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v4.6
   1/* savage_state.c -- State and drawing support for Savage
   2 *
   3 * Copyright 2004  Felix Kuehling
   4 * All Rights Reserved.
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a
   7 * copy of this software and associated documentation files (the "Software"),
   8 * to deal in the Software without restriction, including without limitation
   9 * the rights to use, copy, modify, merge, publish, distribute, sub license,
  10 * and/or sell copies of the Software, and to permit persons to whom the
  11 * Software is furnished to do so, subject to the following conditions:
  12 *
  13 * The above copyright notice and this permission notice (including the
  14 * next paragraph) shall be included in all copies or substantial portions
  15 * of the Software.
  16 *
  17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  20 * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
  21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
  22 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  24 */
  25#include <drm/drmP.h>
  26#include <drm/savage_drm.h>
  27#include "savage_drv.h"
  28
  29void savage_emit_clip_rect_s3d(drm_savage_private_t * dev_priv,
  30			       const struct drm_clip_rect * pbox)
  31{
  32	uint32_t scstart = dev_priv->state.s3d.new_scstart;
  33	uint32_t scend = dev_priv->state.s3d.new_scend;
  34	scstart = (scstart & ~SAVAGE_SCISSOR_MASK_S3D) |
  35	    ((uint32_t) pbox->x1 & 0x000007ff) |
  36	    (((uint32_t) pbox->y1 << 16) & 0x07ff0000);
  37	scend = (scend & ~SAVAGE_SCISSOR_MASK_S3D) |
  38	    (((uint32_t) pbox->x2 - 1) & 0x000007ff) |
  39	    ((((uint32_t) pbox->y2 - 1) << 16) & 0x07ff0000);
  40	if (scstart != dev_priv->state.s3d.scstart ||
  41	    scend != dev_priv->state.s3d.scend) {
  42		DMA_LOCALS;
  43		BEGIN_DMA(4);
  44		DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
  45		DMA_SET_REGISTERS(SAVAGE_SCSTART_S3D, 2);
  46		DMA_WRITE(scstart);
  47		DMA_WRITE(scend);
  48		dev_priv->state.s3d.scstart = scstart;
  49		dev_priv->state.s3d.scend = scend;
  50		dev_priv->waiting = 1;
  51		DMA_COMMIT();
  52	}
  53}
  54
  55void savage_emit_clip_rect_s4(drm_savage_private_t * dev_priv,
  56			      const struct drm_clip_rect * pbox)
  57{
  58	uint32_t drawctrl0 = dev_priv->state.s4.new_drawctrl0;
  59	uint32_t drawctrl1 = dev_priv->state.s4.new_drawctrl1;
  60	drawctrl0 = (drawctrl0 & ~SAVAGE_SCISSOR_MASK_S4) |
  61	    ((uint32_t) pbox->x1 & 0x000007ff) |
  62	    (((uint32_t) pbox->y1 << 12) & 0x00fff000);
  63	drawctrl1 = (drawctrl1 & ~SAVAGE_SCISSOR_MASK_S4) |
  64	    (((uint32_t) pbox->x2 - 1) & 0x000007ff) |
  65	    ((((uint32_t) pbox->y2 - 1) << 12) & 0x00fff000);
  66	if (drawctrl0 != dev_priv->state.s4.drawctrl0 ||
  67	    drawctrl1 != dev_priv->state.s4.drawctrl1) {
  68		DMA_LOCALS;
  69		BEGIN_DMA(4);
  70		DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
  71		DMA_SET_REGISTERS(SAVAGE_DRAWCTRL0_S4, 2);
  72		DMA_WRITE(drawctrl0);
  73		DMA_WRITE(drawctrl1);
  74		dev_priv->state.s4.drawctrl0 = drawctrl0;
  75		dev_priv->state.s4.drawctrl1 = drawctrl1;
  76		dev_priv->waiting = 1;
  77		DMA_COMMIT();
  78	}
  79}
  80
  81static int savage_verify_texaddr(drm_savage_private_t * dev_priv, int unit,
  82				 uint32_t addr)
  83{
  84	if ((addr & 6) != 2) {	/* reserved bits */
  85		DRM_ERROR("bad texAddr%d %08x (reserved bits)\n", unit, addr);
  86		return -EINVAL;
  87	}
  88	if (!(addr & 1)) {	/* local */
  89		addr &= ~7;
  90		if (addr < dev_priv->texture_offset ||
  91		    addr >= dev_priv->texture_offset + dev_priv->texture_size) {
  92			DRM_ERROR
  93			    ("bad texAddr%d %08x (local addr out of range)\n",
  94			     unit, addr);
  95			return -EINVAL;
  96		}
  97	} else {		/* AGP */
  98		if (!dev_priv->agp_textures) {
  99			DRM_ERROR("bad texAddr%d %08x (AGP not available)\n",
 100				  unit, addr);
 101			return -EINVAL;
 102		}
 103		addr &= ~7;
 104		if (addr < dev_priv->agp_textures->offset ||
 105		    addr >= (dev_priv->agp_textures->offset +
 106			     dev_priv->agp_textures->size)) {
 107			DRM_ERROR
 108			    ("bad texAddr%d %08x (AGP addr out of range)\n",
 109			     unit, addr);
 110			return -EINVAL;
 111		}
 112	}
 113	return 0;
 114}
 115
 116#define SAVE_STATE(reg,where)			\
 117	if(start <= reg && start+count > reg)	\
 118		dev_priv->state.where = regs[reg - start]
 119#define SAVE_STATE_MASK(reg,where,mask) do {			\
 120	if(start <= reg && start+count > reg) {			\
 121		uint32_t tmp;					\
 122		tmp = regs[reg - start];			\
 123		dev_priv->state.where = (tmp & (mask)) |	\
 124			(dev_priv->state.where & ~(mask));	\
 125	}							\
 126} while (0)
 127
 128static int savage_verify_state_s3d(drm_savage_private_t * dev_priv,
 129				   unsigned int start, unsigned int count,
 130				   const uint32_t *regs)
 131{
 132	if (start < SAVAGE_TEXPALADDR_S3D ||
 133	    start + count - 1 > SAVAGE_DESTTEXRWWATERMARK_S3D) {
 134		DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
 135			  start, start + count - 1);
 136		return -EINVAL;
 137	}
 138
 139	SAVE_STATE_MASK(SAVAGE_SCSTART_S3D, s3d.new_scstart,
 140			~SAVAGE_SCISSOR_MASK_S3D);
 141	SAVE_STATE_MASK(SAVAGE_SCEND_S3D, s3d.new_scend,
 142			~SAVAGE_SCISSOR_MASK_S3D);
 143
 144	/* if any texture regs were changed ... */
 145	if (start <= SAVAGE_TEXCTRL_S3D &&
 146	    start + count > SAVAGE_TEXPALADDR_S3D) {
 147		/* ... check texture state */
 148		SAVE_STATE(SAVAGE_TEXCTRL_S3D, s3d.texctrl);
 149		SAVE_STATE(SAVAGE_TEXADDR_S3D, s3d.texaddr);
 150		if (dev_priv->state.s3d.texctrl & SAVAGE_TEXCTRL_TEXEN_MASK)
 151			return savage_verify_texaddr(dev_priv, 0,
 152						dev_priv->state.s3d.texaddr);
 153	}
 154
 155	return 0;
 156}
 157
 158static int savage_verify_state_s4(drm_savage_private_t * dev_priv,
 159				  unsigned int start, unsigned int count,
 160				  const uint32_t *regs)
 161{
 162	int ret = 0;
 163
 164	if (start < SAVAGE_DRAWLOCALCTRL_S4 ||
 165	    start + count - 1 > SAVAGE_TEXBLENDCOLOR_S4) {
 166		DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
 167			  start, start + count - 1);
 168		return -EINVAL;
 169	}
 170
 171	SAVE_STATE_MASK(SAVAGE_DRAWCTRL0_S4, s4.new_drawctrl0,
 172			~SAVAGE_SCISSOR_MASK_S4);
 173	SAVE_STATE_MASK(SAVAGE_DRAWCTRL1_S4, s4.new_drawctrl1,
 174			~SAVAGE_SCISSOR_MASK_S4);
 175
 176	/* if any texture regs were changed ... */
 177	if (start <= SAVAGE_TEXDESCR_S4 &&
 178	    start + count > SAVAGE_TEXPALADDR_S4) {
 179		/* ... check texture state */
 180		SAVE_STATE(SAVAGE_TEXDESCR_S4, s4.texdescr);
 181		SAVE_STATE(SAVAGE_TEXADDR0_S4, s4.texaddr0);
 182		SAVE_STATE(SAVAGE_TEXADDR1_S4, s4.texaddr1);
 183		if (dev_priv->state.s4.texdescr & SAVAGE_TEXDESCR_TEX0EN_MASK)
 184			ret |= savage_verify_texaddr(dev_priv, 0,
 185						dev_priv->state.s4.texaddr0);
 186		if (dev_priv->state.s4.texdescr & SAVAGE_TEXDESCR_TEX1EN_MASK)
 187			ret |= savage_verify_texaddr(dev_priv, 1,
 188						dev_priv->state.s4.texaddr1);
 189	}
 190
 191	return ret;
 192}
 193
 194#undef SAVE_STATE
 195#undef SAVE_STATE_MASK
 196
 197static int savage_dispatch_state(drm_savage_private_t * dev_priv,
 198				 const drm_savage_cmd_header_t * cmd_header,
 199				 const uint32_t *regs)
 200{
 201	unsigned int count = cmd_header->state.count;
 202	unsigned int start = cmd_header->state.start;
 203	unsigned int count2 = 0;
 204	unsigned int bci_size;
 205	int ret;
 206	DMA_LOCALS;
 207
 208	if (!count)
 209		return 0;
 210
 211	if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
 212		ret = savage_verify_state_s3d(dev_priv, start, count, regs);
 213		if (ret != 0)
 214			return ret;
 215		/* scissor regs are emitted in savage_dispatch_draw */
 216		if (start < SAVAGE_SCSTART_S3D) {
 217			if (start + count > SAVAGE_SCEND_S3D + 1)
 218				count2 = count - (SAVAGE_SCEND_S3D + 1 - start);
 219			if (start + count > SAVAGE_SCSTART_S3D)
 220				count = SAVAGE_SCSTART_S3D - start;
 221		} else if (start <= SAVAGE_SCEND_S3D) {
 222			if (start + count > SAVAGE_SCEND_S3D + 1) {
 223				count -= SAVAGE_SCEND_S3D + 1 - start;
 224				start = SAVAGE_SCEND_S3D + 1;
 225			} else
 226				return 0;
 227		}
 228	} else {
 229		ret = savage_verify_state_s4(dev_priv, start, count, regs);
 230		if (ret != 0)
 231			return ret;
 232		/* scissor regs are emitted in savage_dispatch_draw */
 233		if (start < SAVAGE_DRAWCTRL0_S4) {
 234			if (start + count > SAVAGE_DRAWCTRL1_S4 + 1)
 235				count2 = count -
 236					 (SAVAGE_DRAWCTRL1_S4 + 1 - start);
 237			if (start + count > SAVAGE_DRAWCTRL0_S4)
 238				count = SAVAGE_DRAWCTRL0_S4 - start;
 239		} else if (start <= SAVAGE_DRAWCTRL1_S4) {
 240			if (start + count > SAVAGE_DRAWCTRL1_S4 + 1) {
 241				count -= SAVAGE_DRAWCTRL1_S4 + 1 - start;
 242				start = SAVAGE_DRAWCTRL1_S4 + 1;
 243			} else
 244				return 0;
 245		}
 246	}
 247
 248	bci_size = count + (count + 254) / 255 + count2 + (count2 + 254) / 255;
 249
 250	if (cmd_header->state.global) {
 251		BEGIN_DMA(bci_size + 1);
 252		DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
 253		dev_priv->waiting = 1;
 254	} else {
 255		BEGIN_DMA(bci_size);
 256	}
 257
 258	do {
 259		while (count > 0) {
 260			unsigned int n = count < 255 ? count : 255;
 261			DMA_SET_REGISTERS(start, n);
 262			DMA_COPY(regs, n);
 263			count -= n;
 264			start += n;
 265			regs += n;
 266		}
 267		start += 2;
 268		regs += 2;
 269		count = count2;
 270		count2 = 0;
 271	} while (count);
 272
 273	DMA_COMMIT();
 274
 275	return 0;
 276}
 277
 278static int savage_dispatch_dma_prim(drm_savage_private_t * dev_priv,
 279				    const drm_savage_cmd_header_t * cmd_header,
 280				    const struct drm_buf * dmabuf)
 281{
 282	unsigned char reorder = 0;
 283	unsigned int prim = cmd_header->prim.prim;
 284	unsigned int skip = cmd_header->prim.skip;
 285	unsigned int n = cmd_header->prim.count;
 286	unsigned int start = cmd_header->prim.start;
 287	unsigned int i;
 288	BCI_LOCALS;
 289
 290	if (!dmabuf) {
 291		DRM_ERROR("called without dma buffers!\n");
 292		return -EINVAL;
 293	}
 294
 295	if (!n)
 296		return 0;
 297
 298	switch (prim) {
 299	case SAVAGE_PRIM_TRILIST_201:
 300		reorder = 1;
 301		prim = SAVAGE_PRIM_TRILIST;
 302	case SAVAGE_PRIM_TRILIST:
 303		if (n % 3 != 0) {
 304			DRM_ERROR("wrong number of vertices %u in TRILIST\n",
 305				  n);
 306			return -EINVAL;
 307		}
 308		break;
 309	case SAVAGE_PRIM_TRISTRIP:
 310	case SAVAGE_PRIM_TRIFAN:
 311		if (n < 3) {
 312			DRM_ERROR
 313			    ("wrong number of vertices %u in TRIFAN/STRIP\n",
 314			     n);
 315			return -EINVAL;
 316		}
 317		break;
 318	default:
 319		DRM_ERROR("invalid primitive type %u\n", prim);
 320		return -EINVAL;
 321	}
 322
 323	if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
 324		if (skip != 0) {
 325			DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
 326			return -EINVAL;
 327		}
 328	} else {
 329		unsigned int size = 10 - (skip & 1) - (skip >> 1 & 1) -
 330		    (skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
 331		    (skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
 332		if (skip > SAVAGE_SKIP_ALL_S4 || size != 8) {
 333			DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
 334			return -EINVAL;
 335		}
 336		if (reorder) {
 337			DRM_ERROR("TRILIST_201 used on Savage4 hardware\n");
 338			return -EINVAL;
 339		}
 340	}
 341
 342	if (start + n > dmabuf->total / 32) {
 343		DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
 344			  start, start + n - 1, dmabuf->total / 32);
 345		return -EINVAL;
 346	}
 347
 348	/* Vertex DMA doesn't work with command DMA at the same time,
 349	 * so we use BCI_... to submit commands here. Flush buffered
 350	 * faked DMA first. */
 351	DMA_FLUSH();
 352
 353	if (dmabuf->bus_address != dev_priv->state.common.vbaddr) {
 354		BEGIN_BCI(2);
 355		BCI_SET_REGISTERS(SAVAGE_VERTBUFADDR, 1);
 356		BCI_WRITE(dmabuf->bus_address | dev_priv->dma_type);
 357		dev_priv->state.common.vbaddr = dmabuf->bus_address;
 358	}
 359	if (S3_SAVAGE3D_SERIES(dev_priv->chipset) && dev_priv->waiting) {
 360		/* Workaround for what looks like a hardware bug. If a
 361		 * WAIT_3D_IDLE was emitted some time before the
 362		 * indexed drawing command then the engine will lock
 363		 * up. There are two known workarounds:
 364		 * WAIT_IDLE_EMPTY or emit at least 63 NOPs. */
 365		BEGIN_BCI(63);
 366		for (i = 0; i < 63; ++i)
 367			BCI_WRITE(BCI_CMD_WAIT);
 368		dev_priv->waiting = 0;
 369	}
 370
 371	prim <<= 25;
 372	while (n != 0) {
 373		/* Can emit up to 255 indices (85 triangles) at once. */
 374		unsigned int count = n > 255 ? 255 : n;
 375		if (reorder) {
 376			/* Need to reorder indices for correct flat
 377			 * shading while preserving the clock sense
 378			 * for correct culling. Only on Savage3D. */
 379			int reorder[3] = { -1, -1, -1 };
 380			reorder[start % 3] = 2;
 381
 382			BEGIN_BCI((count + 1 + 1) / 2);
 383			BCI_DRAW_INDICES_S3D(count, prim, start + 2);
 384
 385			for (i = start + 1; i + 1 < start + count; i += 2)
 386				BCI_WRITE((i + reorder[i % 3]) |
 387					  ((i + 1 +
 388					    reorder[(i + 1) % 3]) << 16));
 389			if (i < start + count)
 390				BCI_WRITE(i + reorder[i % 3]);
 391		} else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
 392			BEGIN_BCI((count + 1 + 1) / 2);
 393			BCI_DRAW_INDICES_S3D(count, prim, start);
 394
 395			for (i = start + 1; i + 1 < start + count; i += 2)
 396				BCI_WRITE(i | ((i + 1) << 16));
 397			if (i < start + count)
 398				BCI_WRITE(i);
 399		} else {
 400			BEGIN_BCI((count + 2 + 1) / 2);
 401			BCI_DRAW_INDICES_S4(count, prim, skip);
 402
 403			for (i = start; i + 1 < start + count; i += 2)
 404				BCI_WRITE(i | ((i + 1) << 16));
 405			if (i < start + count)
 406				BCI_WRITE(i);
 407		}
 408
 409		start += count;
 410		n -= count;
 411
 412		prim |= BCI_CMD_DRAW_CONT;
 413	}
 414
 415	return 0;
 416}
 417
 418static int savage_dispatch_vb_prim(drm_savage_private_t * dev_priv,
 419				   const drm_savage_cmd_header_t * cmd_header,
 420				   const uint32_t *vtxbuf, unsigned int vb_size,
 421				   unsigned int vb_stride)
 422{
 423	unsigned char reorder = 0;
 424	unsigned int prim = cmd_header->prim.prim;
 425	unsigned int skip = cmd_header->prim.skip;
 426	unsigned int n = cmd_header->prim.count;
 427	unsigned int start = cmd_header->prim.start;
 428	unsigned int vtx_size;
 429	unsigned int i;
 430	DMA_LOCALS;
 431
 432	if (!n)
 433		return 0;
 434
 435	switch (prim) {
 436	case SAVAGE_PRIM_TRILIST_201:
 437		reorder = 1;
 438		prim = SAVAGE_PRIM_TRILIST;
 439	case SAVAGE_PRIM_TRILIST:
 440		if (n % 3 != 0) {
 441			DRM_ERROR("wrong number of vertices %u in TRILIST\n",
 442				  n);
 443			return -EINVAL;
 444		}
 445		break;
 446	case SAVAGE_PRIM_TRISTRIP:
 447	case SAVAGE_PRIM_TRIFAN:
 448		if (n < 3) {
 449			DRM_ERROR
 450			    ("wrong number of vertices %u in TRIFAN/STRIP\n",
 451			     n);
 452			return -EINVAL;
 453		}
 454		break;
 455	default:
 456		DRM_ERROR("invalid primitive type %u\n", prim);
 457		return -EINVAL;
 458	}
 459
 460	if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
 461		if (skip > SAVAGE_SKIP_ALL_S3D) {
 462			DRM_ERROR("invalid skip flags 0x%04x\n", skip);
 463			return -EINVAL;
 464		}
 465		vtx_size = 8;	/* full vertex */
 466	} else {
 467		if (skip > SAVAGE_SKIP_ALL_S4) {
 468			DRM_ERROR("invalid skip flags 0x%04x\n", skip);
 469			return -EINVAL;
 470		}
 471		vtx_size = 10;	/* full vertex */
 472	}
 473
 474	vtx_size -= (skip & 1) + (skip >> 1 & 1) +
 475	    (skip >> 2 & 1) + (skip >> 3 & 1) + (skip >> 4 & 1) +
 476	    (skip >> 5 & 1) + (skip >> 6 & 1) + (skip >> 7 & 1);
 477
 478	if (vtx_size > vb_stride) {
 479		DRM_ERROR("vertex size greater than vb stride (%u > %u)\n",
 480			  vtx_size, vb_stride);
 481		return -EINVAL;
 482	}
 483
 484	if (start + n > vb_size / (vb_stride * 4)) {
 485		DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
 486			  start, start + n - 1, vb_size / (vb_stride * 4));
 487		return -EINVAL;
 488	}
 489
 490	prim <<= 25;
 491	while (n != 0) {
 492		/* Can emit up to 255 vertices (85 triangles) at once. */
 493		unsigned int count = n > 255 ? 255 : n;
 494		if (reorder) {
 495			/* Need to reorder vertices for correct flat
 496			 * shading while preserving the clock sense
 497			 * for correct culling. Only on Savage3D. */
 498			int reorder[3] = { -1, -1, -1 };
 499			reorder[start % 3] = 2;
 500
 501			BEGIN_DMA(count * vtx_size + 1);
 502			DMA_DRAW_PRIMITIVE(count, prim, skip);
 503
 504			for (i = start; i < start + count; ++i) {
 505				unsigned int j = i + reorder[i % 3];
 506				DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
 507			}
 508
 509			DMA_COMMIT();
 510		} else {
 511			BEGIN_DMA(count * vtx_size + 1);
 512			DMA_DRAW_PRIMITIVE(count, prim, skip);
 513
 514			if (vb_stride == vtx_size) {
 515				DMA_COPY(&vtxbuf[vb_stride * start],
 516					 vtx_size * count);
 517			} else {
 518				for (i = start; i < start + count; ++i) {
 519					DMA_COPY(&vtxbuf [vb_stride * i],
 520						 vtx_size);
 521				}
 522			}
 523
 524			DMA_COMMIT();
 525		}
 526
 527		start += count;
 528		n -= count;
 529
 530		prim |= BCI_CMD_DRAW_CONT;
 531	}
 532
 533	return 0;
 534}
 535
 536static int savage_dispatch_dma_idx(drm_savage_private_t * dev_priv,
 537				   const drm_savage_cmd_header_t * cmd_header,
 538				   const uint16_t *idx,
 539				   const struct drm_buf * dmabuf)
 540{
 541	unsigned char reorder = 0;
 542	unsigned int prim = cmd_header->idx.prim;
 543	unsigned int skip = cmd_header->idx.skip;
 544	unsigned int n = cmd_header->idx.count;
 545	unsigned int i;
 546	BCI_LOCALS;
 547
 548	if (!dmabuf) {
 549		DRM_ERROR("called without dma buffers!\n");
 550		return -EINVAL;
 551	}
 552
 553	if (!n)
 554		return 0;
 555
 556	switch (prim) {
 557	case SAVAGE_PRIM_TRILIST_201:
 558		reorder = 1;
 559		prim = SAVAGE_PRIM_TRILIST;
 560	case SAVAGE_PRIM_TRILIST:
 561		if (n % 3 != 0) {
 562			DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
 563			return -EINVAL;
 564		}
 565		break;
 566	case SAVAGE_PRIM_TRISTRIP:
 567	case SAVAGE_PRIM_TRIFAN:
 568		if (n < 3) {
 569			DRM_ERROR
 570			    ("wrong number of indices %u in TRIFAN/STRIP\n", n);
 571			return -EINVAL;
 572		}
 573		break;
 574	default:
 575		DRM_ERROR("invalid primitive type %u\n", prim);
 576		return -EINVAL;
 577	}
 578
 579	if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
 580		if (skip != 0) {
 581			DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
 582			return -EINVAL;
 583		}
 584	} else {
 585		unsigned int size = 10 - (skip & 1) - (skip >> 1 & 1) -
 586		    (skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
 587		    (skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
 588		if (skip > SAVAGE_SKIP_ALL_S4 || size != 8) {
 589			DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
 590			return -EINVAL;
 591		}
 592		if (reorder) {
 593			DRM_ERROR("TRILIST_201 used on Savage4 hardware\n");
 594			return -EINVAL;
 595		}
 596	}
 597
 598	/* Vertex DMA doesn't work with command DMA at the same time,
 599	 * so we use BCI_... to submit commands here. Flush buffered
 600	 * faked DMA first. */
 601	DMA_FLUSH();
 602
 603	if (dmabuf->bus_address != dev_priv->state.common.vbaddr) {
 604		BEGIN_BCI(2);
 605		BCI_SET_REGISTERS(SAVAGE_VERTBUFADDR, 1);
 606		BCI_WRITE(dmabuf->bus_address | dev_priv->dma_type);
 607		dev_priv->state.common.vbaddr = dmabuf->bus_address;
 608	}
 609	if (S3_SAVAGE3D_SERIES(dev_priv->chipset) && dev_priv->waiting) {
 610		/* Workaround for what looks like a hardware bug. If a
 611		 * WAIT_3D_IDLE was emitted some time before the
 612		 * indexed drawing command then the engine will lock
 613		 * up. There are two known workarounds:
 614		 * WAIT_IDLE_EMPTY or emit at least 63 NOPs. */
 615		BEGIN_BCI(63);
 616		for (i = 0; i < 63; ++i)
 617			BCI_WRITE(BCI_CMD_WAIT);
 618		dev_priv->waiting = 0;
 619	}
 620
 621	prim <<= 25;
 622	while (n != 0) {
 623		/* Can emit up to 255 indices (85 triangles) at once. */
 624		unsigned int count = n > 255 ? 255 : n;
 625
 626		/* check indices */
 627		for (i = 0; i < count; ++i) {
 628			if (idx[i] > dmabuf->total / 32) {
 629				DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
 630					  i, idx[i], dmabuf->total / 32);
 631				return -EINVAL;
 632			}
 633		}
 634
 635		if (reorder) {
 636			/* Need to reorder indices for correct flat
 637			 * shading while preserving the clock sense
 638			 * for correct culling. Only on Savage3D. */
 639			int reorder[3] = { 2, -1, -1 };
 640
 641			BEGIN_BCI((count + 1 + 1) / 2);
 642			BCI_DRAW_INDICES_S3D(count, prim, idx[2]);
 643
 644			for (i = 1; i + 1 < count; i += 2)
 645				BCI_WRITE(idx[i + reorder[i % 3]] |
 646					  (idx[i + 1 +
 647					   reorder[(i + 1) % 3]] << 16));
 648			if (i < count)
 649				BCI_WRITE(idx[i + reorder[i % 3]]);
 650		} else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
 651			BEGIN_BCI((count + 1 + 1) / 2);
 652			BCI_DRAW_INDICES_S3D(count, prim, idx[0]);
 653
 654			for (i = 1; i + 1 < count; i += 2)
 655				BCI_WRITE(idx[i] | (idx[i + 1] << 16));
 656			if (i < count)
 657				BCI_WRITE(idx[i]);
 658		} else {
 659			BEGIN_BCI((count + 2 + 1) / 2);
 660			BCI_DRAW_INDICES_S4(count, prim, skip);
 661
 662			for (i = 0; i + 1 < count; i += 2)
 663				BCI_WRITE(idx[i] | (idx[i + 1] << 16));
 664			if (i < count)
 665				BCI_WRITE(idx[i]);
 666		}
 667
 668		idx += count;
 669		n -= count;
 670
 671		prim |= BCI_CMD_DRAW_CONT;
 672	}
 673
 674	return 0;
 675}
 676
 677static int savage_dispatch_vb_idx(drm_savage_private_t * dev_priv,
 678				  const drm_savage_cmd_header_t * cmd_header,
 679				  const uint16_t *idx,
 680				  const uint32_t *vtxbuf,
 681				  unsigned int vb_size, unsigned int vb_stride)
 682{
 683	unsigned char reorder = 0;
 684	unsigned int prim = cmd_header->idx.prim;
 685	unsigned int skip = cmd_header->idx.skip;
 686	unsigned int n = cmd_header->idx.count;
 687	unsigned int vtx_size;
 688	unsigned int i;
 689	DMA_LOCALS;
 690
 691	if (!n)
 692		return 0;
 693
 694	switch (prim) {
 695	case SAVAGE_PRIM_TRILIST_201:
 696		reorder = 1;
 697		prim = SAVAGE_PRIM_TRILIST;
 698	case SAVAGE_PRIM_TRILIST:
 699		if (n % 3 != 0) {
 700			DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
 701			return -EINVAL;
 702		}
 703		break;
 704	case SAVAGE_PRIM_TRISTRIP:
 705	case SAVAGE_PRIM_TRIFAN:
 706		if (n < 3) {
 707			DRM_ERROR
 708			    ("wrong number of indices %u in TRIFAN/STRIP\n", n);
 709			return -EINVAL;
 710		}
 711		break;
 712	default:
 713		DRM_ERROR("invalid primitive type %u\n", prim);
 714		return -EINVAL;
 715	}
 716
 717	if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
 718		if (skip > SAVAGE_SKIP_ALL_S3D) {
 719			DRM_ERROR("invalid skip flags 0x%04x\n", skip);
 720			return -EINVAL;
 721		}
 722		vtx_size = 8;	/* full vertex */
 723	} else {
 724		if (skip > SAVAGE_SKIP_ALL_S4) {
 725			DRM_ERROR("invalid skip flags 0x%04x\n", skip);
 726			return -EINVAL;
 727		}
 728		vtx_size = 10;	/* full vertex */
 729	}
 730
 731	vtx_size -= (skip & 1) + (skip >> 1 & 1) +
 732	    (skip >> 2 & 1) + (skip >> 3 & 1) + (skip >> 4 & 1) +
 733	    (skip >> 5 & 1) + (skip >> 6 & 1) + (skip >> 7 & 1);
 734
 735	if (vtx_size > vb_stride) {
 736		DRM_ERROR("vertex size greater than vb stride (%u > %u)\n",
 737			  vtx_size, vb_stride);
 738		return -EINVAL;
 739	}
 740
 741	prim <<= 25;
 742	while (n != 0) {
 743		/* Can emit up to 255 vertices (85 triangles) at once. */
 744		unsigned int count = n > 255 ? 255 : n;
 745
 746		/* Check indices */
 747		for (i = 0; i < count; ++i) {
 748			if (idx[i] > vb_size / (vb_stride * 4)) {
 749				DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
 750					  i, idx[i], vb_size / (vb_stride * 4));
 751				return -EINVAL;
 752			}
 753		}
 754
 755		if (reorder) {
 756			/* Need to reorder vertices for correct flat
 757			 * shading while preserving the clock sense
 758			 * for correct culling. Only on Savage3D. */
 759			int reorder[3] = { 2, -1, -1 };
 760
 761			BEGIN_DMA(count * vtx_size + 1);
 762			DMA_DRAW_PRIMITIVE(count, prim, skip);
 763
 764			for (i = 0; i < count; ++i) {
 765				unsigned int j = idx[i + reorder[i % 3]];
 766				DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
 767			}
 768
 769			DMA_COMMIT();
 770		} else {
 771			BEGIN_DMA(count * vtx_size + 1);
 772			DMA_DRAW_PRIMITIVE(count, prim, skip);
 773
 774			for (i = 0; i < count; ++i) {
 775				unsigned int j = idx[i];
 776				DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
 777			}
 778
 779			DMA_COMMIT();
 780		}
 781
 782		idx += count;
 783		n -= count;
 784
 785		prim |= BCI_CMD_DRAW_CONT;
 786	}
 787
 788	return 0;
 789}
 790
 791static int savage_dispatch_clear(drm_savage_private_t * dev_priv,
 792				 const drm_savage_cmd_header_t * cmd_header,
 793				 const drm_savage_cmd_header_t *data,
 794				 unsigned int nbox,
 795				 const struct drm_clip_rect *boxes)
 796{
 797	unsigned int flags = cmd_header->clear0.flags;
 798	unsigned int clear_cmd;
 799	unsigned int i, nbufs;
 800	DMA_LOCALS;
 801
 802	if (nbox == 0)
 803		return 0;
 804
 805	clear_cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP |
 806	    BCI_CMD_SEND_COLOR | BCI_CMD_DEST_PBD_NEW;
 807	BCI_CMD_SET_ROP(clear_cmd, 0xCC);
 808
 809	nbufs = ((flags & SAVAGE_FRONT) ? 1 : 0) +
 810	    ((flags & SAVAGE_BACK) ? 1 : 0) + ((flags & SAVAGE_DEPTH) ? 1 : 0);
 811	if (nbufs == 0)
 812		return 0;
 813
 814	if (data->clear1.mask != 0xffffffff) {
 815		/* set mask */
 816		BEGIN_DMA(2);
 817		DMA_SET_REGISTERS(SAVAGE_BITPLANEWTMASK, 1);
 818		DMA_WRITE(data->clear1.mask);
 819		DMA_COMMIT();
 820	}
 821	for (i = 0; i < nbox; ++i) {
 822		unsigned int x, y, w, h;
 823		unsigned int buf;
 824		x = boxes[i].x1, y = boxes[i].y1;
 825		w = boxes[i].x2 - boxes[i].x1;
 826		h = boxes[i].y2 - boxes[i].y1;
 827		BEGIN_DMA(nbufs * 6);
 828		for (buf = SAVAGE_FRONT; buf <= SAVAGE_DEPTH; buf <<= 1) {
 829			if (!(flags & buf))
 830				continue;
 831			DMA_WRITE(clear_cmd);
 832			switch (buf) {
 833			case SAVAGE_FRONT:
 834				DMA_WRITE(dev_priv->front_offset);
 835				DMA_WRITE(dev_priv->front_bd);
 836				break;
 837			case SAVAGE_BACK:
 838				DMA_WRITE(dev_priv->back_offset);
 839				DMA_WRITE(dev_priv->back_bd);
 840				break;
 841			case SAVAGE_DEPTH:
 842				DMA_WRITE(dev_priv->depth_offset);
 843				DMA_WRITE(dev_priv->depth_bd);
 844				break;
 845			}
 846			DMA_WRITE(data->clear1.value);
 847			DMA_WRITE(BCI_X_Y(x, y));
 848			DMA_WRITE(BCI_W_H(w, h));
 849		}
 850		DMA_COMMIT();
 851	}
 852	if (data->clear1.mask != 0xffffffff) {
 853		/* reset mask */
 854		BEGIN_DMA(2);
 855		DMA_SET_REGISTERS(SAVAGE_BITPLANEWTMASK, 1);
 856		DMA_WRITE(0xffffffff);
 857		DMA_COMMIT();
 858	}
 859
 860	return 0;
 861}
 862
 863static int savage_dispatch_swap(drm_savage_private_t * dev_priv,
 864				unsigned int nbox, const struct drm_clip_rect *boxes)
 865{
 866	unsigned int swap_cmd;
 867	unsigned int i;
 868	DMA_LOCALS;
 869
 870	if (nbox == 0)
 871		return 0;
 872
 873	swap_cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP |
 874	    BCI_CMD_SRC_PBD_COLOR_NEW | BCI_CMD_DEST_GBD;
 875	BCI_CMD_SET_ROP(swap_cmd, 0xCC);
 876
 877	for (i = 0; i < nbox; ++i) {
 878		BEGIN_DMA(6);
 879		DMA_WRITE(swap_cmd);
 880		DMA_WRITE(dev_priv->back_offset);
 881		DMA_WRITE(dev_priv->back_bd);
 882		DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
 883		DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
 884		DMA_WRITE(BCI_W_H(boxes[i].x2 - boxes[i].x1,
 885				  boxes[i].y2 - boxes[i].y1));
 886		DMA_COMMIT();
 887	}
 888
 889	return 0;
 890}
 891
 892static int savage_dispatch_draw(drm_savage_private_t * dev_priv,
 893				const drm_savage_cmd_header_t *start,
 894				const drm_savage_cmd_header_t *end,
 895				const struct drm_buf * dmabuf,
 896				const unsigned int *vtxbuf,
 897				unsigned int vb_size, unsigned int vb_stride,
 898				unsigned int nbox,
 899				const struct drm_clip_rect *boxes)
 900{
 901	unsigned int i, j;
 902	int ret;
 903
 904	for (i = 0; i < nbox; ++i) {
 905		const drm_savage_cmd_header_t *cmdbuf;
 906		dev_priv->emit_clip_rect(dev_priv, &boxes[i]);
 907
 908		cmdbuf = start;
 909		while (cmdbuf < end) {
 910			drm_savage_cmd_header_t cmd_header;
 911			cmd_header = *cmdbuf;
 912			cmdbuf++;
 913			switch (cmd_header.cmd.cmd) {
 914			case SAVAGE_CMD_DMA_PRIM:
 915				ret = savage_dispatch_dma_prim(
 916					dev_priv, &cmd_header, dmabuf);
 917				break;
 918			case SAVAGE_CMD_VB_PRIM:
 919				ret = savage_dispatch_vb_prim(
 920					dev_priv, &cmd_header,
 921					vtxbuf, vb_size, vb_stride);
 922				break;
 923			case SAVAGE_CMD_DMA_IDX:
 924				j = (cmd_header.idx.count + 3) / 4;
 925				/* j was check in savage_bci_cmdbuf */
 926				ret = savage_dispatch_dma_idx(dev_priv,
 927					&cmd_header, (const uint16_t *)cmdbuf,
 928					dmabuf);
 929				cmdbuf += j;
 930				break;
 931			case SAVAGE_CMD_VB_IDX:
 932				j = (cmd_header.idx.count + 3) / 4;
 933				/* j was check in savage_bci_cmdbuf */
 934				ret = savage_dispatch_vb_idx(dev_priv,
 935					&cmd_header, (const uint16_t *)cmdbuf,
 936					(const uint32_t *)vtxbuf, vb_size,
 937					vb_stride);
 938				cmdbuf += j;
 939				break;
 940			default:
 941				/* What's the best return code? EFAULT? */
 942				DRM_ERROR("IMPLEMENTATION ERROR: "
 943					  "non-drawing-command %d\n",
 944					  cmd_header.cmd.cmd);
 945				return -EINVAL;
 946			}
 947
 948			if (ret != 0)
 949				return ret;
 950		}
 951	}
 952
 953	return 0;
 954}
 955
 956int savage_bci_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv)
 957{
 958	drm_savage_private_t *dev_priv = dev->dev_private;
 959	struct drm_device_dma *dma = dev->dma;
 960	struct drm_buf *dmabuf;
 961	drm_savage_cmdbuf_t *cmdbuf = data;
 962	drm_savage_cmd_header_t *kcmd_addr = NULL;
 963	drm_savage_cmd_header_t *first_draw_cmd;
 964	unsigned int *kvb_addr = NULL;
 965	struct drm_clip_rect *kbox_addr = NULL;
 966	unsigned int i, j;
 967	int ret = 0;
 968
 969	DRM_DEBUG("\n");
 970
 971	LOCK_TEST_WITH_RETURN(dev, file_priv);
 972
 973	if (dma && dma->buflist) {
 974		if (cmdbuf->dma_idx > dma->buf_count) {
 975			DRM_ERROR
 976			    ("vertex buffer index %u out of range (0-%u)\n",
 977			     cmdbuf->dma_idx, dma->buf_count - 1);
 978			return -EINVAL;
 979		}
 980		dmabuf = dma->buflist[cmdbuf->dma_idx];
 981	} else {
 982		dmabuf = NULL;
 983	}
 984
 985	/* Copy the user buffers into kernel temporary areas.  This hasn't been
 986	 * a performance loss compared to VERIFYAREA_READ/
 987	 * COPY_FROM_USER_UNCHECKED when done in other drivers, and is correct
 988	 * for locking on FreeBSD.
 989	 */
 990	if (cmdbuf->size) {
 991		kcmd_addr = kmalloc_array(cmdbuf->size, 8, GFP_KERNEL);
 992		if (kcmd_addr == NULL)
 993			return -ENOMEM;
 994
 995		if (copy_from_user(kcmd_addr, cmdbuf->cmd_addr,
 996				       cmdbuf->size * 8))
 997		{
 998			kfree(kcmd_addr);
 999			return -EFAULT;
1000		}
1001		cmdbuf->cmd_addr = kcmd_addr;
1002	}
1003	if (cmdbuf->vb_size) {
1004		kvb_addr = kmalloc(cmdbuf->vb_size, GFP_KERNEL);
1005		if (kvb_addr == NULL) {
1006			ret = -ENOMEM;
1007			goto done;
1008		}
1009
1010		if (copy_from_user(kvb_addr, cmdbuf->vb_addr,
1011				       cmdbuf->vb_size)) {
1012			ret = -EFAULT;
1013			goto done;
1014		}
1015		cmdbuf->vb_addr = kvb_addr;
1016	}
1017	if (cmdbuf->nbox) {
1018		kbox_addr = kmalloc_array(cmdbuf->nbox, sizeof(struct drm_clip_rect),
1019					  GFP_KERNEL);
1020		if (kbox_addr == NULL) {
1021			ret = -ENOMEM;
1022			goto done;
1023		}
1024
1025		if (copy_from_user(kbox_addr, cmdbuf->box_addr,
1026				       cmdbuf->nbox * sizeof(struct drm_clip_rect))) {
1027			ret = -EFAULT;
1028			goto done;
1029		}
1030	cmdbuf->box_addr = kbox_addr;
1031	}
1032
1033	/* Make sure writes to DMA buffers are finished before sending
1034	 * DMA commands to the graphics hardware. */
1035	mb();
1036
1037	/* Coming from user space. Don't know if the Xserver has
1038	 * emitted wait commands. Assuming the worst. */
1039	dev_priv->waiting = 1;
1040
1041	i = 0;
1042	first_draw_cmd = NULL;
1043	while (i < cmdbuf->size) {
1044		drm_savage_cmd_header_t cmd_header;
1045		cmd_header = *(drm_savage_cmd_header_t *)cmdbuf->cmd_addr;
1046		cmdbuf->cmd_addr++;
1047		i++;
1048
1049		/* Group drawing commands with same state to minimize
1050		 * iterations over clip rects. */
1051		j = 0;
1052		switch (cmd_header.cmd.cmd) {
1053		case SAVAGE_CMD_DMA_IDX:
1054		case SAVAGE_CMD_VB_IDX:
1055			j = (cmd_header.idx.count + 3) / 4;
1056			if (i + j > cmdbuf->size) {
1057				DRM_ERROR("indexed drawing command extends "
1058					  "beyond end of command buffer\n");
1059				DMA_FLUSH();
1060				ret = -EINVAL;
1061				goto done;
1062			}
1063			/* fall through */
1064		case SAVAGE_CMD_DMA_PRIM:
1065		case SAVAGE_CMD_VB_PRIM:
1066			if (!first_draw_cmd)
1067				first_draw_cmd = cmdbuf->cmd_addr - 1;
1068			cmdbuf->cmd_addr += j;
1069			i += j;
1070			break;
1071		default:
1072			if (first_draw_cmd) {
1073				ret = savage_dispatch_draw(
1074				      dev_priv, first_draw_cmd,
1075				      cmdbuf->cmd_addr - 1,
1076				      dmabuf, cmdbuf->vb_addr, cmdbuf->vb_size,
1077				      cmdbuf->vb_stride,
1078				      cmdbuf->nbox, cmdbuf->box_addr);
1079				if (ret != 0)
1080					goto done;
1081				first_draw_cmd = NULL;
1082			}
1083		}
1084		if (first_draw_cmd)
1085			continue;
1086
1087		switch (cmd_header.cmd.cmd) {
1088		case SAVAGE_CMD_STATE:
1089			j = (cmd_header.state.count + 1) / 2;
1090			if (i + j > cmdbuf->size) {
1091				DRM_ERROR("command SAVAGE_CMD_STATE extends "
1092					  "beyond end of command buffer\n");
1093				DMA_FLUSH();
1094				ret = -EINVAL;
1095				goto done;
1096			}
1097			ret = savage_dispatch_state(dev_priv, &cmd_header,
1098				(const uint32_t *)cmdbuf->cmd_addr);
1099			cmdbuf->cmd_addr += j;
1100			i += j;
1101			break;
1102		case SAVAGE_CMD_CLEAR:
1103			if (i + 1 > cmdbuf->size) {
1104				DRM_ERROR("command SAVAGE_CMD_CLEAR extends "
1105					  "beyond end of command buffer\n");
1106				DMA_FLUSH();
1107				ret = -EINVAL;
1108				goto done;
1109			}
1110			ret = savage_dispatch_clear(dev_priv, &cmd_header,
1111						    cmdbuf->cmd_addr,
1112						    cmdbuf->nbox,
1113						    cmdbuf->box_addr);
1114			cmdbuf->cmd_addr++;
1115			i++;
1116			break;
1117		case SAVAGE_CMD_SWAP:
1118			ret = savage_dispatch_swap(dev_priv, cmdbuf->nbox,
1119						   cmdbuf->box_addr);
1120			break;
1121		default:
1122			DRM_ERROR("invalid command 0x%x\n",
1123				  cmd_header.cmd.cmd);
1124			DMA_FLUSH();
1125			ret = -EINVAL;
1126			goto done;
1127		}
1128
1129		if (ret != 0) {
1130			DMA_FLUSH();
1131			goto done;
1132		}
1133	}
1134
1135	if (first_draw_cmd) {
1136		ret = savage_dispatch_draw (
1137			dev_priv, first_draw_cmd, cmdbuf->cmd_addr, dmabuf,
1138			cmdbuf->vb_addr, cmdbuf->vb_size, cmdbuf->vb_stride,
1139			cmdbuf->nbox, cmdbuf->box_addr);
1140		if (ret != 0) {
1141			DMA_FLUSH();
1142			goto done;
1143		}
1144	}
1145
1146	DMA_FLUSH();
1147
1148	if (dmabuf && cmdbuf->discard) {
1149		drm_savage_buf_priv_t *buf_priv = dmabuf->dev_private;
1150		uint16_t event;
1151		event = savage_bci_emit_event(dev_priv, SAVAGE_WAIT_3D);
1152		SET_AGE(&buf_priv->age, event, dev_priv->event_wrap);
1153		savage_freelist_put(dev, dmabuf);
1154	}
1155
1156done:
1157	/* If we didn't need to allocate them, these'll be NULL */
1158	kfree(kcmd_addr);
1159	kfree(kvb_addr);
1160	kfree(kbox_addr);
1161
1162	return ret;
1163}
v3.1
   1/* savage_state.c -- State and drawing support for Savage
   2 *
   3 * Copyright 2004  Felix Kuehling
   4 * All Rights Reserved.
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a
   7 * copy of this software and associated documentation files (the "Software"),
   8 * to deal in the Software without restriction, including without limitation
   9 * the rights to use, copy, modify, merge, publish, distribute, sub license,
  10 * and/or sell copies of the Software, and to permit persons to whom the
  11 * Software is furnished to do so, subject to the following conditions:
  12 *
  13 * The above copyright notice and this permission notice (including the
  14 * next paragraph) shall be included in all copies or substantial portions
  15 * of the Software.
  16 *
  17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  20 * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
  21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
  22 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  24 */
  25#include "drmP.h"
  26#include "savage_drm.h"
  27#include "savage_drv.h"
  28
  29void savage_emit_clip_rect_s3d(drm_savage_private_t * dev_priv,
  30			       const struct drm_clip_rect * pbox)
  31{
  32	uint32_t scstart = dev_priv->state.s3d.new_scstart;
  33	uint32_t scend = dev_priv->state.s3d.new_scend;
  34	scstart = (scstart & ~SAVAGE_SCISSOR_MASK_S3D) |
  35	    ((uint32_t) pbox->x1 & 0x000007ff) |
  36	    (((uint32_t) pbox->y1 << 16) & 0x07ff0000);
  37	scend = (scend & ~SAVAGE_SCISSOR_MASK_S3D) |
  38	    (((uint32_t) pbox->x2 - 1) & 0x000007ff) |
  39	    ((((uint32_t) pbox->y2 - 1) << 16) & 0x07ff0000);
  40	if (scstart != dev_priv->state.s3d.scstart ||
  41	    scend != dev_priv->state.s3d.scend) {
  42		DMA_LOCALS;
  43		BEGIN_DMA(4);
  44		DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
  45		DMA_SET_REGISTERS(SAVAGE_SCSTART_S3D, 2);
  46		DMA_WRITE(scstart);
  47		DMA_WRITE(scend);
  48		dev_priv->state.s3d.scstart = scstart;
  49		dev_priv->state.s3d.scend = scend;
  50		dev_priv->waiting = 1;
  51		DMA_COMMIT();
  52	}
  53}
  54
  55void savage_emit_clip_rect_s4(drm_savage_private_t * dev_priv,
  56			      const struct drm_clip_rect * pbox)
  57{
  58	uint32_t drawctrl0 = dev_priv->state.s4.new_drawctrl0;
  59	uint32_t drawctrl1 = dev_priv->state.s4.new_drawctrl1;
  60	drawctrl0 = (drawctrl0 & ~SAVAGE_SCISSOR_MASK_S4) |
  61	    ((uint32_t) pbox->x1 & 0x000007ff) |
  62	    (((uint32_t) pbox->y1 << 12) & 0x00fff000);
  63	drawctrl1 = (drawctrl1 & ~SAVAGE_SCISSOR_MASK_S4) |
  64	    (((uint32_t) pbox->x2 - 1) & 0x000007ff) |
  65	    ((((uint32_t) pbox->y2 - 1) << 12) & 0x00fff000);
  66	if (drawctrl0 != dev_priv->state.s4.drawctrl0 ||
  67	    drawctrl1 != dev_priv->state.s4.drawctrl1) {
  68		DMA_LOCALS;
  69		BEGIN_DMA(4);
  70		DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
  71		DMA_SET_REGISTERS(SAVAGE_DRAWCTRL0_S4, 2);
  72		DMA_WRITE(drawctrl0);
  73		DMA_WRITE(drawctrl1);
  74		dev_priv->state.s4.drawctrl0 = drawctrl0;
  75		dev_priv->state.s4.drawctrl1 = drawctrl1;
  76		dev_priv->waiting = 1;
  77		DMA_COMMIT();
  78	}
  79}
  80
  81static int savage_verify_texaddr(drm_savage_private_t * dev_priv, int unit,
  82				 uint32_t addr)
  83{
  84	if ((addr & 6) != 2) {	/* reserved bits */
  85		DRM_ERROR("bad texAddr%d %08x (reserved bits)\n", unit, addr);
  86		return -EINVAL;
  87	}
  88	if (!(addr & 1)) {	/* local */
  89		addr &= ~7;
  90		if (addr < dev_priv->texture_offset ||
  91		    addr >= dev_priv->texture_offset + dev_priv->texture_size) {
  92			DRM_ERROR
  93			    ("bad texAddr%d %08x (local addr out of range)\n",
  94			     unit, addr);
  95			return -EINVAL;
  96		}
  97	} else {		/* AGP */
  98		if (!dev_priv->agp_textures) {
  99			DRM_ERROR("bad texAddr%d %08x (AGP not available)\n",
 100				  unit, addr);
 101			return -EINVAL;
 102		}
 103		addr &= ~7;
 104		if (addr < dev_priv->agp_textures->offset ||
 105		    addr >= (dev_priv->agp_textures->offset +
 106			     dev_priv->agp_textures->size)) {
 107			DRM_ERROR
 108			    ("bad texAddr%d %08x (AGP addr out of range)\n",
 109			     unit, addr);
 110			return -EINVAL;
 111		}
 112	}
 113	return 0;
 114}
 115
 116#define SAVE_STATE(reg,where)			\
 117	if(start <= reg && start+count > reg)	\
 118		dev_priv->state.where = regs[reg - start]
 119#define SAVE_STATE_MASK(reg,where,mask) do {			\
 120	if(start <= reg && start+count > reg) {			\
 121		uint32_t tmp;					\
 122		tmp = regs[reg - start];			\
 123		dev_priv->state.where = (tmp & (mask)) |	\
 124			(dev_priv->state.where & ~(mask));	\
 125	}							\
 126} while (0)
 127
 128static int savage_verify_state_s3d(drm_savage_private_t * dev_priv,
 129				   unsigned int start, unsigned int count,
 130				   const uint32_t *regs)
 131{
 132	if (start < SAVAGE_TEXPALADDR_S3D ||
 133	    start + count - 1 > SAVAGE_DESTTEXRWWATERMARK_S3D) {
 134		DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
 135			  start, start + count - 1);
 136		return -EINVAL;
 137	}
 138
 139	SAVE_STATE_MASK(SAVAGE_SCSTART_S3D, s3d.new_scstart,
 140			~SAVAGE_SCISSOR_MASK_S3D);
 141	SAVE_STATE_MASK(SAVAGE_SCEND_S3D, s3d.new_scend,
 142			~SAVAGE_SCISSOR_MASK_S3D);
 143
 144	/* if any texture regs were changed ... */
 145	if (start <= SAVAGE_TEXCTRL_S3D &&
 146	    start + count > SAVAGE_TEXPALADDR_S3D) {
 147		/* ... check texture state */
 148		SAVE_STATE(SAVAGE_TEXCTRL_S3D, s3d.texctrl);
 149		SAVE_STATE(SAVAGE_TEXADDR_S3D, s3d.texaddr);
 150		if (dev_priv->state.s3d.texctrl & SAVAGE_TEXCTRL_TEXEN_MASK)
 151			return savage_verify_texaddr(dev_priv, 0,
 152						dev_priv->state.s3d.texaddr);
 153	}
 154
 155	return 0;
 156}
 157
 158static int savage_verify_state_s4(drm_savage_private_t * dev_priv,
 159				  unsigned int start, unsigned int count,
 160				  const uint32_t *regs)
 161{
 162	int ret = 0;
 163
 164	if (start < SAVAGE_DRAWLOCALCTRL_S4 ||
 165	    start + count - 1 > SAVAGE_TEXBLENDCOLOR_S4) {
 166		DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
 167			  start, start + count - 1);
 168		return -EINVAL;
 169	}
 170
 171	SAVE_STATE_MASK(SAVAGE_DRAWCTRL0_S4, s4.new_drawctrl0,
 172			~SAVAGE_SCISSOR_MASK_S4);
 173	SAVE_STATE_MASK(SAVAGE_DRAWCTRL1_S4, s4.new_drawctrl1,
 174			~SAVAGE_SCISSOR_MASK_S4);
 175
 176	/* if any texture regs were changed ... */
 177	if (start <= SAVAGE_TEXDESCR_S4 &&
 178	    start + count > SAVAGE_TEXPALADDR_S4) {
 179		/* ... check texture state */
 180		SAVE_STATE(SAVAGE_TEXDESCR_S4, s4.texdescr);
 181		SAVE_STATE(SAVAGE_TEXADDR0_S4, s4.texaddr0);
 182		SAVE_STATE(SAVAGE_TEXADDR1_S4, s4.texaddr1);
 183		if (dev_priv->state.s4.texdescr & SAVAGE_TEXDESCR_TEX0EN_MASK)
 184			ret |= savage_verify_texaddr(dev_priv, 0,
 185						dev_priv->state.s4.texaddr0);
 186		if (dev_priv->state.s4.texdescr & SAVAGE_TEXDESCR_TEX1EN_MASK)
 187			ret |= savage_verify_texaddr(dev_priv, 1,
 188						dev_priv->state.s4.texaddr1);
 189	}
 190
 191	return ret;
 192}
 193
 194#undef SAVE_STATE
 195#undef SAVE_STATE_MASK
 196
 197static int savage_dispatch_state(drm_savage_private_t * dev_priv,
 198				 const drm_savage_cmd_header_t * cmd_header,
 199				 const uint32_t *regs)
 200{
 201	unsigned int count = cmd_header->state.count;
 202	unsigned int start = cmd_header->state.start;
 203	unsigned int count2 = 0;
 204	unsigned int bci_size;
 205	int ret;
 206	DMA_LOCALS;
 207
 208	if (!count)
 209		return 0;
 210
 211	if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
 212		ret = savage_verify_state_s3d(dev_priv, start, count, regs);
 213		if (ret != 0)
 214			return ret;
 215		/* scissor regs are emitted in savage_dispatch_draw */
 216		if (start < SAVAGE_SCSTART_S3D) {
 217			if (start + count > SAVAGE_SCEND_S3D + 1)
 218				count2 = count - (SAVAGE_SCEND_S3D + 1 - start);
 219			if (start + count > SAVAGE_SCSTART_S3D)
 220				count = SAVAGE_SCSTART_S3D - start;
 221		} else if (start <= SAVAGE_SCEND_S3D) {
 222			if (start + count > SAVAGE_SCEND_S3D + 1) {
 223				count -= SAVAGE_SCEND_S3D + 1 - start;
 224				start = SAVAGE_SCEND_S3D + 1;
 225			} else
 226				return 0;
 227		}
 228	} else {
 229		ret = savage_verify_state_s4(dev_priv, start, count, regs);
 230		if (ret != 0)
 231			return ret;
 232		/* scissor regs are emitted in savage_dispatch_draw */
 233		if (start < SAVAGE_DRAWCTRL0_S4) {
 234			if (start + count > SAVAGE_DRAWCTRL1_S4 + 1)
 235				count2 = count -
 236					 (SAVAGE_DRAWCTRL1_S4 + 1 - start);
 237			if (start + count > SAVAGE_DRAWCTRL0_S4)
 238				count = SAVAGE_DRAWCTRL0_S4 - start;
 239		} else if (start <= SAVAGE_DRAWCTRL1_S4) {
 240			if (start + count > SAVAGE_DRAWCTRL1_S4 + 1) {
 241				count -= SAVAGE_DRAWCTRL1_S4 + 1 - start;
 242				start = SAVAGE_DRAWCTRL1_S4 + 1;
 243			} else
 244				return 0;
 245		}
 246	}
 247
 248	bci_size = count + (count + 254) / 255 + count2 + (count2 + 254) / 255;
 249
 250	if (cmd_header->state.global) {
 251		BEGIN_DMA(bci_size + 1);
 252		DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
 253		dev_priv->waiting = 1;
 254	} else {
 255		BEGIN_DMA(bci_size);
 256	}
 257
 258	do {
 259		while (count > 0) {
 260			unsigned int n = count < 255 ? count : 255;
 261			DMA_SET_REGISTERS(start, n);
 262			DMA_COPY(regs, n);
 263			count -= n;
 264			start += n;
 265			regs += n;
 266		}
 267		start += 2;
 268		regs += 2;
 269		count = count2;
 270		count2 = 0;
 271	} while (count);
 272
 273	DMA_COMMIT();
 274
 275	return 0;
 276}
 277
 278static int savage_dispatch_dma_prim(drm_savage_private_t * dev_priv,
 279				    const drm_savage_cmd_header_t * cmd_header,
 280				    const struct drm_buf * dmabuf)
 281{
 282	unsigned char reorder = 0;
 283	unsigned int prim = cmd_header->prim.prim;
 284	unsigned int skip = cmd_header->prim.skip;
 285	unsigned int n = cmd_header->prim.count;
 286	unsigned int start = cmd_header->prim.start;
 287	unsigned int i;
 288	BCI_LOCALS;
 289
 290	if (!dmabuf) {
 291		DRM_ERROR("called without dma buffers!\n");
 292		return -EINVAL;
 293	}
 294
 295	if (!n)
 296		return 0;
 297
 298	switch (prim) {
 299	case SAVAGE_PRIM_TRILIST_201:
 300		reorder = 1;
 301		prim = SAVAGE_PRIM_TRILIST;
 302	case SAVAGE_PRIM_TRILIST:
 303		if (n % 3 != 0) {
 304			DRM_ERROR("wrong number of vertices %u in TRILIST\n",
 305				  n);
 306			return -EINVAL;
 307		}
 308		break;
 309	case SAVAGE_PRIM_TRISTRIP:
 310	case SAVAGE_PRIM_TRIFAN:
 311		if (n < 3) {
 312			DRM_ERROR
 313			    ("wrong number of vertices %u in TRIFAN/STRIP\n",
 314			     n);
 315			return -EINVAL;
 316		}
 317		break;
 318	default:
 319		DRM_ERROR("invalid primitive type %u\n", prim);
 320		return -EINVAL;
 321	}
 322
 323	if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
 324		if (skip != 0) {
 325			DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
 326			return -EINVAL;
 327		}
 328	} else {
 329		unsigned int size = 10 - (skip & 1) - (skip >> 1 & 1) -
 330		    (skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
 331		    (skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
 332		if (skip > SAVAGE_SKIP_ALL_S4 || size != 8) {
 333			DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
 334			return -EINVAL;
 335		}
 336		if (reorder) {
 337			DRM_ERROR("TRILIST_201 used on Savage4 hardware\n");
 338			return -EINVAL;
 339		}
 340	}
 341
 342	if (start + n > dmabuf->total / 32) {
 343		DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
 344			  start, start + n - 1, dmabuf->total / 32);
 345		return -EINVAL;
 346	}
 347
 348	/* Vertex DMA doesn't work with command DMA at the same time,
 349	 * so we use BCI_... to submit commands here. Flush buffered
 350	 * faked DMA first. */
 351	DMA_FLUSH();
 352
 353	if (dmabuf->bus_address != dev_priv->state.common.vbaddr) {
 354		BEGIN_BCI(2);
 355		BCI_SET_REGISTERS(SAVAGE_VERTBUFADDR, 1);
 356		BCI_WRITE(dmabuf->bus_address | dev_priv->dma_type);
 357		dev_priv->state.common.vbaddr = dmabuf->bus_address;
 358	}
 359	if (S3_SAVAGE3D_SERIES(dev_priv->chipset) && dev_priv->waiting) {
 360		/* Workaround for what looks like a hardware bug. If a
 361		 * WAIT_3D_IDLE was emitted some time before the
 362		 * indexed drawing command then the engine will lock
 363		 * up. There are two known workarounds:
 364		 * WAIT_IDLE_EMPTY or emit at least 63 NOPs. */
 365		BEGIN_BCI(63);
 366		for (i = 0; i < 63; ++i)
 367			BCI_WRITE(BCI_CMD_WAIT);
 368		dev_priv->waiting = 0;
 369	}
 370
 371	prim <<= 25;
 372	while (n != 0) {
 373		/* Can emit up to 255 indices (85 triangles) at once. */
 374		unsigned int count = n > 255 ? 255 : n;
 375		if (reorder) {
 376			/* Need to reorder indices for correct flat
 377			 * shading while preserving the clock sense
 378			 * for correct culling. Only on Savage3D. */
 379			int reorder[3] = { -1, -1, -1 };
 380			reorder[start % 3] = 2;
 381
 382			BEGIN_BCI((count + 1 + 1) / 2);
 383			BCI_DRAW_INDICES_S3D(count, prim, start + 2);
 384
 385			for (i = start + 1; i + 1 < start + count; i += 2)
 386				BCI_WRITE((i + reorder[i % 3]) |
 387					  ((i + 1 +
 388					    reorder[(i + 1) % 3]) << 16));
 389			if (i < start + count)
 390				BCI_WRITE(i + reorder[i % 3]);
 391		} else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
 392			BEGIN_BCI((count + 1 + 1) / 2);
 393			BCI_DRAW_INDICES_S3D(count, prim, start);
 394
 395			for (i = start + 1; i + 1 < start + count; i += 2)
 396				BCI_WRITE(i | ((i + 1) << 16));
 397			if (i < start + count)
 398				BCI_WRITE(i);
 399		} else {
 400			BEGIN_BCI((count + 2 + 1) / 2);
 401			BCI_DRAW_INDICES_S4(count, prim, skip);
 402
 403			for (i = start; i + 1 < start + count; i += 2)
 404				BCI_WRITE(i | ((i + 1) << 16));
 405			if (i < start + count)
 406				BCI_WRITE(i);
 407		}
 408
 409		start += count;
 410		n -= count;
 411
 412		prim |= BCI_CMD_DRAW_CONT;
 413	}
 414
 415	return 0;
 416}
 417
 418static int savage_dispatch_vb_prim(drm_savage_private_t * dev_priv,
 419				   const drm_savage_cmd_header_t * cmd_header,
 420				   const uint32_t *vtxbuf, unsigned int vb_size,
 421				   unsigned int vb_stride)
 422{
 423	unsigned char reorder = 0;
 424	unsigned int prim = cmd_header->prim.prim;
 425	unsigned int skip = cmd_header->prim.skip;
 426	unsigned int n = cmd_header->prim.count;
 427	unsigned int start = cmd_header->prim.start;
 428	unsigned int vtx_size;
 429	unsigned int i;
 430	DMA_LOCALS;
 431
 432	if (!n)
 433		return 0;
 434
 435	switch (prim) {
 436	case SAVAGE_PRIM_TRILIST_201:
 437		reorder = 1;
 438		prim = SAVAGE_PRIM_TRILIST;
 439	case SAVAGE_PRIM_TRILIST:
 440		if (n % 3 != 0) {
 441			DRM_ERROR("wrong number of vertices %u in TRILIST\n",
 442				  n);
 443			return -EINVAL;
 444		}
 445		break;
 446	case SAVAGE_PRIM_TRISTRIP:
 447	case SAVAGE_PRIM_TRIFAN:
 448		if (n < 3) {
 449			DRM_ERROR
 450			    ("wrong number of vertices %u in TRIFAN/STRIP\n",
 451			     n);
 452			return -EINVAL;
 453		}
 454		break;
 455	default:
 456		DRM_ERROR("invalid primitive type %u\n", prim);
 457		return -EINVAL;
 458	}
 459
 460	if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
 461		if (skip > SAVAGE_SKIP_ALL_S3D) {
 462			DRM_ERROR("invalid skip flags 0x%04x\n", skip);
 463			return -EINVAL;
 464		}
 465		vtx_size = 8;	/* full vertex */
 466	} else {
 467		if (skip > SAVAGE_SKIP_ALL_S4) {
 468			DRM_ERROR("invalid skip flags 0x%04x\n", skip);
 469			return -EINVAL;
 470		}
 471		vtx_size = 10;	/* full vertex */
 472	}
 473
 474	vtx_size -= (skip & 1) + (skip >> 1 & 1) +
 475	    (skip >> 2 & 1) + (skip >> 3 & 1) + (skip >> 4 & 1) +
 476	    (skip >> 5 & 1) + (skip >> 6 & 1) + (skip >> 7 & 1);
 477
 478	if (vtx_size > vb_stride) {
 479		DRM_ERROR("vertex size greater than vb stride (%u > %u)\n",
 480			  vtx_size, vb_stride);
 481		return -EINVAL;
 482	}
 483
 484	if (start + n > vb_size / (vb_stride * 4)) {
 485		DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
 486			  start, start + n - 1, vb_size / (vb_stride * 4));
 487		return -EINVAL;
 488	}
 489
 490	prim <<= 25;
 491	while (n != 0) {
 492		/* Can emit up to 255 vertices (85 triangles) at once. */
 493		unsigned int count = n > 255 ? 255 : n;
 494		if (reorder) {
 495			/* Need to reorder vertices for correct flat
 496			 * shading while preserving the clock sense
 497			 * for correct culling. Only on Savage3D. */
 498			int reorder[3] = { -1, -1, -1 };
 499			reorder[start % 3] = 2;
 500
 501			BEGIN_DMA(count * vtx_size + 1);
 502			DMA_DRAW_PRIMITIVE(count, prim, skip);
 503
 504			for (i = start; i < start + count; ++i) {
 505				unsigned int j = i + reorder[i % 3];
 506				DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
 507			}
 508
 509			DMA_COMMIT();
 510		} else {
 511			BEGIN_DMA(count * vtx_size + 1);
 512			DMA_DRAW_PRIMITIVE(count, prim, skip);
 513
 514			if (vb_stride == vtx_size) {
 515				DMA_COPY(&vtxbuf[vb_stride * start],
 516					 vtx_size * count);
 517			} else {
 518				for (i = start; i < start + count; ++i) {
 519					DMA_COPY(&vtxbuf [vb_stride * i],
 520						 vtx_size);
 521				}
 522			}
 523
 524			DMA_COMMIT();
 525		}
 526
 527		start += count;
 528		n -= count;
 529
 530		prim |= BCI_CMD_DRAW_CONT;
 531	}
 532
 533	return 0;
 534}
 535
 536static int savage_dispatch_dma_idx(drm_savage_private_t * dev_priv,
 537				   const drm_savage_cmd_header_t * cmd_header,
 538				   const uint16_t *idx,
 539				   const struct drm_buf * dmabuf)
 540{
 541	unsigned char reorder = 0;
 542	unsigned int prim = cmd_header->idx.prim;
 543	unsigned int skip = cmd_header->idx.skip;
 544	unsigned int n = cmd_header->idx.count;
 545	unsigned int i;
 546	BCI_LOCALS;
 547
 548	if (!dmabuf) {
 549		DRM_ERROR("called without dma buffers!\n");
 550		return -EINVAL;
 551	}
 552
 553	if (!n)
 554		return 0;
 555
 556	switch (prim) {
 557	case SAVAGE_PRIM_TRILIST_201:
 558		reorder = 1;
 559		prim = SAVAGE_PRIM_TRILIST;
 560	case SAVAGE_PRIM_TRILIST:
 561		if (n % 3 != 0) {
 562			DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
 563			return -EINVAL;
 564		}
 565		break;
 566	case SAVAGE_PRIM_TRISTRIP:
 567	case SAVAGE_PRIM_TRIFAN:
 568		if (n < 3) {
 569			DRM_ERROR
 570			    ("wrong number of indices %u in TRIFAN/STRIP\n", n);
 571			return -EINVAL;
 572		}
 573		break;
 574	default:
 575		DRM_ERROR("invalid primitive type %u\n", prim);
 576		return -EINVAL;
 577	}
 578
 579	if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
 580		if (skip != 0) {
 581			DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
 582			return -EINVAL;
 583		}
 584	} else {
 585		unsigned int size = 10 - (skip & 1) - (skip >> 1 & 1) -
 586		    (skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
 587		    (skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
 588		if (skip > SAVAGE_SKIP_ALL_S4 || size != 8) {
 589			DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
 590			return -EINVAL;
 591		}
 592		if (reorder) {
 593			DRM_ERROR("TRILIST_201 used on Savage4 hardware\n");
 594			return -EINVAL;
 595		}
 596	}
 597
 598	/* Vertex DMA doesn't work with command DMA at the same time,
 599	 * so we use BCI_... to submit commands here. Flush buffered
 600	 * faked DMA first. */
 601	DMA_FLUSH();
 602
 603	if (dmabuf->bus_address != dev_priv->state.common.vbaddr) {
 604		BEGIN_BCI(2);
 605		BCI_SET_REGISTERS(SAVAGE_VERTBUFADDR, 1);
 606		BCI_WRITE(dmabuf->bus_address | dev_priv->dma_type);
 607		dev_priv->state.common.vbaddr = dmabuf->bus_address;
 608	}
 609	if (S3_SAVAGE3D_SERIES(dev_priv->chipset) && dev_priv->waiting) {
 610		/* Workaround for what looks like a hardware bug. If a
 611		 * WAIT_3D_IDLE was emitted some time before the
 612		 * indexed drawing command then the engine will lock
 613		 * up. There are two known workarounds:
 614		 * WAIT_IDLE_EMPTY or emit at least 63 NOPs. */
 615		BEGIN_BCI(63);
 616		for (i = 0; i < 63; ++i)
 617			BCI_WRITE(BCI_CMD_WAIT);
 618		dev_priv->waiting = 0;
 619	}
 620
 621	prim <<= 25;
 622	while (n != 0) {
 623		/* Can emit up to 255 indices (85 triangles) at once. */
 624		unsigned int count = n > 255 ? 255 : n;
 625
 626		/* check indices */
 627		for (i = 0; i < count; ++i) {
 628			if (idx[i] > dmabuf->total / 32) {
 629				DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
 630					  i, idx[i], dmabuf->total / 32);
 631				return -EINVAL;
 632			}
 633		}
 634
 635		if (reorder) {
 636			/* Need to reorder indices for correct flat
 637			 * shading while preserving the clock sense
 638			 * for correct culling. Only on Savage3D. */
 639			int reorder[3] = { 2, -1, -1 };
 640
 641			BEGIN_BCI((count + 1 + 1) / 2);
 642			BCI_DRAW_INDICES_S3D(count, prim, idx[2]);
 643
 644			for (i = 1; i + 1 < count; i += 2)
 645				BCI_WRITE(idx[i + reorder[i % 3]] |
 646					  (idx[i + 1 +
 647					   reorder[(i + 1) % 3]] << 16));
 648			if (i < count)
 649				BCI_WRITE(idx[i + reorder[i % 3]]);
 650		} else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
 651			BEGIN_BCI((count + 1 + 1) / 2);
 652			BCI_DRAW_INDICES_S3D(count, prim, idx[0]);
 653
 654			for (i = 1; i + 1 < count; i += 2)
 655				BCI_WRITE(idx[i] | (idx[i + 1] << 16));
 656			if (i < count)
 657				BCI_WRITE(idx[i]);
 658		} else {
 659			BEGIN_BCI((count + 2 + 1) / 2);
 660			BCI_DRAW_INDICES_S4(count, prim, skip);
 661
 662			for (i = 0; i + 1 < count; i += 2)
 663				BCI_WRITE(idx[i] | (idx[i + 1] << 16));
 664			if (i < count)
 665				BCI_WRITE(idx[i]);
 666		}
 667
 668		idx += count;
 669		n -= count;
 670
 671		prim |= BCI_CMD_DRAW_CONT;
 672	}
 673
 674	return 0;
 675}
 676
 677static int savage_dispatch_vb_idx(drm_savage_private_t * dev_priv,
 678				  const drm_savage_cmd_header_t * cmd_header,
 679				  const uint16_t *idx,
 680				  const uint32_t *vtxbuf,
 681				  unsigned int vb_size, unsigned int vb_stride)
 682{
 683	unsigned char reorder = 0;
 684	unsigned int prim = cmd_header->idx.prim;
 685	unsigned int skip = cmd_header->idx.skip;
 686	unsigned int n = cmd_header->idx.count;
 687	unsigned int vtx_size;
 688	unsigned int i;
 689	DMA_LOCALS;
 690
 691	if (!n)
 692		return 0;
 693
 694	switch (prim) {
 695	case SAVAGE_PRIM_TRILIST_201:
 696		reorder = 1;
 697		prim = SAVAGE_PRIM_TRILIST;
 698	case SAVAGE_PRIM_TRILIST:
 699		if (n % 3 != 0) {
 700			DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
 701			return -EINVAL;
 702		}
 703		break;
 704	case SAVAGE_PRIM_TRISTRIP:
 705	case SAVAGE_PRIM_TRIFAN:
 706		if (n < 3) {
 707			DRM_ERROR
 708			    ("wrong number of indices %u in TRIFAN/STRIP\n", n);
 709			return -EINVAL;
 710		}
 711		break;
 712	default:
 713		DRM_ERROR("invalid primitive type %u\n", prim);
 714		return -EINVAL;
 715	}
 716
 717	if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
 718		if (skip > SAVAGE_SKIP_ALL_S3D) {
 719			DRM_ERROR("invalid skip flags 0x%04x\n", skip);
 720			return -EINVAL;
 721		}
 722		vtx_size = 8;	/* full vertex */
 723	} else {
 724		if (skip > SAVAGE_SKIP_ALL_S4) {
 725			DRM_ERROR("invalid skip flags 0x%04x\n", skip);
 726			return -EINVAL;
 727		}
 728		vtx_size = 10;	/* full vertex */
 729	}
 730
 731	vtx_size -= (skip & 1) + (skip >> 1 & 1) +
 732	    (skip >> 2 & 1) + (skip >> 3 & 1) + (skip >> 4 & 1) +
 733	    (skip >> 5 & 1) + (skip >> 6 & 1) + (skip >> 7 & 1);
 734
 735	if (vtx_size > vb_stride) {
 736		DRM_ERROR("vertex size greater than vb stride (%u > %u)\n",
 737			  vtx_size, vb_stride);
 738		return -EINVAL;
 739	}
 740
 741	prim <<= 25;
 742	while (n != 0) {
 743		/* Can emit up to 255 vertices (85 triangles) at once. */
 744		unsigned int count = n > 255 ? 255 : n;
 745
 746		/* Check indices */
 747		for (i = 0; i < count; ++i) {
 748			if (idx[i] > vb_size / (vb_stride * 4)) {
 749				DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
 750					  i, idx[i], vb_size / (vb_stride * 4));
 751				return -EINVAL;
 752			}
 753		}
 754
 755		if (reorder) {
 756			/* Need to reorder vertices for correct flat
 757			 * shading while preserving the clock sense
 758			 * for correct culling. Only on Savage3D. */
 759			int reorder[3] = { 2, -1, -1 };
 760
 761			BEGIN_DMA(count * vtx_size + 1);
 762			DMA_DRAW_PRIMITIVE(count, prim, skip);
 763
 764			for (i = 0; i < count; ++i) {
 765				unsigned int j = idx[i + reorder[i % 3]];
 766				DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
 767			}
 768
 769			DMA_COMMIT();
 770		} else {
 771			BEGIN_DMA(count * vtx_size + 1);
 772			DMA_DRAW_PRIMITIVE(count, prim, skip);
 773
 774			for (i = 0; i < count; ++i) {
 775				unsigned int j = idx[i];
 776				DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
 777			}
 778
 779			DMA_COMMIT();
 780		}
 781
 782		idx += count;
 783		n -= count;
 784
 785		prim |= BCI_CMD_DRAW_CONT;
 786	}
 787
 788	return 0;
 789}
 790
 791static int savage_dispatch_clear(drm_savage_private_t * dev_priv,
 792				 const drm_savage_cmd_header_t * cmd_header,
 793				 const drm_savage_cmd_header_t *data,
 794				 unsigned int nbox,
 795				 const struct drm_clip_rect *boxes)
 796{
 797	unsigned int flags = cmd_header->clear0.flags;
 798	unsigned int clear_cmd;
 799	unsigned int i, nbufs;
 800	DMA_LOCALS;
 801
 802	if (nbox == 0)
 803		return 0;
 804
 805	clear_cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP |
 806	    BCI_CMD_SEND_COLOR | BCI_CMD_DEST_PBD_NEW;
 807	BCI_CMD_SET_ROP(clear_cmd, 0xCC);
 808
 809	nbufs = ((flags & SAVAGE_FRONT) ? 1 : 0) +
 810	    ((flags & SAVAGE_BACK) ? 1 : 0) + ((flags & SAVAGE_DEPTH) ? 1 : 0);
 811	if (nbufs == 0)
 812		return 0;
 813
 814	if (data->clear1.mask != 0xffffffff) {
 815		/* set mask */
 816		BEGIN_DMA(2);
 817		DMA_SET_REGISTERS(SAVAGE_BITPLANEWTMASK, 1);
 818		DMA_WRITE(data->clear1.mask);
 819		DMA_COMMIT();
 820	}
 821	for (i = 0; i < nbox; ++i) {
 822		unsigned int x, y, w, h;
 823		unsigned int buf;
 824		x = boxes[i].x1, y = boxes[i].y1;
 825		w = boxes[i].x2 - boxes[i].x1;
 826		h = boxes[i].y2 - boxes[i].y1;
 827		BEGIN_DMA(nbufs * 6);
 828		for (buf = SAVAGE_FRONT; buf <= SAVAGE_DEPTH; buf <<= 1) {
 829			if (!(flags & buf))
 830				continue;
 831			DMA_WRITE(clear_cmd);
 832			switch (buf) {
 833			case SAVAGE_FRONT:
 834				DMA_WRITE(dev_priv->front_offset);
 835				DMA_WRITE(dev_priv->front_bd);
 836				break;
 837			case SAVAGE_BACK:
 838				DMA_WRITE(dev_priv->back_offset);
 839				DMA_WRITE(dev_priv->back_bd);
 840				break;
 841			case SAVAGE_DEPTH:
 842				DMA_WRITE(dev_priv->depth_offset);
 843				DMA_WRITE(dev_priv->depth_bd);
 844				break;
 845			}
 846			DMA_WRITE(data->clear1.value);
 847			DMA_WRITE(BCI_X_Y(x, y));
 848			DMA_WRITE(BCI_W_H(w, h));
 849		}
 850		DMA_COMMIT();
 851	}
 852	if (data->clear1.mask != 0xffffffff) {
 853		/* reset mask */
 854		BEGIN_DMA(2);
 855		DMA_SET_REGISTERS(SAVAGE_BITPLANEWTMASK, 1);
 856		DMA_WRITE(0xffffffff);
 857		DMA_COMMIT();
 858	}
 859
 860	return 0;
 861}
 862
 863static int savage_dispatch_swap(drm_savage_private_t * dev_priv,
 864				unsigned int nbox, const struct drm_clip_rect *boxes)
 865{
 866	unsigned int swap_cmd;
 867	unsigned int i;
 868	DMA_LOCALS;
 869
 870	if (nbox == 0)
 871		return 0;
 872
 873	swap_cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP |
 874	    BCI_CMD_SRC_PBD_COLOR_NEW | BCI_CMD_DEST_GBD;
 875	BCI_CMD_SET_ROP(swap_cmd, 0xCC);
 876
 877	for (i = 0; i < nbox; ++i) {
 878		BEGIN_DMA(6);
 879		DMA_WRITE(swap_cmd);
 880		DMA_WRITE(dev_priv->back_offset);
 881		DMA_WRITE(dev_priv->back_bd);
 882		DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
 883		DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
 884		DMA_WRITE(BCI_W_H(boxes[i].x2 - boxes[i].x1,
 885				  boxes[i].y2 - boxes[i].y1));
 886		DMA_COMMIT();
 887	}
 888
 889	return 0;
 890}
 891
 892static int savage_dispatch_draw(drm_savage_private_t * dev_priv,
 893				const drm_savage_cmd_header_t *start,
 894				const drm_savage_cmd_header_t *end,
 895				const struct drm_buf * dmabuf,
 896				const unsigned int *vtxbuf,
 897				unsigned int vb_size, unsigned int vb_stride,
 898				unsigned int nbox,
 899				const struct drm_clip_rect *boxes)
 900{
 901	unsigned int i, j;
 902	int ret;
 903
 904	for (i = 0; i < nbox; ++i) {
 905		const drm_savage_cmd_header_t *cmdbuf;
 906		dev_priv->emit_clip_rect(dev_priv, &boxes[i]);
 907
 908		cmdbuf = start;
 909		while (cmdbuf < end) {
 910			drm_savage_cmd_header_t cmd_header;
 911			cmd_header = *cmdbuf;
 912			cmdbuf++;
 913			switch (cmd_header.cmd.cmd) {
 914			case SAVAGE_CMD_DMA_PRIM:
 915				ret = savage_dispatch_dma_prim(
 916					dev_priv, &cmd_header, dmabuf);
 917				break;
 918			case SAVAGE_CMD_VB_PRIM:
 919				ret = savage_dispatch_vb_prim(
 920					dev_priv, &cmd_header,
 921					vtxbuf, vb_size, vb_stride);
 922				break;
 923			case SAVAGE_CMD_DMA_IDX:
 924				j = (cmd_header.idx.count + 3) / 4;
 925				/* j was check in savage_bci_cmdbuf */
 926				ret = savage_dispatch_dma_idx(dev_priv,
 927					&cmd_header, (const uint16_t *)cmdbuf,
 928					dmabuf);
 929				cmdbuf += j;
 930				break;
 931			case SAVAGE_CMD_VB_IDX:
 932				j = (cmd_header.idx.count + 3) / 4;
 933				/* j was check in savage_bci_cmdbuf */
 934				ret = savage_dispatch_vb_idx(dev_priv,
 935					&cmd_header, (const uint16_t *)cmdbuf,
 936					(const uint32_t *)vtxbuf, vb_size,
 937					vb_stride);
 938				cmdbuf += j;
 939				break;
 940			default:
 941				/* What's the best return code? EFAULT? */
 942				DRM_ERROR("IMPLEMENTATION ERROR: "
 943					  "non-drawing-command %d\n",
 944					  cmd_header.cmd.cmd);
 945				return -EINVAL;
 946			}
 947
 948			if (ret != 0)
 949				return ret;
 950		}
 951	}
 952
 953	return 0;
 954}
 955
 956int savage_bci_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv)
 957{
 958	drm_savage_private_t *dev_priv = dev->dev_private;
 959	struct drm_device_dma *dma = dev->dma;
 960	struct drm_buf *dmabuf;
 961	drm_savage_cmdbuf_t *cmdbuf = data;
 962	drm_savage_cmd_header_t *kcmd_addr = NULL;
 963	drm_savage_cmd_header_t *first_draw_cmd;
 964	unsigned int *kvb_addr = NULL;
 965	struct drm_clip_rect *kbox_addr = NULL;
 966	unsigned int i, j;
 967	int ret = 0;
 968
 969	DRM_DEBUG("\n");
 970
 971	LOCK_TEST_WITH_RETURN(dev, file_priv);
 972
 973	if (dma && dma->buflist) {
 974		if (cmdbuf->dma_idx > dma->buf_count) {
 975			DRM_ERROR
 976			    ("vertex buffer index %u out of range (0-%u)\n",
 977			     cmdbuf->dma_idx, dma->buf_count - 1);
 978			return -EINVAL;
 979		}
 980		dmabuf = dma->buflist[cmdbuf->dma_idx];
 981	} else {
 982		dmabuf = NULL;
 983	}
 984
 985	/* Copy the user buffers into kernel temporary areas.  This hasn't been
 986	 * a performance loss compared to VERIFYAREA_READ/
 987	 * COPY_FROM_USER_UNCHECKED when done in other drivers, and is correct
 988	 * for locking on FreeBSD.
 989	 */
 990	if (cmdbuf->size) {
 991		kcmd_addr = kmalloc(cmdbuf->size * 8, GFP_KERNEL);
 992		if (kcmd_addr == NULL)
 993			return -ENOMEM;
 994
 995		if (DRM_COPY_FROM_USER(kcmd_addr, cmdbuf->cmd_addr,
 996				       cmdbuf->size * 8))
 997		{
 998			kfree(kcmd_addr);
 999			return -EFAULT;
1000		}
1001		cmdbuf->cmd_addr = kcmd_addr;
1002	}
1003	if (cmdbuf->vb_size) {
1004		kvb_addr = kmalloc(cmdbuf->vb_size, GFP_KERNEL);
1005		if (kvb_addr == NULL) {
1006			ret = -ENOMEM;
1007			goto done;
1008		}
1009
1010		if (DRM_COPY_FROM_USER(kvb_addr, cmdbuf->vb_addr,
1011				       cmdbuf->vb_size)) {
1012			ret = -EFAULT;
1013			goto done;
1014		}
1015		cmdbuf->vb_addr = kvb_addr;
1016	}
1017	if (cmdbuf->nbox) {
1018		kbox_addr = kmalloc(cmdbuf->nbox * sizeof(struct drm_clip_rect),
1019				    GFP_KERNEL);
1020		if (kbox_addr == NULL) {
1021			ret = -ENOMEM;
1022			goto done;
1023		}
1024
1025		if (DRM_COPY_FROM_USER(kbox_addr, cmdbuf->box_addr,
1026				       cmdbuf->nbox * sizeof(struct drm_clip_rect))) {
1027			ret = -EFAULT;
1028			goto done;
1029		}
1030	cmdbuf->box_addr = kbox_addr;
1031	}
1032
1033	/* Make sure writes to DMA buffers are finished before sending
1034	 * DMA commands to the graphics hardware. */
1035	DRM_MEMORYBARRIER();
1036
1037	/* Coming from user space. Don't know if the Xserver has
1038	 * emitted wait commands. Assuming the worst. */
1039	dev_priv->waiting = 1;
1040
1041	i = 0;
1042	first_draw_cmd = NULL;
1043	while (i < cmdbuf->size) {
1044		drm_savage_cmd_header_t cmd_header;
1045		cmd_header = *(drm_savage_cmd_header_t *)cmdbuf->cmd_addr;
1046		cmdbuf->cmd_addr++;
1047		i++;
1048
1049		/* Group drawing commands with same state to minimize
1050		 * iterations over clip rects. */
1051		j = 0;
1052		switch (cmd_header.cmd.cmd) {
1053		case SAVAGE_CMD_DMA_IDX:
1054		case SAVAGE_CMD_VB_IDX:
1055			j = (cmd_header.idx.count + 3) / 4;
1056			if (i + j > cmdbuf->size) {
1057				DRM_ERROR("indexed drawing command extends "
1058					  "beyond end of command buffer\n");
1059				DMA_FLUSH();
1060				return -EINVAL;
 
1061			}
1062			/* fall through */
1063		case SAVAGE_CMD_DMA_PRIM:
1064		case SAVAGE_CMD_VB_PRIM:
1065			if (!first_draw_cmd)
1066				first_draw_cmd = cmdbuf->cmd_addr - 1;
1067			cmdbuf->cmd_addr += j;
1068			i += j;
1069			break;
1070		default:
1071			if (first_draw_cmd) {
1072				ret = savage_dispatch_draw(
1073				      dev_priv, first_draw_cmd,
1074				      cmdbuf->cmd_addr - 1,
1075				      dmabuf, cmdbuf->vb_addr, cmdbuf->vb_size,
1076				      cmdbuf->vb_stride,
1077				      cmdbuf->nbox, cmdbuf->box_addr);
1078				if (ret != 0)
1079					return ret;
1080				first_draw_cmd = NULL;
1081			}
1082		}
1083		if (first_draw_cmd)
1084			continue;
1085
1086		switch (cmd_header.cmd.cmd) {
1087		case SAVAGE_CMD_STATE:
1088			j = (cmd_header.state.count + 1) / 2;
1089			if (i + j > cmdbuf->size) {
1090				DRM_ERROR("command SAVAGE_CMD_STATE extends "
1091					  "beyond end of command buffer\n");
1092				DMA_FLUSH();
1093				ret = -EINVAL;
1094				goto done;
1095			}
1096			ret = savage_dispatch_state(dev_priv, &cmd_header,
1097				(const uint32_t *)cmdbuf->cmd_addr);
1098			cmdbuf->cmd_addr += j;
1099			i += j;
1100			break;
1101		case SAVAGE_CMD_CLEAR:
1102			if (i + 1 > cmdbuf->size) {
1103				DRM_ERROR("command SAVAGE_CMD_CLEAR extends "
1104					  "beyond end of command buffer\n");
1105				DMA_FLUSH();
1106				ret = -EINVAL;
1107				goto done;
1108			}
1109			ret = savage_dispatch_clear(dev_priv, &cmd_header,
1110						    cmdbuf->cmd_addr,
1111						    cmdbuf->nbox,
1112						    cmdbuf->box_addr);
1113			cmdbuf->cmd_addr++;
1114			i++;
1115			break;
1116		case SAVAGE_CMD_SWAP:
1117			ret = savage_dispatch_swap(dev_priv, cmdbuf->nbox,
1118						   cmdbuf->box_addr);
1119			break;
1120		default:
1121			DRM_ERROR("invalid command 0x%x\n",
1122				  cmd_header.cmd.cmd);
1123			DMA_FLUSH();
1124			ret = -EINVAL;
1125			goto done;
1126		}
1127
1128		if (ret != 0) {
1129			DMA_FLUSH();
1130			goto done;
1131		}
1132	}
1133
1134	if (first_draw_cmd) {
1135		ret = savage_dispatch_draw (
1136			dev_priv, first_draw_cmd, cmdbuf->cmd_addr, dmabuf,
1137			cmdbuf->vb_addr, cmdbuf->vb_size, cmdbuf->vb_stride,
1138			cmdbuf->nbox, cmdbuf->box_addr);
1139		if (ret != 0) {
1140			DMA_FLUSH();
1141			goto done;
1142		}
1143	}
1144
1145	DMA_FLUSH();
1146
1147	if (dmabuf && cmdbuf->discard) {
1148		drm_savage_buf_priv_t *buf_priv = dmabuf->dev_private;
1149		uint16_t event;
1150		event = savage_bci_emit_event(dev_priv, SAVAGE_WAIT_3D);
1151		SET_AGE(&buf_priv->age, event, dev_priv->event_wrap);
1152		savage_freelist_put(dev, dmabuf);
1153	}
1154
1155done:
1156	/* If we didn't need to allocate them, these'll be NULL */
1157	kfree(kcmd_addr);
1158	kfree(kvb_addr);
1159	kfree(kbox_addr);
1160
1161	return ret;
1162}