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1#
2# Joystick driver configuration
3#
4menuconfig INPUT_JOYSTICK
5 bool "Joysticks/Gamepads"
6 help
7 If you have a joystick, 6dof controller, gamepad, steering wheel,
8 weapon control system or something like that you can say Y here
9 and the list of supported devices will be displayed. This option
10 doesn't affect the kernel.
11
12 Please read the file <file:Documentation/input/joystick.txt> which
13 contains more information.
14
15if INPUT_JOYSTICK
16
17config JOYSTICK_ANALOG
18 tristate "Classic PC analog joysticks and gamepads"
19 select GAMEPORT
20 ---help---
21 Say Y here if you have a joystick that connects to the PC
22 gameport. In addition to the usual PC analog joystick, this driver
23 supports many extensions, including joysticks with throttle control,
24 with rudders, additional hats and buttons compatible with CH
25 Flightstick Pro, ThrustMaster FCS, 6 and 8 button gamepads, or
26 Saitek Cyborg joysticks.
27
28 Please read the file <file:Documentation/input/joystick.txt> which
29 contains more information.
30
31 To compile this driver as a module, choose M here: the
32 module will be called analog.
33
34config JOYSTICK_A3D
35 tristate "Assassin 3D and MadCatz Panther devices"
36 select GAMEPORT
37 help
38 Say Y here if you have an FPGaming or MadCatz controller using the
39 A3D protocol over the PC gameport.
40
41 To compile this driver as a module, choose M here: the
42 module will be called a3d.
43
44config JOYSTICK_ADI
45 tristate "Logitech ADI digital joysticks and gamepads"
46 select GAMEPORT
47 help
48 Say Y here if you have a Logitech controller using the ADI
49 protocol over the PC gameport.
50
51 To compile this driver as a module, choose M here: the
52 module will be called adi.
53
54config JOYSTICK_COBRA
55 tristate "Creative Labs Blaster Cobra gamepad"
56 select GAMEPORT
57 help
58 Say Y here if you have a Creative Labs Blaster Cobra gamepad.
59
60 To compile this driver as a module, choose M here: the
61 module will be called cobra.
62
63config JOYSTICK_GF2K
64 tristate "Genius Flight2000 Digital joysticks and gamepads"
65 select GAMEPORT
66 help
67 Say Y here if you have a Genius Flight2000 or MaxFighter digitally
68 communicating joystick or gamepad.
69
70 To compile this driver as a module, choose M here: the
71 module will be called gf2k.
72
73config JOYSTICK_GRIP
74 tristate "Gravis GrIP joysticks and gamepads"
75 select GAMEPORT
76 help
77 Say Y here if you have a Gravis controller using the GrIP protocol
78 over the PC gameport.
79
80 To compile this driver as a module, choose M here: the
81 module will be called grip.
82
83config JOYSTICK_GRIP_MP
84 tristate "Gravis GrIP MultiPort"
85 select GAMEPORT
86 help
87 Say Y here if you have the original Gravis GrIP MultiPort, a hub
88 that connects to the gameport and you connect gamepads to it.
89
90 To compile this driver as a module, choose M here: the
91 module will be called grip_mp.
92
93config JOYSTICK_GUILLEMOT
94 tristate "Guillemot joysticks and gamepads"
95 select GAMEPORT
96 help
97 Say Y here if you have a Guillemot joystick using a digital
98 protocol over the PC gameport.
99
100 To compile this driver as a module, choose M here: the
101 module will be called guillemot.
102
103config JOYSTICK_INTERACT
104 tristate "InterAct digital joysticks and gamepads"
105 select GAMEPORT
106 help
107 Say Y here if you have an InterAct gameport or joystick
108 communicating digitally over the gameport.
109
110 To compile this driver as a module, choose M here: the
111 module will be called interact.
112
113config JOYSTICK_SIDEWINDER
114 tristate "Microsoft SideWinder digital joysticks and gamepads"
115 select GAMEPORT
116 help
117 Say Y here if you have a Microsoft controller using the Digital
118 Overdrive protocol over PC gameport.
119
120 To compile this driver as a module, choose M here: the
121 module will be called sidewinder.
122
123config JOYSTICK_TMDC
124 tristate "ThrustMaster DirectConnect joysticks and gamepads"
125 select GAMEPORT
126 help
127 Say Y here if you have a ThrustMaster controller using the
128 DirectConnect (BSP) protocol over the PC gameport.
129
130 To compile this driver as a module, choose M here: the
131 module will be called tmdc.
132
133source "drivers/input/joystick/iforce/Kconfig"
134
135config JOYSTICK_WARRIOR
136 tristate "Logitech WingMan Warrior joystick"
137 select SERIO
138 help
139 Say Y here if you have a Logitech WingMan Warrior joystick connected
140 to your computer's serial port.
141
142 To compile this driver as a module, choose M here: the
143 module will be called warrior.
144
145config JOYSTICK_MAGELLAN
146 tristate "LogiCad3d Magellan/SpaceMouse 6dof controllers"
147 select SERIO
148 help
149 Say Y here if you have a Magellan or Space Mouse 6DOF controller
150 connected to your computer's serial port.
151
152 To compile this driver as a module, choose M here: the
153 module will be called magellan.
154
155config JOYSTICK_SPACEORB
156 tristate "SpaceTec SpaceOrb/Avenger 6dof controllers"
157 select SERIO
158 help
159 Say Y here if you have a SpaceOrb 360 or SpaceBall Avenger 6DOF
160 controller connected to your computer's serial port.
161
162 To compile this driver as a module, choose M here: the
163 module will be called spaceorb.
164
165config JOYSTICK_SPACEBALL
166 tristate "SpaceTec SpaceBall 6dof controllers"
167 select SERIO
168 help
169 Say Y here if you have a SpaceTec SpaceBall 2003/3003/4000 FLX
170 controller connected to your computer's serial port. For the
171 SpaceBall 4000 USB model, use the USB HID driver.
172
173 To compile this driver as a module, choose M here: the
174 module will be called spaceball.
175
176config JOYSTICK_STINGER
177 tristate "Gravis Stinger gamepad"
178 select SERIO
179 help
180 Say Y here if you have a Gravis Stinger connected to one of your
181 serial ports.
182
183 To compile this driver as a module, choose M here: the
184 module will be called stinger.
185
186config JOYSTICK_TWIDJOY
187 tristate "Twiddler as a joystick"
188 select SERIO
189 help
190 Say Y here if you have a Handykey Twiddler connected to your
191 computer's serial port and want to use it as a joystick.
192
193 To compile this driver as a module, choose M here: the
194 module will be called twidjoy.
195
196config JOYSTICK_ZHENHUA
197 tristate "5-byte Zhenhua RC transmitter"
198 select SERIO
199 help
200 Say Y here if you have a Zhen Hua PPM-4CH transmitter which is
201 supplied with a ready to fly micro electric indoor helicopters
202 such as EasyCopter, Lama, MiniCopter, DragonFly or Jabo and want
203 to use it via serial cable as a joystick.
204
205 To compile this driver as a module, choose M here: the
206 module will be called zhenhua.
207
208config JOYSTICK_DB9
209 tristate "Multisystem, Sega Genesis, Saturn joysticks and gamepads"
210 depends on PARPORT
211 help
212 Say Y here if you have a Sega Master System gamepad, Sega Genesis
213 gamepad, Sega Saturn gamepad, or a Multisystem -- Atari, Amiga,
214 Commodore, Amstrad CPC joystick connected to your parallel port.
215 For more information on how to use the driver please read
216 <file:Documentation/input/joystick-parport.txt>.
217
218 To compile this driver as a module, choose M here: the
219 module will be called db9.
220
221config JOYSTICK_GAMECON
222 tristate "Multisystem, NES, SNES, N64, PSX joysticks and gamepads"
223 depends on PARPORT
224 select INPUT_FF_MEMLESS
225 ---help---
226 Say Y here if you have a Nintendo Entertainment System gamepad,
227 Super Nintendo Entertainment System gamepad, Nintendo 64 gamepad,
228 Sony PlayStation gamepad or a Multisystem -- Atari, Amiga,
229 Commodore, Amstrad CPC joystick connected to your parallel port.
230 For more information on how to use the driver please read
231 <file:Documentation/input/joystick-parport.txt>.
232
233 To compile this driver as a module, choose M here: the
234 module will be called gamecon.
235
236config JOYSTICK_TURBOGRAFX
237 tristate "Multisystem joysticks via TurboGraFX device"
238 depends on PARPORT
239 help
240 Say Y here if you have the TurboGraFX interface by Steffen Schwenke,
241 and want to use it with Multisystem -- Atari, Amiga, Commodore,
242 Amstrad CPC joystick. For more information on how to use the driver
243 please read <file:Documentation/input/joystick-parport.txt>.
244
245 To compile this driver as a module, choose M here: the
246 module will be called turbografx.
247
248config JOYSTICK_AMIGA
249 tristate "Amiga joysticks"
250 depends on AMIGA
251 help
252 Say Y here if you have an Amiga with a digital joystick connected
253 to it.
254
255 To compile this driver as a module, choose M here: the
256 module will be called amijoy.
257
258config JOYSTICK_AS5011
259 tristate "Austria Microsystem AS5011 joystick"
260 depends on I2C
261 help
262 Say Y here if you have an AS5011 digital joystick connected to your
263 system.
264
265 To compile this driver as a module, choose M here: the
266 module will be called as5011.
267
268config JOYSTICK_JOYDUMP
269 tristate "Gameport data dumper"
270 select GAMEPORT
271 help
272 Say Y here if you want to dump data from your joystick into the system
273 log for debugging purposes. Say N if you are making a production
274 configuration or aren't sure.
275
276 To compile this driver as a module, choose M here: the
277 module will be called joydump.
278
279config JOYSTICK_XPAD
280 tristate "X-Box gamepad support"
281 depends on USB_ARCH_HAS_HCD
282 select USB
283 help
284 Say Y here if you want to use the X-Box pad with your computer.
285 Make sure to say Y to "Joystick support" (CONFIG_INPUT_JOYDEV)
286 and/or "Event interface support" (CONFIG_INPUT_EVDEV) as well.
287
288 For information about how to connect the X-Box pad to USB, see
289 <file:Documentation/input/xpad.txt>.
290
291 To compile this driver as a module, choose M here: the
292 module will be called xpad.
293
294config JOYSTICK_XPAD_FF
295 bool "X-Box gamepad rumble support"
296 depends on JOYSTICK_XPAD && INPUT
297 select INPUT_FF_MEMLESS
298 ---help---
299 Say Y here if you want to take advantage of xbox 360 rumble features.
300
301config JOYSTICK_XPAD_LEDS
302 bool "LED Support for Xbox360 controller 'BigX' LED"
303 depends on JOYSTICK_XPAD && (LEDS_CLASS=y || LEDS_CLASS=JOYSTICK_XPAD)
304 ---help---
305 This option enables support for the LED which surrounds the Big X on
306 XBox 360 controller.
307
308config JOYSTICK_WALKERA0701
309 tristate "Walkera WK-0701 RC transmitter"
310 depends on HIGH_RES_TIMERS && PARPORT
311 help
312 Say Y or M here if you have a Walkera WK-0701 transmitter which is
313 supplied with a ready to fly Walkera helicopters such as HM36,
314 HM37, HM60 and want to use it via parport as a joystick. More
315 information is available: <file:Documentation/input/walkera0701.txt>
316
317 To compile this driver as a module, choose M here: the
318 module will be called walkera0701.
319
320config JOYSTICK_MAPLE
321 tristate "Dreamcast control pad"
322 depends on MAPLE
323 help
324 Say Y here if you have a SEGA Dreamcast and want to use your
325 controller as a joystick.
326
327 Most Dreamcast users will say Y.
328
329 To compile this as a module choose M here: the module will be called
330 maplecontrol.
331
332endif
1# SPDX-License-Identifier: GPL-2.0-only
2#
3# Joystick driver configuration
4#
5menuconfig INPUT_JOYSTICK
6 bool "Joysticks/Gamepads"
7 depends on !UML
8 help
9 If you have a joystick, 6dof controller, gamepad, steering wheel,
10 weapon control system or something like that you can say Y here
11 and the list of supported devices will be displayed. This option
12 doesn't affect the kernel.
13
14 Please read the file <file:Documentation/input/joydev/joystick.rst> which
15 contains more information.
16
17if INPUT_JOYSTICK
18
19config JOYSTICK_ANALOG
20 tristate "Classic PC analog joysticks and gamepads"
21 select GAMEPORT
22 help
23 Say Y here if you have a joystick that connects to the PC
24 gameport. In addition to the usual PC analog joystick, this driver
25 supports many extensions, including joysticks with throttle control,
26 with rudders, additional hats and buttons compatible with CH
27 Flightstick Pro, ThrustMaster FCS, 6 and 8 button gamepads, or
28 Saitek Cyborg joysticks.
29
30 Please read the file <file:Documentation/input/joydev/joystick.rst> which
31 contains more information.
32
33 To compile this driver as a module, choose M here: the
34 module will be called analog.
35
36config JOYSTICK_A3D
37 tristate "Assassin 3D and MadCatz Panther devices"
38 select GAMEPORT
39 help
40 Say Y here if you have an FPGaming or MadCatz controller using the
41 A3D protocol over the PC gameport.
42
43 To compile this driver as a module, choose M here: the
44 module will be called a3d.
45
46config JOYSTICK_ADC
47 tristate "Simple joystick connected over ADC"
48 depends on IIO
49 select IIO_BUFFER
50 select IIO_BUFFER_CB
51 help
52 Say Y here if you have a simple joystick connected over ADC.
53
54 To compile this driver as a module, choose M here: the
55 module will be called adc-joystick.
56
57config JOYSTICK_ADI
58 tristate "Logitech ADI digital joysticks and gamepads"
59 select GAMEPORT
60 depends on ADI!=m # avoid module name conflict
61 help
62 Say Y here if you have a Logitech controller using the ADI
63 protocol over the PC gameport.
64
65 To compile this driver as a module, choose M here: the
66 module will be called adi.
67
68config JOYSTICK_COBRA
69 tristate "Creative Labs Blaster Cobra gamepad"
70 select GAMEPORT
71 help
72 Say Y here if you have a Creative Labs Blaster Cobra gamepad.
73
74 To compile this driver as a module, choose M here: the
75 module will be called cobra.
76
77config JOYSTICK_GF2K
78 tristate "Genius Flight2000 Digital joysticks and gamepads"
79 select GAMEPORT
80 help
81 Say Y here if you have a Genius Flight2000 or MaxFighter digitally
82 communicating joystick or gamepad.
83
84 To compile this driver as a module, choose M here: the
85 module will be called gf2k.
86
87config JOYSTICK_GRIP
88 tristate "Gravis GrIP joysticks and gamepads"
89 select GAMEPORT
90 help
91 Say Y here if you have a Gravis controller using the GrIP protocol
92 over the PC gameport.
93
94 To compile this driver as a module, choose M here: the
95 module will be called grip.
96
97config JOYSTICK_GRIP_MP
98 tristate "Gravis GrIP MultiPort"
99 select GAMEPORT
100 help
101 Say Y here if you have the original Gravis GrIP MultiPort, a hub
102 that connects to the gameport and you connect gamepads to it.
103
104 To compile this driver as a module, choose M here: the
105 module will be called grip_mp.
106
107config JOYSTICK_GUILLEMOT
108 tristate "Guillemot joysticks and gamepads"
109 select GAMEPORT
110 help
111 Say Y here if you have a Guillemot joystick using a digital
112 protocol over the PC gameport.
113
114 To compile this driver as a module, choose M here: the
115 module will be called guillemot.
116
117config JOYSTICK_INTERACT
118 tristate "InterAct digital joysticks and gamepads"
119 select GAMEPORT
120 help
121 Say Y here if you have an InterAct gameport or joystick
122 communicating digitally over the gameport.
123
124 To compile this driver as a module, choose M here: the
125 module will be called interact.
126
127config JOYSTICK_SIDEWINDER
128 tristate "Microsoft SideWinder digital joysticks and gamepads"
129 select GAMEPORT
130 help
131 Say Y here if you have a Microsoft controller using the Digital
132 Overdrive protocol over PC gameport.
133
134 To compile this driver as a module, choose M here: the
135 module will be called sidewinder.
136
137config JOYSTICK_TMDC
138 tristate "ThrustMaster DirectConnect joysticks and gamepads"
139 select GAMEPORT
140 help
141 Say Y here if you have a ThrustMaster controller using the
142 DirectConnect (BSP) protocol over the PC gameport.
143
144 To compile this driver as a module, choose M here: the
145 module will be called tmdc.
146
147source "drivers/input/joystick/iforce/Kconfig"
148
149config JOYSTICK_WARRIOR
150 tristate "Logitech WingMan Warrior joystick"
151 select SERIO
152 help
153 Say Y here if you have a Logitech WingMan Warrior joystick connected
154 to your computer's serial port.
155
156 To compile this driver as a module, choose M here: the
157 module will be called warrior.
158
159config JOYSTICK_MAGELLAN
160 tristate "LogiCad3d Magellan/SpaceMouse 6dof controllers"
161 select SERIO
162 help
163 Say Y here if you have a Magellan or Space Mouse 6DOF controller
164 connected to your computer's serial port.
165
166 To compile this driver as a module, choose M here: the
167 module will be called magellan.
168
169config JOYSTICK_SPACEORB
170 tristate "SpaceTec SpaceOrb/Avenger 6dof controllers"
171 select SERIO
172 help
173 Say Y here if you have a SpaceOrb 360 or SpaceBall Avenger 6DOF
174 controller connected to your computer's serial port.
175
176 To compile this driver as a module, choose M here: the
177 module will be called spaceorb.
178
179config JOYSTICK_SPACEBALL
180 tristate "SpaceTec SpaceBall 6dof controllers"
181 select SERIO
182 help
183 Say Y here if you have a SpaceTec SpaceBall 2003/3003/4000 FLX
184 controller connected to your computer's serial port. For the
185 SpaceBall 4000 USB model, use the USB HID driver.
186
187 To compile this driver as a module, choose M here: the
188 module will be called spaceball.
189
190config JOYSTICK_STINGER
191 tristate "Gravis Stinger gamepad"
192 select SERIO
193 help
194 Say Y here if you have a Gravis Stinger connected to one of your
195 serial ports.
196
197 To compile this driver as a module, choose M here: the
198 module will be called stinger.
199
200config JOYSTICK_TWIDJOY
201 tristate "Twiddler as a joystick"
202 select SERIO
203 help
204 Say Y here if you have a Handykey Twiddler connected to your
205 computer's serial port and want to use it as a joystick.
206
207 To compile this driver as a module, choose M here: the
208 module will be called twidjoy.
209
210config JOYSTICK_ZHENHUA
211 tristate "5-byte Zhenhua RC transmitter"
212 select SERIO
213 select BITREVERSE
214 help
215 Say Y here if you have a Zhen Hua PPM-4CH transmitter which is
216 supplied with a ready to fly micro electric indoor helicopters
217 such as EasyCopter, Lama, MiniCopter, DragonFly or Jabo and want
218 to use it via serial cable as a joystick.
219
220 To compile this driver as a module, choose M here: the
221 module will be called zhenhua.
222
223config JOYSTICK_DB9
224 tristate "Multisystem, Sega Genesis, Saturn joysticks and gamepads"
225 depends on PARPORT
226 help
227 Say Y here if you have a Sega Master System gamepad, Sega Genesis
228 gamepad, Sega Saturn gamepad, or a Multisystem -- Atari, Amiga,
229 Commodore, Amstrad CPC joystick connected to your parallel port.
230 For more information on how to use the driver please read
231 <file:Documentation/input/devices/joystick-parport.rst>.
232
233 To compile this driver as a module, choose M here: the
234 module will be called db9.
235
236config JOYSTICK_GAMECON
237 tristate "Multisystem, NES, SNES, N64, PSX joysticks and gamepads"
238 depends on PARPORT
239 select INPUT_FF_MEMLESS
240 help
241 Say Y here if you have a Nintendo Entertainment System gamepad,
242 Super Nintendo Entertainment System gamepad, Nintendo 64 gamepad,
243 Sony PlayStation gamepad or a Multisystem -- Atari, Amiga,
244 Commodore, Amstrad CPC joystick connected to your parallel port.
245 For more information on how to use the driver please read
246 <file:Documentation/input/devices/joystick-parport.rst>.
247
248 To compile this driver as a module, choose M here: the
249 module will be called gamecon.
250
251config JOYSTICK_TURBOGRAFX
252 tristate "Multisystem joysticks via TurboGraFX device"
253 depends on PARPORT
254 help
255 Say Y here if you have the TurboGraFX interface by Steffen Schwenke,
256 and want to use it with Multisystem -- Atari, Amiga, Commodore,
257 Amstrad CPC joystick. For more information on how to use the driver
258 please read <file:Documentation/input/devices/joystick-parport.rst>.
259
260 To compile this driver as a module, choose M here: the
261 module will be called turbografx.
262
263config JOYSTICK_AMIGA
264 tristate "Amiga joysticks"
265 depends on AMIGA
266 help
267 Say Y here if you have an Amiga with a digital joystick connected
268 to it.
269
270 To compile this driver as a module, choose M here: the
271 module will be called amijoy.
272
273config JOYSTICK_AS5011
274 tristate "Austria Microsystem AS5011 joystick"
275 depends on I2C
276 help
277 Say Y here if you have an AS5011 digital joystick connected to your
278 system.
279
280 To compile this driver as a module, choose M here: the
281 module will be called as5011.
282
283config JOYSTICK_JOYDUMP
284 tristate "Gameport data dumper"
285 select GAMEPORT
286 help
287 Say Y here if you want to dump data from your joystick into the system
288 log for debugging purposes. Say N if you are making a production
289 configuration or aren't sure.
290
291 To compile this driver as a module, choose M here: the
292 module will be called joydump.
293
294config JOYSTICK_XPAD
295 tristate "Xbox gamepad support"
296 depends on USB_ARCH_HAS_HCD
297 select USB
298 help
299 Say Y here if you want to use Xbox pads with your computer.
300 Make sure to say Y to "Joystick support" (CONFIG_INPUT_JOYDEV)
301 and/or "Event interface support" (CONFIG_INPUT_EVDEV) as well.
302
303 For information about how to connect the Xbox pad to USB, see
304 <file:Documentation/input/devices/xpad.rst>.
305
306 To compile this driver as a module, choose M here: the
307 module will be called xpad.
308
309config JOYSTICK_XPAD_FF
310 bool "Xbox gamepad rumble support"
311 depends on JOYSTICK_XPAD && INPUT
312 select INPUT_FF_MEMLESS
313 help
314 Say Y here if you want to take advantage of Xbox 360 rumble features.
315
316config JOYSTICK_XPAD_LEDS
317 bool "LED Support for the Xbox 360 controller Guide button"
318 depends on JOYSTICK_XPAD && (LEDS_CLASS=y || LEDS_CLASS=JOYSTICK_XPAD)
319 help
320 This option enables support for the LED which surrounds the Big X on
321 Xbox 360 controllers.
322
323config JOYSTICK_WALKERA0701
324 tristate "Walkera WK-0701 RC transmitter"
325 depends on HIGH_RES_TIMERS && PARPORT
326 help
327 Say Y or M here if you have a Walkera WK-0701 transmitter which is
328 supplied with a ready to fly Walkera helicopters such as HM36,
329 HM37, HM60 and want to use it via parport as a joystick. More
330 information is available: <file:Documentation/input/devices/walkera0701.rst>
331
332 To compile this driver as a module, choose M here: the
333 module will be called walkera0701.
334
335config JOYSTICK_MAPLE
336 tristate "Dreamcast control pad"
337 depends on MAPLE
338 help
339 Say Y here if you have a SEGA Dreamcast and want to use your
340 controller as a joystick.
341
342 Most Dreamcast users will say Y.
343
344 To compile this as a module choose M here: the module will be called
345 maplecontrol.
346
347config JOYSTICK_PSXPAD_SPI
348 tristate "PlayStation 1/2 joypads via SPI interface"
349 depends on SPI
350 help
351 Say Y here if you wish to connect PlayStation 1/2 joypads
352 via SPI interface.
353
354 To compile this driver as a module, choose M here: the
355 module will be called psxpad-spi.
356
357config JOYSTICK_PSXPAD_SPI_FF
358 bool "PlayStation 1/2 joypads force feedback (rumble) support"
359 depends on JOYSTICK_PSXPAD_SPI
360 select INPUT_FF_MEMLESS
361 help
362 Say Y here if you want to take advantage of PlayStation 1/2
363 joypads rumble features.
364
365 To drive rumble motor a dedicated power supply is required.
366
367config JOYSTICK_PXRC
368 tristate "PhoenixRC Flight Controller Adapter"
369 depends on USB_ARCH_HAS_HCD
370 select USB
371 help
372 Say Y here if you want to use the PhoenixRC Flight Controller Adapter.
373
374 To compile this driver as a module, choose M here: the
375 module will be called pxrc.
376
377config JOYSTICK_QWIIC
378 tristate "SparkFun Qwiic Joystick"
379 depends on I2C
380 help
381 Say Y here if you want to use the SparkFun Qwiic Joystick.
382
383 To compile this driver as a module, choose M here: the
384 module will be called qwiic-joystick.
385
386config JOYSTICK_FSIA6B
387 tristate "FlySky FS-iA6B RC Receiver"
388 select SERIO
389 help
390 Say Y here if you use a FlySky FS-i6 RC remote control along with the
391 FS-iA6B RC receiver as a joystick input device.
392
393 To compile this driver as a module, choose M here: the
394 module will be called fsia6b.
395
396config JOYSTICK_N64
397 bool "N64 controller"
398 depends on MACH_NINTENDO64
399 help
400 Say Y here if you want enable support for the four
401 built-in controller ports on the Nintendo 64 console.
402
403config JOYSTICK_SENSEHAT
404 tristate "Raspberry Pi Sense HAT joystick"
405 depends on INPUT && I2C
406 depends on HAS_IOMEM
407 select MFD_SIMPLE_MFD_I2C
408 help
409 Say Y here if you want to enable the driver for the
410 the Raspberry Pi Sense HAT.
411
412 To compile this driver as a module, choose M here: the
413 module will be called sensehat_joystick.
414
415config JOYSTICK_SEESAW
416 tristate "Adafruit Mini I2C Gamepad with Seesaw"
417 depends on I2C
418 select INPUT_SPARSEKMAP
419 help
420 Say Y here if you want to use the Adafruit Mini I2C Gamepad.
421
422 To compile this driver as a module, choose M here: the module will be
423 called adafruit-seesaw.
424
425endif