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  1// SPDX-License-Identifier: GPL-2.0 OR MIT
  2/**************************************************************************
  3 * Copyright 2014-2015 VMware, Inc., Palo Alto, CA., USA
  4 *
  5 * Permission is hereby granted, free of charge, to any person obtaining a
  6 * copy of this software and associated documentation files (the
  7 * "Software"), to deal in the Software without restriction, including
  8 * without limitation the rights to use, copy, modify, merge, publish,
  9 * distribute, sub license, and/or sell copies of the Software, and to
 10 * permit persons to whom the Software is furnished to do so, subject to
 11 * the following conditions:
 12 *
 13 * The above copyright notice and this permission notice (including the
 14 * next paragraph) shall be included in all copies or substantial portions
 15 * of the Software.
 16 *
 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 20 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
 21 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 22 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 23 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 24 *
 25 **************************************************************************/
 26
 27#include "vmwgfx_drv.h"
 28#include "vmwgfx_resource_priv.h"
 29#include "vmwgfx_so.h"
 30#include "vmwgfx_binding.h"
 31
 32/*
 33 * The currently only reason we need to keep track of views is that if we
 34 * destroy a hardware surface, all views pointing to it must also be destroyed,
 35 * otherwise the device will error.
 36 * So in particular if a surface is evicted, we must destroy all views pointing
 37 * to it, and all context bindings of that view. Similarly we must restore
 38 * the view bindings, views and surfaces pointed to by the views when a
 39 * context is referenced in the command stream.
 40 */
 41
 42/**
 43 * struct vmw_view - view metadata
 44 *
 45 * @rcu: RCU callback head
 46 * @res: The struct vmw_resource we derive from
 47 * @ctx: Non-refcounted pointer to the context this view belongs to.
 48 * @srf: Refcounted pointer to the surface pointed to by this view.
 49 * @cotable: Refcounted pointer to the cotable holding this view.
 50 * @srf_head: List head for the surface-to-view list.
 51 * @cotable_head: List head for the cotable-to_view list.
 52 * @view_type: View type.
 53 * @view_id: User-space per context view id. Currently used also as per
 54 * context device view id.
 55 * @cmd_size: Size of the SVGA3D define view command that we've copied from the
 56 * command stream.
 57 * @committed: Whether the view is actually created or pending creation at the
 58 * device level.
 59 * @cmd: The SVGA3D define view command copied from the command stream.
 60 */
 61struct vmw_view {
 62	struct rcu_head rcu;
 63	struct vmw_resource res;
 64	struct vmw_resource *ctx;      /* Immutable */
 65	struct vmw_resource *srf;      /* Immutable */
 66	struct vmw_resource *cotable;  /* Immutable */
 67	struct list_head srf_head;     /* Protected by binding_mutex */
 68	struct list_head cotable_head; /* Protected by binding_mutex */
 69	unsigned view_type;            /* Immutable */
 70	unsigned view_id;              /* Immutable */
 71	u32 cmd_size;                  /* Immutable */
 72	bool committed;                /* Protected by binding_mutex */
 73	u32 cmd[1];                    /* Immutable */
 74};
 75
 76static int vmw_view_create(struct vmw_resource *res);
 77static int vmw_view_destroy(struct vmw_resource *res);
 78static void vmw_hw_view_destroy(struct vmw_resource *res);
 79static void vmw_view_commit_notify(struct vmw_resource *res,
 80				   enum vmw_cmdbuf_res_state state);
 81
 82static const struct vmw_res_func vmw_view_func = {
 83	.res_type = vmw_res_view,
 84	.needs_backup = false,
 85	.may_evict = false,
 86	.type_name = "DX view",
 87	.backup_placement = NULL,
 88	.create = vmw_view_create,
 89	.commit_notify = vmw_view_commit_notify,
 90};
 91
 92/**
 93 * struct vmw_view_define - view define command body stub
 94 *
 95 * @view_id: The device id of the view being defined
 96 * @sid: The surface id of the view being defined
 97 *
 98 * This generic struct is used by the code to change @view_id and @sid of a
 99 * saved view define command.
100 */
101struct vmw_view_define {
102	uint32 view_id;
103	uint32 sid;
104};
105
106/**
107 * vmw_view - Convert a struct vmw_resource to a struct vmw_view
108 *
109 * @res: Pointer to the resource to convert.
110 *
111 * Returns a pointer to a struct vmw_view.
112 */
113static struct vmw_view *vmw_view(struct vmw_resource *res)
114{
115	return container_of(res, struct vmw_view, res);
116}
117
118/**
119 * vmw_view_commit_notify - Notify that a view operation has been committed to
120 * hardware from a user-supplied command stream.
121 *
122 * @res: Pointer to the view resource.
123 * @state: Indicating whether a creation or removal has been committed.
124 *
125 */
126static void vmw_view_commit_notify(struct vmw_resource *res,
127				   enum vmw_cmdbuf_res_state state)
128{
129	struct vmw_view *view = vmw_view(res);
130	struct vmw_private *dev_priv = res->dev_priv;
131
132	mutex_lock(&dev_priv->binding_mutex);
133	if (state == VMW_CMDBUF_RES_ADD) {
134		struct vmw_surface *srf = vmw_res_to_srf(view->srf);
135
136		list_add_tail(&view->srf_head, &srf->view_list);
137		vmw_cotable_add_resource(view->cotable, &view->cotable_head);
138		view->committed = true;
139		res->id = view->view_id;
140
141	} else {
142		list_del_init(&view->cotable_head);
143		list_del_init(&view->srf_head);
144		view->committed = false;
145		res->id = -1;
146	}
147	mutex_unlock(&dev_priv->binding_mutex);
148}
149
150/**
151 * vmw_view_create - Create a hardware view.
152 *
153 * @res: Pointer to the view resource.
154 *
155 * Create a hardware view. Typically used if that view has previously been
156 * destroyed by an eviction operation.
157 */
158static int vmw_view_create(struct vmw_resource *res)
159{
160	struct vmw_view *view = vmw_view(res);
161	struct vmw_surface *srf = vmw_res_to_srf(view->srf);
162	struct vmw_private *dev_priv = res->dev_priv;
163	struct {
164		SVGA3dCmdHeader header;
165		struct vmw_view_define body;
166	} *cmd;
167
168	mutex_lock(&dev_priv->binding_mutex);
169	if (!view->committed) {
170		mutex_unlock(&dev_priv->binding_mutex);
171		return 0;
172	}
173
174	cmd = VMW_CMD_CTX_RESERVE(res->dev_priv, view->cmd_size, view->ctx->id);
175	if (!cmd) {
176		mutex_unlock(&dev_priv->binding_mutex);
177		return -ENOMEM;
178	}
179
180	memcpy(cmd, &view->cmd, view->cmd_size);
181	WARN_ON(cmd->body.view_id != view->view_id);
182	/* Sid may have changed due to surface eviction. */
183	WARN_ON(view->srf->id == SVGA3D_INVALID_ID);
184	cmd->body.sid = view->srf->id;
185	vmw_cmd_commit(res->dev_priv, view->cmd_size);
186	res->id = view->view_id;
187	list_add_tail(&view->srf_head, &srf->view_list);
188	vmw_cotable_add_resource(view->cotable, &view->cotable_head);
189	mutex_unlock(&dev_priv->binding_mutex);
190
191	return 0;
192}
193
194/**
195 * vmw_view_destroy - Destroy a hardware view.
196 *
197 * @res: Pointer to the view resource.
198 *
199 * Destroy a hardware view. Typically used on unexpected termination of the
200 * owning process or if the surface the view is pointing to is destroyed.
201 */
202static int vmw_view_destroy(struct vmw_resource *res)
203{
204	struct vmw_private *dev_priv = res->dev_priv;
205	struct vmw_view *view = vmw_view(res);
206	struct {
207		SVGA3dCmdHeader header;
208		union vmw_view_destroy body;
209	} *cmd;
210
211	lockdep_assert_held_once(&dev_priv->binding_mutex);
212	vmw_binding_res_list_scrub(&res->binding_head);
213
214	if (!view->committed || res->id == -1)
215		return 0;
216
217	cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), view->ctx->id);
218	if (!cmd)
219		return -ENOMEM;
220
221	cmd->header.id = vmw_view_destroy_cmds[view->view_type];
222	cmd->header.size = sizeof(cmd->body);
223	cmd->body.view_id = view->view_id;
224	vmw_cmd_commit(dev_priv, sizeof(*cmd));
225	res->id = -1;
226	list_del_init(&view->cotable_head);
227	list_del_init(&view->srf_head);
228
229	return 0;
230}
231
232/**
233 * vmw_hw_view_destroy - Destroy a hardware view as part of resource cleanup.
234 *
235 * @res: Pointer to the view resource.
236 *
237 * Destroy a hardware view if it's still present.
238 */
239static void vmw_hw_view_destroy(struct vmw_resource *res)
240{
241	struct vmw_private *dev_priv = res->dev_priv;
242
243	mutex_lock(&dev_priv->binding_mutex);
244	WARN_ON(vmw_view_destroy(res));
245	res->id = -1;
246	mutex_unlock(&dev_priv->binding_mutex);
247}
248
249/**
250 * vmw_view_key - Compute a view key suitable for the cmdbuf resource manager
251 *
252 * @user_key: The user-space id used for the view.
253 * @view_type: The view type.
254 *
255 * Destroy a hardware view if it's still present.
256 */
257static u32 vmw_view_key(u32 user_key, enum vmw_view_type view_type)
258{
259	return user_key | (view_type << 20);
260}
261
262/**
263 * vmw_view_id_ok - Basic view id and type range checks.
264 *
265 * @user_key: The user-space id used for the view.
266 * @view_type: The view type.
267 *
268 * Checks that the view id and type (typically provided by user-space) is
269 * valid.
270 */
271static bool vmw_view_id_ok(u32 user_key, enum vmw_view_type view_type)
272{
273	return (user_key < SVGA_COTABLE_MAX_IDS &&
274		view_type < vmw_view_max);
275}
276
277/**
278 * vmw_view_res_free - resource res_free callback for view resources
279 *
280 * @res: Pointer to a struct vmw_resource
281 *
282 * Frees memory and memory accounting held by a struct vmw_view.
283 */
284static void vmw_view_res_free(struct vmw_resource *res)
285{
286	struct vmw_view *view = vmw_view(res);
287	size_t size = offsetof(struct vmw_view, cmd) + view->cmd_size;
288	struct vmw_private *dev_priv = res->dev_priv;
289
290	vmw_resource_unreference(&view->cotable);
291	vmw_resource_unreference(&view->srf);
292	kfree_rcu(view, rcu);
293	ttm_mem_global_free(vmw_mem_glob(dev_priv), size);
294}
295
296/**
297 * vmw_view_add - Create a view resource and stage it for addition
298 * as a command buffer managed resource.
299 *
300 * @man: Pointer to the compat shader manager identifying the shader namespace.
301 * @ctx: Pointer to a struct vmw_resource identifying the active context.
302 * @srf: Pointer to a struct vmw_resource identifying the surface the view
303 * points to.
304 * @view_type: The view type deduced from the view create command.
305 * @user_key: The key that is used to identify the shader. The key is
306 * unique to the view type and to the context.
307 * @cmd: Pointer to the view create command in the command stream.
308 * @cmd_size: Size of the view create command in the command stream.
309 * @list: Caller's list of staged command buffer resource actions.
310 */
311int vmw_view_add(struct vmw_cmdbuf_res_manager *man,
312		 struct vmw_resource *ctx,
313		 struct vmw_resource *srf,
314		 enum vmw_view_type view_type,
315		 u32 user_key,
316		 const void *cmd,
317		 size_t cmd_size,
318		 struct list_head *list)
319{
320	static const size_t vmw_view_define_sizes[] = {
321		[vmw_view_sr] = sizeof(SVGA3dCmdDXDefineShaderResourceView),
322		[vmw_view_rt] = sizeof(SVGA3dCmdDXDefineRenderTargetView),
323		[vmw_view_ds] = sizeof(SVGA3dCmdDXDefineDepthStencilView),
324		[vmw_view_ua] = sizeof(SVGA3dCmdDXDefineUAView)
325	};
326
327	struct vmw_private *dev_priv = ctx->dev_priv;
328	struct vmw_resource *res;
329	struct vmw_view *view;
330	struct ttm_operation_ctx ttm_opt_ctx = {
331		.interruptible = true,
332		.no_wait_gpu = false
333	};
334	size_t size;
335	int ret;
336
337	if (cmd_size != vmw_view_define_sizes[view_type] +
338	    sizeof(SVGA3dCmdHeader)) {
339		VMW_DEBUG_USER("Illegal view create command size.\n");
340		return -EINVAL;
341	}
342
343	if (!vmw_view_id_ok(user_key, view_type)) {
344		VMW_DEBUG_USER("Illegal view add view id.\n");
345		return -EINVAL;
346	}
347
348	size = offsetof(struct vmw_view, cmd) + cmd_size;
349
350	ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), size, &ttm_opt_ctx);
351	if (ret) {
352		if (ret != -ERESTARTSYS)
353			DRM_ERROR("Out of graphics memory for view creation\n");
354		return ret;
355	}
356
357	view = kmalloc(size, GFP_KERNEL);
358	if (!view) {
359		ttm_mem_global_free(vmw_mem_glob(dev_priv), size);
360		return -ENOMEM;
361	}
362
363	res = &view->res;
364	view->ctx = ctx;
365	view->srf = vmw_resource_reference(srf);
366	view->cotable = vmw_resource_reference
367		(vmw_context_cotable(ctx, vmw_view_cotables[view_type]));
368	view->view_type = view_type;
369	view->view_id = user_key;
370	view->cmd_size = cmd_size;
371	view->committed = false;
372	INIT_LIST_HEAD(&view->srf_head);
373	INIT_LIST_HEAD(&view->cotable_head);
374	memcpy(&view->cmd, cmd, cmd_size);
375	ret = vmw_resource_init(dev_priv, res, true,
376				vmw_view_res_free, &vmw_view_func);
377	if (ret)
378		goto out_resource_init;
379
380	ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_view,
381				 vmw_view_key(user_key, view_type),
382				 res, list);
383	if (ret)
384		goto out_resource_init;
385
386	res->id = view->view_id;
387	res->hw_destroy = vmw_hw_view_destroy;
388
389out_resource_init:
390	vmw_resource_unreference(&res);
391
392	return ret;
393}
394
395/**
396 * vmw_view_remove - Stage a view for removal.
397 *
398 * @man: Pointer to the view manager identifying the shader namespace.
399 * @user_key: The key that is used to identify the view. The key is
400 * unique to the view type.
401 * @view_type: View type
402 * @list: Caller's list of staged command buffer resource actions.
403 * @res_p: If the resource is in an already committed state, points to the
404 * struct vmw_resource on successful return. The pointer will be
405 * non ref-counted.
406 */
407int vmw_view_remove(struct vmw_cmdbuf_res_manager *man,
408		    u32 user_key, enum vmw_view_type view_type,
409		    struct list_head *list,
410		    struct vmw_resource **res_p)
411{
412	if (!vmw_view_id_ok(user_key, view_type)) {
413		VMW_DEBUG_USER("Illegal view remove view id.\n");
414		return -EINVAL;
415	}
416
417	return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_view,
418				     vmw_view_key(user_key, view_type),
419				     list, res_p);
420}
421
422/**
423 * vmw_view_cotable_list_destroy - Evict all views belonging to a cotable.
424 *
425 * @dev_priv: Pointer to a device private struct.
426 * @list: List of views belonging to a cotable.
427 * @readback: Unused. Needed for function interface only.
428 *
429 * This function evicts all views belonging to a cotable.
430 * It must be called with the binding_mutex held, and the caller must hold
431 * a reference to the view resource. This is typically called before the
432 * cotable is paged out.
433 */
434void vmw_view_cotable_list_destroy(struct vmw_private *dev_priv,
435				   struct list_head *list,
436				   bool readback)
437{
438	struct vmw_view *entry, *next;
439
440	lockdep_assert_held_once(&dev_priv->binding_mutex);
441
442	list_for_each_entry_safe(entry, next, list, cotable_head)
443		WARN_ON(vmw_view_destroy(&entry->res));
444}
445
446/**
447 * vmw_view_surface_list_destroy - Evict all views pointing to a surface
448 *
449 * @dev_priv: Pointer to a device private struct.
450 * @list: List of views pointing to a surface.
451 *
452 * This function evicts all views pointing to a surface. This is typically
453 * called before the surface is evicted.
454 */
455void vmw_view_surface_list_destroy(struct vmw_private *dev_priv,
456				   struct list_head *list)
457{
458	struct vmw_view *entry, *next;
459
460	lockdep_assert_held_once(&dev_priv->binding_mutex);
461
462	list_for_each_entry_safe(entry, next, list, srf_head)
463		WARN_ON(vmw_view_destroy(&entry->res));
464}
465
466/**
467 * vmw_view_srf - Return a non-refcounted pointer to the surface a view is
468 * pointing to.
469 *
470 * @res: pointer to a view resource.
471 *
472 * Note that the view itself is holding a reference, so as long
473 * the view resource is alive, the surface resource will be.
474 */
475struct vmw_resource *vmw_view_srf(struct vmw_resource *res)
476{
477	return vmw_view(res)->srf;
478}
479
480/**
481 * vmw_view_lookup - Look up a view.
482 *
483 * @man: The context's cmdbuf ref manager.
484 * @view_type: The view type.
485 * @user_key: The view user id.
486 *
487 * returns a refcounted pointer to a view or an error pointer if not found.
488 */
489struct vmw_resource *vmw_view_lookup(struct vmw_cmdbuf_res_manager *man,
490				     enum vmw_view_type view_type,
491				     u32 user_key)
492{
493	return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_view,
494				     vmw_view_key(user_key, view_type));
495}
496
497/**
498 * vmw_view_dirtying - Return whether a view type is dirtying its resource
499 * @res: Pointer to the view
500 *
501 * Each time a resource is put on the validation list as the result of a
502 * view pointing to it, we need to determine whether that resource will
503 * be dirtied (written to by the GPU) as a result of the corresponding
504 * GPU operation. Currently only rendertarget-, depth-stencil and unordered
505 * access views are capable of dirtying its resource.
506 *
507 * Return: Whether the view type of @res dirties the resource it points to.
508 */
509u32 vmw_view_dirtying(struct vmw_resource *res)
510{
511	static u32 view_is_dirtying[vmw_view_max] = {
512		[vmw_view_rt] = VMW_RES_DIRTY_SET,
513		[vmw_view_ds] = VMW_RES_DIRTY_SET,
514		[vmw_view_ua] = VMW_RES_DIRTY_SET,
515	};
516
517	/* Update this function as we add more view types */
518	BUILD_BUG_ON(vmw_view_max != 4);
519	return view_is_dirtying[vmw_view(res)->view_type];
520}
521
522const u32 vmw_view_destroy_cmds[] = {
523	[vmw_view_sr] = SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
524	[vmw_view_rt] = SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
525	[vmw_view_ds] = SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
526	[vmw_view_ua] = SVGA_3D_CMD_DX_DESTROY_UA_VIEW,
527};
528
529const SVGACOTableType vmw_view_cotables[] = {
530	[vmw_view_sr] = SVGA_COTABLE_SRVIEW,
531	[vmw_view_rt] = SVGA_COTABLE_RTVIEW,
532	[vmw_view_ds] = SVGA_COTABLE_DSVIEW,
533	[vmw_view_ua] = SVGA_COTABLE_UAVIEW,
534};
535
536const SVGACOTableType vmw_so_cotables[] = {
537	[vmw_so_el] = SVGA_COTABLE_ELEMENTLAYOUT,
538	[vmw_so_bs] = SVGA_COTABLE_BLENDSTATE,
539	[vmw_so_ds] = SVGA_COTABLE_DEPTHSTENCIL,
540	[vmw_so_rs] = SVGA_COTABLE_RASTERIZERSTATE,
541	[vmw_so_ss] = SVGA_COTABLE_SAMPLER,
542	[vmw_so_so] = SVGA_COTABLE_STREAMOUTPUT,
543	[vmw_so_max]= SVGA_COTABLE_MAX
544};
545
546
547/* To remove unused function warning */
548static void vmw_so_build_asserts(void) __attribute__((used));
549
550
551/*
552 * This function is unused at run-time, and only used to dump various build
553 * asserts important for code optimization assumptions.
554 */
555static void vmw_so_build_asserts(void)
556{
557	/* Assert that our vmw_view_cmd_to_type() function is correct. */
558	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW !=
559		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 1);
560	BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW !=
561		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 2);
562	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW !=
563		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 3);
564	BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW !=
565		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 4);
566	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW !=
567		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 5);
568
569	/* Assert that our "one body fits all" assumption is valid */
570	BUILD_BUG_ON(sizeof(union vmw_view_destroy) != sizeof(u32));
571
572	/* Assert that the view key space can hold all view ids. */
573	BUILD_BUG_ON(SVGA_COTABLE_MAX_IDS >= ((1 << 20) - 1));
574
575	/*
576	 * Assert that the offset of sid in all view define commands
577	 * is what we assume it to be.
578	 */
579	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
580		     offsetof(SVGA3dCmdDXDefineShaderResourceView, sid));
581	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
582		     offsetof(SVGA3dCmdDXDefineRenderTargetView, sid));
583	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
584		     offsetof(SVGA3dCmdDXDefineDepthStencilView, sid));
585}