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v3.15
   1/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
   2 *
   3 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
   4 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
   5 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
   6 * All rights reserved.
   7 *
   8 * Permission is hereby granted, free of charge, to any person obtaining a
   9 * copy of this software and associated documentation files (the "Software"),
  10 * to deal in the Software without restriction, including without limitation
  11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  12 * and/or sell copies of the Software, and to permit persons to whom the
  13 * Software is furnished to do so, subject to the following conditions:
  14 *
  15 * The above copyright notice and this permission notice (including the next
  16 * paragraph) shall be included in all copies or substantial portions of the
  17 * Software.
  18 *
  19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  22 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
  23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  25 * DEALINGS IN THE SOFTWARE.
  26 *
  27 * Authors:
  28 *    Kevin E. Martin <martin@valinux.com>
  29 *    Gareth Hughes <gareth@valinux.com>
  30 *    Keith Whitwell <keith@tungstengraphics.com>
  31 */
  32
  33#ifndef __RADEON_DRM_H__
  34#define __RADEON_DRM_H__
  35
  36#include <drm/drm.h>
 
 
 
 
  37
  38/* WARNING: If you change any of these defines, make sure to change the
  39 * defines in the X server file (radeon_sarea.h)
  40 */
  41#ifndef __RADEON_SAREA_DEFINES__
  42#define __RADEON_SAREA_DEFINES__
  43
  44/* Old style state flags, required for sarea interface (1.1 and 1.2
  45 * clears) and 1.2 drm_vertex2 ioctl.
  46 */
  47#define RADEON_UPLOAD_CONTEXT		0x00000001
  48#define RADEON_UPLOAD_VERTFMT		0x00000002
  49#define RADEON_UPLOAD_LINE		0x00000004
  50#define RADEON_UPLOAD_BUMPMAP		0x00000008
  51#define RADEON_UPLOAD_MASKS		0x00000010
  52#define RADEON_UPLOAD_VIEWPORT		0x00000020
  53#define RADEON_UPLOAD_SETUP		0x00000040
  54#define RADEON_UPLOAD_TCL		0x00000080
  55#define RADEON_UPLOAD_MISC		0x00000100
  56#define RADEON_UPLOAD_TEX0		0x00000200
  57#define RADEON_UPLOAD_TEX1		0x00000400
  58#define RADEON_UPLOAD_TEX2		0x00000800
  59#define RADEON_UPLOAD_TEX0IMAGES	0x00001000
  60#define RADEON_UPLOAD_TEX1IMAGES	0x00002000
  61#define RADEON_UPLOAD_TEX2IMAGES	0x00004000
  62#define RADEON_UPLOAD_CLIPRECTS		0x00008000	/* handled client-side */
  63#define RADEON_REQUIRE_QUIESCENCE	0x00010000
  64#define RADEON_UPLOAD_ZBIAS		0x00020000	/* version 1.2 and newer */
  65#define RADEON_UPLOAD_ALL		0x003effff
  66#define RADEON_UPLOAD_CONTEXT_ALL       0x003e01ff
  67
  68/* New style per-packet identifiers for use in cmd_buffer ioctl with
  69 * the RADEON_EMIT_PACKET command.  Comments relate new packets to old
  70 * state bits and the packet size:
  71 */
  72#define RADEON_EMIT_PP_MISC                         0	/* context/7 */
  73#define RADEON_EMIT_PP_CNTL                         1	/* context/3 */
  74#define RADEON_EMIT_RB3D_COLORPITCH                 2	/* context/1 */
  75#define RADEON_EMIT_RE_LINE_PATTERN                 3	/* line/2 */
  76#define RADEON_EMIT_SE_LINE_WIDTH                   4	/* line/1 */
  77#define RADEON_EMIT_PP_LUM_MATRIX                   5	/* bumpmap/1 */
  78#define RADEON_EMIT_PP_ROT_MATRIX_0                 6	/* bumpmap/2 */
  79#define RADEON_EMIT_RB3D_STENCILREFMASK             7	/* masks/3 */
  80#define RADEON_EMIT_SE_VPORT_XSCALE                 8	/* viewport/6 */
  81#define RADEON_EMIT_SE_CNTL                         9	/* setup/2 */
  82#define RADEON_EMIT_SE_CNTL_STATUS                  10	/* setup/1 */
  83#define RADEON_EMIT_RE_MISC                         11	/* misc/1 */
  84#define RADEON_EMIT_PP_TXFILTER_0                   12	/* tex0/6 */
  85#define RADEON_EMIT_PP_BORDER_COLOR_0               13	/* tex0/1 */
  86#define RADEON_EMIT_PP_TXFILTER_1                   14	/* tex1/6 */
  87#define RADEON_EMIT_PP_BORDER_COLOR_1               15	/* tex1/1 */
  88#define RADEON_EMIT_PP_TXFILTER_2                   16	/* tex2/6 */
  89#define RADEON_EMIT_PP_BORDER_COLOR_2               17	/* tex2/1 */
  90#define RADEON_EMIT_SE_ZBIAS_FACTOR                 18	/* zbias/2 */
  91#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT           19	/* tcl/11 */
  92#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED   20	/* material/17 */
  93#define R200_EMIT_PP_TXCBLEND_0                     21	/* tex0/4 */
  94#define R200_EMIT_PP_TXCBLEND_1                     22	/* tex1/4 */
  95#define R200_EMIT_PP_TXCBLEND_2                     23	/* tex2/4 */
  96#define R200_EMIT_PP_TXCBLEND_3                     24	/* tex3/4 */
  97#define R200_EMIT_PP_TXCBLEND_4                     25	/* tex4/4 */
  98#define R200_EMIT_PP_TXCBLEND_5                     26	/* tex5/4 */
  99#define R200_EMIT_PP_TXCBLEND_6                     27	/* /4 */
 100#define R200_EMIT_PP_TXCBLEND_7                     28	/* /4 */
 101#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0             29	/* tcl/7 */
 102#define R200_EMIT_TFACTOR_0                         30	/* tf/7 */
 103#define R200_EMIT_VTX_FMT_0                         31	/* vtx/5 */
 104#define R200_EMIT_VAP_CTL                           32	/* vap/1 */
 105#define R200_EMIT_MATRIX_SELECT_0                   33	/* msl/5 */
 106#define R200_EMIT_TEX_PROC_CTL_2                    34	/* tcg/5 */
 107#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL            35	/* tcl/1 */
 108#define R200_EMIT_PP_TXFILTER_0                     36	/* tex0/6 */
 109#define R200_EMIT_PP_TXFILTER_1                     37	/* tex1/6 */
 110#define R200_EMIT_PP_TXFILTER_2                     38	/* tex2/6 */
 111#define R200_EMIT_PP_TXFILTER_3                     39	/* tex3/6 */
 112#define R200_EMIT_PP_TXFILTER_4                     40	/* tex4/6 */
 113#define R200_EMIT_PP_TXFILTER_5                     41	/* tex5/6 */
 114#define R200_EMIT_PP_TXOFFSET_0                     42	/* tex0/1 */
 115#define R200_EMIT_PP_TXOFFSET_1                     43	/* tex1/1 */
 116#define R200_EMIT_PP_TXOFFSET_2                     44	/* tex2/1 */
 117#define R200_EMIT_PP_TXOFFSET_3                     45	/* tex3/1 */
 118#define R200_EMIT_PP_TXOFFSET_4                     46	/* tex4/1 */
 119#define R200_EMIT_PP_TXOFFSET_5                     47	/* tex5/1 */
 120#define R200_EMIT_VTE_CNTL                          48	/* vte/1 */
 121#define R200_EMIT_OUTPUT_VTX_COMP_SEL               49	/* vtx/1 */
 122#define R200_EMIT_PP_TAM_DEBUG3                     50	/* tam/1 */
 123#define R200_EMIT_PP_CNTL_X                         51	/* cst/1 */
 124#define R200_EMIT_RB3D_DEPTHXY_OFFSET               52	/* cst/1 */
 125#define R200_EMIT_RE_AUX_SCISSOR_CNTL               53	/* cst/1 */
 126#define R200_EMIT_RE_SCISSOR_TL_0                   54	/* cst/2 */
 127#define R200_EMIT_RE_SCISSOR_TL_1                   55	/* cst/2 */
 128#define R200_EMIT_RE_SCISSOR_TL_2                   56	/* cst/2 */
 129#define R200_EMIT_SE_VAP_CNTL_STATUS                57	/* cst/1 */
 130#define R200_EMIT_SE_VTX_STATE_CNTL                 58	/* cst/1 */
 131#define R200_EMIT_RE_POINTSIZE                      59	/* cst/1 */
 132#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0       60	/* cst/4 */
 133#define R200_EMIT_PP_CUBIC_FACES_0                  61
 134#define R200_EMIT_PP_CUBIC_OFFSETS_0                62
 135#define R200_EMIT_PP_CUBIC_FACES_1                  63
 136#define R200_EMIT_PP_CUBIC_OFFSETS_1                64
 137#define R200_EMIT_PP_CUBIC_FACES_2                  65
 138#define R200_EMIT_PP_CUBIC_OFFSETS_2                66
 139#define R200_EMIT_PP_CUBIC_FACES_3                  67
 140#define R200_EMIT_PP_CUBIC_OFFSETS_3                68
 141#define R200_EMIT_PP_CUBIC_FACES_4                  69
 142#define R200_EMIT_PP_CUBIC_OFFSETS_4                70
 143#define R200_EMIT_PP_CUBIC_FACES_5                  71
 144#define R200_EMIT_PP_CUBIC_OFFSETS_5                72
 145#define RADEON_EMIT_PP_TEX_SIZE_0                   73
 146#define RADEON_EMIT_PP_TEX_SIZE_1                   74
 147#define RADEON_EMIT_PP_TEX_SIZE_2                   75
 148#define R200_EMIT_RB3D_BLENDCOLOR                   76
 149#define R200_EMIT_TCL_POINT_SPRITE_CNTL             77
 150#define RADEON_EMIT_PP_CUBIC_FACES_0                78
 151#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0             79
 152#define RADEON_EMIT_PP_CUBIC_FACES_1                80
 153#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1             81
 154#define RADEON_EMIT_PP_CUBIC_FACES_2                82
 155#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2             83
 156#define R200_EMIT_PP_TRI_PERF_CNTL                  84
 157#define R200_EMIT_PP_AFS_0                          85
 158#define R200_EMIT_PP_AFS_1                          86
 159#define R200_EMIT_ATF_TFACTOR                       87
 160#define R200_EMIT_PP_TXCTLALL_0                     88
 161#define R200_EMIT_PP_TXCTLALL_1                     89
 162#define R200_EMIT_PP_TXCTLALL_2                     90
 163#define R200_EMIT_PP_TXCTLALL_3                     91
 164#define R200_EMIT_PP_TXCTLALL_4                     92
 165#define R200_EMIT_PP_TXCTLALL_5                     93
 166#define R200_EMIT_VAP_PVS_CNTL                      94
 167#define RADEON_MAX_STATE_PACKETS                    95
 168
 169/* Commands understood by cmd_buffer ioctl.  More can be added but
 170 * obviously these can't be removed or changed:
 171 */
 172#define RADEON_CMD_PACKET      1	/* emit one of the register packets above */
 173#define RADEON_CMD_SCALARS     2	/* emit scalar data */
 174#define RADEON_CMD_VECTORS     3	/* emit vector data */
 175#define RADEON_CMD_DMA_DISCARD 4	/* discard current dma buf */
 176#define RADEON_CMD_PACKET3     5	/* emit hw packet */
 177#define RADEON_CMD_PACKET3_CLIP 6	/* emit hw packet wrapped in cliprects */
 178#define RADEON_CMD_SCALARS2     7	/* r200 stopgap */
 179#define RADEON_CMD_WAIT         8	/* emit hw wait commands -- note:
 180					 *  doesn't make the cpu wait, just
 181					 *  the graphics hardware */
 182#define RADEON_CMD_VECLINEAR	9       /* another r200 stopgap */
 183
 184typedef union {
 185	int i;
 186	struct {
 187		unsigned char cmd_type, pad0, pad1, pad2;
 188	} header;
 189	struct {
 190		unsigned char cmd_type, packet_id, pad0, pad1;
 191	} packet;
 192	struct {
 193		unsigned char cmd_type, offset, stride, count;
 194	} scalars;
 195	struct {
 196		unsigned char cmd_type, offset, stride, count;
 197	} vectors;
 198	struct {
 199		unsigned char cmd_type, addr_lo, addr_hi, count;
 200	} veclinear;
 201	struct {
 202		unsigned char cmd_type, buf_idx, pad0, pad1;
 203	} dma;
 204	struct {
 205		unsigned char cmd_type, flags, pad0, pad1;
 206	} wait;
 207} drm_radeon_cmd_header_t;
 208
 209#define RADEON_WAIT_2D  0x1
 210#define RADEON_WAIT_3D  0x2
 211
 212/* Allowed parameters for R300_CMD_PACKET3
 213 */
 214#define R300_CMD_PACKET3_CLEAR		0
 215#define R300_CMD_PACKET3_RAW		1
 216
 217/* Commands understood by cmd_buffer ioctl for R300.
 218 * The interface has not been stabilized, so some of these may be removed
 219 * and eventually reordered before stabilization.
 220 */
 221#define R300_CMD_PACKET0		1
 222#define R300_CMD_VPU			2	/* emit vertex program upload */
 223#define R300_CMD_PACKET3		3	/* emit a packet3 */
 224#define R300_CMD_END3D			4	/* emit sequence ending 3d rendering */
 225#define R300_CMD_CP_DELAY		5
 226#define R300_CMD_DMA_DISCARD		6
 227#define R300_CMD_WAIT			7
 228#	define R300_WAIT_2D		0x1
 229#	define R300_WAIT_3D		0x2
 230/* these two defines are DOING IT WRONG - however
 231 * we have userspace which relies on using these.
 232 * The wait interface is backwards compat new 
 233 * code should use the NEW_WAIT defines below
 234 * THESE ARE NOT BIT FIELDS
 235 */
 236#	define R300_WAIT_2D_CLEAN	0x3
 237#	define R300_WAIT_3D_CLEAN	0x4
 238
 239#	define R300_NEW_WAIT_2D_3D	0x3
 240#	define R300_NEW_WAIT_2D_2D_CLEAN	0x4
 241#	define R300_NEW_WAIT_3D_3D_CLEAN	0x6
 242#	define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN	0x8
 243
 244#define R300_CMD_SCRATCH		8
 245#define R300_CMD_R500FP                 9
 246
 247typedef union {
 248	unsigned int u;
 249	struct {
 250		unsigned char cmd_type, pad0, pad1, pad2;
 251	} header;
 252	struct {
 253		unsigned char cmd_type, count, reglo, reghi;
 254	} packet0;
 255	struct {
 256		unsigned char cmd_type, count, adrlo, adrhi;
 257	} vpu;
 258	struct {
 259		unsigned char cmd_type, packet, pad0, pad1;
 260	} packet3;
 261	struct {
 262		unsigned char cmd_type, packet;
 263		unsigned short count;	/* amount of packet2 to emit */
 264	} delay;
 265	struct {
 266		unsigned char cmd_type, buf_idx, pad0, pad1;
 267	} dma;
 268	struct {
 269		unsigned char cmd_type, flags, pad0, pad1;
 270	} wait;
 271	struct {
 272		unsigned char cmd_type, reg, n_bufs, flags;
 273	} scratch;
 274	struct {
 275		unsigned char cmd_type, count, adrlo, adrhi_flags;
 276	} r500fp;
 277} drm_r300_cmd_header_t;
 278
 279#define RADEON_FRONT			0x1
 280#define RADEON_BACK			0x2
 281#define RADEON_DEPTH			0x4
 282#define RADEON_STENCIL			0x8
 283#define RADEON_CLEAR_FASTZ		0x80000000
 284#define RADEON_USE_HIERZ		0x40000000
 285#define RADEON_USE_COMP_ZBUF		0x20000000
 286
 287#define R500FP_CONSTANT_TYPE  (1 << 1)
 288#define R500FP_CONSTANT_CLAMP (1 << 2)
 289
 290/* Primitive types
 291 */
 292#define RADEON_POINTS			0x1
 293#define RADEON_LINES			0x2
 294#define RADEON_LINE_STRIP		0x3
 295#define RADEON_TRIANGLES		0x4
 296#define RADEON_TRIANGLE_FAN		0x5
 297#define RADEON_TRIANGLE_STRIP		0x6
 298
 299/* Vertex/indirect buffer size
 300 */
 301#define RADEON_BUFFER_SIZE		65536
 302
 303/* Byte offsets for indirect buffer data
 304 */
 305#define RADEON_INDEX_PRIM_OFFSET	20
 306
 307#define RADEON_SCRATCH_REG_OFFSET	32
 308
 309#define R600_SCRATCH_REG_OFFSET         256
 310
 311#define RADEON_NR_SAREA_CLIPRECTS	12
 312
 313/* There are 2 heaps (local/GART).  Each region within a heap is a
 314 * minimum of 64k, and there are at most 64 of them per heap.
 315 */
 316#define RADEON_LOCAL_TEX_HEAP		0
 317#define RADEON_GART_TEX_HEAP		1
 318#define RADEON_NR_TEX_HEAPS		2
 319#define RADEON_NR_TEX_REGIONS		64
 320#define RADEON_LOG_TEX_GRANULARITY	16
 321
 322#define RADEON_MAX_TEXTURE_LEVELS	12
 323#define RADEON_MAX_TEXTURE_UNITS	3
 324
 325#define RADEON_MAX_SURFACES		8
 326
 327/* Blits have strict offset rules.  All blit offset must be aligned on
 328 * a 1K-byte boundary.
 329 */
 330#define RADEON_OFFSET_SHIFT             10
 331#define RADEON_OFFSET_ALIGN             (1 << RADEON_OFFSET_SHIFT)
 332#define RADEON_OFFSET_MASK              (RADEON_OFFSET_ALIGN - 1)
 333
 334#endif				/* __RADEON_SAREA_DEFINES__ */
 335
 336typedef struct {
 337	unsigned int red;
 338	unsigned int green;
 339	unsigned int blue;
 340	unsigned int alpha;
 341} radeon_color_regs_t;
 342
 343typedef struct {
 344	/* Context state */
 345	unsigned int pp_misc;	/* 0x1c14 */
 346	unsigned int pp_fog_color;
 347	unsigned int re_solid_color;
 348	unsigned int rb3d_blendcntl;
 349	unsigned int rb3d_depthoffset;
 350	unsigned int rb3d_depthpitch;
 351	unsigned int rb3d_zstencilcntl;
 352
 353	unsigned int pp_cntl;	/* 0x1c38 */
 354	unsigned int rb3d_cntl;
 355	unsigned int rb3d_coloroffset;
 356	unsigned int re_width_height;
 357	unsigned int rb3d_colorpitch;
 358	unsigned int se_cntl;
 359
 360	/* Vertex format state */
 361	unsigned int se_coord_fmt;	/* 0x1c50 */
 362
 363	/* Line state */
 364	unsigned int re_line_pattern;	/* 0x1cd0 */
 365	unsigned int re_line_state;
 366
 367	unsigned int se_line_width;	/* 0x1db8 */
 368
 369	/* Bumpmap state */
 370	unsigned int pp_lum_matrix;	/* 0x1d00 */
 371
 372	unsigned int pp_rot_matrix_0;	/* 0x1d58 */
 373	unsigned int pp_rot_matrix_1;
 374
 375	/* Mask state */
 376	unsigned int rb3d_stencilrefmask;	/* 0x1d7c */
 377	unsigned int rb3d_ropcntl;
 378	unsigned int rb3d_planemask;
 379
 380	/* Viewport state */
 381	unsigned int se_vport_xscale;	/* 0x1d98 */
 382	unsigned int se_vport_xoffset;
 383	unsigned int se_vport_yscale;
 384	unsigned int se_vport_yoffset;
 385	unsigned int se_vport_zscale;
 386	unsigned int se_vport_zoffset;
 387
 388	/* Setup state */
 389	unsigned int se_cntl_status;	/* 0x2140 */
 390
 391	/* Misc state */
 392	unsigned int re_top_left;	/* 0x26c0 */
 393	unsigned int re_misc;
 394} drm_radeon_context_regs_t;
 395
 396typedef struct {
 397	/* Zbias state */
 398	unsigned int se_zbias_factor;	/* 0x1dac */
 399	unsigned int se_zbias_constant;
 400} drm_radeon_context2_regs_t;
 401
 402/* Setup registers for each texture unit
 403 */
 404typedef struct {
 405	unsigned int pp_txfilter;
 406	unsigned int pp_txformat;
 407	unsigned int pp_txoffset;
 408	unsigned int pp_txcblend;
 409	unsigned int pp_txablend;
 410	unsigned int pp_tfactor;
 411	unsigned int pp_border_color;
 412} drm_radeon_texture_regs_t;
 413
 414typedef struct {
 415	unsigned int start;
 416	unsigned int finish;
 417	unsigned int prim:8;
 418	unsigned int stateidx:8;
 419	unsigned int numverts:16;	/* overloaded as offset/64 for elt prims */
 420	unsigned int vc_format;	/* vertex format */
 421} drm_radeon_prim_t;
 422
 423typedef struct {
 424	drm_radeon_context_regs_t context;
 425	drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
 426	drm_radeon_context2_regs_t context2;
 427	unsigned int dirty;
 428} drm_radeon_state_t;
 429
 430typedef struct {
 431	/* The channel for communication of state information to the
 432	 * kernel on firing a vertex buffer with either of the
 433	 * obsoleted vertex/index ioctls.
 434	 */
 435	drm_radeon_context_regs_t context_state;
 436	drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
 437	unsigned int dirty;
 438	unsigned int vertsize;
 439	unsigned int vc_format;
 440
 441	/* The current cliprects, or a subset thereof.
 442	 */
 443	struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS];
 444	unsigned int nbox;
 445
 446	/* Counters for client-side throttling of rendering clients.
 447	 */
 448	unsigned int last_frame;
 449	unsigned int last_dispatch;
 450	unsigned int last_clear;
 451
 452	struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS +
 453						       1];
 454	unsigned int tex_age[RADEON_NR_TEX_HEAPS];
 455	int ctx_owner;
 456	int pfState;		/* number of 3d windows (0,1,2ormore) */
 457	int pfCurrentPage;	/* which buffer is being displayed? */
 458	int crtc2_base;		/* CRTC2 frame offset */
 459	int tiling_enabled;	/* set by drm, read by 2d + 3d clients */
 460} drm_radeon_sarea_t;
 461
 462/* WARNING: If you change any of these defines, make sure to change the
 463 * defines in the Xserver file (xf86drmRadeon.h)
 464 *
 465 * KW: actually it's illegal to change any of this (backwards compatibility).
 466 */
 467
 468/* Radeon specific ioctls
 469 * The device specific ioctl range is 0x40 to 0x79.
 470 */
 471#define DRM_RADEON_CP_INIT    0x00
 472#define DRM_RADEON_CP_START   0x01
 473#define DRM_RADEON_CP_STOP    0x02
 474#define DRM_RADEON_CP_RESET   0x03
 475#define DRM_RADEON_CP_IDLE    0x04
 476#define DRM_RADEON_RESET      0x05
 477#define DRM_RADEON_FULLSCREEN 0x06
 478#define DRM_RADEON_SWAP       0x07
 479#define DRM_RADEON_CLEAR      0x08
 480#define DRM_RADEON_VERTEX     0x09
 481#define DRM_RADEON_INDICES    0x0A
 482#define DRM_RADEON_NOT_USED
 483#define DRM_RADEON_STIPPLE    0x0C
 484#define DRM_RADEON_INDIRECT   0x0D
 485#define DRM_RADEON_TEXTURE    0x0E
 486#define DRM_RADEON_VERTEX2    0x0F
 487#define DRM_RADEON_CMDBUF     0x10
 488#define DRM_RADEON_GETPARAM   0x11
 489#define DRM_RADEON_FLIP       0x12
 490#define DRM_RADEON_ALLOC      0x13
 491#define DRM_RADEON_FREE       0x14
 492#define DRM_RADEON_INIT_HEAP  0x15
 493#define DRM_RADEON_IRQ_EMIT   0x16
 494#define DRM_RADEON_IRQ_WAIT   0x17
 495#define DRM_RADEON_CP_RESUME  0x18
 496#define DRM_RADEON_SETPARAM   0x19
 497#define DRM_RADEON_SURF_ALLOC 0x1a
 498#define DRM_RADEON_SURF_FREE  0x1b
 499/* KMS ioctl */
 500#define DRM_RADEON_GEM_INFO		0x1c
 501#define DRM_RADEON_GEM_CREATE		0x1d
 502#define DRM_RADEON_GEM_MMAP		0x1e
 503#define DRM_RADEON_GEM_PREAD		0x21
 504#define DRM_RADEON_GEM_PWRITE		0x22
 505#define DRM_RADEON_GEM_SET_DOMAIN	0x23
 506#define DRM_RADEON_GEM_WAIT_IDLE	0x24
 507#define DRM_RADEON_CS			0x26
 508#define DRM_RADEON_INFO			0x27
 509#define DRM_RADEON_GEM_SET_TILING	0x28
 510#define DRM_RADEON_GEM_GET_TILING	0x29
 511#define DRM_RADEON_GEM_BUSY		0x2a
 512#define DRM_RADEON_GEM_VA		0x2b
 513#define DRM_RADEON_GEM_OP		0x2c
 
 514
 515#define DRM_IOCTL_RADEON_CP_INIT    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
 516#define DRM_IOCTL_RADEON_CP_START   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_START)
 517#define DRM_IOCTL_RADEON_CP_STOP    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
 518#define DRM_IOCTL_RADEON_CP_RESET   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
 519#define DRM_IOCTL_RADEON_CP_IDLE    DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
 520#define DRM_IOCTL_RADEON_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_RESET)
 521#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
 522#define DRM_IOCTL_RADEON_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_SWAP)
 523#define DRM_IOCTL_RADEON_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
 524#define DRM_IOCTL_RADEON_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
 525#define DRM_IOCTL_RADEON_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
 526#define DRM_IOCTL_RADEON_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
 527#define DRM_IOCTL_RADEON_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
 528#define DRM_IOCTL_RADEON_TEXTURE    DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
 529#define DRM_IOCTL_RADEON_VERTEX2    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
 530#define DRM_IOCTL_RADEON_CMDBUF     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
 531#define DRM_IOCTL_RADEON_GETPARAM   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
 532#define DRM_IOCTL_RADEON_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_FLIP)
 533#define DRM_IOCTL_RADEON_ALLOC      DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
 534#define DRM_IOCTL_RADEON_FREE       DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
 535#define DRM_IOCTL_RADEON_INIT_HEAP  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
 536#define DRM_IOCTL_RADEON_IRQ_EMIT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
 537#define DRM_IOCTL_RADEON_IRQ_WAIT   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
 538#define DRM_IOCTL_RADEON_CP_RESUME  DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
 539#define DRM_IOCTL_RADEON_SETPARAM   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
 540#define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
 541#define DRM_IOCTL_RADEON_SURF_FREE  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
 542/* KMS */
 543#define DRM_IOCTL_RADEON_GEM_INFO	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info)
 544#define DRM_IOCTL_RADEON_GEM_CREATE	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create)
 545#define DRM_IOCTL_RADEON_GEM_MMAP	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap)
 546#define DRM_IOCTL_RADEON_GEM_PREAD	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread)
 547#define DRM_IOCTL_RADEON_GEM_PWRITE	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite)
 548#define DRM_IOCTL_RADEON_GEM_SET_DOMAIN	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain)
 549#define DRM_IOCTL_RADEON_GEM_WAIT_IDLE	DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle)
 550#define DRM_IOCTL_RADEON_CS		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs)
 551#define DRM_IOCTL_RADEON_INFO		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info)
 552#define DRM_IOCTL_RADEON_GEM_SET_TILING	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling)
 553#define DRM_IOCTL_RADEON_GEM_GET_TILING	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling)
 554#define DRM_IOCTL_RADEON_GEM_BUSY	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy)
 555#define DRM_IOCTL_RADEON_GEM_VA		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va)
 556#define DRM_IOCTL_RADEON_GEM_OP		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_OP, struct drm_radeon_gem_op)
 
 557
 558typedef struct drm_radeon_init {
 559	enum {
 560		RADEON_INIT_CP = 0x01,
 561		RADEON_CLEANUP_CP = 0x02,
 562		RADEON_INIT_R200_CP = 0x03,
 563		RADEON_INIT_R300_CP = 0x04,
 564		RADEON_INIT_R600_CP = 0x05
 565	} func;
 566	unsigned long sarea_priv_offset;
 567	int is_pci;
 568	int cp_mode;
 569	int gart_size;
 570	int ring_size;
 571	int usec_timeout;
 572
 573	unsigned int fb_bpp;
 574	unsigned int front_offset, front_pitch;
 575	unsigned int back_offset, back_pitch;
 576	unsigned int depth_bpp;
 577	unsigned int depth_offset, depth_pitch;
 578
 579	unsigned long fb_offset;
 580	unsigned long mmio_offset;
 581	unsigned long ring_offset;
 582	unsigned long ring_rptr_offset;
 583	unsigned long buffers_offset;
 584	unsigned long gart_textures_offset;
 585} drm_radeon_init_t;
 586
 587typedef struct drm_radeon_cp_stop {
 588	int flush;
 589	int idle;
 590} drm_radeon_cp_stop_t;
 591
 592typedef struct drm_radeon_fullscreen {
 593	enum {
 594		RADEON_INIT_FULLSCREEN = 0x01,
 595		RADEON_CLEANUP_FULLSCREEN = 0x02
 596	} func;
 597} drm_radeon_fullscreen_t;
 598
 599#define CLEAR_X1	0
 600#define CLEAR_Y1	1
 601#define CLEAR_X2	2
 602#define CLEAR_Y2	3
 603#define CLEAR_DEPTH	4
 604
 605typedef union drm_radeon_clear_rect {
 606	float f[5];
 607	unsigned int ui[5];
 608} drm_radeon_clear_rect_t;
 609
 610typedef struct drm_radeon_clear {
 611	unsigned int flags;
 612	unsigned int clear_color;
 613	unsigned int clear_depth;
 614	unsigned int color_mask;
 615	unsigned int depth_mask;	/* misnamed field:  should be stencil */
 616	drm_radeon_clear_rect_t __user *depth_boxes;
 617} drm_radeon_clear_t;
 618
 619typedef struct drm_radeon_vertex {
 620	int prim;
 621	int idx;		/* Index of vertex buffer */
 622	int count;		/* Number of vertices in buffer */
 623	int discard;		/* Client finished with buffer? */
 624} drm_radeon_vertex_t;
 625
 626typedef struct drm_radeon_indices {
 627	int prim;
 628	int idx;
 629	int start;
 630	int end;
 631	int discard;		/* Client finished with buffer? */
 632} drm_radeon_indices_t;
 633
 634/* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
 635 *      - allows multiple primitives and state changes in a single ioctl
 636 *      - supports driver change to emit native primitives
 637 */
 638typedef struct drm_radeon_vertex2 {
 639	int idx;		/* Index of vertex buffer */
 640	int discard;		/* Client finished with buffer? */
 641	int nr_states;
 642	drm_radeon_state_t __user *state;
 643	int nr_prims;
 644	drm_radeon_prim_t __user *prim;
 645} drm_radeon_vertex2_t;
 646
 647/* v1.3 - obsoletes drm_radeon_vertex2
 648 *      - allows arbitrarily large cliprect list
 649 *      - allows updating of tcl packet, vector and scalar state
 650 *      - allows memory-efficient description of state updates
 651 *      - allows state to be emitted without a primitive
 652 *           (for clears, ctx switches)
 653 *      - allows more than one dma buffer to be referenced per ioctl
 654 *      - supports tcl driver
 655 *      - may be extended in future versions with new cmd types, packets
 656 */
 657typedef struct drm_radeon_cmd_buffer {
 658	int bufsz;
 659	char __user *buf;
 660	int nbox;
 661	struct drm_clip_rect __user *boxes;
 662} drm_radeon_cmd_buffer_t;
 663
 664typedef struct drm_radeon_tex_image {
 665	unsigned int x, y;	/* Blit coordinates */
 666	unsigned int width, height;
 667	const void __user *data;
 668} drm_radeon_tex_image_t;
 669
 670typedef struct drm_radeon_texture {
 671	unsigned int offset;
 672	int pitch;
 673	int format;
 674	int width;		/* Texture image coordinates */
 675	int height;
 676	drm_radeon_tex_image_t __user *image;
 677} drm_radeon_texture_t;
 678
 679typedef struct drm_radeon_stipple {
 680	unsigned int __user *mask;
 681} drm_radeon_stipple_t;
 682
 683typedef struct drm_radeon_indirect {
 684	int idx;
 685	int start;
 686	int end;
 687	int discard;
 688} drm_radeon_indirect_t;
 689
 690/* enum for card type parameters */
 691#define RADEON_CARD_PCI 0
 692#define RADEON_CARD_AGP 1
 693#define RADEON_CARD_PCIE 2
 694
 695/* 1.3: An ioctl to get parameters that aren't available to the 3d
 696 * client any other way.
 697 */
 698#define RADEON_PARAM_GART_BUFFER_OFFSET    1	/* card offset of 1st GART buffer */
 699#define RADEON_PARAM_LAST_FRAME            2
 700#define RADEON_PARAM_LAST_DISPATCH         3
 701#define RADEON_PARAM_LAST_CLEAR            4
 702/* Added with DRM version 1.6. */
 703#define RADEON_PARAM_IRQ_NR                5
 704#define RADEON_PARAM_GART_BASE             6	/* card offset of GART base */
 705/* Added with DRM version 1.8. */
 706#define RADEON_PARAM_REGISTER_HANDLE       7	/* for drmMap() */
 707#define RADEON_PARAM_STATUS_HANDLE         8
 708#define RADEON_PARAM_SAREA_HANDLE          9
 709#define RADEON_PARAM_GART_TEX_HANDLE       10
 710#define RADEON_PARAM_SCRATCH_OFFSET        11
 711#define RADEON_PARAM_CARD_TYPE             12
 712#define RADEON_PARAM_VBLANK_CRTC           13   /* VBLANK CRTC */
 713#define RADEON_PARAM_FB_LOCATION           14   /* FB location */
 714#define RADEON_PARAM_NUM_GB_PIPES          15   /* num GB pipes */
 715#define RADEON_PARAM_DEVICE_ID             16
 716#define RADEON_PARAM_NUM_Z_PIPES           17   /* num Z pipes */
 717
 718typedef struct drm_radeon_getparam {
 719	int param;
 720	void __user *value;
 721} drm_radeon_getparam_t;
 722
 723/* 1.6: Set up a memory manager for regions of shared memory:
 724 */
 725#define RADEON_MEM_REGION_GART 1
 726#define RADEON_MEM_REGION_FB   2
 727
 728typedef struct drm_radeon_mem_alloc {
 729	int region;
 730	int alignment;
 731	int size;
 732	int __user *region_offset;	/* offset from start of fb or GART */
 733} drm_radeon_mem_alloc_t;
 734
 735typedef struct drm_radeon_mem_free {
 736	int region;
 737	int region_offset;
 738} drm_radeon_mem_free_t;
 739
 740typedef struct drm_radeon_mem_init_heap {
 741	int region;
 742	int size;
 743	int start;
 744} drm_radeon_mem_init_heap_t;
 745
 746/* 1.6: Userspace can request & wait on irq's:
 747 */
 748typedef struct drm_radeon_irq_emit {
 749	int __user *irq_seq;
 750} drm_radeon_irq_emit_t;
 751
 752typedef struct drm_radeon_irq_wait {
 753	int irq_seq;
 754} drm_radeon_irq_wait_t;
 755
 756/* 1.10: Clients tell the DRM where they think the framebuffer is located in
 757 * the card's address space, via a new generic ioctl to set parameters
 758 */
 759
 760typedef struct drm_radeon_setparam {
 761	unsigned int param;
 762	__s64 value;
 763} drm_radeon_setparam_t;
 764
 765#define RADEON_SETPARAM_FB_LOCATION    1	/* determined framebuffer location */
 766#define RADEON_SETPARAM_SWITCH_TILING  2	/* enable/disable color tiling */
 767#define RADEON_SETPARAM_PCIGART_LOCATION 3	/* PCI Gart Location */
 768#define RADEON_SETPARAM_NEW_MEMMAP 4		/* Use new memory map */
 769#define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5    /* PCI GART Table Size */
 770#define RADEON_SETPARAM_VBLANK_CRTC 6           /* VBLANK CRTC */
 771/* 1.14: Clients can allocate/free a surface
 772 */
 773typedef struct drm_radeon_surface_alloc {
 774	unsigned int address;
 775	unsigned int size;
 776	unsigned int flags;
 777} drm_radeon_surface_alloc_t;
 778
 779typedef struct drm_radeon_surface_free {
 780	unsigned int address;
 781} drm_radeon_surface_free_t;
 782
 783#define	DRM_RADEON_VBLANK_CRTC1		1
 784#define	DRM_RADEON_VBLANK_CRTC2		2
 785
 786/*
 787 * Kernel modesetting world below.
 788 */
 789#define RADEON_GEM_DOMAIN_CPU		0x1
 790#define RADEON_GEM_DOMAIN_GTT		0x2
 791#define RADEON_GEM_DOMAIN_VRAM		0x4
 792
 793struct drm_radeon_gem_info {
 794	uint64_t	gart_size;
 795	uint64_t	vram_size;
 796	uint64_t	vram_visible;
 797};
 798
 799#define RADEON_GEM_NO_BACKING_STORE 1
 
 
 
 
 
 
 800
 801struct drm_radeon_gem_create {
 802	uint64_t	size;
 803	uint64_t	alignment;
 804	uint32_t	handle;
 805	uint32_t	initial_domain;
 806	uint32_t	flags;
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 807};
 808
 809#define RADEON_TILING_MACRO				0x1
 810#define RADEON_TILING_MICRO				0x2
 811#define RADEON_TILING_SWAP_16BIT			0x4
 812#define RADEON_TILING_SWAP_32BIT			0x8
 813/* this object requires a surface when mapped - i.e. front buffer */
 814#define RADEON_TILING_SURFACE				0x10
 815#define RADEON_TILING_MICRO_SQUARE			0x20
 816#define RADEON_TILING_EG_BANKW_SHIFT			8
 817#define RADEON_TILING_EG_BANKW_MASK			0xf
 818#define RADEON_TILING_EG_BANKH_SHIFT			12
 819#define RADEON_TILING_EG_BANKH_MASK			0xf
 820#define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT	16
 821#define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK		0xf
 822#define RADEON_TILING_EG_TILE_SPLIT_SHIFT		24
 823#define RADEON_TILING_EG_TILE_SPLIT_MASK		0xf
 824#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT	28
 825#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK	0xf
 826
 827struct drm_radeon_gem_set_tiling {
 828	uint32_t	handle;
 829	uint32_t	tiling_flags;
 830	uint32_t	pitch;
 831};
 832
 833struct drm_radeon_gem_get_tiling {
 834	uint32_t	handle;
 835	uint32_t	tiling_flags;
 836	uint32_t	pitch;
 837};
 838
 839struct drm_radeon_gem_mmap {
 840	uint32_t	handle;
 841	uint32_t	pad;
 842	uint64_t	offset;
 843	uint64_t	size;
 844	uint64_t	addr_ptr;
 845};
 846
 847struct drm_radeon_gem_set_domain {
 848	uint32_t	handle;
 849	uint32_t	read_domains;
 850	uint32_t	write_domain;
 851};
 852
 853struct drm_radeon_gem_wait_idle {
 854	uint32_t	handle;
 855	uint32_t	pad;
 856};
 857
 858struct drm_radeon_gem_busy {
 859	uint32_t	handle;
 860	uint32_t        domain;
 861};
 862
 863struct drm_radeon_gem_pread {
 864	/** Handle for the object being read. */
 865	uint32_t handle;
 866	uint32_t pad;
 867	/** Offset into the object to read from */
 868	uint64_t offset;
 869	/** Length of data to read */
 870	uint64_t size;
 871	/** Pointer to write the data into. */
 872	/* void *, but pointers are not 32/64 compatible */
 873	uint64_t data_ptr;
 874};
 875
 876struct drm_radeon_gem_pwrite {
 877	/** Handle for the object being written to. */
 878	uint32_t handle;
 879	uint32_t pad;
 880	/** Offset into the object to write to */
 881	uint64_t offset;
 882	/** Length of data to write */
 883	uint64_t size;
 884	/** Pointer to read the data from. */
 885	/* void *, but pointers are not 32/64 compatible */
 886	uint64_t data_ptr;
 887};
 888
 889/* Sets or returns a value associated with a buffer. */
 890struct drm_radeon_gem_op {
 891	uint32_t	handle; /* buffer */
 892	uint32_t	op;     /* RADEON_GEM_OP_* */
 893	uint64_t	value;  /* input or return value */
 894};
 895
 896#define RADEON_GEM_OP_GET_INITIAL_DOMAIN	0
 897#define RADEON_GEM_OP_SET_INITIAL_DOMAIN	1
 898
 899#define RADEON_VA_MAP			1
 900#define RADEON_VA_UNMAP			2
 901
 902#define RADEON_VA_RESULT_OK		0
 903#define RADEON_VA_RESULT_ERROR		1
 904#define RADEON_VA_RESULT_VA_EXIST	2
 905
 906#define RADEON_VM_PAGE_VALID		(1 << 0)
 907#define RADEON_VM_PAGE_READABLE		(1 << 1)
 908#define RADEON_VM_PAGE_WRITEABLE	(1 << 2)
 909#define RADEON_VM_PAGE_SYSTEM		(1 << 3)
 910#define RADEON_VM_PAGE_SNOOPED		(1 << 4)
 911
 912struct drm_radeon_gem_va {
 913	uint32_t		handle;
 914	uint32_t		operation;
 915	uint32_t		vm_id;
 916	uint32_t		flags;
 917	uint64_t		offset;
 918};
 919
 920#define RADEON_CHUNK_ID_RELOCS	0x01
 921#define RADEON_CHUNK_ID_IB	0x02
 922#define RADEON_CHUNK_ID_FLAGS	0x03
 923#define RADEON_CHUNK_ID_CONST_IB	0x04
 924
 925/* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */
 926#define RADEON_CS_KEEP_TILING_FLAGS 0x01
 927#define RADEON_CS_USE_VM            0x02
 928#define RADEON_CS_END_OF_FRAME      0x04 /* a hint from userspace which CS is the last one */
 929/* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */
 930#define RADEON_CS_RING_GFX          0
 931#define RADEON_CS_RING_COMPUTE      1
 932#define RADEON_CS_RING_DMA          2
 933#define RADEON_CS_RING_UVD          3
 934#define RADEON_CS_RING_VCE          4
 935/* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */
 936/* 0 = normal, + = higher priority, - = lower priority */
 937
 938struct drm_radeon_cs_chunk {
 939	uint32_t		chunk_id;
 940	uint32_t		length_dw;
 941	uint64_t		chunk_data;
 942};
 943
 944/* drm_radeon_cs_reloc.flags */
 
 945
 946struct drm_radeon_cs_reloc {
 947	uint32_t		handle;
 948	uint32_t		read_domains;
 949	uint32_t		write_domain;
 950	uint32_t		flags;
 951};
 952
 953struct drm_radeon_cs {
 954	uint32_t		num_chunks;
 955	uint32_t		cs_id;
 956	/* this points to uint64_t * which point to cs chunks */
 957	uint64_t		chunks;
 958	/* updates to the limits after this CS ioctl */
 959	uint64_t		gart_limit;
 960	uint64_t		vram_limit;
 961};
 962
 963#define RADEON_INFO_DEVICE_ID		0x00
 964#define RADEON_INFO_NUM_GB_PIPES	0x01
 965#define RADEON_INFO_NUM_Z_PIPES 	0x02
 966#define RADEON_INFO_ACCEL_WORKING	0x03
 967#define RADEON_INFO_CRTC_FROM_ID	0x04
 968#define RADEON_INFO_ACCEL_WORKING2	0x05
 969#define RADEON_INFO_TILING_CONFIG	0x06
 970#define RADEON_INFO_WANT_HYPERZ		0x07
 971#define RADEON_INFO_WANT_CMASK		0x08 /* get access to CMASK on r300 */
 972#define RADEON_INFO_CLOCK_CRYSTAL_FREQ	0x09 /* clock crystal frequency */
 973#define RADEON_INFO_NUM_BACKENDS	0x0a /* DB/backends for r600+ - need for OQ */
 974#define RADEON_INFO_NUM_TILE_PIPES	0x0b /* tile pipes for r600+ */
 975#define RADEON_INFO_FUSION_GART_WORKING	0x0c /* fusion writes to GTT were broken before this */
 976#define RADEON_INFO_BACKEND_MAP		0x0d /* pipe to backend map, needed by mesa */
 977/* virtual address start, va < start are reserved by the kernel */
 978#define RADEON_INFO_VA_START		0x0e
 979/* maximum size of ib using the virtual memory cs */
 980#define RADEON_INFO_IB_VM_MAX_SIZE	0x0f
 981/* max pipes - needed for compute shaders */
 982#define RADEON_INFO_MAX_PIPES		0x10
 983/* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */
 984#define RADEON_INFO_TIMESTAMP		0x11
 985/* max shader engines (SE) - needed for geometry shaders, etc. */
 986#define RADEON_INFO_MAX_SE		0x12
 987/* max SH per SE */
 988#define RADEON_INFO_MAX_SH_PER_SE	0x13
 989/* fast fb access is enabled */
 990#define RADEON_INFO_FASTFB_WORKING	0x14
 991/* query if a RADEON_CS_RING_* submission is supported */
 992#define RADEON_INFO_RING_WORKING	0x15
 993/* SI tile mode array */
 994#define RADEON_INFO_SI_TILE_MODE_ARRAY	0x16
 995/* query if CP DMA is supported on the compute ring */
 996#define RADEON_INFO_SI_CP_DMA_COMPUTE	0x17
 997/* CIK macrotile mode array */
 998#define RADEON_INFO_CIK_MACROTILE_MODE_ARRAY	0x18
 999/* query the number of render backends */
1000#define RADEON_INFO_SI_BACKEND_ENABLED_MASK	0x19
1001/* max engine clock - needed for OpenCL */
1002#define RADEON_INFO_MAX_SCLK		0x1a
1003/* version of VCE firmware */
1004#define RADEON_INFO_VCE_FW_VERSION	0x1b
1005/* version of VCE feedback */
1006#define RADEON_INFO_VCE_FB_VERSION	0x1c
1007#define RADEON_INFO_NUM_BYTES_MOVED	0x1d
1008#define RADEON_INFO_VRAM_USAGE		0x1e
1009#define RADEON_INFO_GTT_USAGE		0x1f
1010
 
 
 
 
 
 
1011
1012struct drm_radeon_info {
1013	uint32_t		request;
1014	uint32_t		pad;
1015	uint64_t		value;
1016};
1017
1018/* Those correspond to the tile index to use, this is to explicitly state
1019 * the API that is implicitly defined by the tile mode array.
1020 */
1021#define SI_TILE_MODE_COLOR_LINEAR_ALIGNED	8
1022#define SI_TILE_MODE_COLOR_1D			13
1023#define SI_TILE_MODE_COLOR_1D_SCANOUT		9
1024#define SI_TILE_MODE_COLOR_2D_8BPP		14
1025#define SI_TILE_MODE_COLOR_2D_16BPP		15
1026#define SI_TILE_MODE_COLOR_2D_32BPP		16
1027#define SI_TILE_MODE_COLOR_2D_64BPP		17
1028#define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP	11
1029#define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP	12
1030#define SI_TILE_MODE_DEPTH_STENCIL_1D		4
1031#define SI_TILE_MODE_DEPTH_STENCIL_2D		0
1032#define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA	3
1033#define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA	3
1034#define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA	2
1035
1036#define CIK_TILE_MODE_DEPTH_STENCIL_1D		5
 
 
 
 
1037
1038#endif
v6.9.4
   1/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
   2 *
   3 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
   4 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
   5 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
   6 * All rights reserved.
   7 *
   8 * Permission is hereby granted, free of charge, to any person obtaining a
   9 * copy of this software and associated documentation files (the "Software"),
  10 * to deal in the Software without restriction, including without limitation
  11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  12 * and/or sell copies of the Software, and to permit persons to whom the
  13 * Software is furnished to do so, subject to the following conditions:
  14 *
  15 * The above copyright notice and this permission notice (including the next
  16 * paragraph) shall be included in all copies or substantial portions of the
  17 * Software.
  18 *
  19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  22 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
  23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  25 * DEALINGS IN THE SOFTWARE.
  26 *
  27 * Authors:
  28 *    Kevin E. Martin <martin@valinux.com>
  29 *    Gareth Hughes <gareth@valinux.com>
  30 *    Keith Whitwell <keith@tungstengraphics.com>
  31 */
  32
  33#ifndef __RADEON_DRM_H__
  34#define __RADEON_DRM_H__
  35
  36#include "drm.h"
  37
  38#if defined(__cplusplus)
  39extern "C" {
  40#endif
  41
  42/* WARNING: If you change any of these defines, make sure to change the
  43 * defines in the X server file (radeon_sarea.h)
  44 */
  45#ifndef __RADEON_SAREA_DEFINES__
  46#define __RADEON_SAREA_DEFINES__
  47
  48/* Old style state flags, required for sarea interface (1.1 and 1.2
  49 * clears) and 1.2 drm_vertex2 ioctl.
  50 */
  51#define RADEON_UPLOAD_CONTEXT		0x00000001
  52#define RADEON_UPLOAD_VERTFMT		0x00000002
  53#define RADEON_UPLOAD_LINE		0x00000004
  54#define RADEON_UPLOAD_BUMPMAP		0x00000008
  55#define RADEON_UPLOAD_MASKS		0x00000010
  56#define RADEON_UPLOAD_VIEWPORT		0x00000020
  57#define RADEON_UPLOAD_SETUP		0x00000040
  58#define RADEON_UPLOAD_TCL		0x00000080
  59#define RADEON_UPLOAD_MISC		0x00000100
  60#define RADEON_UPLOAD_TEX0		0x00000200
  61#define RADEON_UPLOAD_TEX1		0x00000400
  62#define RADEON_UPLOAD_TEX2		0x00000800
  63#define RADEON_UPLOAD_TEX0IMAGES	0x00001000
  64#define RADEON_UPLOAD_TEX1IMAGES	0x00002000
  65#define RADEON_UPLOAD_TEX2IMAGES	0x00004000
  66#define RADEON_UPLOAD_CLIPRECTS		0x00008000	/* handled client-side */
  67#define RADEON_REQUIRE_QUIESCENCE	0x00010000
  68#define RADEON_UPLOAD_ZBIAS		0x00020000	/* version 1.2 and newer */
  69#define RADEON_UPLOAD_ALL		0x003effff
  70#define RADEON_UPLOAD_CONTEXT_ALL       0x003e01ff
  71
  72/* New style per-packet identifiers for use in cmd_buffer ioctl with
  73 * the RADEON_EMIT_PACKET command.  Comments relate new packets to old
  74 * state bits and the packet size:
  75 */
  76#define RADEON_EMIT_PP_MISC                         0	/* context/7 */
  77#define RADEON_EMIT_PP_CNTL                         1	/* context/3 */
  78#define RADEON_EMIT_RB3D_COLORPITCH                 2	/* context/1 */
  79#define RADEON_EMIT_RE_LINE_PATTERN                 3	/* line/2 */
  80#define RADEON_EMIT_SE_LINE_WIDTH                   4	/* line/1 */
  81#define RADEON_EMIT_PP_LUM_MATRIX                   5	/* bumpmap/1 */
  82#define RADEON_EMIT_PP_ROT_MATRIX_0                 6	/* bumpmap/2 */
  83#define RADEON_EMIT_RB3D_STENCILREFMASK             7	/* masks/3 */
  84#define RADEON_EMIT_SE_VPORT_XSCALE                 8	/* viewport/6 */
  85#define RADEON_EMIT_SE_CNTL                         9	/* setup/2 */
  86#define RADEON_EMIT_SE_CNTL_STATUS                  10	/* setup/1 */
  87#define RADEON_EMIT_RE_MISC                         11	/* misc/1 */
  88#define RADEON_EMIT_PP_TXFILTER_0                   12	/* tex0/6 */
  89#define RADEON_EMIT_PP_BORDER_COLOR_0               13	/* tex0/1 */
  90#define RADEON_EMIT_PP_TXFILTER_1                   14	/* tex1/6 */
  91#define RADEON_EMIT_PP_BORDER_COLOR_1               15	/* tex1/1 */
  92#define RADEON_EMIT_PP_TXFILTER_2                   16	/* tex2/6 */
  93#define RADEON_EMIT_PP_BORDER_COLOR_2               17	/* tex2/1 */
  94#define RADEON_EMIT_SE_ZBIAS_FACTOR                 18	/* zbias/2 */
  95#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT           19	/* tcl/11 */
  96#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED   20	/* material/17 */
  97#define R200_EMIT_PP_TXCBLEND_0                     21	/* tex0/4 */
  98#define R200_EMIT_PP_TXCBLEND_1                     22	/* tex1/4 */
  99#define R200_EMIT_PP_TXCBLEND_2                     23	/* tex2/4 */
 100#define R200_EMIT_PP_TXCBLEND_3                     24	/* tex3/4 */
 101#define R200_EMIT_PP_TXCBLEND_4                     25	/* tex4/4 */
 102#define R200_EMIT_PP_TXCBLEND_5                     26	/* tex5/4 */
 103#define R200_EMIT_PP_TXCBLEND_6                     27	/* /4 */
 104#define R200_EMIT_PP_TXCBLEND_7                     28	/* /4 */
 105#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0             29	/* tcl/7 */
 106#define R200_EMIT_TFACTOR_0                         30	/* tf/7 */
 107#define R200_EMIT_VTX_FMT_0                         31	/* vtx/5 */
 108#define R200_EMIT_VAP_CTL                           32	/* vap/1 */
 109#define R200_EMIT_MATRIX_SELECT_0                   33	/* msl/5 */
 110#define R200_EMIT_TEX_PROC_CTL_2                    34	/* tcg/5 */
 111#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL            35	/* tcl/1 */
 112#define R200_EMIT_PP_TXFILTER_0                     36	/* tex0/6 */
 113#define R200_EMIT_PP_TXFILTER_1                     37	/* tex1/6 */
 114#define R200_EMIT_PP_TXFILTER_2                     38	/* tex2/6 */
 115#define R200_EMIT_PP_TXFILTER_3                     39	/* tex3/6 */
 116#define R200_EMIT_PP_TXFILTER_4                     40	/* tex4/6 */
 117#define R200_EMIT_PP_TXFILTER_5                     41	/* tex5/6 */
 118#define R200_EMIT_PP_TXOFFSET_0                     42	/* tex0/1 */
 119#define R200_EMIT_PP_TXOFFSET_1                     43	/* tex1/1 */
 120#define R200_EMIT_PP_TXOFFSET_2                     44	/* tex2/1 */
 121#define R200_EMIT_PP_TXOFFSET_3                     45	/* tex3/1 */
 122#define R200_EMIT_PP_TXOFFSET_4                     46	/* tex4/1 */
 123#define R200_EMIT_PP_TXOFFSET_5                     47	/* tex5/1 */
 124#define R200_EMIT_VTE_CNTL                          48	/* vte/1 */
 125#define R200_EMIT_OUTPUT_VTX_COMP_SEL               49	/* vtx/1 */
 126#define R200_EMIT_PP_TAM_DEBUG3                     50	/* tam/1 */
 127#define R200_EMIT_PP_CNTL_X                         51	/* cst/1 */
 128#define R200_EMIT_RB3D_DEPTHXY_OFFSET               52	/* cst/1 */
 129#define R200_EMIT_RE_AUX_SCISSOR_CNTL               53	/* cst/1 */
 130#define R200_EMIT_RE_SCISSOR_TL_0                   54	/* cst/2 */
 131#define R200_EMIT_RE_SCISSOR_TL_1                   55	/* cst/2 */
 132#define R200_EMIT_RE_SCISSOR_TL_2                   56	/* cst/2 */
 133#define R200_EMIT_SE_VAP_CNTL_STATUS                57	/* cst/1 */
 134#define R200_EMIT_SE_VTX_STATE_CNTL                 58	/* cst/1 */
 135#define R200_EMIT_RE_POINTSIZE                      59	/* cst/1 */
 136#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0       60	/* cst/4 */
 137#define R200_EMIT_PP_CUBIC_FACES_0                  61
 138#define R200_EMIT_PP_CUBIC_OFFSETS_0                62
 139#define R200_EMIT_PP_CUBIC_FACES_1                  63
 140#define R200_EMIT_PP_CUBIC_OFFSETS_1                64
 141#define R200_EMIT_PP_CUBIC_FACES_2                  65
 142#define R200_EMIT_PP_CUBIC_OFFSETS_2                66
 143#define R200_EMIT_PP_CUBIC_FACES_3                  67
 144#define R200_EMIT_PP_CUBIC_OFFSETS_3                68
 145#define R200_EMIT_PP_CUBIC_FACES_4                  69
 146#define R200_EMIT_PP_CUBIC_OFFSETS_4                70
 147#define R200_EMIT_PP_CUBIC_FACES_5                  71
 148#define R200_EMIT_PP_CUBIC_OFFSETS_5                72
 149#define RADEON_EMIT_PP_TEX_SIZE_0                   73
 150#define RADEON_EMIT_PP_TEX_SIZE_1                   74
 151#define RADEON_EMIT_PP_TEX_SIZE_2                   75
 152#define R200_EMIT_RB3D_BLENDCOLOR                   76
 153#define R200_EMIT_TCL_POINT_SPRITE_CNTL             77
 154#define RADEON_EMIT_PP_CUBIC_FACES_0                78
 155#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0             79
 156#define RADEON_EMIT_PP_CUBIC_FACES_1                80
 157#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1             81
 158#define RADEON_EMIT_PP_CUBIC_FACES_2                82
 159#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2             83
 160#define R200_EMIT_PP_TRI_PERF_CNTL                  84
 161#define R200_EMIT_PP_AFS_0                          85
 162#define R200_EMIT_PP_AFS_1                          86
 163#define R200_EMIT_ATF_TFACTOR                       87
 164#define R200_EMIT_PP_TXCTLALL_0                     88
 165#define R200_EMIT_PP_TXCTLALL_1                     89
 166#define R200_EMIT_PP_TXCTLALL_2                     90
 167#define R200_EMIT_PP_TXCTLALL_3                     91
 168#define R200_EMIT_PP_TXCTLALL_4                     92
 169#define R200_EMIT_PP_TXCTLALL_5                     93
 170#define R200_EMIT_VAP_PVS_CNTL                      94
 171#define RADEON_MAX_STATE_PACKETS                    95
 172
 173/* Commands understood by cmd_buffer ioctl.  More can be added but
 174 * obviously these can't be removed or changed:
 175 */
 176#define RADEON_CMD_PACKET      1	/* emit one of the register packets above */
 177#define RADEON_CMD_SCALARS     2	/* emit scalar data */
 178#define RADEON_CMD_VECTORS     3	/* emit vector data */
 179#define RADEON_CMD_DMA_DISCARD 4	/* discard current dma buf */
 180#define RADEON_CMD_PACKET3     5	/* emit hw packet */
 181#define RADEON_CMD_PACKET3_CLIP 6	/* emit hw packet wrapped in cliprects */
 182#define RADEON_CMD_SCALARS2     7	/* r200 stopgap */
 183#define RADEON_CMD_WAIT         8	/* emit hw wait commands -- note:
 184					 *  doesn't make the cpu wait, just
 185					 *  the graphics hardware */
 186#define RADEON_CMD_VECLINEAR	9       /* another r200 stopgap */
 187
 188typedef union {
 189	int i;
 190	struct {
 191		unsigned char cmd_type, pad0, pad1, pad2;
 192	} header;
 193	struct {
 194		unsigned char cmd_type, packet_id, pad0, pad1;
 195	} packet;
 196	struct {
 197		unsigned char cmd_type, offset, stride, count;
 198	} scalars;
 199	struct {
 200		unsigned char cmd_type, offset, stride, count;
 201	} vectors;
 202	struct {
 203		unsigned char cmd_type, addr_lo, addr_hi, count;
 204	} veclinear;
 205	struct {
 206		unsigned char cmd_type, buf_idx, pad0, pad1;
 207	} dma;
 208	struct {
 209		unsigned char cmd_type, flags, pad0, pad1;
 210	} wait;
 211} drm_radeon_cmd_header_t;
 212
 213#define RADEON_WAIT_2D  0x1
 214#define RADEON_WAIT_3D  0x2
 215
 216/* Allowed parameters for R300_CMD_PACKET3
 217 */
 218#define R300_CMD_PACKET3_CLEAR		0
 219#define R300_CMD_PACKET3_RAW		1
 220
 221/* Commands understood by cmd_buffer ioctl for R300.
 222 * The interface has not been stabilized, so some of these may be removed
 223 * and eventually reordered before stabilization.
 224 */
 225#define R300_CMD_PACKET0		1
 226#define R300_CMD_VPU			2	/* emit vertex program upload */
 227#define R300_CMD_PACKET3		3	/* emit a packet3 */
 228#define R300_CMD_END3D			4	/* emit sequence ending 3d rendering */
 229#define R300_CMD_CP_DELAY		5
 230#define R300_CMD_DMA_DISCARD		6
 231#define R300_CMD_WAIT			7
 232#	define R300_WAIT_2D		0x1
 233#	define R300_WAIT_3D		0x2
 234/* these two defines are DOING IT WRONG - however
 235 * we have userspace which relies on using these.
 236 * The wait interface is backwards compat new 
 237 * code should use the NEW_WAIT defines below
 238 * THESE ARE NOT BIT FIELDS
 239 */
 240#	define R300_WAIT_2D_CLEAN	0x3
 241#	define R300_WAIT_3D_CLEAN	0x4
 242
 243#	define R300_NEW_WAIT_2D_3D	0x3
 244#	define R300_NEW_WAIT_2D_2D_CLEAN	0x4
 245#	define R300_NEW_WAIT_3D_3D_CLEAN	0x6
 246#	define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN	0x8
 247
 248#define R300_CMD_SCRATCH		8
 249#define R300_CMD_R500FP                 9
 250
 251typedef union {
 252	unsigned int u;
 253	struct {
 254		unsigned char cmd_type, pad0, pad1, pad2;
 255	} header;
 256	struct {
 257		unsigned char cmd_type, count, reglo, reghi;
 258	} packet0;
 259	struct {
 260		unsigned char cmd_type, count, adrlo, adrhi;
 261	} vpu;
 262	struct {
 263		unsigned char cmd_type, packet, pad0, pad1;
 264	} packet3;
 265	struct {
 266		unsigned char cmd_type, packet;
 267		unsigned short count;	/* amount of packet2 to emit */
 268	} delay;
 269	struct {
 270		unsigned char cmd_type, buf_idx, pad0, pad1;
 271	} dma;
 272	struct {
 273		unsigned char cmd_type, flags, pad0, pad1;
 274	} wait;
 275	struct {
 276		unsigned char cmd_type, reg, n_bufs, flags;
 277	} scratch;
 278	struct {
 279		unsigned char cmd_type, count, adrlo, adrhi_flags;
 280	} r500fp;
 281} drm_r300_cmd_header_t;
 282
 283#define RADEON_FRONT			0x1
 284#define RADEON_BACK			0x2
 285#define RADEON_DEPTH			0x4
 286#define RADEON_STENCIL			0x8
 287#define RADEON_CLEAR_FASTZ		0x80000000
 288#define RADEON_USE_HIERZ		0x40000000
 289#define RADEON_USE_COMP_ZBUF		0x20000000
 290
 291#define R500FP_CONSTANT_TYPE  (1 << 1)
 292#define R500FP_CONSTANT_CLAMP (1 << 2)
 293
 294/* Primitive types
 295 */
 296#define RADEON_POINTS			0x1
 297#define RADEON_LINES			0x2
 298#define RADEON_LINE_STRIP		0x3
 299#define RADEON_TRIANGLES		0x4
 300#define RADEON_TRIANGLE_FAN		0x5
 301#define RADEON_TRIANGLE_STRIP		0x6
 302
 303/* Vertex/indirect buffer size
 304 */
 305#define RADEON_BUFFER_SIZE		65536
 306
 307/* Byte offsets for indirect buffer data
 308 */
 309#define RADEON_INDEX_PRIM_OFFSET	20
 310
 311#define RADEON_SCRATCH_REG_OFFSET	32
 312
 313#define R600_SCRATCH_REG_OFFSET         256
 314
 315#define RADEON_NR_SAREA_CLIPRECTS	12
 316
 317/* There are 2 heaps (local/GART).  Each region within a heap is a
 318 * minimum of 64k, and there are at most 64 of them per heap.
 319 */
 320#define RADEON_LOCAL_TEX_HEAP		0
 321#define RADEON_GART_TEX_HEAP		1
 322#define RADEON_NR_TEX_HEAPS		2
 323#define RADEON_NR_TEX_REGIONS		64
 324#define RADEON_LOG_TEX_GRANULARITY	16
 325
 326#define RADEON_MAX_TEXTURE_LEVELS	12
 327#define RADEON_MAX_TEXTURE_UNITS	3
 328
 329#define RADEON_MAX_SURFACES		8
 330
 331/* Blits have strict offset rules.  All blit offset must be aligned on
 332 * a 1K-byte boundary.
 333 */
 334#define RADEON_OFFSET_SHIFT             10
 335#define RADEON_OFFSET_ALIGN             (1 << RADEON_OFFSET_SHIFT)
 336#define RADEON_OFFSET_MASK              (RADEON_OFFSET_ALIGN - 1)
 337
 338#endif				/* __RADEON_SAREA_DEFINES__ */
 339
 340typedef struct {
 341	unsigned int red;
 342	unsigned int green;
 343	unsigned int blue;
 344	unsigned int alpha;
 345} radeon_color_regs_t;
 346
 347typedef struct {
 348	/* Context state */
 349	unsigned int pp_misc;	/* 0x1c14 */
 350	unsigned int pp_fog_color;
 351	unsigned int re_solid_color;
 352	unsigned int rb3d_blendcntl;
 353	unsigned int rb3d_depthoffset;
 354	unsigned int rb3d_depthpitch;
 355	unsigned int rb3d_zstencilcntl;
 356
 357	unsigned int pp_cntl;	/* 0x1c38 */
 358	unsigned int rb3d_cntl;
 359	unsigned int rb3d_coloroffset;
 360	unsigned int re_width_height;
 361	unsigned int rb3d_colorpitch;
 362	unsigned int se_cntl;
 363
 364	/* Vertex format state */
 365	unsigned int se_coord_fmt;	/* 0x1c50 */
 366
 367	/* Line state */
 368	unsigned int re_line_pattern;	/* 0x1cd0 */
 369	unsigned int re_line_state;
 370
 371	unsigned int se_line_width;	/* 0x1db8 */
 372
 373	/* Bumpmap state */
 374	unsigned int pp_lum_matrix;	/* 0x1d00 */
 375
 376	unsigned int pp_rot_matrix_0;	/* 0x1d58 */
 377	unsigned int pp_rot_matrix_1;
 378
 379	/* Mask state */
 380	unsigned int rb3d_stencilrefmask;	/* 0x1d7c */
 381	unsigned int rb3d_ropcntl;
 382	unsigned int rb3d_planemask;
 383
 384	/* Viewport state */
 385	unsigned int se_vport_xscale;	/* 0x1d98 */
 386	unsigned int se_vport_xoffset;
 387	unsigned int se_vport_yscale;
 388	unsigned int se_vport_yoffset;
 389	unsigned int se_vport_zscale;
 390	unsigned int se_vport_zoffset;
 391
 392	/* Setup state */
 393	unsigned int se_cntl_status;	/* 0x2140 */
 394
 395	/* Misc state */
 396	unsigned int re_top_left;	/* 0x26c0 */
 397	unsigned int re_misc;
 398} drm_radeon_context_regs_t;
 399
 400typedef struct {
 401	/* Zbias state */
 402	unsigned int se_zbias_factor;	/* 0x1dac */
 403	unsigned int se_zbias_constant;
 404} drm_radeon_context2_regs_t;
 405
 406/* Setup registers for each texture unit
 407 */
 408typedef struct {
 409	unsigned int pp_txfilter;
 410	unsigned int pp_txformat;
 411	unsigned int pp_txoffset;
 412	unsigned int pp_txcblend;
 413	unsigned int pp_txablend;
 414	unsigned int pp_tfactor;
 415	unsigned int pp_border_color;
 416} drm_radeon_texture_regs_t;
 417
 418typedef struct {
 419	unsigned int start;
 420	unsigned int finish;
 421	unsigned int prim:8;
 422	unsigned int stateidx:8;
 423	unsigned int numverts:16;	/* overloaded as offset/64 for elt prims */
 424	unsigned int vc_format;	/* vertex format */
 425} drm_radeon_prim_t;
 426
 427typedef struct {
 428	drm_radeon_context_regs_t context;
 429	drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
 430	drm_radeon_context2_regs_t context2;
 431	unsigned int dirty;
 432} drm_radeon_state_t;
 433
 434typedef struct {
 435	/* The channel for communication of state information to the
 436	 * kernel on firing a vertex buffer with either of the
 437	 * obsoleted vertex/index ioctls.
 438	 */
 439	drm_radeon_context_regs_t context_state;
 440	drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
 441	unsigned int dirty;
 442	unsigned int vertsize;
 443	unsigned int vc_format;
 444
 445	/* The current cliprects, or a subset thereof.
 446	 */
 447	struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS];
 448	unsigned int nbox;
 449
 450	/* Counters for client-side throttling of rendering clients.
 451	 */
 452	unsigned int last_frame;
 453	unsigned int last_dispatch;
 454	unsigned int last_clear;
 455
 456	struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS +
 457						       1];
 458	unsigned int tex_age[RADEON_NR_TEX_HEAPS];
 459	int ctx_owner;
 460	int pfState;		/* number of 3d windows (0,1,2ormore) */
 461	int pfCurrentPage;	/* which buffer is being displayed? */
 462	int crtc2_base;		/* CRTC2 frame offset */
 463	int tiling_enabled;	/* set by drm, read by 2d + 3d clients */
 464} drm_radeon_sarea_t;
 465
 466/* WARNING: If you change any of these defines, make sure to change the
 467 * defines in the Xserver file (xf86drmRadeon.h)
 468 *
 469 * KW: actually it's illegal to change any of this (backwards compatibility).
 470 */
 471
 472/* Radeon specific ioctls
 473 * The device specific ioctl range is 0x40 to 0x79.
 474 */
 475#define DRM_RADEON_CP_INIT    0x00
 476#define DRM_RADEON_CP_START   0x01
 477#define DRM_RADEON_CP_STOP    0x02
 478#define DRM_RADEON_CP_RESET   0x03
 479#define DRM_RADEON_CP_IDLE    0x04
 480#define DRM_RADEON_RESET      0x05
 481#define DRM_RADEON_FULLSCREEN 0x06
 482#define DRM_RADEON_SWAP       0x07
 483#define DRM_RADEON_CLEAR      0x08
 484#define DRM_RADEON_VERTEX     0x09
 485#define DRM_RADEON_INDICES    0x0A
 486#define DRM_RADEON_NOT_USED
 487#define DRM_RADEON_STIPPLE    0x0C
 488#define DRM_RADEON_INDIRECT   0x0D
 489#define DRM_RADEON_TEXTURE    0x0E
 490#define DRM_RADEON_VERTEX2    0x0F
 491#define DRM_RADEON_CMDBUF     0x10
 492#define DRM_RADEON_GETPARAM   0x11
 493#define DRM_RADEON_FLIP       0x12
 494#define DRM_RADEON_ALLOC      0x13
 495#define DRM_RADEON_FREE       0x14
 496#define DRM_RADEON_INIT_HEAP  0x15
 497#define DRM_RADEON_IRQ_EMIT   0x16
 498#define DRM_RADEON_IRQ_WAIT   0x17
 499#define DRM_RADEON_CP_RESUME  0x18
 500#define DRM_RADEON_SETPARAM   0x19
 501#define DRM_RADEON_SURF_ALLOC 0x1a
 502#define DRM_RADEON_SURF_FREE  0x1b
 503/* KMS ioctl */
 504#define DRM_RADEON_GEM_INFO		0x1c
 505#define DRM_RADEON_GEM_CREATE		0x1d
 506#define DRM_RADEON_GEM_MMAP		0x1e
 507#define DRM_RADEON_GEM_PREAD		0x21
 508#define DRM_RADEON_GEM_PWRITE		0x22
 509#define DRM_RADEON_GEM_SET_DOMAIN	0x23
 510#define DRM_RADEON_GEM_WAIT_IDLE	0x24
 511#define DRM_RADEON_CS			0x26
 512#define DRM_RADEON_INFO			0x27
 513#define DRM_RADEON_GEM_SET_TILING	0x28
 514#define DRM_RADEON_GEM_GET_TILING	0x29
 515#define DRM_RADEON_GEM_BUSY		0x2a
 516#define DRM_RADEON_GEM_VA		0x2b
 517#define DRM_RADEON_GEM_OP		0x2c
 518#define DRM_RADEON_GEM_USERPTR		0x2d
 519
 520#define DRM_IOCTL_RADEON_CP_INIT    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
 521#define DRM_IOCTL_RADEON_CP_START   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_START)
 522#define DRM_IOCTL_RADEON_CP_STOP    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
 523#define DRM_IOCTL_RADEON_CP_RESET   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
 524#define DRM_IOCTL_RADEON_CP_IDLE    DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
 525#define DRM_IOCTL_RADEON_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_RESET)
 526#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
 527#define DRM_IOCTL_RADEON_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_SWAP)
 528#define DRM_IOCTL_RADEON_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
 529#define DRM_IOCTL_RADEON_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
 530#define DRM_IOCTL_RADEON_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
 531#define DRM_IOCTL_RADEON_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
 532#define DRM_IOCTL_RADEON_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
 533#define DRM_IOCTL_RADEON_TEXTURE    DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
 534#define DRM_IOCTL_RADEON_VERTEX2    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
 535#define DRM_IOCTL_RADEON_CMDBUF     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
 536#define DRM_IOCTL_RADEON_GETPARAM   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
 537#define DRM_IOCTL_RADEON_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_FLIP)
 538#define DRM_IOCTL_RADEON_ALLOC      DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
 539#define DRM_IOCTL_RADEON_FREE       DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
 540#define DRM_IOCTL_RADEON_INIT_HEAP  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
 541#define DRM_IOCTL_RADEON_IRQ_EMIT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
 542#define DRM_IOCTL_RADEON_IRQ_WAIT   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
 543#define DRM_IOCTL_RADEON_CP_RESUME  DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
 544#define DRM_IOCTL_RADEON_SETPARAM   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
 545#define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
 546#define DRM_IOCTL_RADEON_SURF_FREE  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
 547/* KMS */
 548#define DRM_IOCTL_RADEON_GEM_INFO	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info)
 549#define DRM_IOCTL_RADEON_GEM_CREATE	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create)
 550#define DRM_IOCTL_RADEON_GEM_MMAP	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap)
 551#define DRM_IOCTL_RADEON_GEM_PREAD	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread)
 552#define DRM_IOCTL_RADEON_GEM_PWRITE	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite)
 553#define DRM_IOCTL_RADEON_GEM_SET_DOMAIN	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain)
 554#define DRM_IOCTL_RADEON_GEM_WAIT_IDLE	DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle)
 555#define DRM_IOCTL_RADEON_CS		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs)
 556#define DRM_IOCTL_RADEON_INFO		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info)
 557#define DRM_IOCTL_RADEON_GEM_SET_TILING	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling)
 558#define DRM_IOCTL_RADEON_GEM_GET_TILING	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling)
 559#define DRM_IOCTL_RADEON_GEM_BUSY	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy)
 560#define DRM_IOCTL_RADEON_GEM_VA		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va)
 561#define DRM_IOCTL_RADEON_GEM_OP		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_OP, struct drm_radeon_gem_op)
 562#define DRM_IOCTL_RADEON_GEM_USERPTR	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_USERPTR, struct drm_radeon_gem_userptr)
 563
 564typedef struct drm_radeon_init {
 565	enum {
 566		RADEON_INIT_CP = 0x01,
 567		RADEON_CLEANUP_CP = 0x02,
 568		RADEON_INIT_R200_CP = 0x03,
 569		RADEON_INIT_R300_CP = 0x04,
 570		RADEON_INIT_R600_CP = 0x05
 571	} func;
 572	unsigned long sarea_priv_offset;
 573	int is_pci;
 574	int cp_mode;
 575	int gart_size;
 576	int ring_size;
 577	int usec_timeout;
 578
 579	unsigned int fb_bpp;
 580	unsigned int front_offset, front_pitch;
 581	unsigned int back_offset, back_pitch;
 582	unsigned int depth_bpp;
 583	unsigned int depth_offset, depth_pitch;
 584
 585	unsigned long fb_offset;
 586	unsigned long mmio_offset;
 587	unsigned long ring_offset;
 588	unsigned long ring_rptr_offset;
 589	unsigned long buffers_offset;
 590	unsigned long gart_textures_offset;
 591} drm_radeon_init_t;
 592
 593typedef struct drm_radeon_cp_stop {
 594	int flush;
 595	int idle;
 596} drm_radeon_cp_stop_t;
 597
 598typedef struct drm_radeon_fullscreen {
 599	enum {
 600		RADEON_INIT_FULLSCREEN = 0x01,
 601		RADEON_CLEANUP_FULLSCREEN = 0x02
 602	} func;
 603} drm_radeon_fullscreen_t;
 604
 605#define CLEAR_X1	0
 606#define CLEAR_Y1	1
 607#define CLEAR_X2	2
 608#define CLEAR_Y2	3
 609#define CLEAR_DEPTH	4
 610
 611typedef union drm_radeon_clear_rect {
 612	float f[5];
 613	unsigned int ui[5];
 614} drm_radeon_clear_rect_t;
 615
 616typedef struct drm_radeon_clear {
 617	unsigned int flags;
 618	unsigned int clear_color;
 619	unsigned int clear_depth;
 620	unsigned int color_mask;
 621	unsigned int depth_mask;	/* misnamed field:  should be stencil */
 622	drm_radeon_clear_rect_t __user *depth_boxes;
 623} drm_radeon_clear_t;
 624
 625typedef struct drm_radeon_vertex {
 626	int prim;
 627	int idx;		/* Index of vertex buffer */
 628	int count;		/* Number of vertices in buffer */
 629	int discard;		/* Client finished with buffer? */
 630} drm_radeon_vertex_t;
 631
 632typedef struct drm_radeon_indices {
 633	int prim;
 634	int idx;
 635	int start;
 636	int end;
 637	int discard;		/* Client finished with buffer? */
 638} drm_radeon_indices_t;
 639
 640/* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
 641 *      - allows multiple primitives and state changes in a single ioctl
 642 *      - supports driver change to emit native primitives
 643 */
 644typedef struct drm_radeon_vertex2 {
 645	int idx;		/* Index of vertex buffer */
 646	int discard;		/* Client finished with buffer? */
 647	int nr_states;
 648	drm_radeon_state_t __user *state;
 649	int nr_prims;
 650	drm_radeon_prim_t __user *prim;
 651} drm_radeon_vertex2_t;
 652
 653/* v1.3 - obsoletes drm_radeon_vertex2
 654 *      - allows arbitrarily large cliprect list
 655 *      - allows updating of tcl packet, vector and scalar state
 656 *      - allows memory-efficient description of state updates
 657 *      - allows state to be emitted without a primitive
 658 *           (for clears, ctx switches)
 659 *      - allows more than one dma buffer to be referenced per ioctl
 660 *      - supports tcl driver
 661 *      - may be extended in future versions with new cmd types, packets
 662 */
 663typedef struct drm_radeon_cmd_buffer {
 664	int bufsz;
 665	char __user *buf;
 666	int nbox;
 667	struct drm_clip_rect __user *boxes;
 668} drm_radeon_cmd_buffer_t;
 669
 670typedef struct drm_radeon_tex_image {
 671	unsigned int x, y;	/* Blit coordinates */
 672	unsigned int width, height;
 673	const void __user *data;
 674} drm_radeon_tex_image_t;
 675
 676typedef struct drm_radeon_texture {
 677	unsigned int offset;
 678	int pitch;
 679	int format;
 680	int width;		/* Texture image coordinates */
 681	int height;
 682	drm_radeon_tex_image_t __user *image;
 683} drm_radeon_texture_t;
 684
 685typedef struct drm_radeon_stipple {
 686	unsigned int __user *mask;
 687} drm_radeon_stipple_t;
 688
 689typedef struct drm_radeon_indirect {
 690	int idx;
 691	int start;
 692	int end;
 693	int discard;
 694} drm_radeon_indirect_t;
 695
 696/* enum for card type parameters */
 697#define RADEON_CARD_PCI 0
 698#define RADEON_CARD_AGP 1
 699#define RADEON_CARD_PCIE 2
 700
 701/* 1.3: An ioctl to get parameters that aren't available to the 3d
 702 * client any other way.
 703 */
 704#define RADEON_PARAM_GART_BUFFER_OFFSET    1	/* card offset of 1st GART buffer */
 705#define RADEON_PARAM_LAST_FRAME            2
 706#define RADEON_PARAM_LAST_DISPATCH         3
 707#define RADEON_PARAM_LAST_CLEAR            4
 708/* Added with DRM version 1.6. */
 709#define RADEON_PARAM_IRQ_NR                5
 710#define RADEON_PARAM_GART_BASE             6	/* card offset of GART base */
 711/* Added with DRM version 1.8. */
 712#define RADEON_PARAM_REGISTER_HANDLE       7	/* for drmMap() */
 713#define RADEON_PARAM_STATUS_HANDLE         8
 714#define RADEON_PARAM_SAREA_HANDLE          9
 715#define RADEON_PARAM_GART_TEX_HANDLE       10
 716#define RADEON_PARAM_SCRATCH_OFFSET        11
 717#define RADEON_PARAM_CARD_TYPE             12
 718#define RADEON_PARAM_VBLANK_CRTC           13   /* VBLANK CRTC */
 719#define RADEON_PARAM_FB_LOCATION           14   /* FB location */
 720#define RADEON_PARAM_NUM_GB_PIPES          15   /* num GB pipes */
 721#define RADEON_PARAM_DEVICE_ID             16
 722#define RADEON_PARAM_NUM_Z_PIPES           17   /* num Z pipes */
 723
 724typedef struct drm_radeon_getparam {
 725	int param;
 726	void __user *value;
 727} drm_radeon_getparam_t;
 728
 729/* 1.6: Set up a memory manager for regions of shared memory:
 730 */
 731#define RADEON_MEM_REGION_GART 1
 732#define RADEON_MEM_REGION_FB   2
 733
 734typedef struct drm_radeon_mem_alloc {
 735	int region;
 736	int alignment;
 737	int size;
 738	int __user *region_offset;	/* offset from start of fb or GART */
 739} drm_radeon_mem_alloc_t;
 740
 741typedef struct drm_radeon_mem_free {
 742	int region;
 743	int region_offset;
 744} drm_radeon_mem_free_t;
 745
 746typedef struct drm_radeon_mem_init_heap {
 747	int region;
 748	int size;
 749	int start;
 750} drm_radeon_mem_init_heap_t;
 751
 752/* 1.6: Userspace can request & wait on irq's:
 753 */
 754typedef struct drm_radeon_irq_emit {
 755	int __user *irq_seq;
 756} drm_radeon_irq_emit_t;
 757
 758typedef struct drm_radeon_irq_wait {
 759	int irq_seq;
 760} drm_radeon_irq_wait_t;
 761
 762/* 1.10: Clients tell the DRM where they think the framebuffer is located in
 763 * the card's address space, via a new generic ioctl to set parameters
 764 */
 765
 766typedef struct drm_radeon_setparam {
 767	unsigned int param;
 768	__s64 value;
 769} drm_radeon_setparam_t;
 770
 771#define RADEON_SETPARAM_FB_LOCATION    1	/* determined framebuffer location */
 772#define RADEON_SETPARAM_SWITCH_TILING  2	/* enable/disable color tiling */
 773#define RADEON_SETPARAM_PCIGART_LOCATION 3	/* PCI Gart Location */
 774#define RADEON_SETPARAM_NEW_MEMMAP 4		/* Use new memory map */
 775#define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5    /* PCI GART Table Size */
 776#define RADEON_SETPARAM_VBLANK_CRTC 6           /* VBLANK CRTC */
 777/* 1.14: Clients can allocate/free a surface
 778 */
 779typedef struct drm_radeon_surface_alloc {
 780	unsigned int address;
 781	unsigned int size;
 782	unsigned int flags;
 783} drm_radeon_surface_alloc_t;
 784
 785typedef struct drm_radeon_surface_free {
 786	unsigned int address;
 787} drm_radeon_surface_free_t;
 788
 789#define	DRM_RADEON_VBLANK_CRTC1		1
 790#define	DRM_RADEON_VBLANK_CRTC2		2
 791
 792/*
 793 * Kernel modesetting world below.
 794 */
 795#define RADEON_GEM_DOMAIN_CPU		0x1
 796#define RADEON_GEM_DOMAIN_GTT		0x2
 797#define RADEON_GEM_DOMAIN_VRAM		0x4
 798
 799struct drm_radeon_gem_info {
 800	__u64	gart_size;
 801	__u64	vram_size;
 802	__u64	vram_visible;
 803};
 804
 805#define RADEON_GEM_NO_BACKING_STORE	(1 << 0)
 806#define RADEON_GEM_GTT_UC		(1 << 1)
 807#define RADEON_GEM_GTT_WC		(1 << 2)
 808/* BO is expected to be accessed by the CPU */
 809#define RADEON_GEM_CPU_ACCESS		(1 << 3)
 810/* CPU access is not expected to work for this BO */
 811#define RADEON_GEM_NO_CPU_ACCESS	(1 << 4)
 812
 813struct drm_radeon_gem_create {
 814	__u64	size;
 815	__u64	alignment;
 816	__u32	handle;
 817	__u32	initial_domain;
 818	__u32	flags;
 819};
 820
 821/*
 822 * This is not a reliable API and you should expect it to fail for any
 823 * number of reasons and have fallback path that do not use userptr to
 824 * perform any operation.
 825 */
 826#define RADEON_GEM_USERPTR_READONLY	(1 << 0)
 827#define RADEON_GEM_USERPTR_ANONONLY	(1 << 1)
 828#define RADEON_GEM_USERPTR_VALIDATE	(1 << 2)
 829#define RADEON_GEM_USERPTR_REGISTER	(1 << 3)
 830
 831struct drm_radeon_gem_userptr {
 832	__u64		addr;
 833	__u64		size;
 834	__u32		flags;
 835	__u32		handle;
 836};
 837
 838#define RADEON_TILING_MACRO				0x1
 839#define RADEON_TILING_MICRO				0x2
 840#define RADEON_TILING_SWAP_16BIT			0x4
 841#define RADEON_TILING_SWAP_32BIT			0x8
 842/* this object requires a surface when mapped - i.e. front buffer */
 843#define RADEON_TILING_SURFACE				0x10
 844#define RADEON_TILING_MICRO_SQUARE			0x20
 845#define RADEON_TILING_EG_BANKW_SHIFT			8
 846#define RADEON_TILING_EG_BANKW_MASK			0xf
 847#define RADEON_TILING_EG_BANKH_SHIFT			12
 848#define RADEON_TILING_EG_BANKH_MASK			0xf
 849#define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT	16
 850#define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK		0xf
 851#define RADEON_TILING_EG_TILE_SPLIT_SHIFT		24
 852#define RADEON_TILING_EG_TILE_SPLIT_MASK		0xf
 853#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT	28
 854#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK	0xf
 855
 856struct drm_radeon_gem_set_tiling {
 857	__u32	handle;
 858	__u32	tiling_flags;
 859	__u32	pitch;
 860};
 861
 862struct drm_radeon_gem_get_tiling {
 863	__u32	handle;
 864	__u32	tiling_flags;
 865	__u32	pitch;
 866};
 867
 868struct drm_radeon_gem_mmap {
 869	__u32	handle;
 870	__u32	pad;
 871	__u64	offset;
 872	__u64	size;
 873	__u64	addr_ptr;
 874};
 875
 876struct drm_radeon_gem_set_domain {
 877	__u32	handle;
 878	__u32	read_domains;
 879	__u32	write_domain;
 880};
 881
 882struct drm_radeon_gem_wait_idle {
 883	__u32	handle;
 884	__u32	pad;
 885};
 886
 887struct drm_radeon_gem_busy {
 888	__u32	handle;
 889	__u32        domain;
 890};
 891
 892struct drm_radeon_gem_pread {
 893	/** Handle for the object being read. */
 894	__u32 handle;
 895	__u32 pad;
 896	/** Offset into the object to read from */
 897	__u64 offset;
 898	/** Length of data to read */
 899	__u64 size;
 900	/** Pointer to write the data into. */
 901	/* void *, but pointers are not 32/64 compatible */
 902	__u64 data_ptr;
 903};
 904
 905struct drm_radeon_gem_pwrite {
 906	/** Handle for the object being written to. */
 907	__u32 handle;
 908	__u32 pad;
 909	/** Offset into the object to write to */
 910	__u64 offset;
 911	/** Length of data to write */
 912	__u64 size;
 913	/** Pointer to read the data from. */
 914	/* void *, but pointers are not 32/64 compatible */
 915	__u64 data_ptr;
 916};
 917
 918/* Sets or returns a value associated with a buffer. */
 919struct drm_radeon_gem_op {
 920	__u32	handle; /* buffer */
 921	__u32	op;     /* RADEON_GEM_OP_* */
 922	__u64	value;  /* input or return value */
 923};
 924
 925#define RADEON_GEM_OP_GET_INITIAL_DOMAIN	0
 926#define RADEON_GEM_OP_SET_INITIAL_DOMAIN	1
 927
 928#define RADEON_VA_MAP			1
 929#define RADEON_VA_UNMAP			2
 930
 931#define RADEON_VA_RESULT_OK		0
 932#define RADEON_VA_RESULT_ERROR		1
 933#define RADEON_VA_RESULT_VA_EXIST	2
 934
 935#define RADEON_VM_PAGE_VALID		(1 << 0)
 936#define RADEON_VM_PAGE_READABLE		(1 << 1)
 937#define RADEON_VM_PAGE_WRITEABLE	(1 << 2)
 938#define RADEON_VM_PAGE_SYSTEM		(1 << 3)
 939#define RADEON_VM_PAGE_SNOOPED		(1 << 4)
 940
 941struct drm_radeon_gem_va {
 942	__u32		handle;
 943	__u32		operation;
 944	__u32		vm_id;
 945	__u32		flags;
 946	__u64		offset;
 947};
 948
 949#define RADEON_CHUNK_ID_RELOCS	0x01
 950#define RADEON_CHUNK_ID_IB	0x02
 951#define RADEON_CHUNK_ID_FLAGS	0x03
 952#define RADEON_CHUNK_ID_CONST_IB	0x04
 953
 954/* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */
 955#define RADEON_CS_KEEP_TILING_FLAGS 0x01
 956#define RADEON_CS_USE_VM            0x02
 957#define RADEON_CS_END_OF_FRAME      0x04 /* a hint from userspace which CS is the last one */
 958/* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */
 959#define RADEON_CS_RING_GFX          0
 960#define RADEON_CS_RING_COMPUTE      1
 961#define RADEON_CS_RING_DMA          2
 962#define RADEON_CS_RING_UVD          3
 963#define RADEON_CS_RING_VCE          4
 964/* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */
 965/* 0 = normal, + = higher priority, - = lower priority */
 966
 967struct drm_radeon_cs_chunk {
 968	__u32		chunk_id;
 969	__u32		length_dw;
 970	__u64		chunk_data;
 971};
 972
 973/* drm_radeon_cs_reloc.flags */
 974#define RADEON_RELOC_PRIO_MASK		(0xf << 0)
 975
 976struct drm_radeon_cs_reloc {
 977	__u32		handle;
 978	__u32		read_domains;
 979	__u32		write_domain;
 980	__u32		flags;
 981};
 982
 983struct drm_radeon_cs {
 984	__u32		num_chunks;
 985	__u32		cs_id;
 986	/* this points to __u64 * which point to cs chunks */
 987	__u64		chunks;
 988	/* updates to the limits after this CS ioctl */
 989	__u64		gart_limit;
 990	__u64		vram_limit;
 991};
 992
 993#define RADEON_INFO_DEVICE_ID		0x00
 994#define RADEON_INFO_NUM_GB_PIPES	0x01
 995#define RADEON_INFO_NUM_Z_PIPES 	0x02
 996#define RADEON_INFO_ACCEL_WORKING	0x03
 997#define RADEON_INFO_CRTC_FROM_ID	0x04
 998#define RADEON_INFO_ACCEL_WORKING2	0x05
 999#define RADEON_INFO_TILING_CONFIG	0x06
1000#define RADEON_INFO_WANT_HYPERZ		0x07
1001#define RADEON_INFO_WANT_CMASK		0x08 /* get access to CMASK on r300 */
1002#define RADEON_INFO_CLOCK_CRYSTAL_FREQ	0x09 /* clock crystal frequency */
1003#define RADEON_INFO_NUM_BACKENDS	0x0a /* DB/backends for r600+ - need for OQ */
1004#define RADEON_INFO_NUM_TILE_PIPES	0x0b /* tile pipes for r600+ */
1005#define RADEON_INFO_FUSION_GART_WORKING	0x0c /* fusion writes to GTT were broken before this */
1006#define RADEON_INFO_BACKEND_MAP		0x0d /* pipe to backend map, needed by mesa */
1007/* virtual address start, va < start are reserved by the kernel */
1008#define RADEON_INFO_VA_START		0x0e
1009/* maximum size of ib using the virtual memory cs */
1010#define RADEON_INFO_IB_VM_MAX_SIZE	0x0f
1011/* max pipes - needed for compute shaders */
1012#define RADEON_INFO_MAX_PIPES		0x10
1013/* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */
1014#define RADEON_INFO_TIMESTAMP		0x11
1015/* max shader engines (SE) - needed for geometry shaders, etc. */
1016#define RADEON_INFO_MAX_SE		0x12
1017/* max SH per SE */
1018#define RADEON_INFO_MAX_SH_PER_SE	0x13
1019/* fast fb access is enabled */
1020#define RADEON_INFO_FASTFB_WORKING	0x14
1021/* query if a RADEON_CS_RING_* submission is supported */
1022#define RADEON_INFO_RING_WORKING	0x15
1023/* SI tile mode array */
1024#define RADEON_INFO_SI_TILE_MODE_ARRAY	0x16
1025/* query if CP DMA is supported on the compute ring */
1026#define RADEON_INFO_SI_CP_DMA_COMPUTE	0x17
1027/* CIK macrotile mode array */
1028#define RADEON_INFO_CIK_MACROTILE_MODE_ARRAY	0x18
1029/* query the number of render backends */
1030#define RADEON_INFO_SI_BACKEND_ENABLED_MASK	0x19
1031/* max engine clock - needed for OpenCL */
1032#define RADEON_INFO_MAX_SCLK		0x1a
1033/* version of VCE firmware */
1034#define RADEON_INFO_VCE_FW_VERSION	0x1b
1035/* version of VCE feedback */
1036#define RADEON_INFO_VCE_FB_VERSION	0x1c
1037#define RADEON_INFO_NUM_BYTES_MOVED	0x1d
1038#define RADEON_INFO_VRAM_USAGE		0x1e
1039#define RADEON_INFO_GTT_USAGE		0x1f
1040#define RADEON_INFO_ACTIVE_CU_COUNT	0x20
1041#define RADEON_INFO_CURRENT_GPU_TEMP	0x21
1042#define RADEON_INFO_CURRENT_GPU_SCLK	0x22
1043#define RADEON_INFO_CURRENT_GPU_MCLK	0x23
1044#define RADEON_INFO_READ_REG		0x24
1045#define RADEON_INFO_VA_UNMAP_WORKING	0x25
1046#define RADEON_INFO_GPU_RESET_COUNTER	0x26
1047
1048struct drm_radeon_info {
1049	__u32		request;
1050	__u32		pad;
1051	__u64		value;
1052};
1053
1054/* Those correspond to the tile index to use, this is to explicitly state
1055 * the API that is implicitly defined by the tile mode array.
1056 */
1057#define SI_TILE_MODE_COLOR_LINEAR_ALIGNED	8
1058#define SI_TILE_MODE_COLOR_1D			13
1059#define SI_TILE_MODE_COLOR_1D_SCANOUT		9
1060#define SI_TILE_MODE_COLOR_2D_8BPP		14
1061#define SI_TILE_MODE_COLOR_2D_16BPP		15
1062#define SI_TILE_MODE_COLOR_2D_32BPP		16
1063#define SI_TILE_MODE_COLOR_2D_64BPP		17
1064#define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP	11
1065#define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP	12
1066#define SI_TILE_MODE_DEPTH_STENCIL_1D		4
1067#define SI_TILE_MODE_DEPTH_STENCIL_2D		0
1068#define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA	3
1069#define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA	3
1070#define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA	2
1071
1072#define CIK_TILE_MODE_DEPTH_STENCIL_1D		5
1073
1074#if defined(__cplusplus)
1075}
1076#endif
1077
1078#endif