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  1/*
  2 * Copyright (C) 2013 Red Hat
  3 * Author: Rob Clark <robdclark@gmail.com>
  4 *
  5 * This program is free software; you can redistribute it and/or modify it
  6 * under the terms of the GNU General Public License version 2 as published by
  7 * the Free Software Foundation.
  8 *
  9 * This program is distributed in the hope that it will be useful, but WITHOUT
 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 11 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
 12 * more details.
 13 *
 14 * You should have received a copy of the GNU General Public License along with
 15 * this program.  If not, see <http://www.gnu.org/licenses/>.
 16 */
 17
 18#ifndef __MSM_DRM_H__
 19#define __MSM_DRM_H__
 20
 21#include "drm.h"
 22
 23/* Please note that modifications to all structs defined here are
 24 * subject to backwards-compatibility constraints:
 25 *  1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
 26 *     user/kernel compatibility
 27 *  2) Keep fields aligned to their size
 28 *  3) Because of how drm_ioctl() works, we can add new fields at
 29 *     the end of an ioctl if some care is taken: drm_ioctl() will
 30 *     zero out the new fields at the tail of the ioctl, so a zero
 31 *     value should have a backwards compatible meaning.  And for
 32 *     output params, userspace won't see the newly added output
 33 *     fields.. so that has to be somehow ok.
 34 */
 35
 36#define MSM_PIPE_NONE        0x00
 37#define MSM_PIPE_2D0         0x01
 38#define MSM_PIPE_2D1         0x02
 39#define MSM_PIPE_3D0         0x10
 40
 41/* timeouts are specified in clock-monotonic absolute times (to simplify
 42 * restarting interrupted ioctls).  The following struct is logically the
 43 * same as 'struct timespec' but 32/64b ABI safe.
 44 */
 45struct drm_msm_timespec {
 46	__s64 tv_sec;          /* seconds */
 47	__s64 tv_nsec;         /* nanoseconds */
 48};
 49
 50#define MSM_PARAM_GPU_ID     0x01
 51#define MSM_PARAM_GMEM_SIZE  0x02
 52#define MSM_PARAM_CHIP_ID    0x03
 53#define MSM_PARAM_MAX_FREQ   0x04
 54#define MSM_PARAM_TIMESTAMP  0x05
 55
 56struct drm_msm_param {
 57	__u32 pipe;           /* in, MSM_PIPE_x */
 58	__u32 param;          /* in, MSM_PARAM_x */
 59	__u64 value;          /* out (get_param) or in (set_param) */
 60};
 61
 62/*
 63 * GEM buffers:
 64 */
 65
 66#define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
 67#define MSM_BO_GPU_READONLY  0x00000002
 68#define MSM_BO_CACHE_MASK    0x000f0000
 69/* cache modes */
 70#define MSM_BO_CACHED        0x00010000
 71#define MSM_BO_WC            0x00020000
 72#define MSM_BO_UNCACHED      0x00040000
 73
 74#define MSM_BO_FLAGS         (MSM_BO_SCANOUT | \
 75                              MSM_BO_GPU_READONLY | \
 76                              MSM_BO_CACHED | \
 77                              MSM_BO_WC | \
 78                              MSM_BO_UNCACHED)
 79
 80struct drm_msm_gem_new {
 81	__u64 size;           /* in */
 82	__u32 flags;          /* in, mask of MSM_BO_x */
 83	__u32 handle;         /* out */
 84};
 85
 86struct drm_msm_gem_info {
 87	__u32 handle;         /* in */
 88	__u32 pad;
 89	__u64 offset;         /* out, offset to pass to mmap() */
 90};
 91
 92#define MSM_PREP_READ        0x01
 93#define MSM_PREP_WRITE       0x02
 94#define MSM_PREP_NOSYNC      0x04
 95
 96#define MSM_PREP_FLAGS       (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
 97
 98struct drm_msm_gem_cpu_prep {
 99	__u32 handle;         /* in */
100	__u32 op;             /* in, mask of MSM_PREP_x */
101	struct drm_msm_timespec timeout;   /* in */
102};
103
104struct drm_msm_gem_cpu_fini {
105	__u32 handle;         /* in */
106};
107
108/*
109 * Cmdstream Submission:
110 */
111
112/* The value written into the cmdstream is logically:
113 *
114 *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
115 *
116 * When we have GPU's w/ >32bit ptrs, it should be possible to deal
117 * with this by emit'ing two reloc entries with appropriate shift
118 * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
119 *
120 * NOTE that reloc's must be sorted by order of increasing submit_offset,
121 * otherwise EINVAL.
122 */
123struct drm_msm_gem_submit_reloc {
124	__u32 submit_offset;  /* in, offset from submit_bo */
125	__u32 or;             /* in, value OR'd with result */
126	__s32 shift;          /* in, amount of left shift (can be negative) */
127	__u32 reloc_idx;      /* in, index of reloc_bo buffer */
128	__u64 reloc_offset;   /* in, offset from start of reloc_bo */
129};
130
131/* submit-types:
132 *   BUF - this cmd buffer is executed normally.
133 *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
134 *      processed normally, but the kernel does not setup an IB to
135 *      this buffer in the first-level ringbuffer
136 *   CTX_RESTORE_BUF - only executed if there has been a GPU context
137 *      switch since the last SUBMIT ioctl
138 */
139#define MSM_SUBMIT_CMD_BUF             0x0001
140#define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
141#define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
142struct drm_msm_gem_submit_cmd {
143	__u32 type;           /* in, one of MSM_SUBMIT_CMD_x */
144	__u32 submit_idx;     /* in, index of submit_bo cmdstream buffer */
145	__u32 submit_offset;  /* in, offset into submit_bo */
146	__u32 size;           /* in, cmdstream size */
147	__u32 pad;
148	__u32 nr_relocs;      /* in, number of submit_reloc's */
149	__u64 __user relocs;  /* in, ptr to array of submit_reloc's */
150};
151
152/* Each buffer referenced elsewhere in the cmdstream submit (ie. the
153 * cmdstream buffer(s) themselves or reloc entries) has one (and only
154 * one) entry in the submit->bos[] table.
155 *
156 * As a optimization, the current buffer (gpu virtual address) can be
157 * passed back through the 'presumed' field.  If on a subsequent reloc,
158 * userspace passes back a 'presumed' address that is still valid,
159 * then patching the cmdstream for this entry is skipped.  This can
160 * avoid kernel needing to map/access the cmdstream bo in the common
161 * case.
162 */
163#define MSM_SUBMIT_BO_READ             0x0001
164#define MSM_SUBMIT_BO_WRITE            0x0002
165
166#define MSM_SUBMIT_BO_FLAGS            (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE)
167
168struct drm_msm_gem_submit_bo {
169	__u32 flags;          /* in, mask of MSM_SUBMIT_BO_x */
170	__u32 handle;         /* in, GEM handle */
171	__u64 presumed;       /* in/out, presumed buffer address */
172};
173
174/* Each cmdstream submit consists of a table of buffers involved, and
175 * one or more cmdstream buffers.  This allows for conditional execution
176 * (context-restore), and IB buffers needed for per tile/bin draw cmds.
177 */
178struct drm_msm_gem_submit {
179	__u32 pipe;           /* in, MSM_PIPE_x */
180	__u32 fence;          /* out */
181	__u32 nr_bos;         /* in, number of submit_bo's */
182	__u32 nr_cmds;        /* in, number of submit_cmd's */
183	__u64 __user bos;     /* in, ptr to array of submit_bo's */
184	__u64 __user cmds;    /* in, ptr to array of submit_cmd's */
185};
186
187/* The normal way to synchronize with the GPU is just to CPU_PREP on
188 * a buffer if you need to access it from the CPU (other cmdstream
189 * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
190 * handle the required synchronization under the hood).  This ioctl
191 * mainly just exists as a way to implement the gallium pipe_fence
192 * APIs without requiring a dummy bo to synchronize on.
193 */
194struct drm_msm_wait_fence {
195	__u32 fence;          /* in */
196	__u32 pad;
197	struct drm_msm_timespec timeout;   /* in */
198};
199
200#define DRM_MSM_GET_PARAM              0x00
201/* placeholder:
202#define DRM_MSM_SET_PARAM              0x01
203 */
204#define DRM_MSM_GEM_NEW                0x02
205#define DRM_MSM_GEM_INFO               0x03
206#define DRM_MSM_GEM_CPU_PREP           0x04
207#define DRM_MSM_GEM_CPU_FINI           0x05
208#define DRM_MSM_GEM_SUBMIT             0x06
209#define DRM_MSM_WAIT_FENCE             0x07
210#define DRM_MSM_NUM_IOCTLS             0x08
211
212#define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
213#define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
214#define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
215#define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
216#define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
217#define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
218#define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
219
220#endif /* __MSM_DRM_H__ */