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v3.1
 1#ifndef _ASM_GENERIC_BITOPS_SCHED_H_
 2#define _ASM_GENERIC_BITOPS_SCHED_H_
 3
 4#include <linux/compiler.h>	/* unlikely() */
 5#include <asm/types.h>
 6
 7/*
 8 * Every architecture must define this function. It's the fastest
 9 * way of searching a 100-bit bitmap.  It's guaranteed that at least
10 * one of the 100 bits is cleared.
11 */
12static inline int sched_find_first_bit(const unsigned long *b)
13{
14#if BITS_PER_LONG == 64
15	if (b[0])
16		return __ffs(b[0]);
17	return __ffs(b[1]) + 64;
18#elif BITS_PER_LONG == 32
19	if (b[0])
20		return __ffs(b[0]);
21	if (b[1])
22		return __ffs(b[1]) + 32;
23	if (b[2])
24		return __ffs(b[2]) + 64;
25	return __ffs(b[3]) + 96;
26#else
27#error BITS_PER_LONG not defined
28#endif
29}
30
31#endif /* _ASM_GENERIC_BITOPS_SCHED_H_ */
v4.10.11
 1#ifndef _ASM_GENERIC_BITOPS_SCHED_H_
 2#define _ASM_GENERIC_BITOPS_SCHED_H_
 3
 4#include <linux/compiler.h>	/* unlikely() */
 5#include <asm/types.h>
 6
 7/*
 8 * Every architecture must define this function. It's the fastest
 9 * way of searching a 100-bit bitmap.  It's guaranteed that at least
10 * one of the 100 bits is cleared.
11 */
12static inline int sched_find_first_bit(const unsigned long *b)
13{
14#if BITS_PER_LONG == 64
15	if (b[0])
16		return __ffs(b[0]);
17	return __ffs(b[1]) + 64;
18#elif BITS_PER_LONG == 32
19	if (b[0])
20		return __ffs(b[0]);
21	if (b[1])
22		return __ffs(b[1]) + 32;
23	if (b[2])
24		return __ffs(b[2]) + 64;
25	return __ffs(b[3]) + 96;
26#else
27#error BITS_PER_LONG not defined
28#endif
29}
30
31#endif /* _ASM_GENERIC_BITOPS_SCHED_H_ */