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  1#ifndef _BCACHE_H
  2#define _BCACHE_H
  3
  4/*
  5 * SOME HIGH LEVEL CODE DOCUMENTATION:
  6 *
  7 * Bcache mostly works with cache sets, cache devices, and backing devices.
  8 *
  9 * Support for multiple cache devices hasn't quite been finished off yet, but
 10 * it's about 95% plumbed through. A cache set and its cache devices is sort of
 11 * like a md raid array and its component devices. Most of the code doesn't care
 12 * about individual cache devices, the main abstraction is the cache set.
 13 *
 14 * Multiple cache devices is intended to give us the ability to mirror dirty
 15 * cached data and metadata, without mirroring clean cached data.
 16 *
 17 * Backing devices are different, in that they have a lifetime independent of a
 18 * cache set. When you register a newly formatted backing device it'll come up
 19 * in passthrough mode, and then you can attach and detach a backing device from
 20 * a cache set at runtime - while it's mounted and in use. Detaching implicitly
 21 * invalidates any cached data for that backing device.
 22 *
 23 * A cache set can have multiple (many) backing devices attached to it.
 24 *
 25 * There's also flash only volumes - this is the reason for the distinction
 26 * between struct cached_dev and struct bcache_device. A flash only volume
 27 * works much like a bcache device that has a backing device, except the
 28 * "cached" data is always dirty. The end result is that we get thin
 29 * provisioning with very little additional code.
 30 *
 31 * Flash only volumes work but they're not production ready because the moving
 32 * garbage collector needs more work. More on that later.
 33 *
 34 * BUCKETS/ALLOCATION:
 35 *
 36 * Bcache is primarily designed for caching, which means that in normal
 37 * operation all of our available space will be allocated. Thus, we need an
 38 * efficient way of deleting things from the cache so we can write new things to
 39 * it.
 40 *
 41 * To do this, we first divide the cache device up into buckets. A bucket is the
 42 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
 43 * works efficiently.
 44 *
 45 * Each bucket has a 16 bit priority, and an 8 bit generation associated with
 46 * it. The gens and priorities for all the buckets are stored contiguously and
 47 * packed on disk (in a linked list of buckets - aside from the superblock, all
 48 * of bcache's metadata is stored in buckets).
 49 *
 50 * The priority is used to implement an LRU. We reset a bucket's priority when
 51 * we allocate it or on cache it, and every so often we decrement the priority
 52 * of each bucket. It could be used to implement something more sophisticated,
 53 * if anyone ever gets around to it.
 54 *
 55 * The generation is used for invalidating buckets. Each pointer also has an 8
 56 * bit generation embedded in it; for a pointer to be considered valid, its gen
 57 * must match the gen of the bucket it points into.  Thus, to reuse a bucket all
 58 * we have to do is increment its gen (and write its new gen to disk; we batch
 59 * this up).
 60 *
 61 * Bcache is entirely COW - we never write twice to a bucket, even buckets that
 62 * contain metadata (including btree nodes).
 63 *
 64 * THE BTREE:
 65 *
 66 * Bcache is in large part design around the btree.
 67 *
 68 * At a high level, the btree is just an index of key -> ptr tuples.
 69 *
 70 * Keys represent extents, and thus have a size field. Keys also have a variable
 71 * number of pointers attached to them (potentially zero, which is handy for
 72 * invalidating the cache).
 73 *
 74 * The key itself is an inode:offset pair. The inode number corresponds to a
 75 * backing device or a flash only volume. The offset is the ending offset of the
 76 * extent within the inode - not the starting offset; this makes lookups
 77 * slightly more convenient.
 78 *
 79 * Pointers contain the cache device id, the offset on that device, and an 8 bit
 80 * generation number. More on the gen later.
 81 *
 82 * Index lookups are not fully abstracted - cache lookups in particular are
 83 * still somewhat mixed in with the btree code, but things are headed in that
 84 * direction.
 85 *
 86 * Updates are fairly well abstracted, though. There are two different ways of
 87 * updating the btree; insert and replace.
 88 *
 89 * BTREE_INSERT will just take a list of keys and insert them into the btree -
 90 * overwriting (possibly only partially) any extents they overlap with. This is
 91 * used to update the index after a write.
 92 *
 93 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
 94 * overwriting a key that matches another given key. This is used for inserting
 95 * data into the cache after a cache miss, and for background writeback, and for
 96 * the moving garbage collector.
 97 *
 98 * There is no "delete" operation; deleting things from the index is
 99 * accomplished by either by invalidating pointers (by incrementing a bucket's
100 * gen) or by inserting a key with 0 pointers - which will overwrite anything
101 * previously present at that location in the index.
102 *
103 * This means that there are always stale/invalid keys in the btree. They're
104 * filtered out by the code that iterates through a btree node, and removed when
105 * a btree node is rewritten.
106 *
107 * BTREE NODES:
108 *
109 * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and
110 * free smaller than a bucket - so, that's how big our btree nodes are.
111 *
112 * (If buckets are really big we'll only use part of the bucket for a btree node
113 * - no less than 1/4th - but a bucket still contains no more than a single
114 * btree node. I'd actually like to change this, but for now we rely on the
115 * bucket's gen for deleting btree nodes when we rewrite/split a node.)
116 *
117 * Anyways, btree nodes are big - big enough to be inefficient with a textbook
118 * btree implementation.
119 *
120 * The way this is solved is that btree nodes are internally log structured; we
121 * can append new keys to an existing btree node without rewriting it. This
122 * means each set of keys we write is sorted, but the node is not.
123 *
124 * We maintain this log structure in memory - keeping 1Mb of keys sorted would
125 * be expensive, and we have to distinguish between the keys we have written and
126 * the keys we haven't. So to do a lookup in a btree node, we have to search
127 * each sorted set. But we do merge written sets together lazily, so the cost of
128 * these extra searches is quite low (normally most of the keys in a btree node
129 * will be in one big set, and then there'll be one or two sets that are much
130 * smaller).
131 *
132 * This log structure makes bcache's btree more of a hybrid between a
133 * conventional btree and a compacting data structure, with some of the
134 * advantages of both.
135 *
136 * GARBAGE COLLECTION:
137 *
138 * We can't just invalidate any bucket - it might contain dirty data or
139 * metadata. If it once contained dirty data, other writes might overwrite it
140 * later, leaving no valid pointers into that bucket in the index.
141 *
142 * Thus, the primary purpose of garbage collection is to find buckets to reuse.
143 * It also counts how much valid data it each bucket currently contains, so that
144 * allocation can reuse buckets sooner when they've been mostly overwritten.
145 *
146 * It also does some things that are really internal to the btree
147 * implementation. If a btree node contains pointers that are stale by more than
148 * some threshold, it rewrites the btree node to avoid the bucket's generation
149 * wrapping around. It also merges adjacent btree nodes if they're empty enough.
150 *
151 * THE JOURNAL:
152 *
153 * Bcache's journal is not necessary for consistency; we always strictly
154 * order metadata writes so that the btree and everything else is consistent on
155 * disk in the event of an unclean shutdown, and in fact bcache had writeback
156 * caching (with recovery from unclean shutdown) before journalling was
157 * implemented.
158 *
159 * Rather, the journal is purely a performance optimization; we can't complete a
160 * write until we've updated the index on disk, otherwise the cache would be
161 * inconsistent in the event of an unclean shutdown. This means that without the
162 * journal, on random write workloads we constantly have to update all the leaf
163 * nodes in the btree, and those writes will be mostly empty (appending at most
164 * a few keys each) - highly inefficient in terms of amount of metadata writes,
165 * and it puts more strain on the various btree resorting/compacting code.
166 *
167 * The journal is just a log of keys we've inserted; on startup we just reinsert
168 * all the keys in the open journal entries. That means that when we're updating
169 * a node in the btree, we can wait until a 4k block of keys fills up before
170 * writing them out.
171 *
172 * For simplicity, we only journal updates to leaf nodes; updates to parent
173 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
174 * the complexity to deal with journalling them (in particular, journal replay)
175 * - updates to non leaf nodes just happen synchronously (see btree_split()).
176 */
177
178#define pr_fmt(fmt) "bcache: %s() " fmt "\n", __func__
179
180#include <linux/bcache.h>
181#include <linux/bio.h>
182#include <linux/kobject.h>
183#include <linux/list.h>
184#include <linux/mutex.h>
185#include <linux/rbtree.h>
186#include <linux/rwsem.h>
187#include <linux/types.h>
188#include <linux/workqueue.h>
189
190#include "bset.h"
191#include "util.h"
192#include "closure.h"
193
194struct bucket {
195	atomic_t	pin;
196	uint16_t	prio;
197	uint8_t		gen;
198	uint8_t		last_gc; /* Most out of date gen in the btree */
199	uint16_t	gc_mark; /* Bitfield used by GC. See below for field */
200};
201
202/*
203 * I'd use bitfields for these, but I don't trust the compiler not to screw me
204 * as multiple threads touch struct bucket without locking
205 */
206
207BITMASK(GC_MARK,	 struct bucket, gc_mark, 0, 2);
208#define GC_MARK_RECLAIMABLE	1
209#define GC_MARK_DIRTY		2
210#define GC_MARK_METADATA	3
211#define GC_SECTORS_USED_SIZE	13
212#define MAX_GC_SECTORS_USED	(~(~0ULL << GC_SECTORS_USED_SIZE))
213BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, GC_SECTORS_USED_SIZE);
214BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1);
215
216#include "journal.h"
217#include "stats.h"
218struct search;
219struct btree;
220struct keybuf;
221
222struct keybuf_key {
223	struct rb_node		node;
224	BKEY_PADDED(key);
225	void			*private;
226};
227
228struct keybuf {
229	struct bkey		last_scanned;
230	spinlock_t		lock;
231
232	/*
233	 * Beginning and end of range in rb tree - so that we can skip taking
234	 * lock and checking the rb tree when we need to check for overlapping
235	 * keys.
236	 */
237	struct bkey		start;
238	struct bkey		end;
239
240	struct rb_root		keys;
241
242#define KEYBUF_NR		500
243	DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
244};
245
246struct bcache_device {
247	struct closure		cl;
248
249	struct kobject		kobj;
250
251	struct cache_set	*c;
252	unsigned		id;
253#define BCACHEDEVNAME_SIZE	12
254	char			name[BCACHEDEVNAME_SIZE];
255
256	struct gendisk		*disk;
257
258	unsigned long		flags;
259#define BCACHE_DEV_CLOSING	0
260#define BCACHE_DEV_DETACHING	1
261#define BCACHE_DEV_UNLINK_DONE	2
262
263	unsigned		nr_stripes;
264	unsigned		stripe_size;
265	atomic_t		*stripe_sectors_dirty;
266	unsigned long		*full_dirty_stripes;
267
268	unsigned long		sectors_dirty_last;
269	long			sectors_dirty_derivative;
270
271	struct bio_set		*bio_split;
272
273	unsigned		data_csum:1;
274
275	int (*cache_miss)(struct btree *, struct search *,
276			  struct bio *, unsigned);
277	int (*ioctl) (struct bcache_device *, fmode_t, unsigned, unsigned long);
278};
279
280struct io {
281	/* Used to track sequential IO so it can be skipped */
282	struct hlist_node	hash;
283	struct list_head	lru;
284
285	unsigned long		jiffies;
286	unsigned		sequential;
287	sector_t		last;
288};
289
290struct cached_dev {
291	struct list_head	list;
292	struct bcache_device	disk;
293	struct block_device	*bdev;
294
295	struct cache_sb		sb;
296	struct bio		sb_bio;
297	struct bio_vec		sb_bv[1];
298	struct closure		sb_write;
299	struct semaphore	sb_write_mutex;
300
301	/* Refcount on the cache set. Always nonzero when we're caching. */
302	atomic_t		count;
303	struct work_struct	detach;
304
305	/*
306	 * Device might not be running if it's dirty and the cache set hasn't
307	 * showed up yet.
308	 */
309	atomic_t		running;
310
311	/*
312	 * Writes take a shared lock from start to finish; scanning for dirty
313	 * data to refill the rb tree requires an exclusive lock.
314	 */
315	struct rw_semaphore	writeback_lock;
316
317	/*
318	 * Nonzero, and writeback has a refcount (d->count), iff there is dirty
319	 * data in the cache. Protected by writeback_lock; must have an
320	 * shared lock to set and exclusive lock to clear.
321	 */
322	atomic_t		has_dirty;
323
324	struct bch_ratelimit	writeback_rate;
325	struct delayed_work	writeback_rate_update;
326
327	/*
328	 * Internal to the writeback code, so read_dirty() can keep track of
329	 * where it's at.
330	 */
331	sector_t		last_read;
332
333	/* Limit number of writeback bios in flight */
334	struct semaphore	in_flight;
335	struct task_struct	*writeback_thread;
336
337	struct keybuf		writeback_keys;
338
339	/* For tracking sequential IO */
340#define RECENT_IO_BITS	7
341#define RECENT_IO	(1 << RECENT_IO_BITS)
342	struct io		io[RECENT_IO];
343	struct hlist_head	io_hash[RECENT_IO + 1];
344	struct list_head	io_lru;
345	spinlock_t		io_lock;
346
347	struct cache_accounting	accounting;
348
349	/* The rest of this all shows up in sysfs */
350	unsigned		sequential_cutoff;
351	unsigned		readahead;
352
353	unsigned		verify:1;
354	unsigned		bypass_torture_test:1;
355
356	unsigned		partial_stripes_expensive:1;
357	unsigned		writeback_metadata:1;
358	unsigned		writeback_running:1;
359	unsigned char		writeback_percent;
360	unsigned		writeback_delay;
361
362	uint64_t		writeback_rate_target;
363	int64_t			writeback_rate_proportional;
364	int64_t			writeback_rate_derivative;
365	int64_t			writeback_rate_change;
366
367	unsigned		writeback_rate_update_seconds;
368	unsigned		writeback_rate_d_term;
369	unsigned		writeback_rate_p_term_inverse;
370};
371
372enum alloc_reserve {
373	RESERVE_BTREE,
374	RESERVE_PRIO,
375	RESERVE_MOVINGGC,
376	RESERVE_NONE,
377	RESERVE_NR,
378};
379
380struct cache {
381	struct cache_set	*set;
382	struct cache_sb		sb;
383	struct bio		sb_bio;
384	struct bio_vec		sb_bv[1];
385
386	struct kobject		kobj;
387	struct block_device	*bdev;
388
389	struct task_struct	*alloc_thread;
390
391	struct closure		prio;
392	struct prio_set		*disk_buckets;
393
394	/*
395	 * When allocating new buckets, prio_write() gets first dibs - since we
396	 * may not be allocate at all without writing priorities and gens.
397	 * prio_buckets[] contains the last buckets we wrote priorities to (so
398	 * gc can mark them as metadata), prio_next[] contains the buckets
399	 * allocated for the next prio write.
400	 */
401	uint64_t		*prio_buckets;
402	uint64_t		*prio_last_buckets;
403
404	/*
405	 * free: Buckets that are ready to be used
406	 *
407	 * free_inc: Incoming buckets - these are buckets that currently have
408	 * cached data in them, and we can't reuse them until after we write
409	 * their new gen to disk. After prio_write() finishes writing the new
410	 * gens/prios, they'll be moved to the free list (and possibly discarded
411	 * in the process)
412	 */
413	DECLARE_FIFO(long, free)[RESERVE_NR];
414	DECLARE_FIFO(long, free_inc);
415
416	size_t			fifo_last_bucket;
417
418	/* Allocation stuff: */
419	struct bucket		*buckets;
420
421	DECLARE_HEAP(struct bucket *, heap);
422
423	/*
424	 * If nonzero, we know we aren't going to find any buckets to invalidate
425	 * until a gc finishes - otherwise we could pointlessly burn a ton of
426	 * cpu
427	 */
428	unsigned		invalidate_needs_gc:1;
429
430	bool			discard; /* Get rid of? */
431
432	struct journal_device	journal;
433
434	/* The rest of this all shows up in sysfs */
435#define IO_ERROR_SHIFT		20
436	atomic_t		io_errors;
437	atomic_t		io_count;
438
439	atomic_long_t		meta_sectors_written;
440	atomic_long_t		btree_sectors_written;
441	atomic_long_t		sectors_written;
442};
443
444struct gc_stat {
445	size_t			nodes;
446	size_t			key_bytes;
447
448	size_t			nkeys;
449	uint64_t		data;	/* sectors */
450	unsigned		in_use; /* percent */
451};
452
453/*
454 * Flag bits, for how the cache set is shutting down, and what phase it's at:
455 *
456 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
457 * all the backing devices first (their cached data gets invalidated, and they
458 * won't automatically reattach).
459 *
460 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
461 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
462 * flushing dirty data).
463 *
464 * CACHE_SET_RUNNING means all cache devices have been registered and journal
465 * replay is complete.
466 */
467#define CACHE_SET_UNREGISTERING		0
468#define	CACHE_SET_STOPPING		1
469#define	CACHE_SET_RUNNING		2
470
471struct cache_set {
472	struct closure		cl;
473
474	struct list_head	list;
475	struct kobject		kobj;
476	struct kobject		internal;
477	struct dentry		*debug;
478	struct cache_accounting accounting;
479
480	unsigned long		flags;
481
482	struct cache_sb		sb;
483
484	struct cache		*cache[MAX_CACHES_PER_SET];
485	struct cache		*cache_by_alloc[MAX_CACHES_PER_SET];
486	int			caches_loaded;
487
488	struct bcache_device	**devices;
489	struct list_head	cached_devs;
490	uint64_t		cached_dev_sectors;
491	struct closure		caching;
492
493	struct closure		sb_write;
494	struct semaphore	sb_write_mutex;
495
496	mempool_t		*search;
497	mempool_t		*bio_meta;
498	struct bio_set		*bio_split;
499
500	/* For the btree cache */
501	struct shrinker		shrink;
502
503	/* For the btree cache and anything allocation related */
504	struct mutex		bucket_lock;
505
506	/* log2(bucket_size), in sectors */
507	unsigned short		bucket_bits;
508
509	/* log2(block_size), in sectors */
510	unsigned short		block_bits;
511
512	/*
513	 * Default number of pages for a new btree node - may be less than a
514	 * full bucket
515	 */
516	unsigned		btree_pages;
517
518	/*
519	 * Lists of struct btrees; lru is the list for structs that have memory
520	 * allocated for actual btree node, freed is for structs that do not.
521	 *
522	 * We never free a struct btree, except on shutdown - we just put it on
523	 * the btree_cache_freed list and reuse it later. This simplifies the
524	 * code, and it doesn't cost us much memory as the memory usage is
525	 * dominated by buffers that hold the actual btree node data and those
526	 * can be freed - and the number of struct btrees allocated is
527	 * effectively bounded.
528	 *
529	 * btree_cache_freeable effectively is a small cache - we use it because
530	 * high order page allocations can be rather expensive, and it's quite
531	 * common to delete and allocate btree nodes in quick succession. It
532	 * should never grow past ~2-3 nodes in practice.
533	 */
534	struct list_head	btree_cache;
535	struct list_head	btree_cache_freeable;
536	struct list_head	btree_cache_freed;
537
538	/* Number of elements in btree_cache + btree_cache_freeable lists */
539	unsigned		btree_cache_used;
540
541	/*
542	 * If we need to allocate memory for a new btree node and that
543	 * allocation fails, we can cannibalize another node in the btree cache
544	 * to satisfy the allocation - lock to guarantee only one thread does
545	 * this at a time:
546	 */
547	wait_queue_head_t	btree_cache_wait;
548	struct task_struct	*btree_cache_alloc_lock;
549
550	/*
551	 * When we free a btree node, we increment the gen of the bucket the
552	 * node is in - but we can't rewrite the prios and gens until we
553	 * finished whatever it is we were doing, otherwise after a crash the
554	 * btree node would be freed but for say a split, we might not have the
555	 * pointers to the new nodes inserted into the btree yet.
556	 *
557	 * This is a refcount that blocks prio_write() until the new keys are
558	 * written.
559	 */
560	atomic_t		prio_blocked;
561	wait_queue_head_t	bucket_wait;
562
563	/*
564	 * For any bio we don't skip we subtract the number of sectors from
565	 * rescale; when it hits 0 we rescale all the bucket priorities.
566	 */
567	atomic_t		rescale;
568	/*
569	 * When we invalidate buckets, we use both the priority and the amount
570	 * of good data to determine which buckets to reuse first - to weight
571	 * those together consistently we keep track of the smallest nonzero
572	 * priority of any bucket.
573	 */
574	uint16_t		min_prio;
575
576	/*
577	 * max(gen - last_gc) for all buckets. When it gets too big we have to gc
578	 * to keep gens from wrapping around.
579	 */
580	uint8_t			need_gc;
581	struct gc_stat		gc_stats;
582	size_t			nbuckets;
583
584	struct task_struct	*gc_thread;
585	/* Where in the btree gc currently is */
586	struct bkey		gc_done;
587
588	/*
589	 * The allocation code needs gc_mark in struct bucket to be correct, but
590	 * it's not while a gc is in progress. Protected by bucket_lock.
591	 */
592	int			gc_mark_valid;
593
594	/* Counts how many sectors bio_insert has added to the cache */
595	atomic_t		sectors_to_gc;
596
597	wait_queue_head_t	moving_gc_wait;
598	struct keybuf		moving_gc_keys;
599	/* Number of moving GC bios in flight */
600	struct semaphore	moving_in_flight;
601
602	struct workqueue_struct	*moving_gc_wq;
603
604	struct btree		*root;
605
606#ifdef CONFIG_BCACHE_DEBUG
607	struct btree		*verify_data;
608	struct bset		*verify_ondisk;
609	struct mutex		verify_lock;
610#endif
611
612	unsigned		nr_uuids;
613	struct uuid_entry	*uuids;
614	BKEY_PADDED(uuid_bucket);
615	struct closure		uuid_write;
616	struct semaphore	uuid_write_mutex;
617
618	/*
619	 * A btree node on disk could have too many bsets for an iterator to fit
620	 * on the stack - have to dynamically allocate them
621	 */
622	mempool_t		*fill_iter;
623
624	struct bset_sort_state	sort;
625
626	/* List of buckets we're currently writing data to */
627	struct list_head	data_buckets;
628	spinlock_t		data_bucket_lock;
629
630	struct journal		journal;
631
632#define CONGESTED_MAX		1024
633	unsigned		congested_last_us;
634	atomic_t		congested;
635
636	/* The rest of this all shows up in sysfs */
637	unsigned		congested_read_threshold_us;
638	unsigned		congested_write_threshold_us;
639
640	struct time_stats	btree_gc_time;
641	struct time_stats	btree_split_time;
642	struct time_stats	btree_read_time;
643
644	atomic_long_t		cache_read_races;
645	atomic_long_t		writeback_keys_done;
646	atomic_long_t		writeback_keys_failed;
647
648	enum			{
649		ON_ERROR_UNREGISTER,
650		ON_ERROR_PANIC,
651	}			on_error;
652	unsigned		error_limit;
653	unsigned		error_decay;
654
655	unsigned short		journal_delay_ms;
656	bool			expensive_debug_checks;
657	unsigned		verify:1;
658	unsigned		key_merging_disabled:1;
659	unsigned		gc_always_rewrite:1;
660	unsigned		shrinker_disabled:1;
661	unsigned		copy_gc_enabled:1;
662
663#define BUCKET_HASH_BITS	12
664	struct hlist_head	bucket_hash[1 << BUCKET_HASH_BITS];
665};
666
667struct bbio {
668	unsigned		submit_time_us;
669	union {
670		struct bkey	key;
671		uint64_t	_pad[3];
672		/*
673		 * We only need pad = 3 here because we only ever carry around a
674		 * single pointer - i.e. the pointer we're doing io to/from.
675		 */
676	};
677	struct bio		bio;
678};
679
680#define BTREE_PRIO		USHRT_MAX
681#define INITIAL_PRIO		32768U
682
683#define btree_bytes(c)		((c)->btree_pages * PAGE_SIZE)
684#define btree_blocks(b)							\
685	((unsigned) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
686
687#define btree_default_blocks(c)						\
688	((unsigned) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
689
690#define bucket_pages(c)		((c)->sb.bucket_size / PAGE_SECTORS)
691#define bucket_bytes(c)		((c)->sb.bucket_size << 9)
692#define block_bytes(c)		((c)->sb.block_size << 9)
693
694#define prios_per_bucket(c)				\
695	((bucket_bytes(c) - sizeof(struct prio_set)) /	\
696	 sizeof(struct bucket_disk))
697#define prio_buckets(c)					\
698	DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c))
699
700static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
701{
702	return s >> c->bucket_bits;
703}
704
705static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
706{
707	return ((sector_t) b) << c->bucket_bits;
708}
709
710static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
711{
712	return s & (c->sb.bucket_size - 1);
713}
714
715static inline struct cache *PTR_CACHE(struct cache_set *c,
716				      const struct bkey *k,
717				      unsigned ptr)
718{
719	return c->cache[PTR_DEV(k, ptr)];
720}
721
722static inline size_t PTR_BUCKET_NR(struct cache_set *c,
723				   const struct bkey *k,
724				   unsigned ptr)
725{
726	return sector_to_bucket(c, PTR_OFFSET(k, ptr));
727}
728
729static inline struct bucket *PTR_BUCKET(struct cache_set *c,
730					const struct bkey *k,
731					unsigned ptr)
732{
733	return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr);
734}
735
736static inline uint8_t gen_after(uint8_t a, uint8_t b)
737{
738	uint8_t r = a - b;
739	return r > 128U ? 0 : r;
740}
741
742static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k,
743				unsigned i)
744{
745	return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i));
746}
747
748static inline bool ptr_available(struct cache_set *c, const struct bkey *k,
749				 unsigned i)
750{
751	return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && PTR_CACHE(c, k, i);
752}
753
754/* Btree key macros */
755
756/*
757 * This is used for various on disk data structures - cache_sb, prio_set, bset,
758 * jset: The checksum is _always_ the first 8 bytes of these structs
759 */
760#define csum_set(i)							\
761	bch_crc64(((void *) (i)) + sizeof(uint64_t),			\
762		  ((void *) bset_bkey_last(i)) -			\
763		  (((void *) (i)) + sizeof(uint64_t)))
764
765/* Error handling macros */
766
767#define btree_bug(b, ...)						\
768do {									\
769	if (bch_cache_set_error((b)->c, __VA_ARGS__))			\
770		dump_stack();						\
771} while (0)
772
773#define cache_bug(c, ...)						\
774do {									\
775	if (bch_cache_set_error(c, __VA_ARGS__))			\
776		dump_stack();						\
777} while (0)
778
779#define btree_bug_on(cond, b, ...)					\
780do {									\
781	if (cond)							\
782		btree_bug(b, __VA_ARGS__);				\
783} while (0)
784
785#define cache_bug_on(cond, c, ...)					\
786do {									\
787	if (cond)							\
788		cache_bug(c, __VA_ARGS__);				\
789} while (0)
790
791#define cache_set_err_on(cond, c, ...)					\
792do {									\
793	if (cond)							\
794		bch_cache_set_error(c, __VA_ARGS__);			\
795} while (0)
796
797/* Looping macros */
798
799#define for_each_cache(ca, cs, iter)					\
800	for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++)
801
802#define for_each_bucket(b, ca)						\
803	for (b = (ca)->buckets + (ca)->sb.first_bucket;			\
804	     b < (ca)->buckets + (ca)->sb.nbuckets; b++)
805
806static inline void cached_dev_put(struct cached_dev *dc)
807{
808	if (atomic_dec_and_test(&dc->count))
809		schedule_work(&dc->detach);
810}
811
812static inline bool cached_dev_get(struct cached_dev *dc)
813{
814	if (!atomic_inc_not_zero(&dc->count))
815		return false;
816
817	/* Paired with the mb in cached_dev_attach */
818	smp_mb__after_atomic();
819	return true;
820}
821
822/*
823 * bucket_gc_gen() returns the difference between the bucket's current gen and
824 * the oldest gen of any pointer into that bucket in the btree (last_gc).
825 */
826
827static inline uint8_t bucket_gc_gen(struct bucket *b)
828{
829	return b->gen - b->last_gc;
830}
831
832#define BUCKET_GC_GEN_MAX	96U
833
834#define kobj_attribute_write(n, fn)					\
835	static struct kobj_attribute ksysfs_##n = __ATTR(n, S_IWUSR, NULL, fn)
836
837#define kobj_attribute_rw(n, show, store)				\
838	static struct kobj_attribute ksysfs_##n =			\
839		__ATTR(n, S_IWUSR|S_IRUSR, show, store)
840
841static inline void wake_up_allocators(struct cache_set *c)
842{
843	struct cache *ca;
844	unsigned i;
845
846	for_each_cache(ca, c, i)
847		wake_up_process(ca->alloc_thread);
848}
849
850/* Forward declarations */
851
852void bch_count_io_errors(struct cache *, int, const char *);
853void bch_bbio_count_io_errors(struct cache_set *, struct bio *,
854			      int, const char *);
855void bch_bbio_endio(struct cache_set *, struct bio *, int, const char *);
856void bch_bbio_free(struct bio *, struct cache_set *);
857struct bio *bch_bbio_alloc(struct cache_set *);
858
859void __bch_submit_bbio(struct bio *, struct cache_set *);
860void bch_submit_bbio(struct bio *, struct cache_set *, struct bkey *, unsigned);
861
862uint8_t bch_inc_gen(struct cache *, struct bucket *);
863void bch_rescale_priorities(struct cache_set *, int);
864
865bool bch_can_invalidate_bucket(struct cache *, struct bucket *);
866void __bch_invalidate_one_bucket(struct cache *, struct bucket *);
867
868void __bch_bucket_free(struct cache *, struct bucket *);
869void bch_bucket_free(struct cache_set *, struct bkey *);
870
871long bch_bucket_alloc(struct cache *, unsigned, bool);
872int __bch_bucket_alloc_set(struct cache_set *, unsigned,
873			   struct bkey *, int, bool);
874int bch_bucket_alloc_set(struct cache_set *, unsigned,
875			 struct bkey *, int, bool);
876bool bch_alloc_sectors(struct cache_set *, struct bkey *, unsigned,
877		       unsigned, unsigned, bool);
878
879__printf(2, 3)
880bool bch_cache_set_error(struct cache_set *, const char *, ...);
881
882void bch_prio_write(struct cache *);
883void bch_write_bdev_super(struct cached_dev *, struct closure *);
884
885extern struct workqueue_struct *bcache_wq;
886extern const char * const bch_cache_modes[];
887extern struct mutex bch_register_lock;
888extern struct list_head bch_cache_sets;
889
890extern struct kobj_type bch_cached_dev_ktype;
891extern struct kobj_type bch_flash_dev_ktype;
892extern struct kobj_type bch_cache_set_ktype;
893extern struct kobj_type bch_cache_set_internal_ktype;
894extern struct kobj_type bch_cache_ktype;
895
896void bch_cached_dev_release(struct kobject *);
897void bch_flash_dev_release(struct kobject *);
898void bch_cache_set_release(struct kobject *);
899void bch_cache_release(struct kobject *);
900
901int bch_uuid_write(struct cache_set *);
902void bcache_write_super(struct cache_set *);
903
904int bch_flash_dev_create(struct cache_set *c, uint64_t size);
905
906int bch_cached_dev_attach(struct cached_dev *, struct cache_set *);
907void bch_cached_dev_detach(struct cached_dev *);
908void bch_cached_dev_run(struct cached_dev *);
909void bcache_device_stop(struct bcache_device *);
910
911void bch_cache_set_unregister(struct cache_set *);
912void bch_cache_set_stop(struct cache_set *);
913
914struct cache_set *bch_cache_set_alloc(struct cache_sb *);
915void bch_btree_cache_free(struct cache_set *);
916int bch_btree_cache_alloc(struct cache_set *);
917void bch_moving_init_cache_set(struct cache_set *);
918int bch_open_buckets_alloc(struct cache_set *);
919void bch_open_buckets_free(struct cache_set *);
920
921int bch_cache_allocator_start(struct cache *ca);
922
923void bch_debug_exit(void);
924int bch_debug_init(struct kobject *);
925void bch_request_exit(void);
926int bch_request_init(void);
927
928#endif /* _BCACHE_H */