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  1/*
  2 * Copyright (C) 2013 Red Hat
  3 * Author: Rob Clark <robdclark@gmail.com>
  4 *
  5 * This program is free software; you can redistribute it and/or modify it
  6 * under the terms of the GNU General Public License version 2 as published by
  7 * the Free Software Foundation.
  8 *
  9 * This program is distributed in the hope that it will be useful, but WITHOUT
 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 11 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
 12 * more details.
 13 *
 14 * You should have received a copy of the GNU General Public License along with
 15 * this program.  If not, see <http://www.gnu.org/licenses/>.
 16 */
 17
 18#include "msm_gpu.h"
 19#include "msm_gem.h"
 20#include "msm_mmu.h"
 21#include "msm_fence.h"
 22
 23
 24/*
 25 * Power Management:
 26 */
 27
 28#ifdef DOWNSTREAM_CONFIG_MSM_BUS_SCALING
 29#include <mach/board.h>
 30static void bs_init(struct msm_gpu *gpu)
 31{
 32	if (gpu->bus_scale_table) {
 33		gpu->bsc = msm_bus_scale_register_client(gpu->bus_scale_table);
 34		DBG("bus scale client: %08x", gpu->bsc);
 35	}
 36}
 37
 38static void bs_fini(struct msm_gpu *gpu)
 39{
 40	if (gpu->bsc) {
 41		msm_bus_scale_unregister_client(gpu->bsc);
 42		gpu->bsc = 0;
 43	}
 44}
 45
 46static void bs_set(struct msm_gpu *gpu, int idx)
 47{
 48	if (gpu->bsc) {
 49		DBG("set bus scaling: %d", idx);
 50		msm_bus_scale_client_update_request(gpu->bsc, idx);
 51	}
 52}
 53#else
 54static void bs_init(struct msm_gpu *gpu) {}
 55static void bs_fini(struct msm_gpu *gpu) {}
 56static void bs_set(struct msm_gpu *gpu, int idx) {}
 57#endif
 58
 59static int enable_pwrrail(struct msm_gpu *gpu)
 60{
 61	struct drm_device *dev = gpu->dev;
 62	int ret = 0;
 63
 64	if (gpu->gpu_reg) {
 65		ret = regulator_enable(gpu->gpu_reg);
 66		if (ret) {
 67			dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
 68			return ret;
 69		}
 70	}
 71
 72	if (gpu->gpu_cx) {
 73		ret = regulator_enable(gpu->gpu_cx);
 74		if (ret) {
 75			dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
 76			return ret;
 77		}
 78	}
 79
 80	return 0;
 81}
 82
 83static int disable_pwrrail(struct msm_gpu *gpu)
 84{
 85	if (gpu->gpu_cx)
 86		regulator_disable(gpu->gpu_cx);
 87	if (gpu->gpu_reg)
 88		regulator_disable(gpu->gpu_reg);
 89	return 0;
 90}
 91
 92static int enable_clk(struct msm_gpu *gpu)
 93{
 94	int i;
 95
 96	if (gpu->grp_clks[0] && gpu->fast_rate)
 97		clk_set_rate(gpu->grp_clks[0], gpu->fast_rate);
 98
 99	/* Set the RBBM timer rate to 19.2Mhz */
100	if (gpu->grp_clks[2])
101		clk_set_rate(gpu->grp_clks[2], 19200000);
102
103	for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i >= 0; i--)
104		if (gpu->grp_clks[i])
105			clk_prepare(gpu->grp_clks[i]);
106
107	for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i >= 0; i--)
108		if (gpu->grp_clks[i])
109			clk_enable(gpu->grp_clks[i]);
110
111	return 0;
112}
113
114static int disable_clk(struct msm_gpu *gpu)
115{
116	int i;
117
118	for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i >= 0; i--)
119		if (gpu->grp_clks[i])
120			clk_disable(gpu->grp_clks[i]);
121
122	for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i >= 0; i--)
123		if (gpu->grp_clks[i])
124			clk_unprepare(gpu->grp_clks[i]);
125
126	if (gpu->grp_clks[0] && gpu->slow_rate)
127		clk_set_rate(gpu->grp_clks[0], gpu->slow_rate);
128
129	if (gpu->grp_clks[2])
130		clk_set_rate(gpu->grp_clks[2], 0);
131
132	return 0;
133}
134
135static int enable_axi(struct msm_gpu *gpu)
136{
137	if (gpu->ebi1_clk)
138		clk_prepare_enable(gpu->ebi1_clk);
139	if (gpu->bus_freq)
140		bs_set(gpu, gpu->bus_freq);
141	return 0;
142}
143
144static int disable_axi(struct msm_gpu *gpu)
145{
146	if (gpu->ebi1_clk)
147		clk_disable_unprepare(gpu->ebi1_clk);
148	if (gpu->bus_freq)
149		bs_set(gpu, 0);
150	return 0;
151}
152
153int msm_gpu_pm_resume(struct msm_gpu *gpu)
154{
155	struct drm_device *dev = gpu->dev;
156	int ret;
157
158	DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
159
160	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
161
162	if (gpu->active_cnt++ > 0)
163		return 0;
164
165	if (WARN_ON(gpu->active_cnt <= 0))
166		return -EINVAL;
167
168	ret = enable_pwrrail(gpu);
169	if (ret)
170		return ret;
171
172	ret = enable_clk(gpu);
173	if (ret)
174		return ret;
175
176	ret = enable_axi(gpu);
177	if (ret)
178		return ret;
179
180	return 0;
181}
182
183int msm_gpu_pm_suspend(struct msm_gpu *gpu)
184{
185	struct drm_device *dev = gpu->dev;
186	int ret;
187
188	DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
189
190	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
191
192	if (--gpu->active_cnt > 0)
193		return 0;
194
195	if (WARN_ON(gpu->active_cnt < 0))
196		return -EINVAL;
197
198	ret = disable_axi(gpu);
199	if (ret)
200		return ret;
201
202	ret = disable_clk(gpu);
203	if (ret)
204		return ret;
205
206	ret = disable_pwrrail(gpu);
207	if (ret)
208		return ret;
209
210	return 0;
211}
212
213/*
214 * Inactivity detection (for suspend):
215 */
216
217static void inactive_worker(struct work_struct *work)
218{
219	struct msm_gpu *gpu = container_of(work, struct msm_gpu, inactive_work);
220	struct drm_device *dev = gpu->dev;
221
222	if (gpu->inactive)
223		return;
224
225	DBG("%s: inactive!\n", gpu->name);
226	mutex_lock(&dev->struct_mutex);
227	if (!(msm_gpu_active(gpu) || gpu->inactive)) {
228		disable_axi(gpu);
229		disable_clk(gpu);
230		gpu->inactive = true;
231	}
232	mutex_unlock(&dev->struct_mutex);
233}
234
235static void inactive_handler(unsigned long data)
236{
237	struct msm_gpu *gpu = (struct msm_gpu *)data;
238	struct msm_drm_private *priv = gpu->dev->dev_private;
239
240	queue_work(priv->wq, &gpu->inactive_work);
241}
242
243/* cancel inactive timer and make sure we are awake: */
244static void inactive_cancel(struct msm_gpu *gpu)
245{
246	DBG("%s", gpu->name);
247	del_timer(&gpu->inactive_timer);
248	if (gpu->inactive) {
249		enable_clk(gpu);
250		enable_axi(gpu);
251		gpu->inactive = false;
252	}
253}
254
255static void inactive_start(struct msm_gpu *gpu)
256{
257	DBG("%s", gpu->name);
258	mod_timer(&gpu->inactive_timer,
259			round_jiffies_up(jiffies + DRM_MSM_INACTIVE_JIFFIES));
260}
261
262/*
263 * Hangcheck detection for locked gpu:
264 */
265
266static void retire_submits(struct msm_gpu *gpu);
267
268static void recover_worker(struct work_struct *work)
269{
270	struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
271	struct drm_device *dev = gpu->dev;
272	struct msm_gem_submit *submit;
273	uint32_t fence = gpu->funcs->last_fence(gpu);
274
275	msm_update_fence(gpu->fctx, fence + 1);
276
277	mutex_lock(&dev->struct_mutex);
278
279	dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name);
280	list_for_each_entry(submit, &gpu->submit_list, node) {
281		if (submit->fence->seqno == (fence + 1)) {
282			struct task_struct *task;
283
284			rcu_read_lock();
285			task = pid_task(submit->pid, PIDTYPE_PID);
286			if (task) {
287				dev_err(dev->dev, "%s: offending task: %s\n",
288						gpu->name, task->comm);
289			}
290			rcu_read_unlock();
291			break;
292		}
293	}
294
295	if (msm_gpu_active(gpu)) {
296		/* retire completed submits, plus the one that hung: */
297		retire_submits(gpu);
298
299		inactive_cancel(gpu);
300		gpu->funcs->recover(gpu);
301
302		/* replay the remaining submits after the one that hung: */
303		list_for_each_entry(submit, &gpu->submit_list, node) {
304			gpu->funcs->submit(gpu, submit, NULL);
305		}
306	}
307
308	mutex_unlock(&dev->struct_mutex);
309
310	msm_gpu_retire(gpu);
311}
312
313static void hangcheck_timer_reset(struct msm_gpu *gpu)
314{
315	DBG("%s", gpu->name);
316	mod_timer(&gpu->hangcheck_timer,
317			round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
318}
319
320static void hangcheck_handler(unsigned long data)
321{
322	struct msm_gpu *gpu = (struct msm_gpu *)data;
323	struct drm_device *dev = gpu->dev;
324	struct msm_drm_private *priv = dev->dev_private;
325	uint32_t fence = gpu->funcs->last_fence(gpu);
326
327	if (fence != gpu->hangcheck_fence) {
328		/* some progress has been made.. ya! */
329		gpu->hangcheck_fence = fence;
330	} else if (fence < gpu->fctx->last_fence) {
331		/* no progress and not done.. hung! */
332		gpu->hangcheck_fence = fence;
333		dev_err(dev->dev, "%s: hangcheck detected gpu lockup!\n",
334				gpu->name);
335		dev_err(dev->dev, "%s:     completed fence: %u\n",
336				gpu->name, fence);
337		dev_err(dev->dev, "%s:     submitted fence: %u\n",
338				gpu->name, gpu->fctx->last_fence);
339		queue_work(priv->wq, &gpu->recover_work);
340	}
341
342	/* if still more pending work, reset the hangcheck timer: */
343	if (gpu->fctx->last_fence > gpu->hangcheck_fence)
344		hangcheck_timer_reset(gpu);
345
346	/* workaround for missing irq: */
347	queue_work(priv->wq, &gpu->retire_work);
348}
349
350/*
351 * Performance Counters:
352 */
353
354/* called under perf_lock */
355static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
356{
357	uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
358	int i, n = min(ncntrs, gpu->num_perfcntrs);
359
360	/* read current values: */
361	for (i = 0; i < gpu->num_perfcntrs; i++)
362		current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
363
364	/* update cntrs: */
365	for (i = 0; i < n; i++)
366		cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
367
368	/* save current values: */
369	for (i = 0; i < gpu->num_perfcntrs; i++)
370		gpu->last_cntrs[i] = current_cntrs[i];
371
372	return n;
373}
374
375static void update_sw_cntrs(struct msm_gpu *gpu)
376{
377	ktime_t time;
378	uint32_t elapsed;
379	unsigned long flags;
380
381	spin_lock_irqsave(&gpu->perf_lock, flags);
382	if (!gpu->perfcntr_active)
383		goto out;
384
385	time = ktime_get();
386	elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
387
388	gpu->totaltime += elapsed;
389	if (gpu->last_sample.active)
390		gpu->activetime += elapsed;
391
392	gpu->last_sample.active = msm_gpu_active(gpu);
393	gpu->last_sample.time = time;
394
395out:
396	spin_unlock_irqrestore(&gpu->perf_lock, flags);
397}
398
399void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
400{
401	unsigned long flags;
402
403	spin_lock_irqsave(&gpu->perf_lock, flags);
404	/* we could dynamically enable/disable perfcntr registers too.. */
405	gpu->last_sample.active = msm_gpu_active(gpu);
406	gpu->last_sample.time = ktime_get();
407	gpu->activetime = gpu->totaltime = 0;
408	gpu->perfcntr_active = true;
409	update_hw_cntrs(gpu, 0, NULL);
410	spin_unlock_irqrestore(&gpu->perf_lock, flags);
411}
412
413void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
414{
415	gpu->perfcntr_active = false;
416}
417
418/* returns -errno or # of cntrs sampled */
419int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
420		uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
421{
422	unsigned long flags;
423	int ret;
424
425	spin_lock_irqsave(&gpu->perf_lock, flags);
426
427	if (!gpu->perfcntr_active) {
428		ret = -EINVAL;
429		goto out;
430	}
431
432	*activetime = gpu->activetime;
433	*totaltime = gpu->totaltime;
434
435	gpu->activetime = gpu->totaltime = 0;
436
437	ret = update_hw_cntrs(gpu, ncntrs, cntrs);
438
439out:
440	spin_unlock_irqrestore(&gpu->perf_lock, flags);
441
442	return ret;
443}
444
445/*
446 * Cmdstream submission/retirement:
447 */
448
449static void retire_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
450{
451	int i;
452
453	for (i = 0; i < submit->nr_bos; i++) {
454		struct msm_gem_object *msm_obj = submit->bos[i].obj;
455		/* move to inactive: */
456		msm_gem_move_to_inactive(&msm_obj->base);
457		msm_gem_put_iova(&msm_obj->base, gpu->id);
458		drm_gem_object_unreference(&msm_obj->base);
459	}
460
461	msm_gem_submit_free(submit);
462}
463
464static void retire_submits(struct msm_gpu *gpu)
465{
466	struct drm_device *dev = gpu->dev;
467
468	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
469
470	while (!list_empty(&gpu->submit_list)) {
471		struct msm_gem_submit *submit;
472
473		submit = list_first_entry(&gpu->submit_list,
474				struct msm_gem_submit, node);
475
476		if (dma_fence_is_signaled(submit->fence)) {
477			retire_submit(gpu, submit);
478		} else {
479			break;
480		}
481	}
482}
483
484static void retire_worker(struct work_struct *work)
485{
486	struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
487	struct drm_device *dev = gpu->dev;
488	uint32_t fence = gpu->funcs->last_fence(gpu);
489
490	msm_update_fence(gpu->fctx, fence);
491
492	mutex_lock(&dev->struct_mutex);
493	retire_submits(gpu);
494	mutex_unlock(&dev->struct_mutex);
495
496	if (!msm_gpu_active(gpu))
497		inactive_start(gpu);
498}
499
500/* call from irq handler to schedule work to retire bo's */
501void msm_gpu_retire(struct msm_gpu *gpu)
502{
503	struct msm_drm_private *priv = gpu->dev->dev_private;
504	queue_work(priv->wq, &gpu->retire_work);
505	update_sw_cntrs(gpu);
506}
507
508/* add bo's to gpu's ring, and kick gpu: */
509void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
510		struct msm_file_private *ctx)
511{
512	struct drm_device *dev = gpu->dev;
513	struct msm_drm_private *priv = dev->dev_private;
514	int i;
515
516	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
517
518	inactive_cancel(gpu);
519
520	list_add_tail(&submit->node, &gpu->submit_list);
521
522	msm_rd_dump_submit(submit);
523
524	update_sw_cntrs(gpu);
525
526	for (i = 0; i < submit->nr_bos; i++) {
527		struct msm_gem_object *msm_obj = submit->bos[i].obj;
528		uint64_t iova;
529
530		/* can't happen yet.. but when we add 2d support we'll have
531		 * to deal w/ cross-ring synchronization:
532		 */
533		WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
534
535		/* submit takes a reference to the bo and iova until retired: */
536		drm_gem_object_reference(&msm_obj->base);
537		msm_gem_get_iova_locked(&msm_obj->base,
538				submit->gpu->id, &iova);
539
540		if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
541			msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
542		else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
543			msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
544	}
545
546	gpu->funcs->submit(gpu, submit, ctx);
547	priv->lastctx = ctx;
548
549	hangcheck_timer_reset(gpu);
550}
551
552/*
553 * Init/Cleanup:
554 */
555
556static irqreturn_t irq_handler(int irq, void *data)
557{
558	struct msm_gpu *gpu = data;
559	return gpu->funcs->irq(gpu);
560}
561
562static const char *clk_names[] = {
563		"core_clk", "iface_clk", "rbbmtimer_clk", "mem_clk",
564		"mem_iface_clk", "alt_mem_iface_clk",
565};
566
567int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
568		struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
569		const char *name, const char *ioname, const char *irqname, int ringsz)
570{
571	struct iommu_domain *iommu;
572	int i, ret;
573
574	if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
575		gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
576
577	gpu->dev = drm;
578	gpu->funcs = funcs;
579	gpu->name = name;
580	gpu->inactive = true;
581	gpu->fctx = msm_fence_context_alloc(drm, name);
582	if (IS_ERR(gpu->fctx)) {
583		ret = PTR_ERR(gpu->fctx);
584		gpu->fctx = NULL;
585		goto fail;
586	}
587
588	INIT_LIST_HEAD(&gpu->active_list);
589	INIT_WORK(&gpu->retire_work, retire_worker);
590	INIT_WORK(&gpu->inactive_work, inactive_worker);
591	INIT_WORK(&gpu->recover_work, recover_worker);
592
593	INIT_LIST_HEAD(&gpu->submit_list);
594
595	setup_timer(&gpu->inactive_timer, inactive_handler,
596			(unsigned long)gpu);
597	setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
598			(unsigned long)gpu);
599
600	spin_lock_init(&gpu->perf_lock);
601
602	BUG_ON(ARRAY_SIZE(clk_names) != ARRAY_SIZE(gpu->grp_clks));
603
604	/* Map registers: */
605	gpu->mmio = msm_ioremap(pdev, ioname, name);
606	if (IS_ERR(gpu->mmio)) {
607		ret = PTR_ERR(gpu->mmio);
608		goto fail;
609	}
610
611	/* Get Interrupt: */
612	gpu->irq = platform_get_irq_byname(pdev, irqname);
613	if (gpu->irq < 0) {
614		ret = gpu->irq;
615		dev_err(drm->dev, "failed to get irq: %d\n", ret);
616		goto fail;
617	}
618
619	ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
620			IRQF_TRIGGER_HIGH, gpu->name, gpu);
621	if (ret) {
622		dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
623		goto fail;
624	}
625
626	/* Acquire clocks: */
627	for (i = 0; i < ARRAY_SIZE(clk_names); i++) {
628		gpu->grp_clks[i] = devm_clk_get(&pdev->dev, clk_names[i]);
629		DBG("grp_clks[%s]: %p", clk_names[i], gpu->grp_clks[i]);
630		if (IS_ERR(gpu->grp_clks[i]))
631			gpu->grp_clks[i] = NULL;
632	}
633
634	gpu->ebi1_clk = devm_clk_get(&pdev->dev, "bus_clk");
635	DBG("ebi1_clk: %p", gpu->ebi1_clk);
636	if (IS_ERR(gpu->ebi1_clk))
637		gpu->ebi1_clk = NULL;
638
639	/* Acquire regulators: */
640	gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
641	DBG("gpu_reg: %p", gpu->gpu_reg);
642	if (IS_ERR(gpu->gpu_reg))
643		gpu->gpu_reg = NULL;
644
645	gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
646	DBG("gpu_cx: %p", gpu->gpu_cx);
647	if (IS_ERR(gpu->gpu_cx))
648		gpu->gpu_cx = NULL;
649
650	/* Setup IOMMU.. eventually we will (I think) do this once per context
651	 * and have separate page tables per context.  For now, to keep things
652	 * simple and to get something working, just use a single address space:
653	 */
654	iommu = iommu_domain_alloc(&platform_bus_type);
655	if (iommu) {
656		/* TODO 32b vs 64b address space.. */
657		iommu->geometry.aperture_start = SZ_16M;
658		iommu->geometry.aperture_end = 0xffffffff;
659
660		dev_info(drm->dev, "%s: using IOMMU\n", name);
661		gpu->aspace = msm_gem_address_space_create(&pdev->dev,
662				iommu, "gpu");
663		if (IS_ERR(gpu->aspace)) {
664			ret = PTR_ERR(gpu->aspace);
665			dev_err(drm->dev, "failed to init iommu: %d\n", ret);
666			gpu->aspace = NULL;
667			iommu_domain_free(iommu);
668			goto fail;
669		}
670
671	} else {
672		dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
673	}
674	gpu->id = msm_register_address_space(drm, gpu->aspace);
675
676
677	/* Create ringbuffer: */
678	mutex_lock(&drm->struct_mutex);
679	gpu->rb = msm_ringbuffer_new(gpu, ringsz);
680	mutex_unlock(&drm->struct_mutex);
681	if (IS_ERR(gpu->rb)) {
682		ret = PTR_ERR(gpu->rb);
683		gpu->rb = NULL;
684		dev_err(drm->dev, "could not create ringbuffer: %d\n", ret);
685		goto fail;
686	}
687
688	bs_init(gpu);
689
690	return 0;
691
692fail:
693	return ret;
694}
695
696void msm_gpu_cleanup(struct msm_gpu *gpu)
697{
698	DBG("%s", gpu->name);
699
700	WARN_ON(!list_empty(&gpu->active_list));
701
702	bs_fini(gpu);
703
704	if (gpu->rb) {
705		if (gpu->rb_iova)
706			msm_gem_put_iova(gpu->rb->bo, gpu->id);
707		msm_ringbuffer_destroy(gpu->rb);
708	}
709
710	if (gpu->aspace)
711		msm_gem_address_space_destroy(gpu->aspace);
712
713	if (gpu->fctx)
714		msm_fence_context_free(gpu->fctx);
715}