_init(dev_priv, res, true,
375				vmw_view_res_free, &vmw_view_func);
376	if (ret)
377		goto out_resource_init;
378
379	ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_view,
380				 vmw_view_key(user_key, view_type),
381				 res, list);
382	if (ret)
383		goto out_resource_init;
384
385	res->id = view->view_id;
386	res->hw_destroy = vmw_hw_view_destroy;
387
388out_resource_init:
389	vmw_resource_unreference(&res);
390
391	return ret;
392}
393
394/**
395 * vmw_view_remove - Stage a view for removal.
396 *
397 * @man: Pointer to the view manager identifying the shader namespace.
398 * @user_key: The key that is used to identify the view. The key is
399 * unique to the view type.
400 * @view_type: View type
401 * @list: Caller's list of staged command buffer resource actions.
402 * @res_p: If the resource is in an already committed state, points to the
403 * struct vmw_resource on successful return. The pointer will be
404 * non ref-counted.
405 */
406int vmw_view_remove(struct vmw_cmdbuf_res_manager *man,
407		    u32 user_key, enum vmw_view_type view_type,
408		    struct list_head *list,
409		    struct vmw_resource **res_p)
410{
411	if (!vmw_view_id_ok(user_key, view_type)) {
412		VMW_DEBUG_USER("Illegal view remove view id.\n");
413		return -EINVAL;
414	}
415
416	return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_view,
417				     vmw_view_key(user_key, view_type),
418				     list, res_p);
419}
420
421/**
422 * vmw_view_cotable_list_destroy - Evict all views belonging to a cotable.
423 *
424 * @dev_priv: Pointer to a device private struct.
425 * @list: List of views belonging to a cotable.
426 * @readback: Unused. Needed for function interface only.
427 *
428 * This function evicts all views belonging to a cotable.
429 * It must be called with the binding_mutex held, and the caller must hold
430 * a reference to the view resource. This is typically called before the
431 * cotable is paged out.
432 */
433void vmw_view_cotable_list_destroy(struct vmw_private *dev_priv,
434				   struct list_head *list,
435				   bool readback)
436{
437	struct vmw_view *entry, *next;
438
439	lockdep_assert_held_once(&dev_priv->binding_mutex);
440
441	list_for_each_entry_safe(entry, next, list, cotable_head)
442		WARN_ON(vmw_view_destroy(&entry->res));
443}
444
445/**
446 * vmw_view_surface_list_destroy - Evict all views pointing to a surface
447 *
448 * @dev_priv: Pointer to a device private struct.
449 * @list: List of views pointing to a surface.
450 *
451 * This function evicts all views pointing to a surface. This is typically
452 * called before the surface is evicted.
453 */
454void vmw_view_surface_list_destroy(struct vmw_private *dev_priv,
455				   struct list_head *list)
456{
457	struct vmw_view *entry, *next;
458
459	lockdep_assert_held_once(&dev_priv->binding_mutex);
460
461	list_for_each_entry_safe(entry, next, list, srf_head)
462		WARN_ON(vmw_view_destroy(&entry->res));
463}
464
465/**
466 * vmw_view_srf - Return a non-refcounted pointer to the surface a view is
467 * pointing to.
468 *
469 * @res: pointer to a view resource.
470 *
471 * Note that the view itself is holding a reference, so as long
472 * the view resource is alive, the surface resource will be.
473 */
474struct vmw_resource *vmw_view_srf(struct vmw_resource *res)
475{
476	return vmw_view(res)->srf;
477}
478
479/**
480 * vmw_view_lookup - Look up a view.
481 *
482 * @man: The context's cmdbuf ref manager.
483 * @view_type: The view type.
484 * @user_key: The view user id.
485 *
486 * returns a refcounted pointer to a view or an error pointer if not found.
487 */
488struct vmw_resource *vmw_view_lookup(struct vmw_cmdbuf_res_manager *man,
489				     enum vmw_view_type view_type,
490				     u32 user_key)
491{
492	return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_view,
493				     vmw_view_key(user_key, view_type));
494}
495
496/**
497 * vmw_view_dirtying - Return whether a view type is dirtying its resource
498 * @res: Pointer to the view
499 *
500 * Each time a resource is put on the validation list as the result of a
501 * view pointing to it, we need to determine whether that resource will
502 * be dirtied (written to by the GPU) as a result of the corresponding
503 * GPU operation. Currently only rendertarget-, depth-stencil and unordered
504 * access views are capable of dirtying its resource.
505 *
506 * Return: Whether the view type of @res dirties the resource it points to.
507 */
508u32 vmw_view_dirtying(struct vmw_resource *res)
509{
510	static u32 view_is_dirtying[vmw_view_max] = {
511		[vmw_view_rt] = VMW_RES_DIRTY_SET,
512		[vmw_view_ds] = VMW_RES_DIRTY_SET,
513		[vmw_view_ua] = VMW_RES_DIRTY_SET,
514	};
515
516	/* Update this function as we add more view types */
517	BUILD_BUG_ON(vmw_view_max != 4);
518	return view_is_dirtying[vmw_view(res)->view_type];
519}
520
521const u32 vmw_view_destroy_cmds[] = {
522	[vmw_view_sr] = SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
523	[vmw_view_rt] = SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
524	[vmw_view_ds] = SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
525	[vmw_view_ua] = SVGA_3D_CMD_DX_DESTROY_UA_VIEW,
526};
527
528const SVGACOTableType vmw_view_cotables[] = {
529	[vmw_view_sr] = SVGA_COTABLE_SRVIEW,
530	[vmw_view_rt] = SVGA_COTABLE_RTVIEW,
531	[vmw_view_ds] = SVGA_COTABLE_DSVIEW,
532	[vmw_view_ua] = SVGA_COTABLE_UAVIEW,
533};
534
535const SVGACOTableType vmw_so_cotables[] = {
536	[vmw_so_el] = SVGA_COTABLE_ELEMENTLAYOUT,
537	[vmw_so_bs] = SVGA_COTABLE_BLENDSTATE,
538	[vmw_so_ds] = SVGA_COTABLE_DEPTHSTENCIL,
539	[vmw_so_rs] = SVGA_COTABLE_RASTERIZERSTATE,
540	[vmw_so_ss] = SVGA_COTABLE_SAMPLER,
541	[vmw_so_so] = SVGA_COTABLE_STREAMOUTPUT
542};
543
544
545/* To remove unused function warning */
546static void vmw_so_build_asserts(void) __attribute__((used));
547
548
549/*
550 * This function is unused at run-time, and only used to dump various build
551 * asserts important for code optimization assumptions.
552 */
553static void vmw_so_build_asserts(void)
554{
555	/* Assert that our vmw_view_cmd_to_type() function is correct. */
556	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW !=
557		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 1);
558	BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW !=
559		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 2);
560	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW !=
561		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 3);
562	BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW !=
563		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 4);
564	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW !=
565		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 5);
566
567	/* Assert that our "one body fits all" assumption is valid */
568	BUILD_BUG_ON(sizeof(union vmw_view_destroy) != sizeof(u32));
569
570	/* Assert that the view key space can hold all view ids. */
571	BUILD_BUG_ON(SVGA_COTABLE_MAX_IDS >= ((1 << 20) - 1));
572
573	/*
574	 * Assert that the offset of sid in all view define commands
575	 * is what we assume it to be.
576	 */
577	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
578		     offsetof(SVGA3dCmdDXDefineShaderResourceView, sid));
579	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
580		     offsetof(SVGA3dCmdDXDefineRenderTargetView, sid));
581	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
582		     offsetof(SVGA3dCmdDXDefineDepthStencilView, sid));
583}