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  1/*
  2 * Copyright © 2008-2015 Intel Corporation
  3 *
  4 * Permission is hereby granted, free of charge, to any person obtaining a
  5 * copy of this software and associated documentation files (the "Software"),
  6 * to deal in the Software without restriction, including without limitation
  7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8 * and/or sell copies of the Software, and to permit persons to whom the
  9 * Software is furnished to do so, subject to the following conditions:
 10 *
 11 * The above copyright notice and this permission notice (including the next
 12 * paragraph) shall be included in all copies or substantial portions of the
 13 * Software.
 14 *
 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 21 * IN THE SOFTWARE.
 22 */
 23
 24#include "i915_drv.h"
 25#include "i915_scatterlist.h"
 26#include "i915_pvinfo.h"
 27#include "i915_vgpu.h"
 28
 29/**
 30 * DOC: fence register handling
 31 *
 32 * Important to avoid confusions: "fences" in the i915 driver are not execution
 33 * fences used to track command completion but hardware detiler objects which
 34 * wrap a given range of the global GTT. Each platform has only a fairly limited
 35 * set of these objects.
 36 *
 37 * Fences are used to detile GTT memory mappings. They're also connected to the
 38 * hardware frontbuffer render tracking and hence interact with frontbuffer
 39 * compression. Furthermore on older platforms fences are required for tiled
 40 * objects used by the display engine. They can also be used by the render
 41 * engine - they're required for blitter commands and are optional for render
 42 * commands. But on gen4+ both display (with the exception of fbc) and rendering
 43 * have their own tiling state bits and don't need fences.
 44 *
 45 * Also note that fences only support X and Y tiling and hence can't be used for
 46 * the fancier new tiling formats like W, Ys and Yf.
 47 *
 48 * Finally note that because fences are such a restricted resource they're
 49 * dynamically associated with objects. Furthermore fence state is committed to
 50 * the hardware lazily to avoid unnecessary stalls on gen2/3. Therefore code must
 51 * explicitly call i915_gem_object_get_fence() to synchronize fencing status
 52 * for cpu access. Also note that some code wants an unfenced view, for those
 53 * cases the fence can be removed forcefully with i915_gem_object_put_fence().
 54 *
 55 * Internally these functions will synchronize with userspace access by removing
 56 * CPU ptes into GTT mmaps (not the GTT ptes themselves) as needed.
 57 */
 58
 59#define pipelined 0
 60
 61static struct drm_i915_private *fence_to_i915(struct i915_fence_reg *fence)
 62{
 63	return fence->ggtt->vm.i915;
 64}
 65
 66static struct intel_uncore *fence_to_uncore(struct i915_fence_reg *fence)
 67{
 68	return fence->ggtt->vm.gt->uncore;
 69}
 70
 71static void i965_write_fence_reg(struct i915_fence_reg *fence)
 72{
 73	i915_reg_t fence_reg_lo, fence_reg_hi;
 74	int fence_pitch_shift;
 75	u64 val;
 76
 77	if (INTEL_GEN(fence_to_i915(fence)) >= 6) {
 78		fence_reg_lo = FENCE_REG_GEN6_LO(fence->id);
 79		fence_reg_hi = FENCE_REG_GEN6_HI(fence->id);
 80		fence_pitch_shift = GEN6_FENCE_PITCH_SHIFT;
 81
 82	} else {
 83		fence_reg_lo = FENCE_REG_965_LO(fence->id);
 84		fence_reg_hi = FENCE_REG_965_HI(fence->id);
 85		fence_pitch_shift = I965_FENCE_PITCH_SHIFT;
 86	}
 87
 88	val = 0;
 89	if (fence->tiling) {
 90		unsigned int stride = fence->stride;
 91
 92		GEM_BUG_ON(!IS_ALIGNED(stride, 128));
 93
 94		val = fence->start + fence->size - I965_FENCE_PAGE;
 95		val <<= 32;
 96		val |= fence->start;
 97		val |= (u64)((stride / 128) - 1) << fence_pitch_shift;
 98		if (fence->tiling == I915_TILING_Y)
 99			val |= BIT(I965_FENCE_TILING_Y_SHIFT);
100		val |= I965_FENCE_REG_VALID;
101	}
102
103	if (!pipelined) {
104		struct intel_uncore *uncore = fence_to_uncore(fence);
105
106		/*
107		 * To w/a incoherency with non-atomic 64-bit register updates,
108		 * we split the 64-bit update into two 32-bit writes. In order
109		 * for a partial fence not to be evaluated between writes, we
110		 * precede the update with write to turn off the fence register,
111		 * and only enable the fence as the last step.
112		 *
113		 * For extra levels of paranoia, we make sure each step lands
114		 * before applying the next step.
115		 */
116		intel_uncore_write_fw(uncore, fence_reg_lo, 0);
117		intel_uncore_posting_read_fw(uncore, fence_reg_lo);
118
119		intel_uncore_write_fw(uncore, fence_reg_hi, upper_32_bits(val));
120		intel_uncore_write_fw(uncore, fence_reg_lo, lower_32_bits(val));
121		intel_uncore_posting_read_fw(uncore, fence_reg_lo);
122	}
123}
124
125static void i915_write_fence_reg(struct i915_fence_reg *fence)
126{
127	u32 val;
128
129	val = 0;
130	if (fence->tiling) {
131		unsigned int stride = fence->stride;
132		unsigned int tiling = fence->tiling;
133		bool is_y_tiled = tiling == I915_TILING_Y;
134
135		if (is_y_tiled && HAS_128_BYTE_Y_TILING(fence_to_i915(fence)))
136			stride /= 128;
137		else
138			stride /= 512;
139		GEM_BUG_ON(!is_power_of_2(stride));
140
141		val = fence->start;
142		if (is_y_tiled)
143			val |= BIT(I830_FENCE_TILING_Y_SHIFT);
144		val |= I915_FENCE_SIZE_BITS(fence->size);
145		val |= ilog2(stride) << I830_FENCE_PITCH_SHIFT;
146
147		val |= I830_FENCE_REG_VALID;
148	}
149
150	if (!pipelined) {
151		struct intel_uncore *uncore = fence_to_uncore(fence);
152		i915_reg_t reg = FENCE_REG(fence->id);
153
154		intel_uncore_write_fw(uncore, reg, val);
155		intel_uncore_posting_read_fw(uncore, reg);
156	}
157}
158
159static void i830_write_fence_reg(struct i915_fence_reg *fence)
160{
161	u32 val;
162
163	val = 0;
164	if (fence->tiling) {
165		unsigned int stride = fence->stride;
166
167		val = fence->start;
168		if (fence->tiling == I915_TILING_Y)
169			val |= BIT(I830_FENCE_TILING_Y_SHIFT);
170		val |= I830_FENCE_SIZE_BITS(fence->size);
171		val |= ilog2(stride / 128) << I830_FENCE_PITCH_SHIFT;
172		val |= I830_FENCE_REG_VALID;
173	}
174
175	if (!pipelined) {
176		struct intel_uncore *uncore = fence_to_uncore(fence);
177		i915_reg_t reg = FENCE_REG(fence->id);
178
179		intel_uncore_write_fw(uncore, reg, val);
180		intel_uncore_posting_read_fw(uncore, reg);
181	}
182}
183
184static void fence_write(struct i915_fence_reg *fence)
185{
186	struct drm_i915_private *i915 = fence_to_i915(fence);
187
188	/*
189	 * Previous access through the fence register is marshalled by
190	 * the mb() inside the fault handlers (i915_gem_release_mmaps)
191	 * and explicitly managed for internal users.
192	 */
193
194	if (IS_GEN(i915, 2))
195		i830_write_fence_reg(fence);
196	else if (IS_GEN(i915, 3))
197		i915_write_fence_reg(fence);
198	else
199		i965_write_fence_reg(fence);
200
201	/*
202	 * Access through the fenced region afterwards is
203	 * ordered by the posting reads whilst writing the registers.
204	 */
205}
206
207static bool gpu_uses_fence_registers(struct i915_fence_reg *fence)
208{
209	return INTEL_GEN(fence_to_i915(fence)) < 4;
210}
211
212static int fence_update(struct i915_fence_reg *fence,
213			struct i915_vma *vma)
214{
215	struct i915_ggtt *ggtt = fence->ggtt;
216	struct intel_uncore *uncore = fence_to_uncore(fence);
217	intel_wakeref_t wakeref;
218	struct i915_vma *old;
219	int ret;
220
221	fence->tiling = 0;
222	if (vma) {
223		GEM_BUG_ON(!i915_gem_object_get_stride(vma->obj) ||
224			   !i915_gem_object_get_tiling(vma->obj));
225
226		if (!i915_vma_is_map_and_fenceable(vma))
227			return -EINVAL;
228
229		if (gpu_uses_fence_registers(fence)) {
230			/* implicit 'unfenced' GPU blits */
231			ret = i915_vma_sync(vma);
232			if (ret)
233				return ret;
234		}
235
236		fence->start = vma->node.start;
237		fence->size = vma->fence_size;
238		fence->stride = i915_gem_object_get_stride(vma->obj);
239		fence->tiling = i915_gem_object_get_tiling(vma->obj);
240	}
241	WRITE_ONCE(fence->dirty, false);
242
243	old = xchg(&fence->vma, NULL);
244	if (old) {
245		/* XXX Ideally we would move the waiting to outside the mutex */
246		ret = i915_active_wait(&fence->active);
247		if (ret) {
248			fence->vma = old;
249			return ret;
250		}
251
252		i915_vma_flush_writes(old);
253
254		/*
255		 * Ensure that all userspace CPU access is completed before
256		 * stealing the fence.
257		 */
258		if (old != vma) {
259			GEM_BUG_ON(old->fence != fence);
260			i915_vma_revoke_mmap(old);
261			old->fence = NULL;
262		}
263
264		list_move(&fence->link, &ggtt->fence_list);
265	}
266
267	/*
268	 * We only need to update the register itself if the device is awake.
269	 * If the device is currently powered down, we will defer the write
270	 * to the runtime resume, see intel_ggtt_restore_fences().
271	 *
272	 * This only works for removing the fence register, on acquisition
273	 * the caller must hold the rpm wakeref. The fence register must
274	 * be cleared before we can use any other fences to ensure that
275	 * the new fences do not overlap the elided clears, confusing HW.
276	 */
277	wakeref = intel_runtime_pm_get_if_in_use(uncore->rpm);
278	if (!wakeref) {
279		GEM_BUG_ON(vma);
280		return 0;
281	}
282
283	WRITE_ONCE(fence->vma, vma);
284	fence_write(fence);
285
286	if (vma) {
287		vma->fence = fence;
288		list_move_tail(&fence->link, &ggtt->fence_list);
289	}
290
291	intel_runtime_pm_put(uncore->rpm, wakeref);
292	return 0;
293}
294
295/**
296 * i915_vma_revoke_fence - force-remove fence for a VMA
297 * @vma: vma to map linearly (not through a fence reg)
298 *
299 * This function force-removes any fence from the given object, which is useful
300 * if the kernel wants to do untiled GTT access.
301 */
302void i915_vma_revoke_fence(struct i915_vma *vma)
303{
304	struct i915_fence_reg *fence = vma->fence;
305	intel_wakeref_t wakeref;
306
307	lockdep_assert_held(&vma->vm->mutex);
308	if (!fence)
309		return;
310
311	GEM_BUG_ON(fence->vma != vma);
312	GEM_BUG_ON(!i915_active_is_idle(&fence->active));
313	GEM_BUG_ON(atomic_read(&fence->pin_count));
314
315	fence->tiling = 0;
316	WRITE_ONCE(fence->vma, NULL);
317	vma->fence = NULL;
318
319	with_intel_runtime_pm_if_in_use(fence_to_uncore(fence)->rpm, wakeref)
320		fence_write(fence);
321}
322
323static struct i915_fence_reg *fence_find(struct i915_ggtt *ggtt)
324{
325	struct i915_fence_reg *fence;
326
327	list_for_each_entry(fence, &ggtt->fence_list, link) {
328		GEM_BUG_ON(fence->vma && fence->vma->fence != fence);
329
330		if (atomic_read(&fence->pin_count))
331			continue;
332
333		return fence;
334	}
335
336	/* Wait for completion of pending flips which consume fences */
337	if (intel_has_pending_fb_unpin(ggtt->vm.i915))
338		return ERR_PTR(-EAGAIN);
339
340	return ERR_PTR(-EDEADLK);
341}
342
343int __i915_vma_pin_fence(struct i915_vma *vma)
344{
345	struct i915_ggtt *ggtt = i915_vm_to_ggtt(vma->vm);
346	struct i915_fence_reg *fence;
347	struct i915_vma *set = i915_gem_object_is_tiled(vma->obj) ? vma : NULL;
348	int err;
349
350	lockdep_assert_held(&vma->vm->mutex);
351
352	/* Just update our place in the LRU if our fence is getting reused. */
353	if (vma->fence) {
354		fence = vma->fence;
355		GEM_BUG_ON(fence->vma != vma);
356		atomic_inc(&fence->pin_count);
357		if (!fence->dirty) {
358			list_move_tail(&fence->link, &ggtt->fence_list);
359			return 0;
360		}
361	} else if (set) {
362		fence = fence_find(ggtt);
363		if (IS_ERR(fence))
364			return PTR_ERR(fence);
365
366		GEM_BUG_ON(atomic_read(&fence->pin_count));
367		atomic_inc(&fence->pin_count);
368	} else {
369		return 0;
370	}
371
372	err = fence_update(fence, set);
373	if (err)
374		goto out_unpin;
375
376	GEM_BUG_ON(fence->vma != set);
377	GEM_BUG_ON(vma->fence != (set ? fence : NULL));
378
379	if (set)
380		return 0;
381
382out_unpin:
383	atomic_dec(&fence->pin_count);
384	return err;
385}
386
387/**
388 * i915_vma_pin_fence - set up fencing for a vma
389 * @vma: vma to map through a fence reg
390 *
391 * When mapping objects through the GTT, userspace wants to be able to write
392 * to them without having to worry about swizzling if the object is tiled.
393 * This function walks the fence regs looking for a free one for @obj,
394 * stealing one if it can't find any.
395 *
396 * It then sets up the reg based on the object's properties: address, pitch
397 * and tiling format.
398 *
399 * For an untiled surface, this removes any existing fence.
400 *
401 * Returns:
402 *
403 * 0 on success, negative error code on failure.
404 */
405int i915_vma_pin_fence(struct i915_vma *vma)
406{
407	int err;
408
409	if (!vma->fence && !i915_gem_object_is_tiled(vma->obj))
410		return 0;
411
412	/*
413	 * Note that we revoke fences on runtime suspend. Therefore the user
414	 * must keep the device awake whilst using the fence.
415	 */
416	assert_rpm_wakelock_held(vma->vm->gt->uncore->rpm);
417	GEM_BUG_ON(!i915_vma_is_pinned(vma));
418	GEM_BUG_ON(!i915_vma_is_ggtt(vma));
419
420	err = mutex_lock_interruptible(&vma->vm->mutex);
421	if (err)
422		return err;
423
424	err = __i915_vma_pin_fence(vma);
425	mutex_unlock(&vma->vm->mutex);
426
427	return err;
428}
429
430/**
431 * i915_reserve_fence - Reserve a fence for vGPU
432 * @ggtt: Global GTT
433 *
434 * This function walks the fence regs looking for a free one and remove
435 * it from the fence_list. It is used to reserve fence for vGPU to use.
436 */
437struct i915_fence_reg *i915_reserve_fence(struct i915_ggtt *ggtt)
438{
439	struct i915_fence_reg *fence;
440	int count;
441	int ret;
442
443	lockdep_assert_held(&ggtt->vm.mutex);
444
445	/* Keep at least one fence available for the display engine. */
446	count = 0;
447	list_for_each_entry(fence, &ggtt->fence_list, link)
448		count += !atomic_read(&fence->pin_count);
449	if (count <= 1)
450		return ERR_PTR(-ENOSPC);
451
452	fence = fence_find(ggtt);
453	if (IS_ERR(fence))
454		return fence;
455
456	if (fence->vma) {
457		/* Force-remove fence from VMA */
458		ret = fence_update(fence, NULL);
459		if (ret)
460			return ERR_PTR(ret);
461	}
462
463	list_del(&fence->link);
464
465	return fence;
466}
467
468/**
469 * i915_unreserve_fence - Reclaim a reserved fence
470 * @fence: the fence reg
471 *
472 * This function add a reserved fence register from vGPU to the fence_list.
473 */
474void i915_unreserve_fence(struct i915_fence_reg *fence)
475{
476	struct i915_ggtt *ggtt = fence->ggtt;
477
478	lockdep_assert_held(&ggtt->vm.mutex);
479
480	list_add(&fence->link, &ggtt->fence_list);
481}
482
483/**
484 * intel_ggtt_restore_fences - restore fence state
485 * @ggtt: Global GTT
486 *
487 * Restore the hw fence state to match the software tracking again, to be called
488 * after a gpu reset and on resume. Note that on runtime suspend we only cancel
489 * the fences, to be reacquired by the user later.
490 */
491void intel_ggtt_restore_fences(struct i915_ggtt *ggtt)
492{
493	int i;
494
495	for (i = 0; i < ggtt->num_fences; i++)
496		fence_write(&ggtt->fence_regs[i]);
497}
498
499/**
500 * DOC: tiling swizzling details
501 *
502 * The idea behind tiling is to increase cache hit rates by rearranging
503 * pixel data so that a group of pixel accesses are in the same cacheline.
504 * Performance improvement from doing this on the back/depth buffer are on
505 * the order of 30%.
506 *
507 * Intel architectures make this somewhat more complicated, though, by
508 * adjustments made to addressing of data when the memory is in interleaved
509 * mode (matched pairs of DIMMS) to improve memory bandwidth.
510 * For interleaved memory, the CPU sends every sequential 64 bytes
511 * to an alternate memory channel so it can get the bandwidth from both.
512 *
513 * The GPU also rearranges its accesses for increased bandwidth to interleaved
514 * memory, and it matches what the CPU does for non-tiled.  However, when tiled
515 * it does it a little differently, since one walks addresses not just in the
516 * X direction but also Y.  So, along with alternating channels when bit
517 * 6 of the address flips, it also alternates when other bits flip --  Bits 9
518 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
519 * are common to both the 915 and 965-class hardware.
520 *
521 * The CPU also sometimes XORs in higher bits as well, to improve
522 * bandwidth doing strided access like we do so frequently in graphics.  This
523 * is called "Channel XOR Randomization" in the MCH documentation.  The result
524 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
525 * decode.
526 *
527 * All of this bit 6 XORing has an effect on our memory management,
528 * as we need to make sure that the 3d driver can correctly address object
529 * contents.
530 *
531 * If we don't have interleaved memory, all tiling is safe and no swizzling is
532 * required.
533 *
534 * When bit 17 is XORed in, we simply refuse to tile at all.  Bit
535 * 17 is not just a page offset, so as we page an object out and back in,
536 * individual pages in it will have different bit 17 addresses, resulting in
537 * each 64 bytes being swapped with its neighbor!
538 *
539 * Otherwise, if interleaved, we have to tell the 3d driver what the address
540 * swizzling it needs to do is, since it's writing with the CPU to the pages
541 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
542 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
543 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
544 * to match what the GPU expects.
545 */
546
547/**
548 * detect_bit_6_swizzle - detect bit 6 swizzling pattern
549 * @ggtt: Global GGTT
550 *
551 * Detects bit 6 swizzling of address lookup between IGD access and CPU
552 * access through main memory.
553 */
554static void detect_bit_6_swizzle(struct i915_ggtt *ggtt)
555{
556	struct intel_uncore *uncore = ggtt->vm.gt->uncore;
557	struct drm_i915_private *i915 = ggtt->vm.i915;
558	u32 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
559	u32 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
560
561	if (INTEL_GEN(i915) >= 8 || IS_VALLEYVIEW(i915)) {
562		/*
563		 * On BDW+, swizzling is not used. We leave the CPU memory
564		 * controller in charge of optimizing memory accesses without
565		 * the extra address manipulation GPU side.
566		 *
567		 * VLV and CHV don't have GPU swizzling.
568		 */
569		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
570		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
571	} else if (INTEL_GEN(i915) >= 6) {
572		if (i915->preserve_bios_swizzle) {
573			if (intel_uncore_read(uncore, DISP_ARB_CTL) &
574			    DISP_TILE_SURFACE_SWIZZLING) {
575				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
576				swizzle_y = I915_BIT_6_SWIZZLE_9;
577			} else {
578				swizzle_x = I915_BIT_6_SWIZZLE_NONE;
579				swizzle_y = I915_BIT_6_SWIZZLE_NONE;
580			}
581		} else {
582			u32 dimm_c0, dimm_c1;
583			dimm_c0 = intel_uncore_read(uncore, MAD_DIMM_C0);
584			dimm_c1 = intel_uncore_read(uncore, MAD_DIMM_C1);
585			dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
586			dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
587			/*
588			 * Enable swizzling when the channels are populated
589			 * with identically sized dimms. We don't need to check
590			 * the 3rd channel because no cpu with gpu attached
591			 * ships in that configuration. Also, swizzling only
592			 * makes sense for 2 channels anyway.
593			 */
594			if (dimm_c0 == dimm_c1) {
595				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
596				swizzle_y = I915_BIT_6_SWIZZLE_9;
597			} else {
598				swizzle_x = I915_BIT_6_SWIZZLE_NONE;
599				swizzle_y = I915_BIT_6_SWIZZLE_NONE;
600			}
601		}
602	} else if (IS_GEN(i915, 5)) {
603		/*
604		 * On Ironlake whatever DRAM config, GPU always do
605		 * same swizzling setup.
606		 */
607		swizzle_x = I915_BIT_6_SWIZZLE_9_10;
608		swizzle_y = I915_BIT_6_SWIZZLE_9;
609	} else if (IS_GEN(i915, 2)) {
610		/*
611		 * As far as we know, the 865 doesn't have these bit 6
612		 * swizzling issues.
613		 */
614		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
615		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
616	} else if (IS_G45(i915) || IS_I965G(i915) || IS_G33(i915)) {
617		/*
618		 * The 965, G33, and newer, have a very flexible memory
619		 * configuration.  It will enable dual-channel mode
620		 * (interleaving) on as much memory as it can, and the GPU
621		 * will additionally sometimes enable different bit 6
622		 * swizzling for tiled objects from the CPU.
623		 *
624		 * Here's what I found on the G965:
625		 *    slot fill         memory size  swizzling
626		 * 0A   0B   1A   1B    1-ch   2-ch
627		 * 512  0    0    0     512    0     O
628		 * 512  0    512  0     16     1008  X
629		 * 512  0    0    512   16     1008  X
630		 * 0    512  0    512   16     1008  X
631		 * 1024 1024 1024 0     2048   1024  O
632		 *
633		 * We could probably detect this based on either the DRB
634		 * matching, which was the case for the swizzling required in
635		 * the table above, or from the 1-ch value being less than
636		 * the minimum size of a rank.
637		 *
638		 * Reports indicate that the swizzling actually
639		 * varies depending upon page placement inside the
640		 * channels, i.e. we see swizzled pages where the
641		 * banks of memory are paired and unswizzled on the
642		 * uneven portion, so leave that as unknown.
643		 */
644		if (intel_uncore_read(uncore, C0DRB3) ==
645		    intel_uncore_read(uncore, C1DRB3)) {
646			swizzle_x = I915_BIT_6_SWIZZLE_9_10;
647			swizzle_y = I915_BIT_6_SWIZZLE_9;
648		}
649	} else {
650		u32 dcc = intel_uncore_read(uncore, DCC);
651
652		/*
653		 * On 9xx chipsets, channel interleave by the CPU is
654		 * determined by DCC.  For single-channel, neither the CPU
655		 * nor the GPU do swizzling.  For dual channel interleaved,
656		 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
657		 * 9 for Y tiled.  The CPU's interleave is independent, and
658		 * can be based on either bit 11 (haven't seen this yet) or
659		 * bit 17 (common).
660		 */
661		switch (dcc & DCC_ADDRESSING_MODE_MASK) {
662		case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
663		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
664			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
665			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
666			break;
667		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
668			if (dcc & DCC_CHANNEL_XOR_DISABLE) {
669				/*
670				 * This is the base swizzling by the GPU for
671				 * tiled buffers.
672				 */
673				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
674				swizzle_y = I915_BIT_6_SWIZZLE_9;
675			} else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
676				/* Bit 11 swizzling by the CPU in addition. */
677				swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
678				swizzle_y = I915_BIT_6_SWIZZLE_9_11;
679			} else {
680				/* Bit 17 swizzling by the CPU in addition. */
681				swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
682				swizzle_y = I915_BIT_6_SWIZZLE_9_17;
683			}
684			break;
685		}
686
687		/* check for L-shaped memory aka modified enhanced addressing */
688		if (IS_GEN(i915, 4) &&
689		    !(intel_uncore_read(uncore, DCC2) & DCC2_MODIFIED_ENHANCED_DISABLE)) {
690			swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
691			swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
692		}
693
694		if (dcc == 0xffffffff) {
695			drm_err(&i915->drm, "Couldn't read from MCHBAR.  "
696				  "Disabling tiling.\n");
697			swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
698			swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
699		}
700	}
701
702	if (swizzle_x == I915_BIT_6_SWIZZLE_UNKNOWN ||
703	    swizzle_y == I915_BIT_6_SWIZZLE_UNKNOWN) {
704		/*
705		 * Userspace likes to explode if it sees unknown swizzling,
706		 * so lie. We will finish the lie when reporting through
707		 * the get-tiling-ioctl by reporting the physical swizzle
708		 * mode as unknown instead.
709		 *
710		 * As we don't strictly know what the swizzling is, it may be
711		 * bit17 dependent, and so we need to also prevent the pages
712		 * from being moved.
713		 */
714		i915->quirks |= QUIRK_PIN_SWIZZLED_PAGES;
715		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
716		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
717	}
718
719	i915->ggtt.bit_6_swizzle_x = swizzle_x;
720	i915->ggtt.bit_6_swizzle_y = swizzle_y;
721}
722
723/*
724 * Swap every 64 bytes of this page around, to account for it having a new
725 * bit 17 of its physical address and therefore being interpreted differently
726 * by the GPU.
727 */
728static void swizzle_page(struct page *page)
729{
730	char temp[64];
731	char *vaddr;
732	int i;
733
734	vaddr = kmap(page);
735
736	for (i = 0; i < PAGE_SIZE; i += 128) {
737		memcpy(temp, &vaddr[i], 64);
738		memcpy(&vaddr[i], &vaddr[i + 64], 64);
739		memcpy(&vaddr[i + 64], temp, 64);
740	}
741
742	kunmap(page);
743}
744
745/**
746 * i915_gem_object_do_bit_17_swizzle - fixup bit 17 swizzling
747 * @obj: i915 GEM buffer object
748 * @pages: the scattergather list of physical pages
749 *
750 * This function fixes up the swizzling in case any page frame number for this
751 * object has changed in bit 17 since that state has been saved with
752 * i915_gem_object_save_bit_17_swizzle().
753 *
754 * This is called when pinning backing storage again, since the kernel is free
755 * to move unpinned backing storage around (either by directly moving pages or
756 * by swapping them out and back in again).
757 */
758void
759i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj,
760				  struct sg_table *pages)
761{
762	struct sgt_iter sgt_iter;
763	struct page *page;
764	int i;
765
766	if (obj->bit_17 == NULL)
767		return;
768
769	i = 0;
770	for_each_sgt_page(page, sgt_iter, pages) {
771		char new_bit_17 = page_to_phys(page) >> 17;
772		if ((new_bit_17 & 0x1) != (test_bit(i, obj->bit_17) != 0)) {
773			swizzle_page(page);
774			set_page_dirty(page);
775		}
776		i++;
777	}
778}
779
780/**
781 * i915_gem_object_save_bit_17_swizzle - save bit 17 swizzling
782 * @obj: i915 GEM buffer object
783 * @pages: the scattergather list of physical pages
784 *
785 * This function saves the bit 17 of each page frame number so that swizzling
786 * can be fixed up later on with i915_gem_object_do_bit_17_swizzle(). This must
787 * be called before the backing storage can be unpinned.
788 */
789void
790i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj,
791				    struct sg_table *pages)
792{
793	const unsigned int page_count = obj->base.size >> PAGE_SHIFT;
794	struct sgt_iter sgt_iter;
795	struct page *page;
796	int i;
797
798	if (obj->bit_17 == NULL) {
799		obj->bit_17 = bitmap_zalloc(page_count, GFP_KERNEL);
800		if (obj->bit_17 == NULL) {
801			DRM_ERROR("Failed to allocate memory for bit 17 "
802				  "record\n");
803			return;
804		}
805	}
806
807	i = 0;
808
809	for_each_sgt_page(page, sgt_iter, pages) {
810		if (page_to_phys(page) & (1 << 17))
811			__set_bit(i, obj->bit_17);
812		else
813			__clear_bit(i, obj->bit_17);
814		i++;
815	}
816}
817
818void intel_ggtt_init_fences(struct i915_ggtt *ggtt)
819{
820	struct drm_i915_private *i915 = ggtt->vm.i915;
821	struct intel_uncore *uncore = ggtt->vm.gt->uncore;
822	int num_fences;
823	int i;
824
825	INIT_LIST_HEAD(&ggtt->fence_list);
826	INIT_LIST_HEAD(&ggtt->userfault_list);
827	intel_wakeref_auto_init(&ggtt->userfault_wakeref, uncore->rpm);
828
829	detect_bit_6_swizzle(ggtt);
830
831	if (!i915_ggtt_has_aperture(ggtt))
832		num_fences = 0;
833	else if (INTEL_GEN(i915) >= 7 &&
834		 !(IS_VALLEYVIEW(i915) || IS_CHERRYVIEW(i915)))
835		num_fences = 32;
836	else if (INTEL_GEN(i915) >= 4 ||
837		 IS_I945G(i915) || IS_I945GM(i915) ||
838		 IS_G33(i915) || IS_PINEVIEW(i915))
839		num_fences = 16;
840	else
841		num_fences = 8;
842
843	if (intel_vgpu_active(i915))
844		num_fences = intel_uncore_read(uncore,
845					       vgtif_reg(avail_rs.fence_num));
846	ggtt->fence_regs = kcalloc(num_fences,
847				   sizeof(*ggtt->fence_regs),
848				   GFP_KERNEL);
849	if (!ggtt->fence_regs)
850		num_fences = 0;
851
852	/* Initialize fence registers to zero */
853	for (i = 0; i < num_fences; i++) {
854		struct i915_fence_reg *fence = &ggtt->fence_regs[i];
855
856		i915_active_init(&fence->active, NULL, NULL);
857		fence->ggtt = ggtt;
858		fence->id = i;
859		list_add_tail(&fence->link, &ggtt->fence_list);
860	}
861	ggtt->num_fences = num_fences;
862
863	intel_ggtt_restore_fences(ggtt);
864}
865
866void intel_ggtt_fini_fences(struct i915_ggtt *ggtt)
867{
868	int i;
869
870	for (i = 0; i < ggtt->num_fences; i++) {
871		struct i915_fence_reg *fence = &ggtt->fence_regs[i];
872
873		i915_active_fini(&fence->active);
874	}
875
876	kfree(ggtt->fence_regs);
877}
878
879void intel_gt_init_swizzling(struct intel_gt *gt)
880{
881	struct drm_i915_private *i915 = gt->i915;
882	struct intel_uncore *uncore = gt->uncore;
883
884	if (INTEL_GEN(i915) < 5 ||
885	    i915->ggtt.bit_6_swizzle_x == I915_BIT_6_SWIZZLE_NONE)
886		return;
887
888	intel_uncore_rmw(uncore, DISP_ARB_CTL, 0, DISP_TILE_SURFACE_SWIZZLING);
889
890	if (IS_GEN(i915, 5))
891		return;
892
893	intel_uncore_rmw(uncore, TILECTL, 0, TILECTL_SWZCTL);
894
895	if (IS_GEN(i915, 6))
896		intel_uncore_write(uncore,
897				   ARB_MODE,
898				   _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_SNB));
899	else if (IS_GEN(i915, 7))
900		intel_uncore_write(uncore,
901				   ARB_MODE,
902				   _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_IVB));
903	else if (IS_GEN(i915, 8))
904		intel_uncore_write(uncore,
905				   GAMTARBMODE,
906				   _MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_BDW));
907	else
908		MISSING_CASE(INTEL_GEN(i915));
909}