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   1/*  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
   2 *  Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
   3 *
   4 *  Framework borrowed from Bart Hartgers's als4000.c.
   5 *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
   6 *  found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
   7 *  Other versions are:
   8 *  PCI168 A(W), sub ID 1800
   9 *  PCI168 A/AP, sub ID 8000
  10 *  Please give me feedback in case you try my driver with one of these!!
  11 *
  12 *  Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
  13 *  (XP/Vista do not support this card at all but every Linux distribution
  14 *   has very good support out of the box;
  15 *   just to make sure that the right people hit this and get to know that,
  16 *   despite the high level of Internet ignorance - as usual :-P -
  17 *   about very good support for this card - on Linux!)
  18 *
  19 * GPL LICENSE
  20 *  This program is free software; you can redistribute it and/or modify
  21 *  it under the terms of the GNU General Public License as published by
  22 *  the Free Software Foundation; either version 2 of the License, or
  23 *  (at your option) any later version.
  24 *
  25 *  This program is distributed in the hope that it will be useful,
  26 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
  27 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  28 *  GNU General Public License for more details.
  29
  30 *  You should have received a copy of the GNU General Public License
  31 *  along with this program; if not, write to the Free Software
  32 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
  33 *
  34 * NOTES
  35 *  Since Aztech does not provide any chipset documentation,
  36 *  even on repeated request to various addresses,
  37 *  and the answer that was finally given was negative
  38 *  (and I was stupid enough to manage to get hold of a PCI168 soundcard
  39 *  in the first place >:-P}),
  40 *  I was forced to base this driver on reverse engineering
  41 *  (3 weeks' worth of evenings filled with driver work).
  42 *  (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
  43 *
  44 *  It is quite likely that the AZF3328 chip is the PCI cousin of the
  45 *  AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
  46 *
  47 *  The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
  48 *  for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
  49 *  Fincitec acquired by National Semiconductor in 2002, together with the
  50 *  Fincitec-related company ARSmikro) has the following features:
  51 *
  52 *  - compatibility & compliance:
  53 *    - Microsoft PC 97 ("PC 97 Hardware Design Guide",
  54 *                       http://www.microsoft.com/whdc/archive/pcguides.mspx)
  55 *    - Microsoft PC 98 Baseline Audio
  56 *    - MPU401 UART
  57 *    - Sound Blaster Emulation (DOS Box)
  58 *  - builtin AC97 conformant codec (SNR over 80dB)
  59 *    Note that "conformant" != "compliant"!! this chip's mixer register layout
  60 *    *differs* from the standard AC97 layout:
  61 *    they chose to not implement the headphone register (which is not a
  62 *    problem since it's merely optional), yet when doing this, they committed
  63 *    the grave sin of letting other registers follow immediately instead of
  64 *    keeping a headphone dummy register, thereby shifting the mixer register
  65 *    addresses illegally. So far unfortunately it looks like the very flexible
  66 *    ALSA AC97 support is still not enough to easily compensate for such a
  67 *    grave layout violation despite all tweaks and quirks mechanisms it offers.
  68 *    Well, not quite: now ac97 layer is much improved (bus-specific ops!),
  69 *    thus I was able to implement support - it's actually working quite well.
  70 *    An interesting item might be Aztech AMR 2800-W, since it's an AC97
  71 *    modem card which might reveal the Aztech-specific codec ID which
  72 *    we might want to pretend, too. Dito PCI168's brother, PCI368,
  73 *    where the advertising datasheet says it's AC97-based and has a
  74 *    Digital Enhanced Game Port.
  75 *  - builtin genuine OPL3 - verified to work fine, 20080506
  76 *  - full duplex 16bit playback/record at independent sampling rate
  77 *  - MPU401 (+ legacy address support, claimed by one official spec sheet)
  78 *    FIXME: how to enable legacy addr??
  79 *  - game port (legacy address support)
  80 *  - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
  81 *    features supported). - See common term "Digital Enhanced Game Port"...
  82 *    (probably DirectInput 3.0 spec - confirm)
  83 *  - builtin 3D enhancement (said to be YAMAHA Ymersion)
  84 *  - built-in General DirectX timer having a 20 bits counter
  85 *    with 1us resolution (see below!)
  86 *  - I2S serial output port for external DAC
  87 *    [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
  88 *  - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
  89 *  - supports hardware volume control
  90 *  - single chip low cost solution (128 pin QFP)
  91 *  - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
  92 *    required for Microsoft's logo compliance (FIXME: where?)
  93 *    At least the Trident 4D Wave DX has one bit somewhere
  94 *    to enable writes to PCI subsystem VID registers, that should be it.
  95 *    This might easily be in extended PCI reg space, since PCI168 also has
  96 *    some custom data starting at 0x80. What kind of config settings
  97 *    are located in our extended PCI space anyway??
  98 *  - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
  99 *    [TDA1517P chip]
 100 *
 101 *  Note that this driver now is actually *better* than the Windows driver,
 102 *  since it additionally supports the card's 1MHz DirectX timer - just try
 103 *  the following snd-seq module parameters etc.:
 104 *  - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
 105 *    seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
 106 *    seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
 107 *  - "timidity -iAv -B2,8 -Os -EFreverb=0"
 108 *  - "pmidi -p 128:0 jazz.mid"
 109 *
 110 *  OPL3 hardware playback testing, try something like:
 111 *  cat /proc/asound/hwdep
 112 *  and
 113 *  aconnect -o
 114 *  Then use
 115 *  sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
 116 *  where x,y is the xx-yy number as given in hwdep.
 117 *  Then try
 118 *  pmidi -p a:b jazz.mid
 119 *  where a:b is the client number plus 0 usually, as given by aconnect above.
 120 *  Oh, and make sure to unmute the FM mixer control (doh!)
 121 *  NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
 122 *  despite no CPU activity, possibly due to hindering ACPI idling somehow.
 123 *  Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
 124 *  Higher PCM / FM mixer levels seem to conflict (causes crackling),
 125 *  at least sometimes.   Maybe even use with hardware sequencer timer above :)
 126 *  adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
 127 *
 128 *  Certain PCI versions of this card are susceptible to DMA traffic underruns
 129 *  in some systems (resulting in sound crackling/clicking/popping),
 130 *  probably because they don't have a DMA FIFO buffer or so.
 131 *  Overview (PCI ID/PCI subID/PCI rev.):
 132 *  - no DMA crackling on SiS735: 0x50DC/0x1801/16
 133 *  - unknown performance: 0x50DC/0x1801/10
 134 *    (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
 135 *
 136 *  Crackling happens with VIA chipsets or, in my case, an SiS735, which is
 137 *  supposed to be very fast and supposed to get rid of crackling much
 138 *  better than a VIA, yet ironically I still get crackling, like many other
 139 *  people with the same chipset.
 140 *  Possible remedies:
 141 *  - use speaker (amplifier) output instead of headphone output
 142 *    (in case crackling is due to overloaded output clipping)
 143 *  - plug card into a different PCI slot, preferably one that isn't shared
 144 *    too much (this helps a lot, but not completely!)
 145 *  - get rid of PCI VGA card, use AGP instead
 146 *  - upgrade or downgrade BIOS
 147 *  - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
 148 *    Not too helpful.
 149 *  - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
 150 *
 151 * BUGS
 152 *  - full-duplex might *still* be problematic, however a recent test was fine
 153 *  - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
 154 *    if you set PCM output switch to "pre 3D" instead of "post 3D".
 155 *    If this can't be set, then get a mixer application that Isn't Stupid (tm)
 156 *    (e.g. kmix, gamix) - unfortunately several are!!
 157 *  - locking is not entirely clean, especially the audio stream activity
 158 *    ints --> may be racy
 159 *  - an _unconnected_ secondary joystick at the gameport will be reported
 160 *    to be "active" (floating values, not precisely -1) due to the way we need
 161 *    to read the Digital Enhanced Game Port. Not sure whether it is fixable.
 162 *
 163 * TODO
 164 *  - use PCI_VDEVICE
 165 *  - verify driver status on x86_64
 166 *  - test multi-card driver operation
 167 *  - (ab)use 1MHz DirectX timer as kernel clocksource
 168 *  - test MPU401 MIDI playback etc.
 169 *  - add more power micro-management (disable various units of the card
 170 *    as long as they're unused, to improve audio quality and save power).
 171 *    However this requires more I/O ports which I haven't figured out yet
 172 *    and which thus might not even exist...
 173 *    The standard suspend/resume functionality could probably make use of
 174 *    some improvement, too...
 175 *  - figure out what all unknown port bits are responsible for
 176 *  - figure out some cleverly evil scheme to possibly make ALSA AC97 code
 177 *    fully accept our quite incompatible ""AC97"" mixer and thus save some
 178 *    code (but I'm not too optimistic that doing this is possible at all)
 179 *  - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
 180 */
 181
 182#include <asm/io.h>
 183#include <linux/init.h>
 184#include <linux/bug.h> /* WARN_ONCE */
 185#include <linux/pci.h>
 186#include <linux/delay.h>
 187#include <linux/slab.h>
 188#include <linux/gameport.h>
 189#include <linux/module.h>
 190#include <linux/dma-mapping.h>
 191#include <sound/core.h>
 192#include <sound/control.h>
 193#include <sound/pcm.h>
 194#include <sound/rawmidi.h>
 195#include <sound/mpu401.h>
 196#include <sound/opl3.h>
 197#include <sound/initval.h>
 198/*
 199 * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
 200 * If the AC97 compatibility parts we needed to implement locally turn out
 201 * to work nicely, then remove the old implementation eventually.
 202 */
 203#define AZF_USE_AC97_LAYER 1
 204
 205#ifdef AZF_USE_AC97_LAYER
 206#include <sound/ac97_codec.h>
 207#endif
 208#include "azt3328.h"
 209
 210MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
 211MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
 212MODULE_LICENSE("GPL");
 213MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
 214
 215#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
 216#define SUPPORT_GAMEPORT 1
 217#endif
 218
 219/* === Debug settings ===
 220  Further diagnostic functionality than the settings below
 221  does not need to be provided, since one can easily write a POSIX shell script
 222  to dump the card's I/O ports (those listed in lspci -v -v):
 223  dump()
 224  {
 225    local descr=$1; local addr=$2; local count=$3
 226
 227    echo "${descr}: ${count} @ ${addr}:"
 228    dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
 229      2>/dev/null| hexdump -C
 230  }
 231  and then use something like
 232  "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
 233  "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
 234  possibly within a "while true; do ... sleep 1; done" loop.
 235  Tweaking ports could be done using
 236  VALSTRING="`printf "%02x" $value`"
 237  printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
 238    2>/dev/null
 239*/
 240
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 241static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;	/* Index 0-MAX */
 242module_param_array(index, int, NULL, 0444);
 243MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
 244
 245static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;	/* ID for this card */
 246module_param_array(id, charp, NULL, 0444);
 247MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
 248
 249static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;	/* Enable this card */
 250module_param_array(enable, bool, NULL, 0444);
 251MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
 252
 253static int seqtimer_scaling = 128;
 254module_param(seqtimer_scaling, int, 0444);
 255MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
 256
 257enum snd_azf3328_codec_type {
 258  /* warning: fixed indices (also used for bitmask checks!) */
 259  AZF_CODEC_PLAYBACK = 0,
 260  AZF_CODEC_CAPTURE = 1,
 261  AZF_CODEC_I2S_OUT = 2,
 262};
 263
 264struct snd_azf3328_codec_data {
 265	unsigned long io_base; /* keep first! (avoid offset calc) */
 266	unsigned int dma_base; /* helper to avoid an indirection in hotpath */
 267	spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
 268	struct snd_pcm_substream *substream;
 269	bool running;
 270	enum snd_azf3328_codec_type type;
 271	const char *name;
 272};
 273
 274struct snd_azf3328 {
 275	/* often-used fields towards beginning, then grouped */
 276
 277	unsigned long ctrl_io; /* usually 0xb000, size 128 */
 278	unsigned long game_io;  /* usually 0xb400, size 8 */
 279	unsigned long mpu_io;   /* usually 0xb800, size 4 */
 280	unsigned long opl3_io; /* usually 0xbc00, size 8 */
 281	unsigned long mixer_io; /* usually 0xc000, size 64 */
 282
 283	spinlock_t reg_lock;
 284
 285	struct snd_timer *timer;
 286
 287	struct snd_pcm *pcm[3];
 288
 289	/* playback, recording and I2S out codecs */
 290	struct snd_azf3328_codec_data codecs[3];
 291
 292#ifdef AZF_USE_AC97_LAYER
 293	struct snd_ac97 *ac97;
 294#endif
 295
 296	struct snd_card *card;
 297	struct snd_rawmidi *rmidi;
 298
 299#ifdef SUPPORT_GAMEPORT
 300	struct gameport *gameport;
 301	u16 axes[4];
 302#endif
 303
 304	struct pci_dev *pci;
 305	int irq;
 306
 307	/* register 0x6a is write-only, thus need to remember setting.
 308	 * If we need to add more registers here, then we might try to fold this
 309	 * into some transparent combined shadow register handling with
 310	 * CONFIG_PM register storage below, but that's slightly difficult. */
 311	u16 shadow_reg_ctrl_6AH;
 312
 313#ifdef CONFIG_PM_SLEEP
 314	/* register value containers for power management
 315	 * Note: not always full I/O range preserved (similar to Win driver!) */
 316	u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
 317	u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
 318	u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
 319	u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
 320	u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
 321#endif
 322};
 323
 324static DEFINE_PCI_DEVICE_TABLE(snd_azf3328_ids) = {
 325	{ 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* PCI168/3328 */
 326	{ 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* 3328 */
 327	{ 0, }
 328};
 329
 330MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
 331
 332
 333static int
 334snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
 335{
 336	/* Well, strictly spoken, the inb/outb sequence isn't atomic
 337	   and would need locking. However we currently don't care
 338	   since it potentially complicates matters. */
 339	u8 prev = inb(reg), new;
 340
 341	new = (do_set) ? (prev|mask) : (prev & ~mask);
 342	/* we need to always write the new value no matter whether it differs
 343	 * or not, since some register bits don't indicate their setting */
 344	outb(new, reg);
 345	if (new != prev)
 346		return 1;
 347
 348	return 0;
 349}
 350
 351static inline void
 352snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
 353		       unsigned reg,
 354		       u8 value
 355)
 356{
 357	outb(value, codec->io_base + reg);
 358}
 359
 360static inline u8
 361snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
 362{
 363	return inb(codec->io_base + reg);
 364}
 365
 366static inline void
 367snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
 368		       unsigned reg,
 369		       u16 value
 370)
 371{
 372	outw(value, codec->io_base + reg);
 373}
 374
 375static inline u16
 376snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
 377{
 378	return inw(codec->io_base + reg);
 379}
 380
 381static inline void
 382snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
 383		       unsigned reg,
 384		       u32 value
 385)
 386{
 387	outl(value, codec->io_base + reg);
 388}
 389
 390static inline void
 391snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
 392			     unsigned reg, const void *buffer, int count
 393)
 394{
 395	unsigned long addr = codec->io_base + reg;
 396	if (count) {
 397		const u32 *buf = buffer;
 398		do {
 399			outl(*buf++, addr);
 400			addr += 4;
 401		} while (--count);
 402	}
 403}
 404
 405static inline u32
 406snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
 407{
 408	return inl(codec->io_base + reg);
 409}
 410
 411static inline void
 412snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
 413{
 414	outb(value, chip->ctrl_io + reg);
 415}
 416
 417static inline u8
 418snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
 419{
 420	return inb(chip->ctrl_io + reg);
 421}
 422
 423static inline u16
 424snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg)
 425{
 426	return inw(chip->ctrl_io + reg);
 427}
 428
 429static inline void
 430snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
 431{
 432	outw(value, chip->ctrl_io + reg);
 433}
 434
 435static inline void
 436snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
 437{
 438	outl(value, chip->ctrl_io + reg);
 439}
 440
 441static inline void
 442snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
 443{
 444	outb(value, chip->game_io + reg);
 445}
 446
 447static inline void
 448snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
 449{
 450	outw(value, chip->game_io + reg);
 451}
 452
 453static inline u8
 454snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
 455{
 456	return inb(chip->game_io + reg);
 457}
 458
 459static inline u16
 460snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
 461{
 462	return inw(chip->game_io + reg);
 463}
 464
 465static inline void
 466snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
 467{
 468	outw(value, chip->mixer_io + reg);
 469}
 470
 471static inline u16
 472snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
 473{
 474	return inw(chip->mixer_io + reg);
 475}
 476
 477#define AZF_MUTE_BIT 0x80
 478
 479static bool
 480snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
 481			   unsigned reg, bool do_mute
 482)
 483{
 484	unsigned long portbase = chip->mixer_io + reg + 1;
 485	bool updated;
 486
 487	/* the mute bit is on the *second* (i.e. right) register of a
 488	 * left/right channel setting */
 489	updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
 490
 491	/* indicate whether it was muted before */
 492	return (do_mute) ? !updated : updated;
 493}
 494
 495static inline bool
 496snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
 497			   bool do_mute
 498)
 499{
 500	return snd_azf3328_mixer_mute_control(
 501		chip,
 502		IDX_MIXER_PLAY_MASTER,
 503		do_mute
 504	);
 505}
 506
 507static inline bool
 508snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
 509			   bool do_mute
 510)
 511{
 512	return snd_azf3328_mixer_mute_control(
 513		chip,
 514		IDX_MIXER_WAVEOUT,
 515		do_mute
 516	);
 517}
 518
 519static inline void
 520snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
 521{
 522	/* reset (close) mixer:
 523	 * first mute master volume, then reset
 524	 */
 525	snd_azf3328_mixer_mute_control_master(chip, 1);
 526	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
 527}
 528
 529#ifdef AZF_USE_AC97_LAYER
 530
 531static inline void
 532snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip,
 533				       unsigned short reg, const char *mode)
 534{
 535	/* need to add some more or less clever emulation? */
 536	dev_warn(chip->card->dev,
 537		"missing %s emulation for AC97 register 0x%02x!\n",
 538		mode, reg);
 539}
 540
 541/*
 542 * Need to have _special_ AC97 mixer hardware register index mapper,
 543 * to compensate for the issue of a rather AC97-incompatible hardware layout.
 544 */
 545#define AZF_REG_MASK 0x3f
 546#define AZF_AC97_REG_UNSUPPORTED 0x8000
 547#define AZF_AC97_REG_REAL_IO_READ 0x4000
 548#define AZF_AC97_REG_REAL_IO_WRITE 0x2000
 549#define AZF_AC97_REG_REAL_IO_RW \
 550	(AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
 551#define AZF_AC97_REG_EMU_IO_READ 0x0400
 552#define AZF_AC97_REG_EMU_IO_WRITE 0x0200
 553#define AZF_AC97_REG_EMU_IO_RW \
 554	(AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
 555static unsigned short
 556snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
 557{
 558	static const struct {
 559		unsigned short azf_reg;
 560	} azf_reg_mapper[] = {
 561		/* Especially when taking into consideration
 562		 * mono/stereo-based sequence of azf vs. AC97 control series,
 563		 * it's quite obvious that azf simply got rid
 564		 * of the AC97_HEADPHONE control at its intended offset,
 565		 * thus shifted _all_ controls by one,
 566		 * and _then_ simply added it as an FMSYNTH control at the end,
 567		 * to make up for the offset.
 568		 * This means we'll have to translate indices here as
 569		 * needed and then do some tiny AC97 patch action
 570		 * (snd_ac97_rename_vol_ctl() etc.) - that's it.
 571		 */
 572		{ /* AC97_RESET */ IDX_MIXER_RESET
 573			| AZF_AC97_REG_REAL_IO_WRITE
 574			| AZF_AC97_REG_EMU_IO_READ },
 575		{ /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
 576		 /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
 577		{ /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
 578		{ /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
 579		{ /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
 580		{ /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
 581		{ /* AC97_PHONE */ IDX_MIXER_MODEMIN },
 582		{ /* AC97_MIC */ IDX_MIXER_MIC },
 583		{ /* AC97_LINE */ IDX_MIXER_LINEIN },
 584		{ /* AC97_CD */ IDX_MIXER_CDAUDIO },
 585		{ /* AC97_VIDEO */ IDX_MIXER_VIDEO },
 586		{ /* AC97_AUX */ IDX_MIXER_AUX },
 587		{ /* AC97_PCM */ IDX_MIXER_WAVEOUT },
 588		{ /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
 589		{ /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
 590		{ /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
 591		{ /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
 592		{ /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
 593	};
 594
 595	unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
 596
 597	/* azf3328 supports the low-numbered and low-spec:ed range
 598	   of AC97 regs only */
 599	if (reg <= AC97_3D_CONTROL) {
 600		unsigned short reg_idx = reg / 2;
 601		reg_azf = azf_reg_mapper[reg_idx].azf_reg;
 602		/* a translation-only entry means it's real read/write: */
 603		if (!(reg_azf & ~AZF_REG_MASK))
 604			reg_azf |= AZF_AC97_REG_REAL_IO_RW;
 605	} else {
 606		switch (reg) {
 607		case AC97_POWERDOWN:
 608			reg_azf = AZF_AC97_REG_EMU_IO_RW;
 609			break;
 610		case AC97_EXTENDED_ID:
 611			reg_azf = AZF_AC97_REG_EMU_IO_READ;
 612			break;
 613		case AC97_EXTENDED_STATUS:
 614			/* I don't know what the h*ll AC97 layer
 615			 * would consult this _extended_ register for
 616			 * given a base-AC97-advertised card,
 617			 * but let's just emulate it anyway :-P
 618			 */
 619			reg_azf = AZF_AC97_REG_EMU_IO_RW;
 620			break;
 621		case AC97_VENDOR_ID1:
 622		case AC97_VENDOR_ID2:
 623			reg_azf = AZF_AC97_REG_EMU_IO_READ;
 624			break;
 625		}
 626	}
 627	return reg_azf;
 628}
 629
 630static const unsigned short
 631azf_emulated_ac97_caps =
 632	AC97_BC_DEDICATED_MIC |
 633	AC97_BC_BASS_TREBLE |
 634	/* Headphone is an FM Synth control here */
 635	AC97_BC_HEADPHONE |
 636	/* no AC97_BC_LOUDNESS! */
 637	/* mask 0x7c00 is
 638	   vendor-specific 3D enhancement
 639	   vendor indicator.
 640	   Since there actually _is_ an
 641	   entry for Aztech Labs
 642	   (13), make damn sure
 643	   to indicate it. */
 644	(13 << 10);
 645
 646static const unsigned short
 647azf_emulated_ac97_powerdown =
 648	/* pretend everything to be active */
 649		AC97_PD_ADC_STATUS |
 650		AC97_PD_DAC_STATUS |
 651		AC97_PD_MIXER_STATUS |
 652		AC97_PD_VREF_STATUS;
 653
 654/*
 655 * Emulated, _inofficial_ vendor ID
 656 * (there might be some devices such as the MR 2800-W
 657 * which could reveal the real Aztech AC97 ID).
 658 * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
 659 * (better don't use 0x68 since there's a PCI368 as well).
 660 */
 661static const unsigned int
 662azf_emulated_ac97_vendor_id = 0x415a5401;
 663
 664static unsigned short
 665snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
 666{
 667	const struct snd_azf3328 *chip = ac97->private_data;
 668	unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
 669	unsigned short reg_val = 0;
 670	bool unsupported = false;
 671
 672	dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
 673		reg_ac97);
 
 
 674	if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
 675		unsupported = true;
 676	else {
 677		if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
 678			reg_val = snd_azf3328_mixer_inw(chip,
 679						reg_azf & AZF_REG_MASK);
 680		else {
 681			/*
 682			 * Proceed with dummy I/O read,
 683			 * to ensure compatible timing where this may matter.
 684			 * (ALSA AC97 layer usually doesn't call I/O functions
 685			 * due to intelligent I/O caching anyway)
 686			 * Choose a mixer register that's thoroughly unrelated
 687			 * to common audio (try to minimize distortion).
 688			 */
 689			snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
 690		}
 691
 692		if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
 693			switch (reg_ac97) {
 694			case AC97_RESET:
 695				reg_val |= azf_emulated_ac97_caps;
 696				break;
 697			case AC97_POWERDOWN:
 698				reg_val |= azf_emulated_ac97_powerdown;
 699				break;
 700			case AC97_EXTENDED_ID:
 701			case AC97_EXTENDED_STATUS:
 702				/* AFAICS we simply can't support anything: */
 703				reg_val |= 0;
 704				break;
 705			case AC97_VENDOR_ID1:
 706				reg_val = azf_emulated_ac97_vendor_id >> 16;
 707				break;
 708			case AC97_VENDOR_ID2:
 709				reg_val = azf_emulated_ac97_vendor_id & 0xffff;
 710				break;
 711			default:
 712				unsupported = true;
 713				break;
 714			}
 715		}
 716	}
 717	if (unsupported)
 718		snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read");
 719
 720	return reg_val;
 721}
 722
 723static void
 724snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
 725		     unsigned short reg_ac97, unsigned short val)
 726{
 727	const struct snd_azf3328 *chip = ac97->private_data;
 728	unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
 729	bool unsupported = false;
 730
 731	dev_dbg(chip->card->dev,
 732		"snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
 733		reg_ac97, val);
 
 734	if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
 735		unsupported = true;
 736	else {
 737		if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
 738			snd_azf3328_mixer_outw(
 739				chip,
 740				reg_azf & AZF_REG_MASK,
 741				val
 742			);
 743		else
 744		if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
 745			switch (reg_ac97) {
 746			case AC97_REC_GAIN_MIC:
 747			case AC97_POWERDOWN:
 748			case AC97_EXTENDED_STATUS:
 749				/*
 750				 * Silently swallow these writes.
 751				 * Since for most registers our card doesn't
 752				 * actually support a comparable feature,
 753				 * this is exactly what we should do here.
 754				 * The AC97 layer's I/O caching probably
 755				 * automatically takes care of all the rest...
 756				 * (remembers written values etc.)
 757				 */
 758				break;
 759			default:
 760				unsupported = true;
 761				break;
 762			}
 763		}
 764	}
 765	if (unsupported)
 766		snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write");
 767}
 768
 769static int
 770snd_azf3328_mixer_new(struct snd_azf3328 *chip)
 771{
 772	struct snd_ac97_bus *bus;
 773	struct snd_ac97_template ac97;
 774	static struct snd_ac97_bus_ops ops = {
 775		.write = snd_azf3328_mixer_ac97_write,
 776		.read = snd_azf3328_mixer_ac97_read,
 777	};
 778	int rc;
 779
 780	memset(&ac97, 0, sizeof(ac97));
 781	ac97.scaps = AC97_SCAP_SKIP_MODEM
 782			| AC97_SCAP_AUDIO /* we support audio! */
 783			| AC97_SCAP_NO_SPDIF;
 784	ac97.private_data = chip;
 785	ac97.pci = chip->pci;
 786
 787	/*
 788	 * ALSA's AC97 layer has terrible init crackling issues,
 789	 * unfortunately, and since it makes use of AC97_RESET,
 790	 * there's no use trying to mute Master Playback proactively.
 791	 */
 792
 793	rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
 794	if (!rc)
 795		rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
 796		/*
 797		 * Make sure to complain loudly in case of AC97 init failure,
 798		 * since failure may happen quite often,
 799		 * due to this card being a very quirky AC97 "lookalike".
 800		 */
 801	if (rc)
 802		dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc);
 803
 804	/* If we return an error here, then snd_card_free() should
 805	 * free up any ac97 codecs that got created, as well as the bus.
 806	 */
 807	return rc;
 808}
 809#else /* AZF_USE_AC97_LAYER */
 810static void
 811snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
 812					 unsigned reg,
 813					 unsigned char dst_vol_left,
 814					 unsigned char dst_vol_right,
 815					 int chan_sel, int delay
 816)
 817{
 818	unsigned long portbase = chip->mixer_io + reg;
 819	unsigned char curr_vol_left = 0, curr_vol_right = 0;
 820	int left_change = 0, right_change = 0;
 821
 
 
 822	if (chan_sel & SET_CHAN_LEFT) {
 823		curr_vol_left  = inb(portbase + 1);
 824
 825		/* take care of muting flag contained in left channel */
 826		if (curr_vol_left & AZF_MUTE_BIT)
 827			dst_vol_left |= AZF_MUTE_BIT;
 828		else
 829			dst_vol_left &= ~AZF_MUTE_BIT;
 830
 831		left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
 832	}
 833
 834	if (chan_sel & SET_CHAN_RIGHT) {
 835		curr_vol_right = inb(portbase + 0);
 836
 837		right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
 838	}
 839
 840	do {
 841		if (left_change) {
 842			if (curr_vol_left != dst_vol_left) {
 843				curr_vol_left += left_change;
 844				outb(curr_vol_left, portbase + 1);
 845			} else
 846			    left_change = 0;
 847		}
 848		if (right_change) {
 849			if (curr_vol_right != dst_vol_right) {
 850				curr_vol_right += right_change;
 851
 852			/* during volume change, the right channel is crackling
 853			 * somewhat more than the left channel, unfortunately.
 854			 * This seems to be a hardware issue. */
 855				outb(curr_vol_right, portbase + 0);
 856			} else
 857			    right_change = 0;
 858		}
 859		if (delay)
 860			mdelay(delay);
 861	} while ((left_change) || (right_change));
 
 862}
 863
 864/*
 865 * general mixer element
 866 */
 867struct azf3328_mixer_reg {
 868	unsigned reg;
 869	unsigned int lchan_shift, rchan_shift;
 870	unsigned int mask;
 871	unsigned int invert: 1;
 872	unsigned int stereo: 1;
 873	unsigned int enum_c: 4;
 874};
 875
 876#define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
 877 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
 878  (mask << 16) | \
 879  (invert << 24) | \
 880  (stereo << 25) | \
 881  (enum_c << 26))
 882
 883static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
 884{
 885	r->reg = val & 0xff;
 886	r->lchan_shift = (val >> 8) & 0x0f;
 887	r->rchan_shift = (val >> 12) & 0x0f;
 888	r->mask = (val >> 16) & 0xff;
 889	r->invert = (val >> 24) & 1;
 890	r->stereo = (val >> 25) & 1;
 891	r->enum_c = (val >> 26) & 0x0f;
 892}
 893
 894/*
 895 * mixer switches/volumes
 896 */
 897
 898#define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
 899{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 900  .info = snd_azf3328_info_mixer, \
 901  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
 902  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
 903}
 904
 905#define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
 906{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 907  .info = snd_azf3328_info_mixer, \
 908  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
 909  .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
 910}
 911
 912#define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
 913{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 914  .info = snd_azf3328_info_mixer, \
 915  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
 916  .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
 917}
 918
 919#define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
 920{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 921  .info = snd_azf3328_info_mixer, \
 922  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
 923  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
 924}
 925
 926#define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
 927{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 928  .info = snd_azf3328_info_mixer_enum, \
 929  .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
 930  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
 931}
 932
 933static int
 934snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
 935		       struct snd_ctl_elem_info *uinfo)
 936{
 937	struct azf3328_mixer_reg reg;
 938
 
 939	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
 940	uinfo->type = reg.mask == 1 ?
 941		SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
 942	uinfo->count = reg.stereo + 1;
 943	uinfo->value.integer.min = 0;
 944	uinfo->value.integer.max = reg.mask;
 
 945	return 0;
 946}
 947
 948static int
 949snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
 950		      struct snd_ctl_elem_value *ucontrol)
 951{
 952	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
 953	struct azf3328_mixer_reg reg;
 954	u16 oreg, val;
 955
 
 956	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
 957
 958	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
 959	val = (oreg >> reg.lchan_shift) & reg.mask;
 960	if (reg.invert)
 961		val = reg.mask - val;
 962	ucontrol->value.integer.value[0] = val;
 963	if (reg.stereo) {
 964		val = (oreg >> reg.rchan_shift) & reg.mask;
 965		if (reg.invert)
 966			val = reg.mask - val;
 967		ucontrol->value.integer.value[1] = val;
 968	}
 969	dev_dbg(chip->card->dev,
 970		"get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
 971		reg.reg, oreg,
 972		ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
 973		reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
 
 974	return 0;
 975}
 976
 977static int
 978snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
 979		      struct snd_ctl_elem_value *ucontrol)
 980{
 981	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
 982	struct azf3328_mixer_reg reg;
 983	u16 oreg, nreg, val;
 984
 
 985	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
 986	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
 987	val = ucontrol->value.integer.value[0] & reg.mask;
 988	if (reg.invert)
 989		val = reg.mask - val;
 990	nreg = oreg & ~(reg.mask << reg.lchan_shift);
 991	nreg |= (val << reg.lchan_shift);
 992	if (reg.stereo) {
 993		val = ucontrol->value.integer.value[1] & reg.mask;
 994		if (reg.invert)
 995			val = reg.mask - val;
 996		nreg &= ~(reg.mask << reg.rchan_shift);
 997		nreg |= (val << reg.rchan_shift);
 998	}
 999	if (reg.mask >= 0x07) /* it's a volume control, so better take care */
1000		snd_azf3328_mixer_write_volume_gradually(
1001			chip, reg.reg, nreg >> 8, nreg & 0xff,
1002			/* just set both channels, doesn't matter */
1003			SET_CHAN_LEFT|SET_CHAN_RIGHT,
1004			0);
1005	else
1006        	snd_azf3328_mixer_outw(chip, reg.reg, nreg);
1007
1008	dev_dbg(chip->card->dev,
1009		"put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
1010		reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
1011		oreg, reg.lchan_shift, reg.rchan_shift,
1012		nreg, snd_azf3328_mixer_inw(chip, reg.reg));
 
1013	return (nreg != oreg);
1014}
1015
1016static int
1017snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
1018			    struct snd_ctl_elem_info *uinfo)
1019{
1020	static const char * const texts1[] = {
1021		"Mic1", "Mic2"
1022	};
1023	static const char * const texts2[] = {
1024		"Mix", "Mic"
1025	};
1026	static const char * const texts3[] = {
1027		"Mic", "CD", "Video", "Aux",
1028		"Line", "Mix", "Mix Mono", "Phone"
1029        };
1030	static const char * const texts4[] = {
1031		"pre 3D", "post 3D"
1032        };
1033	struct azf3328_mixer_reg reg;
1034	const char * const *p = NULL;
1035
1036	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1037        uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
1038        uinfo->count = (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1;
1039        uinfo->value.enumerated.items = reg.enum_c;
1040        if (uinfo->value.enumerated.item > reg.enum_c - 1U)
1041                uinfo->value.enumerated.item = reg.enum_c - 1U;
1042	if (reg.reg == IDX_MIXER_ADVCTL2) {
1043		switch(reg.lchan_shift) {
1044		case 8: /* modem out sel */
1045			p = texts1;
1046			break;
1047		case 9: /* mono sel source */
1048			p = texts2;
1049			break;
1050		case 15: /* PCM Out Path */
1051			p = texts4;
1052			break;
1053		}
1054	} else
1055	if (reg.reg == IDX_MIXER_REC_SELECT)
1056		p = texts3;
1057
1058	strcpy(uinfo->value.enumerated.name, p[uinfo->value.enumerated.item]);
1059        return 0;
1060}
1061
1062static int
1063snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
1064			   struct snd_ctl_elem_value *ucontrol)
1065{
1066        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1067	struct azf3328_mixer_reg reg;
1068        unsigned short val;
1069
1070	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1071	val = snd_azf3328_mixer_inw(chip, reg.reg);
1072	if (reg.reg == IDX_MIXER_REC_SELECT) {
1073        	ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
1074        	ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
1075	} else
1076        	ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
1077
1078	dev_dbg(chip->card->dev,
1079		"get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
1080		reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
1081		reg.lchan_shift, reg.enum_c);
1082        return 0;
1083}
1084
1085static int
1086snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
1087			   struct snd_ctl_elem_value *ucontrol)
1088{
1089        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1090	struct azf3328_mixer_reg reg;
1091	u16 oreg, nreg, val;
1092
1093	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1094	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1095	val = oreg;
1096	if (reg.reg == IDX_MIXER_REC_SELECT) {
1097        	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
1098            	ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
1099                	return -EINVAL;
1100        	val = (ucontrol->value.enumerated.item[0] << 8) |
1101        	      (ucontrol->value.enumerated.item[1] << 0);
1102	} else {
1103        	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
1104                	return -EINVAL;
1105		val &= ~((reg.enum_c - 1) << reg.lchan_shift);
1106        	val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
1107	}
1108	snd_azf3328_mixer_outw(chip, reg.reg, val);
1109	nreg = val;
1110
1111	dev_dbg(chip->card->dev,
1112		"put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
1113	return (nreg != oreg);
1114}
1115
1116static struct snd_kcontrol_new snd_azf3328_mixer_controls[] = {
1117	AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
1118	AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
1119	AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
1120	AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
1121					IDX_MIXER_WAVEOUT, 0x1f, 1),
1122	AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
1123					IDX_MIXER_ADVCTL2, 7, 1),
1124	AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
1125	AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
1126	AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
1127	AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
1128	AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
1129	AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
1130	AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
1131	AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
1132	AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
1133	AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
1134	AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
1135	AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
1136	AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
1137	AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
1138	AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
1139	AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
1140	AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
1141	AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
1142	AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
1143	AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
1144	AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
1145	AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
1146	AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
1147	AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
1148	AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
1149	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
1150	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
1151	AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
1152	AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
1153	AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
1154#if MIXER_TESTING
1155	AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
1156	AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
1157	AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
1158	AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
1159	AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
1160	AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
1161	AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
1162	AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
1163	AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
1164	AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
1165	AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
1166	AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
1167	AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
1168	AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
1169	AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
1170	AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
1171#endif
1172};
1173
1174static u16 snd_azf3328_init_values[][2] = {
1175        { IDX_MIXER_PLAY_MASTER,	MIXER_MUTE_MASK|0x1f1f },
1176        { IDX_MIXER_MODEMOUT,		MIXER_MUTE_MASK|0x1f1f },
1177	{ IDX_MIXER_BASSTREBLE,		0x0000 },
1178	{ IDX_MIXER_PCBEEP,		MIXER_MUTE_MASK|0x1f1f },
1179	{ IDX_MIXER_MODEMIN,		MIXER_MUTE_MASK|0x1f1f },
1180	{ IDX_MIXER_MIC,		MIXER_MUTE_MASK|0x001f },
1181	{ IDX_MIXER_LINEIN,		MIXER_MUTE_MASK|0x1f1f },
1182	{ IDX_MIXER_CDAUDIO,		MIXER_MUTE_MASK|0x1f1f },
1183	{ IDX_MIXER_VIDEO,		MIXER_MUTE_MASK|0x1f1f },
1184	{ IDX_MIXER_AUX,		MIXER_MUTE_MASK|0x1f1f },
1185        { IDX_MIXER_WAVEOUT,		MIXER_MUTE_MASK|0x1f1f },
1186        { IDX_MIXER_FMSYNTH,		MIXER_MUTE_MASK|0x1f1f },
1187        { IDX_MIXER_REC_VOLUME,		MIXER_MUTE_MASK|0x0707 },
1188};
1189
1190static int
1191snd_azf3328_mixer_new(struct snd_azf3328 *chip)
1192{
1193	struct snd_card *card;
1194	const struct snd_kcontrol_new *sw;
1195	unsigned int idx;
1196	int err;
1197
 
1198	if (snd_BUG_ON(!chip || !chip->card))
1199		return -EINVAL;
1200
1201	card = chip->card;
1202
1203	/* mixer reset */
1204	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1205
1206	/* mute and zero volume channels */
1207	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
1208		snd_azf3328_mixer_outw(chip,
1209			snd_azf3328_init_values[idx][0],
1210			snd_azf3328_init_values[idx][1]);
1211	}
1212
1213	/* add mixer controls */
1214	sw = snd_azf3328_mixer_controls;
1215	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
1216			++idx, ++sw) {
1217		if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
1218			return err;
1219	}
1220	snd_component_add(card, "AZF3328 mixer");
1221	strcpy(card->mixername, "AZF3328 mixer");
1222
 
1223	return 0;
1224}
1225#endif /* AZF_USE_AC97_LAYER */
1226
1227static int
1228snd_azf3328_hw_params(struct snd_pcm_substream *substream,
1229				 struct snd_pcm_hw_params *hw_params)
1230{
1231	return snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
 
 
 
 
1232}
1233
1234static int
1235snd_azf3328_hw_free(struct snd_pcm_substream *substream)
1236{
 
1237	snd_pcm_lib_free_pages(substream);
 
1238	return 0;
1239}
1240
1241static void
1242snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
1243			       enum azf_freq_t bitrate,
1244			       unsigned int format_width,
1245			       unsigned int channels
1246)
1247{
1248	unsigned long flags;
1249	u16 val = 0xff00;
1250	u8 freq = 0;
1251
 
1252	switch (bitrate) {
1253	case AZF_FREQ_4000:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
1254	case AZF_FREQ_4800:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
1255	case AZF_FREQ_5512:
1256		/* the AZF3328 names it "5510" for some strange reason */
1257			     freq = SOUNDFORMAT_FREQ_5510; break;
1258	case AZF_FREQ_6620:  freq = SOUNDFORMAT_FREQ_6620; break;
1259	case AZF_FREQ_8000:  freq = SOUNDFORMAT_FREQ_8000; break;
1260	case AZF_FREQ_9600:  freq = SOUNDFORMAT_FREQ_9600; break;
1261	case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
1262	case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
1263	case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
1264	case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
1265	case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
1266	default:
1267		snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
1268		/* fall-through */
1269	case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
1270	case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
1271	case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
1272	}
1273	/* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
1274	/* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
1275	/* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
1276	/* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
1277	/* val = 0xff05; 5m11.556s (... -> 44100Hz) */
1278	/* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
1279	/* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
1280	/* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
1281	/* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
1282
1283	val |= freq;
1284
1285	if (channels == 2)
1286		val |= SOUNDFORMAT_FLAG_2CHANNELS;
1287
1288	if (format_width == 16)
1289		val |= SOUNDFORMAT_FLAG_16BIT;
1290
1291	spin_lock_irqsave(codec->lock, flags);
1292
1293	/* set bitrate/format */
1294	snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1295
1296	/* changing the bitrate/format settings switches off the
1297	 * audio output with an annoying click in case of 8/16bit format change
1298	 * (maybe shutting down DAC/ADC?), thus immediately
1299	 * do some tweaking to reenable it and get rid of the clicking
1300	 * (FIXME: yes, it works, but what exactly am I doing here?? :)
1301	 * FIXME: does this have some side effects for full-duplex
1302	 * or other dramatic side effects? */
1303	/* do it for non-capture codecs only */
1304	if (codec->type != AZF_CODEC_CAPTURE)
1305		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1306			snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1307			DMA_RUN_SOMETHING1 |
1308			DMA_RUN_SOMETHING2 |
1309			SOMETHING_ALMOST_ALWAYS_SET |
1310			DMA_EPILOGUE_SOMETHING |
1311			DMA_SOMETHING_ELSE
1312		);
1313
1314	spin_unlock_irqrestore(codec->lock, flags);
 
1315}
1316
1317static inline void
1318snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
1319)
1320{
1321	/* choose lowest frequency for low power consumption.
1322	 * While this will cause louder noise due to rather coarse frequency,
1323	 * it should never matter since output should always
1324	 * get disabled properly when idle anyway. */
1325	snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
1326}
1327
1328static void
1329snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1330					unsigned bitmask,
1331					bool enable
1332)
1333{
1334	bool do_mask = !enable;
1335	if (do_mask)
1336		chip->shadow_reg_ctrl_6AH |= bitmask;
1337	else
1338		chip->shadow_reg_ctrl_6AH &= ~bitmask;
1339	dev_dbg(chip->card->dev,
1340		"6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1341		bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1342	snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1343}
1344
1345static inline void
1346snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1347{
1348	dev_dbg(chip->card->dev, "codec_enable %d\n", enable);
1349	/* no idea what exactly is being done here, but I strongly assume it's
1350	 * PM related */
1351	snd_azf3328_ctrl_reg_6AH_update(
1352		chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1353	);
1354}
1355
1356static void
1357snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1358				enum snd_azf3328_codec_type codec_type,
1359				bool enable
1360)
1361{
1362	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1363	bool need_change = (codec->running != enable);
1364
1365	dev_dbg(chip->card->dev,
1366		"codec_activity: %s codec, enable %d, need_change %d\n",
1367				codec->name, enable, need_change
1368	);
1369	if (need_change) {
1370		static const struct {
1371			enum snd_azf3328_codec_type other1;
1372			enum snd_azf3328_codec_type other2;
1373		} peer_codecs[3] =
1374			{ { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1375			  { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1376			  { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1377		bool call_function;
1378
1379		if (enable)
1380			/* if enable codec, call enable_codecs func
1381			   to enable codec supply... */
1382			call_function = 1;
1383		else {
1384			/* ...otherwise call enable_codecs func
1385			   (which globally shuts down operation of codecs)
1386			   only in case the other codecs are currently
1387			   not active either! */
1388			call_function =
1389				((!chip->codecs[peer_codecs[codec_type].other1]
1390					.running)
1391			     &&  (!chip->codecs[peer_codecs[codec_type].other2]
1392					.running));
1393		 }
1394		 if (call_function)
1395			snd_azf3328_ctrl_enable_codecs(chip, enable);
1396
1397		/* ...and adjust clock, too
1398		 * (reduce noise and power consumption) */
1399		if (!enable)
1400			snd_azf3328_codec_setfmt_lowpower(codec);
1401		codec->running = enable;
1402	}
1403}
1404
1405static void
1406snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
1407			  struct snd_azf3328_codec_data *codec,
1408			  unsigned long addr,
1409			  unsigned int period_bytes,
1410			  unsigned int buffer_bytes
1411)
1412{
 
1413	WARN_ONCE(period_bytes & 1, "odd period length!?\n");
1414	WARN_ONCE(buffer_bytes != 2 * period_bytes,
1415		 "missed our input expectations! %u vs. %u\n",
1416		 buffer_bytes, period_bytes);
1417	if (!codec->running) {
1418		/* AZF3328 uses a two buffer pointer DMA transfer approach */
1419
1420		unsigned long flags;
1421
1422		/* width 32bit (prevent overflow): */
1423		u32 area_length;
1424		struct codec_setup_io {
1425			u32 dma_start_1;
1426			u32 dma_start_2;
1427			u32 dma_lengths;
1428		} __attribute__((packed)) setup_io;
1429
1430		area_length = buffer_bytes/2;
1431
1432		setup_io.dma_start_1 = addr;
1433		setup_io.dma_start_2 = addr+area_length;
1434
1435		dev_dbg(chip->card->dev,
1436			"setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
1437				setup_io.dma_start_1, area_length,
1438				setup_io.dma_start_2, area_length,
1439				period_bytes, buffer_bytes);
1440
1441		/* Hmm, are we really supposed to decrement this by 1??
1442		   Most definitely certainly not: configuring full length does
1443		   work properly (i.e. likely better), and BTW we
1444		   violated possibly differing frame sizes with this...
1445
1446		area_length--; |* max. index *|
1447		*/
1448
1449		/* build combined I/O buffer length word */
1450		setup_io.dma_lengths = (area_length << 16) | (area_length);
1451
1452		spin_lock_irqsave(codec->lock, flags);
1453		snd_azf3328_codec_outl_multi(
1454			codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
1455		);
1456		spin_unlock_irqrestore(codec->lock, flags);
1457	}
 
1458}
1459
1460static int
1461snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
1462{
1463	struct snd_pcm_runtime *runtime = substream->runtime;
1464	struct snd_azf3328_codec_data *codec = runtime->private_data;
1465#if 0
1466        unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1467	unsigned int count = snd_pcm_lib_period_bytes(substream);
1468#endif
1469
 
 
1470	codec->dma_base = runtime->dma_addr;
1471
1472#if 0
1473	snd_azf3328_codec_setfmt(codec,
1474		runtime->rate,
1475		snd_pcm_format_width(runtime->format),
1476		runtime->channels);
1477	snd_azf3328_codec_setdmaa(chip, codec,
1478					runtime->dma_addr, count, size);
1479#endif
 
1480	return 0;
1481}
1482
1483static int
1484snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
1485{
1486	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1487	struct snd_pcm_runtime *runtime = substream->runtime;
1488	struct snd_azf3328_codec_data *codec = runtime->private_data;
1489	int result = 0;
1490	u16 flags1;
1491	bool previously_muted = false;
1492	bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
1493
 
 
1494	switch (cmd) {
1495	case SNDRV_PCM_TRIGGER_START:
1496		dev_dbg(chip->card->dev, "START PCM %s\n", codec->name);
1497
1498		if (is_main_mixer_playback_codec) {
1499			/* mute WaveOut (avoid clicking during setup) */
1500			previously_muted =
1501				snd_azf3328_mixer_mute_control_pcm(
1502						chip, 1
1503				);
1504		}
1505
1506		snd_azf3328_codec_setfmt(codec,
1507			runtime->rate,
1508			snd_pcm_format_width(runtime->format),
1509			runtime->channels);
1510
1511		spin_lock(codec->lock);
1512		/* first, remember current value: */
1513		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1514
1515		/* stop transfer */
1516		flags1 &= ~DMA_RESUME;
1517		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1518
1519		/* FIXME: clear interrupts or what??? */
1520		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1521		spin_unlock(codec->lock);
1522
1523		snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr,
1524			snd_pcm_lib_period_bytes(substream),
1525			snd_pcm_lib_buffer_bytes(substream)
1526		);
1527
1528		spin_lock(codec->lock);
1529#ifdef WIN9X
1530		/* FIXME: enable playback/recording??? */
1531		flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1532		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1533
1534		/* start transfer again */
1535		/* FIXME: what is this value (0x0010)??? */
1536		flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1537		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1538#else /* NT4 */
1539		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1540			0x0000);
1541		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1542			DMA_RUN_SOMETHING1);
1543		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1544			DMA_RUN_SOMETHING1 |
1545			DMA_RUN_SOMETHING2);
1546		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1547			DMA_RESUME |
1548			SOMETHING_ALMOST_ALWAYS_SET |
1549			DMA_EPILOGUE_SOMETHING |
1550			DMA_SOMETHING_ELSE);
1551#endif
1552		spin_unlock(codec->lock);
1553		snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
1554
1555		if (is_main_mixer_playback_codec) {
1556			/* now unmute WaveOut */
1557			if (!previously_muted)
1558				snd_azf3328_mixer_mute_control_pcm(
1559						chip, 0
1560				);
1561		}
1562
1563		dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name);
1564		break;
1565	case SNDRV_PCM_TRIGGER_RESUME:
1566		dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name);
1567		/* resume codec if we were active */
1568		spin_lock(codec->lock);
1569		if (codec->running)
1570			snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1571				snd_azf3328_codec_inw(
1572					codec, IDX_IO_CODEC_DMA_FLAGS
1573				) | DMA_RESUME
1574			);
1575		spin_unlock(codec->lock);
1576		break;
1577	case SNDRV_PCM_TRIGGER_STOP:
1578		dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name);
1579
1580		if (is_main_mixer_playback_codec) {
1581			/* mute WaveOut (avoid clicking during setup) */
1582			previously_muted =
1583				snd_azf3328_mixer_mute_control_pcm(
1584						chip, 1
1585				);
1586		}
1587
1588		spin_lock(codec->lock);
1589		/* first, remember current value: */
1590		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1591
1592		/* stop transfer */
1593		flags1 &= ~DMA_RESUME;
1594		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1595
1596		/* hmm, is this really required? we're resetting the same bit
1597		 * immediately thereafter... */
1598		flags1 |= DMA_RUN_SOMETHING1;
1599		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1600
1601		flags1 &= ~DMA_RUN_SOMETHING1;
1602		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1603		spin_unlock(codec->lock);
1604		snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
1605
1606		if (is_main_mixer_playback_codec) {
1607			/* now unmute WaveOut */
1608			if (!previously_muted)
1609				snd_azf3328_mixer_mute_control_pcm(
1610						chip, 0
1611				);
1612		}
1613
1614		dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name);
1615		break;
1616	case SNDRV_PCM_TRIGGER_SUSPEND:
1617		dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name);
1618		/* make sure codec is stopped */
1619		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1620			snd_azf3328_codec_inw(
1621				codec, IDX_IO_CODEC_DMA_FLAGS
1622			) & ~DMA_RESUME
1623		);
1624		break;
1625        case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1626		WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1627                break;
1628        case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1629		WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1630                break;
1631        default:
1632		WARN(1, "FIXME: unknown trigger mode!\n");
1633                return -EINVAL;
1634	}
1635
 
1636	return result;
1637}
1638
1639static snd_pcm_uframes_t
1640snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
1641)
1642{
1643	const struct snd_azf3328_codec_data *codec =
1644		substream->runtime->private_data;
1645	unsigned long result;
1646	snd_pcm_uframes_t frmres;
1647
1648	result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1649
1650	/* calculate offset */
1651#ifdef QUERY_HARDWARE
1652	result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1653#else
1654	result -= codec->dma_base;
1655#endif
1656	frmres = bytes_to_frames( substream->runtime, result);
1657	dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n",
1658		jiffies, codec->name, result, frmres);
1659	return frmres;
1660}
1661
1662/******************************************************************/
1663
1664#ifdef SUPPORT_GAMEPORT
1665static inline void
1666snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1667				bool enable
1668)
1669{
1670	snd_azf3328_io_reg_setb(
1671		chip->game_io+IDX_GAME_HWCONFIG,
1672		GAME_HWCFG_IRQ_ENABLE,
1673		enable
1674	);
1675}
1676
1677static inline void
1678snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1679					   bool enable
1680)
1681{
1682	snd_azf3328_io_reg_setb(
1683		chip->game_io+IDX_GAME_HWCONFIG,
1684		GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1685		enable
1686	);
1687}
1688
1689static void
1690snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1691					   unsigned int freq_cfg
1692)
1693{
1694	snd_azf3328_io_reg_setb(
1695		chip->game_io+IDX_GAME_HWCONFIG,
1696		0x02,
1697		(freq_cfg & 1) != 0
1698	);
1699	snd_azf3328_io_reg_setb(
1700		chip->game_io+IDX_GAME_HWCONFIG,
1701		0x04,
1702		(freq_cfg & 2) != 0
1703	);
1704}
1705
1706static inline void
1707snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1708{
1709	snd_azf3328_ctrl_reg_6AH_update(
1710		chip, IO_6A_SOMETHING2_GAMEPORT, enable
1711	);
1712}
1713
1714static inline void
1715snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1716{
1717	/*
1718	 * skeleton handler only
1719	 * (we do not want axis reading in interrupt handler - too much load!)
1720	 */
1721	dev_dbg(chip->card->dev, "gameport irq\n");
1722
1723	 /* this should ACK the gameport IRQ properly, hopefully. */
1724	snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1725}
1726
1727static int
1728snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1729{
1730	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1731	int res;
1732
1733	dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode);
1734	switch (mode) {
1735	case GAMEPORT_MODE_COOKED:
1736	case GAMEPORT_MODE_RAW:
1737		res = 0;
1738		break;
1739	default:
1740		res = -1;
1741		break;
1742	}
1743
1744	snd_azf3328_gameport_set_counter_frequency(chip,
1745				GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1746	snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1747
1748	return res;
1749}
1750
1751static void
1752snd_azf3328_gameport_close(struct gameport *gameport)
1753{
1754	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1755
1756	dev_dbg(chip->card->dev, "gameport_close\n");
1757	snd_azf3328_gameport_set_counter_frequency(chip,
1758				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1759	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1760}
1761
1762static int
1763snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1764				 int *axes,
1765				 int *buttons
1766)
1767{
1768	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1769	int i;
1770	u8 val;
1771	unsigned long flags;
1772
1773	if (snd_BUG_ON(!chip))
1774		return 0;
1775
1776	spin_lock_irqsave(&chip->reg_lock, flags);
1777	val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1778	*buttons = (~(val) >> 4) & 0xf;
1779
1780	/* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1781	 * thus we're atomic and cannot actively wait in here
1782	 * (which would be useful for us since it probably would be better
1783	 * to trigger a measurement in here, then wait a short amount of
1784	 * time until it's finished, then read values of _this_ measurement).
1785	 *
1786	 * Thus we simply resort to reading values if they're available already
1787	 * and trigger the next measurement.
1788	 */
1789
1790	val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1791	if (val & GAME_AXES_SAMPLING_READY) {
1792		for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1793			/* configure the axis to read */
1794			val = (i << 4) | 0x0f;
1795			snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1796
1797			chip->axes[i] = snd_azf3328_game_inw(
1798						chip, IDX_GAME_AXIS_VALUE
1799					);
1800		}
1801	}
1802
1803	/* trigger next sampling of axes, to be evaluated the next time we
1804	 * enter this function */
1805
1806	/* for some very, very strange reason we cannot enable
1807	 * Measurement Ready monitoring for all axes here,
1808	 * at least not when only one joystick connected */
1809	val = 0x03; /* we're able to monitor axes 1 and 2 only */
1810	snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1811
1812	snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1813	spin_unlock_irqrestore(&chip->reg_lock, flags);
1814
1815	for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1816		axes[i] = chip->axes[i];
1817		if (axes[i] == 0xffff)
1818			axes[i] = -1;
1819	}
1820
1821	dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
1822		axes[0], axes[1], axes[2], axes[3], *buttons);
 
1823
1824	return 0;
1825}
1826
1827static int
1828snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1829{
1830	struct gameport *gp;
1831
1832	chip->gameport = gp = gameport_allocate_port();
1833	if (!gp) {
1834		dev_err(chip->card->dev, "cannot alloc memory for gameport\n");
1835		return -ENOMEM;
1836	}
1837
1838	gameport_set_name(gp, "AZF3328 Gameport");
1839	gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1840	gameport_set_dev_parent(gp, &chip->pci->dev);
1841	gp->io = chip->game_io;
1842	gameport_set_port_data(gp, chip);
1843
1844	gp->open = snd_azf3328_gameport_open;
1845	gp->close = snd_azf3328_gameport_close;
1846	gp->fuzz = 16; /* seems ok */
1847	gp->cooked_read = snd_azf3328_gameport_cooked_read;
1848
1849	/* DISABLE legacy address: we don't need it! */
1850	snd_azf3328_gameport_legacy_address_enable(chip, 0);
1851
1852	snd_azf3328_gameport_set_counter_frequency(chip,
1853				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1854	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1855
1856	gameport_register_port(chip->gameport);
1857
1858	return 0;
1859}
1860
1861static void
1862snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1863{
1864	if (chip->gameport) {
1865		gameport_unregister_port(chip->gameport);
1866		chip->gameport = NULL;
1867	}
1868	snd_azf3328_gameport_irq_enable(chip, 0);
1869}
1870#else
1871static inline int
1872snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1873static inline void
1874snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1875static inline void
1876snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1877{
1878	dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n");
1879}
1880#endif /* SUPPORT_GAMEPORT */
1881
1882/******************************************************************/
1883
1884static inline void
1885snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which)
1886{
1887	dev_dbg(chip->card->dev,
1888		"unknown IRQ type (%x) occurred, please report!\n",
1889		which);
 
1890}
1891
1892static inline void
1893snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip,
1894			  const struct snd_azf3328_codec_data *first_codec,
1895			  u8 status
1896)
1897{
1898	u8 which;
1899	enum snd_azf3328_codec_type codec_type;
1900	const struct snd_azf3328_codec_data *codec = first_codec;
1901
1902	for (codec_type = AZF_CODEC_PLAYBACK;
1903		 codec_type <= AZF_CODEC_I2S_OUT;
1904			 ++codec_type, ++codec) {
1905
1906		/* skip codec if there's no interrupt for it */
1907		if (!(status & (1 << codec_type)))
1908			continue;
1909
1910		spin_lock(codec->lock);
1911		which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1912		/* ack all IRQ types immediately */
1913		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1914		spin_unlock(codec->lock);
1915
1916		if (codec->substream) {
1917			snd_pcm_period_elapsed(codec->substream);
1918			dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n",
1919				codec->name,
1920				which,
1921				snd_azf3328_codec_inl(
1922					codec, IDX_IO_CODEC_DMA_CURRPOS));
 
 
1923		} else
1924			dev_warn(chip->card->dev, "irq handler problem!\n");
1925		if (which & IRQ_SOMETHING)
1926			snd_azf3328_irq_log_unknown_type(chip, which);
1927	}
1928}
1929
1930static irqreturn_t
1931snd_azf3328_interrupt(int irq, void *dev_id)
1932{
1933	struct snd_azf3328 *chip = dev_id;
1934	u8 status;
 
1935	static unsigned long irq_count;
 
1936
1937	status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
1938
1939        /* fast path out, to ease interrupt sharing */
1940	if (!(status &
1941		(IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
1942		|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1943	))
1944		return IRQ_NONE; /* must be interrupt for another device */
1945
1946	dev_dbg(chip->card->dev,
1947		"irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1948			irq_count++ /* debug-only */,
1949			status);
 
1950
1951	if (status & IRQ_TIMER) {
1952		/* dev_dbg(chip->card->dev, "timer %ld\n",
1953			snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1954				& TIMER_VALUE_MASK
1955		); */
1956		if (chip->timer)
1957			snd_timer_interrupt(chip->timer, chip->timer->sticks);
1958		/* ACK timer */
1959                spin_lock(&chip->reg_lock);
1960		snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1961		spin_unlock(&chip->reg_lock);
1962		dev_dbg(chip->card->dev, "timer IRQ\n");
1963	}
1964
1965	if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
1966		snd_azf3328_pcm_interrupt(chip, chip->codecs, status);
1967
1968	if (status & IRQ_GAMEPORT)
1969		snd_azf3328_gameport_interrupt(chip);
1970
1971	/* MPU401 has less critical IRQ requirements
1972	 * than timer and playback/recording, right? */
1973	if (status & IRQ_MPU401) {
1974		snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1975
1976		/* hmm, do we have to ack the IRQ here somehow?
1977		 * If so, then I don't know how yet... */
1978		dev_dbg(chip->card->dev, "MPU401 IRQ\n");
1979	}
1980	return IRQ_HANDLED;
1981}
1982
1983/*****************************************************************/
1984
1985/* as long as we think we have identical snd_pcm_hardware parameters
1986   for playback, capture and i2s out, we can use the same physical struct
1987   since the struct is simply being copied into a member.
1988*/
1989static const struct snd_pcm_hardware snd_azf3328_hardware =
1990{
1991	/* FIXME!! Correct? */
1992	.info =			SNDRV_PCM_INFO_MMAP |
1993				SNDRV_PCM_INFO_INTERLEAVED |
1994				SNDRV_PCM_INFO_MMAP_VALID,
1995	.formats =		SNDRV_PCM_FMTBIT_S8 |
1996				SNDRV_PCM_FMTBIT_U8 |
1997				SNDRV_PCM_FMTBIT_S16_LE |
1998				SNDRV_PCM_FMTBIT_U16_LE,
1999	.rates =		SNDRV_PCM_RATE_5512 |
2000				SNDRV_PCM_RATE_8000_48000 |
2001				SNDRV_PCM_RATE_KNOT,
2002	.rate_min =		AZF_FREQ_4000,
2003	.rate_max =		AZF_FREQ_66200,
2004	.channels_min =		1,
2005	.channels_max =		2,
2006	.buffer_bytes_max =	(64*1024),
2007	.period_bytes_min =	1024,
2008	.period_bytes_max =	(32*1024),
2009	/* We simply have two DMA areas (instead of a list of descriptors
2010	   such as other cards); I believe that this is a fixed hardware
2011	   attribute and there isn't much driver magic to be done to expand it.
2012	   Thus indicate that we have at least and at most 2 periods. */
2013	.periods_min =		2,
2014	.periods_max =		2,
2015	/* FIXME: maybe that card actually has a FIFO?
2016	 * Hmm, it seems newer revisions do have one, but we still don't know
2017	 * its size... */
2018	.fifo_size =		0,
2019};
2020
2021
2022static unsigned int snd_azf3328_fixed_rates[] = {
2023	AZF_FREQ_4000,
2024	AZF_FREQ_4800,
2025	AZF_FREQ_5512,
2026	AZF_FREQ_6620,
2027	AZF_FREQ_8000,
2028	AZF_FREQ_9600,
2029	AZF_FREQ_11025,
2030	AZF_FREQ_13240,
2031	AZF_FREQ_16000,
2032	AZF_FREQ_22050,
2033	AZF_FREQ_32000,
2034	AZF_FREQ_44100,
2035	AZF_FREQ_48000,
2036	AZF_FREQ_66200
2037};
2038
2039static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
2040	.count = ARRAY_SIZE(snd_azf3328_fixed_rates),
2041	.list = snd_azf3328_fixed_rates,
2042	.mask = 0,
2043};
2044
2045/*****************************************************************/
2046
2047static int
2048snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
2049		     enum snd_azf3328_codec_type codec_type
2050)
2051{
2052	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
2053	struct snd_pcm_runtime *runtime = substream->runtime;
2054	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
2055
 
2056	codec->substream = substream;
2057
2058	/* same parameters for all our codecs - at least we think so... */
2059	runtime->hw = snd_azf3328_hardware;
2060
2061	snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
2062				   &snd_azf3328_hw_constraints_rates);
2063	runtime->private_data = codec;
 
2064	return 0;
2065}
2066
2067static int
2068snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
2069{
2070	return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
2071}
2072
2073static int
2074snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
2075{
2076	return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
2077}
2078
2079static int
2080snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
2081{
2082	return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
2083}
2084
2085static int
2086snd_azf3328_pcm_close(struct snd_pcm_substream *substream
2087)
2088{
2089	struct snd_azf3328_codec_data *codec =
2090		substream->runtime->private_data;
2091
 
2092	codec->substream = NULL;
 
2093	return 0;
2094}
2095
2096/******************************************************************/
2097
2098static struct snd_pcm_ops snd_azf3328_playback_ops = {
2099	.open =		snd_azf3328_pcm_playback_open,
2100	.close =	snd_azf3328_pcm_close,
2101	.ioctl =	snd_pcm_lib_ioctl,
2102	.hw_params =	snd_azf3328_hw_params,
2103	.hw_free =	snd_azf3328_hw_free,
2104	.prepare =	snd_azf3328_pcm_prepare,
2105	.trigger =	snd_azf3328_pcm_trigger,
2106	.pointer =	snd_azf3328_pcm_pointer
2107};
2108
2109static struct snd_pcm_ops snd_azf3328_capture_ops = {
2110	.open =		snd_azf3328_pcm_capture_open,
2111	.close =	snd_azf3328_pcm_close,
2112	.ioctl =	snd_pcm_lib_ioctl,
2113	.hw_params =	snd_azf3328_hw_params,
2114	.hw_free =	snd_azf3328_hw_free,
2115	.prepare =	snd_azf3328_pcm_prepare,
2116	.trigger =	snd_azf3328_pcm_trigger,
2117	.pointer =	snd_azf3328_pcm_pointer
2118};
2119
2120static struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
2121	.open =		snd_azf3328_pcm_i2s_out_open,
2122	.close =	snd_azf3328_pcm_close,
2123	.ioctl =	snd_pcm_lib_ioctl,
2124	.hw_params =	snd_azf3328_hw_params,
2125	.hw_free =	snd_azf3328_hw_free,
2126	.prepare =	snd_azf3328_pcm_prepare,
2127	.trigger =	snd_azf3328_pcm_trigger,
2128	.pointer =	snd_azf3328_pcm_pointer
2129};
2130
2131static int
2132snd_azf3328_pcm(struct snd_azf3328 *chip)
2133{
2134enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS }; /* pcm devices */
2135
2136	struct snd_pcm *pcm;
2137	int err;
2138
 
 
2139	err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
2140								1, 1, &pcm);
2141	if (err < 0)
2142		return err;
2143	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2144						&snd_azf3328_playback_ops);
2145	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
2146						&snd_azf3328_capture_ops);
2147
2148	pcm->private_data = chip;
2149	pcm->info_flags = 0;
2150	strcpy(pcm->name, chip->card->shortname);
2151	/* same pcm object for playback/capture (see snd_pcm_new() above) */
2152	chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
2153	chip->pcm[AZF_CODEC_CAPTURE] = pcm;
2154
2155	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
2156						snd_dma_pci_data(chip->pci),
2157							64*1024, 64*1024);
2158
2159	err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
2160								1, 0, &pcm);
2161	if (err < 0)
2162		return err;
2163	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2164						&snd_azf3328_i2s_out_ops);
2165
2166	pcm->private_data = chip;
2167	pcm->info_flags = 0;
2168	strcpy(pcm->name, chip->card->shortname);
2169	chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
2170
2171	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
2172						snd_dma_pci_data(chip->pci),
2173							64*1024, 64*1024);
2174
 
2175	return 0;
2176}
2177
2178/******************************************************************/
2179
2180/*** NOTE: the physical timer resolution actually is 1024000 ticks per second
2181 *** (probably derived from main crystal via a divider of 24),
2182 *** but announcing those attributes to user-space would make programs
2183 *** configure the timer to a 1 tick value, resulting in an absolutely fatal
2184 *** timer IRQ storm.
2185 *** Thus I chose to announce a down-scaled virtual timer to the outside and
2186 *** calculate real timer countdown values internally.
2187 *** (the scale factor can be set via module parameter "seqtimer_scaling").
2188 ***/
2189
2190static int
2191snd_azf3328_timer_start(struct snd_timer *timer)
2192{
2193	struct snd_azf3328 *chip;
2194	unsigned long flags;
2195	unsigned int delay;
2196
 
2197	chip = snd_timer_chip(timer);
2198	delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
2199	if (delay < 49) {
2200		/* uhoh, that's not good, since user-space won't know about
2201		 * this timing tweak
2202		 * (we need to do it to avoid a lockup, though) */
2203
2204		dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay);
2205		delay = 49; /* minimum time is 49 ticks */
2206	}
2207	dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay);
2208	delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
2209	spin_lock_irqsave(&chip->reg_lock, flags);
2210	snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
2211	spin_unlock_irqrestore(&chip->reg_lock, flags);
 
2212	return 0;
2213}
2214
2215static int
2216snd_azf3328_timer_stop(struct snd_timer *timer)
2217{
2218	struct snd_azf3328 *chip;
2219	unsigned long flags;
2220
 
2221	chip = snd_timer_chip(timer);
2222	spin_lock_irqsave(&chip->reg_lock, flags);
2223	/* disable timer countdown and interrupt */
2224	/* Hmm, should we write TIMER_IRQ_ACK here?
2225	   YES indeed, otherwise a rogue timer operation - which prompts
2226	   ALSA(?) to call repeated stop() in vain, but NOT start() -
2227	   will never end (value 0x03 is kept shown in control byte).
2228	   Simply manually poking 0x04 _once_ immediately successfully stops
2229	   the hardware/ALSA interrupt activity. */
2230	snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2231	spin_unlock_irqrestore(&chip->reg_lock, flags);
 
2232	return 0;
2233}
2234
2235
2236static int
2237snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2238					       unsigned long *num, unsigned long *den)
2239{
 
2240	*num = 1;
2241	*den = 1024000 / seqtimer_scaling;
 
2242	return 0;
2243}
2244
2245static struct snd_timer_hardware snd_azf3328_timer_hw = {
2246	.flags = SNDRV_TIMER_HW_AUTO,
2247	.resolution = 977, /* 1000000/1024000 = 0.9765625us */
2248	.ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2249	.start = snd_azf3328_timer_start,
2250	.stop = snd_azf3328_timer_stop,
2251	.precise_resolution = snd_azf3328_timer_precise_resolution,
2252};
2253
2254static int
2255snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2256{
2257	struct snd_timer *timer = NULL;
2258	struct snd_timer_id tid;
2259	int err;
2260
 
2261	tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2262	tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2263	tid.card = chip->card->number;
2264	tid.device = device;
2265	tid.subdevice = 0;
2266
2267	snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2268	snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2269
2270	err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2271	if (err < 0)
2272		goto out;
2273
2274	strcpy(timer->name, "AZF3328 timer");
2275	timer->private_data = chip;
2276	timer->hw = snd_azf3328_timer_hw;
2277
2278	chip->timer = timer;
2279
2280	snd_azf3328_timer_stop(timer);
2281
2282	err = 0;
2283
2284out:
 
2285	return err;
2286}
2287
2288/******************************************************************/
2289
2290static int
2291snd_azf3328_free(struct snd_azf3328 *chip)
2292{
2293	if (chip->irq < 0)
2294		goto __end_hw;
2295
2296	snd_azf3328_mixer_reset(chip);
2297
2298	snd_azf3328_timer_stop(chip->timer);
2299	snd_azf3328_gameport_free(chip);
2300
2301	if (chip->irq >= 0)
2302		synchronize_irq(chip->irq);
2303__end_hw:
2304	if (chip->irq >= 0)
2305		free_irq(chip->irq, chip);
2306	pci_release_regions(chip->pci);
2307	pci_disable_device(chip->pci);
2308
2309	kfree(chip);
2310	return 0;
2311}
2312
2313static int
2314snd_azf3328_dev_free(struct snd_device *device)
2315{
2316	struct snd_azf3328 *chip = device->device_data;
2317	return snd_azf3328_free(chip);
2318}
2319
2320#if 0
2321/* check whether a bit can be modified */
2322static void
2323snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2324{
2325	unsigned char val, valoff, valon;
2326
2327	val = inb(reg);
2328
2329	outb(val & ~(1 << bit), reg);
2330	valoff = inb(reg);
2331
2332	outb(val|(1 << bit), reg);
2333	valon = inb(reg);
2334
2335	outb(val, reg);
2336
2337	printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2338				reg, bit, val, valoff, valon
2339	);
2340}
2341#endif
2342
2343static inline void
2344snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2345{
 
2346	u16 tmp;
2347
2348	dev_dbg(chip->card->dev,
2349		"ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2350		"opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2351		chip->ctrl_io, chip->game_io, chip->mpu_io,
2352		chip->opl3_io, chip->mixer_io, chip->irq);
 
2353
2354	dev_dbg(chip->card->dev,
2355		"game %02x %02x %02x %02x %02x %02x\n",
2356		snd_azf3328_game_inb(chip, 0),
2357		snd_azf3328_game_inb(chip, 1),
2358		snd_azf3328_game_inb(chip, 2),
2359		snd_azf3328_game_inb(chip, 3),
2360		snd_azf3328_game_inb(chip, 4),
2361		snd_azf3328_game_inb(chip, 5));
 
2362
2363	for (tmp = 0; tmp < 0x07; tmp += 1)
2364		dev_dbg(chip->card->dev,
2365			"mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2366
2367	for (tmp = 0; tmp <= 0x07; tmp += 1)
2368		dev_dbg(chip->card->dev,
2369			"0x%02x: game200 0x%04x, game208 0x%04x\n",
2370			tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2371
2372	for (tmp = 0; tmp <= 0x01; tmp += 1)
2373		dev_dbg(chip->card->dev,
2374			"0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2375			"mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2376				tmp,
2377				inb(0x300 + tmp),
2378				inb(0x310 + tmp),
2379				inb(0x320 + tmp),
2380				inb(0x330 + tmp),
2381				inb(0x388 + tmp),
2382				inb(0x38c + tmp));
 
2383
2384	for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2385		dev_dbg(chip->card->dev,
2386			"ctrl 0x%02x: 0x%04x\n",
2387			tmp, snd_azf3328_ctrl_inw(chip, tmp));
2388
2389	for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2390		dev_dbg(chip->card->dev,
2391			"mixer 0x%02x: 0x%04x\n",
2392			tmp, snd_azf3328_mixer_inw(chip, tmp));
 
2393}
2394
2395static int
2396snd_azf3328_create(struct snd_card *card,
2397		   struct pci_dev *pci,
2398		   unsigned long device_type,
2399		   struct snd_azf3328 **rchip)
2400{
2401	struct snd_azf3328 *chip;
2402	int err;
2403	static struct snd_device_ops ops = {
2404		.dev_free =     snd_azf3328_dev_free,
2405	};
2406	u8 dma_init;
2407	enum snd_azf3328_codec_type codec_type;
2408	struct snd_azf3328_codec_data *codec_setup;
2409
2410	*rchip = NULL;
2411
2412	err = pci_enable_device(pci);
2413	if (err < 0)
2414		return err;
2415
2416	chip = kzalloc(sizeof(*chip), GFP_KERNEL);
2417	if (chip == NULL) {
2418		err = -ENOMEM;
2419		goto out_err;
2420	}
2421	spin_lock_init(&chip->reg_lock);
2422	chip->card = card;
2423	chip->pci = pci;
2424	chip->irq = -1;
2425
2426	/* check if we can restrict PCI DMA transfers to 24 bits */
2427	if (pci_set_dma_mask(pci, DMA_BIT_MASK(24)) < 0 ||
2428	    pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(24)) < 0) {
2429		dev_err(card->dev,
2430			"architecture does not support 24bit PCI busmaster DMA\n"
2431		);
2432		err = -ENXIO;
2433		goto out_err;
2434	}
2435
2436	err = pci_request_regions(pci, "Aztech AZF3328");
2437	if (err < 0)
2438		goto out_err;
2439
2440	chip->ctrl_io  = pci_resource_start(pci, 0);
2441	chip->game_io  = pci_resource_start(pci, 1);
2442	chip->mpu_io   = pci_resource_start(pci, 2);
2443	chip->opl3_io  = pci_resource_start(pci, 3);
2444	chip->mixer_io = pci_resource_start(pci, 4);
2445
2446	codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
2447	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2448	codec_setup->lock = &chip->reg_lock;
2449	codec_setup->type = AZF_CODEC_PLAYBACK;
2450	codec_setup->name = "PLAYBACK";
2451
2452	codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
2453	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2454	codec_setup->lock = &chip->reg_lock;
2455	codec_setup->type = AZF_CODEC_CAPTURE;
2456	codec_setup->name = "CAPTURE";
2457
2458	codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
2459	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2460	codec_setup->lock = &chip->reg_lock;
2461	codec_setup->type = AZF_CODEC_I2S_OUT;
2462	codec_setup->name = "I2S_OUT";
2463
2464	if (request_irq(pci->irq, snd_azf3328_interrupt,
2465			IRQF_SHARED, KBUILD_MODNAME, chip)) {
2466		dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
2467		err = -EBUSY;
2468		goto out_err;
2469	}
2470	chip->irq = pci->irq;
2471	pci_set_master(pci);
2472	synchronize_irq(chip->irq);
2473
2474	snd_azf3328_debug_show_ports(chip);
2475
2476	err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
2477	if (err < 0)
2478		goto out_err;
2479
2480	/* create mixer interface & switches */
2481	err = snd_azf3328_mixer_new(chip);
2482	if (err < 0)
2483		goto out_err;
2484
2485	/* standard codec init stuff */
2486		/* default DMA init value */
2487	dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2488
2489	for (codec_type = AZF_CODEC_PLAYBACK;
2490		codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2491		struct snd_azf3328_codec_data *codec =
2492			 &chip->codecs[codec_type];
2493
2494		/* shutdown codecs to reduce power / noise */
2495			/* have ...ctrl_codec_activity() act properly */
2496		codec->running = 1;
2497		snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2498
2499		spin_lock_irq(codec->lock);
2500		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2501						 dma_init);
2502		spin_unlock_irq(codec->lock);
2503	}
2504
 
 
2505	*rchip = chip;
2506
2507	err = 0;
2508	goto out;
2509
2510out_err:
2511	if (chip)
2512		snd_azf3328_free(chip);
2513	pci_disable_device(pci);
2514
2515out:
2516	return err;
2517}
2518
2519static int
2520snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2521{
2522	static int dev;
2523	struct snd_card *card;
2524	struct snd_azf3328 *chip;
2525	struct snd_opl3 *opl3;
2526	int err;
2527
 
2528	if (dev >= SNDRV_CARDS) {
2529		err = -ENODEV;
2530		goto out;
2531	}
2532	if (!enable[dev]) {
2533		dev++;
2534		err = -ENOENT;
2535		goto out;
2536	}
2537
2538	err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
2539			   0, &card);
2540	if (err < 0)
2541		goto out;
2542
2543	strcpy(card->driver, "AZF3328");
2544	strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2545
2546	err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
2547	if (err < 0)
2548		goto out_err;
2549
2550	card->private_data = chip;
2551
2552	/* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2553	   since our hardware ought to be similar, thus use same ID. */
2554	err = snd_mpu401_uart_new(
2555		card, 0,
2556		MPU401_HW_AZT2320, chip->mpu_io,
2557		MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
2558		-1, &chip->rmidi
2559	);
2560	if (err < 0) {
2561		dev_err(card->dev, "no MPU-401 device at 0x%lx?\n",
2562				chip->mpu_io
2563		);
2564		goto out_err;
2565	}
2566
2567	err = snd_azf3328_timer(chip, 0);
2568	if (err < 0)
2569		goto out_err;
2570
2571	err = snd_azf3328_pcm(chip);
2572	if (err < 0)
2573		goto out_err;
2574
2575	if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2576			    OPL3_HW_AUTO, 1, &opl3) < 0) {
2577		dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n",
2578			   chip->opl3_io, chip->opl3_io+2
2579		);
2580	} else {
2581		/* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2582		err = snd_opl3_timer_new(opl3, 1, 2);
2583		if (err < 0)
2584			goto out_err;
2585		err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2586		if (err < 0)
2587			goto out_err;
2588		opl3->private_data = chip;
2589	}
2590
2591	sprintf(card->longname, "%s at 0x%lx, irq %i",
2592		card->shortname, chip->ctrl_io, chip->irq);
2593
2594	err = snd_card_register(card);
2595	if (err < 0)
2596		goto out_err;
2597
2598#ifdef MODULE
2599	dev_info(card->dev,
2600		 "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n");
2601	dev_info(card->dev,
2602		 "Hardware was completely undocumented, unfortunately.\n");
2603	dev_info(card->dev,
2604		 "Feel free to contact andi AT lisas.de for bug reports etc.!\n");
2605	dev_info(card->dev,
2606		 "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2607		 1024000 / seqtimer_scaling, seqtimer_scaling);
2608#endif
2609
2610	snd_azf3328_gameport(chip, dev);
2611
2612	pci_set_drvdata(pci, card);
2613	dev++;
2614
2615	err = 0;
2616	goto out;
2617
2618out_err:
2619	dev_err(card->dev, "something failed, exiting\n");
2620	snd_card_free(card);
2621
2622out:
 
2623	return err;
2624}
2625
2626static void
2627snd_azf3328_remove(struct pci_dev *pci)
2628{
 
2629	snd_card_free(pci_get_drvdata(pci));
 
 
2630}
2631
2632#ifdef CONFIG_PM_SLEEP
2633static inline void
2634snd_azf3328_suspend_regs(const struct snd_azf3328 *chip,
2635			 unsigned long io_addr, unsigned count, u32 *saved_regs)
2636{
2637	unsigned reg;
2638
2639	for (reg = 0; reg < count; ++reg) {
2640		*saved_regs = inl(io_addr);
2641		dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n",
2642			io_addr, *saved_regs);
2643		++saved_regs;
2644		io_addr += sizeof(*saved_regs);
2645	}
2646}
2647
2648static inline void
2649snd_azf3328_resume_regs(const struct snd_azf3328 *chip,
2650			const u32 *saved_regs,
2651			unsigned long io_addr,
2652			unsigned count
2653)
2654{
2655	unsigned reg;
2656
2657	for (reg = 0; reg < count; ++reg) {
2658		outl(*saved_regs, io_addr);
2659		dev_dbg(chip->card->dev,
2660			"resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2661			io_addr, *saved_regs, inl(io_addr));
2662		++saved_regs;
2663		io_addr += sizeof(*saved_regs);
2664	}
2665}
2666
2667static inline void
2668snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
2669{
2670#ifdef AZF_USE_AC97_LAYER
2671	snd_ac97_suspend(chip->ac97);
2672#else
2673	snd_azf3328_suspend_regs(chip, chip->mixer_io,
2674		ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2675
2676	/* make sure to disable master volume etc. to prevent looping sound */
2677	snd_azf3328_mixer_mute_control_master(chip, 1);
2678	snd_azf3328_mixer_mute_control_pcm(chip, 1);
2679#endif /* AZF_USE_AC97_LAYER */
2680}
2681
2682static inline void
2683snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
2684{
2685#ifdef AZF_USE_AC97_LAYER
2686	snd_ac97_resume(chip->ac97);
2687#else
2688	snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io,
2689					ARRAY_SIZE(chip->saved_regs_mixer));
2690
2691	/* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2692	   and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2693	   resulting in a mixer reset condition persisting until _after_
2694	   master vol was restored. Thus master vol needs an extra restore. */
2695	outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2696#endif /* AZF_USE_AC97_LAYER */
2697}
2698
2699static int
2700snd_azf3328_suspend(struct device *dev)
2701{
2702	struct pci_dev *pci = to_pci_dev(dev);
2703	struct snd_card *card = dev_get_drvdata(dev);
2704	struct snd_azf3328 *chip = card->private_data;
2705	u16 *saved_regs_ctrl_u16;
2706
2707	snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2708
2709	/* same pcm object for playback/capture */
2710	snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]);
2711	snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]);
2712
2713	snd_azf3328_suspend_ac97(chip);
2714
2715	snd_azf3328_suspend_regs(chip, chip->ctrl_io,
2716		ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2717
2718	/* manually store the one currently relevant write-only reg, too */
2719	saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2720	saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2721
2722	snd_azf3328_suspend_regs(chip, chip->game_io,
2723		ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2724	snd_azf3328_suspend_regs(chip, chip->mpu_io,
2725		ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2726	snd_azf3328_suspend_regs(chip, chip->opl3_io,
2727		ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2728
2729	pci_disable_device(pci);
2730	pci_save_state(pci);
2731	pci_set_power_state(pci, PCI_D3hot);
2732	return 0;
2733}
2734
2735static int
2736snd_azf3328_resume(struct device *dev)
2737{
2738	struct pci_dev *pci = to_pci_dev(dev);
2739	struct snd_card *card = dev_get_drvdata(dev);
2740	const struct snd_azf3328 *chip = card->private_data;
2741
2742	pci_set_power_state(pci, PCI_D0);
2743	pci_restore_state(pci);
2744	if (pci_enable_device(pci) < 0) {
2745		dev_err(dev, "pci_enable_device failed, disabling device\n");
 
2746		snd_card_disconnect(card);
2747		return -EIO;
2748	}
2749	pci_set_master(pci);
2750
2751	snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
2752					ARRAY_SIZE(chip->saved_regs_game));
2753	snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
2754					ARRAY_SIZE(chip->saved_regs_mpu));
2755	snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io,
2756					ARRAY_SIZE(chip->saved_regs_opl3));
2757
2758	snd_azf3328_resume_ac97(chip);
2759
2760	snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io,
2761					ARRAY_SIZE(chip->saved_regs_ctrl));
2762
2763	snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2764	return 0;
2765}
 
2766
2767static SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume);
2768#define SND_AZF3328_PM_OPS	&snd_azf3328_pm
2769#else
2770#define SND_AZF3328_PM_OPS	NULL
2771#endif /* CONFIG_PM_SLEEP */
2772
2773static struct pci_driver azf3328_driver = {
2774	.name = KBUILD_MODNAME,
2775	.id_table = snd_azf3328_ids,
2776	.probe = snd_azf3328_probe,
2777	.remove = snd_azf3328_remove,
2778	.driver = {
2779		.pm = SND_AZF3328_PM_OPS,
2780	},
 
2781};
2782
2783module_pci_driver(azf3328_driver);
v3.5.6
   1/*  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
   2 *  Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
   3 *
   4 *  Framework borrowed from Bart Hartgers's als4000.c.
   5 *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
   6 *  found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
   7 *  Other versions are:
   8 *  PCI168 A(W), sub ID 1800
   9 *  PCI168 A/AP, sub ID 8000
  10 *  Please give me feedback in case you try my driver with one of these!!
  11 *
  12 *  Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
  13 *  (XP/Vista do not support this card at all but every Linux distribution
  14 *   has very good support out of the box;
  15 *   just to make sure that the right people hit this and get to know that,
  16 *   despite the high level of Internet ignorance - as usual :-P -
  17 *   about very good support for this card - on Linux!)
  18 *
  19 * GPL LICENSE
  20 *  This program is free software; you can redistribute it and/or modify
  21 *  it under the terms of the GNU General Public License as published by
  22 *  the Free Software Foundation; either version 2 of the License, or
  23 *  (at your option) any later version.
  24 *
  25 *  This program is distributed in the hope that it will be useful,
  26 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
  27 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  28 *  GNU General Public License for more details.
  29
  30 *  You should have received a copy of the GNU General Public License
  31 *  along with this program; if not, write to the Free Software
  32 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
  33 *
  34 * NOTES
  35 *  Since Aztech does not provide any chipset documentation,
  36 *  even on repeated request to various addresses,
  37 *  and the answer that was finally given was negative
  38 *  (and I was stupid enough to manage to get hold of a PCI168 soundcard
  39 *  in the first place >:-P}),
  40 *  I was forced to base this driver on reverse engineering
  41 *  (3 weeks' worth of evenings filled with driver work).
  42 *  (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
  43 *
  44 *  It is quite likely that the AZF3328 chip is the PCI cousin of the
  45 *  AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
  46 *
  47 *  The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
  48 *  for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
  49 *  Fincitec acquired by National Semiconductor in 2002, together with the
  50 *  Fincitec-related company ARSmikro) has the following features:
  51 *
  52 *  - compatibility & compliance:
  53 *    - Microsoft PC 97 ("PC 97 Hardware Design Guide",
  54 *                       http://www.microsoft.com/whdc/archive/pcguides.mspx)
  55 *    - Microsoft PC 98 Baseline Audio
  56 *    - MPU401 UART
  57 *    - Sound Blaster Emulation (DOS Box)
  58 *  - builtin AC97 conformant codec (SNR over 80dB)
  59 *    Note that "conformant" != "compliant"!! this chip's mixer register layout
  60 *    *differs* from the standard AC97 layout:
  61 *    they chose to not implement the headphone register (which is not a
  62 *    problem since it's merely optional), yet when doing this, they committed
  63 *    the grave sin of letting other registers follow immediately instead of
  64 *    keeping a headphone dummy register, thereby shifting the mixer register
  65 *    addresses illegally. So far unfortunately it looks like the very flexible
  66 *    ALSA AC97 support is still not enough to easily compensate for such a
  67 *    grave layout violation despite all tweaks and quirks mechanisms it offers.
  68 *    Well, not quite: now ac97 layer is much improved (bus-specific ops!),
  69 *    thus I was able to implement support - it's actually working quite well.
  70 *    An interesting item might be Aztech AMR 2800-W, since it's an AC97
  71 *    modem card which might reveal the Aztech-specific codec ID which
  72 *    we might want to pretend, too. Dito PCI168's brother, PCI368,
  73 *    where the advertising datasheet says it's AC97-based and has a
  74 *    Digital Enhanced Game Port.
  75 *  - builtin genuine OPL3 - verified to work fine, 20080506
  76 *  - full duplex 16bit playback/record at independent sampling rate
  77 *  - MPU401 (+ legacy address support, claimed by one official spec sheet)
  78 *    FIXME: how to enable legacy addr??
  79 *  - game port (legacy address support)
  80 *  - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
  81 *    features supported). - See common term "Digital Enhanced Game Port"...
  82 *    (probably DirectInput 3.0 spec - confirm)
  83 *  - builtin 3D enhancement (said to be YAMAHA Ymersion)
  84 *  - built-in General DirectX timer having a 20 bits counter
  85 *    with 1us resolution (see below!)
  86 *  - I2S serial output port for external DAC
  87 *    [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
  88 *  - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
  89 *  - supports hardware volume control
  90 *  - single chip low cost solution (128 pin QFP)
  91 *  - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
  92 *    required for Microsoft's logo compliance (FIXME: where?)
  93 *    At least the Trident 4D Wave DX has one bit somewhere
  94 *    to enable writes to PCI subsystem VID registers, that should be it.
  95 *    This might easily be in extended PCI reg space, since PCI168 also has
  96 *    some custom data starting at 0x80. What kind of config settings
  97 *    are located in our extended PCI space anyway??
  98 *  - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
  99 *    [TDA1517P chip]
 100 *
 101 *  Note that this driver now is actually *better* than the Windows driver,
 102 *  since it additionally supports the card's 1MHz DirectX timer - just try
 103 *  the following snd-seq module parameters etc.:
 104 *  - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
 105 *    seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
 106 *    seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
 107 *  - "timidity -iAv -B2,8 -Os -EFreverb=0"
 108 *  - "pmidi -p 128:0 jazz.mid"
 109 *
 110 *  OPL3 hardware playback testing, try something like:
 111 *  cat /proc/asound/hwdep
 112 *  and
 113 *  aconnect -o
 114 *  Then use
 115 *  sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
 116 *  where x,y is the xx-yy number as given in hwdep.
 117 *  Then try
 118 *  pmidi -p a:b jazz.mid
 119 *  where a:b is the client number plus 0 usually, as given by aconnect above.
 120 *  Oh, and make sure to unmute the FM mixer control (doh!)
 121 *  NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
 122 *  despite no CPU activity, possibly due to hindering ACPI idling somehow.
 123 *  Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
 124 *  Higher PCM / FM mixer levels seem to conflict (causes crackling),
 125 *  at least sometimes.   Maybe even use with hardware sequencer timer above :)
 126 *  adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
 127 *
 128 *  Certain PCI versions of this card are susceptible to DMA traffic underruns
 129 *  in some systems (resulting in sound crackling/clicking/popping),
 130 *  probably because they don't have a DMA FIFO buffer or so.
 131 *  Overview (PCI ID/PCI subID/PCI rev.):
 132 *  - no DMA crackling on SiS735: 0x50DC/0x1801/16
 133 *  - unknown performance: 0x50DC/0x1801/10
 134 *    (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
 135 *
 136 *  Crackling happens with VIA chipsets or, in my case, an SiS735, which is
 137 *  supposed to be very fast and supposed to get rid of crackling much
 138 *  better than a VIA, yet ironically I still get crackling, like many other
 139 *  people with the same chipset.
 140 *  Possible remedies:
 141 *  - use speaker (amplifier) output instead of headphone output
 142 *    (in case crackling is due to overloaded output clipping)
 143 *  - plug card into a different PCI slot, preferably one that isn't shared
 144 *    too much (this helps a lot, but not completely!)
 145 *  - get rid of PCI VGA card, use AGP instead
 146 *  - upgrade or downgrade BIOS
 147 *  - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
 148 *    Not too helpful.
 149 *  - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
 150 *
 151 * BUGS
 152 *  - full-duplex might *still* be problematic, however a recent test was fine
 153 *  - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
 154 *    if you set PCM output switch to "pre 3D" instead of "post 3D".
 155 *    If this can't be set, then get a mixer application that Isn't Stupid (tm)
 156 *    (e.g. kmix, gamix) - unfortunately several are!!
 157 *  - locking is not entirely clean, especially the audio stream activity
 158 *    ints --> may be racy
 159 *  - an _unconnected_ secondary joystick at the gameport will be reported
 160 *    to be "active" (floating values, not precisely -1) due to the way we need
 161 *    to read the Digital Enhanced Game Port. Not sure whether it is fixable.
 162 *
 163 * TODO
 164 *  - use PCI_VDEVICE
 165 *  - verify driver status on x86_64
 166 *  - test multi-card driver operation
 167 *  - (ab)use 1MHz DirectX timer as kernel clocksource
 168 *  - test MPU401 MIDI playback etc.
 169 *  - add more power micro-management (disable various units of the card
 170 *    as long as they're unused, to improve audio quality and save power).
 171 *    However this requires more I/O ports which I haven't figured out yet
 172 *    and which thus might not even exist...
 173 *    The standard suspend/resume functionality could probably make use of
 174 *    some improvement, too...
 175 *  - figure out what all unknown port bits are responsible for
 176 *  - figure out some cleverly evil scheme to possibly make ALSA AC97 code
 177 *    fully accept our quite incompatible ""AC97"" mixer and thus save some
 178 *    code (but I'm not too optimistic that doing this is possible at all)
 179 *  - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
 180 */
 181
 182#include <asm/io.h>
 183#include <linux/init.h>
 184#include <linux/bug.h> /* WARN_ONCE */
 185#include <linux/pci.h>
 186#include <linux/delay.h>
 187#include <linux/slab.h>
 188#include <linux/gameport.h>
 189#include <linux/module.h>
 190#include <linux/dma-mapping.h>
 191#include <sound/core.h>
 192#include <sound/control.h>
 193#include <sound/pcm.h>
 194#include <sound/rawmidi.h>
 195#include <sound/mpu401.h>
 196#include <sound/opl3.h>
 197#include <sound/initval.h>
 198/*
 199 * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
 200 * If the AC97 compatibility parts we needed to implement locally turn out
 201 * to work nicely, then remove the old implementation eventually.
 202 */
 203#define AZF_USE_AC97_LAYER 1
 204
 205#ifdef AZF_USE_AC97_LAYER
 206#include <sound/ac97_codec.h>
 207#endif
 208#include "azt3328.h"
 209
 210MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
 211MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
 212MODULE_LICENSE("GPL");
 213MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
 214
 215#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
 216#define SUPPORT_GAMEPORT 1
 217#endif
 218
 219/* === Debug settings ===
 220  Further diagnostic functionality than the settings below
 221  does not need to be provided, since one can easily write a POSIX shell script
 222  to dump the card's I/O ports (those listed in lspci -v -v):
 223  dump()
 224  {
 225    local descr=$1; local addr=$2; local count=$3
 226
 227    echo "${descr}: ${count} @ ${addr}:"
 228    dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
 229      2>/dev/null| hexdump -C
 230  }
 231  and then use something like
 232  "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
 233  "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
 234  possibly within a "while true; do ... sleep 1; done" loop.
 235  Tweaking ports could be done using
 236  VALSTRING="`printf "%02x" $value`"
 237  printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
 238    2>/dev/null
 239*/
 240
 241#define DEBUG_MISC	0
 242#define DEBUG_CALLS	0
 243#define DEBUG_MIXER	0
 244#define DEBUG_CODEC	0
 245#define DEBUG_TIMER	0
 246#define DEBUG_GAME	0
 247#define DEBUG_PM	0
 248#define MIXER_TESTING	0
 249
 250#if DEBUG_MISC
 251#define snd_azf3328_dbgmisc(format, args...) printk(KERN_DEBUG format, ##args)
 252#else
 253#define snd_azf3328_dbgmisc(format, args...)
 254#endif
 255
 256#if DEBUG_CALLS
 257#define snd_azf3328_dbgcalls(format, args...) printk(format, ##args)
 258#define snd_azf3328_dbgcallenter() printk(KERN_DEBUG "--> %s\n", __func__)
 259#define snd_azf3328_dbgcallleave() printk(KERN_DEBUG "<-- %s\n", __func__)
 260#else
 261#define snd_azf3328_dbgcalls(format, args...)
 262#define snd_azf3328_dbgcallenter()
 263#define snd_azf3328_dbgcallleave()
 264#endif
 265
 266#if DEBUG_MIXER
 267#define snd_azf3328_dbgmixer(format, args...) printk(KERN_DEBUG format, ##args)
 268#else
 269#define snd_azf3328_dbgmixer(format, args...)
 270#endif
 271
 272#if DEBUG_CODEC
 273#define snd_azf3328_dbgcodec(format, args...) printk(KERN_DEBUG format, ##args)
 274#else
 275#define snd_azf3328_dbgcodec(format, args...)
 276#endif
 277
 278#if DEBUG_MISC
 279#define snd_azf3328_dbgtimer(format, args...) printk(KERN_DEBUG format, ##args)
 280#else
 281#define snd_azf3328_dbgtimer(format, args...)
 282#endif
 283
 284#if DEBUG_GAME
 285#define snd_azf3328_dbggame(format, args...) printk(KERN_DEBUG format, ##args)
 286#else
 287#define snd_azf3328_dbggame(format, args...)
 288#endif
 289
 290#if DEBUG_PM
 291#define snd_azf3328_dbgpm(format, args...) printk(KERN_DEBUG format, ##args)
 292#else
 293#define snd_azf3328_dbgpm(format, args...)
 294#endif
 295
 296static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;	/* Index 0-MAX */
 297module_param_array(index, int, NULL, 0444);
 298MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
 299
 300static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;	/* ID for this card */
 301module_param_array(id, charp, NULL, 0444);
 302MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
 303
 304static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;	/* Enable this card */
 305module_param_array(enable, bool, NULL, 0444);
 306MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
 307
 308static int seqtimer_scaling = 128;
 309module_param(seqtimer_scaling, int, 0444);
 310MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
 311
 312enum snd_azf3328_codec_type {
 313  /* warning: fixed indices (also used for bitmask checks!) */
 314  AZF_CODEC_PLAYBACK = 0,
 315  AZF_CODEC_CAPTURE = 1,
 316  AZF_CODEC_I2S_OUT = 2,
 317};
 318
 319struct snd_azf3328_codec_data {
 320	unsigned long io_base; /* keep first! (avoid offset calc) */
 321	unsigned int dma_base; /* helper to avoid an indirection in hotpath */
 322	spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
 323	struct snd_pcm_substream *substream;
 324	bool running;
 325	enum snd_azf3328_codec_type type;
 326	const char *name;
 327};
 328
 329struct snd_azf3328 {
 330	/* often-used fields towards beginning, then grouped */
 331
 332	unsigned long ctrl_io; /* usually 0xb000, size 128 */
 333	unsigned long game_io;  /* usually 0xb400, size 8 */
 334	unsigned long mpu_io;   /* usually 0xb800, size 4 */
 335	unsigned long opl3_io; /* usually 0xbc00, size 8 */
 336	unsigned long mixer_io; /* usually 0xc000, size 64 */
 337
 338	spinlock_t reg_lock;
 339
 340	struct snd_timer *timer;
 341
 342	struct snd_pcm *pcm[3];
 343
 344	/* playback, recording and I2S out codecs */
 345	struct snd_azf3328_codec_data codecs[3];
 346
 347#ifdef AZF_USE_AC97_LAYER
 348	struct snd_ac97 *ac97;
 349#endif
 350
 351	struct snd_card *card;
 352	struct snd_rawmidi *rmidi;
 353
 354#ifdef SUPPORT_GAMEPORT
 355	struct gameport *gameport;
 356	u16 axes[4];
 357#endif
 358
 359	struct pci_dev *pci;
 360	int irq;
 361
 362	/* register 0x6a is write-only, thus need to remember setting.
 363	 * If we need to add more registers here, then we might try to fold this
 364	 * into some transparent combined shadow register handling with
 365	 * CONFIG_PM register storage below, but that's slightly difficult. */
 366	u16 shadow_reg_ctrl_6AH;
 367
 368#ifdef CONFIG_PM
 369	/* register value containers for power management
 370	 * Note: not always full I/O range preserved (similar to Win driver!) */
 371	u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
 372	u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
 373	u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
 374	u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
 375	u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
 376#endif
 377};
 378
 379static DEFINE_PCI_DEVICE_TABLE(snd_azf3328_ids) = {
 380	{ 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* PCI168/3328 */
 381	{ 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* 3328 */
 382	{ 0, }
 383};
 384
 385MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
 386
 387
 388static int
 389snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
 390{
 391	/* Well, strictly spoken, the inb/outb sequence isn't atomic
 392	   and would need locking. However we currently don't care
 393	   since it potentially complicates matters. */
 394	u8 prev = inb(reg), new;
 395
 396	new = (do_set) ? (prev|mask) : (prev & ~mask);
 397	/* we need to always write the new value no matter whether it differs
 398	 * or not, since some register bits don't indicate their setting */
 399	outb(new, reg);
 400	if (new != prev)
 401		return 1;
 402
 403	return 0;
 404}
 405
 406static inline void
 407snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
 408		       unsigned reg,
 409		       u8 value
 410)
 411{
 412	outb(value, codec->io_base + reg);
 413}
 414
 415static inline u8
 416snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
 417{
 418	return inb(codec->io_base + reg);
 419}
 420
 421static inline void
 422snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
 423		       unsigned reg,
 424		       u16 value
 425)
 426{
 427	outw(value, codec->io_base + reg);
 428}
 429
 430static inline u16
 431snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
 432{
 433	return inw(codec->io_base + reg);
 434}
 435
 436static inline void
 437snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
 438		       unsigned reg,
 439		       u32 value
 440)
 441{
 442	outl(value, codec->io_base + reg);
 443}
 444
 445static inline void
 446snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
 447			     unsigned reg, const void *buffer, int count
 448)
 449{
 450	unsigned long addr = codec->io_base + reg;
 451	if (count) {
 452		const u32 *buf = buffer;
 453		do {
 454			outl(*buf++, addr);
 455			addr += 4;
 456		} while (--count);
 457	}
 458}
 459
 460static inline u32
 461snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
 462{
 463	return inl(codec->io_base + reg);
 464}
 465
 466static inline void
 467snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
 468{
 469	outb(value, chip->ctrl_io + reg);
 470}
 471
 472static inline u8
 473snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
 474{
 475	return inb(chip->ctrl_io + reg);
 476}
 477
 
 
 
 
 
 
 478static inline void
 479snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
 480{
 481	outw(value, chip->ctrl_io + reg);
 482}
 483
 484static inline void
 485snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
 486{
 487	outl(value, chip->ctrl_io + reg);
 488}
 489
 490static inline void
 491snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
 492{
 493	outb(value, chip->game_io + reg);
 494}
 495
 496static inline void
 497snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
 498{
 499	outw(value, chip->game_io + reg);
 500}
 501
 502static inline u8
 503snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
 504{
 505	return inb(chip->game_io + reg);
 506}
 507
 508static inline u16
 509snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
 510{
 511	return inw(chip->game_io + reg);
 512}
 513
 514static inline void
 515snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
 516{
 517	outw(value, chip->mixer_io + reg);
 518}
 519
 520static inline u16
 521snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
 522{
 523	return inw(chip->mixer_io + reg);
 524}
 525
 526#define AZF_MUTE_BIT 0x80
 527
 528static bool
 529snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
 530			   unsigned reg, bool do_mute
 531)
 532{
 533	unsigned long portbase = chip->mixer_io + reg + 1;
 534	bool updated;
 535
 536	/* the mute bit is on the *second* (i.e. right) register of a
 537	 * left/right channel setting */
 538	updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
 539
 540	/* indicate whether it was muted before */
 541	return (do_mute) ? !updated : updated;
 542}
 543
 544static inline bool
 545snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
 546			   bool do_mute
 547)
 548{
 549	return snd_azf3328_mixer_mute_control(
 550		chip,
 551		IDX_MIXER_PLAY_MASTER,
 552		do_mute
 553	);
 554}
 555
 556static inline bool
 557snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
 558			   bool do_mute
 559)
 560{
 561	return snd_azf3328_mixer_mute_control(
 562		chip,
 563		IDX_MIXER_WAVEOUT,
 564		do_mute
 565	);
 566}
 567
 568static inline void
 569snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
 570{
 571	/* reset (close) mixer:
 572	 * first mute master volume, then reset
 573	 */
 574	snd_azf3328_mixer_mute_control_master(chip, 1);
 575	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
 576}
 577
 578#ifdef AZF_USE_AC97_LAYER
 579
 580static inline void
 581snd_azf3328_mixer_ac97_map_unsupported(unsigned short reg, const char *mode)
 
 582{
 583	/* need to add some more or less clever emulation? */
 584	printk(KERN_WARNING
 585		"azt3328: missing %s emulation for AC97 register 0x%02x!\n",
 586		mode, reg);
 587}
 588
 589/*
 590 * Need to have _special_ AC97 mixer hardware register index mapper,
 591 * to compensate for the issue of a rather AC97-incompatible hardware layout.
 592 */
 593#define AZF_REG_MASK 0x3f
 594#define AZF_AC97_REG_UNSUPPORTED 0x8000
 595#define AZF_AC97_REG_REAL_IO_READ 0x4000
 596#define AZF_AC97_REG_REAL_IO_WRITE 0x2000
 597#define AZF_AC97_REG_REAL_IO_RW \
 598	(AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
 599#define AZF_AC97_REG_EMU_IO_READ 0x0400
 600#define AZF_AC97_REG_EMU_IO_WRITE 0x0200
 601#define AZF_AC97_REG_EMU_IO_RW \
 602	(AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
 603static unsigned short
 604snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
 605{
 606	static const struct {
 607		unsigned short azf_reg;
 608	} azf_reg_mapper[] = {
 609		/* Especially when taking into consideration
 610		 * mono/stereo-based sequence of azf vs. AC97 control series,
 611		 * it's quite obvious that azf simply got rid
 612		 * of the AC97_HEADPHONE control at its intended offset,
 613		 * thus shifted _all_ controls by one,
 614		 * and _then_ simply added it as an FMSYNTH control at the end,
 615		 * to make up for the offset.
 616		 * This means we'll have to translate indices here as
 617		 * needed and then do some tiny AC97 patch action
 618		 * (snd_ac97_rename_vol_ctl() etc.) - that's it.
 619		 */
 620		{ /* AC97_RESET */ IDX_MIXER_RESET
 621			| AZF_AC97_REG_REAL_IO_WRITE
 622			| AZF_AC97_REG_EMU_IO_READ },
 623		{ /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
 624		 /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
 625		{ /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
 626		{ /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
 627		{ /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
 628		{ /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
 629		{ /* AC97_PHONE */ IDX_MIXER_MODEMIN },
 630		{ /* AC97_MIC */ IDX_MIXER_MIC },
 631		{ /* AC97_LINE */ IDX_MIXER_LINEIN },
 632		{ /* AC97_CD */ IDX_MIXER_CDAUDIO },
 633		{ /* AC97_VIDEO */ IDX_MIXER_VIDEO },
 634		{ /* AC97_AUX */ IDX_MIXER_AUX },
 635		{ /* AC97_PCM */ IDX_MIXER_WAVEOUT },
 636		{ /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
 637		{ /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
 638		{ /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
 639		{ /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
 640		{ /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
 641	};
 642
 643	unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
 644
 645	/* azf3328 supports the low-numbered and low-spec:ed range
 646	   of AC97 regs only */
 647	if (reg <= AC97_3D_CONTROL) {
 648		unsigned short reg_idx = reg / 2;
 649		reg_azf = azf_reg_mapper[reg_idx].azf_reg;
 650		/* a translation-only entry means it's real read/write: */
 651		if (!(reg_azf & ~AZF_REG_MASK))
 652			reg_azf |= AZF_AC97_REG_REAL_IO_RW;
 653	} else {
 654		switch (reg) {
 655		case AC97_POWERDOWN:
 656			reg_azf = AZF_AC97_REG_EMU_IO_RW;
 657			break;
 658		case AC97_EXTENDED_ID:
 659			reg_azf = AZF_AC97_REG_EMU_IO_READ;
 660			break;
 661		case AC97_EXTENDED_STATUS:
 662			/* I don't know what the h*ll AC97 layer
 663			 * would consult this _extended_ register for
 664			 * given a base-AC97-advertised card,
 665			 * but let's just emulate it anyway :-P
 666			 */
 667			reg_azf = AZF_AC97_REG_EMU_IO_RW;
 668			break;
 669		case AC97_VENDOR_ID1:
 670		case AC97_VENDOR_ID2:
 671			reg_azf = AZF_AC97_REG_EMU_IO_READ;
 672			break;
 673		}
 674	}
 675	return reg_azf;
 676}
 677
 678static const unsigned short
 679azf_emulated_ac97_caps =
 680	AC97_BC_DEDICATED_MIC |
 681	AC97_BC_BASS_TREBLE |
 682	/* Headphone is an FM Synth control here */
 683	AC97_BC_HEADPHONE |
 684	/* no AC97_BC_LOUDNESS! */
 685	/* mask 0x7c00 is
 686	   vendor-specific 3D enhancement
 687	   vendor indicator.
 688	   Since there actually _is_ an
 689	   entry for Aztech Labs
 690	   (13), make damn sure
 691	   to indicate it. */
 692	(13 << 10);
 693
 694static const unsigned short
 695azf_emulated_ac97_powerdown =
 696	/* pretend everything to be active */
 697		AC97_PD_ADC_STATUS |
 698		AC97_PD_DAC_STATUS |
 699		AC97_PD_MIXER_STATUS |
 700		AC97_PD_VREF_STATUS;
 701
 702/*
 703 * Emulated, _inofficial_ vendor ID
 704 * (there might be some devices such as the MR 2800-W
 705 * which could reveal the real Aztech AC97 ID).
 706 * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
 707 * (better don't use 0x68 since there's a PCI368 as well).
 708 */
 709static const unsigned int
 710azf_emulated_ac97_vendor_id = 0x415a5401;
 711
 712static unsigned short
 713snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
 714{
 715	const struct snd_azf3328 *chip = ac97->private_data;
 716	unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
 717	unsigned short reg_val = 0;
 718	bool unsupported = 0;
 719
 720	snd_azf3328_dbgmixer(
 721		"snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
 722			reg_ac97
 723	);
 724	if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
 725		unsupported = 1;
 726	else {
 727		if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
 728			reg_val = snd_azf3328_mixer_inw(chip,
 729						reg_azf & AZF_REG_MASK);
 730		else {
 731			/*
 732			 * Proceed with dummy I/O read,
 733			 * to ensure compatible timing where this may matter.
 734			 * (ALSA AC97 layer usually doesn't call I/O functions
 735			 * due to intelligent I/O caching anyway)
 736			 * Choose a mixer register that's thoroughly unrelated
 737			 * to common audio (try to minimize distortion).
 738			 */
 739			snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
 740		}
 741
 742		if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
 743			switch (reg_ac97) {
 744			case AC97_RESET:
 745				reg_val |= azf_emulated_ac97_caps;
 746				break;
 747			case AC97_POWERDOWN:
 748				reg_val |= azf_emulated_ac97_powerdown;
 749				break;
 750			case AC97_EXTENDED_ID:
 751			case AC97_EXTENDED_STATUS:
 752				/* AFAICS we simply can't support anything: */
 753				reg_val |= 0;
 754				break;
 755			case AC97_VENDOR_ID1:
 756				reg_val = azf_emulated_ac97_vendor_id >> 16;
 757				break;
 758			case AC97_VENDOR_ID2:
 759				reg_val = azf_emulated_ac97_vendor_id & 0xffff;
 760				break;
 761			default:
 762				unsupported = 1;
 763				break;
 764			}
 765		}
 766	}
 767	if (unsupported)
 768		snd_azf3328_mixer_ac97_map_unsupported(reg_ac97, "read");
 769
 770	return reg_val;
 771}
 772
 773static void
 774snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
 775		     unsigned short reg_ac97, unsigned short val)
 776{
 777	const struct snd_azf3328 *chip = ac97->private_data;
 778	unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
 779	bool unsupported = 0;
 780
 781	snd_azf3328_dbgmixer(
 782		"snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
 783			reg_ac97, val
 784	);
 785	if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
 786		unsupported = 1;
 787	else {
 788		if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
 789			snd_azf3328_mixer_outw(
 790				chip,
 791				reg_azf & AZF_REG_MASK,
 792				val
 793			);
 794		else
 795		if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
 796			switch (reg_ac97) {
 797			case AC97_REC_GAIN_MIC:
 798			case AC97_POWERDOWN:
 799			case AC97_EXTENDED_STATUS:
 800				/*
 801				 * Silently swallow these writes.
 802				 * Since for most registers our card doesn't
 803				 * actually support a comparable feature,
 804				 * this is exactly what we should do here.
 805				 * The AC97 layer's I/O caching probably
 806				 * automatically takes care of all the rest...
 807				 * (remembers written values etc.)
 808				 */
 809				break;
 810			default:
 811				unsupported = 1;
 812				break;
 813			}
 814		}
 815	}
 816	if (unsupported)
 817		snd_azf3328_mixer_ac97_map_unsupported(reg_ac97, "write");
 818}
 819
 820static int __devinit
 821snd_azf3328_mixer_new(struct snd_azf3328 *chip)
 822{
 823	struct snd_ac97_bus *bus;
 824	struct snd_ac97_template ac97;
 825	static struct snd_ac97_bus_ops ops = {
 826		.write = snd_azf3328_mixer_ac97_write,
 827		.read = snd_azf3328_mixer_ac97_read,
 828	};
 829	int rc;
 830
 831	memset(&ac97, 0, sizeof(ac97));
 832	ac97.scaps = AC97_SCAP_SKIP_MODEM
 833			| AC97_SCAP_AUDIO /* we support audio! */
 834			| AC97_SCAP_NO_SPDIF;
 835	ac97.private_data = chip;
 836	ac97.pci = chip->pci;
 837
 838	/*
 839	 * ALSA's AC97 layer has terrible init crackling issues,
 840	 * unfortunately, and since it makes use of AC97_RESET,
 841	 * there's no use trying to mute Master Playback proactively.
 842	 */
 843
 844	rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
 845	if (!rc)
 846		rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
 847		/*
 848		 * Make sure to complain loudly in case of AC97 init failure,
 849		 * since failure may happen quite often,
 850		 * due to this card being a very quirky AC97 "lookalike".
 851		 */
 852	if (rc)
 853		printk(KERN_ERR "azt3328: AC97 init failed, err %d!\n", rc);
 854
 855	/* If we return an error here, then snd_card_free() should
 856	 * free up any ac97 codecs that got created, as well as the bus.
 857	 */
 858	return rc;
 859}
 860#else /* AZF_USE_AC97_LAYER */
 861static void
 862snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
 863					 unsigned reg,
 864					 unsigned char dst_vol_left,
 865					 unsigned char dst_vol_right,
 866					 int chan_sel, int delay
 867)
 868{
 869	unsigned long portbase = chip->mixer_io + reg;
 870	unsigned char curr_vol_left = 0, curr_vol_right = 0;
 871	int left_change = 0, right_change = 0;
 872
 873	snd_azf3328_dbgcallenter();
 874
 875	if (chan_sel & SET_CHAN_LEFT) {
 876		curr_vol_left  = inb(portbase + 1);
 877
 878		/* take care of muting flag contained in left channel */
 879		if (curr_vol_left & AZF_MUTE_BIT)
 880			dst_vol_left |= AZF_MUTE_BIT;
 881		else
 882			dst_vol_left &= ~AZF_MUTE_BIT;
 883
 884		left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
 885	}
 886
 887	if (chan_sel & SET_CHAN_RIGHT) {
 888		curr_vol_right = inb(portbase + 0);
 889
 890		right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
 891	}
 892
 893	do {
 894		if (left_change) {
 895			if (curr_vol_left != dst_vol_left) {
 896				curr_vol_left += left_change;
 897				outb(curr_vol_left, portbase + 1);
 898			} else
 899			    left_change = 0;
 900		}
 901		if (right_change) {
 902			if (curr_vol_right != dst_vol_right) {
 903				curr_vol_right += right_change;
 904
 905			/* during volume change, the right channel is crackling
 906			 * somewhat more than the left channel, unfortunately.
 907			 * This seems to be a hardware issue. */
 908				outb(curr_vol_right, portbase + 0);
 909			} else
 910			    right_change = 0;
 911		}
 912		if (delay)
 913			mdelay(delay);
 914	} while ((left_change) || (right_change));
 915	snd_azf3328_dbgcallleave();
 916}
 917
 918/*
 919 * general mixer element
 920 */
 921struct azf3328_mixer_reg {
 922	unsigned reg;
 923	unsigned int lchan_shift, rchan_shift;
 924	unsigned int mask;
 925	unsigned int invert: 1;
 926	unsigned int stereo: 1;
 927	unsigned int enum_c: 4;
 928};
 929
 930#define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
 931 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
 932  (mask << 16) | \
 933  (invert << 24) | \
 934  (stereo << 25) | \
 935  (enum_c << 26))
 936
 937static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
 938{
 939	r->reg = val & 0xff;
 940	r->lchan_shift = (val >> 8) & 0x0f;
 941	r->rchan_shift = (val >> 12) & 0x0f;
 942	r->mask = (val >> 16) & 0xff;
 943	r->invert = (val >> 24) & 1;
 944	r->stereo = (val >> 25) & 1;
 945	r->enum_c = (val >> 26) & 0x0f;
 946}
 947
 948/*
 949 * mixer switches/volumes
 950 */
 951
 952#define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
 953{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 954  .info = snd_azf3328_info_mixer, \
 955  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
 956  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
 957}
 958
 959#define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
 960{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 961  .info = snd_azf3328_info_mixer, \
 962  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
 963  .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
 964}
 965
 966#define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
 967{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 968  .info = snd_azf3328_info_mixer, \
 969  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
 970  .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
 971}
 972
 973#define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
 974{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 975  .info = snd_azf3328_info_mixer, \
 976  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
 977  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
 978}
 979
 980#define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
 981{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 982  .info = snd_azf3328_info_mixer_enum, \
 983  .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
 984  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
 985}
 986
 987static int
 988snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
 989		       struct snd_ctl_elem_info *uinfo)
 990{
 991	struct azf3328_mixer_reg reg;
 992
 993	snd_azf3328_dbgcallenter();
 994	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
 995	uinfo->type = reg.mask == 1 ?
 996		SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
 997	uinfo->count = reg.stereo + 1;
 998	uinfo->value.integer.min = 0;
 999	uinfo->value.integer.max = reg.mask;
1000	snd_azf3328_dbgcallleave();
1001	return 0;
1002}
1003
1004static int
1005snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
1006		      struct snd_ctl_elem_value *ucontrol)
1007{
1008	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1009	struct azf3328_mixer_reg reg;
1010	u16 oreg, val;
1011
1012	snd_azf3328_dbgcallenter();
1013	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1014
1015	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1016	val = (oreg >> reg.lchan_shift) & reg.mask;
1017	if (reg.invert)
1018		val = reg.mask - val;
1019	ucontrol->value.integer.value[0] = val;
1020	if (reg.stereo) {
1021		val = (oreg >> reg.rchan_shift) & reg.mask;
1022		if (reg.invert)
1023			val = reg.mask - val;
1024		ucontrol->value.integer.value[1] = val;
1025	}
1026	snd_azf3328_dbgmixer("get: %02x is %04x -> vol %02lx|%02lx "
1027			     "(shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
1028		reg.reg, oreg,
1029		ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
1030		reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
1031	snd_azf3328_dbgcallleave();
1032	return 0;
1033}
1034
1035static int
1036snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
1037		      struct snd_ctl_elem_value *ucontrol)
1038{
1039	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1040	struct azf3328_mixer_reg reg;
1041	u16 oreg, nreg, val;
1042
1043	snd_azf3328_dbgcallenter();
1044	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1045	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1046	val = ucontrol->value.integer.value[0] & reg.mask;
1047	if (reg.invert)
1048		val = reg.mask - val;
1049	nreg = oreg & ~(reg.mask << reg.lchan_shift);
1050	nreg |= (val << reg.lchan_shift);
1051	if (reg.stereo) {
1052		val = ucontrol->value.integer.value[1] & reg.mask;
1053		if (reg.invert)
1054			val = reg.mask - val;
1055		nreg &= ~(reg.mask << reg.rchan_shift);
1056		nreg |= (val << reg.rchan_shift);
1057	}
1058	if (reg.mask >= 0x07) /* it's a volume control, so better take care */
1059		snd_azf3328_mixer_write_volume_gradually(
1060			chip, reg.reg, nreg >> 8, nreg & 0xff,
1061			/* just set both channels, doesn't matter */
1062			SET_CHAN_LEFT|SET_CHAN_RIGHT,
1063			0);
1064	else
1065        	snd_azf3328_mixer_outw(chip, reg.reg, nreg);
1066
1067	snd_azf3328_dbgmixer("put: %02x to %02lx|%02lx, "
1068			     "oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
1069		reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
1070		oreg, reg.lchan_shift, reg.rchan_shift,
1071		nreg, snd_azf3328_mixer_inw(chip, reg.reg));
1072	snd_azf3328_dbgcallleave();
1073	return (nreg != oreg);
1074}
1075
1076static int
1077snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
1078			    struct snd_ctl_elem_info *uinfo)
1079{
1080	static const char * const texts1[] = {
1081		"Mic1", "Mic2"
1082	};
1083	static const char * const texts2[] = {
1084		"Mix", "Mic"
1085	};
1086	static const char * const texts3[] = {
1087		"Mic", "CD", "Video", "Aux",
1088		"Line", "Mix", "Mix Mono", "Phone"
1089        };
1090	static const char * const texts4[] = {
1091		"pre 3D", "post 3D"
1092        };
1093	struct azf3328_mixer_reg reg;
1094	const char * const *p = NULL;
1095
1096	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1097        uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
1098        uinfo->count = (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1;
1099        uinfo->value.enumerated.items = reg.enum_c;
1100        if (uinfo->value.enumerated.item > reg.enum_c - 1U)
1101                uinfo->value.enumerated.item = reg.enum_c - 1U;
1102	if (reg.reg == IDX_MIXER_ADVCTL2) {
1103		switch(reg.lchan_shift) {
1104		case 8: /* modem out sel */
1105			p = texts1;
1106			break;
1107		case 9: /* mono sel source */
1108			p = texts2;
1109			break;
1110		case 15: /* PCM Out Path */
1111			p = texts4;
1112			break;
1113		}
1114	} else
1115	if (reg.reg == IDX_MIXER_REC_SELECT)
1116		p = texts3;
1117
1118	strcpy(uinfo->value.enumerated.name, p[uinfo->value.enumerated.item]);
1119        return 0;
1120}
1121
1122static int
1123snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
1124			   struct snd_ctl_elem_value *ucontrol)
1125{
1126        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1127	struct azf3328_mixer_reg reg;
1128        unsigned short val;
1129
1130	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1131	val = snd_azf3328_mixer_inw(chip, reg.reg);
1132	if (reg.reg == IDX_MIXER_REC_SELECT) {
1133        	ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
1134        	ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
1135	} else
1136        	ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
1137
1138	snd_azf3328_dbgmixer("get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
 
1139		reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
1140		reg.lchan_shift, reg.enum_c);
1141        return 0;
1142}
1143
1144static int
1145snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
1146			   struct snd_ctl_elem_value *ucontrol)
1147{
1148        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1149	struct azf3328_mixer_reg reg;
1150	u16 oreg, nreg, val;
1151
1152	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1153	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1154	val = oreg;
1155	if (reg.reg == IDX_MIXER_REC_SELECT) {
1156        	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
1157            	ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
1158                	return -EINVAL;
1159        	val = (ucontrol->value.enumerated.item[0] << 8) |
1160        	      (ucontrol->value.enumerated.item[1] << 0);
1161	} else {
1162        	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
1163                	return -EINVAL;
1164		val &= ~((reg.enum_c - 1) << reg.lchan_shift);
1165        	val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
1166	}
1167	snd_azf3328_mixer_outw(chip, reg.reg, val);
1168	nreg = val;
1169
1170	snd_azf3328_dbgmixer("put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
 
1171	return (nreg != oreg);
1172}
1173
1174static struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata = {
1175	AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
1176	AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
1177	AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
1178	AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
1179					IDX_MIXER_WAVEOUT, 0x1f, 1),
1180	AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
1181					IDX_MIXER_ADVCTL2, 7, 1),
1182	AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
1183	AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
1184	AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
1185	AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
1186	AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
1187	AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
1188	AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
1189	AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
1190	AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
1191	AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
1192	AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
1193	AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
1194	AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
1195	AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
1196	AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
1197	AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
1198	AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
1199	AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
1200	AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
1201	AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
1202	AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
1203	AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
1204	AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
1205	AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
1206	AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
1207	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
1208	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
1209	AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
1210	AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
1211	AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
1212#if MIXER_TESTING
1213	AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
1214	AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
1215	AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
1216	AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
1217	AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
1218	AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
1219	AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
1220	AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
1221	AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
1222	AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
1223	AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
1224	AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
1225	AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
1226	AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
1227	AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
1228	AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
1229#endif
1230};
1231
1232static u16 __devinitdata snd_azf3328_init_values[][2] = {
1233        { IDX_MIXER_PLAY_MASTER,	MIXER_MUTE_MASK|0x1f1f },
1234        { IDX_MIXER_MODEMOUT,		MIXER_MUTE_MASK|0x1f1f },
1235	{ IDX_MIXER_BASSTREBLE,		0x0000 },
1236	{ IDX_MIXER_PCBEEP,		MIXER_MUTE_MASK|0x1f1f },
1237	{ IDX_MIXER_MODEMIN,		MIXER_MUTE_MASK|0x1f1f },
1238	{ IDX_MIXER_MIC,		MIXER_MUTE_MASK|0x001f },
1239	{ IDX_MIXER_LINEIN,		MIXER_MUTE_MASK|0x1f1f },
1240	{ IDX_MIXER_CDAUDIO,		MIXER_MUTE_MASK|0x1f1f },
1241	{ IDX_MIXER_VIDEO,		MIXER_MUTE_MASK|0x1f1f },
1242	{ IDX_MIXER_AUX,		MIXER_MUTE_MASK|0x1f1f },
1243        { IDX_MIXER_WAVEOUT,		MIXER_MUTE_MASK|0x1f1f },
1244        { IDX_MIXER_FMSYNTH,		MIXER_MUTE_MASK|0x1f1f },
1245        { IDX_MIXER_REC_VOLUME,		MIXER_MUTE_MASK|0x0707 },
1246};
1247
1248static int __devinit
1249snd_azf3328_mixer_new(struct snd_azf3328 *chip)
1250{
1251	struct snd_card *card;
1252	const struct snd_kcontrol_new *sw;
1253	unsigned int idx;
1254	int err;
1255
1256	snd_azf3328_dbgcallenter();
1257	if (snd_BUG_ON(!chip || !chip->card))
1258		return -EINVAL;
1259
1260	card = chip->card;
1261
1262	/* mixer reset */
1263	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1264
1265	/* mute and zero volume channels */
1266	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
1267		snd_azf3328_mixer_outw(chip,
1268			snd_azf3328_init_values[idx][0],
1269			snd_azf3328_init_values[idx][1]);
1270	}
1271
1272	/* add mixer controls */
1273	sw = snd_azf3328_mixer_controls;
1274	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
1275			++idx, ++sw) {
1276		if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
1277			return err;
1278	}
1279	snd_component_add(card, "AZF3328 mixer");
1280	strcpy(card->mixername, "AZF3328 mixer");
1281
1282	snd_azf3328_dbgcallleave();
1283	return 0;
1284}
1285#endif /* AZF_USE_AC97_LAYER */
1286
1287static int
1288snd_azf3328_hw_params(struct snd_pcm_substream *substream,
1289				 struct snd_pcm_hw_params *hw_params)
1290{
1291	int res;
1292	snd_azf3328_dbgcallenter();
1293	res = snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
1294	snd_azf3328_dbgcallleave();
1295	return res;
1296}
1297
1298static int
1299snd_azf3328_hw_free(struct snd_pcm_substream *substream)
1300{
1301	snd_azf3328_dbgcallenter();
1302	snd_pcm_lib_free_pages(substream);
1303	snd_azf3328_dbgcallleave();
1304	return 0;
1305}
1306
1307static void
1308snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
1309			       enum azf_freq_t bitrate,
1310			       unsigned int format_width,
1311			       unsigned int channels
1312)
1313{
1314	unsigned long flags;
1315	u16 val = 0xff00;
1316	u8 freq = 0;
1317
1318	snd_azf3328_dbgcallenter();
1319	switch (bitrate) {
1320	case AZF_FREQ_4000:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
1321	case AZF_FREQ_4800:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
1322	case AZF_FREQ_5512:
1323		/* the AZF3328 names it "5510" for some strange reason */
1324			     freq = SOUNDFORMAT_FREQ_5510; break;
1325	case AZF_FREQ_6620:  freq = SOUNDFORMAT_FREQ_6620; break;
1326	case AZF_FREQ_8000:  freq = SOUNDFORMAT_FREQ_8000; break;
1327	case AZF_FREQ_9600:  freq = SOUNDFORMAT_FREQ_9600; break;
1328	case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
1329	case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
1330	case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
1331	case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
1332	case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
1333	default:
1334		snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
1335		/* fall-through */
1336	case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
1337	case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
1338	case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
1339	}
1340	/* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
1341	/* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
1342	/* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
1343	/* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
1344	/* val = 0xff05; 5m11.556s (... -> 44100Hz) */
1345	/* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
1346	/* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
1347	/* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
1348	/* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
1349
1350	val |= freq;
1351
1352	if (channels == 2)
1353		val |= SOUNDFORMAT_FLAG_2CHANNELS;
1354
1355	if (format_width == 16)
1356		val |= SOUNDFORMAT_FLAG_16BIT;
1357
1358	spin_lock_irqsave(codec->lock, flags);
1359
1360	/* set bitrate/format */
1361	snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1362
1363	/* changing the bitrate/format settings switches off the
1364	 * audio output with an annoying click in case of 8/16bit format change
1365	 * (maybe shutting down DAC/ADC?), thus immediately
1366	 * do some tweaking to reenable it and get rid of the clicking
1367	 * (FIXME: yes, it works, but what exactly am I doing here?? :)
1368	 * FIXME: does this have some side effects for full-duplex
1369	 * or other dramatic side effects? */
1370	/* do it for non-capture codecs only */
1371	if (codec->type != AZF_CODEC_CAPTURE)
1372		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1373			snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1374			DMA_RUN_SOMETHING1 |
1375			DMA_RUN_SOMETHING2 |
1376			SOMETHING_ALMOST_ALWAYS_SET |
1377			DMA_EPILOGUE_SOMETHING |
1378			DMA_SOMETHING_ELSE
1379		);
1380
1381	spin_unlock_irqrestore(codec->lock, flags);
1382	snd_azf3328_dbgcallleave();
1383}
1384
1385static inline void
1386snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
1387)
1388{
1389	/* choose lowest frequency for low power consumption.
1390	 * While this will cause louder noise due to rather coarse frequency,
1391	 * it should never matter since output should always
1392	 * get disabled properly when idle anyway. */
1393	snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
1394}
1395
1396static void
1397snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1398					unsigned bitmask,
1399					bool enable
1400)
1401{
1402	bool do_mask = !enable;
1403	if (do_mask)
1404		chip->shadow_reg_ctrl_6AH |= bitmask;
1405	else
1406		chip->shadow_reg_ctrl_6AH &= ~bitmask;
1407	snd_azf3328_dbgcodec("6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1408			bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
 
1409	snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1410}
1411
1412static inline void
1413snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1414{
1415	snd_azf3328_dbgcodec("codec_enable %d\n", enable);
1416	/* no idea what exactly is being done here, but I strongly assume it's
1417	 * PM related */
1418	snd_azf3328_ctrl_reg_6AH_update(
1419		chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1420	);
1421}
1422
1423static void
1424snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1425				enum snd_azf3328_codec_type codec_type,
1426				bool enable
1427)
1428{
1429	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1430	bool need_change = (codec->running != enable);
1431
1432	snd_azf3328_dbgcodec(
1433		"codec_activity: %s codec, enable %d, need_change %d\n",
1434				codec->name, enable, need_change
1435	);
1436	if (need_change) {
1437		static const struct {
1438			enum snd_azf3328_codec_type other1;
1439			enum snd_azf3328_codec_type other2;
1440		} peer_codecs[3] =
1441			{ { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1442			  { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1443			  { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1444		bool call_function;
1445
1446		if (enable)
1447			/* if enable codec, call enable_codecs func
1448			   to enable codec supply... */
1449			call_function = 1;
1450		else {
1451			/* ...otherwise call enable_codecs func
1452			   (which globally shuts down operation of codecs)
1453			   only in case the other codecs are currently
1454			   not active either! */
1455			call_function =
1456				((!chip->codecs[peer_codecs[codec_type].other1]
1457					.running)
1458			     &&  (!chip->codecs[peer_codecs[codec_type].other2]
1459					.running));
1460		 }
1461		 if (call_function)
1462			snd_azf3328_ctrl_enable_codecs(chip, enable);
1463
1464		/* ...and adjust clock, too
1465		 * (reduce noise and power consumption) */
1466		if (!enable)
1467			snd_azf3328_codec_setfmt_lowpower(codec);
1468		codec->running = enable;
1469	}
1470}
1471
1472static void
1473snd_azf3328_codec_setdmaa(struct snd_azf3328_codec_data *codec,
1474				unsigned long addr,
1475				unsigned int period_bytes,
1476				unsigned int buffer_bytes
 
1477)
1478{
1479	snd_azf3328_dbgcallenter();
1480	WARN_ONCE(period_bytes & 1, "odd period length!?\n");
1481	WARN_ONCE(buffer_bytes != 2 * period_bytes,
1482		 "missed our input expectations! %u vs. %u\n",
1483		 buffer_bytes, period_bytes);
1484	if (!codec->running) {
1485		/* AZF3328 uses a two buffer pointer DMA transfer approach */
1486
1487		unsigned long flags;
1488
1489		/* width 32bit (prevent overflow): */
1490		u32 area_length;
1491		struct codec_setup_io {
1492			u32 dma_start_1;
1493			u32 dma_start_2;
1494			u32 dma_lengths;
1495		} __attribute__((packed)) setup_io;
1496
1497		area_length = buffer_bytes/2;
1498
1499		setup_io.dma_start_1 = addr;
1500		setup_io.dma_start_2 = addr+area_length;
1501
1502		snd_azf3328_dbgcodec(
1503			"setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
1504				setup_io.dma_start_1, area_length,
1505				setup_io.dma_start_2, area_length,
1506				period_bytes, buffer_bytes);
1507
1508		/* Hmm, are we really supposed to decrement this by 1??
1509		   Most definitely certainly not: configuring full length does
1510		   work properly (i.e. likely better), and BTW we
1511		   violated possibly differing frame sizes with this...
1512
1513		area_length--; |* max. index *|
1514		*/
1515
1516		/* build combined I/O buffer length word */
1517		setup_io.dma_lengths = (area_length << 16) | (area_length);
1518
1519		spin_lock_irqsave(codec->lock, flags);
1520		snd_azf3328_codec_outl_multi(
1521			codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
1522		);
1523		spin_unlock_irqrestore(codec->lock, flags);
1524	}
1525	snd_azf3328_dbgcallleave();
1526}
1527
1528static int
1529snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
1530{
1531	struct snd_pcm_runtime *runtime = substream->runtime;
1532	struct snd_azf3328_codec_data *codec = runtime->private_data;
1533#if 0
1534        unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1535	unsigned int count = snd_pcm_lib_period_bytes(substream);
1536#endif
1537
1538	snd_azf3328_dbgcallenter();
1539
1540	codec->dma_base = runtime->dma_addr;
1541
1542#if 0
1543	snd_azf3328_codec_setfmt(codec,
1544		runtime->rate,
1545		snd_pcm_format_width(runtime->format),
1546		runtime->channels);
1547	snd_azf3328_codec_setdmaa(codec,
1548					runtime->dma_addr, count, size);
1549#endif
1550	snd_azf3328_dbgcallleave();
1551	return 0;
1552}
1553
1554static int
1555snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
1556{
1557	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1558	struct snd_pcm_runtime *runtime = substream->runtime;
1559	struct snd_azf3328_codec_data *codec = runtime->private_data;
1560	int result = 0;
1561	u16 flags1;
1562	bool previously_muted = 0;
1563	bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
1564
1565	snd_azf3328_dbgcalls("snd_azf3328_pcm_trigger cmd %d\n", cmd);
1566
1567	switch (cmd) {
1568	case SNDRV_PCM_TRIGGER_START:
1569		snd_azf3328_dbgcodec("START %s\n", codec->name);
1570
1571		if (is_main_mixer_playback_codec) {
1572			/* mute WaveOut (avoid clicking during setup) */
1573			previously_muted =
1574				snd_azf3328_mixer_mute_control_pcm(
1575						chip, 1
1576				);
1577		}
1578
1579		snd_azf3328_codec_setfmt(codec,
1580			runtime->rate,
1581			snd_pcm_format_width(runtime->format),
1582			runtime->channels);
1583
1584		spin_lock(codec->lock);
1585		/* first, remember current value: */
1586		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1587
1588		/* stop transfer */
1589		flags1 &= ~DMA_RESUME;
1590		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1591
1592		/* FIXME: clear interrupts or what??? */
1593		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1594		spin_unlock(codec->lock);
1595
1596		snd_azf3328_codec_setdmaa(codec, runtime->dma_addr,
1597			snd_pcm_lib_period_bytes(substream),
1598			snd_pcm_lib_buffer_bytes(substream)
1599		);
1600
1601		spin_lock(codec->lock);
1602#ifdef WIN9X
1603		/* FIXME: enable playback/recording??? */
1604		flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1605		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1606
1607		/* start transfer again */
1608		/* FIXME: what is this value (0x0010)??? */
1609		flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1610		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1611#else /* NT4 */
1612		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1613			0x0000);
1614		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1615			DMA_RUN_SOMETHING1);
1616		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1617			DMA_RUN_SOMETHING1 |
1618			DMA_RUN_SOMETHING2);
1619		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1620			DMA_RESUME |
1621			SOMETHING_ALMOST_ALWAYS_SET |
1622			DMA_EPILOGUE_SOMETHING |
1623			DMA_SOMETHING_ELSE);
1624#endif
1625		spin_unlock(codec->lock);
1626		snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
1627
1628		if (is_main_mixer_playback_codec) {
1629			/* now unmute WaveOut */
1630			if (!previously_muted)
1631				snd_azf3328_mixer_mute_control_pcm(
1632						chip, 0
1633				);
1634		}
1635
1636		snd_azf3328_dbgcodec("STARTED %s\n", codec->name);
1637		break;
1638	case SNDRV_PCM_TRIGGER_RESUME:
1639		snd_azf3328_dbgcodec("RESUME %s\n", codec->name);
1640		/* resume codec if we were active */
1641		spin_lock(codec->lock);
1642		if (codec->running)
1643			snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1644				snd_azf3328_codec_inw(
1645					codec, IDX_IO_CODEC_DMA_FLAGS
1646				) | DMA_RESUME
1647			);
1648		spin_unlock(codec->lock);
1649		break;
1650	case SNDRV_PCM_TRIGGER_STOP:
1651		snd_azf3328_dbgcodec("STOP %s\n", codec->name);
1652
1653		if (is_main_mixer_playback_codec) {
1654			/* mute WaveOut (avoid clicking during setup) */
1655			previously_muted =
1656				snd_azf3328_mixer_mute_control_pcm(
1657						chip, 1
1658				);
1659		}
1660
1661		spin_lock(codec->lock);
1662		/* first, remember current value: */
1663		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1664
1665		/* stop transfer */
1666		flags1 &= ~DMA_RESUME;
1667		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1668
1669		/* hmm, is this really required? we're resetting the same bit
1670		 * immediately thereafter... */
1671		flags1 |= DMA_RUN_SOMETHING1;
1672		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1673
1674		flags1 &= ~DMA_RUN_SOMETHING1;
1675		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1676		spin_unlock(codec->lock);
1677		snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
1678
1679		if (is_main_mixer_playback_codec) {
1680			/* now unmute WaveOut */
1681			if (!previously_muted)
1682				snd_azf3328_mixer_mute_control_pcm(
1683						chip, 0
1684				);
1685		}
1686
1687		snd_azf3328_dbgcodec("STOPPED %s\n", codec->name);
1688		break;
1689	case SNDRV_PCM_TRIGGER_SUSPEND:
1690		snd_azf3328_dbgcodec("SUSPEND %s\n", codec->name);
1691		/* make sure codec is stopped */
1692		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1693			snd_azf3328_codec_inw(
1694				codec, IDX_IO_CODEC_DMA_FLAGS
1695			) & ~DMA_RESUME
1696		);
1697		break;
1698        case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1699		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1700                break;
1701        case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1702		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1703                break;
1704        default:
1705		snd_printk(KERN_ERR "FIXME: unknown trigger mode!\n");
1706                return -EINVAL;
1707	}
1708
1709	snd_azf3328_dbgcallleave();
1710	return result;
1711}
1712
1713static snd_pcm_uframes_t
1714snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
1715)
1716{
1717	const struct snd_azf3328_codec_data *codec =
1718		substream->runtime->private_data;
1719	unsigned long result;
1720	snd_pcm_uframes_t frmres;
1721
1722	result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1723
1724	/* calculate offset */
1725#ifdef QUERY_HARDWARE
1726	result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1727#else
1728	result -= codec->dma_base;
1729#endif
1730	frmres = bytes_to_frames( substream->runtime, result);
1731	snd_azf3328_dbgcodec("%08li %s @ 0x%8lx, frames %8ld\n",
1732				jiffies, codec->name, result, frmres);
1733	return frmres;
1734}
1735
1736/******************************************************************/
1737
1738#ifdef SUPPORT_GAMEPORT
1739static inline void
1740snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1741				bool enable
1742)
1743{
1744	snd_azf3328_io_reg_setb(
1745		chip->game_io+IDX_GAME_HWCONFIG,
1746		GAME_HWCFG_IRQ_ENABLE,
1747		enable
1748	);
1749}
1750
1751static inline void
1752snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1753					   bool enable
1754)
1755{
1756	snd_azf3328_io_reg_setb(
1757		chip->game_io+IDX_GAME_HWCONFIG,
1758		GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1759		enable
1760	);
1761}
1762
1763static void
1764snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1765					   unsigned int freq_cfg
1766)
1767{
1768	snd_azf3328_io_reg_setb(
1769		chip->game_io+IDX_GAME_HWCONFIG,
1770		0x02,
1771		(freq_cfg & 1) != 0
1772	);
1773	snd_azf3328_io_reg_setb(
1774		chip->game_io+IDX_GAME_HWCONFIG,
1775		0x04,
1776		(freq_cfg & 2) != 0
1777	);
1778}
1779
1780static inline void
1781snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1782{
1783	snd_azf3328_ctrl_reg_6AH_update(
1784		chip, IO_6A_SOMETHING2_GAMEPORT, enable
1785	);
1786}
1787
1788static inline void
1789snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1790{
1791	/*
1792	 * skeleton handler only
1793	 * (we do not want axis reading in interrupt handler - too much load!)
1794	 */
1795	snd_azf3328_dbggame("gameport irq\n");
1796
1797	 /* this should ACK the gameport IRQ properly, hopefully. */
1798	snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1799}
1800
1801static int
1802snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1803{
1804	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1805	int res;
1806
1807	snd_azf3328_dbggame("gameport_open, mode %d\n", mode);
1808	switch (mode) {
1809	case GAMEPORT_MODE_COOKED:
1810	case GAMEPORT_MODE_RAW:
1811		res = 0;
1812		break;
1813	default:
1814		res = -1;
1815		break;
1816	}
1817
1818	snd_azf3328_gameport_set_counter_frequency(chip,
1819				GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1820	snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1821
1822	return res;
1823}
1824
1825static void
1826snd_azf3328_gameport_close(struct gameport *gameport)
1827{
1828	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1829
1830	snd_azf3328_dbggame("gameport_close\n");
1831	snd_azf3328_gameport_set_counter_frequency(chip,
1832				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1833	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1834}
1835
1836static int
1837snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1838				 int *axes,
1839				 int *buttons
1840)
1841{
1842	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1843	int i;
1844	u8 val;
1845	unsigned long flags;
1846
1847	if (snd_BUG_ON(!chip))
1848		return 0;
1849
1850	spin_lock_irqsave(&chip->reg_lock, flags);
1851	val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1852	*buttons = (~(val) >> 4) & 0xf;
1853
1854	/* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1855	 * thus we're atomic and cannot actively wait in here
1856	 * (which would be useful for us since it probably would be better
1857	 * to trigger a measurement in here, then wait a short amount of
1858	 * time until it's finished, then read values of _this_ measurement).
1859	 *
1860	 * Thus we simply resort to reading values if they're available already
1861	 * and trigger the next measurement.
1862	 */
1863
1864	val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1865	if (val & GAME_AXES_SAMPLING_READY) {
1866		for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1867			/* configure the axis to read */
1868			val = (i << 4) | 0x0f;
1869			snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1870
1871			chip->axes[i] = snd_azf3328_game_inw(
1872						chip, IDX_GAME_AXIS_VALUE
1873					);
1874		}
1875	}
1876
1877	/* trigger next sampling of axes, to be evaluated the next time we
1878	 * enter this function */
1879
1880	/* for some very, very strange reason we cannot enable
1881	 * Measurement Ready monitoring for all axes here,
1882	 * at least not when only one joystick connected */
1883	val = 0x03; /* we're able to monitor axes 1 and 2 only */
1884	snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1885
1886	snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1887	spin_unlock_irqrestore(&chip->reg_lock, flags);
1888
1889	for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1890		axes[i] = chip->axes[i];
1891		if (axes[i] == 0xffff)
1892			axes[i] = -1;
1893	}
1894
1895	snd_azf3328_dbggame("cooked_read: axes %d %d %d %d buttons %d\n",
1896		axes[0], axes[1], axes[2], axes[3], *buttons
1897	);
1898
1899	return 0;
1900}
1901
1902static int __devinit
1903snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1904{
1905	struct gameport *gp;
1906
1907	chip->gameport = gp = gameport_allocate_port();
1908	if (!gp) {
1909		printk(KERN_ERR "azt3328: cannot alloc memory for gameport\n");
1910		return -ENOMEM;
1911	}
1912
1913	gameport_set_name(gp, "AZF3328 Gameport");
1914	gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1915	gameport_set_dev_parent(gp, &chip->pci->dev);
1916	gp->io = chip->game_io;
1917	gameport_set_port_data(gp, chip);
1918
1919	gp->open = snd_azf3328_gameport_open;
1920	gp->close = snd_azf3328_gameport_close;
1921	gp->fuzz = 16; /* seems ok */
1922	gp->cooked_read = snd_azf3328_gameport_cooked_read;
1923
1924	/* DISABLE legacy address: we don't need it! */
1925	snd_azf3328_gameport_legacy_address_enable(chip, 0);
1926
1927	snd_azf3328_gameport_set_counter_frequency(chip,
1928				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1929	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1930
1931	gameport_register_port(chip->gameport);
1932
1933	return 0;
1934}
1935
1936static void
1937snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1938{
1939	if (chip->gameport) {
1940		gameport_unregister_port(chip->gameport);
1941		chip->gameport = NULL;
1942	}
1943	snd_azf3328_gameport_irq_enable(chip, 0);
1944}
1945#else
1946static inline int
1947snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1948static inline void
1949snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1950static inline void
1951snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1952{
1953	printk(KERN_WARNING "huh, game port IRQ occurred!?\n");
1954}
1955#endif /* SUPPORT_GAMEPORT */
1956
1957/******************************************************************/
1958
1959static inline void
1960snd_azf3328_irq_log_unknown_type(u8 which)
1961{
1962	snd_azf3328_dbgcodec(
1963	"azt3328: unknown IRQ type (%x) occurred, please report!\n",
1964		which
1965	);
1966}
1967
1968static inline void
1969snd_azf3328_pcm_interrupt(const struct snd_azf3328_codec_data *first_codec,
 
1970			  u8 status
1971)
1972{
1973	u8 which;
1974	enum snd_azf3328_codec_type codec_type;
1975	const struct snd_azf3328_codec_data *codec = first_codec;
1976
1977	for (codec_type = AZF_CODEC_PLAYBACK;
1978		 codec_type <= AZF_CODEC_I2S_OUT;
1979			 ++codec_type, ++codec) {
1980
1981		/* skip codec if there's no interrupt for it */
1982		if (!(status & (1 << codec_type)))
1983			continue;
1984
1985		spin_lock(codec->lock);
1986		which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1987		/* ack all IRQ types immediately */
1988		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1989		spin_unlock(codec->lock);
1990
1991		if (codec->substream) {
1992			snd_pcm_period_elapsed(codec->substream);
1993			snd_azf3328_dbgcodec("%s period done (#%x), @ %x\n",
1994				codec->name,
1995				which,
1996				snd_azf3328_codec_inl(
1997					codec, IDX_IO_CODEC_DMA_CURRPOS
1998				)
1999			);
2000		} else
2001			printk(KERN_WARNING "azt3328: irq handler problem!\n");
2002		if (which & IRQ_SOMETHING)
2003			snd_azf3328_irq_log_unknown_type(which);
2004	}
2005}
2006
2007static irqreturn_t
2008snd_azf3328_interrupt(int irq, void *dev_id)
2009{
2010	struct snd_azf3328 *chip = dev_id;
2011	u8 status;
2012#if DEBUG_CODEC
2013	static unsigned long irq_count;
2014#endif
2015
2016	status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
2017
2018        /* fast path out, to ease interrupt sharing */
2019	if (!(status &
2020		(IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
2021		|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
2022	))
2023		return IRQ_NONE; /* must be interrupt for another device */
2024
2025	snd_azf3328_dbgcodec(
2026		"irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
2027			irq_count++ /* debug-only */,
2028			status
2029	);
2030
2031	if (status & IRQ_TIMER) {
2032		/* snd_azf3328_dbgcodec("timer %ld\n",
2033			snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
2034				& TIMER_VALUE_MASK
2035		); */
2036		if (chip->timer)
2037			snd_timer_interrupt(chip->timer, chip->timer->sticks);
2038		/* ACK timer */
2039                spin_lock(&chip->reg_lock);
2040		snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
2041		spin_unlock(&chip->reg_lock);
2042		snd_azf3328_dbgcodec("azt3328: timer IRQ\n");
2043	}
2044
2045	if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
2046		snd_azf3328_pcm_interrupt(chip->codecs, status);
2047
2048	if (status & IRQ_GAMEPORT)
2049		snd_azf3328_gameport_interrupt(chip);
2050
2051	/* MPU401 has less critical IRQ requirements
2052	 * than timer and playback/recording, right? */
2053	if (status & IRQ_MPU401) {
2054		snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
2055
2056		/* hmm, do we have to ack the IRQ here somehow?
2057		 * If so, then I don't know how yet... */
2058		snd_azf3328_dbgcodec("azt3328: MPU401 IRQ\n");
2059	}
2060	return IRQ_HANDLED;
2061}
2062
2063/*****************************************************************/
2064
2065/* as long as we think we have identical snd_pcm_hardware parameters
2066   for playback, capture and i2s out, we can use the same physical struct
2067   since the struct is simply being copied into a member.
2068*/
2069static const struct snd_pcm_hardware snd_azf3328_hardware =
2070{
2071	/* FIXME!! Correct? */
2072	.info =			SNDRV_PCM_INFO_MMAP |
2073				SNDRV_PCM_INFO_INTERLEAVED |
2074				SNDRV_PCM_INFO_MMAP_VALID,
2075	.formats =		SNDRV_PCM_FMTBIT_S8 |
2076				SNDRV_PCM_FMTBIT_U8 |
2077				SNDRV_PCM_FMTBIT_S16_LE |
2078				SNDRV_PCM_FMTBIT_U16_LE,
2079	.rates =		SNDRV_PCM_RATE_5512 |
2080				SNDRV_PCM_RATE_8000_48000 |
2081				SNDRV_PCM_RATE_KNOT,
2082	.rate_min =		AZF_FREQ_4000,
2083	.rate_max =		AZF_FREQ_66200,
2084	.channels_min =		1,
2085	.channels_max =		2,
2086	.buffer_bytes_max =	(64*1024),
2087	.period_bytes_min =	1024,
2088	.period_bytes_max =	(32*1024),
2089	/* We simply have two DMA areas (instead of a list of descriptors
2090	   such as other cards); I believe that this is a fixed hardware
2091	   attribute and there isn't much driver magic to be done to expand it.
2092	   Thus indicate that we have at least and at most 2 periods. */
2093	.periods_min =		2,
2094	.periods_max =		2,
2095	/* FIXME: maybe that card actually has a FIFO?
2096	 * Hmm, it seems newer revisions do have one, but we still don't know
2097	 * its size... */
2098	.fifo_size =		0,
2099};
2100
2101
2102static unsigned int snd_azf3328_fixed_rates[] = {
2103	AZF_FREQ_4000,
2104	AZF_FREQ_4800,
2105	AZF_FREQ_5512,
2106	AZF_FREQ_6620,
2107	AZF_FREQ_8000,
2108	AZF_FREQ_9600,
2109	AZF_FREQ_11025,
2110	AZF_FREQ_13240,
2111	AZF_FREQ_16000,
2112	AZF_FREQ_22050,
2113	AZF_FREQ_32000,
2114	AZF_FREQ_44100,
2115	AZF_FREQ_48000,
2116	AZF_FREQ_66200
2117};
2118
2119static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
2120	.count = ARRAY_SIZE(snd_azf3328_fixed_rates),
2121	.list = snd_azf3328_fixed_rates,
2122	.mask = 0,
2123};
2124
2125/*****************************************************************/
2126
2127static int
2128snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
2129		     enum snd_azf3328_codec_type codec_type
2130)
2131{
2132	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
2133	struct snd_pcm_runtime *runtime = substream->runtime;
2134	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
2135
2136	snd_azf3328_dbgcallenter();
2137	codec->substream = substream;
2138
2139	/* same parameters for all our codecs - at least we think so... */
2140	runtime->hw = snd_azf3328_hardware;
2141
2142	snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
2143				   &snd_azf3328_hw_constraints_rates);
2144	runtime->private_data = codec;
2145	snd_azf3328_dbgcallleave();
2146	return 0;
2147}
2148
2149static int
2150snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
2151{
2152	return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
2153}
2154
2155static int
2156snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
2157{
2158	return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
2159}
2160
2161static int
2162snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
2163{
2164	return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
2165}
2166
2167static int
2168snd_azf3328_pcm_close(struct snd_pcm_substream *substream
2169)
2170{
2171	struct snd_azf3328_codec_data *codec =
2172		substream->runtime->private_data;
2173
2174	snd_azf3328_dbgcallenter();
2175	codec->substream = NULL;
2176	snd_azf3328_dbgcallleave();
2177	return 0;
2178}
2179
2180/******************************************************************/
2181
2182static struct snd_pcm_ops snd_azf3328_playback_ops = {
2183	.open =		snd_azf3328_pcm_playback_open,
2184	.close =	snd_azf3328_pcm_close,
2185	.ioctl =	snd_pcm_lib_ioctl,
2186	.hw_params =	snd_azf3328_hw_params,
2187	.hw_free =	snd_azf3328_hw_free,
2188	.prepare =	snd_azf3328_pcm_prepare,
2189	.trigger =	snd_azf3328_pcm_trigger,
2190	.pointer =	snd_azf3328_pcm_pointer
2191};
2192
2193static struct snd_pcm_ops snd_azf3328_capture_ops = {
2194	.open =		snd_azf3328_pcm_capture_open,
2195	.close =	snd_azf3328_pcm_close,
2196	.ioctl =	snd_pcm_lib_ioctl,
2197	.hw_params =	snd_azf3328_hw_params,
2198	.hw_free =	snd_azf3328_hw_free,
2199	.prepare =	snd_azf3328_pcm_prepare,
2200	.trigger =	snd_azf3328_pcm_trigger,
2201	.pointer =	snd_azf3328_pcm_pointer
2202};
2203
2204static struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
2205	.open =		snd_azf3328_pcm_i2s_out_open,
2206	.close =	snd_azf3328_pcm_close,
2207	.ioctl =	snd_pcm_lib_ioctl,
2208	.hw_params =	snd_azf3328_hw_params,
2209	.hw_free =	snd_azf3328_hw_free,
2210	.prepare =	snd_azf3328_pcm_prepare,
2211	.trigger =	snd_azf3328_pcm_trigger,
2212	.pointer =	snd_azf3328_pcm_pointer
2213};
2214
2215static int __devinit
2216snd_azf3328_pcm(struct snd_azf3328 *chip)
2217{
2218enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS }; /* pcm devices */
2219
2220	struct snd_pcm *pcm;
2221	int err;
2222
2223	snd_azf3328_dbgcallenter();
2224
2225	err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
2226								1, 1, &pcm);
2227	if (err < 0)
2228		return err;
2229	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2230						&snd_azf3328_playback_ops);
2231	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
2232						&snd_azf3328_capture_ops);
2233
2234	pcm->private_data = chip;
2235	pcm->info_flags = 0;
2236	strcpy(pcm->name, chip->card->shortname);
2237	/* same pcm object for playback/capture (see snd_pcm_new() above) */
2238	chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
2239	chip->pcm[AZF_CODEC_CAPTURE] = pcm;
2240
2241	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
2242						snd_dma_pci_data(chip->pci),
2243							64*1024, 64*1024);
2244
2245	err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
2246								1, 0, &pcm);
2247	if (err < 0)
2248		return err;
2249	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2250						&snd_azf3328_i2s_out_ops);
2251
2252	pcm->private_data = chip;
2253	pcm->info_flags = 0;
2254	strcpy(pcm->name, chip->card->shortname);
2255	chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
2256
2257	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
2258						snd_dma_pci_data(chip->pci),
2259							64*1024, 64*1024);
2260
2261	snd_azf3328_dbgcallleave();
2262	return 0;
2263}
2264
2265/******************************************************************/
2266
2267/*** NOTE: the physical timer resolution actually is 1024000 ticks per second
2268 *** (probably derived from main crystal via a divider of 24),
2269 *** but announcing those attributes to user-space would make programs
2270 *** configure the timer to a 1 tick value, resulting in an absolutely fatal
2271 *** timer IRQ storm.
2272 *** Thus I chose to announce a down-scaled virtual timer to the outside and
2273 *** calculate real timer countdown values internally.
2274 *** (the scale factor can be set via module parameter "seqtimer_scaling").
2275 ***/
2276
2277static int
2278snd_azf3328_timer_start(struct snd_timer *timer)
2279{
2280	struct snd_azf3328 *chip;
2281	unsigned long flags;
2282	unsigned int delay;
2283
2284	snd_azf3328_dbgcallenter();
2285	chip = snd_timer_chip(timer);
2286	delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
2287	if (delay < 49) {
2288		/* uhoh, that's not good, since user-space won't know about
2289		 * this timing tweak
2290		 * (we need to do it to avoid a lockup, though) */
2291
2292		snd_azf3328_dbgtimer("delay was too low (%d)!\n", delay);
2293		delay = 49; /* minimum time is 49 ticks */
2294	}
2295	snd_azf3328_dbgtimer("setting timer countdown value %d\n", delay);
2296	delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
2297	spin_lock_irqsave(&chip->reg_lock, flags);
2298	snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
2299	spin_unlock_irqrestore(&chip->reg_lock, flags);
2300	snd_azf3328_dbgcallleave();
2301	return 0;
2302}
2303
2304static int
2305snd_azf3328_timer_stop(struct snd_timer *timer)
2306{
2307	struct snd_azf3328 *chip;
2308	unsigned long flags;
2309
2310	snd_azf3328_dbgcallenter();
2311	chip = snd_timer_chip(timer);
2312	spin_lock_irqsave(&chip->reg_lock, flags);
2313	/* disable timer countdown and interrupt */
2314	/* Hmm, should we write TIMER_IRQ_ACK here?
2315	   YES indeed, otherwise a rogue timer operation - which prompts
2316	   ALSA(?) to call repeated stop() in vain, but NOT start() -
2317	   will never end (value 0x03 is kept shown in control byte).
2318	   Simply manually poking 0x04 _once_ immediately successfully stops
2319	   the hardware/ALSA interrupt activity. */
2320	snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2321	spin_unlock_irqrestore(&chip->reg_lock, flags);
2322	snd_azf3328_dbgcallleave();
2323	return 0;
2324}
2325
2326
2327static int
2328snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2329					       unsigned long *num, unsigned long *den)
2330{
2331	snd_azf3328_dbgcallenter();
2332	*num = 1;
2333	*den = 1024000 / seqtimer_scaling;
2334	snd_azf3328_dbgcallleave();
2335	return 0;
2336}
2337
2338static struct snd_timer_hardware snd_azf3328_timer_hw = {
2339	.flags = SNDRV_TIMER_HW_AUTO,
2340	.resolution = 977, /* 1000000/1024000 = 0.9765625us */
2341	.ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2342	.start = snd_azf3328_timer_start,
2343	.stop = snd_azf3328_timer_stop,
2344	.precise_resolution = snd_azf3328_timer_precise_resolution,
2345};
2346
2347static int __devinit
2348snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2349{
2350	struct snd_timer *timer = NULL;
2351	struct snd_timer_id tid;
2352	int err;
2353
2354	snd_azf3328_dbgcallenter();
2355	tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2356	tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2357	tid.card = chip->card->number;
2358	tid.device = device;
2359	tid.subdevice = 0;
2360
2361	snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2362	snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2363
2364	err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2365	if (err < 0)
2366		goto out;
2367
2368	strcpy(timer->name, "AZF3328 timer");
2369	timer->private_data = chip;
2370	timer->hw = snd_azf3328_timer_hw;
2371
2372	chip->timer = timer;
2373
2374	snd_azf3328_timer_stop(timer);
2375
2376	err = 0;
2377
2378out:
2379	snd_azf3328_dbgcallleave();
2380	return err;
2381}
2382
2383/******************************************************************/
2384
2385static int
2386snd_azf3328_free(struct snd_azf3328 *chip)
2387{
2388	if (chip->irq < 0)
2389		goto __end_hw;
2390
2391	snd_azf3328_mixer_reset(chip);
2392
2393	snd_azf3328_timer_stop(chip->timer);
2394	snd_azf3328_gameport_free(chip);
2395
2396	if (chip->irq >= 0)
2397		synchronize_irq(chip->irq);
2398__end_hw:
2399	if (chip->irq >= 0)
2400		free_irq(chip->irq, chip);
2401	pci_release_regions(chip->pci);
2402	pci_disable_device(chip->pci);
2403
2404	kfree(chip);
2405	return 0;
2406}
2407
2408static int
2409snd_azf3328_dev_free(struct snd_device *device)
2410{
2411	struct snd_azf3328 *chip = device->device_data;
2412	return snd_azf3328_free(chip);
2413}
2414
2415#if 0
2416/* check whether a bit can be modified */
2417static void
2418snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2419{
2420	unsigned char val, valoff, valon;
2421
2422	val = inb(reg);
2423
2424	outb(val & ~(1 << bit), reg);
2425	valoff = inb(reg);
2426
2427	outb(val|(1 << bit), reg);
2428	valon = inb(reg);
2429
2430	outb(val, reg);
2431
2432	printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2433				reg, bit, val, valoff, valon
2434	);
2435}
2436#endif
2437
2438static inline void
2439snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2440{
2441#if DEBUG_MISC
2442	u16 tmp;
2443
2444	snd_azf3328_dbgmisc(
2445		"ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2446		"opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2447		chip->ctrl_io, chip->game_io, chip->mpu_io,
2448		chip->opl3_io, chip->mixer_io, chip->irq
2449	);
2450
2451	snd_azf3328_dbgmisc("game %02x %02x %02x %02x %02x %02x\n",
 
2452		snd_azf3328_game_inb(chip, 0),
2453		snd_azf3328_game_inb(chip, 1),
2454		snd_azf3328_game_inb(chip, 2),
2455		snd_azf3328_game_inb(chip, 3),
2456		snd_azf3328_game_inb(chip, 4),
2457		snd_azf3328_game_inb(chip, 5)
2458	);
2459
2460	for (tmp = 0; tmp < 0x07; tmp += 1)
2461		snd_azf3328_dbgmisc("mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
 
2462
2463	for (tmp = 0; tmp <= 0x07; tmp += 1)
2464		snd_azf3328_dbgmisc("0x%02x: game200 0x%04x, game208 0x%04x\n",
 
2465			tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2466
2467	for (tmp = 0; tmp <= 0x01; tmp += 1)
2468		snd_azf3328_dbgmisc(
2469			"0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2470			"mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2471				tmp,
2472				inb(0x300 + tmp),
2473				inb(0x310 + tmp),
2474				inb(0x320 + tmp),
2475				inb(0x330 + tmp),
2476				inb(0x388 + tmp),
2477				inb(0x38c + tmp)
2478		);
2479
2480	for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2481		snd_azf3328_dbgmisc("ctrl 0x%02x: 0x%04x\n",
2482			tmp, snd_azf3328_ctrl_inw(chip, tmp)
2483		);
2484
2485	for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2486		snd_azf3328_dbgmisc("mixer 0x%02x: 0x%04x\n",
2487			tmp, snd_azf3328_mixer_inw(chip, tmp)
2488		);
2489#endif /* DEBUG_MISC */
2490}
2491
2492static int __devinit
2493snd_azf3328_create(struct snd_card *card,
2494		   struct pci_dev *pci,
2495		   unsigned long device_type,
2496		   struct snd_azf3328 **rchip)
2497{
2498	struct snd_azf3328 *chip;
2499	int err;
2500	static struct snd_device_ops ops = {
2501		.dev_free =     snd_azf3328_dev_free,
2502	};
2503	u8 dma_init;
2504	enum snd_azf3328_codec_type codec_type;
2505	struct snd_azf3328_codec_data *codec_setup;
2506
2507	*rchip = NULL;
2508
2509	err = pci_enable_device(pci);
2510	if (err < 0)
2511		return err;
2512
2513	chip = kzalloc(sizeof(*chip), GFP_KERNEL);
2514	if (chip == NULL) {
2515		err = -ENOMEM;
2516		goto out_err;
2517	}
2518	spin_lock_init(&chip->reg_lock);
2519	chip->card = card;
2520	chip->pci = pci;
2521	chip->irq = -1;
2522
2523	/* check if we can restrict PCI DMA transfers to 24 bits */
2524	if (pci_set_dma_mask(pci, DMA_BIT_MASK(24)) < 0 ||
2525	    pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(24)) < 0) {
2526		snd_printk(KERN_ERR "architecture does not support "
2527					"24bit PCI busmaster DMA\n"
2528		);
2529		err = -ENXIO;
2530		goto out_err;
2531	}
2532
2533	err = pci_request_regions(pci, "Aztech AZF3328");
2534	if (err < 0)
2535		goto out_err;
2536
2537	chip->ctrl_io  = pci_resource_start(pci, 0);
2538	chip->game_io  = pci_resource_start(pci, 1);
2539	chip->mpu_io   = pci_resource_start(pci, 2);
2540	chip->opl3_io  = pci_resource_start(pci, 3);
2541	chip->mixer_io = pci_resource_start(pci, 4);
2542
2543	codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
2544	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2545	codec_setup->lock = &chip->reg_lock;
2546	codec_setup->type = AZF_CODEC_PLAYBACK;
2547	codec_setup->name = "PLAYBACK";
2548
2549	codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
2550	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2551	codec_setup->lock = &chip->reg_lock;
2552	codec_setup->type = AZF_CODEC_CAPTURE;
2553	codec_setup->name = "CAPTURE";
2554
2555	codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
2556	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2557	codec_setup->lock = &chip->reg_lock;
2558	codec_setup->type = AZF_CODEC_I2S_OUT;
2559	codec_setup->name = "I2S_OUT";
2560
2561	if (request_irq(pci->irq, snd_azf3328_interrupt,
2562			IRQF_SHARED, KBUILD_MODNAME, chip)) {
2563		snd_printk(KERN_ERR "unable to grab IRQ %d\n", pci->irq);
2564		err = -EBUSY;
2565		goto out_err;
2566	}
2567	chip->irq = pci->irq;
2568	pci_set_master(pci);
2569	synchronize_irq(chip->irq);
2570
2571	snd_azf3328_debug_show_ports(chip);
2572
2573	err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
2574	if (err < 0)
2575		goto out_err;
2576
2577	/* create mixer interface & switches */
2578	err = snd_azf3328_mixer_new(chip);
2579	if (err < 0)
2580		goto out_err;
2581
2582	/* standard codec init stuff */
2583		/* default DMA init value */
2584	dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2585
2586	for (codec_type = AZF_CODEC_PLAYBACK;
2587		codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2588		struct snd_azf3328_codec_data *codec =
2589			 &chip->codecs[codec_type];
2590
2591		/* shutdown codecs to reduce power / noise */
2592			/* have ...ctrl_codec_activity() act properly */
2593		codec->running = 1;
2594		snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2595
2596		spin_lock_irq(codec->lock);
2597		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2598						 dma_init);
2599		spin_unlock_irq(codec->lock);
2600	}
2601
2602	snd_card_set_dev(card, &pci->dev);
2603
2604	*rchip = chip;
2605
2606	err = 0;
2607	goto out;
2608
2609out_err:
2610	if (chip)
2611		snd_azf3328_free(chip);
2612	pci_disable_device(pci);
2613
2614out:
2615	return err;
2616}
2617
2618static int __devinit
2619snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2620{
2621	static int dev;
2622	struct snd_card *card;
2623	struct snd_azf3328 *chip;
2624	struct snd_opl3 *opl3;
2625	int err;
2626
2627	snd_azf3328_dbgcallenter();
2628	if (dev >= SNDRV_CARDS) {
2629		err = -ENODEV;
2630		goto out;
2631	}
2632	if (!enable[dev]) {
2633		dev++;
2634		err = -ENOENT;
2635		goto out;
2636	}
2637
2638	err = snd_card_create(index[dev], id[dev], THIS_MODULE, 0, &card);
 
2639	if (err < 0)
2640		goto out;
2641
2642	strcpy(card->driver, "AZF3328");
2643	strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2644
2645	err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
2646	if (err < 0)
2647		goto out_err;
2648
2649	card->private_data = chip;
2650
2651	/* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2652	   since our hardware ought to be similar, thus use same ID. */
2653	err = snd_mpu401_uart_new(
2654		card, 0,
2655		MPU401_HW_AZT2320, chip->mpu_io,
2656		MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
2657		-1, &chip->rmidi
2658	);
2659	if (err < 0) {
2660		snd_printk(KERN_ERR "azf3328: no MPU-401 device at 0x%lx?\n",
2661				chip->mpu_io
2662		);
2663		goto out_err;
2664	}
2665
2666	err = snd_azf3328_timer(chip, 0);
2667	if (err < 0)
2668		goto out_err;
2669
2670	err = snd_azf3328_pcm(chip);
2671	if (err < 0)
2672		goto out_err;
2673
2674	if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2675			    OPL3_HW_AUTO, 1, &opl3) < 0) {
2676		snd_printk(KERN_ERR "azf3328: no OPL3 device at 0x%lx-0x%lx?\n",
2677			   chip->opl3_io, chip->opl3_io+2
2678		);
2679	} else {
2680		/* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2681		err = snd_opl3_timer_new(opl3, 1, 2);
2682		if (err < 0)
2683			goto out_err;
2684		err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2685		if (err < 0)
2686			goto out_err;
2687		opl3->private_data = chip;
2688	}
2689
2690	sprintf(card->longname, "%s at 0x%lx, irq %i",
2691		card->shortname, chip->ctrl_io, chip->irq);
2692
2693	err = snd_card_register(card);
2694	if (err < 0)
2695		goto out_err;
2696
2697#ifdef MODULE
2698	printk(KERN_INFO
2699"azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"
2700"azt3328: Hardware was completely undocumented, unfortunately.\n"
2701"azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n"
2702"azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2703	1024000 / seqtimer_scaling, seqtimer_scaling);
 
 
 
2704#endif
2705
2706	snd_azf3328_gameport(chip, dev);
2707
2708	pci_set_drvdata(pci, card);
2709	dev++;
2710
2711	err = 0;
2712	goto out;
2713
2714out_err:
2715	snd_printk(KERN_ERR "azf3328: something failed, exiting\n");
2716	snd_card_free(card);
2717
2718out:
2719	snd_azf3328_dbgcallleave();
2720	return err;
2721}
2722
2723static void __devexit
2724snd_azf3328_remove(struct pci_dev *pci)
2725{
2726	snd_azf3328_dbgcallenter();
2727	snd_card_free(pci_get_drvdata(pci));
2728	pci_set_drvdata(pci, NULL);
2729	snd_azf3328_dbgcallleave();
2730}
2731
2732#ifdef CONFIG_PM
2733static inline void
2734snd_azf3328_suspend_regs(unsigned long io_addr, unsigned count, u32 *saved_regs)
 
2735{
2736	unsigned reg;
2737
2738	for (reg = 0; reg < count; ++reg) {
2739		*saved_regs = inl(io_addr);
2740		snd_azf3328_dbgpm("suspend: io 0x%04lx: 0x%08x\n",
2741			io_addr, *saved_regs);
2742		++saved_regs;
2743		io_addr += sizeof(*saved_regs);
2744	}
2745}
2746
2747static inline void
2748snd_azf3328_resume_regs(const u32 *saved_regs,
 
2749			unsigned long io_addr,
2750			unsigned count
2751)
2752{
2753	unsigned reg;
2754
2755	for (reg = 0; reg < count; ++reg) {
2756		outl(*saved_regs, io_addr);
2757		snd_azf3328_dbgpm("resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
 
2758			io_addr, *saved_regs, inl(io_addr));
2759		++saved_regs;
2760		io_addr += sizeof(*saved_regs);
2761	}
2762}
2763
2764static inline void
2765snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
2766{
2767#ifdef AZF_USE_AC97_LAYER
2768	snd_ac97_suspend(chip->ac97);
2769#else
2770	snd_azf3328_suspend_regs(chip->mixer_io,
2771		ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2772
2773	/* make sure to disable master volume etc. to prevent looping sound */
2774	snd_azf3328_mixer_mute_control_master(chip, 1);
2775	snd_azf3328_mixer_mute_control_pcm(chip, 1);
2776#endif /* AZF_USE_AC97_LAYER */
2777}
2778
2779static inline void
2780snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
2781{
2782#ifdef AZF_USE_AC97_LAYER
2783	snd_ac97_resume(chip->ac97);
2784#else
2785	snd_azf3328_resume_regs(chip->saved_regs_mixer, chip->mixer_io,
2786					ARRAY_SIZE(chip->saved_regs_mixer));
2787
2788	/* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2789	   and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2790	   resulting in a mixer reset condition persisting until _after_
2791	   master vol was restored. Thus master vol needs an extra restore. */
2792	outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2793#endif /* AZF_USE_AC97_LAYER */
2794}
2795
2796static int
2797snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
2798{
2799	struct snd_card *card = pci_get_drvdata(pci);
 
2800	struct snd_azf3328 *chip = card->private_data;
2801	u16 *saved_regs_ctrl_u16;
2802
2803	snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2804
2805	/* same pcm object for playback/capture */
2806	snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]);
2807	snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]);
2808
2809	snd_azf3328_suspend_ac97(chip);
2810
2811	snd_azf3328_suspend_regs(chip->ctrl_io,
2812		ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2813
2814	/* manually store the one currently relevant write-only reg, too */
2815	saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2816	saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2817
2818	snd_azf3328_suspend_regs(chip->game_io,
2819		ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2820	snd_azf3328_suspend_regs(chip->mpu_io,
2821		ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2822	snd_azf3328_suspend_regs(chip->opl3_io,
2823		ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2824
2825	pci_disable_device(pci);
2826	pci_save_state(pci);
2827	pci_set_power_state(pci, pci_choose_state(pci, state));
2828	return 0;
2829}
2830
2831static int
2832snd_azf3328_resume(struct pci_dev *pci)
2833{
2834	struct snd_card *card = pci_get_drvdata(pci);
 
2835	const struct snd_azf3328 *chip = card->private_data;
2836
2837	pci_set_power_state(pci, PCI_D0);
2838	pci_restore_state(pci);
2839	if (pci_enable_device(pci) < 0) {
2840		printk(KERN_ERR "azt3328: pci_enable_device failed, "
2841		       "disabling device\n");
2842		snd_card_disconnect(card);
2843		return -EIO;
2844	}
2845	pci_set_master(pci);
2846
2847	snd_azf3328_resume_regs(chip->saved_regs_game, chip->game_io,
2848					ARRAY_SIZE(chip->saved_regs_game));
2849	snd_azf3328_resume_regs(chip->saved_regs_mpu, chip->mpu_io,
2850					ARRAY_SIZE(chip->saved_regs_mpu));
2851	snd_azf3328_resume_regs(chip->saved_regs_opl3, chip->opl3_io,
2852					ARRAY_SIZE(chip->saved_regs_opl3));
2853
2854	snd_azf3328_resume_ac97(chip);
2855
2856	snd_azf3328_resume_regs(chip->saved_regs_ctrl, chip->ctrl_io,
2857					ARRAY_SIZE(chip->saved_regs_ctrl));
2858
2859	snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2860	return 0;
2861}
2862#endif /* CONFIG_PM */
2863
 
 
 
 
 
2864
2865static struct pci_driver azf3328_driver = {
2866	.name = KBUILD_MODNAME,
2867	.id_table = snd_azf3328_ids,
2868	.probe = snd_azf3328_probe,
2869	.remove = __devexit_p(snd_azf3328_remove),
2870#ifdef CONFIG_PM
2871	.suspend = snd_azf3328_suspend,
2872	.resume = snd_azf3328_resume,
2873#endif
2874};
2875
2876module_pci_driver(azf3328_driver);