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  1/* SPDX-License-Identifier: GPL-2.0-only */
  2/*
  3 * Copyright (c) 2022 Qualcomm Innovation Center, Inc. All rights reserved.
  4 * Copyright (c) 2015-2021, The Linux Foundation. All rights reserved.
  5 */
  6
  7#ifndef _DPU_HW_UTIL_H
  8#define _DPU_HW_UTIL_H
  9
 10#include <linux/io.h>
 11#include <linux/slab.h>
 12#include "dpu_hw_mdss.h"
 13#include "dpu_hw_catalog.h"
 14
 15#define REG_MASK(n)                     ((BIT(n)) - 1)
 16#define MISR_FRAME_COUNT_MASK           0xFF
 17#define MISR_CTRL_ENABLE                BIT(8)
 18#define MISR_CTRL_STATUS                BIT(9)
 19#define MISR_CTRL_STATUS_CLEAR          BIT(10)
 20#define MISR_CTRL_FREE_RUN_MASK         BIT(31)
 21
 22/*
 23 * This is the common struct maintained by each sub block
 24 * for mapping the register offsets in this block to the
 25 * absoulute IO address
 26 * @blk_addr:     hw block register mapped address
 27 * @log_mask:     log mask for this block
 28 */
 29struct dpu_hw_blk_reg_map {
 30	void __iomem *blk_addr;
 31	u32 log_mask;
 32};
 33
 34/**
 35 * struct dpu_hw_blk - opaque hardware block object
 36 */
 37struct dpu_hw_blk {
 38	/* opaque */
 39};
 40
 41/**
 42 * struct dpu_hw_scaler3_de_cfg : QSEEDv3 detail enhancer configuration
 43 * @enable:         detail enhancer enable/disable
 44 * @sharpen_level1: sharpening strength for noise
 45 * @sharpen_level2: sharpening strength for signal
 46 * @ clip:          clip shift
 47 * @ limit:         limit value
 48 * @ thr_quiet:     quiet threshold
 49 * @ thr_dieout:    dieout threshold
 50 * @ thr_high:      low threshold
 51 * @ thr_high:      high threshold
 52 * @ prec_shift:    precision shift
 53 * @ adjust_a:      A-coefficients for mapping curve
 54 * @ adjust_b:      B-coefficients for mapping curve
 55 * @ adjust_c:      C-coefficients for mapping curve
 56 */
 57struct dpu_hw_scaler3_de_cfg {
 58	u32 enable;
 59	int16_t sharpen_level1;
 60	int16_t sharpen_level2;
 61	uint16_t clip;
 62	uint16_t limit;
 63	uint16_t thr_quiet;
 64	uint16_t thr_dieout;
 65	uint16_t thr_low;
 66	uint16_t thr_high;
 67	uint16_t prec_shift;
 68	int16_t adjust_a[DPU_MAX_DE_CURVES];
 69	int16_t adjust_b[DPU_MAX_DE_CURVES];
 70	int16_t adjust_c[DPU_MAX_DE_CURVES];
 71};
 72
 73
 74/**
 75 * struct dpu_hw_scaler3_cfg : QSEEDv3 configuration
 76 * @enable:        scaler enable
 77 * @dir_en:        direction detection block enable
 78 * @ init_phase_x: horizontal initial phase
 79 * @ phase_step_x: horizontal phase step
 80 * @ init_phase_y: vertical initial phase
 81 * @ phase_step_y: vertical phase step
 82 * @ preload_x:    horizontal preload value
 83 * @ preload_y:    vertical preload value
 84 * @ src_width:    source width
 85 * @ src_height:   source height
 86 * @ dst_width:    destination width
 87 * @ dst_height:   destination height
 88 * @ y_rgb_filter_cfg: y/rgb plane filter configuration
 89 * @ uv_filter_cfg: uv plane filter configuration
 90 * @ alpha_filter_cfg: alpha filter configuration
 91 * @ blend_cfg:    blend coefficients configuration
 92 * @ lut_flag:     scaler LUT update flags
 93 *                 0x1 swap LUT bank
 94 *                 0x2 update 2D filter LUT
 95 *                 0x4 update y circular filter LUT
 96 *                 0x8 update uv circular filter LUT
 97 *                 0x10 update y separable filter LUT
 98 *                 0x20 update uv separable filter LUT
 99 * @ dir_lut_idx:  2D filter LUT index
100 * @ y_rgb_cir_lut_idx: y circular filter LUT index
101 * @ uv_cir_lut_idx: uv circular filter LUT index
102 * @ y_rgb_sep_lut_idx: y circular filter LUT index
103 * @ uv_sep_lut_idx: uv separable filter LUT index
104 * @ dir_lut:      pointer to 2D LUT
105 * @ cir_lut:      pointer to circular filter LUT
106 * @ sep_lut:      pointer to separable filter LUT
107 * @ de: detail enhancer configuration
108 * @ dir_weight:   Directional weight
109 */
110struct dpu_hw_scaler3_cfg {
111	u32 enable;
112	u32 dir_en;
113	int32_t init_phase_x[DPU_MAX_PLANES];
114	int32_t phase_step_x[DPU_MAX_PLANES];
115	int32_t init_phase_y[DPU_MAX_PLANES];
116	int32_t phase_step_y[DPU_MAX_PLANES];
117
118	u32 preload_x[DPU_MAX_PLANES];
119	u32 preload_y[DPU_MAX_PLANES];
120	u32 src_width[DPU_MAX_PLANES];
121	u32 src_height[DPU_MAX_PLANES];
122
123	u32 dst_width;
124	u32 dst_height;
125
126	u32 y_rgb_filter_cfg;
127	u32 uv_filter_cfg;
128	u32 alpha_filter_cfg;
129	u32 blend_cfg;
130
131	u32 lut_flag;
132	u32 dir_lut_idx;
133
134	u32 y_rgb_cir_lut_idx;
135	u32 uv_cir_lut_idx;
136	u32 y_rgb_sep_lut_idx;
137	u32 uv_sep_lut_idx;
138	u32 *dir_lut;
139	size_t dir_len;
140	u32 *cir_lut;
141	size_t cir_len;
142	u32 *sep_lut;
143	size_t sep_len;
144
145	/*
146	 * Detail enhancer settings
147	 */
148	struct dpu_hw_scaler3_de_cfg de;
149
150	u32 dir_weight;
151};
152
153/**
154 * struct dpu_drm_pix_ext_v1 - version 1 of pixel ext structure
155 * @num_ext_pxls_lr: Number of total horizontal pixels
156 * @num_ext_pxls_tb: Number of total vertical lines
157 * @left_ftch:       Number of extra pixels to overfetch from left
158 * @right_ftch:      Number of extra pixels to overfetch from right
159 * @top_ftch:        Number of extra lines to overfetch from top
160 * @btm_ftch:        Number of extra lines to overfetch from bottom
161 * @left_rpt:        Number of extra pixels to repeat from left
162 * @right_rpt:       Number of extra pixels to repeat from right
163 * @top_rpt:         Number of extra lines to repeat from top
164 * @btm_rpt:         Number of extra lines to repeat from bottom
165 */
166struct dpu_drm_pix_ext_v1 {
167	/*
168	 * Number of pixels ext in left, right, top and bottom direction
169	 * for all color components.
170	 */
171	int32_t num_ext_pxls_lr[DPU_MAX_PLANES];
172	int32_t num_ext_pxls_tb[DPU_MAX_PLANES];
173
174	/*
175	 * Number of pixels needs to be overfetched in left, right, top
176	 * and bottom directions from source image for scaling.
177	 */
178	int32_t left_ftch[DPU_MAX_PLANES];
179	int32_t right_ftch[DPU_MAX_PLANES];
180	int32_t top_ftch[DPU_MAX_PLANES];
181	int32_t btm_ftch[DPU_MAX_PLANES];
182	/*
183	 * Number of pixels needs to be repeated in left, right, top and
184	 * bottom directions for scaling.
185	 */
186	int32_t left_rpt[DPU_MAX_PLANES];
187	int32_t right_rpt[DPU_MAX_PLANES];
188	int32_t top_rpt[DPU_MAX_PLANES];
189	int32_t btm_rpt[DPU_MAX_PLANES];
190
191};
192
193/**
194 * struct dpu_drm_de_v1 - version 1 of detail enhancer structure
195 * @enable:         Enables/disables detail enhancer
196 * @sharpen_level1: Sharpening strength for noise
197 * @sharpen_level2: Sharpening strength for context
198 * @clip:           Clip coefficient
199 * @limit:          Detail enhancer limit factor
200 * @thr_quiet:      Quite zone threshold
201 * @thr_dieout:     Die-out zone threshold
202 * @thr_low:        Linear zone left threshold
203 * @thr_high:       Linear zone right threshold
204 * @prec_shift:     Detail enhancer precision
205 * @adjust_a:       Mapping curves A coefficients
206 * @adjust_b:       Mapping curves B coefficients
207 * @adjust_c:       Mapping curves C coefficients
208 */
209struct dpu_drm_de_v1 {
210	uint32_t enable;
211	int16_t sharpen_level1;
212	int16_t sharpen_level2;
213	uint16_t clip;
214	uint16_t limit;
215	uint16_t thr_quiet;
216	uint16_t thr_dieout;
217	uint16_t thr_low;
218	uint16_t thr_high;
219	uint16_t prec_shift;
220	int16_t adjust_a[DPU_MAX_DE_CURVES];
221	int16_t adjust_b[DPU_MAX_DE_CURVES];
222	int16_t adjust_c[DPU_MAX_DE_CURVES];
223};
224
225/**
226 * struct dpu_drm_scaler_v2 - version 2 of struct dpu_drm_scaler
227 * @enable:            Scaler enable
228 * @dir_en:            Detail enhancer enable
229 * @pe:                Pixel extension settings
230 * @horz_decimate:     Horizontal decimation factor
231 * @vert_decimate:     Vertical decimation factor
232 * @init_phase_x:      Initial scaler phase values for x
233 * @phase_step_x:      Phase step values for x
234 * @init_phase_y:      Initial scaler phase values for y
235 * @phase_step_y:      Phase step values for y
236 * @preload_x:         Horizontal preload value
237 * @preload_y:         Vertical preload value
238 * @src_width:         Source width
239 * @src_height:        Source height
240 * @dst_width:         Destination width
241 * @dst_height:        Destination height
242 * @y_rgb_filter_cfg:  Y/RGB plane filter configuration
243 * @uv_filter_cfg:     UV plane filter configuration
244 * @alpha_filter_cfg:  Alpha filter configuration
245 * @blend_cfg:         Selection of blend coefficients
246 * @lut_flag:          LUT configuration flags
247 * @dir_lut_idx:       2d 4x4 LUT index
248 * @y_rgb_cir_lut_idx: Y/RGB circular LUT index
249 * @uv_cir_lut_idx:    UV circular LUT index
250 * @y_rgb_sep_lut_idx: Y/RGB separable LUT index
251 * @uv_sep_lut_idx:    UV separable LUT index
252 * @de:                Detail enhancer settings
253 */
254struct dpu_drm_scaler_v2 {
255	/*
256	 * General definitions
257	 */
258	uint32_t enable;
259	uint32_t dir_en;
260
261	/*
262	 * Pix ext settings
263	 */
264	struct dpu_drm_pix_ext_v1 pe;
265
266	/*
267	 * Decimation settings
268	 */
269	uint32_t horz_decimate;
270	uint32_t vert_decimate;
271
272	/*
273	 * Phase settings
274	 */
275	int32_t init_phase_x[DPU_MAX_PLANES];
276	int32_t phase_step_x[DPU_MAX_PLANES];
277	int32_t init_phase_y[DPU_MAX_PLANES];
278	int32_t phase_step_y[DPU_MAX_PLANES];
279
280	uint32_t preload_x[DPU_MAX_PLANES];
281	uint32_t preload_y[DPU_MAX_PLANES];
282	uint32_t src_width[DPU_MAX_PLANES];
283	uint32_t src_height[DPU_MAX_PLANES];
284
285	uint32_t dst_width;
286	uint32_t dst_height;
287
288	uint32_t y_rgb_filter_cfg;
289	uint32_t uv_filter_cfg;
290	uint32_t alpha_filter_cfg;
291	uint32_t blend_cfg;
292
293	uint32_t lut_flag;
294	uint32_t dir_lut_idx;
295
296	/* for Y(RGB) and UV planes*/
297	uint32_t y_rgb_cir_lut_idx;
298	uint32_t uv_cir_lut_idx;
299	uint32_t y_rgb_sep_lut_idx;
300	uint32_t uv_sep_lut_idx;
301
302	/*
303	 * Detail enhancer settings
304	 */
305	struct dpu_drm_de_v1 de;
306};
307
308/**
309 * struct dpu_hw_cdp_cfg : CDP configuration
310 * @enable: true to enable CDP
311 * @ubwc_meta_enable: true to enable ubwc metadata preload
312 * @tile_amortize_enable: true to enable amortization control for tile format
313 * @preload_ahead: number of request to preload ahead
314 *	DPU_*_CDP_PRELOAD_AHEAD_32,
315 *	DPU_*_CDP_PRELOAD_AHEAD_64
316 */
317struct dpu_hw_cdp_cfg {
318	bool enable;
319	bool ubwc_meta_enable;
320	bool tile_amortize_enable;
321	u32 preload_ahead;
322};
323
324u32 *dpu_hw_util_get_log_mask_ptr(void);
325
326void dpu_reg_write(struct dpu_hw_blk_reg_map *c,
327		u32 reg_off,
328		u32 val,
329		const char *name);
330int dpu_reg_read(struct dpu_hw_blk_reg_map *c, u32 reg_off);
331
332#define DPU_REG_WRITE(c, off, val) dpu_reg_write(c, off, val, #off)
333#define DPU_REG_READ(c, off) dpu_reg_read(c, off)
334
335void *dpu_hw_util_get_dir(void);
336
337void dpu_hw_setup_scaler3(struct dpu_hw_blk_reg_map *c,
338		struct dpu_hw_scaler3_cfg *scaler3_cfg,
339		u32 scaler_offset, u32 scaler_version,
340		const struct dpu_format *format);
341
342u32 dpu_hw_get_scaler3_ver(struct dpu_hw_blk_reg_map *c,
343		u32 scaler_offset);
344
345void dpu_hw_csc_setup(struct dpu_hw_blk_reg_map  *c,
346		u32 csc_reg_off,
347		const struct dpu_csc_cfg *data, bool csc10);
348
349u64 _dpu_hw_get_qos_lut(const struct dpu_qos_lut_tbl *tbl,
350		u32 total_fl);
351
352void dpu_hw_setup_misr(struct dpu_hw_blk_reg_map *c,
353		u32 misr_ctrl_offset,
354		bool enable,
355		u32 frame_count);
356
357int dpu_hw_collect_misr(struct dpu_hw_blk_reg_map *c,
358		u32 misr_ctrl_offset,
359		u32 misr_signature_offset,
360		u32 *misr_value);
361
362#endif /* _DPU_HW_UTIL_H */