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v3.15
  1/*
  2 *  Copyright (c) 1996-2001 Vojtech Pavlik
  3 */
  4
  5/*
  6 * This is just a very simple driver that can dump the data
  7 * out of the joystick port into the syslog ...
  8 */
  9
 10/*
 11 * This program is free software; you can redistribute it and/or modify
 12 * it under the terms of the GNU General Public License as published by
 13 * the Free Software Foundation; either version 2 of the License, or
 14 * (at your option) any later version.
 15 *
 16 * This program is distributed in the hope that it will be useful,
 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 19 * GNU General Public License for more details.
 20 *
 21 * You should have received a copy of the GNU General Public License
 22 * along with this program; if not, write to the Free Software
 23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 24 *
 25 * Should you need to contact me, the author, you can do so either by
 26 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
 27 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
 28 */
 29
 30#include <linux/module.h>
 31#include <linux/gameport.h>
 32#include <linux/kernel.h>
 33#include <linux/delay.h>
 34#include <linux/slab.h>
 35
 36#define DRIVER_DESC	"Gameport data dumper module"
 37
 38MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
 39MODULE_DESCRIPTION(DRIVER_DESC);
 40MODULE_LICENSE("GPL");
 41
 42#define BUF_SIZE 256
 43
 44struct joydump {
 45	unsigned int time;
 46	unsigned char data;
 47};
 48
 49static int joydump_connect(struct gameport *gameport, struct gameport_driver *drv)
 50{
 51	struct joydump *buf;	/* all entries */
 52	struct joydump *dump, *prev;	/* one entry each */
 53	int axes[4], buttons;
 54	int i, j, t, timeout;
 55	unsigned long flags;
 56	unsigned char u;
 57
 58	printk(KERN_INFO "joydump: ,------------------ START ----------------.\n");
 59	printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys);
 60	printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed);
 61
 62	if (gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) {
 63
 64		printk(KERN_INFO "joydump: | Raw mode not available - trying cooked.    |\n");
 65
 66		if (gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) {
 67
 68			printk(KERN_INFO "joydump: | Cooked not available either. Failing.   |\n");
 69			printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
 70			return -ENODEV;
 71		}
 72
 73		gameport_cooked_read(gameport, axes, &buttons);
 74
 75		for (i = 0; i < 4; i++)
 76			printk(KERN_INFO "joydump: | Axis %d: %4d.                           |\n", i, axes[i]);
 77		printk(KERN_INFO "joydump: | Buttons %02x.                             |\n", buttons);
 78		printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
 79	}
 80
 81	timeout = gameport_time(gameport, 10000); /* 10 ms */
 82
 83	buf = kmalloc(BUF_SIZE * sizeof(struct joydump), GFP_KERNEL);
 84	if (!buf) {
 85		printk(KERN_INFO "joydump: no memory for testing\n");
 86		goto jd_end;
 87	}
 88	dump = buf;
 89	t = 0;
 90	i = 1;
 91
 92	local_irq_save(flags);
 93
 94	u = gameport_read(gameport);
 95
 96	dump->data = u;
 97	dump->time = t;
 98	dump++;
 99
100	gameport_trigger(gameport);
101
102	while (i < BUF_SIZE && t < timeout) {
103
104		dump->data = gameport_read(gameport);
105
106		if (dump->data ^ u) {
107			u = dump->data;
108			dump->time = t;
109			i++;
110			dump++;
111		}
112		t++;
113	}
114
115	local_irq_restore(flags);
116
117/*
118 * Dump data.
119 */
120
121	t = i;
122	dump = buf;
123	prev = dump;
124
125	printk(KERN_INFO "joydump: >------------------ DATA -----------------<\n");
126	printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ", 0, 0);
127	for (j = 7; j >= 0; j--)
128		printk("%d", (dump->data >> j) & 1);
129	printk(" |\n");
130	dump++;
131
132	for (i = 1; i < t; i++, dump++, prev++) {
133		printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ",
134			i, dump->time - prev->time);
135		for (j = 7; j >= 0; j--)
136			printk("%d", (dump->data >> j) & 1);
137		printk(" |\n");
138	}
139	kfree(buf);
140
141jd_end:
142	printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
143
144	return 0;
145}
146
147static void joydump_disconnect(struct gameport *gameport)
148{
149	gameport_close(gameport);
150}
151
152static struct gameport_driver joydump_drv = {
153	.driver		= {
154		.name	= "joydump",
155	},
156	.description	= DRIVER_DESC,
157	.connect	= joydump_connect,
158	.disconnect	= joydump_disconnect,
159};
160
161module_gameport_driver(joydump_drv);
v4.6
  1/*
  2 *  Copyright (c) 1996-2001 Vojtech Pavlik
  3 */
  4
  5/*
  6 * This is just a very simple driver that can dump the data
  7 * out of the joystick port into the syslog ...
  8 */
  9
 10/*
 11 * This program is free software; you can redistribute it and/or modify
 12 * it under the terms of the GNU General Public License as published by
 13 * the Free Software Foundation; either version 2 of the License, or
 14 * (at your option) any later version.
 15 *
 16 * This program is distributed in the hope that it will be useful,
 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 19 * GNU General Public License for more details.
 20 *
 21 * You should have received a copy of the GNU General Public License
 22 * along with this program; if not, write to the Free Software
 23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 24 *
 25 * Should you need to contact me, the author, you can do so either by
 26 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
 27 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
 28 */
 29
 30#include <linux/module.h>
 31#include <linux/gameport.h>
 32#include <linux/kernel.h>
 33#include <linux/delay.h>
 34#include <linux/slab.h>
 35
 36#define DRIVER_DESC	"Gameport data dumper module"
 37
 38MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
 39MODULE_DESCRIPTION(DRIVER_DESC);
 40MODULE_LICENSE("GPL");
 41
 42#define BUF_SIZE 256
 43
 44struct joydump {
 45	unsigned int time;
 46	unsigned char data;
 47};
 48
 49static int joydump_connect(struct gameport *gameport, struct gameport_driver *drv)
 50{
 51	struct joydump *buf;	/* all entries */
 52	struct joydump *dump, *prev;	/* one entry each */
 53	int axes[4], buttons;
 54	int i, j, t, timeout;
 55	unsigned long flags;
 56	unsigned char u;
 57
 58	printk(KERN_INFO "joydump: ,------------------ START ----------------.\n");
 59	printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys);
 60	printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed);
 61
 62	if (gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) {
 63
 64		printk(KERN_INFO "joydump: | Raw mode not available - trying cooked.    |\n");
 65
 66		if (gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) {
 67
 68			printk(KERN_INFO "joydump: | Cooked not available either. Failing.   |\n");
 69			printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
 70			return -ENODEV;
 71		}
 72
 73		gameport_cooked_read(gameport, axes, &buttons);
 74
 75		for (i = 0; i < 4; i++)
 76			printk(KERN_INFO "joydump: | Axis %d: %4d.                           |\n", i, axes[i]);
 77		printk(KERN_INFO "joydump: | Buttons %02x.                             |\n", buttons);
 78		printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
 79	}
 80
 81	timeout = gameport_time(gameport, 10000); /* 10 ms */
 82
 83	buf = kmalloc(BUF_SIZE * sizeof(struct joydump), GFP_KERNEL);
 84	if (!buf) {
 85		printk(KERN_INFO "joydump: no memory for testing\n");
 86		goto jd_end;
 87	}
 88	dump = buf;
 89	t = 0;
 90	i = 1;
 91
 92	local_irq_save(flags);
 93
 94	u = gameport_read(gameport);
 95
 96	dump->data = u;
 97	dump->time = t;
 98	dump++;
 99
100	gameport_trigger(gameport);
101
102	while (i < BUF_SIZE && t < timeout) {
103
104		dump->data = gameport_read(gameport);
105
106		if (dump->data ^ u) {
107			u = dump->data;
108			dump->time = t;
109			i++;
110			dump++;
111		}
112		t++;
113	}
114
115	local_irq_restore(flags);
116
117/*
118 * Dump data.
119 */
120
121	t = i;
122	dump = buf;
123	prev = dump;
124
125	printk(KERN_INFO "joydump: >------------------ DATA -----------------<\n");
126	printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ", 0, 0);
127	for (j = 7; j >= 0; j--)
128		printk("%d", (dump->data >> j) & 1);
129	printk(" |\n");
130	dump++;
131
132	for (i = 1; i < t; i++, dump++, prev++) {
133		printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ",
134			i, dump->time - prev->time);
135		for (j = 7; j >= 0; j--)
136			printk("%d", (dump->data >> j) & 1);
137		printk(" |\n");
138	}
139	kfree(buf);
140
141jd_end:
142	printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
143
144	return 0;
145}
146
147static void joydump_disconnect(struct gameport *gameport)
148{
149	gameport_close(gameport);
150}
151
152static struct gameport_driver joydump_drv = {
153	.driver		= {
154		.name	= "joydump",
155	},
156	.description	= DRIVER_DESC,
157	.connect	= joydump_connect,
158	.disconnect	= joydump_disconnect,
159};
160
161module_gameport_driver(joydump_drv);